Midlands Engine Video Games

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Midlands Engine Video Games
Midlands Engine
Video Games
Midlands Engine Video Games
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    2,220
    The UK has over 2,220
    games companies and the
    market for games was valued
    at a record £5.11bn in 2017
Midlands Engine Video Games
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Contents
The UK Games Sector                                                    4
The Midlands Gaming Story6
Midlands Games Cluster                                                 7
Case Study – AppyNation                                                8
Serious Games                                                          9
Skills                                                             10
Tax and Incentives                                                 12
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    The UK Games Sector
    The UK has over 2,220 games                               Boxed physical copies of games
    companies and the market for games                        reversed recent trends by increasing
    was valued at a record £5.11bn in 2017,                   revenues +3.1% to £790m, driven by
    representing +12.4% growth on the                         major franchises and games sales on
    previous year.                                            the new Nintendo Switch. As these sales
                                                              of new games improve across both
    These results show strong growth                          digital and physical, data showed that
    across both the game software and                         pre-owned games sales declined by
    hardware markets, with software                           -15.1% to £101m.
    revenues up +8.3% to £3.56bn
    and hardware growing significantly                        Game developers in the UK are largely
    by +27.1% to another record of                            focused on competitive online play to
    £1.43bn. The analysis also includes                       build brands and encourage subscription
    an assessment of the wider spend                          payments. While some games will be
    on game-related culture, which was                        able to offer free downloads followed
    valued at £117m.                                          by regular season passes, the majority
                                                              will still need to charge upfront fees.
    In software, data showed digital and                      Most gamers are still happier paying
    online revenues grew by +13.4% to                         for games upfront and having more
    a record £1.6bn (incorporating full                       transparency over costs. While the
    game downloads, DLC and in-game                           purchase of additional content is
    transactions, across both PC and                          valuable, gamers will not want to pay
    console) and mobile revenues broke the                    extra fees for content they consider
    billion barrier for the first time, growing               core to the gaming experience, such as
    +7.8% to £1.07bn.                                         key characters.

     Category                                          2016 (£m)             2017 (£m)      % Growth
     Digital & Online                                   1,408.30               1,597.00       13.40%
     Boxed Software                                        766.7                  790.5         3.10%
     Mobile Games                                             995.1               1072.7       7.80%
     Pre-owned                                                   119                101.1     -15.10%
     Game Software Total                                   3,289.20             3,561.20       8.30%

    Source: UKIE, UK Games Industry, 2018; Mintel, Video Games and Consoles, August 2018
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UK mobile games                           eSports
There are 1,483 active games companies    In 2016, the UK esports audience grew
making mobile games in the UK.            to 6.5 million people, with 3.1 million
                                          watching more than once a month.
The UK has the largest mobile games
                                          The audience is expected to grow
workforce in the EU, with 5,000 full-
                                          7.5% year-on-year to reach 8 million
time employees. This represents nearly
                                          people in 2019.
a quarter of all 21,000 mobile game
jobs across the EU.                       The UK esports market will see a 27.6%
                                          CAGR, reaching £8m in consumer
Over 70% of UK adults (approx. 40m)
                                          ticket sales by 2021. Digital advertising
own a smartphone and 59% of UK
                                          in esports will increase to £12m by
households (approx. 15.9m) own a
                                          2021, a CAGR of 46.2% presenting
tablet. This represents a massive
                                          an interesting opportunity for
potential customer base for mobile
                                          advertising agencies.
game companies to target. To back this
up, 47% of UK smartphone owners use       There is also growing grassroots
apps on their phones to play games –      eSports scene in the UK’s universities,
more that use apps for online banking     with 3,000 players in the National
(40%) or reading the news (33%).          University Esports League, representing
                                          110 universities.
In terms of revenue per download, the
UK is best positioned in western Europe   The largest prize pool event held in the
with a potential profit of $0.47 per      UK to date was ESL One Birmingham,
download. The UK is more profitable       with a prize pool of $1 million, held at
than Germany, United States and China.    Arena Birmingham in May 2018. whilst
                                          the largest LED screen in the country is
                                          at an eSports arena in Leicester.

  1,483
  Active games
  companies making
  mobile games in the UK
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    The Midlands Gaming Story
    The Midlands is a thriving hub of                         In nearby Coventry, the CUE
    capability and development which                          Interactive, a spin out of the School
    is home to 250 of the UK’s best                           of Computing, Engineering and
    games businesses. These games                             Mathematics at Coventry University, is
    companies are creating highly skilled,                    an internationally recognised centre of
    productive jobs and opportunities                         excellence in the application of games
    throughout the region.                                    technologies in learning, professional
                                                              development and applied research.
    Overall the region has produced 13% of
    all the UK’s games and on average the                     The Leamington games cluster has
    West Midlands is home to the longest                      developed over more than three
    established video games companies                         decades through a distinctive focus on
    in the country.                                           quality and creativity. The birthplace
                                                              of Dizzy, Guitar Hero and Forza
    ‘Silicon Spa’ is an established games
                                                              Horizon, it is an outstanding example of
    cluster, centred on Royal Leamington
                                                              developing regional economic growth
    Spa and taking in Coventry and the
                                                              through a local ‘smart specialisation’
    towns of Warwick and Southam, with
                                                              in a sector that demonstrates clear
    over 80 studios directly employing
                                                              advantages over its competitors in
    some 2,500 people and supporting a
                                                              international markets.
    wider base of contractors.
                                                              Towards the east of the Midlands we
                                                              see an impressive resume of games
                                                              which have left a lasting impression
                                                              upon an entire generation of gamers.
                                                              Leicester created one of the most
                                                              influential and impressive games of all
                                                              time, GoldenEye 007, and it was Core
                                                              Design in Derby who originated the
                                                              Tomb Raider series. Heroine Lara Croft
                                                              would go on to become a pop culture
                                                              phenomenon in film and advertising,
                                                              as well as games. The first two Tomb
                                                              Raider titles, developed in the Midlands,
                                                              sold more than 10 million copies on the
                                                              PlayStation alone.

    Source: Games Industry in Coventry and Warwickshire, 2017, iNews Midlands Video Games Industry,
    May 2018, Warwickshire County Council
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Midlands Games Cluster
Collectively the Midlands has created
over 1,400 games and 250 companies
can be found in the region.
In the East Midlands there are 110 active
games companies have produced
nearly 400 games. Just over half of the
regions games are developed for IOS
systems but high quality console games
still account for a large proportion of
production; around 40% of all games
are developed for PCs or consoles.
The West Midlands is home to 135
games developers and publishers who
have created over 1,000 games. Over
80 of these active games companies are
located in Coventry and Warwickshire
where the rate of company formation
is high – 50% of active businesses in
the cluster have been established since
2012, and two-thirds since 2010.            There is a core of medium sized
                                            companies (between 50 and 500
It is estimated that there are 3,500
                                            employees) that ‘anchor’ the cluster:
full time employees across the games
                                            Codemasters, Sega Hardlight, Ubisoft
sector in the West Midlands.
                                            Leamington (previously Freestyle
A high proportion of companies in           Games), Playground Games (Microsoft
Leamington are high-growth (hitting         Xbox Studio) and Rebellion. This spread
£1m turnover within 3 years of trading,     of larger companies underpins the
and growing at 20%+ per annum) with         employment opportunity for games
a significant minority turning over         professionals in the region: there is a
more than £5m.                              very high likelihood that one or more of
                                            those companies will be ‘gearing up’ for
                                            a new game at any time, smoothing out
                                            the ‘peaks and troughs’ of a hit-based
                                            business that can affect less well-
                                            established clusters, or those dependent
                                            on a single large company.

Source: Games Map UK, 2019
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    Case Study – AppyNation
    AppyNation was founded by Andy                      AppyNation tests how games businesses
    Payne in 2011 in London as a                        might work together to successfully
    developer-led collaborative consortium              exploit their own intellectual property.”
    of independent studios from around                  AppyNation was also recognised by
    the UK who came together with                       the UK Government as providing
    the backing of NESTA to offer                       foundations for growth and
    an alternative to the traditional                   development within the industry, with
    publisher model.                                    former Culture Minister Ed Vaizey saying
    In 2015 AppyNation relocated to                     that such a scheme is “exactly what the
    Leamington Spa and focused on                       games industry needs to grow”.
    publishing their own free to play
    mobile and tablet games developed
    only by Supersonic. AppyNation
    is highly profitable and totally                      “The UK has the world’s
    independent with no debt.                               best developer talent.
                                                            Jon Kingsbury, programme director
    Born out of an idea shared by                           for the Creative Economy at NESTA
    developers Finblade, Proper Games,
    Niffler, Onteca, Supersonic and
    Chromativity, AppyNation gave
    member developers freedom over
    the games they choose to develop for
    iOS & Android whilst allowing them
    to maintain complete control and
    ownership over their IP.
    AppyNation and the collaboration
    between publisher and digital, social
    and independent UK developers it
    represented was very positively received
    by the games industry and already
    having the support of NESTA and
    industry associations TIGA and Ukie.
    Jon Kingsbury, programme director for
    the Creative Economy at NESTA, said
    in 2011: “The UK has the world’s best
    developer talent.
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Serious Games
Cue Interactive is a digital studio based   The team of artists, programmers
in Coventry, UK and is part of the local    and engineers’ experiences include
university. The studio are experts          the commercial games industry which
in developing large scale immersive         means they’re highly skilled at using
simulations, 3D visualisations using        the latest technologies on demanding
virtual and augmented reality, and          projects with a creative flair. Cue
gamification applications. This             Interactive also have expertise in
enables their clients to better engage,     delivering 3D simulations for training
train and/or support their staff            applications and is recognised by
                                            the Learning and Performance
and customers.
                                            Institute accreditation as a Learning
                                            Solutions Provider.

                                                Services Include:

                                            • Simulation – Where the training
                                              is dangerous or expensive to do in
                                                the real world Cue Interactive can
                                                simulate it to provide safe learning
                                                and practice environments across
                                                platforms including Virtual Reality.

                                            • Visualisation – Virtual and
                                              augmented reality expertise
                                                applied to visualise complex data
                                                and environments using 360
                                                photography, 360 video, CAD, BIM
                                                and 3D modelling
                                            •   Gamification – The studio can
                                                deliver game based experiences
                                                and applied game mechanics
                                                through programming and
                                                experience design expertise for
                                                learning and behaviour change

Source: http://cueinteractive.com/
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     Skills
     Students and Graduates in                           This pipeline of talent is sourced from
     the UK                                              over 30 different higher education
                                                         courses at 20 different higher
     In the 2016/17 academic year there were
                                                         education providers in the Midlands.
     540 games graduates in the Midlands.
     This can be split into 275 in the East              Staffordshire University
     Midlands and 265 in the West Midlands.              The Staffordshire University School
     In total the UK produced 1,675 games                of Computing offered one of the first
     graduates across all regions.                       BSc courses in computing in the United
     In the same academic year there was                 Kingdom and its first major computer
     a total of 6,330 students studying                  was a second hand DEUCE.
     game subjects across the UK. The                    They have since developed a strong
     East Midlands accounted for 890 of                  curriculum to support the growing
     these students and the West Midlands                games industry in the UK. Courses
     accounted for 940.                                  include Computer Games Design, 3D
     Using a broader range of subjects that              Games, Games Studies and Games
     can be categorised into computer                    Development & Testing.
     science and creative arts & design we
                                                         De Montford University
     see a total pipeline of 40,890 students
     in the region and 276,845 across the                DMU has achieved Gold, the highest
     UK. From the academic year 2016/17                  ranking possible under the Teaching
     there was a total 21,890 graduates in               Excellence Framework (TEF) indicating
     the region and 86,335 in the UK.                    the outstanding learning and teaching
                                                         on offer at DMU. In 2017 92.9% of
     In the East Midlands there are 7,025                Computer Games Programming
     computer science students and 13,110                graduates found employment or
     creative arts & design students. There              enrolled in further study after
     were also 1,925 computer science                    graduating. De Montford University
     graduates and 4,035 creative arts &                 excels in many different computer
     design graduates.                                   science subjects.
     In the West Midlands there are 8,805                Example courses include Computer
     computer science students and 11,950                Programming, AI for Simulation,
     creative arts and design students. There            3D Modelling and Mobile
     were 2,750 graduates in computer                    Games Development.
     science and 4,185 graduates in
     creative arts & design.
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                                                         540
                                                         In the 2016/17 academic year
                                                         there were 540 games graduates
                                                         in the Midlands.

Coventry University                                      Birmingham City University
In 2019, Coventry University was the                     Offering accelerated 2 year courses that
highest ranked modern university for                     guarantee a video game development
the 7th year running in the UK and 92%                   placement in the in-house studio. The
of the research has been rated as ‘world-                work-place simulation approach of the
leading’, ‘internationally excellent’ or                 department has been championed
‘recognised internationally.                             by the influential 2009 Livingstone,
                                                         Hope Next Gen Report which cited the
Coventry University’s School of Art and
                                                         university as a national best practice
Design has a long tradition of producing
                                                         example for developing new talent for
highly employable graduates, making
                                                         the games industry.
a distinctive contribution to creative
industries around the world. Courses                     2 year courses are available in several
relevant for the industry include Graphic                subjects including Video Games Digital
Design and Games Technology.                             Art, Video Games Design & Production
                                                         and Video Games Development.
Source: Games Map UK, 2019; HESA Student Record 2016/17; www.staffs.ac.uk/ ; www.dmu.ac.uk ; https://www.
theguardian.com/education/ng-interactive/2018/may/29/university-league-tables-2019
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     Tax and Incentives
     Video Games Tax Relief                                R&D Tax Credits
     Video Games Tax Relief (VGTR)                         The UK has a generous and
     has been available for qualifying                     internationally competitive R&D credit
     games companies to claim since                        system. The average claim made by
     April 2014. This scheme supports                      SMEs in the UK is £53,876 (2016-17); the
     9,240 FTE jobs across the UK games                    average claim made by large companies
     industry, including 4,320 directly in                 in the UK is £272,881 (2016-17). There
     development roles (31% of the total UK                are different regimes tailored to large
     development workforce).                               companies and Small and medium sized
                                                           enterprises (SME):
     VGTR has provided £230m to UK
     studios across 770 claims since the                   SME R&D Relief
     relief was launched in April 2014. Of                 The SME scheme allows eligible
     that total, £105m was paid out to 345                 companies to claim an overall
     claims in the financial year 2017-18.                 deduction of 230% on qualifying R&D
     VGTR games represented £389.9m of                     expenditure. The cash back available
     UK development spend, 31% of the total                to loss making SMEs is 33.35% of the
     development spend. Overall, projects                  qualifying expenditure.
     supported by the VGTR contributed
     £525m in GVA to the UK economy and
     £158m in tax revenue.
     68% of VGTR-supported games would
     not be made in the UK, or at all, without
                                                              9,240
     the relief in place.                                     The Video Games Tax Relief
                                                              scheme supports 9,240 FTE jobs
     For every £1 the Government invested                     across the UK games industry,
     into the games sector via VGTR, an                       including 4,320 directly in
                                                              development roles
     additional £4 in GVA was generated for
     the UK economy. Of all the screen sector
     tax reliefs, the games sector was shown
     to have the highest rate of productivity,
     where each employee generated
     an average of £83,800 in GVA for
     the economy, significantly above the
     national industrial average of £62,100.

     Source: Gov.UK, Guidance, Research and Development
     (R&D) tax reliefs, 2018
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Research and Development                  Patent Box
Expenditure Credit (RDEC)                 Companies eligible for the Patent
Large companies are granted an R&D        Box tax support can receive a
‘above the line’ tax credit of 12%’ of    reduced rate of corporation tax of
their qualifying expenditure.             just 10% on profits earned from
                                          patented inventions and certain other
The following costs all qualify           intellectual property.
for tax credits
                                          The Patent Box provides an attractive
• Staff, including salaries, employer’s
  NIC, pension contributions and
                                          opportunity for businesses to reduce the
                                          costs associated with the commercial
   reimbursed expenses                    exploitation of IP. The regime is flexible
                                          and generous and should prompt
• Subcontractors and freelancers          global businesses to give favourable
• Materials and consumables
  including heat, light and power that
                                          consideration to using the UK as a place
                                          to invest in innovation.
   are used up or transformed by the      Profits can include a significant part of
   R&D process                            the trading profit from the sales of a
                                          product that includes a patent, not just
• Some types of software                  income from patent royalties.
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     Notes
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Published March 2019
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