Light-Manager Pro+ Manual of operation
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Light-Manager Pro for universal remote controls Included in delivery Thank you for choosing the Light-Manager. The Light-Manager Pro is compatible with The package contains all universal remote controls with infrared learning capability. This includes the Logitech Harmony, the Philips Pronto/Prestigo and the One for All line. It supports RF • Light-Manager Pro actuators of several brands including InterTechno (aka Coco, Klik Aan Klik Uit, • 5V USB A/C adaptor HomeEasy UK, Nexa, Chacon, Johdoton), FS20, Uniroll, Koppla and other brands. In • USB cable of 1.8 m length this manual InterTechno will be used as a generic term for all the compatible brands • Manual of operation listed in brackets previously. The Light-Manager can be used as a standalone device or as an USB periphery Lightman Studio device connected to a PC. In the first case power supply is accomplished by the included AC adaptor. In the latter case the Light-Manager is powered by the USB The configuration of the Light-Manager is done with the software Lightman Studio, bus. The configuration is done comfortably at the PC with the help of the software which can be obtained in the download section of our website www.jbmedia.de. The Lightman Studio. delivery does not include a CD as this would be outdated already at time of delivery. The Light-Manager allows creating complex light scenes containing a combination of all supported actuators. Light scenes can be triggered by different sources: • universal remote control • integrated real time clock • button at the front of the device • web interface and smartphone app (PC connection required) • integrated temperature module (optional) The complexity of light scenes is limited only by the memory space of the Light- Manager, which is sufficient by way of example for • 700 light scenes containing 1 actuator • 325 light scenes containing 3 actuators After starting the software the main window of the application is visible. On the left • 112 light scenes containing 10 actuators side there is a table showing all light scenes which have been configured. On the right side there is the Trigger panel and below the Actuators panel. The trigger This is significantly more than required by most real world applications. panel is used to define how a scene is triggered, for example by the remote control or the timer. The actuator panel is for composing the actual light scenes. 3 4
Defining actuators Tab InterTechno / Coco / KlikAanKlikUit / HomeEasy The first step doing the configuration of the Light-Manager is to define actuators. For This tab is used for InterTechno actuators (and compatible brands). If the actuator is this purpose click on the button within the actuators panel: an older model with dial switches on the backside, select the settings for housecode and channel in the software accordingly to the adjustment of the dial switches of the actuator, for example A-1. The selection made in the Type field controls the set of commands which will be available for this actuator later. The option Actuator is code learning will not be checked in this case. If the actuator is a newer model which is equipped with a learn button then the values for housecode and channel can be a selected free of choice. Important is that the option Actuator is code learning is checked this time. A new window will open up, the Actuator administration. A click on the Add button will create the actuator finally and will add it to the configuration whereupon it shows up in the table as Actuator 1. The name can be overwritten and changed to a more meaningful one. The letter L at the end of the system column signals that this actuator is learning capable. To edit the properties of an actuator just select Edit from the main menu or from the context menu available by doing a right click. Transferring the configuration to a learning capable actuator will be described a little later. The upper part of the window consists of a table listing all actuators defined. The first column shows the name of the actuator, the second column informs about its RF system, e.g. InterTechno or FS20. The third column shows the actuator type which can be dimmer or switch. In the lower part of the window there are tabs for each actuator family used to define the settings of each actuator. 5 6
Tab FS20 In contrast to a normal actuator the dummy has no address assigned, instead it is used a placeholder actually. For this purpose the list boxes for housecode, This tab is used to create FS20 actuators. If the actuator is not in use within a FS20 addressgroup and Jalousie # contain the special value -/- at last position. system already the values for Addressgroup and Subaddress are free of choice. If an FS20 address has been assigned to this actuator already it can be entered in the Add the actuator to the list and name it dummy or something similar. When field labeled FS20 format or again by selecting addressgroup and subaddress. The configuring light scenes later this dummy can be used universally to control an FS20 housecode will not be selected on this tab as it is used globally for all FS20 actuator which has previously been selected by other buttons or through the display actuators. This parameter can be set in the main menu of Lightman Studio by of the remote control for example. A closer description of this procedure can be selecting Options FS20 Settings. found in the FAQ at our homepage. The field Type is used in the same way as previously described for InterTechno actuators, just select switch or dimmer. A click on the Add button will add the Zones actuator to the list finally. It is possible to group actuators into zones. One can think of a zone as a single room or as a larger part of a building. To create a zone select Edit Add zone from the menu. Afterwards actuators can be dragged and dropped into a zone with the mouse. Zones make it easy keeping track of the actuator configuration. Besides that the web interface as well as the smartphone app natively support zones and allow a more comfortable control. Tab Uniroll Uniroll is a system of belt take-up reels and tube motors for electric blinds. The Teaching an actuator receiver modules are pre-installed by the manufacturer. For this system only a unique number for each receiver has to be selected. The number is free of choice. Learn capable actuators have no dial switches to select addresses anymore. Instead they have a learn button which is used to teach the address wirelessly. All FS20 actuators as well as most newer types of InterTechno (and compatible) actuators Dummy actuators use this technic. In some cases it can be useful to share certain buttons of the remote control among The learning procedure can be done comfortably with the Light-Manager. Just select different actuators. For example you may want to use the up and down buttons of an actuator in the list by a left mouse click. Now press the learn button of the your remote control to dim up and down a number of actuators. This requires the actuator. InterTechno (and compatible) actuators require a short press while FS20 use of a so called dummy actuator. models require a long press of 10 seconds. In both cases a LED will start blinking to 7 8
signal that the device has entered learn mode. Now select Edit Check actuator in from the menu. A green bar in the lower part of the window shows the process of the learning procedure: The table will show a new entry named Button 1. In the second column a name free The process is finished when the LED stops blinking. InterTecho (and compatible) of choice can be assigned, like Living room on. actuators confirm it additionally by flashing the lamp, if it is connected. The address is stored permanently in the actuator even in case of power loss. If the address needs to be changed or deleted this can be done almost the same way. Just select Edit Check actuator out from the menu. Note: Some learn capable actuators don’t have a learn button. This is especially true for actuators which come in sets of 3 devices. These models start learn mode automatically as soon as they are connected to power supply. If no learn action is performed within 20 seconds this mode is concluded. This entry defines that the light scene will be triggered by a certain button on the Hint: InterTechno (and compatible) actuators allow learning more than one address. remote control, the button which contains the infrared code 1. The only information In fact most types can learn up to 6 different addresses. This makes it possible to missing is which actuators are controlled by this light scene. This is defined on the assign additional RF bus transmitters to them like wall switches, motion detectors or Actuators panel. magnet switches. Creation of light scenes A light scene consists of two parts, the trigger and the actuator(s). In the following a light scene will be created which is triggered by the remote control. First click on Add on the Remote control tab of the trigger panel. 9 10
The Select actuator drop down list shows all actuators which have been defined in the actuator administration. Below the corresponding tab is enabled containing all By clicking on the Add button the actuator will be added to the light scene. commands which are available for the currently selected device. FS20 actuators InterTechno / Coco / KlikAanKlikUit / HomeEasy actuators The commands have the following meaning: The commands have the following meaning: • Turn on: Turns the actuator on. In case of dimmer actuators the manual • Turn on: Turns the actuator on. In case of a dimmer actuator the device dimming process can also be started and stopped alternatingly with this will be enabled with the level of brightness last used. command. • Turn off: Turns the actuator off. • Turn off: Turns the actuator off. • Toggle: Turns the actuator on and off alternatingly. This makes it possible • Toggle: Turns the actuator on and off alternatingly. This makes it possible to control an actuator comfortably with a single button. to control an actuator comfortably with a single button. • Brighter / Darker: Increases or decreases the brightness of a dimmer • Brighter / Darker: Increases or decreases the brightness of a dimmer actuator gradually. actuator gradually. (Only available for learn capable models.) • Dim to: Sets an actuator to a percentage level of brightness in the range of • Dim to: Sets an actuator to a percentage level of brightness in the range of 0-100%. When moving the brightness slider the corresponding dimmer will 0-100%. When moving the brightness slider the corresponding dimmer will react in real time. This makes it easy to select the right level of brightness. react in real time. This makes it easy to select the right level of brightness. • Select: Selects an actuator without changing its state. The actual command (Only available for learn capable models.) can be set later with a different button on the remote control • Select: Selects an actuator without changing its state. The actual command can be set later with a different button on the remote control 11 12
Delay: It is possible to expand the length of a dimming process to a period between 1 second and 4 ½ hours. Within this time range the dimming process will be performed absolutely smooth. There are 4 preconfigured delays available, which can be selected in the list. To change the default delays select Options FS20 Settings from the main menu. Hint: If it is desired to enable a dimmer actuator with 100% brightness select the command Dim to 100% instead of Turn on. The order of the actuators as well as of the whole light scene can be changed by By clicking on the Add button the actuator will be added to the light scene. drag and drop operations with the mouse. To change the name of a light scene just click on it in the remark column and overwrite it. Pauses To make changes to the commands select Edit from the main menu. A red frame will highlight the currently selected line in the table. This signals that edit mode is On this tab pauses within a range of 100 ms up to 25 seconds can be inserted. It is active. Now any changes can be done on the Trigger or Actuators panel, possible to add several pauses one after another to create even longer delays. depending if a light scene or an actuator has been selected. A click on the Edit button will apply the changes. By doing a double click on an actuator you will automatically get passed to the actuator administration and can alter its parameters like housecode or channel. A single click on an actuator will show its address in the status bar of Lightman Studio. So it is easy to keep track of all relevant data. Note: During a pause no other commands will be executed by the Light-Manager. Moving and editing light scenes With the copy and paste commands from the menu actuators or whole light scenes and be duplicated. After adding actuators and commands to a light scene it will be listed like the example light scene below: 13 14
Timer The Light-Manager has a built in timer which makes it possible to trigger light scenes automatically at certain times on certain days. The step joints within in the curves are the changeovers when daylight saving time is enabled or disabled. In the lower part of the window the current point of time for When transferring the configuration to the Light-Manager its internal clock will be sunrise and sunset are listed. Next to it there are two sliders which allow adjusting synced to the PC time. The clock has a reserve of at least 30 minutes in case of these points within a range of +/- 6 hours. power loss. Within this period the Light-Manager has to be connected to power again. If necessary the current time can be read out and can be adjusted by To link a light scene to sunset the option Dusk is used. selecting Options Time and temperature from the main menu. The real time clock has high accuracy with an aberration of a few seconds per month only. The option Simulate presence will shift the programmed point of time randomly in a range of +/- 1 hour. This ensures that external observers will not recognize that lighting is controlled by a system. Astro function Instead of fixed points of time it is often reasonable to link lighting control to sunrise Additionally each light scene can be shifted in a range of +/- 120 minutes or sunset. The Light-Manager offers an extensive astro function for this purpose individually with the Revision slider. Below the slider the resulting time for the which calculates the times of civil twilight for each week of the year for any give current week is displayed. location. The location can be selected comfortably with a built in Google maps view by selecting Options Astro function from the main menu. 15 16
Only by night or only by day Please note that the Light-Manager can measure temperature correctly only if it is not exposed to direct sunlight or another source of heat. The device uses a precision Sometimes it can be useful to execute parts of a light scene only by night or only by temperature chip which has an abbreviation of max. +/- 1°C within a temperature day. So for example one could enable living room lighting automatically when the range of 0–70°C. activity Watching TV is started on the remote control. Of course this should happen only when it is dark. For this purpose the Light-Manager offers the options Only by night and Only by day, which are available from the Edit menu. These options can Front button be selected for each actuator within a light scene individually. The time ranges for these options are based on the astro function. By night is defined as the points of The button at the front of the Light-Manager offers an easy way to trigger two time between dusk and dawn, by day vice versa accordingly. different light scenes, depending how long the button is pressed. A short press will trigger a light scene A, a long pess (> 1 sec.) will trigger scene B. To select a scene for this purpose, just mark it with a single mouse click and select Edit Button Temperature control short or Button Long from the main menu. If the Light-Manager is equipped with the optional temperature module light scenes can be triggered depending on the change of temperature. It is possible to trigger a light scene when the temperature runs over or under a certain point. The Light- Manager checks temperature all 20 seconds and triggers the scene if required. This function is useful for electric blinds, radiators or fans for example. The front button is very convenient to turn on and off the whole lighting when coming home or going to bed for example. Note: The temperature module is mounted inside the Light-Manager. Self-warming Transferring the configuration of the device is corrected automatically. This can cause displaying a slightly too high temperature in the first 30 minutes after the device has been connected to power. After the configuration has been finished it has to be transferred to the Light- Manager. This is done by clicking the Transfer button. The process takes a few seconds only. 17 18
Hint: We recommend using an activity to control lighting. Within an activity, buttons of a Logitech Harmony remote control usually work quicker as in device control. This allows a more comfortable control in certain cases. Manual teaching a remote control For the control of the Light-Manager the remote control has to know the infrared codes used by the Manager. Most universal remote controls have a learning Finally the Light-Manager is ready to control your lighting. capability for this purpose. The Light-Manager for his part has an infrared transmitter module which allows teaching the infrared codes to the remote control. To start this process place the remote control about 15 cm face to face to the Light- Configuration of a Logitech Harmony Manager. All Logitech Harmony remote controls are perfectly suitable for use with the Light- Manager. There is no manual learning of infrared codes required as the Light- Manager is present in the Logitech Database. To add the Light-Manager to the setting of your remote control please start the Logitech software and process as following: Click on Add device. Select Home automation Lighting control JBMedia. Enter Light Manager Pro into the type field. Now there are 65 commands available which are named L01 until L65. These commands correspond to the light scenes 1 to 65 within Lightman Studio. If there Now enter learning mode of the remote control, select the button you want to teach should be demand for more commands, these can be additionally learned into the within Lightman Studio. Finally click on Learn to finish the process. Harmony manually. Of course the commands can also be renamed conveniently, so instead of L01 one could name it Living room on. Finally please update the remote control! 19 20
These codes can be processed by several remote controls, so no manual learning is necessary. The LED of the Light-Manager flashes for a moment and the remote control has learned the code. This procedure is repeated for each button you want to control. Web interface Hint: If the remote control does not seem to learn the code correctly, change the Lightman Studio contains a web server, which makes it possible controlling lighting duration of the transmitted signal. This is done by selecting Options remote with a smartphone or a web tablet in a very comfortable way. To use this function control Duration for learning from the main menu. the Light-Manager has to be connected to the USB port of a PC. A connection to a NAS or similar devices is not sufficient. The USB remote port of a Fritz!Box can be After finishing the teaching procedure the remote control can be checked for proper used though, but it performs as a USB extender for the PC only. operation. For this purpose please select Options remote control from the main menu. To activate the web server please select Options Webserver and Appserver from the main menu. Then check the option Webserver active. If a button of the remote control is pressed the corresponding number will be shown A click on the number shown behind IP address is in this window. A green bar on the right side signals the intensity of the infrared sufficient to open the web interface in the browser. By signal and the LED of the Light-Manager flashes accordingly to the incoming signal. using this IP address the interface can be opened on any web enabled device which is part of the local Wi-Fi network. Hexcode Table If the web interface should be reachable from outside A table containing the hex codes of the infrared commands in Philips Pronto format through the internet type in your external IP address into can be opened by selecting Options Open hexcode table from the main menu. the address bar of the browser. This is the IP address 21 22
you get from your DSL provider. Also port 80 has to be opened in the router to grant access from outside. Hint: Usually external IP addresses of DSL connections changes daily. To get a permanent connection to the interface it is recommended to use a dynamic DNS service, which are often free of cost (e.g. www.no-ip.com). The service translates the changing IP address into a permanent URL which can be entered in the address bar of your browser. iPhone and Android app Another way of controlling the Light-Manager is through a smartphone app. For Android smartphones this is the app ImperiHome which is available in the Android market. For iOS there is the App LiteConnect available in the iTunes store. Both apps can be used on tablets, too, of course. Before using the app the web server has to be enabled in Lightman Studio. This is done exactly the same way as previously described in the last section. Please note that the IP address of the PC has to be entered into the settings of the app first. For access through the internet the port has to be opened in the router settings, too. 23 24
Firmware Update Hint: A closer description of the update procedure can be found in the FAQ at our From time to time there are newer firmware versions available for the Light- homepage. Manager, which add new features and fix software bugs. To make a firmware update please click on Help Firmware update and confirm that you want to update. The Light-Manager will cut the PC connection and establishes a new connection as a different USB device. If this is the first time an update is about to be performed a driver installation is required. Please select manual installation when the driver window pops up. Then select the directory c:\programs\Lightman Studio\Firmware as the driver source. The driver will be installed afterwards and the update can be performed. Note: Under 64 bit operating systems driver signature enforcement has to be disabled temporarily first. This is done by pressing F8 during Windows startup and selecting the last option from the start menu. Now bring Lightman Pro Firmware Updater to foreground, which was opened in the background automatically. Click on Find Light- Manager, then on Find Firmware. Select the appropriate firmware file, the filename is like LM_PRO_29.hex. Finally click on Program to start the actual update procedure. During the update the blocks on the left side will be displayed in blue color one by one. When the process is finished the Light-Manager will automatically establish a connection to Lightman Studio again. With the menu option Help Version Info the current firmware version can be checked. 25 26
Technical data Supply voltage: 5 Volts Power consumption: ~ 0.35 Watts Dimensions: 6 x 6 x 2 cm Radio frequency: 433.92 MHz and 868.35 MHz Range: ca. 20 m indoor, up to 100 meters in open area Infrared receiver frequency: 30 – 40 kHz Infrared transmitter frequency: 38 kHz Supported actuators: InterTechno, Coco, KlikAanKlikUit, HomeEasy UK, Nexa, FS20, IKEA Koppla, Uniroll and compatible models Supported operating systems of the Lightman Studio software: Windows 2000, Windows XP, Windows Vista and Windows 7 USB-Mode: Human Interface Device (HID), no driver required Memory retention without power supply: more than 10 years RTC power reserve: min. 30 minutes jbmedia Dreherstrasse 24 42899 Remscheid Germany 27 28
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