Learn What You Need to Know About Escape Rooms! - Jim Niehoff & Casey Keene Escape Reality
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What is an Escape Room? • A live action immersive experience in which you and your team are locked in a room and must solve a series of riddles and clues, interact with props and puzzles, and ultimately figure out how to escape in a specific time, typically 60 minutes or less. • Escape rooms started in Asia over 10 years ago, emerged in the EU about 7 years ago and came to the US/Canada 5 years ago.
Escape Room Terminology • Gen 1 - Basic, locks only, paper laminated clues, minimal to no theming • Gen 2 - Interactive props, magnetic locks, keypads, some lock & key • Gen 3- Highly electronic, RFIDs, magnetic sensors, rarely lock & key • Gen 4 - Fully integrated, all electronic controlled by a central system Gen 1 Gen 2 Gen 3 Gen 4
US Escape Room Growth • As of Q2 2018, there are 2350+ escape room facilities • Estimate about a 3% to 5% closure rate, some higher depending on the market Data from https://roomescapeartist.com/
Escape Room Popularity • There are a lot of escape rooms, have we reached saturation? – Some major cities – possibly – Many are still new to escape rooms Over 5 games played Four Three Two First Experience Based on a survey of guests conducted in our facilities over a 2 month period in Q2 2017
How Do You Compete? - Story Line • Story line sets the scene, builds anticipation and connects everything in the experience • Linear rooms - puzzles/interactions follow a logical process and are solved in sequence • Non-linear rooms - the puzzles/interactions can be solved with little sequence or dependencies Designing for 6 to 8 players vs 10 to 12 provides a chance for an experienced group of 2 players to escape
How Do You Compete? - Theming • Immersion is what it is all about • Costs can get high, look to lighting and alternate materials/finishes • Multi-chamber – plan for 2 to 3 rooms within the experience. Visit your competition first to see their rooms and theming.
How Do You Compete? - Props • You need cool props with a “wow” moment in each room • Props need to be reliable and battle tested in real world operation • Do not overuse useless fillers and red herrings
How Do You Compete? - Marketing • If you have a solid marketing plan now, this should fit right in as another attraction • Leverage your existing email lists and social media accounts • Invite local news/radio/press to a VIP event – because escape rooms are still relatively new, they like covering them • Google AdWords and Facebook/Instagram work best for those searching for escape rooms • Use AdWords Auction Insight tool to see what AdWords your competition uses • Post photos of your theming
Building Your Experience – First Steps • Determine your space availability • Modern rooms consist of 2 to 3 rooms, using 350 to 600 sq. ft • Designed to accommodate 6 to 12 people, but most target 6-8 • Control room to monitor the game and provide hints • Photo spot is a must have for social media sharing • Visit your city building and fire safety departments • Check on local requirements for locking doors and exiting • Please get permits and inspections!
Building Your Experience - DIY or Hire a Pro? • DIY • Allow for lots of time • Prop builds require some experience and tech knowledge doesn’t hurt • Look to local sources for help with theming/painting • Likely the lowest cost option • Hire a Pro • Online options for basic storylines and prop designs • Franchises are out there, but are expensive • Several vendors offer turn key rooms • Ask the following questions: • How many rooms are in their portfolio • Do they offer territory protection • Are they operators who can offer a full spectrum of training
Building Your Experience - Construction • Raw build out • Theming and Props • Durability is key • Immersion and remember the “WOW” moments • Used furniture is a good option, but no IKEA rooms • Electronic props give your guests something to talk about • Audio/Visual Install • Surveillance Cameras • Speakers for effect and communication • Hint system considerations • Staging and final setup • Decorative items, loose prop staging and puzzle placement • Use wall anchors and NO glass
Building Your Experience - Time & Cost • Time varies • DIY - Experienced room owners can take 2 to 6 months, start to finish • Pro - 2 to 3 weeks of raw build and 3 to 10 days per room to theme and install props/puzzles • Cost varies wildly • DIY - a gen 1 room in existing space, as low as $1000 • A professional brand new room - $25K-$100K+
How Much Money Will You Make? • Revenue is highly dependent on the following success factors • Room quality – Design, Story, Theme, Props • Your location and foot traffic • Marketing • Competition • Guest Service and operations • Expect annual gross revenue of $30K to $85K per room, per year based on occupancy rates and price
The Game Play Process •Arrival to Exit • The check-in process • Briefing • Assistance in game • Retrieval • Photos • Bounceback Coupon/Reviews
Operations • Hint Systems • Have a backup in case main system fails • A good reset leads to a great game • If you see an error, fix it ASAP! • Always have Back-Ups • Be prepared for things to break/walk away • Maintenance • Train management on common fixes • Minor electrical work, tool knowledge, etc. • Cleaning
Guest Service • The Ideal Candidate • High energy • Quick thinking • Good memory • Comfortable with change • Their Role • Ambassador • Educator • Jack of all trades
Hiring • Personality First • The process can be trained, personality can’t be • Make your staff audition! • See how well they think on their feet • How well do they follow direction? • Training • Play the rooms! • Cheat sheets • Repetition, repetition, repetition • Guest Recovery
Future of Escape Rooms • Gen 1 and small standalone facilities won’t survive • Premium and multi attraction venues will survive • Growth will continue as awareness increases with mainstream media mentions and more people enjoying their first experience • As with any attraction, budget to upgrade every 18-24 months • Prop designs will keep getting better and more advanced • Electronic control systems will improve
Key Takeaways • Immersion, story line and props with an impact • Check the competition and demographics in your area • If you take the leap, build a great room • Personal/budget decision on the DIY or Hire a Pro • Guest service is key –hire and train the right people
Questions? Contact us: Jim Niehoff – jim.niehoff@escapereality.com Casey Keene - casey.k@escapereality.com
Thank You!
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