The Process & Partnerships Behind the Hill District's STEAM Studio

 
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The Process & Partnerships Behind the Hill District's STEAM Studio
The Process & Partnerships Behind
  the Hill District’s STEAM Studio
The Process & Partnerships Behind the Hill District's STEAM Studio
I N T R O D U C T I O N

        STEAM as a Catalyst for
          Community Change

          Educators have long known the potential that science,
          technology, engineering, arts, and math hold for students.
          Better known as “STEAM,” these disciplines help students
          develop 21st-century skills, hone an adaptable mindset, and
          access in-demand job opportunities. In short, STEAM has
          tremendous power to unlock human potential.

          But what potential might it hold for systems beyond the
          self? If scaled, how might STEAM catalyze change in entire
          neighborhoods, communities, and economies?

          In the Hill District neighborhood of Pittsburgh, PA, community
          organizers and developers have been pursuing this very
          question, driven by their community’s unique and powerful
          potential to capitalize on STEAM-driven change. Research
          shows southwestern Pennsylvania’s economy will continue
          to be defined by innovation in life sciences and technology
          for years to come, and not only is the Hill District within
          striking distance of Pittsburgh’s world-class university and
          corporate districts—crucial players in driving a regional
          STEAM economy—it is an epicenter for the arts and cultural
          work that grounds technological development. Taken
          together, these elements prime the Hill District for a STEAM-
          based renaissance.

          To explore this potential, the Hill District’s STEAM Task Force
          launched a community development planning process in
          2016. Spearheaded by the Hill Community Development
          Corporation (Hill CDC), their work culminated in “New
          Granada STEAM,” a big-picture community innovation plan,
          which proposed the creation of a physical STEAM Studio
          housed within the to-be-redeveloped New Granada Theater.
          They envisioned the studio as a place for intergenerational
          learning and mentorship, business incubation, and
          boundless creative expression. The STEAM Studio could offer
          a suite of programs to help community members connect
          with all that STEAM has to offer—educational exploration,
          workforce readiness, artistic expression, and more. Plus, the
          studio would act as an anchor to other newly redeveloped
          spaces, like a theater, restaurant, and apartments.

          But the STEAM Studio idea embodied much more than a
          physical space. It represented a mindset, a holistic
          approach to the Hill District’s rich past, dynamic present, and
          promising future.

          It was clear: The STEAM Studio could pave an exciting path
          forward for the Hill District. But the question remained: How?

          This year, the community came together to form an answer.

          Two existing leaders in community engagement and
          development, the University of Pittsburgh’s Hill District
          Community Engagement Center (Pitt CEC in the Hill) and the
          Hill CDC, embarked on an ambitious planning process to
          actualize the STEAM Studio dream. But they knew they
          couldn’t complete this work alone.

          They engaged a planning team, including the University of
          Pittsburgh’s Center for Creativity, Partner4Work, and Remake
          Learning, which represented strengths in creative
          integration, workforce development, and re-imagining
          education. The team led four STEAM Studio planning sessions
          over the spring and summer of 2020, bringing together 24
          programs from the University of Pittsburgh with 20
          neighborhood organizations and community members to
          develop a shared vision for the future of the STEAM Studio.
          Together, they discussed the potentials and challenges
          facing the studio, learned about the future of employment
          and economic development in the region, brainstormed
          dynamic, collaborative programming, and hosted a special
          grant opportunity to fund potential programs, while never
          losing sight of their ultimate goal: to foster partnerships that
          harness the educational, economic, and cultural power of
          STEAM for residents of the Hill District.

          This publication summarizes the STEAM Studio planning
          process, including the history that made the effort possible
          and the programming and support that will guide its future.
          We invite you to explore the past, present, and future of
          collaboration and innovation in Pittsburgh’s Hill District and
          use this as inspiration for your own STEAM dreams.

                              The dream of the STEAM Studio incorporates

Uplifting                     many elements: history, community, economy,
                              workforce, education, and more. But the STEAM

the Existing                  Studio is defined as much by what it is as what it

Ecosystem
                              isn’t. The studio isn’t a place for duplication or
                              exclusion.

                              The STEAM Studio’s vision won’t be realized solely
                              through its new programming or physical
                              space. The studio and the Pitt CEC in the Hill will
                              partner with, accelerate, and support the Hill
                              District ’s existing STEAM ecosystem. They will
                              continue to welcome new collaborations that
                              uplift the amazing work of the local community.

                                                                 At a Glance

          The STEAM Studio is an initiative of the Pitt CEC in       The STEAM Studio is both a physical space
          the Hill, developed in partnership with the Hill           and a collection of collaborative
          CDC, and planned with support from Remake                  programming hosted by Pitt CEC in the Hill.
          Learning, the University of Pittsburgh’s Center for        Programs span topics in science,
          Creativity, and Partner4Work.                              technology, engineering, environment,
                                                                     entrepreneurship, arts, agriculture,
                                                                     architecture, media, and math, with an
                                                                     emphasis on digital skills connected to the
                                                                     future of work in southwestern
          The physical STEAM Studio space will be housed             Pennsylvania.
          in the re-developed New Granada Theater, as
          part of Pitt’s CEC in the Hill. STEAM Studio
          programs will launch before the opening of the
          physical space and will be hosted virtually and
          in locations throughout the Hill District.                 Select STEAM Studio programs launched in
                                                                     the fall of 2020, and the remainder will
                                                                     launch in 2021. The physical STEAM Studio
                                                                     space in the New Granada Theater will open
                                                                     in 2022.

          The STEAM Studio will offer residents of the greater Hill District
          more access to the personal, collective, and economic
          opportunities created by STEAM education and industry.
The Process & Partnerships Behind the Hill District's STEAM Studio
A   B R I E F   H I S T O R Y

                              Timeline
 The STEAM Studio dream is built on decades of Hill District history, innovation, and culture.

 1928                                           The New Granada Theater, designed by one of America’s early
                                                African American architects, Louis A. S. Bellinger, completes
                                                construction in the Hill District. It serves as a Pythian Temple
                                                and quickly rises to prominence as an important site in local
                                                jazz culture.

 1934                                           Louis Armstrong leads a benefit at the New Granada
                                                Theater after floods devastate Pittsburgh.

 1970s                                          The New Granada Theater closes permanently.

1990s                                           The Hill CDC purchases the New Granada Theater.

  2016
                                                The Hill CDC and the community-based STEAM Task Force lead the
                                                New Granada STEAM planning process. Together, the Hill CDC and
                                                community members draft a plan that features the first vision of a
                                                STEAM Studio. Their plan combines community development efforts
                                                with workforce development and STEAM innovation, with the historic
                                                New Granada Theater at the center.

                                                The University of Pittsburgh launches its Community Engagement
                                                Centers initiative in Homewood and the Hill District, two
                                                neighborhoods that invited the university to have a deeper, more
                                                equitable, and sustained relationship with their communities.

2017
                                                Pitt CEC in the Hill forms its advisory council.
                                                The Hill CDC joins the council.

                                                The University of Pittsburgh and the Hill CDC
                                                begin discussing housing the Pitt CEC in the
                                                Hill within the New Granada Theater. They
                                                also discuss the presence of a STEAM
                                                Studio, as outlined by the New Granada
                                                STEAM process.

2018
                                                                                  The University of Pittsburgh opens its
                                                                                  first community engagement center in
                                                                                  Homewood, followed shortly by the Hill
                                                                                  District center.
                                                The centers represent the university’s 15+ year commitment of
                                                funding, infrastructure, programming, and staff to each community.

                                                Pitt CEC in the Hill embraces STEAM programming as a focus and a key
                                                strategy for supporting and engaging younger community members.

2019                                            Pitt CEC in the Hill and the Hill CDC further solidify the STEAM Studio
                                                concept. Building on the New Granada STEAM process, they envision
                                                the studio as a key component in the Hill CDC’s larger New Granada
                                                Square development. This development dedicates 20,000 square feet
                                                to the Pitt CEC in the Hill and the STEAM Studio, along with dedicated
                                                spaces for Pitt’s Center for African American Poetry and Poetics, Pitt’s
                                                Jazz Studies program, small business development support, and
                                                educational engagements.

                                                The University of Pittsburgh's Center for Creativity, Partner4Work, and
                                                Remake Learning join the STEAM Studio planning team. They begin
                                                designing a community-based process that will inform the vision and
                                                programming of the future STEAM Studio.

                                                University of Pittsburgh’s Year of Creativity (2019-2020), a partner of
                                                the Center for Creativity, provides financial support to the STEAM
                                                Studio planning process and its launching of a slate of programming.
                                                Every academic year, this Provost initiative celebrates and grows one
                                                of the University’s goal and value areas, and this year, identifies the
                                                STEAM Studio as part of its Year of Engagement.

                                                PNC provides additional financial support to the planning process and
                                                programming development.

2020                                            The STEAM Studio planning
                                                team facilitates four planning
                                                sessions with community
                                                organizations and university
                                                members. During the sessions,
                                                attendees brainstorm
                                                collaborative programming
                                                ideas and have an opportunity
                                                to apply for supportive seed
                                                grants. At the conclusion of the
                                                sessions, Pitt CEC in the Hill
                                                awards $30,000 in seed grants
                                                to nine community
                                                organizations and community-
                                                university teams, funding the
                                                first phase of STEAM Studio
                                                programming.
                                                Pitt CEC in the Hill, in partnership with the Hill CDC, is selected to be a
                                                Digital Inclusion Center site by Neighborhood Allies, due in large part
                                                to New Granada STEAM and the STEAM Studio. The distinction provides
                                                Pitt CEC in the Hill and the Hill CDC with funding to build out a Digital
                                                Inclusion Center, supporting STEAM programming both within and
                                                beyond the STEAM Studio.

                                                Initial seed grant funded programs launch under the banner of the
                                                STEAM Studio, hosted virtually and at sites across the Hill District.

 2021                                           The remainder of seed grant funded STEAM Studio programs
                                                will launch, along with Digital Inclusion Center programming.

2022                                            Pitt CEC in the Hill will complete its build
                                                and the STEAM Studio and Digital
                                                Inclusion Center will begin physical
                                                operations in the remodeled New
                                                Granada Theater.
The Process & Partnerships Behind the Hill District's STEAM Studio
T H E     P L A N N I N G    P R O C E S S

                               The Intersection of
                              STEAM & Opportunity

                                   The STEAM Studio planning process consisted of four
                                   sessions held over the spring and summer of 2020.

                                   Sessions brought together—first in-person, then virtually—
                                   various programs from the University of Pittsburgh,
                                   neighborhood organizations, and community members to
                                   develop a shared vision for the future of the STEAM Studio.
                                   Participants brainstormed ideas, learned from current
                                   STEAM leaders in the Hill District, examined emerging
                                   workforce and economic trends, and took part in a seed
                                   grant opportunity to fund potential programs.

                                   Taken together, these sessions helped build a framework for
                                   the future of the STEAM Studio through collaborations that
                                   no one organization, department, or person could have
                                   created alone.

Session
Participants
                                                                       COM M U N I T Y R E P R E S E N T A T I V E S & S T A K E H OL D E R S
                                                                       Regina Br own, Ujamaa Collective
                                                                       La Keisha Byrd , Communion Place
                                                                       Takara Cant y, ACH Clearpathways
                                                                       Ashley Comans, Hill District Youth Partnership (HYPE)
                                                                       Diamond Davis, Housing Opportunities Unlimited
                                                                       Alicia Georg e, Schenley Heights 4 Youth
                                                                       Sea n Gibson, Josh Gibson Foundation
                                                                       Carol Hardeman, Hill District Consensus Group
                                                                       Erika Hedin, Carnegie Library of Pittsburgh - Hill District
                                                                       Eric Howze, No Hero Left Behind
                                                                       Shinora Johnson, The Center That CARES
                                                                       Daniel Lavelle, City of Pittsburgh Councilman, District 6
   U N I V ER S I TY R EP R ES EN TA TI V ES
                                                                       Nadine Masagara -Taylor , The Corner
   St eve Abramowitch, Swanson School of Engineering, CampBioE
                                                                       Marimba Milliones, Hill Community Development Corporation
   Alaine Allen, Swanson School of Engineering
                                                                       Kristen Morgan, Carnegie Library of Pittsburgh-Hill District
   Mike Arenth, University Center for Teaching and Learning
                                                                       Delvina Morrow, Pittsburgh Penguins
   Caleb Ashcraft , Manufacturing Assistance Center Makerspace
                                                                       Charles Mosley, Hill District Consensus Group, Crawford Square
   Kit Ayars, Center for Creativity
                                                                           Homeowners Association
   Michael Blackhurst , Center for Social and Urban Research
                                                                       Darelle Porter , Ozanam, Inc.
   David Boone, CoSBBI, UPCI Academy, & School of Medicine
                                                                       T err y Smith, M-PowerHous e
   Claudia Byers, School of Nursing
                                                                       Karla Stallworth, School 2 Career
   Robert Clift , Film Studies
                                                                       Lee Walls, Hill District Ministers Alliance, Amani Development
   Yolanda Covington, Africana Studies
                                                                       Felicity Williams, Hill Community Development Corporation
   Marilyn Dice, Pitt Nursing Health & Community Systems
                                                                       Lakeisha Wolf , Ujamaa Collective
   Rosta Farzan, School of Computing and Information
                                                                       Byron Wright , Housing Authority City of Pittsburgh
   Samantha Ford , Office of Sustainability
                                                                       Cindy Young -Smith, Schenley Heights 4 Youth
   Nicole Gantt -Mitchell, Jazz Studies
   Kristy Giandomenico, PittServes
   Michael Giazonn, College in High School
   Amanda Godley, School of Education, Center for Urban Education,
      & the Learning Research and Development Center
   Rebecca Gonda , Department of Biological Sciences
   Stephanie Gonzalez , School of Medicine
   Aaron Graham, Manager, Open Lab, University of Pittsburgh
   Claire Guth, Manufacturing Assistance Center
   Will Hinton, Center for Teaching and Learning
   Shenay Jeffrey, PittServes
   Arthur Kosowsky, Department of Physics and Astronomy
   Jeff Lawson, School of Computing and Information
   Wes Lipschultz , School of Computing and Information
   Dawn Lundy Martin, Center for African American Poetry & Poetics
   Irene Monteverdi, Jazz Studies
   Catherine Rebitch, School of Pharmacy
   Lauren Russell, Center for African American Poetry and Poetics
   Erik Schukers, Center for Creativity
   Khirsten Scot t , Black Rhetoric and Public Writing
   Sera Thorton, Center for Teaching and Learning
   Melanie Vignovich, Corporate & Foundation Relations
   LaMonica Wiggins, Entrepreneurship Librarian
The Process & Partnerships Behind the Hill District's STEAM Studio
Planning Session 1
       FEBRUARY 26, 2020
         SETTING THE STAGE

The first STEAM Studio planning session brought the
planning team together with organizations,
community members, and university stakeholders
for the first time. The snowy afternoon at the Hill
District’s Blakey Center set the stage for a creative
planning process. Throughout the afternoon, the
planning team challenged participants to dream
big.

Planning partners provided background on their
roles and areas of expertise. They reviewed the
foundational work of the STEAM Task Force,
concentrating on the role the STEAM Studio could
play in bridging employee-employer gaps in the
community. They also led participants through
several relationship-building, creativity, and
brainstorming activities, demonstrating the STEAM
Studio’s commitment to co-creation and
collaboration.
The Process & Partnerships Behind the Hill District's STEAM Studio
Planning Session 2
        JUNE 4, 2020
            LE T' S TA LK A B O U T
            S TE A M IN THE HILL

The second planning session embraced a sense
of strength through community. Meeting for the
first time since the onset of the COVID-19
pandemic, the planning team and participants
convened virtually. They began the session with a
moment of reflection, sharing how they were
struggling yet coping during uncertain times.

The session then turned to the Hill District’s existing
STEAM ecosystem. Several STEAM leaders from the
community presented their histories,
programming, and engagement strategies,
helping session participants to spark conversation
around authentic, mutually-beneficial
partnerships between community organizations
and university members.

Presenting organizations included ACH
ClearPathways, Center that CARES, Pittsburgh
Housing Authority, M-PowerHouse, Ozanam,
Schenley Heights for Youth, School 2 Career, The
Corner, and the Ujamaa Collective.
The Process & Partnerships Behind the Hill District's STEAM Studio
Planning Session 3
        JULY 7, 2020
           W O R K FO R CE TR E NDS
           & SEED GRANTS

Session three offered key
insights from planning partner
Partner4Work, focusing on how
organizations and communities
may need to reposition in a
post-COVID economy and adapt
to changes in employment and
demand.

The planning team also
announced an addition to the
STEAM Studio seed grant
opportunity; grants would now
offer support for organizations
navigating unforeseen changes
in the wake of the pandemic.
The planning team walked
participants through the grant
application process and fielded
questions from potential
applicants.
The Process & Partnerships Behind the Hill District's STEAM Studio
Planning Session 4
   SEPTEMBER 25, 2020
         A LO O K TO THE FU TU R E

With the seed grant application process complete,
the final planning session opened with an
announcement of the seed grant winners.
Following this announcement, participants divided
into breakout groups to imagine a more detailed
calendar of activities for the STEAM Studio, building
on previous brainstorming sessions and their new
knowledge of funded programs. In addition,
participants each shared in one word what they
felt excited to do in the new STEAM Studio, leaving
everyone with a sense of hope and excitement for
their shared future ahead.
The Process & Partnerships Behind the Hill District's STEAM Studio
Response to the
Pandemics
Between the first and second STEAM Studio planning sessions,
the world experienced seismic shifts in education, work, and
life, brought on by both the COVID-19 pandemic and the Black
Lives Matter movement. While the planning team worked to
move sessions online, they also took time to reassess
priorities in light of new realities. For one, they realized the
even greater role digital skills and literacy must play within the
STEAM Studio framework, and they worked to more deeply
integrate these aspects into their planning. In addition, they
shifted seed grantmaking strategies in response to feedback
from community organizations, many of which were facing
new financial vulnerabilities. They added a capacity building
component to the seed grants and emphasized greater
support for existing community assets across every aspect of
the process.

Emphasis on
Digital Inclusion
Though the STEAM Studio planning process emphasized digital skills          The Pitt CEC in the Hill and the Hill CDC partnered with
from the start, digital inclusion emerged as a much larger focus            Neighborhood Allies to help make digital inclusion a core
throughout the process. Initially, the planning partners included digital   expression of the STEAM Studio. In the summer of 2020,
skills under the larger umbrella of STEAM; they not only relate to the      Neighborhood Allies selected the partners as a Digital Inclusion
STEAM jobs abundant in the region, but are now necessary for most           Center site. The distinction provides funding to build out a Digital
living-wage and middle-skill jobs. What’s more, digital skill               Inclusion Center, supporting STEAM programming both within and
development, technology, and related jobs are typically far less            beyond the STEAM Studio, and will ensure the physical space will be
accessible to communities of color, like those served by the Pitt CECs.     designed with a digital-STEAM focus.

The onset of COVID-19 highlighted many of these long-standing
disparities, thanks to rapid shifts to online learning, remote work, and
human service interruptions. The planning partners knew that digital
skill development and digital literacy must become a primary focus of
the STEAM Studio. The digital divide was quickly growing into a digital
chasm, but they were primed to combat its progression.
The Process & Partnerships Behind the Hill District's STEAM Studio
S E E D            G R A N T S      &      F U N D E D             P R O G R A M S

Case Studies in Collaboration

                        Resources, including financial resources, play a big role in
                        transforming any dream into a concrete reality. For this
                        reason, the STEAM Studio planning partners built a seed
                        grant opportunity into the fabric of their process. The grants
                        provided funding for community organizations and
                        university members to develop and launch STEAM Studio
                        programming.

                        At the same time, these grants operationalized two
                        concepts core to the STEAM Studio planning process:
                        representation and collaboration.

                        Seed grants represented an important investment in the Hill
                        District’s existing STEAM ecosystem—and provided relief
                        from unforeseen consequences of COVID-19—but also
                        prioritized new partnerships between community-based
                        organizations and university departments and initiatives.

                        Planning process participants could apply for two types of
                        seed grants:

                          • Community Organization STEAM Seed Grants:
                             Designed to offset organizational needs in the aftermath
                             of COVID-19 and contribute to organizational
                             sustainability and capacity.

                          • STEAM Team Project Seed Grants: Designed to
                             accelerate programs co-created through community-
                             university collaboration, which integrate a multi-
                             disciplinary approach to STEAM learning, exposure, or
                             upskilling and

                       Seed grant applications were open to any community-based organization involved
                       in the STEAM Studio planning process or any team with at least one collaborator
                       from the university and one collaborator from a community-based organization.
                       Applicants needed to incorporate at least one STEAM discipline, though preference
                       was given to those with multi-disciplinary integration.

                       At t he end of t he STEAM Studio planning process, Pit t CEC in t he Hill awarded
                       $30,000 in seed grant funding t o t he following programs, project s, and courses.

Developed By: ACH Clear                        Developed By: M-PowerHouse                   Developed By: Painting with
Pathways, University of                                                                     Purpose, University of Pittsburgh’s
Pittsburgh’s Center for Creativity                                                          Department of Studio Arts
                                               Targeted STEAM Fields:
                                               Engineering, Technology
Targeted STEAM Fields: Arts, Math,                                                          Targeted STEAM Fields: Art,
Media                                                                                       Environment
                                               A drone technology education
                                               program for youth, facilitated
A for-youth, by-youth program
                                               through a Zoom-bas ed                        A creative, educational workshop
focusing on literacies , multimedia,
                                               curriculum. Through eight                    offering community members and
and spoken word. By connecting
                                               sessions , this program will cover           university s takeholders the artistic
the mathematics of rhythm to
                                               introductory drone topics                    chance to "leave their mark."
language, this program will help
                                               necessary to enter into a career             Participants will work with
students develop writing and
                                               in unmanned aviation and offer               cardstock, colored pencils , acrylic,
critical thinking s kills , build an
                                               lessons on basic commercial                  and Mod Podge to build a canvas
understanding of the cultural and
                                               drone technology, airspace, and              of 100 cut-out hands displaying
social justice issues underlying
                                               weather. The program will also               the words “Stronger
the spoken word tradition and
                                               include a safety and ethics                  Community...Stronger University.”
form, and gain experience
                                               session, covering all applicable             Workshop attendees will also
presenting, performing, and
                                               safety principles and ethical and            complete a survey about their
communicating/receiving
                                               moral considerations of the                  detailed STEAM interests and how
constructive feedback. Youth will
                                               drone industry.                              the Pitt CEC in the Hill could
meet regularly in a writing-
                                                                                            potentially support their interests .
workshop learning environment,
                                                                                            Once complete, the finished
where they will be able to read,
                                                                                            artwork will be donated to the Pitt
perform, and publish works of
                                                                                            CEC in the Hill and placed on
spoken word while also using
                                                                                            display in a public space or office.
related digital media
applications .

Developed By: School 2 Career,                 Developed By: Future Makers,
                                                                                            Developed By: The Hill
M-PowerHouse, University of                    University of Pittsburgh Library
                                                                                            Community Development
Pittsburgh School of Pharmacy,                 System
                                                                                            Corporation
Pharmacy & Therapeutics
Department                                     Targeted STEAM Fields:
                                                                                            Targeted STEAM Fields:
                                               Entrepreneurship, Mathematics
                                                                                            Technology, Entrepreneurship
Targeted STEAM Fields: Science,
Technology                                     A virtual, seven-week business               An introductory bootcamp course
                                               program for youth, which will                focusing on the technology and
An interactive showcase for                    introduce students to the s kills            skills needed within the retail,
students in grades 9-12, which will            needed to build a social- or                 food, construction, and
be hos ted over s ix weeks and                 technological-based venture.                 artist/creative indus tries in a post
feature either a combination of                Through weekly remote meetups ,              COVID-19 society. Topics covered
in-person and virtual                          expert speakers , and interactive            will include FinTech/point-of-sale
programming or fully virtual                   virtual activities , students will           systems , IT and data
programming. Each week,                        learn the value of critical thinking,        management, digital literacy,
students will interact with a                  creativity, and teamwork, while              digital platforms , and customer
different community healthcare                 building skills in ideation, product         service technology.
worker (e.g. internal medicine                 creation, and business financial
physician, clinic-based                        literacy. They will develop a
pharmacist, physical therapist,                business plan for a venture that
dentist, dietician, etc.) and                  addresses a need in their
participate in activities related to           community, receiving guidance
the featured discipline. Students              from university and community
will have an opportunity to earn               practitioners along the way. At the
prizes for individual and team                 program’s conclusion, students
activities . The showcase will build           will participate in a pitch
on the foundation established by               competition and winning ideas
the School 2 Careers program                   will receive monetary prizes .
and M-PowerHouse, with an                      Students will also be encouraged
overarching goal of addressing                 to submit their ideas to national
the shortage of underrepresented               pitch competitions .
populations in healthcare fields
and fostering and retaining
healthcare talent in Pittsburgh.

Developed By: Miller African                   Developed By: University of                  Developed By: University of
Centered Academy, University of                Pittsburgh School of Computing               Pittsburgh Manufacturing
Pittsburgh Swanson School of                   and Information                              Assistance Center
Engineering
                                               Targeted STEAM Fields:                       Targeted STEAM Fields:
Targeted STEAM Fields:                         Engineering, Technology                      Engineering, Technology
Engineering, Technology
                                               A virtual course that will transition        A course for high school students
This s ix-week course will use the             the learning opportunities of                and young adults , where
online EarSketch platform to                   formerly in-person STEAM courses             participants will learn Computer
teach coding through music,                    into an engaging remote                      Aided Drafting (CAD) and
addressing the ubiquitous , but                experience. While in-person                  Computer Aided Manufacturing
not always relatable, nature of                courses typically rely on pre-built          (CAM) skills as a stepping-stone
computer science. EarSketch will               models , robots , or drones , the            to careers in manufacturing.
allow students to learn Python                 Building Blocks of STEAM course              Students will explore CAD drawing
coding language in a fun and                   will embrace hands-on building               and solid modeling design
creative way, with no prior                    for young learners . It will provide         techniques , allowing them to
programming experience                         students with Lego Gadget Kits               create 3D printed products . The
required. Instructors will guide               and a combination of both pre-               course will be offered remotely
students through interactive                   recorded building instruction                using Zoom and CAD design
lessons where they will be able to             videos and live show-and-tell                Autodes k Fusion 360 software. 3D
mix their own music using code.                sessions . Through this approach,            models will be printers at the
                                               young learners will gain                     Manufacturing Assistance Center
                                               knowledge on the fundamentals                and monitored by students using
                                               of technology and engineering, a             strategically placed cameras .
                                               foundation that will help build
                                               future interests and lay the
                                               foundation for more advanced
                                               programming in STEAM.

             During the planning process, Pitt CEC in the Hill and the Hill CDC partnered with
             Neighborhood Allies to help make digital inclusion a core expression of the STEAM
             Studio. In the summer of 2020, Neighborhood Allies selected the partners as a Digital
             Inclusion Center site, a distinction that provides funding for the Pitt CEC in the Hill to
             build out a Digital Inclusion Center. The center will support STEAM programming both
             within and beyond the STEAM Studio, and will ensure the physical space will be
             designed with a digital-STEAM focus.

             The programs below give a taste of what great er Digital Inclusion Cent er
             programming will offer.

  Developed By: University of                    Developed By: University of                  Developed By: University of
  Pittsburgh School of Computing                 Pittsburgh's Digital Scholarship             Pittsburgh's IT Department,
  and Information, The Corner                    Series, School 2 Career                      Microsoft, LinkedIn Learning

  A four-week series that put                    This cohort-bas ed workshop                  An online series that shared the
  students on the road to building               series offered an on-ramp to                 skills needed to work in IT support
  the "world’s hardest game" online,             programmatic thinking and                    —the gateway to mos t high-tech
  using the Scratch coding tool.                 introduced the logic underlying              careers! University of Pittsburgh
  Students learned the basics of                 basic coding functions . The                 faculty members and IT
  coding and computational                       course covered basics such as                specialists taught all classes ,
  thinking and left the course with              programming environments ,                   which covered topics in operating
  an understanding that game                     the command line interface,                  systems , security, software
  design is for everyone. As part of             awareness of various                         troubleshooting, networking, and
  the lessons , students created a               programming languages , and                  computer operations . A Microsoft
  video game complete with                       coding concepts such as                      team member was also available
  characters , obstacle courses , and            arithmetic, variables , functions ,          to provide one-on-one help with
  enemies , as well as fun ways to               conditionals , and loops                     lessons , offer personal mentoring,
  score points and win. University of            demonstrated in Python.                      and give professional advice.
  Pittsburgh students led the
  sessions , deploying interactive
  elements to s et the foundation of
  coding concepts in a fun and
  engaging way.
C O N C L U S I O N

                    A STEAM-Filled Future

                       The planning process outlined in this report has helped the
                       STEAM Studio planning partners, community organizations,
                       and university members come together to make significant
                       progress toward realizing the STEAM Studio dream. However,
                       the work is far from over, as this dream will continue to
                       evolve and grow in the months and years ahead.

                       In the short-term, STEAM Studio programs funded by seed
                       grants will continue to roll-out and refine their offerings. In
                       the long-term, the STEAM Studio looks forward to opening its
                       physical space, offering a robust environment that will
                       emphasize digital skills and literacy for the entire Hill District
                       community.

                       The STEAM Studio’s future will focus on:

                                     The Pitt CEC in the Hill, thanks

Growing its                          in large part to the STEAM
                                     Studio, will serve as one of

role as a                            four Digital Inclusion Centers

Digital
                                     in the City of Pittsburgh.
                                     This complimentary effort,

Inclusion
                                     focusing on STEAM exposures,
                                     digital literacy, upskilling and

Center
                                     reskilling workforce, and digital
                                     tool acquisition for
                                     entrepreneurs, will support
                                     STEAM programming both within
                                     and beyond the STEAM Studio
                                     and connect the studio to an
                                     even larger ecosystem of
                                     community and university
                                     partners.

                                     The Pitt CEC in the Hill and the
                                                                                  Connecting
                                                                                  Conceptual
                                     STEAM Studio will find an eventual
                                     home within the remodeled New

                                                                                  Space with
                                     Granada Theater, as part of the
                                     Hill CDC’s larger New Granada

                                                                                    Physical
                                     Square development. This will
                                     provide a physical home for

                                                                                       Place
                                     STEAM Studio and Digital
                                     Inclusion Center programming,
                                     embodying the conceptual and
                                     collaborative connections
                                     already in place.

Creating a                           From the first planning session to

Connected
                                     the last, proposed STEAM
                                     programming emerged around

Calendar
                                     three themes: intergenerational
                                     learning, mentorship, and
                                     workforce development .
                                     Though the beauty of STEAM
                                     incorporates many different
                                     disciplines and countless
                                     programming possibilities, the
                                     inner workings of the STEAM
                                     Studio will remain united around
                                     these three themes.

                                     The STEAM Studio dream was
                                     grounded in collaboration from           Sounding a
                                                                             Call to Action
                                     the beginning, and it can only
                                     continue with continued support
                                     from the Hill District community
                                     and the Pittsburgh region.

                                     If you are interested in
                                     collaborating, contact the CEC
                                     in the Hill’s director at
                                     cechill@pit t .edu to learn

                                     more.

   From Dream to STEAM is a project the University of                                       Share
   Pittsburgh's Hill District Community Engagement
                                                                                            Facebook
   Center, Remake Learning, the Hill District
   Community Development Corporation, University of                                         Twitter
   Pittsburgh's Center for Creativity and Partner4Work.                                     LinkedIn

   Funding provided by University of Pittsburgh's Year
   of Creativity and PNC.
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