To unlock humanity's creative potential while building community through co-creation utilizing advanced technology - OUR MISSION
←
→
Page content transcription
If your browser does not render page correctly, please read the page content below
™ I N T E R A C T I V E E N T E R TA I N M E N T W H E R E Y O U C A N P L AY W I T H T H E S TA R S OUR MISSION: To unlock humanity’s creative potential while building community through co-creation utilizing advanced technology. © 2021 Delphi STUDIOS. All rights reserved 1
™ The new era of interactive live entertainment is here! This communication does not constitute an offer nor a solicitation of an offer to buy or sell any securities. An offer can only be made through a prospectus or subscription documents. Live Event Streaming Revenue to Reach $7.4B in 2021 2
DELPHI’S OPPORTUNITY Millennials and Gen Z want more personal and meaningful interactions with performers, and a chance to be part of the creative process while showing their talents Artists deserve a chance to participate in a new revenue model Producers are seeking new platforms to enhance distribution locally & globally Today, people are creating and consuming in isolation Brands demand personal connections with their through virtual meeting Platforms & social networks target customers & contextual relevance - live Existing meeting room software and social networks are not suited for large-scale live events 3 03
DELPHI’S OPPORTUNITY 63% of people 18-34 watch live Four-fifths of US consumers have a streaming video subscription streaming content regularly. Pre-COVID-19 Survey COVID-19 Survey (Source: Neil Patel) Online live streams are just another way for millennials to express themselves. Although we all prefer watching people 94% live, it’s mostly younger users who create such content. 90% 85% 88% 84% 88% This fact in no way renders the number less impressive. 80% 73% On the contrary, it underlines the shift in interests of the younger generation from the more conventional 69% 54% pre-recorded videos (and the written word) to the new 44% 41% and exciting live ones. The streaming industry is estimated to reach $124.6 billion by 2025. (Source: MediaKix) To put it in perspective, in 2016 the streaming industry was worth $30.29 billion. TOTAL GEN Z MILLENIALS GEN X BOOMERS MATURES It is not merely growing, it is exploding. Live streaming statistics Sources: Digital Media Trends, 14th edition (pre-COVID-19 survey: Digital Media Trends, 14th edition give a clue as to why that is. With its endless reserve of opportunities – live streaming is the dream (COVID-19 survey). Deloitte Insights I deloitte.com/insights of every marketer. It is cheap, effective and easy to do. Live streaming is the dream of every marketer. It is cheap, effective and easy to do. 4 04
D E L P H I P R I M A RY TA R G E T M A R K E T S MILLENNIALS What Single Millennials Spend on GEN Z There are approximately 72.1 ENTERTAINMENT is the youngest, most ethnically- million millennials in the U.S. $852 diverse, and largest generation in $900M (Source: Pew Research Center) American history, comprising 27% $800M of the US population. Pew Millennials surpassed baby $700M Research recently defined Gen Z boomers as the largest living $600M $520 $489 $558 as anyone born after 1997. Gen Z $468 adult generation in 2019. This $500M grew up with technology, the means that millennials make up $400M internet, and social media, which a huge percentage of $300M $219 sometimes causes them to be $197 consumers and have immense $200M $130 stereotyped as tech-addicted, anti- buying power $100M $60 $34 social, or "social justice warriors." $0 63% of people aged 18-34 Toys, hobbies and playground Other entertainment supplies, equipment Pets Fees and admissions Audio & Visual equipment and GEN Z makes up an astonishing watch live streaming equipment and services services $44 BILLION in annual purchasing content regularly. Women Men power. Millennials spend two thirds the amount spent by Generation Xers and baby boomers on entertainment. [Source: BLS] Millennials & Gen Z Teens’ Combined Spending Power Is Nearly $3 Trillion in 2020 5 05
THE DELPHI SOLUTION A FULLY-INTEGRATED LIVE INTERACTIVE ENTERTAINMENT PLATFORM A web platform where fans, artists & brands can collectively create soul-touching, live experiences at massive scale 6 06
DELPHI ENABLES FANS & MARKETERS TO BECOME ENGAGED IN LIVE EVENTS BRAND PARTNERSHIPS & CHANNELS AUDIENCE-DRIVEN CREATIVE CONTENT-UGC F U L LY M O D E R AT E D Audience-Made Music Video The Studio provides a curated environment for direct interaction before and after the show. Delphi Studio is the back door to the creative process for the live shows. It allows audiences to create, upload, and share their creativity, whether in Video, Music, Art, Photography or Prose The live streaming industry is expected to be valued at 184.27 billion USD by 2027. (Tech Jury, 2020) 7 07
DELPHI CREATIVE PLATFORM DELIVERS HIGH-QUALITY PERSONAL & COLLABORATIVE EXPERIENCES Delphi Studios Live Show Creative Platform Production Advertising and Product Placement Theater STORY App Real-Time ART CMS Audience/ Two-Way Audience/ Contributors CRM Audio/Visual Interaction Contributors MUSIC 2-Way Audience Communication Audience Created Content Where our audience becomes a co-creator Professionals also anticipate that 79% of mobile users will be for streaming video by 2022. (Cisco, 2021) 8 08
DELPHI DELIVERS FOR AUDIENCES 4K High-quality Social Domestic & Global interactive live events Platform Syndication World-class live show Social space for Digital live event venue production of events, community interaction able to support over 1M live in partnership with and co-creation viewers and contributors in top-tier producers before and after the real-time, through advanced & promoters live shows patent pending tech. A fully integrated production and distribution platform for live entertainment with global reach 9 09
DELPHI TARGET MARKET DATA THE SHOW MUST GO ON HIT HARD BY COVID-19, LIVE EVENTS STRUGGLE TO REGAIN THEIR FOOTING. BUT ONLINE EVENTS ARE EXPLODING As we look ahead from 2021, the outlook for music Projected data Global revenues (US$bn) 120 and entertainment remains essentially positive. Consumers have incorporated many of the 100 industry’s products and services into their daily Cinema revenues 80 routines, providing powerful ballast even in turbulent seas. COVID-19 has had the effect of accelerating 60 Trade show revenues digitization and changing habits. The underlying 40 growth thesis for many core M&E industries remains 20 Live music revenues intact. This remains, in many ways, a golden age for consumers and fans of streaming video. 0 2019 2020 2021 2022 2023 2024 As well as marketers. Note: 2019 ls the latest available data. 2020-2024 values are forecasts. Source: PwC Global Entertainment & Media Outlook 2020-2024 (www.pwc.com/outlook), Omdia 10 By 2021, there are expected to be 383 million SVOD subscriptions worldwide. 10
DELPHI - WHY NOW? The unfolding of Web 3.0. “The Spatial Web is eliminating the boundary between digital content and physical objects” “...the world around us is about to light up with layer upon layer of rich, fun, meaningful, engaging, and dynamic data. Data you can see and interact with. This magical future ahead is called the Spatial Web and will transform every aspect of our lives, from retail and advertising, to work and education, to entertainment and social interaction.” Deloitte Insights Report : The Spatial Web and Web 3.0 —Peter Diamandis Live videos hold users’ attention 10-20x longer than pre-recorded, on-demand content. (Forrester) 11 11
COMING SOON: DELPHI BRINGS WEB 3.0 TO LIVE ENTERTAINMENT Virtual Reality Blockchain Augmented Reality WEB 5G & Advanced Networking 3.0 Entertainment 3.0 Geolocation A new form of entertainment enabled by IOT Devices and Sensors the new tech i n f r a s t r u c t u re A.I. and Machine Learning The live music event with the highest live viewership was 2019 Coachella at about 82.9 million live views. (Variety, 2020) 12
DELPHI - THE MEDIA & E N T E RTA I N M E N T L A N D S C A P E High-Quality Production WHERE HIGH-QUALITY PRODUCTION, ACTIVE/ TWO-WAY/ LIVE & RECORDED REAL-TIME ENTERTAINMENT COMES TOGETHER! Entertainment 3.0 Low-Quality Production Passive/ Active/ Two-Way/ Pre-Recorded Live Real-Time A web platform where fans, artists and brands can collectively create soul-touching live experiences at massive scale 13 13
D E L P H I C R E AT I V E P L AT F O R M F E AT U R E S & B E N E F I T S APPENDIX More than 70% of millennials would spend money on live concerts, sport games, or other events. Gen Xers follow closely, with 65% willing to buy tickets for live events and online…And a little more than half, or to be exact, 55%of baby boomers would do the same. The Delphi Platform allows for spontaneous collaboration of marketable music & entertainment 14 14
THE DELPHI TEAM Andrea Jacobs Bob Sabouni Tim Payne Michael Cohl Dilly Gent Laurence Norjean FOUNDER PRODUCER CMO EXEC. PRODUCER & PARTNER PRODUCER SR. ADVISOR It was estimated that 85.9 percent of millennials would be digital buyers in 2020. [Source: eMarketer] 15
D E L P H I ’s AT T H E I N T E R S E C T I O N O F : Music, Entertainment, Media, Tech, Social Networking and Streaming Target audiences demand... 1. BIGGER, FASTER PIPES Higher-Speed, Low-Latency live stream Media Music & Entertainment 2. HYPER-PERSONALIZATION People expect highly personalized interaction with brands or services. Interactive 3. CREATIVE CULTURE Entertainment Social People are more comfortable creating & sharing content Streaming Networks (Passive) (Active) 4. AUTHENTICITY Brands and Audiences are seeking to interact in more interpersonal ways 5. POST-PANDEMIC ECONOMY We are now living in a remote reality Technology The audiences needs, wants & aspirations are uniquely aligned with Delphi technology & community solutions 16 16
D E L P H I C O M PA R I S O N C H A R T FEATURE COMPARISON TABLE Social Collaborative High-quality event In-Show Participation Charity and Social Impact PLATFORM 4K Streaming Engagement Content production features integration Before the Show Production Premium Content Messaging, Photo and & Full Social DELPHI YES YES Polls Platform YES YES Venew Live YES YES Clap, Noise, Chat, Emoji NO NO Veeps YES YES Chat, Emoji.. NO NO YouTube YES NO Chat, Emoji No NO NO NoCap YES YES NO NO StageIt No NO Basic Chat Chat NO NO Momenthouse YES YES NO NO Weverse YES YES NO NO Not directly, they provide infrastructure Kiswe YES solution Yes No No No 17 Videos on social media generate 1200% more shares than texts and images. 17
DELPHI PATENT-PENDING TECHNOLOGY Human intelligence Best-of-breed tech Ultra-low latency live streaming AI-based moderation Curated feedback loop with artists Full audience scalability 4K video feed PARTNERS: The online live streaming industry has grown 99% between April 2019 and April 2020. (Tech Jury, 2020) 18 18
DELPHI MILESTONES Today Secure Key Strategic Partners & Sponsors MVP Android Store Launched Beta Version Securing funding and support Host First Global Live Launch Studios Event: Journey to the Successful load Apple App Store Small Website testing Shows Stars Launched Beta Launching Beta Series of closed Featuring major headline 350K + users Version Version door events artists. Est. 750K+ attendees 63% of people aged 18-34 watch live streaming content regularly. 19 19
™ THANK YOU FOR YOUR T I M E & C O N S I D E R AT I O N For more information contact: Laurence W. Norjean Managing Director / CEO NORSTAR MEDIA ENTERTAINMENT DIRECT 818-470-4989 laurence.norjean@norstarmedia.com © 2021 Delphi STUDIOS. All rights reserved 20
You can also read