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www.utulsa.edu/gaming Computer Simulation & Gaming 2020-2021 Lo The Computer Simulation and Gaming (CSG) program in the Tandy School of Computer Science at the University of Tulsa, provides students with a hands-on, project-based, leading-edge curricular that combines the multiple disciplines of computer science, art, music, film, and storytelling.
2 Computer Simulation & Gaming (CSG) 3 Interdisciplinary Program • To provide the environment and educational experiences that will enable our students to The Computer Simulation & Gaming (CSG) undergraduate program provides majors with two options: achieve their educational goals, and to be successful in the workplace and/or successful in graduate school. CSG Design option features courses in CSG Development option features courses in • To provide our students with the desire and the ability for long-term learning that will be graphics, 3d modeling, and animation. developing game engines and provides necessary in the changing field of computer science. Students in this option receive both a minor in students with both a minor in • To provide our students with a basis for ethical behavior, conduct, and responsibility for Computer Science and Art. Computer Science and Mathematics. computer science professionals. • To conduct scholarly research in computer science and related fields. • To provide professional service to the university and regional community. CSG Majors CSG Majors Grade Point Average (GPA) 53 As of Fall 2020, there are currently students majoring in Computer Simulation & Gaming (CSG) at the University of Tulsa. TU CSG majors average a 3.5 GPA. The national average gpa for college students Development according to Prescholar.com is 3.15 Option CSG Majors by Gender Design Option ComputerScience.org states that only 18% of all computer 32% science grads are women. 0 5 10 15 20 25 30 35 The TU CSG program by CSG Majors CS Double Majors comparison is much more The CSG Design option is still a new program (started fall 2018) and is still gender diverse. 68% growing. The breakdown of CSG Development vs CSG Design majors is illustrated the chart above. Male CSG Majors Female CSG Majors It is also common for CSG majors to double major in Computer Science (CS).
4 CSG Classroom Unity Academic Alliance 5 The dedicated Computer Simulation & Gaming (CSG) More than 50% of all games today are developed on the Unity game engine. classroom & lab is located in Rayzor Hall room 2055 The Computer Simulation and Gaming (CSG) degree program at TU is a proud and is equipped with 20 pcs plus teacher station. member of the Unity Academic Alliance (UAA). CSG Computer Specs UAA provides support and products needed to expand our CSG • Alienware Aurora R6 Base 1 curricular in areas such as AR, VR, XR, Game Design & Development, • 16GB DDR4 2400MHz • NVIDIA(R) GeForce(R) GTX 1080 with 8GB GDDR5X 100% of the CSG students New Media, Interactive Arts, Computer Science, and more. Students in the CSG program are eligible to take the Unity Certified Associate exam at no extra cost to the student, • Intel(R) Core(TM) i7-7700 Processor (4-Cores, 8MB Cache, Turbo Boost 2.0, up during their senior year. This industry-level certification is designed for future game developers, validating their who have taken the to 4.2GHz) Unity Certified Associate mastery of core Unity skills and concepts. exam have passed! • 256GB M.2 PCIe SSD (Boot) + 2TB 7200RPM SATA 6Gb/s (Storage) • Dell 27 Gaming Monitor - S2716DG CSG Student Organizations Gaming Equipment Tulsa University Game Designers Esports at the University of Tulsa CSG students have access to a wide range of equipment for developing Augmented Tulsa University Game Designers (TUGD) is a student chapter of the The university has an ever-growing Esports (AR), Virtual(VR) and Mixed reality (XR) production. We also provide students with International Game Developers Association (IGDA) and aims to bring together computer scientists, community consisting of recording equipment for post-production editing. artists, filmmakers, and entrepreneurs with a passion several different teams for developing unique and original games. and made up of students from all over TUGD members assist in hosting campus events • 4k 75” Television monitors x 2 • XYZprinting Handheld 3D Scanner campus. such as the Global Game Jam and the Computer • HTC VIVE System x 2 • GoPro Fusion 360 Digital VR Camera Simulation & Gaming Conference (CSGC). To join a team or to • VIVE Trackers x 6 • Sony HD camcorder support one, join the Throughout the year the club also participates in discord for updates • Occulus Quest • Panasonic HC-V770 camcorder many outreach programs through collaboration with discord.gg/mZHRnBg K-12 schools and non-for-profit organizations focused • Hololens 1 • Takstar Mic & Boya Lavaliere Mic TUGD students teach coding on teaching kids programing. • Heart Pulse Sensor • Led Light Kit
First 3D Design Intern at After only a short time on the project 6 CSG Student Spotlight Lockheed Martin I had become their primary VR game designer, cinematic animator, and 7 CSG Design senior Alex King shares environmental artist. I was recently his experience at Lockheed Martin, informed that this project was awarded Gaming the Museum was like in 1840 , when it was the most Developing a global security and aerospace westerly fort in the United States, Consortya company, where he worked as their a $1 million budget to finalize the CSG Graduates CSG Design senior Cheyanne functioning as a hub for trade and renovation of the building. It has been Wheat believes that games have very first 3D Design Intern. extremely rewarding to know that I Recent graduates of the Computer Simulation & Gaming (CSG) communication. Morgan Dunn a CSG the potential for more than just was able to make a difference in the program have founds positions at the following companies : Development major, entertainment and is working Working on this project, opened company. • CymStar, LLC reflects on his second towards starting her own studio. my eyes to the community need summer interning If it wasn’t for the Computer • FlightSafety International for developing engaging digital at indie game studio Simulation & Gaming program, experiences. From there I began work • Cerner Moonlight Games. I would not have felt as prepared on developing Gaming the Museum, a Morgan Dunn - CSG Senior as I was going into this internship. • SailPoint game production studio focusing on “ This summer at I am also extremely grateful for the developing interactive experiences • LunarG Moonlight Games opportunity I was given and I hope to for non-for-profits and education. felt very productive keep maintaining this success for years • Bazaarvoice Throughout my internship I was able to working on their forthcoming game I have also been interested in Consortya. gain more experience not only in game Alex King - CSG Senior to come!” storytelling and I knew when entering development but also college I wanted to be deeply involved in the art of networking in the tech industry. At first I didn’t and working in a large CSG Students Games on Itch.io Cheyanne Wheat - CSG Senior think I could find a technology team. focused degree that included the Want to see what our CSG students have been storytelling creative elements I was Going forward I hope developing in their courses? that I will be able to “ They were looking to hire someone really deeply desiring. Then I heard “Through the TU Undergraduate take a lead role in my with a gaming background with skills As part of their portfolio work students are about the Computer Simulation in game design and 3D modeling. Research Challenge (TURC) I was & Gaming (CSG) at TU. The CSG Consortya by Moonlight Games senior project course My personal experience varied from required to upload playable in browser games to able to connect with Dr. Pickering in the program allowed me to fuse the tech and apply my newly itch.io, a popular gaming platform for independent Anthropology department and together developed management working with multiple game engines, digital creators with a focus on video games. and storytelling together bridging the we wanted to explore skills towards keeping 2D/3D modeling and experimenting gaps between art and the fusion of museum everyone organized. with technologies such as VR & AR. CSG Instructor Akram Taghavi-Burris has technology.“ collections and video Lockheed Martin has been pushing to compiled a showcase of students’ games on her My ultimate career game technology. implement VR within their R&D team own itch.io profile to share and enjoy with others Watch Cheyanne’s The majority of my time was spent on goal would be to obtain a role as to showcase 3D models of future https://professorakram.itch.io/ We started developing full interview on minor bug fixes. However, this year I project lead and demonstrating myself Virtual Fort Gibson, as a valuable team member on a projects. I was given a task to create a Youtube youtu.be/ also opportunity to be involved in the simulation recreation development project.” 3D computer simulation of a facility xcFBHEQcCCs approval process for PRs and given the of what Fort Gibson renovation. opportunity to lead the other interns.
8 Community Involvement Computer Simulation 9 CSG students are encouraged early to network with professionals and actively take part in the game & Gaming Conference development community. Both the CSG student body and faculty have built strong ties with the local indie The Computer Simulation & Gaming game development community throughout Oklahoma. Our CSG students and faculty have also had the Conference (CSGC) aims to bring together opportunity to take part and speak at prestigious events including but not limited to: students, educators, professionals, and • Computer Simulation & Gaming Conference • Gaming at the Museum at Gilcrease enthusiasts for two days of STEM learning, • Oklahoma Game Development Summit • Tulsa Technology Festival innovation, networking, and gaming. • SWOSU Game Development Conference • TU Day of Innovation Due to the global pandemic, CSGC 2020 had Gaming at the Museum - Gilcrease to quick move to a virtual platform allowing for participating, speakers and exhibitors Global Game Jam to connect around the world. Making CSGC Global Game Jam 2020 at TU The Global Game Jam (GGJ) event takes place every turely an international event. January and is the world’s largest game jam event (game creation) taking place around the world at physical locations. Each year CSGC features over a dozen speakers on topics ranging from design, development and technology. The formats of these talk vary from panel discussion and lectures to hands-on workshops. GGJ at TU is coordinated by CSG Instructor Akram Taghavi-Burris in collaboration with our Tulsa University Game Designer (TUGD) student organization. CSG is also host to acclaimed competitions in Game Development & Design and Simulations & Graphics, open to students K-12, college and indie professionals. On average over 100 competitors This public event spanned just 48-hours, in which, participants are challenged with forming a game compete in our six different CSG competitions development team, producing a game design pitch, and developing a functional game by the end of the ranging from game development to digital art weekend. This is the second year CSG hosted the GGJ at TU and found that the games produced were even and animation. more amazing and participation doubled from the year before. The CSGC takes place every April and is organized and coordinated yearly by CSG Unity Tulsa User Group Instructor Akram Taghavi-Burris in Most recently our Tulsa University Game Designer (TUGD) student organization has teamed up with the collaboration with our Tulsa University Tulsa Game Developer Group to form Unity Tulsa User Group. This user group is open to Unity designers Game Designer (TUGD) student organization. and developers of all experience levels who would like to share and learn more about building games and CSGC is made possible by the support of our experiences using the Unity game engine. generous sponsors. For the latest information and to learn more about the Unity Tulsa user group please join the us on Facebook To learn more about CSGC or to enter in one of our competitions visit our website csgconf.com and Discord discord.gg/E7upYy7
www.utulsa.edu/gaming CSG Design - 4 Year Plan CSG Development - 4 Year Plan FRESHMAN - Fall Semester FRESHMAN - Spring Semester FRESHMAN - Fall Semester FRESHMAN - Spring Semester Freshman Experience Intro to Programing Freshman Experience CSG Elective Intro to Computer Science Digital Art : Survey & Practice Intro to Computer Science Fundamentals of Algorithms & Comp. Apps Game Design Concepts Exposition and Argumentation * Game Design Concepts Calculus II Drawing I CSG Elective Intro to Programming Block II: Historical & Social Interpretation † Design I Block II: Historical & Social Interpretation † Calculus I General Elective Precalculus or higher Exposition and Argumentation * SOPHOMORE - Fall Semester SOPHOMORE - Spring Semester SOPHOMORE - Fall Semester SOPHOMORE - Spring Semester Fundamentals of Algorithms & Comp. Apps Game Assets: 3D Modeling and Animation Computer Architecture Discrete Mathematics Digital Drawing and Illustration Intro to Game Programing Data Structures Intro to Game Programming Film Genres Interactive Multimedia Linear Algebra and Matrix Theory Operating Systems Intro Physics I & Lab (PHYS 1011) CSG Elective General Physics I & Lab (PHYS 2051) Calculus III General Elective Block II: Historical & Social Interpretation † Block II: Historical & Social Interpretation † General Elective JUNIOR - Fall Semester JUNIOR - Spring Semester JUNIOR - Fall Semester JUNIOR - Spring Semester Game Assets: 3D Character Design Exploration of Gaming Technology Game Level Design Game Development & Production Data Structures Screenwriting I Fund of Computer Graphics Game Engine Design Digital Vide & Animation CSG Elective Intro to Numeric Methods Statistical Methods for Scientists and Engineers Writing for the Professions * CS Elective General Elective Writing for the Professions * Block II: Historical & Social Interpretation † General Elective Block II: Historical & Social Interpretation † Science Elective General Elective Science Elective SENIOR - Fall Semester SENIOR - Spring Semester SENIOR - Fall Semester SENIOR - Spring Semester Game Level Design Game Development & Production Senior Software Projects I Senior Software Projects II Senior Software Projects I Senior Software Projects II CSG Elective CSG Elective CSG Elective CSG Elective CSG Elective General Elective CS Elective Block I: Aesthetic Inquiry & Creative Experience † General Elective Block II: Historical & Social Interpretation † For more information contact: *Introduction to College Writing or its equivalent may be prerequisite in some cases. CSG Instructor Akram Taghavi-Burris †Courses that fulfill Blocks I, II, and III are listed each semester in the advising center and in akram-burris@utulsa.edu | 918-631-3864 The University of Tulsa is an equal employment opportunity/affirmative action institution. For EEO/AA information, contact the Office of Human Resources, 918-631-2616; for disability accommodations, contact Dr. Tawny Rigsby, 918-631-2315. To ensure availability of an interpreter, five to seven days notice is needed; 48 hours is recommended for all other accommodations.
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