Mission: IMPossible - SPRING 2021 CAMPOREE - Scouting Event
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Mission: IMPossible SPRING 2021 CAMPOREE Mohawk District Camp Indian Trails 5801 N River Rd Janesville, WI 53545 April 23 – 25, 2021 Camper fees Scouts BSA Youth - $15 Scouts BSA Adults - $5 Includes camp fees and camp patch Registration: https://scoutingevent.com/620-MohawkCamporee2021 Contact Information Cody Butcher 608.852.4363 Camp-O-Ree Chair CodyJoeB24@hotmail.com Margaret Williams 608.235.0536 District Director Margaret.williams@scouting.org “A Camporee Program Operating Under the Darkness of Night”
Calling all secret agents! Meet at camp Indian Trails on April 23-25, 2021 for a series of challenging Day and Night Ops Missions. Your Night OPS mission, should you choose to accept it, begins at 19:00 hours (7:00 pm). Night OPS Missions include Laser Gauntlet, Enemy Encampment, Espionage Adventure, Secret Agent, Jaws of Death, Blind Escape, Stealth Hike, Agent Rescue, and Fish in a Barrel. Day Missions will Include Merit Badges, Open Programming Time for Troops, and Field Games. As always, should you or any of your force (patrol) be captured, the secretary (scoutmaster) will disavow any knowledge of your actions. There are events planned all weekend and a Saturday evening cracker barrel (jaws of death) you will not want to miss. Bring your Scouts and join us for a fun filled weekend. I hope to see all there. Cody Butcher Mohawk District Camp-O-Ree Committee This packet will self-destruct in two minutes “A Camporee Program Operating Under the Darkness of Night”
SUMMARY OF THE PROGRAM The “Mission IMPossible” Camporee program is different than anything we have done before. The main programming begins Saturday Evening at 6:45 pm at the campfire ring. During the camporee, CIT will be swarming with “secret agents” doing their best to accomplish several fun but challenging “Night OPS Missions.” Scout Patrols will be given secret orders that will direct them to their first night mission. Additional clues will be provided following each event. Patrols will be scored on proper rotation between the events. All Agents will report to Headquarters for the Jaws of Death Cracker Barrell by 11:30pm. A total of 6 missions will be completed under the cover of darkness. The missions will conclude at 11:15pm and all Agents should be in their campsites and quiet by 12:30 am - SPL’s must report back to the camp staff once their full headcount is complete WHY A NIGHT CAMPOREE? There are several awesome reasons to have a nighttime camporee! 1) It's a fun and exciting departure from the “standard” camporee and campout format. This is especially important to our “veteran” Scouts that have participated in other Camporees and would enjoy something new and different. 2) To Scouts who have busy weekend schedules of sports or other activities, it gives them the luxury of participating in those events and still complete a full experience at the Camporee. They do not have to choose between Scouting and other pursuits. 3) It avoids the rush of Friday night. Units can arrive either Friday night or Saturday morning. a. Units arriving on Friday night understand that the majority of the program will be offered Saturday afternoon. Units can provide their own program or participate in planned events before the start of the Camporee. b. Please be respectful of the IOLS/BALOO training being conducted Saturday during the day. 4) Under the cover of darkness, the environment takes on a mystery, which creates a more exciting mood. Even Scouts that are very familiar with CIT will find the camp different at night. “A Camporee Program Operating Under the Darkness of Night”
LOGISTICS REGISTRATION Registrations may be made online at https://scoutingevent.com/620-MohawkCamporee2021 Each Troop indicate to the camporee chair if they are arriving on Friday night or Saturday morning. If you need to arrive on Friday night later than 8:30pm, please notify the Staff in advance. CAMP RULES Follow the Guide to Safe Scouting and Scouting Spirit (Law and Oath). Field uniform (Class A) is worn at all group activities (while traveling to/from camp, Campfire, Sunday service). Wearing a field uniform is always appropriate. Units may designate Activity Uniform (Class B) during station rotations and at other times. MEALS All Troop are responsible for bringing their meals. There are NO district-provided meals. A Cracker Barrell event is being planned for Saturday night however may need to be modified to comply with COVID requirements. ADDITIONAL COVID-19 PRECAUTIONS All attendees will be required to complete a pre-event screening checklist, and units will be expected to complete daily wellness checks of all members at their campsite. Units should have a plan in place to increase and enhance the cleaning and sanitation of common touch areas at their campsite. Troops and will be assigned to a circle. This group of Scouts/Adults will participate in all programs without commingling with other circles. Remember that face coverings are one of the CDC recommended ways to protect yourself and flatten the curve; we know that face coverings can be uncomfortable at times, but your safety and the safety of all our Scouts is essential! Face coverings will be worn at all times indoors unless in the dining hall while eating Face coverings will be worn at all times in open-air outdoor circumstances when social distancing cannot be accomplished All program areas will be sanitized after every group rotation. Scouts will not share tents. Families may tent together. LEADERSHIP Two-deep leadership per BSA policy is required for any Scouting activity. The Buddy System is also strongly enforced at camp. SPL’s and Patrol Leaders should designate “buddy teams” at camp. Scout leaders should make sure their Scouts are drinking enough water to stay hydrated and should plan on sending adult buddy pairs with each Patrol, not as participants but as a safety check as these events are in the dark. “A Camporee Program Operating Under the Darkness of Night”
LEADERS’ MEETING Scoutmasters and Senior Patrol Leaders will meet in the Dining Hall after lunch on Saturday at 1:30pm. The Saturday night activities will be reviewed, and any questions will be answered. ARRIVAL Units may arrive at CIT Friday evening after 5:00 pm or Saturday between 11am and 2pm and begin setting up their campsites. Units will be welcomed at Clayton Rice Pavilion and directed to the parking lot. Bring a roster with contact names and the number Scouts/Adults that will be onsite. FIRST AID, MEDICAL FORMS, MEDICINE, AND YPT Units are responsible for handling their medical forms, medicine, and first aid. Any injuries beyond the capability of the unit should be referred to camp staff. All injuries should be reported to the camp staff. Current medical forms (Parts A&B) and Youth Protection Training (YPT) are required for all attendees. UTILITIES Potable water is available at campsites. Most campsites do NOT have electricity. Please contact us if you need electricity for CPAP or other medical reasons. Mobile phone coverage is limited. RESTROOMS All campsites have latrines, and the camp has flushable toilets and heated showers. TRASH Plan to pack your trash to the dumpsters at the camp entrance on Sunday morning. DEPARTURE Check out as a unit. The campsite must be inspected before departure—practice outdoor ethics skills. GEAR Suggested items: • BSA Health Medical Form for every participant • Tent with ground cloth • Bedroll or sleeping bag, ground pad • Pillow • Field (Scout shirt) and Activity (Scout t-shirt) uniforms • Clothing appropriate for the weather • Extra change of clothes • Closed-toed shoes (FYI, tennis shoes get wet) “A Camporee Program Operating Under the Darkness of Night”
• Jacket & raingear • Hat • Pajamas/nightwear • Toiletries (soap, towel, toothpaste, toothbrush, comb, deodorant) • Mess kit (bowl, spork, mug in a mesh bag) • Water bottle • Personal medications • Flashlight and extra batteries (or headlamp) – NIGHT MISSIONS • Optional: hand sanitizer, folding chairs, insect repellant, sunscreen What NOT to bring to camp: Alcohol, electronics/game equipment, firearms, guns and ammunition, sheath knives, fireworks, illegal drugs, pets, scooters, skates, skateboards, valuables. FEES FEES REGULAR Scouts BSA YOUTH $15 Scouts BSA ADULTS $5 Note: For planning purposes - please do your best to register the majority of your scouts early. You will be allowed to add additional scouts without penalty up to the day of the event. “A Camporee Program Operating Under the Darkness of Night”
MISSION IMPOSSIBLE CAMPOREE SCHEDULE FRIDAY APRIL 23: 6:00 pm – 8:30 pm Check‐in (Scoutmaster provides Health Forms and unit roster) 8:00 pm – 10:00 pm Outdoor movie night (weather permitting ‐ title TBD) 11:00 pm Quiet time & Lights Out SATURDAY APRIL 24: Note: Prior to 2:00pm Mohawk District IOLS/BALOO will be running Saturday. Please be respectful and do not interfere with their training. 8:00 am Reveille 8:30 am Morning Colors at Campsite (BSA Field Uniform) 8:45 am – 9:45 am Troops prepare their own breakfasts 10:00 am Troops provide their own programming 11:00 am – 2 pm Saturday arrival check‐in 11:30 pm – 1:00 pm Troops prepare their own lunches 1:30 pm – 4:45 pm Field Games 1:30 pm – 4:45 pm MB Time (MB offerings subject to change) Fingerprinting Movie Making Signs, Signals, Codes 2:30 pm Scoutmaster and Senior Patrol Leader meeting in the Dining Hall 5:00pm Evening Colors at Campsite (BSA Field Uniform) 5:15 pm – 6:30 pm Troop prepare dinner in campsite 6:45 pm All units meet at Campfire Ring for Mission Briefing 7:00 pm – 11:15pm Night Ops games 11:30 pm – 12:00 am All Troops check in at the Dining Hall – Cracker Barrel and Hot Chocolate 12:30 am Lights Out SUNDAY APRIL 25: 8:30 am – 10:00 am Breakfast 10:30 am Scout's Own Service at Campsite 10:45 am – 11:30 am Checkout HOW IT’S GOING TO WORK Your Patrol will receive rotations Saturday evening at the Campfire Ring. The Patrol will be issued an Event Card indicating the location of each event. All members of a Patrol must stay together at all times. “A Camporee Program Operating Under the Darkness of Night”
YOUR MISSION SHOULD YOU CHOOSE TO ACCEPT IT…. DAYTIME EVENTS (SATURDAY) 1. Open Sports and Field Games: loose basketballs, footballs, volleyballs for free time sports. 2. Troop may choose to perform their own programs until dinner time. 3. Open MB Programing. There is no charge for these merit badges and offerings are subject to change. a. Fingerprinting Merit Badge b. Movie Making c. Signs, Signals, Codes NIGHT OPS MISSIONS (SATURDAY) 1. MYSTERY SCOUTMASTER MISSION – Sorry, this is a complete mystery. No one knows what the mission is, not even the president! It will remain a mystery until moments before you begin, matters of National security you know. It is big! It is vitally important! Be prepared for anything! 2. LASER GAUNTLET: (COVID Modified) Patrols must advance upon the enemy sentry and neutralize him. The enemy Sentry (staff member) is blindfolded and stands ready with a flashlight (laser) ready for action. The Patrol must approach the sentry quietly, no running allowed. If the patrol members make a noise or are spotlighted by the “laser”, the Scout is “dead” and must sit down. If one of the Scouts can tag the Sentry, then the Patrol wins. If the Sentry spotlights all of the Patrol members, then the Patrol is out. This is a timed event. 3. ENEMY ENCAMPMENT: You must evaluate the strength of the enemy encampment and make a map of the location. You must not be seen or heard in your attempt. The more accurate information that you list, the higher score you can obtain. How many enemy soldiers are there? How many tents? Are there any vehicles? What is the license plate numbers of the vehicles? Do you split your Patrol into smaller teams to gather more information? If any member of your Patrol is spotted by an enemy guard, your entire Patrol loses. If your Patrol can capture an enemy guard (by silently approaching and tapping him/her on the shoulder) for interrogation, bonus points will be awarded. 4. STEALTH HIKE: The Patrol must traverse a route from Point X-Ray to Point Zebra without being seen or heard. Enemy agents are patrolling the pathway. You must use a compass and orienteering skills to complete the course. The Patrol must be very quiet and use no flashlights. You must be stealthy or else. This is a timed event. 5. FRIEND OR FOE? There is an enemy agent known as “The Jackal” and a friendly agent known as “The Condor”. The Patrol will meet both agents over the course of the event. You must decide which agent is “The Condor” and present their computer disk to him/her. You have no information about the appearance of “The Jackal” or “The Condor”. It is known that “The Jackal” is operating in the area and may try to impersonate “The Condor”. The Patrol must determine who is who by asking the agents questions and judging their character by the responses. You must get computer disk to “The Condor”. The only clue we can give you is that “The Condor” was a member of the Boy Scouts of America. He/She will know about proper BSA skills, “A Camporee Program Operating Under the Darkness of Night”
knowledge, and trivia. “The Jackal” was not a Scout so his/her answers may not be proper. If “The Jackal” fools you and receives the disk, your Patrol's mission is lost. 6. BLIND ESCAPE: An explosive device has temporarily blinded all the patrol members but the Patrol Leader. The Patrol Leader can see but is paralyzed and cannot move. The Patrol Leader must guide fellow Patrol members by voice through a dangerous series of obstacles to rescue them and escape to safety. Teamwork and cooperation are your only hope for survival. The Patrol Leader will be tested on how clearly, they can give instructions and how well they can coach the Patrol through the situation. The Patrol will be tested on how well they follow instructions. This is a timed event. 7. RESCUE THE PILOT: Patrol members must rescue a reconnaissance pilot who has been shot down behind enemy lines. The pilot must be safely brought to home base. The pilot is hiding but does have a radio that you can use to communicate with them. Your Patrol must rescue the pilot. The pilot will guide you to their location via the radio but you must stay as quiet as possible. Enemy forces have radio interception devices and are homing in on the pilots location. The pilot was been injured while ejecting from the plane. You must determine the extent of the injuries, administer the proper first aid techniques, build a stretcher with materials found near-by, and evacuate the pilot to safety. Be warned! Enemy soldiers are searching as well, do not get caught or you lose! This is a timed event 8. JAWS OF DEATH – You will exercise your jaws on a buffet of cheese, crackers, cookies, veggies, cold cut sandwiches, soup, lemonade, and hot beverages. This is a light snack served COVID style scheduled at the end of the night for everyone to enjoy. It serves a few purposes. First it refuels young bodies. It serves as a check point for the staff. Is everyone accounted for? Are there any injuries? . EVENT SCORING Each Patrol will be timed or scored for each activity participated in. Based on the individual event's scoring rules: 10 POINTS: Top scoring Patrol 6 POINTS: Third scoring Patrol 8 POINTS: Second scoring Patrol 4 POINTS: all other Patrols In case of a tie for First, Second, or Third places; the recorded times will be the tie-breaker. The top three scoring Patrols will receive a trophy. Bonus point opportunities will be available throughout the event. You'll learn more at the Camporee! “A Camporee Program Operating Under the Darkness of Night”
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