CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020

 
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CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020
Conference Programme
22-25 SEPTEMBER 2020
ONLINE

                       CONFERENCE
                       PROGRAMME
As of 22TH SEPTEMBER 2020

                                              As of 23 July 2021
CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020
Programme AT A GLANCE

 A SAFE, FACE-TO-FACE EVENT
 The launch of this year’s Esports BAR event in Cannes comes at a time of hope. It’s also a time when the
 esports industry continues to grow. Our challenge for 2021 is to hold an insightful, productive and fun event;
 one where we all meet face to face once again in the knowledge that we are safe, with health & safety
 guidelines in place. As the leading B2B event for the esports industry, and as the world cautiously reopens, we
 are ready to provide you with the tools for the rebound, and to fill you with optimism as we head towards a new
 year. We look forward to welcoming you in Cannes!

 Key Esports BAR themes:

Monetisation              Innovation                 Audiences                Investment                  Society
CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020
Programme AT A GLANCE
                        Discover the on-site programme of the Esports BAR event in Cannes.
                     All conference sessions will be available on demand on our digital platform.

                                           Wednesday – 13 October

09.30 | 12.00                              14.30 | 15.15                              16.15 | 16.45
CLOSED-DOOR EVENT
Sommet institutionnel de l’esports en      KEYNOTE                                    PANEL
                                           The search for excellence in esports       Is the metaverse the future of esports?
                                                                                                                                16.30 | 18.30
France
By Invitation Only
                                                                                                                                VIP ONLY
                                                                                                                                1-to-1 sessions

13.30 | 14.00                              15.15 | 15.45                              17.00 | 17.45
REGISTRATION                               PANEL                                      PANEL
Registration opens                         How to perform when live-streaming         Viewership trends for 2021 & what to
                                                                                      expect for 2022
                                                                                                                                17.45 | 18.15
                                                                                                                                DELEGATES
                                                                                                                                Mentoring sessions
14.15 | 14.30                              15.45 | 16.15
OPENING REMARKS
                                           FIRESIDE CHAT
Arnaud Verlhac                                                                        19.00 | 21.00
                                           How are esports teams diversifying their
Esports BAR Director
                                           assets to become lifestyle?
                                                                                      Opening Cocktail
CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020
Programme AT A GLANCE
                       Discover the on-site programme of the Esports BAR event in Cannes.
                    All conference sessions will be available on demand on our digital platform.

                                                     Thursday – 14 October
09.00 | 09.45                                             13.00 | 14.15         16.00 | 16.30
FIRESIDE CHAT                                                                   PANEL                      16.00 | 18.00
                                                          VIP ONLY
Mobile esports: Opportunities                             Networking Lunch      Why should we start with
                                                                                ‘purpose’ in esports?      VIP ONLY
& challenges
                                                                                                           1-to-1 sessions

09.45 | 10.15                                             14.15 | 14.45
                                                                                16.30 | 17.00
PANEL                                                     KEYNOTE
How do esports fans                                       TBD                   PANEL
respond to marketing and                                                        Will traditional sports
sponsorship?                                                                    move closer to esports?    17.15 | 18.00
                                                                                                           DELEGATES
                                                                                                           1-to-many
                                                          15.00 | 15.30                                    sessions
10.30 | 11.15
                                                          SCREENING & PANEL
                                                          Humanising gaming &
FIRESIDE CHAT                                             esports
Play Valorant: Perspectives     11.00 | 12.15
on the evolution of esports
                                DELEGATES
                                                                                                           19.30
                                Mentoring sessions                                                         Happy Hour
                                                          15.30 | 16.00
                                11.00 | 13.00             PANEL
                                VIP ONLY                  Mental health                                    19.30 | 21.00
                                1-to-1 sessions                                                            VIP DINNER
CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020
Programme AT A GLANCE
            Discover the on-site programme of the Esports BAR event in Cannes.
         All conference sessions will be available on demand on our digital platform.

                                     FRIDAY – 15 October
09.00 | 09.45                                              13.00 | 14.15
PANEL
The impact of the pandemic on                              VIP ONLY
league business models,                                    Networking Lunch
sponsorships & partnerships

09.45 | 10.30
FIRESIDE CHAT                      10.30 | 13.00           14.30 | 15.30
Innovation as a strategy
                                                            VIP ONLY
                                                            1-to-1 sessions
                                   VIP ONLY
                                   1-to-1 sessions
10.45 | 11.30
                                                           DELEGATES
PANEL                                                      1-to-many sessions
Learning through esports

11.30 | 12.00
                                                           15.30 | 15.45
PANEL
                                                           CLOSING REMARKS
TBD
                                                           Arnaud Verlhac
                                                           Esports BAR Director
CONFERENCE PROGRAMME Conference Programme - 22-25 SEPTEMBER 2020 ONLINE - As of 22TH SEPTEMBER 2020
THANK YOU TO OUR SPONSOR
THANK YOU TO OUR PARTNERS
Wednesday – 13 October
08.30 | 12.00                                                                                                      15.45 | 16.15
CLOSED-DOOR EVENT (in French)                                                                                      FIRESIDE CHAT
Sommet institutionnel de l’esports en France                                                                       How are esports teams diversifying their assets to become lifestyle?
Le premier sommet dédié aux acteurs institutionnels en France, afin de leur offrir un lieu de collaboration pour   When an esports company positions itself as a lifestyle brand, it transcends the world of esports to enter
échanger sur le développement de l'industrie de l'esport. (By invitation only.)                                    pop culture. A passion once shared by a small dedicated community just a decade ago is now on the
                                                                                                                   verge of becoming mainstream. As esports teams continue to broaden their horizons, and diversify their
                                                                                                                   operations quite naturally, this lowers the risk of betting on only one revenue stream, such as
14.30 | 15.15                                                                                                      sponsorship. How are esports teams transforming their assets to create a lifestyle brand? What are the
KEYNOTE                                                                                                            learnings and challenges? What is the key to their success in this?
The search for excellence in esports

15.15 | 15.45
PANEL                                                                                                                                               Michelle Tierney
How to perform when live-streaming                                                                                                               Director of Commercial
As households stacked subscriptions, streaming video subscriptions climbed, driving revenues to over                                                  Partnerships
US$69bn in 2020, according to ABI Research. The global games live-streaming audience will reach 728.8                                                Guild Esports
million by the end of 2021, a +10% increase over 2020’s audience. The pandemic has undoubtedly
accelerated the growth of the live-streaming audience. What are the challenges and opportunities that
come with this new live-stream environment? What are the technologies that enable a live-stream to excel?
How are leagues taking advantage of this to keep their audiences engaged?

                                                                                                                   16.15 | 16.45
                                                                                                                   PANEL
                                                                                                                   Is the metaverse the future of esports?
                                                                                                                   As the art of content creation becomes more accessible and more social, we discover that one of the
                                                                                                                   most fundamental aspects of the metaverse is that it’s always connected at a global scale and is
                                                                                                                   therefore always social and frequently multicultural. Is there any parallel with the esports community?
                                                                                                                   In this session, we discuss the advances of the metaverse for the esports industry.

 Philippe Laurent
       CEO                                                                                                                                        Adam Woodgate
     Easylive                                                                                                                                    SVP Media Insights
                                                                                                                                                      Dubit
Wednesday – 13 October

16.30 | 18.00
VIP ARENA                                                                                         17.45 | 18.15
1-to-1 sessions                                                                                   ROUND TABLE
                                                                                                  Mentoring & 1-to-many sessions

17.00 | 17.45
PANEL
Viewership trends 2021 & what to expect for 2022                                                  19.00 | 21.00
The lockdown resulted in a spike in esports viewership. More consumers were – and still are –     Opening Cocktail
confined to their homes, driven to spending more time on gaming and esports platforms. The
pandemic has certainly accelerated the growth of the live-streaming audience, but once it
subsides what can we expect? Will audience growth rates return progressively to their ‘natural’
levels? Will the rise of mobile esports impact viewership and audiences? Which markets will see
the fastest growth in esports audiences?

   Ivan Danishevsky                         Maria Carmen Fernández Tallon
        Founder                          Director of Innovation & New Business
    Esports Charts                                      MediaPro

    Leo De Biase                                       Stephan Zant
Esports Pioneer & CEO                                Managing Director
         BBL                                      Seven.One Sports GmbH
Thursday – 14 October
09.00 | 09.45
                                                                                                                       10.30 | 11.15
FIRESIDE CHAT
                                                                                                                       FIRESIDE CHAT
Mobile esports: Opportunities & challenges
Mobile esports are already subverting expectations in the once PC-dominated esports markets. As the consumer           Play Valorant: Perspectives on the evolution of esports
appetite for mobile esports continues to grow in China, South & Southeast Asia and in Latin America, what can we       After a two-month beta test period, with an average of nearly 3 million players logging in each day to
expect in the years to come? Will mobile esports win the hearts of other markets? What are the opportunities and       play Valorant, and more than 470 million viewership hours, Riot Games takes centre stage to discuss
challenges for brands in this space?                                                                                   their strategy for the 5v5 character-based tactical shooter. How are brands engaging in partnership
                                                                                                                       with the game? Why should fans expect big things ahead? What does Valorant mean for the
                                                                                                                       evolution of esports?

                                                                                                                       11.00 | 13.00
                                                                                                                       VIP ARENA
                                                                                                                       1-to-1 sessions
        Leo De Biase                             Jin Ho James Yang
    Esports Pioneer & CEO                   Global Esports Center Director
             BBL                                   Tencent Games
09.45 | 10.15
PANEL
How do esports fans respond to marketing and sponsorship?                                                              11.15 | 11. 45
Companies that sponsor esports are being seen by millions of esports fans around the world, and there are some         PANEL
great things happening in the sector. Many pro-gaming personalities have become celebrities. Yet brands tend to        The truth about esports investment
underestimate the fragmentation of esports fans among the many games, leagues, teams and players. How do               Esports investment has made significant strides in recent years. The industry’s strong expected growth
esports fans react to marketing campaigns? What is best practice in esports marketing and sponsorship? How do          trajectory, the potential for diversification and a unique customer base have increasingly made esports
you find the right type of game and develop a partnership with publishers? Finally, what are the top-of-mind actions   more interesting to explore for potential investment opportunities.
that brands should consider before entering the scene?

            Anne-Margot Rodde                        Mathieu Lacrout
          Head of Creative Strategy                       CEO
                  WePlay                             Hurrah. Group
Thursday – 14 October

14.15 | 14.45                                                                                            15.30 | 16.00
KEYNOTE                                                                                                  PANEL
TBD                                                                                                      Mental health
                                                                                                         Much like traditional sports athletes, those who have found fame in the world of gaming (esports stars
                                                                                                         and streamers) have begun to highlight the importance of mental health through real, frank
                                                                                                         conversations about their struggles. We discuss the toll and costs of not paying attention to mental
                                                                                                         health issues, as well as the incidence of mental disorders. What are the preventative strategies? Which
15.00 | 15.30                                                                                            professionals need to be involved? What are the benefits of positive mental health?
SCREENING & PANEL
Humanising gaming & esports
2020 was an unprecedented year for all of us in many ways. So many people have used video games
and esports as a method for survival and escapism, leading to huge spikes in console sales and
viewerships. Despite the criticisms that gaming can be addictive, Gaming and Me: Connections, Identity
and Support, a documentary by Alvaro Alvarez released on BBC3, is about the positive effect gaming
has had on the mental health of the video gamers featured. In this session we dive deep into: How was
the documentary conceived? How were the techniques designed on the creative level? How can we
humanise gaming and the wider esports industry? How can we bring gaming & esports to the
mainstream consumer audience on the big screen? How can gaming and esports content engage the
Gen Z audience on mainstream TV networks? And what social impact do gaming & esports have when
they break stereotypes in mainstream media?
                                                                                                                                           Lindsey Migliore                          François Singer
                                                                                                            Jerome Coupez
                                                                                                                                      Esports Medicine Physician               Purpose & Impact Partnerships
                                                                                                            Founder & CEO
                                                                                                                                              GamerDoc                                   Manager
                                                                                                                Prodigy
                                                                                                                                                                                         Sport17

                                                                                                            16.00 | 18.00
                                                                                                            VIP ARENA
                                                                                                            1-to-1 sessions

        Alvaro Alvarez                                       Nick Jekyll
    Docummentary Filmmaker                                Creative Director
             BBC                                          Paradise London
Thursday – 14 October

16.00 | 16.30                                                                                                          16.30 | 17.00
PANEL                                                                                                                  PANEL
Why should we start with ‘purpose’ in esports ?                                                                        Will traditional sports move closer to esports?
The search for a purpose, for any business, defines WHY the company does what it does and, most of all, it gives       In this session we discuss the cross-over between sports and esports. How are sports athletes investing
a direction to its future. Esports is no different. In this fast-changing and evolving industry, where we see new      more in esports? What are the league models that can be transferred to esports?
organisations created every day, the search for purpose can be a natural progression: as an agile group grows,
part of what has made it successful also changes, which in turn alters its mission. It is also true that, as change
happens, the original vision can get lost and forgotten. That is why having a clear purpose can help esports
organisations to align their reason to be with their strategy to create a greater impact on the ecosystem. Why is it
important to be clear about a company’s purpose? How should the alignment between a company’s purpose and
its strategy be implemented? How do you get everyone on board? How are clients impacted?

                                                                                                                            Leo De Biase                                 Hadrien Col
                                                                                                                        Esports Pioneer & CEO                      Sales & Account Director
                                                                                                                                 BBL                                       Hurrah

         Jessica Stahlbom                                      Samy Ouerfelli
                                                                                                                         17.15 | 18.30
         Head of Marketing                                  Head of New Business                                         ROUND TABLE
           MasterCard                                            Freaks4u                                                Mentoring & 1-to-many

                                                                                                                         19.30
                                                                                                                         Happy Hour

                                                                                                                         19.30 | 21.30
                                                                                                                         VIP Dinner
FRIDAY – 15 October

09.00 | 09.45                                                                                                             10.45 | 11.30
PANEL                                                                                                                     PANEL
The impact of the pandemic on league business models, sponsorships & partnerships                                         Learning through esports
Is it possible that even after lockdown restrictions are lifted that previously internationally focused ecosystems will
                                                                                                                          The growing popularity of esports across student populations is recognised as having the potential to be
permanently shift to a regional league-driven format? How has the impact of lockdown disrupted esports leagues
                                                                                                                          a powerfully engaging tool to reach a diverse mix of students; and to create an inclusive and welcoming
and their goals? How are leagues making inroads internationally? And how are they bringing in new brands and
                                                                                                                          learning environment, enhancing students’ abilities to collaborate, solve real problems and to learn in
partners, and revealing the path ahead for esports?
                                                                                                                          meaningful ways. In education, esports is integrated with a games-based learning approach promoting
                                                                                                                          21st-century skills, as well as pathways to college preparatory schools and CTE (career technical
                                                                                                                          education). The impact at this level on esports participation is vast, and the impact on potential students
                                                                                                                          is far greater than most can imagine. What are the benefits of having esports as part of the educational
                                                                                                                          system? How can esports help with inclusion? What are the valuable skills that students learn from
                                                                                                                          esports? How are colleges and universities investing in this fast-paced segment?

                                                                                                                          10.30 | 13.00
                                                                                                                          VIP ARENA
                                                                                                                          1-to-1 sessions

                     Wouter Sleijffers                                  Jordi SOLER
                         CEO                                                CEO
                                                                 LEAGUE VideoGamers                                       11.30 | 12.00
                           EXCEL                                                                                          PANEL
                                                                 PROFESSIONALS (LVP)
                                                                                                                          TBD

 09.45 | 10.30
 FIRESIDE CHAT                                                                                                            14.30 | 15.30
 Innovation as a strategy                                                                                                 VIP ARENA
 Esports is about exploring new ideas and connecting with the community. Yet making the most of existing
                                                                                                                          1-to-1 sessions
 concepts and channels can be challenging. Often demand is greater than supply, and developing esports content
 can be a struggle.This can lead esports organisations into a spiral of constant searching for innovative forms of        Mentoring & 1-to-many sessions
 achieving ROI. Innovation requires a solid strategy and a clear market vision. This is especially the case during
 tough times, when you need to create volumes of highly engaging content that is also personalised and
 monetisable. How can technology be an ally? How can it save time, and combine data, context and media to bring           15.30 | 15.45
 the right fan engagement to esports organisations through engaging content?
                                                                                                                          CLOSING REMARKS
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