THE FUTURE OF THE DROP MODEL - Will The Drop Model Continue To Create Opportunties For Innovative Brands Within Streetwear and Luxury Fashion? ...

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THE FUTURE OF THE DROP MODEL - Will The Drop Model Continue To Create Opportunties For Innovative Brands Within Streetwear and Luxury Fashion? ...
THE
        FUTURE OF
   THE DROP MODEL
Will The Drop Model Continue To Create Opportunties For
Innovative Brands Within Streetwear and Luxury Fashion?
                                   Final Major Project
                                        Lynette Sraha
                                                         1
THE FUTURE OF THE DROP MODEL - Will The Drop Model Continue To Create Opportunties For Innovative Brands Within Streetwear and Luxury Fashion? ...
FIGURE 1: Nike Air Jordan 1 Bred Toe (Hassan,2019)

     executive                                                                                        contents
     summary                                                                                                   I N T R O D U CT I O N   4-5

                                                                                                                       RESEARCH
                                                                                                                                        6
                                                                                                                    METHODOLOGY
    This report explores the drop model, a contemporary strategy used                 SECTION ONE: HOW THE DROP MODEL WORKS             8-9
    often by brands within the streetwear, and more recently, luxury apparel
    market. The aim of this report is to identify opportunities for brands, who        CASE STUDY 1: NTWRK : ONLINE RETAIL DROP         10
    utilise the drop model, to consider, in order to differentiate themselves
                                                                                                                     GAMIFICATION       11
    in an increasingly saturated market. As well as inform brands who do not
    use the drop model of the benefits and risks the drop model presents.                  CASE STUDY 2: NIKE X VIRGIL AIR FORCE 1      12
                                                                                                                        CAMPAIGN
    Following an introduction to the drop model and a breakdown of the                                      OMNI- CHANNEL RETAIL        13
    research methods within this report, section one investigates how the
    drop model works. Analysing the various adaptions of the drop, and how                    SECTION TWO: WHY THE DROP MODEL
    it has evolved both online and offline.                                                               HAS BEEN SUCCESSFUL

    Section Two, analyses the factors that have made the drop model a                             CURRENT FASHION ENVIRONMENT           15
    successful brand strategy, discussing the roles that Millennial, Generation                               BRAND COMMUNITIES         16
    Z consumers, brand communities and fast fashion have played in the
    effectiveness of the strategy.                                                                    CASE STUDY 3: THE BASEMENT        17
                                                                                            CASE STUDY 4: ADIDAS CREATORS CLUB          18
    Section Three provides insight into the impact of the drop model,
    discussing the impact on brands, and the ways it creates value for them                                   CONSUMER ANALYSIS         19
    and the impact on the wider fashion environment, considering the
    popular resale market.
                                                                                                     SECTION THREE: IMPACT OF THE
    The final section, proposes a series of recommendations for brands to                                             DROP MODEL
    consider in order to innovate the way they use the drop model. The
    fashion environment is constantly evolving. Shifts in consumer thinking                           CREATING VALUE FOR BRANDS         21
    and behaviour, especially against the backdrop of the 2020 coronavirus                                     THE RESALE MARKET        22
    pandemic, challenge brands to keep up with new ways of thinking,
    delivering service and product. These recommendations consider the                SECTION FOUR: FUTURE OF THE DROP MODEL:
    way brands can use the drop model to approach the changing role of the                                 RECOMMENDATIONS
    physical retail store, new technologies, the rise of the resale economy and
    targeting niche consumer audiences.                                                              RE-INVENTING IN STORE RETAIL       25 - 29
                                                                                                             - Visual Merchandising
                                                                                                                - Payment Methods
                                                                                                                    - Retailtainment
                                                                                                ENGAGING WITH NEW TECHNOLOGY            30 - 31
                                                                                                          -Blockchain Technology
                                                                                          INTERACTIONS WITH THE RESALE MARKET           32 - 33
                                                                                             REACHING NICHE CONUSMER MARKETS            34 - 35
                                                                                                                      CONCLUSION        36

                                                                                                                   REFERENCE LIST       38 - 46
     FIGURE 2: The Supreme Case (Beauloye,2018)
2                                                                                 Word Count: 7643 words             BIBLIOGRAPHY       47 3
FIGURE 3: Adidas Originals X Danielle Cathari Season 4 (Abbot,2019)

               INTRODUCTION
                                                               ‘The harsh reality is that it is
                                                               increasingly hard to excite and inspire
                                                               audiences who are overwhelmed
                                                               and overstimulated’ (Business of
                                                               Fashion et al, 2019). In this digital
                                                               age, consumers are bombarded with
                                                               vast amounts of information online
                                                               via social media, websites, their
                                                               phones and offline, on TV, radios,
                                                               print magazines and billboards. The
                                                               difficulty that arises for brands is                                                    MAIN STREET
                                                                                                                                                         (EARLY)                               MAIN STREET
                                                               being able to capture and hold the                                                                    MAIN STREET               (DECLINING)
                                                               consumers attention, enough to                                                                         (MATURE)                          FAULT LINE
                                                               create brand resonance. However, a                                  EARLY     BOWLING
                                                                                                                                                    TORNADO
                                                               strategy that has proven successful

                                                                                                                 REVENUE GROWTH
                                                                                                                                  MARKET      ALLEY
                                                               over the past 10 years in capturing
                                                                                                                                            THE                                                              END OF LIFE
                                                               the consumer attention for a wide                                           CHASM
                                                               range of brands, is the drop model.

                                                               Identified by Oracle (2019) as one
                                                               of 2019’s top retail trends, a drop
                                                               is a ‘sales tactic, which consists of                                 TIME                                    THE MARKET DEVELOPMENT CYCLE
                                                               releasing a limited-edition product or                                                                FIGURE 4: The Market Development Cycle (Moore,2004)

                                                                                                          Plainly, if a product does not
                                                                                                          immediately sell out and hit the resale
                                                                                                          market at a premium, a brand has not
                                                                                                          been successful in implementing the
                                                                                                          model (Hypebeast, 2019). Therefore,
                                                               collection in small quantities at select   brands must develop their marketing
                                                               retail location, without much advance      mix to generate the level of hype                   offering and reward each with an
                                                               warning’ (Elven,2019). Numerous            around a product necessary for it to                uptick in purchasing (Moore, 2004).
                                                               streetwear brands have proven that         sell out.                                           Therefore, as shoppers, particularly
                                                               ‘the combination of a coveted label,
                                                                                                                                                              younger generations are becomingly
                                                               suddenly available new product and         This form of business model                         increasingly uninterested in the
                                                               very limited quantities equal buzz,        innovation, is in the early main street             traditional shopping experience
                                                               demand and often, immediately sold         phase of the market development                     and brands are coming up with new
                                                               out goods (Dool, 2017). The tipping        life cycle. (See Figure 4) The era of               ways to stay relevant, (Baram,2018)
                                                               point between supply and demand is         hyper-growth has subsided, but the                  the drop model presents an
                                                               crucial. Once the supply of a product      category of brands using the drop                   opportunity for brands to address
                                                               surpasses demand, the entire model         strategy is still growing. At this stage            buyers fatigue in a innovative
                                                               crumbles.                                  customers are focused on seeing                     manner.
                                                                                                          systematic improvement in the
44                                                                                                                                                                                                                         5
RESEARCH
                                                                                                         THE DROP MODEL PURCHASE DECISION PROCESS

                                                                                                           EXTERNAL INFLUENCE
                                                                                                                                FIRMS MARKETING             SOCIOCULTURAL

    METHODOLOGY
                                                                                                                                    EFFORTS                  ENVIRONMENT
                                                                                                                                  • LIMITIED EDITON       • ONLINE COMMUNITIES
                                                                                                INPUT                                  PRODUCT           • PRESS (e.g. HYPEHEAST,
                                                                                                                                   • SOCIAL MEDIA              HIGHSNOBIETY)
                                                                                                                                      PROMOTION             • APPS (e.g. NTWRK,
                                                                                                                                 • E-MAIL MARKETING           FRENZY, GRAILIFY)

                                                                                                                                                                                    FIGURE 5: Adapted Consumer Decision Process Model (Author’s Own, 2020, Adapted From Schiffaman & Kanuk,2004)
                                                                                                                                • BRAND WEBSITE/APP
    The drop model is a multifaceted             The primary research investigation was
    retail strategy, therefore to investigate    approved by University of Southampton’s
    thoroughly and draw insightful               ERGO committee, adhering to the
    conclusions and recommendations,             universities research standards by giving
    secondary and primary sources were           informed consent and voluntary participation
    used. This report conducts an in- depth      for interviewees and respondents,
    review of literature and opinions            avoidance of harm, having full anonymity
    from industry experts, in fashion            for questionnaire respondents and                                                    NEED                     PSYCHOLOGICAL
                                                                                                                                   RECOGNITION                     FIELD

                                                                                                           CONSUMER DECISION
    retail strategy, fashion branding and        confidentiality of any personal information.
    streetwear and luxury professionals                                                                                                                         • MOTIVATION
    whose brands who currently utilise                                                                                                                          • PERCEPTION
    the drop model. Further supported                                                                                                                            • LEARNING

                                                                                                                MAKING
    by up to date articles by publications,                                                                                                                    • PERSONALITY
                                                                                                                                       PRE
    such as Highsnobitety and Hypebeast                                                         PROCESS                                                          • ATTITUDES
    who are important players in the drop                                                                                           PERCHASE
    culture being reported on. Online                                                                                                SEARCH
    sources also cover a variety of videos,
    periodicals and online articles that
    cover fashion business, as well as
    wider market research sites such as                                                                                            EVALUATION
    Mintel, Euromonitor, LS: N Global and                                                                                              OF
    Mcksinsey that provide insights based                                                                                         ALTERNATIVES                  EXPERIENCE
    on research data. As well as this, sources
    include investigative studies, research
    reports and academic journals found
    through academic databases also form
    the basis of the secondary research in                                                                                          PURCHASE       FAILED

                                                                                                           POST DECISION
    this report.

                                                                                                            BEHAVIOUR
                                                                                                                                                  PURCHASE
                                                                                                                                      TRIAL       ATTEMPT
    Primary research that informs this
    report includes quantitive data obtained
    through an online questionnaire                                                             OUTPUT
    undertaken by 50 participants, from a                                                                                            FUTURE
    population of consumers who engage
                                                                                                                                     BRAND
    with the drop model with various brands
    in the fashion industry. The sample is a                                                                                        PURCHASE
    voluntary sample of participants, as not                                                                                                          RESALE
    to be influenced by the author, obtained                                                                                                          MARKET
    from the survey being shared online, in
    online forums, and groups around this
6   topic.                                                                                                                                                                          77
Being able to successfully execute a          As the fashion environment has evolved,
                                                                               drop, requires the correct amount of          the drop model has also been used and
                                                                               hype, around the event. Hype culture          adapted by various brands. For example,
                                                                               is a term used to describe a generation       as the fashion retail experience has
                                                                               obsessed with finding the next big thing.     become more digital, with online sales
                                                                               It is a culture bent on excitement and        accounting for more than 20% of total
                                                                               adrenaline (Sluis,2017). These drops are      retail sales of clothing and footwear
                                                                               a reaction to this on demand culture,         (Sabanolgu, 2020) the drop model has
                                                                               where brands are expeced to cater             evolved to operate as effectively online,
                                                                               to demands with a sense of urgency.           as it had offline. Through e-commerce
                                                                               Combine that with an exclusive, unique        and apps, the convenience of the
                                                                               offering which keeps consumers on             drop model has increased and made
                                                                               their toes and the drop culture is born       a community that is easily accessible.
                                                                               (Design4Retail,2019).                         Apps such as Frenzy and NTWRK, have
                                                                                                                             given a platform to create new shopping
                                                                               The use of the drop model by successful       experiences with customers. Creating
                                                                               streetwear brands such as Supreme and         a channel where new products can be
                                                                               Nike, has created what experts have           announced straight to the consumers
                                                                               named ‘drop culture’, which refers to         phone, permits a more personal
                                                                               the thinking, behaviour and community         interaction which younger consumer
                                                                               surrounding a drop. Drop culture grew         have become accustomed to with
                                                                               around the thrill of the drop. The lines,     brands. 27% of research respondents

                                                          1
                                                                               the frantic shopping, the anticipation        said they receive information on drops
                                                                               of future drops, the reselling of out         from apps, such as Dropdate, Frenzy
                                                                               of stock goods - these all make up            and Grailify. However, as the drop has
                                                                               the culture(dictionary.com, 2018).            been transformed online, customers
                                                                               Drops have transformed the customer           face new issues such as internet bots
                                                                               purchase decision making process, as it       buying product. Therefore there are
                                                                               changes the pre- purchase, purchase and       opportunities for brands to innovate the
FIGURE 6: Supreme Spring/Summer2017 Collection (Vogue Paris,2017)

                                                                               post purchase aspects of the customers        model in order to address obstacles such
                                                                               experience with a brand. (See Figure 5)       as this.

                                                                               Drop culture has been able to make            The model has also been adapted by

                                                                      HOW
                                                                               literally anything Supreme sell seem          some brands to work on a calendar,
                                                                               desirable - including non fashion items       dropping product on a weekly or
                                                                               such as incense, a crowbar, a brick,          monthly basis, ‘the strategy takes the
                                                                               and a hammer. This culture is less            timing element out of the surprise
                                                                               about product and more centred on             and replaces it with anticipation of

                                                                    THE DROP
                                                                               scarcity in supply and demand, using          the regularly scheduled drop event’
                                                                               conspicuous consumption as a motivator        (Bosavage, 2019). In the luxury fashion
                                                                               for consumers to purchase products            sector, Burberry provide an excellent
                                                                               (Legend, 2019). But while this strategy       example of this being successful,
                                                                               is great for getting mentions on social       especially as a pioneer on selling via

                                                                     MODEL
                                                                               media and bringing new customers into         social media. Dropping a selection of
                                                                               stores, there’s no denying that its sucess    products on the 17th of every month for
                                                                               is based on selling limited amounts of        24 hours only on Instagram, We Chat,
                                                                               product. Therefore this means that as a       Kakao and Line (Santamaria, 2019).
                                                                               strategy it can be quite restrictive, niche   Therefore, this shows an example of

                                                                     WORKS.
                                                                               and not optimised for the mass market.        how the drop model has evolved to suit
                                                                               (Walker,2017) Therefore, it is important      the needs of the targeted consumer
                                                                               that when considering implementing the        audience, this means as consumer needs
                                                                               drop model, brands assess whether it          change, the drop model can be used to
                                                                               aligns with their objectives and goals.       enable brands to adapt their business
                                                                                                                             model.
                    88                                                                                                                                                   9
CASE STUDY 01

       NTWRK

                                                                          DROP CULTURE
                                                                                                                                     “ GAMIFYING THE DROP

                                                                                                                                                                  DROP CULTURE
       online retail drop
       NTWRK is a streaming platform that gives
       consumers access to live by- appointment                                                                                   EXPERIENCE, CONSUMERS
       drops featuring exclusive, limited -edition
       product available to purchase immediately                                                                                  FEEL A BIGGER SENSE OF

                                                                                         GAMIFICATION
       within its app (Sherman, 2018). Launched
       in 2018, NTWRK embraces the idea
       ‘retail-tainment ’ a new way of using new
                                                                                                                                 OWNERSHIP AND EMOTIONAL
       and exclusive content to sell product as                                                                                   RESPONSE TO THE WHOLE
                                                                                                                                       EXPERIENCE ”
       well as giving consumers easy access
       to information about what products are
       dropping, in many product categories, from
       toys to t-shirts. As well as easy access to                                                                                                   (BESMAT, 2019)
       this information via their mobiles, being
       able to receive notifications and updates                                                        Another way that the drop model      for consumers. Besmat (2019)
       when they please. Not only this, NTWRK                                                           has been adapted, is through         contributes ‘by gamifying the
       is able to foster an online community of                                                         the introduction of gamification     drop experience, consumers feel
       like-minded individuals who are interested                                                       into the consumer experience         a bigger sense of ownership and
       in the same products, with the ability to                                                        with a brand. Gamification refers    emotional response to the whole
       comment on drop and stream content live.                                                         to ‘the process of adding game       experience – in other words, by
                                                                                                        mechanics to processes, programs     making them work for it, they value
       With a focus on content, video streaming,                                                        and platforms that wouldn’t          their purchases, and the brand,
       easy access to drops and information about                                                       traditionally use such concepts      more. As 67% of US millennial
       drops, NTWRK is able to thrive due to                                                            (Swan, 2012). This is designed       consumers say that they prefer to
       engage it Gen Y and Gen Z target audience,                                                       to elicit specific, predictable      spend on experiences instead of
       and ability to merge media, pop culture                                                          behaviours, while simultaneously     thing (Mintel, 2018), this marketing
       and retail effectively. This adaptation of                                                       absorbing individuals in the         strategy offers consumers not
       the drop has made more of the experience,                                                        experience by making it engaging     only exclusive product but also a
       from pre- purchase to post purchase,                                                             and compelling (Alberts et al,       memorable personal experience.
       honing the idea of drop culture even                                                             2011). The enthusiasm over
       further by bringing aspect of TV, music                                                          gamification amongst marketers
       and retail together on one platform where                                                        has been driven by the observation
       consumers are able to converge be part of a                                                      that games engage people, and
       brand experience on an external platform.     FIGURE 7: NTWRK (Panzarino, 2019)
                                                                                                        that this engagement is sustained
                                                                                                        over a period of time (Insley et
                                                                                                        al, 2014,p 343). Gamification
                                                                                                        combined with the hype around
                                                                                                        the drop model introduces a new
                                                                                                        concept for brands to consider,
                                                                                                        using competition as a motivator
1010                                                                                                                                                                                11
                                                                                                                                                                                     11
CASE STUDY 02

       NIKE X VIRGIL

                                                                                                                         RETAIL
       AIR FORCE 1
       LOWS

                                                                                  DROP CULTURE

                                                                                                                                                                                            DROP CULTURE
       GAMIFICATION
       Nike have been a forward-thinking brand when it

                                                                                                                OMNI CHANNEL
       comes to innovating using the drop model. As part of
       the launch of Nike Air Force 1 ‘The Ten’ collaboration
       with designer Virgil Abloh, Nike demonstrated this
       innovative thinking by merging augmented reality,
       geo- location technology and gamification to create
       a new memorable experience for buyers of the
       drop. In order to access the drops buyers had to find                                                                   Opportunity to create resonating brand         dropped, and was only available through
       promotional sticker and billboards around New York                                                                      experience, using the drop model, lies         the Nike+ SNKRS app. The process has
       (which they called “targets”), then using the Nike                                                                      within the prospect of merging the             evolved beyond the act of buying shoes,
       SNKRS app use the camera view and point it at the                                                                       online and off-line experience. Kidder         a feat of competitiveness that’s fuelled
       physical advertisement to reach an “Unlock Now”                                                                         (2019) contributes that brands need            by adrenaline. These people aren’t
       option along with a 3D model of the shoe. Following                                                                     to abandon the false choice between            purchasing shoes so much as hunting
       that customers simply checked their size, address,                                                                      offline and online shopping, go beyond         them(Santos,2017).
       payment details at were able to purchase with one                                                                       mere omnichannel commerce, and
       click.                                                                                                                  question creatively as to how to tend          However, it is important to know
                                                                                                                               to both the digital and brick-and-mortar       your target audience when executing
       This innovative twist on the traditional drop, allowed                                                                  aspects of retail in an integrated, holistic   strategies such as this. As some
       Nike to not only target consumers within a specific                                                                     and innovative way. The drop model,            consumers, this could be more of an
       location but also used a scavenger hunt like tactic                                                                     allows brands to explore opportunities         inconvenience than just being able
       to engage users, mirroring the hype that was around                                                                     to do this. By making the process more         to purchase online. Therefore, this
       the Pokémon Go phenomenon in 2017 and creating                                                                          than simply being able to immediately          means in order for this to be effective,
       a new tactic for overcoming bots. Furthermore, the                                                                      purchase a new product creates a               aspects of the marketing mix must work
       engagement with the SNKRs app allowed Nike to                                                                           sense of excitement among consumers,           to motivate the consumer to want to
       see where users were using their location services                                                                      encourgaing active engagment, a strong         participate in the drop. Despite, this
       on their phone and also encourage, any users who                                                                        example of brand resonance.                    limitation, it is important to recognise
       may not have an account to sign p and add in all their                                                                                                                 the new opportunities presented as this
       details that way they are able to make their purchase                                                                   For example, location based drops, which       concept introduces new ways of thinking
       quicker once they had scanned the target.                                                                               allows drop products only to be available      by showing that it is no longer necessary
                                                                                                                               to customers who are in a specific             to have a physical retail location to
       In this strategy, Nike were able to create a controlled                                                                 location, merges the digital and physical      create an in- real- life experience.
       environment with some of the consumers, as well as                                                                      as mobile and app payments mean these          Removing the need for onsite inventory,
                                                                     FIGURE 8: Nike Scavenger Hunt (Bezamat,2018)              transaction can take place on a brands         fixtures or even a cash desk, brands can
       having reporter and social media influencers taking
       part too, as part of PR, their first-hand experience                                                                    own platform. McNab (2018) agrees              focus on creating an experience that
       also works to creating a positive brand outlook for                                                                     that the multichannel mix should focus         fosters the same sense of community
       Nike, all the while still selling out these limited edition                                                             on the mobile channel to bridge online         and connection but with a new and
       sneakers.                                                                                                               with offline. Nike experimented with           modern twist (Sawyer, 2017).
                                                                                                                               this with their limited PSNY X Air Jordan
                                                                                                                               12s, customers had to be in one of three
                                                                                                                               designated locations when the shoe
1212                                                                                                                                                                                                               13
                                                                                                                                                                                                                    13
FIGURE 9: Backstage at A-Cold-Wall SS18 (Rox,2018)
                                                                                        When considering why the drop model has                                              that a limited amount of a product, makes
                                                                                        been a successful strategy for brands it is                                          them want to purchase it even more. This
                                                                                        arguable that trends in the wider fashion                                            provides an explanation for why consumer
                                                                                        environment have played a significant role                                           are able to resonate with the drop model,
                                                                                        in the drop models effectiveness. Elven                                              using esteem needs and belongingness as
                                                                                        (2018) argues that the need and underlying                                           motivators (See Figure 10). According to

                                                          CURRENT FASHION ENVIRONMENT
                                                                                        premises [of the drop model] actually                                                the law of supply and demand, items in
                                                                                        started with the concept of fast fashion.                                            low supply often cost more, and therefore
                                                                                        It created a sense of urgency to buy, to                                             scarce items are expensive items that act
                                                                                        go in store every week and buy straight                                              as status symbols (Moore, 2019). Although
                                                                                        away as the product might not be there                                               this may not be true for all drops, as the
                                                                                        the week after. A study on the behavioural                                           price sometimes may not be considered
                                                                                        responses to perceived scarcity, comments                                            expensive, the statement is true for the
                                                                                        ‘the literature in scarcity has generally                                            perception of the product. Furthermore,
                                                                                        examined consumers’ attitudes towards                                                with such an active re-sale market following
                                                                                        scarce products and suggested that scarcity                                          drops, this contributes to the rising price
                                                                                        messages have a positive effect on the                                               of drop products. Anticipation for these
                                                                                        evaluation of attitude toward the scarce                                             re- sale prices further elevates the idea of
                                                                                        object’(Gupta, 2016). Therefore this is a                                            exclusivity and the notion of these items
                                                                                        strategy that motivates and resonates with                                           being more valuable.
                                                                                        consumers. However, the argument that
                                                                                        that the success of the drop model derives                                           However, as the industry is transforming

     2
                                                                                        from fast fashion is inaccurate as the drop                                          and consumers’ priorities changing in light
                                                                                        model has been a strategy used since the                                             of the 2020 COVID - 19 crisis, brands
                                                                                        early 90s before the height of the fast                                              must consider whether using scarcity as
                                                                                        fashion.                                                                             a tactic will continue to effectively drive
                                                                                                                                                                             sales. McKinsey’s 2020 COVID- 19 report
                                                                                        Scarcity in marketing uses the fear of                                               suggests that ‘brands should use this time
                                                                                        shortage to sell more. (Ratcliff, 2014). In                                          to reinvent how you they do what they do,
                                                                                        the context of the drop model, the fact that                                         bring customers new alternatives, new value
                                                                                        product is only available once for a certain                                         and in the process even reinvent your own
                                                                                        period of time (e.g. 24 hours) creates this                                          brands.’ Therefore, there is opportunity for
                                                                                        sense of scarcity. Kolm (2015) study showed                                          brands to innovate their business model and

     WHY THE
                                                                                        that ‘60% of millennial consumers said they                                          tailor aspects of the drop model to satisfy
                                                                                        make a reactive purchase after experiencing                                          consumer needs could be they way to do
                                                                                        FOMO (fear of missing out), most often                                               this.
                                                                                        within 24 hours.’ Supporting this, 67% of
                                                                                        primary research respondents confirmed

      DROP
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                                                                                                                                                                    09,
                                                                                                                                                             al, 20       ACTUALISATION
                                                                                                                                                          et

      MODEL
                                                                                                                                                    son
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                                                                                                                                              (J                          ESTEEM NEEDS
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                                                                                                                         a rc                                      BELONGINGNESS &
                                                                                                                    i  er                                            LOVE NEEDS
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                                                                                                               s
                                                                                                              w
                                                                                                            lo
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                                                                                                                                                                          SAFETY NEEDS
                                                                                                RE
14                                                                                           GU                                                                                                                             15
                                                                                           FI
                                                                                                                                                             PHYSIOLOGICAL NEEDS
Another feature of the drop model            by consumers for consumers. (See
               which explains why its an effective           Case Study 3) Specific groups can be
               strategy, is the idea that drop culture       tailored to audiences, for example,
               creates the opportunity to connect            ‘The Bae-sment’ is a female only
                                                                                                                                                                                                  CASE STUDY 03

                                                                                                                                                                                     THE
               like- minded people, in physical and          group. Additionally, brands create
               digital spaces. These consumers               initiatives to connect the audience
               would spend potentially hours                 using their websites and apps. (See

                                                                                                                                                                          BASEMENT
               queuing for a new drop. Through               Case Study 4)
BRAND COMMUNITIES
               social media these communities
               were able to be formed just as easily
               online. The Business of Fashion Team
                                                             Maslows hierarchy of needs (See
                                                             Figure 10) identifies, psychological
                                                                                                                                                                     CONSUMER CREATED ONLINE
               (2018) support this commenting ‘at            needs as a motivator for consumers.                                                                                                   COMMUNITY
               the core of Supremes’ power to drive          Brand communities allow people
               demand for its productsis its abiltiy to      to feel a sense of belonging, as
               cultivate a community. It’s the critical      well as prestige and feeling of                            The Basement has become one
               ingredient that turns drops into ritual,      accomplishment, when being able                            of Europe’s most influential youth       FIGURE 12: The Basement Copenhagen Pop-up Shop
                                                                                                                        communities, with over 80,000            (Basement, 2019)
               and t-shirts into trophies.’                  to successfully purchase a limited
                                                             edition product. Business of Fashion                       members online. An online community
               McAlexander, Schouten and Koeing              (2018) supports this commenting ‘A                         which started as a streetwear
               (2006) propose that there are four            Supreme t-shirt is more than a fashion                     community expanded over the past
               component relationships within a              item. It’s a signifier of belonging. It’s                  7 years to an online group where
               brand community (See Figure 11).              a marker of membership in a tribe of                       people discuss streetwear, sneakers,
               Social media has given consumers              people that have common beliefs and                        art, travel, music, food and more.
               a platform to create private groups           a shared identity.’ This demonstrates
               forming customer - customer                   how social influence plays a significant                   What began as just an alternative
               relationships, and creating hype              role in consumer purchasing decision                       of SupTalk, for consumers who
               amongst themselves. Primary research          process, hence why its importance                          wanted to talk about all brands,
               shows 63% of respondents said they            cannot be overlooked by brands. A                          not just Supreme, has now become
               receive updates on drops from an              study, conducted by the University of                      much more than just an online
               online forum or group.                        Michigan also reported a retailer saw                      community. With their own apparel
                                                             a 19% bump in incremental revenue                          line, collaborating with Nike on four
               These communities also allow                  from customers after they join the                         shoes, pop -up shops, parties around
               consumers to re sell products to              site’s online community (Sherman,                          the UK and Europe, supporting Youth
               each other, as a way of generating            2017) Therefore, this shows that                           Futures, a partner charity in Brixton,
               income. Facebook groups are an                the drop model is able to create                           it has transcended the internet,
               easy and effective way of connecting          value, using customer intimacy (See                        becoming a powerhouse online and
               consumers, of all ages, online. Groups        Figure 13) by forming emotional ties                       offline. (Basement, 2019)
               such as ‘Yeezy Talk’, ‘Sup Talk’ ‘The         between not only consumers but also
               Basement’ are communities made                the brand.                                                 With such a strong community, the
                                                                                                                        importance of platforms like the
                                                                                                                        Basement cannot be overlooked by
                                                                                                                        brands. Considering that these are a
                                       customer             customer               customer          customer           large majority of consumers who are
                                        product               brand               institution        customer           engaging with drops their behaviours
                                      relationship         relationship          relationship       relationship
                                                                                                                        and opinions, which they share in this
                                                                                 The relationship
                                                                                                                        group, can be extremely informative.
                                         Considers the          Emphasises           developed        Examines the
                                       tangible product       the emotional        between the       tribal influence
                                      that is exchanged        and symbolic        customer and      word of mouth
                                        between brand          connections         the company        yields among
                                         and customer      customers establish      to which the        customers.
                                         (or the quality       with a brand.      brand belongs
                                        and experience                            that ultimately
                                            acquired.                             contributes to
                                                                                       loyalty.
 1616                 FIGURE 11: Brand Community Relationships (McAlexander, Schouten and Koeing, 2006)                                                             FIGURE 13: The Value Disciplines Model (Thind, 2018, 17
                                                                                                                                                                    Adapted from Treacy and Wiersema, 1996)
The drop model rose to prominence             content via mobile devices, accessing
                                                                                                                                                        with the millennial generation, who have      multiple mobile apps and regularly

                                                                                                            CONSUMER ANALYSIS
                                                                                                                                                        become the largest generation worldwide       receiving information via mobile (IBM,
                                                                                                                                                        (Tilford,2018). The strategy offers a sense   2012) Therefore there is opportunity for
                                                                                                                                                        of exclusivity and feeling of prestige,       brands to advance the drop model to
                                                                                                                                                        which appeals to the innovators and early     make it even more exclusive and create
                                                                                                                                                        adopters in the millennial cohort. (See       excitement around the product and
                                                                                                                                                        Figure 15) This is evident not only in        new innovative ways of engaging this
                                                                                                                                                        fashion, but also in other industries with    consumer.
                                                                                                                                                        brands such as Apple, who are also able to
                                                                                                                                                        attract large queues outside their stores     Combined the millennial and generation
                                                                                                                                                        for products, creating a sense of scarcity    z consumers make up 64% of the worlds
                                                                                                                                                        which entices the millennial consumer to      entire population (Bakhtiari,2019) with
                                               FIGURE 14: Adidas & Urban Outfitters: We The Future (Outen,2016)                                         want go and buy it even more. (Beauloye,      a spending power of around $350 billion
     CASE STUDY 04                                                                                                                                      no date) This is due to the fact that         in the US alone, therefore the views of

     ADIDAS CREATORS CLUB                                                                                                                               identity is extremely important to them,
                                                                                                                                                        millennials are more likely to identify
                                                                                                                                                        in the long term with brand they can
                                                                                                                                                                                                      these younger consumers are critical
                                                                                                                                                                                                      (Business of Fashion, 2019) The drop
                                                                                                                                                                                                      models’ ability to address, their need for
     COMMUNTIES CREATED BY BRANDS                                                                                                                       easily incorporate into their personal and    social interaction, create sense of identity
     In the US, Adidas have been              The creators club use of a rewards                                                                        tribal identities (Newman et al, 2016).       and individuality and access to high valued
                                                                                                                                                        Therefore, the drop model works for them      product is why is has been an effective

                                                                                                                       MILLENNIAL AND GEN Z INFLUENCE
     successful in curating a community       system is a great example of Adidas
     themselves through their Adidas          enhancing and personalising its                                                                           as it gives them chance have specialist       strategy for brands.
     Creators Club. The success of the        customers experience with the brand.                                                                      knowledge about a specific brand, be part
     platform in the US led to a UK version   (Patos, 2018) Using these rewards to                                                                      of a brand community and buy limited          However, as the drop model develops,
     being released in 2019, with plans       create excitement for the consumers                                                                       edition product which can make them           brands may want to focus on not only
     to expand further in Europe still        and attaining an exclusivity through                                                                      stand out within these communities.           creating excitement among younger
     in progress. The Adidas Creators         the purchase they make and                                                                                                                              consumers, but also researching what
     Club is a membership programme           advancement of the levels, especially                                                                     Additionally, the ageing generation z         opportunities the model can create for
     which rewards consumers with             as individuals who reach icon status,                                                                     consumers have also been significant in       the older generation x and baby boomers,
     exclusive access to the best products,   the highest level of in the programme,                                                                    the continued success of the drop model.      especially as the drop model becomes
     experience and services. Access to       can win tickets to watch Adidas sports                                                                    Similar to millennials, the strategically     more prominent in luxury fashion. These
     special events, product customisation,   team or even an experience out at                                                                         created sense of rarity and in- crowd         opportunities could take the form of
     priority service, members-only           Adidas HQ in Germany. (Davey, 2019)                                                                       community are seen as more unique,            creating a new physical store retail
     products, early access to launches,      Furthermore, this programme uses the                                                                      and uniqueness and individuality are the      experience using the drop model, in
     special offer and increased chances      idea of gamification, as it encourages                                                                    new cool for this generation (YPulse,         places that older consumers shop such as
     of getting hold of limited edition       customers to keep moving up levels,                                                                       2020). But differences between the two        departments stores. Alternatively could
     apparel and footwear are some of the     and rewards them therefore building                                                                       generations are evident as, generation        look into making the re sale market easier
     benefits of having this membership       up customer loyalty to the brand.                                                                         z have grown up seeing exclusivity            to navigate, in circumstances when they
     which works on a tiering system with                                                                                                               and limited supplies, that alone is not       could be shopping for younger friends or
     4 levels. (Davey, 2019) The more                                                                                                                   enough to excite them. Moreover, these        family members.
     you purchase, attend events, and                                                                                                                   digital natives are more accustomed to
     participate in Adidas communities, the                                                                                                             online drops, as they take on the digital
     more you will be rewarded. (Sawyer,                                                                                                                personality of connected maestros (See
     2018)                                                                                                                                              Figure 16) , who regularly consuming

                                                                                                                                                                                                                 FIGURE 16: IBM Digital Personalities
                                                                                                                                                                                                                 (IBM,2012)

18                                                                                                                                                       FIGURE 15: The Diffusion of Innovation (Jackson et al ,2009,                            19
                                                                                                                                                         pp. 9
FIGURE 17: Nike X Off White (Houghton, 2020)

                                                                                           As a long term strategy, the drop model         However, as consumer mindsets evolve,

                                                              CREATING VALUE FOR BRANDS.
                                                                                           impacts the business model as an innovative     under this uncertain climate due the
                                                                                           way of creating value. With the drop            COVID-19 crisis. The psychological needs,
                                                                                           model, the focus may not necessarily be to      that the drop model is able to address, by

     3
                                                                                           generate financial value, due to the limited    creating a sense of belongingness in online
                                                                                           nature of product but rather on building        communities and esteem needs, feeling the
                                                                                           brand equity, a subjective and intangible       sense of accomplishment when successfully
                                                                                           assessment perceived by customers of the        purchasing a limited edition product, may
                                                                                           brand (Zeithaml, 2001). Value and brand         not be a priority for customers. Instead their
                                                                                           equity involve a consumers’ assessment of       focus has shifted to basic needs, such as job
                                                                                           a brand based on what is given up for brand     security, physiological needs and everyday
                                                                                           purchase and overall perception of the brand    life. (See Figure 10) Therefore, there is an
                                                                                           (Helal, 2019). The drop model uses exclusive    opportunity to innovate in order for brands
                                                                                           product, consumer centric promotional           to address these needs, as the impact of the
                                                                                           channels such as social media and niche         changes effects physical retail stores.
                                                                                           apps, and the anticipation created from these
                                                                                           channels, in order to shape perception of the
                                                                                           brand.

                                                    IMPACTS
                                                                                           The main source of value is in the experience
                                                                                           that the consumer has with the brand,
                                                                                           which shapes their perception and attitude
                                                                                           towards them. An experience that elicits a
                                                                                           positive response from a consumer is able

                                                     OF THE
                                                                                           to create a brand - customer relationship
                                                                                           that exceeds objectivity and implicates a
                                                                                           deeper connection, which creates a sense
                                                                                           of brand loyalty from the consumer. These
                                                                                           experiences that shape consumer perception

                                                      DROP
                                                                                           are more than just direct brand - consumer
                                                                                           interactions, that may take place in store or
                                                                                           on their e-commerce site. These interactions
                                                                                           include, experiences in online communities,
                                                                                           discussing the brand, on social media seeing

                                                     MODEL.
                                                                                           content by the brand as well from influencers
                                                                                           they follow and post purchase if they are
                                                                                           looking for resale product. Therefore, all
                                                                                           aspects of the drop model ecosystem work
                                                                                           to shape consumer experience and build a
                                                                                           brand loyal community.
20                                                                                                                                                                                          21
Sales                                                  cosignment store
                                                                                                             Sales
                                                                                                     21.2%                                    facebook
                                                                                                                                                24.7%
                                                                31%
                                                                                   other
                              what percent                                         20.2%                                                                   GOAT
                           of your streetwear                                                                                                              19.3%
                                purchaes
                             do you resell ?
                               (consumer)
                                                                               instagram                                                                grailed
                                                                                  26%                                                                    16.3%
        69%
                                                                                               Ebay                                            stockX
                       >> 25%
                          25%          of Purchases
                              of Purchases < 25% of Purchases
                                                                                                                                                36.5%
                                                                                               16.1%
                       < 25% of Purchases                                     Facebook Group    GOAT   Grailed   Stock X   Ebay   Instagram    Other   Consigment Store

        FIGURE 18: Percetage of Purchases Resold -                    FIGURE 19: Platforms Used To Resell or Buy Second Hand
        Hypebeast Streetwear Impact Survey                            Hypebeast Streetwear Impact Survey (Hypebeast,2019)
        (Hypebeast, 2019)

                              The drop model impacts the wider            A 2020 article about resale website
                              fashion industry by feeding into            StockX, identifies that Gen Z have
                              the booming second-hand market.             been a driving force behind their
                              Worth an estimated $24 billion              success: the company says that 60%
  .

                              worldwide (Statista, 2019) the              of Gen Z males report using the
                              resale market means buyers who              platform, with artist merchandise
       the resale market

                              miss out on the initial drop direct         being among the fastest – growing
                              from the brand, are still able to           segment on StockX (Biondi, 2020).
                              purchase through other means of             Although the older millennial
                              shopping. Research by Hypebeast             cohorts have also played a vital role,
                              found that 31% of respondents,              Walker (2018) comments the appeal
                              reported that they resell more than         to generation z consumers comes
                              25% of their purchases. (See Figure         from their entrepreneurial thinking
                              18) Loeb (2019) comments that the           and their looking to prove their
                              most amazing development is in the          activisms when it comes to shopping
                              sneaker resale industry, which is           and selling sustainably. Alongside
                              predicted to reach $6 billion in the        the various platforms available to
                              resale market by 2025. Due to the           easily start selling (See Figure 19)
                              limited nature of products sold using       this is a market that has massive
                              the drop model, successful drops            potential for growth, pioneered by
                              generate high demand, sell out, and         young consumers.
                              are resold in the second-hand market
                              at a higher price. For example, Yeezy       However, as of yet brands have not
                              and Yeezy X Adidas sneakers go for          played an active role in the resale of
                              144% of their original price, Supreme       drop products. But, Sherman (2020)
                              and its various collabs (109%) and          predicts ‘as the demand for second-
                              Off- White (104%) (Sawyer, 2019)            hand luxury goods continues to
                              The outcome of this for the brand is        increase, brands themselves are
                              more desire for the product and an          likely to get further involved.’
                              increase in the value of the brand in       Therefore there is an opportunity
                              the eyes of the consumer.                   for brands to contribute to this post
                                                                          purchase aspect of the drop model.
2222                                                                                                                                                                                                                        23
                                                                                                                                                                          FIGURE 20: Virgil Abloh X Nike “The Ten” (Li, 2017)
4                                       opportunities
                                                        createdby

                                                                              re inventing retail
                                                                                               The drop model redefines the
                                                                                               role of the physical store in the
                                                                                               customer purchase decision process,
                                                                                               permitting brands to focus the instore
                                                                                                                                                             As the physical store becomes more
                                                                                                                                                             about the customer experience the
                                                                                                                                                             visual merchandising and layout
                                                                                                                                                             of the store can adapt to this. A

                                                                                                                                         VISUAL MERCHANDISING.
                                                                                               environment on creating memorable                             minimalist layout and merchandising

                                                         the drop
                                                                                               experiences. 20% of respondents said                          approach may be preferred in a drop
                                                                                               that they shop from drop both online                          that involves the physical retail space,
                                                                                               and in store. Nearly three quarters                           as they typically attract extremely
                                                                                               of luxury goods purchases, even if                            large crowds of customers. Visual
                                                                                               they take place in physical stores are                        merchandising plays an important

                                                              model
                                                                                               influenced by what consumers do                               role by exploiting each individual
                                                                                               online (Kansara, 2016). If customers                          component of the store or brands’
                                                                                               already know what they are going to                           aesthetic, the visual merchandising
                                                                                               buy before they enter the store, which                        fully immerses the consumer in the
                                                                                               is often the case when buying product                         experience and culture of the brand
                                                                                               in a drop, brands can then focus on                           through visual, touch, sound and
                                                                                               utilising this space as a touchpoint to                       smell, while creating an experience
                                                                                               build customer loyalty, building their                        which if all elements are cohesive
                                                                                               pre-eminence over time in order to                            with the brand identity, is indelible
                                                                                               be at the top of a consumers’ mind                            and unique to the brand and their
                                                                                               whenever a purchase occasion occurs.                          stores (Katharine, 2018). Therefore,
                                                        re inventing retail                    (Remy et al, 2015) As the role of                             deploying visual merchandising and
                                                                                               the physical store changes different                          layout typical of a luxury store, rather
                                                          new technology                       elements of the in- store experience
                                                                                               can be adapted to reflect this.
                                                                                                                                                             than displaying rails of product, can
                                                                                                                                                             improve the customer experience,
                                                                                                                                                             giving a sense of luxury even if what
                                                        the resale market                                                                                    they are actually purchasing is not of
                                                                                                                                                             a higher price margin. Fashion retail
                                                                                                                                                             will be forced to adapt to consumer
                                                                 reaching                                                                                    needs, post COVID- 19 and being in
                                                                                                                                                             a retail shop at a safe distance from
                                                          niche consumers                                                                                    other customers may be a priority for
                                                                                                                                                             customers.
24   FIGURE 21: Levi X Off White FW16 (Trotteur,2016)                                                                                                                                                   25
re inventing retail
                                                                                                                         Another element of the physical    process. For brands who also
                                                                                                                         store that is open to change       have their own apps, investing
                                                                                                                         is the customer checkout           in the technology to do this
                                                                                                                         process. With the drop model,      through their app also creates
                                                                                                                         customers prioritise getting       incentive for customers to sign
                                                                                                                         product as quick as possible,      up to them and upload their
                                                                                                                         and the payment process            payment details, which could
                                                                                                                         can potentially delay this.        also create opportunity for later
                                                                                                                         Therefore, creating a seamless     purchases and browsing of
                                                                                                                         checkout process can enhance       other products on the app.

                                                                                                      PAYMENT METHODS.
                                                                                                                         the customer experience.
                                                                                                                                                            Cheng (2019) predicts this
                                                                                                                         Part of the appeal of online       service will be popular,
                                                                                                                         buying for customers is that       especially with millennials.
                                                                                                                         when they go to pay, they          The supermarket industry
                                                                                                                         can do so with just one click      have been forwards thinking
                                                                                                                         (Alibhai, No Date). Therefore      when considering alternative
                                                                                                                         applying this to the physical      checkout methods. Amazon
                                                                                                                         store could be the next step for   Go is a good example, where
                                                                                                                         brands. New technology has         customers scan a QR code on
                                                                                                                         made it possible to put retail     the Amazon Go app when they
                                                                                                                         checkouts into the consumers’      walk in. Then take anything
                                                                                                                         hands. For example, German         they want, walk out and it
                                                                                                                         base company, Rapitag, a tech      charges you through the
                                                                                                                         provider for secure mobile         app for what you’ve taken
                                                                                                                         checkout have a tag which          (Kestenbaum, 2020). Being able
                                                                                                                         attached to a product like an      to adapt this to the fashion
                                                                                                                         anti- theft device, when you       retail experience will provide
                                                                                                                         use your own mobile device to      brands a way to differentiate
                                                                                                                         scan the tag a payment window      their in-store service.
                                                                                                                         opens on your mobile device
                                                                                                                         (Kestenbaum, 2020). Partnering
                                                                                                                         with a company such as this for
                                                                                                                         a drop is a good opportunity
                                                                                                                         to create a seamless checkout
26   FIGURE 22: A Look Inside Antwerp’s Sneaker District Store (Stanley,2018)                                                                                                                   27
re inventing retail
                                                                                                                   ‘The
                                       Retail-tainment is a marketing    Engaging with this form of
                                                                                                               Convergence
                                                                                                                of Leisure,
                                       concept introduced by             experiential retail marketing,
                                       American sociologist George       allows the brand to create
                                       Ritzer in 1999. Defined as        a deeper relationship with
                                       ‘the use of sound, ambience,      their customer. This can
                                       emotion and activity to get       involve using music, film, art
                                       customers interested in the       or technology to create a

                                                                                                               Entertainment
                                       merchandise and in the mood       memorable experience. It is
                                       to buy’ (Megax,2019) it can       important that the experience
                                       be used to enhance brand          is on brand, and is relevant to
                                       image and used as a medium        the target consumer, therefore
                                       to communicate brand              understanding your market
                      RETAIL - TAINMENT.

                                       values. With retailtainment,      is vital in order to provide

                                                                                                                and Retail’
                                       the retail industry is shifting   the right content in-store.
                                       attention from features and       The aim should be to create
                                       benefits approach to a focus      a destination, which brings
                                       on immersive shopping             together retail, leisure and
                                       and customer experience.          entertainment to enhance the
                                       (Storefront, 2020) In the         environment, and keep people
                                       drop model the retail store       coming. (Aecom,2018) When
                                       plays an important role as        concerning the drop model
                                       a physical location to buy
                                       product and connect brand
                                                                         appealing to this audience
                                                                         could include creating exclusive
                                                                                                                                              (AECOM, 2018)
                                       communties, it can be seen        in-store content.
                                       as an event for consumers
                                       and an evironment to form an
                                       attitudinal attachment between
                                       the customer and the brand,
                                       with this experience. Therefore
                                       brands can form deeper
                                       connections with consumers
                                       by restructing their role from
                                       a vendor to an entertainer,
                                       educator and carer. (Scott,
                                       2020)
2828                                                                                                        FIGURE 23: Gucci’s World of Psychedelia at Selfridges Corner Shop (Brian, 2020)   29
FIGURE 24: Nike TechPack (Sannwald,2019)

new technology

                                     Blockchain technology has the              if the customer is unaware the
                                     potential to revolutionise the resale      product is fake and the knock off

                 BLOCKCHAIN TECHNOLOGY
                                     of limited edition drop products by        item falls apart or does not meet
                                     creating a greater sense of security,      their expectations, then they
                                     a pressure point reported by 31%           will blame the company - which
                                     of respondents. Blockchain based           could lead to negative word
                                     software applications can be used          of mouth and online reviews.
                                     to validate the product authenticity       (Williams, 2018) Blockchain can
                                     by creating a digital identity for         prevent this by creating a digital    with the brand it is submitted to
                                     the product. A blockchain is a data        identity for the product that         a decentralised digital storage
                                     structure that makes it possible           is traceable back to the brand        powered by blockchain, enabling
                                     to create a digital ledger of data         on its own blockchain ledger.         brands to then reward users
                                     and share it among a network of            Companies such as Hong Kong           in return for their shared data
                                     independent parties (Laurence,2017).       based company, DasCoin, provide       (Maxwell et al, 2018). Therefore
                                     The concept of linking a physical          the ability to register product on    blockchain can not only be used to
                                     object with a digital representation is    a unique ledger to a brand, using     gather data on a brands consumers
                                     known as a digital twin (Goldgrabe,        a legally recognised encrypted        but can be considered when
                                     2019). This technology has not yet         code that states when, where          creating ways of inspiring loyalty
                                     been fully explored in fashion, so joint   and who created a specific item       among consumers (Bishop, 2018)
                                     venture with tech companies with           which can be disclosed only to        using reward such as exclusive
                                     these expertise, is an option to be        authenticated partners (Walker et     access, events and promotions as
                                     considered.                                al, 2018). Creating a greater sense   incentivise behavioural loyalty.
                                                                                of security and trust between the
                                     As the re sale market continually          consumer, re-seller and brand.        However, it must be noted that
                                     expands, the threat of counterfeits                                              blockchain technology is yet to
                                     is now more prominent than ever.           Blockchain also provides the          reach a critical point of mass
                                     When paying high prices, customers         opportunity to improve the            adoption. Industries such as
                                     want to feel re- assured that              product aspect of the drop. For       finance and the public sector
                                     they are buying the real product.          example, the Tile, offered by         are still developing their use of
                                     Furthermore, brands also need to           Loomia uses built in smart tagging    blockchain. Therefore as fashion
                                     avoid the damaging effects of the          to gather and store data based        is typically a late adopter in new
                                     counterfeit market, as it can harm the     on how often a person wears an        technological trends, a brand who
                                     perceived exclusivity of the drop by       item of clothing or washes it and     is willing to invest in the research
                                     adding more supply of the product in       the environmental conditions          and development of this could be
                                     circulation, which can have damaging       during the wear (Walker et al,        the innovative thinking necessary
                                     effects on demand. As well as damage       2018). If consumers allow their       to differentiate themselves from
                                     the perception of the brand itself, as     wear-ability data to be shared        their competitors.
3030                                                                                                                                                                                31
the resale market
                                                                                                According to ThredUp’s 2019 Annual          process even more by being informative
                                                                                                report the secondhand market was            and transparent as well as potentially being
                                                                                                worth $24 billion in 2018 and is            able to financially benefit as they receive
                                                                                                predicted to grow to $51 billion            a percentage of a sale made if a customer
                                                                                                by 2023 (ThredUp, 2019). Brands             goes through the brand to the re sale site.
                                                                                                have the opportunity to be a part
                                                                                                of the growth within this market.           However, this presents a limitation as
                                                                                                For years, sportswear and luxury            this potentially could mean added cost to
                                                                                                companies have tended to dismiss            re-selling consumers, as they may need to
                                                                                                the aftermarket, believing is to dilute     pay a larger fee for listing their items on
                                                                                                their brand. (Morency,2019) However,        the re sale site, if there is another company
                                                                                                as the market continually grows, it         taking profiting from this sale. As a result,
                                                                                                presents an opportunity for brands          this could affect the price that the product
                                                                                                to gain more data on their consumers        being resold is listed at by the re seller, as
                                                                                                and strengthen brand perception             it may be inflated it even further in order
                                                                                                in the post- purchase aspect of the         to create a profit for all three parties. The
                                                                                                buying process, for re-sellers and re-      brand, the re-sale site and individual re-
                                                                                                sale buyers.                                seller.

                                                                                                One way that a brand can enhance            Alternatively, there is opportunity in
                                                                                                the post purchase experience for re-        making a more seamless and effortless re-
                                                                                                sale buyers, is by making it easier to      selling process for re-sellers. This can entail
                                                                                                navigate the resale of their products.      creating the option for, after successfully
                                                                                                For drop products, the likelihood that      purchasing a drop product from the band,
                                                                                                of a product being sold out before          for it to be sent directly to the resale
                                                                                                being able to purchase is quite high        company (e.g.StockX) for the customer,
                                                                                                for the average customer. 46% of            rather than to their home. This can speed
                                                                                                respondents identified losing product       up the process for it be approved for re-
                                                                                                to re seller as problem they encounter.     sale and then sent from the reseller site
                                                                                                But once being unsuccessful, this is        warehouse to the final resale customer.
                                                                                                opportune time for brands to connect        This more environmentally friendly than
                                                                                                their failed customer with the resale       the product having to be sent twice during
                                                                                                market. Using artificial intelligence in    the process. Cutting out the re-seller in the
                                                                                                web data extraction, programs like          delivery process, also allows them to save
                                                                                                Google Analytics, data from re sale         their own money on postage and handling,
                                                                                                sites, can efficiently be extracted and     which therefore could have a deflating
                                                                                                brands could provide onsite re-sale         effect on the price they resell the product
                                                                                                comparisons of the product from             for to the end customer.
                                                                                                specific trusted resale sites. Using this
                                                                                                data brands can provide customers           The ease of re-selling their products will
                                                                                                with an average re-sale price as well       benefit the brand also as it entices re-
                                                                                                as an easier transition into resell that    sellers to buy from their drops and reap
                                                                                                does not require them to do as much         the benefits of being a popular brand in
                                                                                                research themselves, instead this           the resell market. It also gives the brand
                                                                                                information is presented to them, by        insight into data of the percentage of
                                                                                                a trusted entity. Furthermore, doing        customers that buy to re-sell. However, it is
                                                                                                this also benefits these re-sale sites      important for the benefits to outweigh the
                                                                                                as it gives more visibility directly to     costs in this venture, research by brands
                                                                                                their audience, and increases the           to their specific market audience must be
                                                                                                likelihood of a purchase through            undertaken to ensure that the demand
                                                                                                their site. In addition to this, there      for this is there amongst their buyers,
                                                                                                are also benefits to the brand itself,      and that there is enough for this to be a
                                                                                                as it allows them to be part of the         constructive addition to the drop model.
     FIGURE 25: Nike Air Max Anniversary Shoes at Stock X (Kowalsky,2018)                       resale process more, simplifying the
32                                                                                                                                                                                            33
REACHING NICHE
            The use of the drop model         This can also be applied to
            also allows brands to develop     virtual events. Popular amongst
CONSUMERS
            marketing strategies that         the young male demographic,
            are aimed at specific niche       with video games such as
            consumer markets, allowing        Fortnite, digitisation provides
            brands to create increasingly     a new method of reaching
            meaningful and resonating         this large consumer audience.
            tactics to engage with that       Fortnite, for example, with
            consumer. This is important       350 million registered users, as
            because although the drop         of May 2020 (Statista, 2020)
            strategy is targeted to the       with almost two- thirds of
            millennial and gen z consumer,    players and between 18-24
            within these lies more            (Gough,2020) is an influential
            consumer cohorts with differing   platform. Creating games that
            needs and wants. Being able       include digital versions of                  4
            to identify the consumers that    brands products act as both a
            are engaging with the drops is    marketing tool for real clothing
            essential, as it permits brands   and as a new means of enjoying
            to research into having a         their brand. (Scott et al, 2018)
            deeper understanding on these     Adding this to the drop model,
            buyers, would persuade them       could mean allowing consumers
            to interact with the brand.       at a Fortnite event receive
                                              exclusive access to a new
            Once having access to this        drop product, which they can
            information, drops have the       see digitally on their virtual
            ability to reach consumers        character. Targeting new digital
            in less traditional ways. For     consumers this way has been
            example, being at places          proven to be effective, for
            where the target consumer         example in April 2020, rapper
            will be, such as events.          Travis Scott debuted a new
            Festivals, concerts and fashion   single through Fortnite as part
            shows are a prime example         of a series of concerts within
            of occasions when tribes of       the game. The virtual concert
            consumers may be in one           broke records, with 12.3 million
            location. Using wireless mobile   players participating worldwide.
            technology, such as Bluetooth,    (Buller,2020) Therefore, being
            or airdrop for Apple users,       able to tap into this market
            event goers in a specific area    using drops could be a great
            can instantaneously be given      opportunity for a brand to
            exclusive access to products or   see high levels of brand
            drops.                            engagement.                        FIGURE 26: Adidas Orignals at Complex-con (Shea,2018)
 34                                                                                                                                      35
CONCLUSION

     Research shows that the drop
     model is and will continue to be
     an effective business strategy that
     engages consumers, creates a sense
     of community, adds value through
     frictionless transactions and merges the
     physical and digital worlds in a way no
     other model can do. Due to this, it is a
     model that brands may want to consider,
     ensuring that it aligns with their brand
     identity and their consumers’ needs.
     Although, the drop model has a number
     of benefits for a brand, the structure
     of the strategy means that it should
     not be relied solely on, but rather work
     alongside the traditional model.

     As the fashion industry evolves and
     major consumer shifts take place, brands
     execution of the drop model must also
     evolve to suit these needs. Changes in
     retail, new technology, growth of the re-
     sale market are just a few fundamental
     changes that are now beginning to take
     shape in fashion and have yet to reach
     critical mass. Therefore, for brands
     looking to maintain a competitive edge
     in the market and keep their target
     audience engaged considering these
     advancements in the drop strategy
     will be beneficial. However, in order
     to introduce these new changes, it is
     important for the brand to assess the
     relevance of the tactic to the brands
     image, target consumer.
                                                 FIGURE 27: Supreme Store Drop (Ho, 2018)
36                                                                                          37
ACADEMIC JOURNAL

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