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Introduction to the working group activity European Framework for the Digital Giving Competence of Educators tool items input on the DigCompEdu - SELFIE for Teachers Anastasia Economou Joint Research Centre European Commission DigCompEdu Community Short Webinars Online, 19 April 2021
DigCompEdu Community Short Webinars Webinar 1 SELFIE for Teachers (S4T): The new DigCompEdu self-reflection tool 1. Brief presentation 2. Questions and answers 3. Questions for discussion forum (Slido) 4. DigCompEdu community discussion forum https://ec.europa.eu/jrc/communities/en/community/digcompedu-community
SELFIE for Teachers (S4T): The new DigCompEdu self-reflection tool • The context • The design • The development • The content • The platform • The ecosystem https://ec.europa.eu/jrc/communities/en/community/digcompedu-community
DigCompEdu CheckIn 90000 52537 80000 70000 43563 60000 50000 40000 24248 32051 30000 20101 27981 20000 10000 5348 9156 0 1 2 3 4 5 13/6/2020 11/9/2020 23/9/2020 27/1/2021 18/4/2021 Higher Education School Education
Digital Education Action Plan (2021-2027) Action 5.3 • Launch an online self-assessment tool for teachers, SELFIE for Teachers, based on the European Framework for Digital Competence of Educators to help identify strengths and gaps in their digital, technical and teaching skills. Action 8: • Update the European Digital Competences Framework for Citizens and Educators to include artificial intelligence and data-related competences.
Self-reflection to support teachers’ professional learning • Teachers as learning designers • Collaborative learning • Reflective learning SELFIE for Teachers is not designed to assess or rank teachers’ performance but to empower them to reflect on how they use technology. Based on their self-reflection results, teachers can design their learning pathways towards the development of their digital competence.
DigCompEdu EN 3 Teaching and Learning 1 2 5 6 Professional Digital Empowering Facilitating Engagement Resources Learners Learners’ Digital Competence 4 Assessment https://ec.europa.eu/jrc/en/digcompedu DigCompEdu
DigCompEdu
DigCompEdu Progression Model 6 Proficiency levels
SELFIE for Teachers Content Platform - Items - Self-reflection - Help text - Dashboard - Feedback report - Supporting material The current version of the tool targets school education teachers (primary and secondary education)
The development
• Desktop research • In house development • Experts consultation • Pilot
The content (items and feedback report)
• DigCompEdu framework • 6 areas of competence • 6 level progression model • A1 – Newcomer ● A2 – Explorer ● B1 – Integrator ● B2 – Expert ● C1 – Leader ● C2 - Pioneer • Reflection while at the same time new learning (new terms and concepts e.g. learning design) • Individual self-reflection results unless a teacher decides to share • New items (split complex ones, add new ones) -> 32 items
S4T self-reflection items (pilot version) DIGITAL 1 PROFESSIONAL 2 2 ENGAGEMENT RESOURCES Searching and 4 ASSESSMENT Organisational 2.1 1.1 selecting communication Assessment 4.1 Managing online 2.2 Creating strategies 1.2 learning environments FACILITATING Analysing 6 LEARNERS' DIGITAL 2.3 Modifying 4.2 evidence COMPETENCE Professional 1.3 collaboration Managing and Feedback and 2.4 4.3 planning Information protecting 6.1 and data literacy 1.4 Digital technologies and school level infrastructure 2.5 Sharing 6.2 Communication and collaboration 5 EMPOWERING Reflective TEACHING LEARNERS Content 1.5 3 6.3 practice AND LEARNING creation Accessibility 5.1 and inclusion Safety and 1.6 Digital life 3.1 Teaching 6.4 wellbeing Differentiation 3.2 Guidance 5.2 and personalisation 6.5 Responsible use 1.7 Professional learning through digital technologies Collaborative Actively engaging 3.3 learning 5.3 learners 6.6 Problem solving Professional learning 1.8 about digital technologies 3.4 Self-regulated Distance and 5.4 learning blended learning 1.9 Computational 3.5 Emerging thinking technologies
Creating Modifying Managing and protecting Sharing Emerging Professional learning technologies through digital technologies Professional learning about digital technologies Managing online learning environments Digital technologies and school level infrastructure Digital life Computational thinking Distance and blended learning Safety and wellbeing
Action verbs to reflect the proficiency level across one item (horizontally) and across all items (vertically) A1 A2 B1 B2 C1 C2 Item 1 I am aware I have tried I use I analyse/ reflect/ I support (others) I initiate/contribute redesign /involve students (school /community) Item 2 I am aware I have tried I use I analyse/ reflect/ I support (others) I initiate/contribute redesign /involve students (school /community) Item 3 I am aware I have tried I use I analyse/ reflect/ I support (others) I initiate/contribute redesign /involve students (school /community) Item 4 I am aware I have tried I use I analyse/ reflect/ I support (others) I initiate/contribute redesign /involve students (school /community) • Bloom’s taxonomy Item 5 I am aware I have tried • From individual to collective I use I analyse/ reflect/ I support (others) I initiate/contribute redesign /involve students (school /community) • From specific to strategic Item n I am aware I have tried I use I analyse/ reflect/ I support (others) I initiate/contribute redesign /involve students (school /community)
Example (1.6, B2): Action verbs reflecting Help text the proficiency level the record or trail left by any activity an individual does online (e.g. search history, text messages, photos videos) I analyse and assess my digital footprint for redefining my digital behaviour and curate my school and my own reputation Core text of the (e.g. tracing my digital footprint, managing my privacy settings, statement blocking suspicious content and people). Examples
Area 3.1. Teaching and Learning – Teaching Competence Designing, developing and implementing learning with the use of digital technologies to enhance learning outcomes. Action verbs Examples A1: I am aware that digital technologies can support and enhance teaching and learning (e.g. software programs and suites, mobile apps and tools, on-line and cloud-based resources). A2: I have tried using digital technologies to support and/or enhance my teaching practice (e.g. software programs and suites, mobile apps and tools, online and cloud-based resources, interactive whiteboards). B1: I use various digital technologies that can support innovative pedagogical approaches, enhancing my students' active involvement in their learning (e.g. inquiry based learning, project based learning, game based learning, peer and self-assessment, student coaches). Helptext The development of learning experiences and environments to promote the acquisition of specific learning aims for a target group (both the process and the outcome) B2: I select and employ digital technologies in my learning designs affordances, so as to meet teaching and learning aims (e.g. simulations, digital games, online interactive tools, collaborative environments). C1: Together with my students, I reflect on and redesign the use of digital technologies to enhance teaching practices and innovative learning approaches (e.g. students as coaches, use of emerging technologies, modelling and advice, lesson-study). C2: I initiate and promote the design and sharing of innovative teaching and learning practices with digital technologies in my school and its wider community (e.g. online workshops, learning design with the use of digital technologies, micro- teaching and co-teaching, reflective discussions on the effectiveness of the use of digital technologies).
• Feedback report • Immediate feedback per Area and a comprehensive one at the end of • Feedback report of all areas results with suggestions to level up
The platform
• Individual account • Save, revisit at any point convenient, complete in as many sessions needed • Flexibility to respond to areas and statements in any order • History of self-reflections, access to feedback reports and certificates • Personal competence over time and within a group
• Independent self-reflections or within a group • Individual learning paths • Aggregated data (if agreed) • Group training needs, programmes, material, resources • The platform to support collaborative reflective learning • A teacher/trainer to initiate a self-reflection for a group of teachers
• Supporting material (glossary, user guide, resources, open badge)
The ecosystem
Teachers reflect on Teachers go through their professional the self-reflection growth and practice An individual Teachers apply their new feedback report is competences in their generated, informing profesional practice) the teachers on their digital competence Based on their results, Teachers implement their teachers can design their learning plans (e.g. attend own professional training programmes, learning paths participate in learning activities use learning material)
Current position Future position Change process S4T ecosystem New resources, aggregating existing for resources, shared stories, ePortfolio, Communities of practice, material on new items of S4T
Q&A
Thank you anastasia.economou@ec.europa.eu Unless otherwise noted the reuse of this presentation is authorised under the CC BY 4.0 license. For any use or reproduction of elements that are not owned by the EU, permission may need to be sought directly from the respective right holders.
Discussion -> Slido https://app.sli.do/event/xzu3e37p #S4T2021
SLIDO #S4T2021 1. How can S4T support educators’ professional learning? What kind of opportunities and challenges do you anticipate in your own context? 2. Some new items were added in S4T (e.g. Distance and blended learning, Emerging technologies, Computational thinking). What kind of skills do you see under these new items? 3. What would you like to see in the S4T ecosystem? What should it consist of?
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