INVESTOR PRESENTATION - NASDAQ: HEAR MAY 2022
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SAFE HARBOR STATEMENT Forward-Looking Information This presentation includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “goal”, “project”, “intend” and similar expressions, or the negatives thereof, constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current beliefs and expectations, as well as assumptions made by, and information currently available to, management. While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to logistic and supply chain challenges, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business, including the integration of any businesses we acquire and the integration of such businesses within our internal control over financial reporting and operations, our indebtedness and liquidity, and other factors discussed in our public filings, including the risk factors included in the Company’s most recent Annual Report on Form 10-K, Quarterly Report on Form 10-Q and the Company's other periodic reports filed with the Securities and Exchange Commission. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise. This presentation also contains trademarks and trade names that are property of their respective owners. Non-GAAP Financial Measures In addition to its reported results, the Company has included in this earnings release certain financial results, including adjusted EBITDA, and adjusted net income that the Securities and Exchange Commission defines as “non- GAAP financial measures.” Management believes that such non-GAAP financial measures, when read in conjunction with the Company's reported results, can provide useful supplemental information for investors analyzing period-to-period comparisons of the Company's results. “Non-GAAP Earnings” is defined as net income excluding (i) integration and transaction costs related to acquisitions and (ii) certain non-recurring business costs. “Adjusted EBITDA” is defined by the Company as net income (loss) before interest, taxes, depreciation and amortization, stock-based compensation (non-cash), and certain non-recurring special items that we believe are not representative of core operations (e.g., the integration and transaction costs related to acquisitions, and the change in fair value of contingent consideration). These non-GAAP financial measures are presented because management uses non-GAAP financial measures to evaluate the Company’s operating performance, to perform financial planning, and to determine incentive compensation. Therefore, the Company believes that the presentation of non-GAAP financial measures provides useful supplementary information to, and facilitates additional analysis by, investors. The presented non-GAAP financial measures exclude items that management does not believe reflect the Company’s core operating performance because such items are inherently unusual, non-operating, unpredictable, non-recurring, or non-cash. See a reconciliation of GAAP results to Adjusted Net Income and Adjusted EBITDA included below for each of the three months ended March 31, 2022 and 2021 and full years ended December 31, 2021 and 2020. © 2022 Turtle Beach Corporation. All Rights Reserved. 2
TURTLE BEACH IS A TOP FIVE PLAYER TURTLE BEACH CORP. IN THE $8.8 BILLION(1) GAMING ACCESSORY MARKET AT A GLANCE LEADER IN CONSOLE GAMING HEADSETS FOR 12 YEARS RUNNING WITH 60 MILLION+ CONSOLE HEADSETS SOLD SINCE 2010 ENTERED GAMING CONTROLLERS Nasdaq: HEAR & FLIGHT SIMULATION A BROAD AND EXPANDING PORTFOLIO OF PC GAMING Company Founded: 1975 KEYBOARDS, MICE, HEADSETS, AND MORE AWARD-WINNING GERMAN DESIGN & BUILD QUALITY Headquarters: White Plains, NY Global Team: 300+ Employees NEXT-GENERATION MICROPHONES THAT EMBRACE CUTTING-EDGE TECH AND INNOVATIVE DESIGN HIGH-PERFORMANCE DIGIAL USB & 2022 GUIDANCE(2) ANALOG XLR MICROPHONES REVENUE: $366 +/- 5% MILLION Industry-Leading Innovation at Every Price Point with over 300 Patents ADJ. EBITDA: 9% - 11% MARGIN 1.Newzoo Peripheral Market Forecast, October 2021 and internal estimates (2021 Gaming Accessory Market includes gaming headsets for consoles and PC, PC gaming keyboards, and PC gaming mice, third party game controllers, mics and flight simulation hardware) EPS: $0.70-$1.20 4 2. Guidance provided March 2, 2022
The picture can't be displayed. INDUSTRY TRENDS SHOW GAMING IS THE MARKET TO BE IN A MASSIVE OPPORTUNITY GAMING LEADS THE The global game market is expected ENTERTAINMENT WORLD to grow from $180Bn in 2021 to The broader gaming market is the largest and most expansive industry in the world of more than $200Bn in 2024(1) entertainment at over $270Bn(2) NEW CONSOLES ENERGIZE ESPORTS CONTINUES THE GAMING MARKET RISING IN POPULARITY The global market for gaming Secular shift to esports. Revenue consoles hardware expected to expected to grow from $1.1Bn in reach $21Bn in 2024(3) 2021 to $1.9Bn by 2025(4) A BREAKTHROUGH IN GAMING SIMULATION TECHNOLOGY GAMING DRIVING STREAMING Stunning realism on console & PC is Livestreaming gaming audience is driving booming growth in the $400M(5) expected to grow to 1.4Bn in 2025 global gaming simulation hardware market from 0.8Bn in 2021(4) 1. Newzoo Global Games Market Report, January 2022 3. DFC estimates: Updated March 2022 5. Based on internal estimates, August 2021, excludes racing simulation 2. Newzoo Global Games Market Report (January 2022), DFC (March 2022) & Internal Estimates 4. Newzoo Global Esports and Live Streaming Market Report, April 2022 hardware 5
The picture can't be displayed. WE'RE EXECUTING ON OUR STRATEGY TO LEVERAGE INDUSTRY TRENDS Building on our decade-plus of leadership in • 9 of the top 15 U.S. console headsets by revenue are Turtle Beach(1) the $1.7(3) billion console headset market, • 12th consecutive year of 40% share or more in the U.S.(1) maintaining a portfolio for all levels of gamers with • Compelling lineup of new wireless models in 2022 (more coming) innovation and great execution. Continuing rapid expansion into the • ROCCAT U.S. sell-through increased over 60% year-over year(2) $3.8(3) billion PC gaming accessories market, • Exceeded market growth in major regions in 2021 further building out ROCCAT’s portfolio of award- • Launched 29 new ROCCAT PC gaming products in 2021 and Q1 2022 winning PC gaming accessories. Expanding into the $2.3(4) billion global market for streaming and creator microphones, • Launched 4 new Neat Microphones products in the U.S. in 2021 launching Neat Microphones' new generation of • Launching Neat products in Europe starting Q1 2022 high-performance USB and XLR mics. • $700M Digital/USB market segment experiencing rapid growth Entering additional new categories to drive further growth over time, launching products in • Launched Recon Controller for Xbox with outstanding reviews • VelocityOne Flight sold out multiple times since release in 2021 the gaming controller and gaming sim hardware • Expanding portfolio in both categories over time markets. Targeting ~$100 million at positive contribution to EBITDA in non-console-headset revenues for 2022 1. The NPD Group/Retail Tracking Service/Video Games/Dollars/U.S/Annual 2021 2. The NPD Group/Retail Tracking Service/Gaming-Designed: PC Headsets, Mice, and Keyboards, Dollar Sales, Annual 2021 combined vs. Annual 2020 combined 3. Newzoo Peripheral Market Forecast, October 2021 4. Based on internal estimates 2021 6
The picture can't be displayed. ...AND DELIVERING ON OUR LONG-TERM FINANCIAL GOALS • 5 Year revenue CAGR through 2021 is over 16% Drive 10% to 20% top line • Revenue guidance of plus/minus 5% from record 2021 growth over time. • Expecting $100M of non-console-headset revenues in 2022 Deliver category leading EBITDA • 10% EBITDA margin in 2021 (equal to peers 5x our size) margins while investing to drive • Investing to drive growth including new category entries growth. • 5 Year EBITDA CAGR through 2021 is over 55% Maintain a strong balance sheet to provide financial flexibility to pursue • $24M in cash with zero debt investments in organic and inorganic • Over $100 million in inventories 2021 growth opportunities, while • $80M revolving credit facility returning capital to shareholders. 5-Year TSR of >350% (Exceeding Sector Benchmarks)1 7 1. Per Factset as of May 4, 2022
OUR BRANDS The Best-Selling Console Gaming Award-Winning High-Quality Digital USB & Headset & Accessory Brand PC Gaming Peripherals Analog Microphones
TURTLE BEACH CONSOLE GAMING HEADSETS #1 IN GAMING AUDIO The Global Market Leader In Console Gaming Headsets for Over 12 Years Running 60 MILLION+ Headsets Sold Since 2010 40%+ MARKET SHARE(1) U.S. Revenue Share Since 2010 1. The NPD Group/U.S./Retail Tracking Service/Video Games/Dollars/Annual 2021 9
The picture can't be displayed. THE LEADER IN CONSOLE GAMING HEADSETS FOR THE PAST 12 YEARS #1 GAMING HEADSET MARKET LEADER STRONG BRAND & REPUTATION PROVIDER FOR XBOX & PLAYSTATION HIGHEST REVENUE AND UNIT SHARE Among Gamers, Retailers, Gaming Industry PRODUCT FOR EVERY GAMER Entry Level to Professional PRODUCT INNOVATIONS And Unique Features – Many patented U.S. CONSOLE GAMING HEADSET Other REVENUE SHARE WHY & HOW 330K+ POINTS OF DISTRIBUTION(1) 60% 2021 40% 70+ Countries STRONG PARTNERSHIPS With Leading Esports Teams & Influencers OVER 15 YEARS EXPERIENCE Gaming Headsets & with Xbox & PlayStation 6 OF TOP 10 SELLERS 10 OF TOP 20 SELLERS OVERALL ARE TURTLE BEACH OVERALL ARE TURTLE BEACH Over 170 ISSUED PATENTS(2) Gaming Headsets Source: The NPD Group/Retail Tracking Service/Video Games/Dollars/U.S., Canada and Mexico/Jan-Dec 2021 1. Includes only Console gaming headsets 10 2. Counts only patents related to headsets (not including additional patents relating to ROCCAT brand products, Neat Microphones or HyperSound products)
The picture can't be displayed. TOP CONSUMER BRAND LOYALTY & CUSTOMER SERVICE WHY WE PUT OUR CUSTOMERS FIRST IN NEWZOO'S 2021 CONSUMER INSIGHTS REPORT(1), Turtle Beach had the highest brand loyalty among active console gamers in the U.S. ON TRUSTPILOT – a digital platform for consumers to review and rate their customer service and support experiences – Turtle Beach is a top- rated brand with hundreds of reviews and a still rising 4.6/5 Star review 497 average with an "Excellent" rating. 4.8/5 CUSTOMER SERVICE MATTERS 89% 96% TURTLE BEACH TRUSTPILOT REVIEWS Totally and completely satisfied with the customer of consumers will buy more from of customers say customer service, quality and coverage of your company and companies that deliver an exceptional service is important in their products. Will definitely recommend and will be a customer support experience(2). choice of loyalty to a brand(3). continued customer. Thank you." The best gaming company to deal with." 1. Newzoo Consumer Insights: Gaming Peripherals 2. NICE CXone CX Transformation Benchmark – Study 2018 via Salesforce 11 3. HubSpot Annual State of Service Research Report 2020
The picture can't be displayed. PRODUCTS IN MULTIPLE PRICE POINTS THAT CONSUMERS LOVE MSRP: $39.95 MSRP: $79.95 MSRP: $59.95 MSRP: $149.95 "This $40 headset is worth every penny" - Windows Central "4.5/5 – A very impressive "A worth successor to the sounding headset" “Best Xbox Series X|S original model that improves - Games Radar wireless gaming headset” - IGN on it in every way" - Medium | Alex Rowe 12
THE MOST COMPLETE PORTFOLIO ENABLES CONSUMER UPGRADES OVER TIME FROM ENTRY-LEVEL TO PRO ESPORTS ATHLETES - Esports-Focused - Bluetooth Connectivity Performance - Wireless - App-Based Settings Features - 50mm & 60mm Speakers - Premium Quality - Powerful Amplified Audio - Glasses Friendly - Bass Boost & Audio Presets - Superhuman Hearing - Memory Foam Cushions - Mic Monitoring - 40mm Speakers - Metal-Reinforced Headband - Gaming Earbuds - Flip-to-Mute Mic - Multiplatform $249.95 $99.99 $129.99 $199.99 Esports Gamers Plays 15+ Hours Per Week $59.95 $79.95 $99.99 Enthusiast/Core Gamers Plays 7-15 Hours Per Week $29.95 $39.95 $39.95 Casual Gamers Plays 4-6 Hours Per Week Entry-Level Gamers Plays Approx. 4 Hours Per Week Innovations that drive immersion, enjoyment, and competitive advantages at every price point Small sampling shown of Turtle Beach’s portfolio of console gaming headsets. The full lineup is available at www.turtlebeach.com 13
THE FLIGHT SIMULATION CONTROLLER MARKET OPPORTUNITY Screenshot from Microsoft Flight Sim 2020 FLIGHT SIM 2020 PC LAUNCH MSFT Flight Sim 2020 launched on PC August 2020, delivering a quantum leap in realism, fully leveraging modern processing capabilities and cloud processing and storage FLIGHT SIM 2020 COMES TO XBOX SERIES X|S In 2021, the game captured a new audience of gamers experiencing the thrill of flight on the latest Xbox consoles FLIGHT SIM 2020 COMES TO XBOX ONE & CLOUD In 2022, Microsoft extended the Flight Sim 2020 experience via the cloud to gamers on the prior-gen Xbox One console, lower- spec PCs, and other cloud-based systems including mobile GAMING SIMULATION HARDWARE PC/console flight sim hardware adds over $400M(1) in global market not including expansion into racing hardware 1. Based on internal estimates, August 2021 14
VELOCITYONE FLIGHT RECEPTION & CONTINUED ACCOLADES Gaming Trend – ‘Excellent’ 95/100 "With ultra-realistic controls that perfectly match the real thing, there’s no better way to experience the thrill of flight" PC Pilot – ‘Editor’s Classic’ 90/100 "If you're looking for a more natural method of controlling your aircraft without reaching for the keyboard and mouse, I can highly recommend this VelocityOne Flight Universal Control System" GamesRadar – 4.5/5 "Frankly, it's about as close as you can get to being in a real cockpit without taking up classes" COGconnected – ‘Totally Badass’ "The level of detail they’ve brought when it comes to the design of the VelocityOne Flight is unlike anything I’ve ever seen" TrueAchievements – ‘Best of E3 2021’ "If you don't have a yoke and throttle setup, I couldn't recommend this more" 15
THE GAMING CONTROLLER OPPORTUNITY GAMING CONTROLLERS Total Addressable Market for third-party gaming controllers is roughly $600M(1) MICROSOFT PARTNERSHIP Leveraged Microsoft partnership to enter the gaming controllers market with wired products for Xbox Series X|S, Xbox One, and Windows PCs WIRED, WIRELESS, AND MORE Grow gaming controller line beyond initial wired Xbox offering, including wireless and other platforms 1. Newzoo Peripheral Market Forecast, October 2021 and internal estimations 16
RECON CONTROLLER RECEPTION & ACCOLADES IGN – ‘Editor’s Choice’ 9/10 "A feature-packed wired gamepad with top-notch performance and build quality" GamesRadar – ‘Highly Recommended’ 4/5 "A superb set of features at a low price" Digital Trends – ‘Recommended Product’ 9/10 "Turtle Beach's Xbox Recon controller is loaded with inventive and useful on-board features at a shockingly low price" CNN Underscored – ‘Best of E3 2021’ "...perks you can’t get on the standard Xbox Wireless Controller that costs the same" Game Revolution – 9/10 "For $59.99, you really can’t go wrong with the Turtle Beach Recon Controller...this is a top-tier option" 17
ROCCAT PC GAMING ACCESSORIES ROCCAT ROCCAT Reviews 174 Great AWARD-WINNING 4.1/5 German Design A BROAD, GROWING PORTFOLIO Including PC Mice, Keyboards, Headsets, and More ROCCAT SALES GROWTH Outpaced the Market in Core Markets in 2021 U.S. SELL-THROUGH GREW Over 60% in 2021(1) 1. The NPD Group/Retail Tracking Service/Gaming-Designed: PC Headsets, Mice, and Keyboards, Dollar Sales, Annual 2021 combined vs. Annual 2020 combined 18
The picture can't be displayed. IT’S TIME TO EXPERIENCE PRECISION "The ROCCAT Vulcan TKL Pro is a gorgeous optical gaming keyboard with superb build quality" - Rock Paper Shotgun “100/100 - Phenomenal" "With the 3D audio and customizable EQ the user - Gaming Trend has the capability to get the perfect sound" - Hardcore Gamer 19
The picture can't be displayed. GROWING & AWARD-WINNING PC LINEUP Kone XP Kone Pro Air | Kone Pro Burst Pro Air | Burst Pro | Burst Core Kain 200 | Kain 120 | Kain 100 Kone AIMO Remastered MSRP: $89.99 MSRP: $129.99 | $79.99 MSRP: $99.99 | $59.99 | $29.99 MSRP: $99.99 | $69.99 | $49.99 MSRP: $79.99 Vulcan Pro Vulcan TKL Pro | Vulcan TKL Vulcan 120/121/122 Pyro Magma MSRP: $199.99 MSRP: $159.99 | $129.99 MSRP: $159.99 MSRP: $99.99 MSRP: $59.99 Syn Pro Air Elo 7.1 Air | Elo 7.1 USB | Elo X Stereo Torch USB Mic Syn Buds Air Syn Buds Core Juke 7.1 USB Soundcard 20 MSRP: $149.99 MSRP: $99.99 | $69.99 | $49.99 MSRP: $99.99 MSRP: $99.99 MSRP: $24.99 MSRP: $19.99
NEAT MICROPHONES DIGITAL USB & ANALOG MICROPHONES Today's global microphone market is $2.3B(1) overall, with ~$700M(1) in the digital/USB category THE TEAM The founders of Blue Microphones, the Neat Microphones team has a combined 100+ years of experience creating leading microphone products A NEW PRODUCT LINE In 2022, Neat’s new generation of award-winning “Bee” XLR and USB microphones sees continued NA momentum and officially enters EU markets 1. Based on internal estimates 2021 21
N E AT X L R M I C R O P H O N E S KING BEE II "This microphone easily earns its place alongside that list of favorites with its natural, full sound, and it does so while costing $50+ less" — TOM’S HARDWARE “Impressively clear, accurate, and rich sound for well under $200.” — WIRED WORKER BEE II “I have never appreciated the sound of my own voice, but after listening to my recordings during testing, it became clear that somehow, this microphone not only captured the essence of my voice but it actually improved it” — GAMES REVIEWS “This is THE mic to get for anyone looking to take their voice recordings to the next level but at a budget price” — WE THE NERDY KING BEE II WORKER BEE II 22
N E AT U S B M I C R O P H O N E S BUMBLEBEE II “One of the best-sounding, best-performing $100 USB condenser microphones currently available” — POPULAR SCIENCE “I absolutely recommend the Neat Bumblebee II USB microphone” — THE SOUND GUYS “The second generation of Neat microphones are stunningly clear” — GAMING TREND SKYLINE “A beautiful blend of form and function” — ALEX ROWE, MEDIUM.COM BUMBLEBEE II SKYLINE 23
The picture can't be displayed. U.S. PARTNERSHIPS 900M+ GAMERS IN THE AMERICAS & EUROPE & OVER 240M ESPORTS ENTHUSIASTS GLOBALLY(1) Dr. Disrespect – TB/RC Castro_1021 – TB Coconut Brah – RC KayPea – TB/RC 8M Reach 7.5M Reach 2M Reach 2M Reach 2021 Official Mouse and Keyboard Partner RIOT LCS League of Legends Tournament Josh Hart – TB/RC Adept – TB/RC Grayson Allen – TB Kickstradomis – TB/RC 1M Reach 1M Reach 658k Reach 600k Reach Immanuel Quickley – TB/RC Archonaut – TB/RC Javier Rodriguez – TB FabuRocks – TB/RC UCSD Esports Team WaR 311k Reach 278k Reach 132k Reach 100k Reach 1st Collegiate Partnership Rising amateur CoD team Titles shown represent games played by our partner esports teams and influencers and do not indicate a partnership with the publisher BlackKrystel – TB/RC Erin Simon – TB/RC 88bitmusic – TB/RC C6urtney – TB/RC 24 78k Reach 50k Reach 44k Reach 37k Reach 1. Newzoo Global Esports April 2022 and newzoo Global Games Market Report January 2022
TURTLE BEACH FINANCIAL & CORPORATE HIGHLIGHTS
The picture can't be displayed. REVENUE AND EBITDA PROFILE AND TARGETS Revenues, Millions $366 EBITDA % $400 +/- 5% 25.0% $360 $366 $350 TAM Expanded from $1.7B to $8.8B(2) 20.0% • PC accessories added 2019 $300 $287 • Gaming controllers added 2021 • Simulation accessories added 2021 • Microphones added 2021 $250 $235 15.0% 2022 Guidance(1) • $366M +/- 5% $200 • Growth weighted to 2nd half $149 10.0% • EBITDA Margin 9-11% $150 Battle Stay- • Impacted by freight costs Royale at- Long-Term Targets $100 surge home • 10-20% revenue growth surge 5.0% • Mid 30’s gross margins $50 • EBITDA margins of 10%+ & growing $0 0.0% (1) 2017 2018 2019 2020 2021 2022 1. Guidance provided March 2, 2022 2. Newzoo Peripheral Market Forecast, October 2021 and internal estimates 26
The picture can't be displayed. TURTLE BEACH IS COMMITTED TO CONTINUALLY BUILDING OUR ESG STRATEGY AND REPORTING OUR PROGRESS ESG COMMITTEE DIVERSITY & INCLUSION REDUCING OUR CARBON REDUCING PRODUCT IMPACT FOOTPRINT Our ESG Committee meets We track diversity metrics through our We're incorporating sustainability regularly to identify ESG risks recruiting process; include diversity We're taking steps to reduce and features into our products while and opportunities, establish statements in all job postings, on our mitigate our carbon footprint, with the maintaining the industry-leading and measure progress against website, and on social media channels; aim to neutralize our carbon footprint quality that has always set us apart. ESG goals, and implement ESG and work with diversity-focused job across our corporate offices by 2025. initiatives. websites in an effort to increase the diversity of our candidate pool. CLEAR & MEASURABLE GOALS ALIGNING WITH LEADERS 2023 2024 2025 Place carbon impact label Use 10% of post- Neutralize carbon on select products consumer recycled footprint across all (PCR) plastic in select our corporate Start offering carbon offices products neutral products Eliminate plastic use in 100% of manufacturers to packaging in select sign the manufacturer’s products code of conduct LEARN MORE AT: https://corp.turtlebeach.com/play-with-purpose-with-turtle-beach/ & https://corp.turtlebeach.com/corporate-governance/esg/ 27
The picture can't be displayed. HIGHLY QUALIFIED AND ENGAGED BOARD OF DIRECTORS FOCUSED ON DRIVING SHAREHOLDER VALUE JUERGEN STARK 20+ years of experience in hardware - COO of Motorola Mobility’s $9Bn mobile business Chairman & CEO and software technology businesses - 10 years as Principal at McKinsey & Company, Inc. - MBA, Harvard Business School GREGORY Nearly 40 years of experience as an - General partner with Eleven Ventures BALLARD executive, investor and entrepreneur - Former SVP for mobile & social games at Warner Bros. Independent Director with various technology companies - Former CEO of Glu Mobile, former board member with DTS, Pinnacle Systems, Imagine Games Network and THQ YIE-HSIN HUNG 30 years of executive leadership - CEO of New York Life Investment Management; $400 billion AUM Independent Director experience with expertise in capital - Formerly with investment firms Bridgewater Associates and Morgan Stanley markets, M&A and capital allocation - Named to Barron’s 2020 100 Most Influential Women in U.S. Finance for second year in a row and American Banker’s 25 Most Powerful Women in Finance WILLIAM KEITEL 30 years of senior executive - Former CFO of Qualcomm Incorporated (NASDAQ: QCOM) Lead Independent technology and semiconductor - During his 17-year tenure, Qualcomm grew revenues from ~$800M to ~$25B Director company experience - Held senior financial roles at Nortel (OTC: NRTLQ) & PepsiCo (NYSE: PEP) - Named to Institutional Investor Magazine’s “Best CFOs in America” list for nine consecutive years. KELLY THOMPSON 20+ years of consumer retail - Former COO, Samsclub.com Independent Director experience across physical, digital and - Former SVP Merchandising, Planning, and Marketplace for Walmart.com omni-channels - 10 years in management positions at Gap, Inc. - Current board member of First Hawaiian Inc, a.k.a. Brands and Bolt Threads DR. ANDREW 30+ years of experience with Fortune - Founder & principal of Wolfe Consulting WOLFE 500 companies and tech startups, - Former Chief Technology Officer for SONICblue, Inc. Independent Director with expertise in product development - Expert in IP strategy and licensing; Lecturer at Santa Clara University teaching Embedded and IP strategy Systems, Computer Architecture and Mechatronics 28
The picture can't be displayed. EXPERIENCED MANAGEMENT TEAM JUERGEN STARK | Chairman & CEO RENE KORTE | General Manager, PC Products - COO Of Motorola Mobility’s Mobile Business - Founder of ROCCAT GmbH and CEO for 12 years - 10 years as Principal at Mckinsey & Company - VP Europe for RAZER - Professional gamer and founder of MTW esports team JOHN HANSON | CFO - 15+ years in CFO roles at multiple publicly traded companies SKIPPER WISE | VP & Founder of Neat Microphones - EVP & CFO at Dialogic - Co-founder & President, Blue Microphones - CFO at One Communications Corp - Recording artist, engineer and entrepreneur with 40+ years creating microphones CRIS KEIRN | SVP, Global Sales - Over 25 years in consumer electronics and automotive - 17 years with Motorola in engineering, product management, DAVID ANGRESS | VP & Head of Neat Microphones operations, quality & customer relations - Decades-long career in music products industry - 15 years EVP at Guitar Center MEGAN WYNNE | General Counsel - Former CEO, Adam Audio GmbH - 5 years with I-Flow, a Kimberly-Clark Health Care Company - 13 years with Morris Polich & Purdy law firm JOE STACHULA | CTO & SVP, Product Development - 20+ years in consumer electronics RYAN DELL | SVP, Marketing - 12 years at Plantronics engineering - 15 years of brand, consumer, and digital marketing experience audio headsets - Formerly CMO at MVMT, VP of Marketing & Acquisitions at FTD Companies (Pro Flowers, Shari's Berries) JOSE ROSADO | SVP, Global Operations MATT SEYMOUR | SVP, Product Management - Former Sr. Director, Global Supply Chain Operations for HP - 20+ years in the consumer electronics industry - 22 years of supply chain management with Motorola, ON - Previously with Sony leading television portfolio Semiconductor, HP, Cisco 29 planning & development, product marketing
TURTLE BEACH CORPORATION A COMPELLING INVESTMENT OPPORTUNITY Turtle Beach has transformed from a market-leading console gaming headset business into a diversified gaming and creator accessories business with ample room for growth The Company’s diverse portfolio, expert operational management and strong consumer demand for products have positioned Turtle Beach well for future value creation Turtle Beach has a strong balance sheet and no outstanding debt, providing financial flexibility to pursue growth opportunities Gaming is the market to be in, with the global game market expected to grow from $180 billion to more than $200 billion in 2024 Turtle Beach is executing a clearly defined plan to leverage current market 5-Year TSR of >350% trends and capitalize on the massive opportunities ahead (Exceeding Sector Benchmarks)1 1. Per Factset as of May 4, 2022 30
Investor Relations Contacts: PR/Media Contact: Turtle Beach Contact: Cody Slach/Alex Thompson Zach Kadletz MacLean Marshall Gateway Investor Relations Gateway Investor Relations Sr. Director, Communications +1 (949) 574-3860 +1 (562) 552-1977 Turtle Beach Corporation HEAR@gatewayir.com zach@gatewayir.com +1 (310) 431-6215 maclean.marshall@turtlebeach.com COMPANY WEBSITES www.turtlebeachcorp.com | www.turtlebeach.com | www.roccat.com | www.neatmic.com 31
APPENDIX
The picture can't be displayed. QUARTERLY FINANCIAL OVERVIEW $ Millions (except per-share data) Q1 2021 Q1 2022 Commentary In line with expectations. Quarterly revenue decreased as expected as $46.7 2021 benefitted from stay-at-home orders and stimulus checks and the Revenue $93.1 ($47.1 in constant currency) Company's outperformance of the market and peers resulting in growth of 166%. Significantly higher freight costs, fixed cost de-leveraging, more Gross Margin 37.5% 30.1% normalized promotional credits partially offset by business mix and above expectations due to lower volume-based program and product spend. Decrease reflects lower revenue-based sales and lower marketing Operating Expenses $22.6 $22.3 expenses partially offset by higher product development expenses to support market and geographic expansion. Modestly above expectations. Reflects lower revenue and increased Adjusted EBITDA(1) $15.3 $(5.7) freight costs and factors covered above. Net Income (Loss) $8.8 $(6.5) Reflects above factors. Diluted EPS $0.49 $(0.40) Reflects above factors. Adjusted Diluted EPS(1) $0.52 $(0.39) Reflects above factors. Diluted Shares 18.1M 16.2M See appendix. 1. See appendix for a reconciliation of non-GAAP measures 33
The picture can't be displayed. BALANCE SHEET Balance Sheet Highlights Balance Sheet Comments $ Millions At March 31, 2021 At March 31, 2022 Inventory managed to higher levels to reflect the doubling in lead times and uncertainty around supply and Cash & Cash Equivalents $63.0 $23.7 component availability. Inventories $59.1 $117.4 No outstanding borrowings under revolving credit facility as cash flows from operations were sufficient to fund Revolver (asset-based) $0 $0 the Company's working capital needs. Strong balance sheet with no outstanding debt. Total Debt $0 $0 34
The picture can't be displayed. 2022 OUTLOOK(1) 2022 2022 Outlook Commentary Maintaining full year 2022 outlook - revenue approximately flat, plus or minus 5%, from record 2021. Anticipates stronger growth in the second half of 2022 driven by the launch of new triple A games in advance of the holiday Net Revenue $366M +/- 5% season, lesser constraints on console supplies, pent-up demand created by short-term consumer caution, and the impact from new product launches. Expected to be roughly 2-3% below the Company's mid 30’s target range, reflecting the impact of 3-4% in higher Gross Margin Low 30%’s freight and component costs which the Company anticipates will abate somewhat over time, as well as the expected return to normal promotional levels, partially offset by factoring higher costs into new product pricing. Adjusted EBITDA margin expected to be within or slightly below our 10+% target due to the factors stated Adj. EBITDA Margin 9% - 11% above. Adj. EPS $0.70 - $1.20 Reflects above factors; anticipates full year effective tax rate of 25%. Diluted Shares ~17.5M 1. Guidance provided March 2, 2022 35
The picture can't be displayed. GAAP NET INCOME TO ADJUSTED NET INCOME RECONCILIATION FIRST QUARTER 2022 COMPARED TO 2021 Three Months Ended March 31, 2022 March 31, 2021 Net Income (Loss) GAAP Net Income (Loss) $ (6,476) $ 8,838 Adjustments, net of tax: Non-recurring business costs 173 465 Acquisition integration costs - 118 Non-GAAP Earnings $ (6,303) $ 9,421 Diluted Earnings Per Share GAAP- Diluted $ (0.40) $ 0.49 Non-recurring business costs 0.01 0.03 Acquisition integration costs - 0.01 Non-GAAP- Diluted $ (0.39) $ 0.52 36
The picture can't be displayed. GAAP NET INCOME TO ADJUSTED EBITDA RECONCILIATION THREE MONTHS ENDED MARCH 31, 2022 Three Months Ended March 31, 2022 Adj As Adj Adj Stock Adj Reported Depreciation Amortization Compensation Other(1) EBITDA Net revenue $ 46,662 $ - $ - $ - $ - $ 46,662 Cost of revenue 32,633 (585) - (26) - 32,022 Gross Profit 14,029 585 - 26 - 14,640 Operating expenses 23,316 (607) (312) (1,511) (232) 19,654 Operating income (loss) (8,287) 1,192 312 1,537 232 (5,014) Interest expense 109 Other non-operating expense (income), net 719 719 Income (loss) before income tax (9,115) Income tax expense (2,639) Net loss $ (6,476) Adjusted EBITDA $ (5,733) 1. Other includes certain business acquisition costs and non-recurring business costs 37
The picture can't be displayed. GAAP NET INCOME TO ADJUSTED EBITDA RECONCILIATION THREE MONTHS ENDED MARCH 31, 2021 Three Months Ended March 31, 2021 Adj As Adj Adj Stock Adj Reported Depreciation Amortization Compensation Other(1) EBITDA Net revenue $ 93,053 $ - $ - $ - $ - $ 93,053 Cost of revenue 58,198 (237) - (397) - 57,564 Gross Profit 34,855 237 - 397 - 35,489 Operating expenses 22,575 (502) (303) (1,389) (801) 19,580 Operating income 12,280 739 303 1,786 801 15,909 Interest expense 97 Other non-operating expense (income), net 579 579 Income before income tax 11,604 Income tax expense 2,766 Net income $ 8,838 Adjusted EBITDA $ 15,330 1. Other includes certain business acquisition costs and non-recurring business costs 36
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