Using the Kinect to Engage People with Dementia - Ontario Shores ...
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Using the Kinect to Engage People with Dementia Erica Dove1, BHSc (Hons), Andrea Reyes1,2, BHSc (Hons) Candidate, and Arlene J. Astell1,3,4, PhD, C. Psych 1Ontario Shores Centre for Mental Health Sciences, Whitby, Canada 2University of Ontario Institute of Technology, Oshawa, Canada 3University of Toronto, Toronto, Canada 4University of Reading, Reading, UK 1
Engagement - Engagement means “to occupy, attract or involve someone’s interest or attention” - Engaging in meaningful activities increases positive emotions and improves quality of life (Cohen-Mansfield et al., 2009) - Engaging activities are important to well-being, but people with dementia have reduced opportunities 2
Motion-Based Technology - Motion-based technologies can provide cognitive, physical and leisure activities to people with dementia (Dove & Astell, 2017a) - People with dementia can learn to use motion-based technologies with training and support (Dove & Astell, 2017b) - Implementing motion-based technologies in adult day programs is feasible (Dove & Astell, 2018) 3
Engagement and its Measurement Engagement in people with dementia is often measured through: 1. Direct observations 2. Behavioral observation scales 3. Focus groups 4. Interviews 5. Satisfaction surveys 6. Self-report (e.g. asking directly) 4
Challenges of Measuring Engagement 1. Impairments in cognitive function can impact ability to provide descriptive feedback in focus groups or interviews 2. Impairments in speech can impact ability to express opinions towards activities 3. Direct observations and observation scales are time-intensive 4. Measures can be subjective, with questionable accuracy (e.g. rating positive engagement on a 5-point scale) 5
Study Objectives 1. To examine the use of motion-based technology as an engaging group activity for people with dementia 2. To explore ways in which engagement can be measured in group motion-based activities for people with dementia 6
Methods - Participants (n=38) were recruited from three adult day programs in Durham Region Table 1. Demographic Summary Age (years) Mean=75.4 Range=58-93 Sex Male=18 (47.4%) Female=20 (52.6%) MoCA score (out of 30) Mean=12.43 Range=0-25 Use of a Mobility Device Total=16 (42.1%) No device=22 (57.9%) • Cane=4 • Walker=10 • Wheelchair=2 7
Methods - Participants played a digital bowling game on Xbox Kinect in a group setting - One-hour sessions were held at each site, twice per week for 10-12 weeks - A member of the research team supported participants during the sessions 8
Methods - Sessions were video-recorded to thoroughly capture the participants, the facilitator, the group dynamic and the activity 9
Methods - A framework adapted from two existing engagement measures for dementia (Cohen-Mansfield et al., 2017; Judge et al., 2000) was trialed with the video- recorded data - Both measures are tally-based, featuring discrete categories that behaviors (e.g. smiling) fall into - Group engagement was examined at session 1 and 20 10
The group dynamic in action: 11
Engagement Framework - This includes examining the different types of engagement and how these change over time Table 2. Overview of Engagement Framework Type of Engagement Examples Active Engagement - Reminiscing, laughter/enjoyment, conversing, celebrating Passive Engagement - Responding, eye contact, nodding/agreement, listening to others Non-Engagement - Looking away, sleeping/dozing, walking away/ leaving, negative comments, indifference/apathy 12
Results: Active Engagement Active Engagement: Session 1 Active Engagement: Session 20 8% 8% 33% 35% 59% 57% 13
Example: Active Engagement 14
Results: Passive Engagement Passive Engagement: Session 1 Passive Engagement: Session 20 8% 8% 33% 35% 59% 57% 15
Example: Passive Engagement 16
Results: Non-Engagement Non-Engagement: Session 1 Non-Engagement: Session 20 8% 8% 33% 35% 59% 57% 17
Example: Non-Engagement 18
Framework Findings - Motion-based technology can provide engaging group activities to people with dementia - Framework captured 92% engagement at both pre- and post - Frequent conversing, smiling, laughter and celebrating/cheering - Frequent looking/eye contact, responding and listening to others 19
Group Motion-Based Engagement 20
Limitations of the Framework 1. Does not illustrate different behaviors within the three categories, and how these behaviors interact with one another 2. Does not truly illustrate how engagement changes over time 3. Does not illustrate how participants interact individually or as a group 4. Captures frequency, but not duration or context 21
Future Directions - Video-recorded data will be analyzed using behavioral coding software (Observer® XT 12; Noldus Information Technology, 2018) - Captures a rich and detailed understanding of the group dynamic, and how it changes over time - Captures frequency, duration and context - Captures individual and group interactions 22
Behavioral Coding Example 23
Conclusions - Motion-based technologies can be used to provide engaging group activities to people with dementia - For technologies to be successfully integrated in dementia care settings requires a simple way for staff to measure engagement - Development of an efficient and reliable measure of engagement for people with dementia is required 24
Our Funders: 25
Our Partners: 26
For more information: Erica Dove Research Assistant, Ontario Shores Email: dovee@ontarioshores.ca Phone: (905) 430-4055 ext. 6313 Dr. Arlene Astell Research Chair, Ontario Shores Email: astella@ontarioshores.ca Phone: (905) 430-4055 ext. 6750 27
References 1. Dove, E., Astell, A. J. (2017a). The Use of Motion-Based Technology for People Living With Dementia or Mild Cognitive Impairment: A Literature Review. Journal of Medical Internet Research, 19(1), e3. doi: 10.2196/jmir.6518 2. Dove, E., Astell, A. J. (2017b). The Kinect Project: Group motion-based gaming for people living with dementia. Dementia, (online first). doi: 10.1177/1471301217743575 3. Dove, E., Astell, A. (2018). Dementia: Kinecting Through Group Digital Games. Journal of Dementia Care, 20(1), 18-19. 4. Cohen-Mansfield, J., Dakheel-Ali, M., Marx, M. S. (2009). Engagement in persons with dementia: the concept and its measurement. American Journal of Geriatric Psychiatry, 17(4), 299-307. 5. Cohen-Mansfield, J., Hai, T., Comishen, M. (2017). Group engagement in persons with dementia: The concept and its measurement. Psychiatry Research, 251, 237-243. 6. Judge, K. S., Camp, C. J., Orsulic-Jeras, S. (2000). Use of Montessori-based activities for clients with dementia in adult day care: Effects on engagement. American Journal of Alzheimer’s Disease, 15(1), 42-46. 7. Noldus Information Technology. (2018). The Observer® XT. Retrieved Feb 1, 2018 from http://www.noldus.com/human- behavior-research/products/the-observer-xt 28
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