Steve Jobs FBAUL seminário mestrado design de equipamento Outubro 2013
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Steve Jobs FBAUL seminário mestrado design de equipamento Outubro 2013
Porquê uma aula sobre Steve Jobs? Jobs Morreu – viva Jobs
Como soube eu que ele tinha morrido? fui acordada por uma repórter da TSF nessa manhã: http://www.tsf.pt/PaginaInicial/Vida/Interior.aspx?content id=2038068&page=-1 http://www.tsf.pt/PaginaInicial/Vida/Interior.aspx?content_id 2038068&page 1
De qualquer forma a imprensa e o público em geral sempre falaram de Jobs: Há 850.000.000 entradas no Google
Mas porquê dar uma aula de design g sobre Jobs?
Vamos falar sobre o potencial Steve Jobs que todos temos em nós. É a altura oportuna para falar sobre este "americano típico" p que foi adoptado q p em criançaç e cresceu em Silicon Valley e que presseguio os seus sonhos e acreditou sempre na sua visão: Jobs recusou-se a encarar a tecnologia do ponto de vista dos membros do board, dos engenheiros, dos merketiers ou sequer dos designers, sempre soube olhar de fora, como utilizador. Inovar implica ser-se verdadeiro consigo próprio ó e abraçar o desconhecido, o imprefeito, o incorrecto, o inoportuno, e depois torna torna-lo lo próximo, perfeito, correcto, oportuno... Mr. Jobs foi mais além e tornou-o também desejado.
Passo a palavra a Jobs: http://www.youtube.com/watch?v=UF8uR6Z6KLc
1º razão para gostarmos de Jobs 1 PAIXÃO
“Again, you can't connect the dots looking forward; you can only connect them looking backwards. SoS you have to trust that the dots will somehow connect in your future. You have to trust in something - your gut gut, destiny, destiny life, karma, whatever. This approach has never let me down, and it has made all the difference in my life.” Steve Jobs
1955: Jobs is born on Feb. Feb 24 • 1976: Apple Computer is formed on April Fool's Day, shortly after Wozniak and Jobs create a new computer circuit board in a Silicon Valley garage. A third co-founder, Ron Wayne, leaves the company after less than two weeks. The Apple I computer goes on sale by the summer for $666.66. • 1977: Apple is incorporated by its founders and a group of venture capitalists. It unveils Apple II, the first personal computer to generate color graphics. Revenue reaches $1 million. • 1979 JJobs 1979: b visits i i Xerox X P l Alto Palo Al Research R h Center, C or PARC, PARC and d is i inspired by a computer with a graphical user interface. • 1983: The Lisa computerp ggoes on sale with much fanfare,, onlyy to be pulled two years later. Jobs lures John Sculley away from Pepsico Inc. to serve as Apple's CEO. • 1985: Jobs and Sculley clash, clash leading to JobsJobs' resignation. resignation Wozniak also resigns from Apple this year.
2010 Apple sells 15 million iPad 2010: • 1986: Jobs starts Next Inc., a new computer company making high-end machines for universities. He also buys Pixar from "Star Wars" creator George g Lucas for $10 million. • 1998: Apple returns to profitability. It shakes up personal computer industry in 1998 with the candy-colored, all-in-one iMac desktop, the original models shaped like a futuristic TV. TV Apple discontinues the Newton. • 2001: The first iPod goes on sale, as do computers with OS X, the modern Mac operating system based on Next software. Apple also releases iTunes software. • 2007: Apple releases its first smartphone, the iPhone. Crowds camp overnight at stores to be one of the first to own the new device.
2º razão para gostarmos de Jobs 2 Substituiu a fé nos gestores pela fé no design: permite, por dar o exemplo, que o papel do design se altere dentro da estrutura das empresas: • Jonathan Ive _Senior Senior Vice President of Industrial Design at Apple Inc. • Mark M kP Parker k _CEO CEO da d Nike Nik Brand B d • Chief Bangle ex- BMW Design chief (2009) • Mauro Porcini – IBM Conglomerate($ 27 biliões)
3º razão para gostarmos de Jobs 3 Sabe instrumentalizar a realidade: A 4 regras g básicas p para combinar diferentes tipos p (typefaces) são: • A família vem primeiro (The family comes first) • Abraçar a diversidade (Embrace diversity) • Combinar proporções similares (Combine similar proportions) p p ) • Limitar as combinações (Limit combinations)
3º razão para gostarmos de Jobs 3 Sabe instrumentalizar a realidade: A 4 regras g para o sucesso do design básicas p g na Apple são: • A família vem primeiro (The family comes first) • Abraçar a diversidade (Embrace diversity) • Combinar proporções similares (Combine similar proportions) p p ) • Limitar as combinações (Limit combinations)
4º razão para gostarmos de Jobs 4 Sabe o que é necessário para inovar: “And it comes from saying y g no to 1,000 , things g to make sure we don't get on the wrong track or try to do too much much. We We're re always thinking about new markets we could enter, but it's only by saying no that you can concentrate on the things that are really important.” “And no, we don't know where it will lead. lead We just know there's something much bigger than any of us here.”
6º razão ã para gostarmos t de d Jobs J b Faz design para as pessoas, não para utilizadores ou comsumidores ou targets: “As individuals, people are inherently good. I have a somewhat more pessimistic view of people in groups. And I remain extremely concerned when I see what's what s happening in our country country, which is in many ways the luckiest place in the world. We don't seem to be excited about making our country a better place for our kids.”
7º razão ã para gostarmos t de d Jobs J b Leva o design atéé à ultima consequencia: “Be a yardstick of quality. Some people aren't used to an environment where excellence is expected.” Leia mais em: http://www.brainyquote.com/quotes/authors/s/steve_jobs.html#ixzz1eQM3Hp7a
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