International School of Kenya Technology Plan 2016-2019
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International School of Kenya Technology Plan 2016-2019 Information Communication Technology (ICT) Capability
Contents Contents 1 Technology in Education 2 Philosophy and AIMS 2 Information Communication Technology (ICT) Capability 3 Information and Communication Technology Standards for Students 5 Integration Planning Technology References 6 ICT Horizontal Learner Profiles by Standards and Grade Spans 7 Implementation Timelines 10 ICT Program Information 10 Technology Plan Timeline 17 Tech Plan Estimated Budget Summary 20 Additional Documentation 21 ISK One to One Program 21 Library Planning Summary 23 Technology Use Forms and Agreements 24 Planned Classroom Standard Tech Equipment 25 Current Software 25 Current Hardware Summary 30 International School of Kenya, May 2016 1
Technology in Education Philosophy and AIMS ISK prepares students and community to be responsible and active 21 st century citizens. We strive to ensure they have the skills to adapt to, make sense of, and innovate in this ever-changing digital world. Philosophy The educational mission of the ISK ICT program will cultivate a culture of innovation amongst teachers, students and our community. ISK provides ICT resources, expertise, and learning opportunities needed to develop the robust ICT capability required for rich and vigorous participation as global citizens. ISK Technology AIMS: Each of the above Aims will be referenced throughout this document in abbreviated form: ● L - Learn ● S - Solve ● A - Act ● CR - Create ● C - Communicate International School of Kenya, May 2016 2
Information Communication Technology (ICT) Capability Introduction At ISK, students develop lifelong ICT capability as they learn to use ICT effectively and responsibly in their learning. Students use ICT to: • competently access, communicate, remix, and create knowledge and concepts; • investigate and solve relevant problems; • work collaboratively in all learning areas at school and in their lives beyond school; • explore and innovate using design and computational thinking; • participate ethically and responsibly in a digital environment; • understand ICT systems and contribute to new ways of doing things as technologies evolve. Recognizing that technology is multidisciplinary by nature and has applications in any environment, ISK promotes lifelong success by infusing technology utilization throughout the teaching and learning processes. Standards for ICT Capability ICT capability is based on the assumption that technologies are digital tools that enable the student to create learning pathways to carry out tasks, solve problems and generate new processes. Students perceive ICT systems as useful and adaptive tools that they use and remix creatively to accomplish learning tasks, rather than systems that require following rigid, standard procedures. ISK combines the strengths of International ICT Standards and the ISK AIMS to provide authentic contexts in which students build ICT capability. The five ICT Standards for ISK are stated in the language of a learner’s ambitions: • Creator and Innovator • Investigator and Problem-Solver • Communicator and Collaborator • Computational Thinker • Global Digital Citizen ICT Capability across the curriculum and within set Technology Curriculum Learning areas across the curriculum provide the content and contexts within which students develop and apply the knowledge, skills, behaviors, and dispositions that comprise ICT capability. Students develop the ability to transfer these across environments and applications. They learn to use ICT with confidence, while understanding its possibilities, limitations and impact on individuals, groups and communities. They learn to innovate with ICT, creating new ideas and generating unique processes for the future. HS Technology Courses and MS Explore Courses provide specialized instructional opportunities for students who desire exploration and mastery of more advanced technological proficiencies required for future careers. ICT opportunities will be reviewed and revised regularly to ensure that there is alignment and consistency in opportunities for all students, and to respond to the demands for increased involvement with evolving technologies International School of Kenya, May 2016 3
Year at a Glance: 2016-2017 Information and Communication Technology ICT opportunities will be: • integrated within curricular and interdisciplinary learning environments; • focused this year on Digital Citizenship, use of the Design Cycle, Computational Thinking, and Innovation; • integrated through student devices and class use of Computer Labs, the Design and Multimedia Labs, and ES MakerSpaces; • offered in advanced media and design classes as the programs develop; • provided in co-curricular activities; ICT capability will be: • assessed through processes such as ePortfolios and rubrics; • evaluated against at Grade Span level profiles aligned with the ISK ICT Standards; • celebrated by highlighting and displaying student-generated work throughout the school, on our Website, and at assemblies to cultivate an exciting culture of innovation. ICT learning will be supported through: • 1:1 iPad program in Grades 4-8 and 1:1 BYOD in High School; • Class sets of iPads, supplemented with a laptop cart and a Chromebook cart, in Pre-K - G3; • Professional Learning opportunities for teachers; • Equipment, Software, and Network upgrades. International School of Kenya, May 2016 4
Information and Communication Technology Standards for Students The ISK Design Cycle is the foundational process used to achieve ICT Standards. Five interrelated standards that are linked to the ISK Educational Aims guide learning with ICT: • Creator and Innovator (CR) (A) • Investigator and Problem-Solver (L) (S) • Communicator and Collaborator (C) (S) • Computational Thinker (L) (S) • Global Digital citizen (L) (A) Creator and Innovator Students use a variety of technologies within a design process to create and innovate. Students: CR-1: Generate original ideas, designs, processes and solutions; CR-2: Evaluate and use a variety of devices, software, and online tools; CR-3: Prototype and present alternative solutions; CR-4: Implement solutions innovatively across various disciplines. Investigator and Problem-Solver Students identify authentic problems, research responsibly, synthesize learning, and develop possible solutions. Students: PR-1: Empathize and communicate with various stakeholders PR-2: Plan and execute focused information/data searches for investigations; PR-3: Generate, organize, analyze and evaluate validity of research and data; PR-4: Explain and implement solutions in tasks and challenges. Communicator and Collaborator Students use digital tools to broaden their perspectives, increase empathy, and work effectively in teams. Students: CC-1: Select, plan, and participate in technology-facilitated communications; CC-2: Exchange ideas and solve problems in collaborative learning communities; CC-3: Learn, explain thinking, and/or teach through communications technologies; CC-4: Participate in collaborative online ventures that create and share group learning. International School of Kenya, May 2016 5
Computational Thinker Students employ algorithmic thinking to propose and automate solutions to authentic problems. Students: CT-1: Break down authentic problems into steps and identify strategies to solve them. CT-2: Apply fundamental principles and concepts of computer science, including synthesis, abstraction, logic, algorithms, and data representation; CT-3: Analyze problems in computational terms, and have repeated experience of designing and writing computer programs to solve and automate them; CT-4: Use or create models and simulations to investigate and explain complex systems. Global Digital Citizen Students act in ways that are safe, legal, and ethical while learning and working in an interconnected digital world. Students: DC-1: Use systems, such as Copyright and Creative Commons, to acknowledge intellectual property rights for all media and to share own work; DC-2: Apply personal and digital information security protocols routinely; DC-3: Create and monitor a personal digital footprint responsibly; DC-4: Identify the impacts of current and emerging ICT in society. Integration Planning Technology References Australian Curriculum, Assessment and Reporting Authority (ACARA) n.d. Information and Communication Technology (ICT) Capabilities: http://www.australiancurriculum.edu.au/GeneralCapabilities/Pdf/ICT (accessed 7 September 2013) Gov. UK. Department of Education (2013). National curriculum in England: design and technology programmes of study: https://www.gov.uk/government/publications/national-curriculum-in- england-design-and-technology-programmes-of- study/national-curriculum-in-england-design- and-technology-programmes-of-study (accessed 4 October 2013) International Society for Technology in Education (2007). National Educational Technology Standards (NETS) and Performance Indicators for Students: https://www.iste.org/standards/standards-for- students (accessed 5 September, 2013) International Society for Technology in Education (2015-6). National Educational Technology Standards (NETS) DRAFT UPDATE PROCESS, final product to be unveiled in July 2016. International School of Kenya, May 2016 6
ICT Horizontal Learner Profiles by Standards and Grade Spans • These Grade Span Level Profiles will be updated when the ISTE student profiles are released in July 2016. • More detailed skills will be determined for K-2 students so that teachers can better grasp what needs to be reinforced. Capability by end of Grade 2 Capability by end of Grade 5 Capability by end of Grade 8 Capability by end of Grade 12 Strand (Elements) (LES) (UES) (MS) (HS) Creator and Innovator Prepare simple plans to find Record ideas, represent thinking Create, reuse, revise and re- Design and create digital solutions or answers to and plan solutions. purpose digital artifacts for a artifacts or processes for a given questions. given audience, with attention to audience, with attention to the trustworthiness, design, and success of serving a client’s usability. purposes and needs. Use simulations and graphic Record ideas, represent Undertake creative projects that Produce and publish creative organizers to explore and depict thinking, and plan solutions. involve selecting and combining works and projects using a patterns and connections. multiple applications across a range of devices to add value to range of devices to achieve the world or to achieve new challenging goals. solutions. Publish work in a variety of Create or modify digital Create original works as a Create and publish original ways. solutions, creative outputs or means of personal or group works as a means of personal or data representation for a expression. group expression. particular audience or purposes. Use digital imaging technology to modify or create work of art to use in a digital presentation. Investigator and Problem-Solver Identify, record and classify text Select and apply digital tools to Evaluate, select, and utilize Demonstrate analytical problem- and graphics to show patterns, collect, organize and analyze information/media sources and solving, design thinking, and connections, and processes. data to evaluate theories or test digital tools based on the computational thinking in hypotheses. appropriateness to specific relevant problem-solving tasks. activities. Locate information from a given Locate, retrieve or generate Use a range of ICT to analyze Use advanced search tools and set of digital sources. information using search information in terms of implicit techniques, simulations, and engines and simple search patterns and structures to plan digital models to locate or functions. an information search or data generate precise data and generation needed to solve a information that supports the problem. development of new understandings. Explain the usefulness of Classify and display information Create and use databases and Design, modify and manage located data or information. in meaningful ways. structures efficiently to organize, complex digital solutions for a analyze, extract, and represent range of audiences and data to develop new information. purposes. International School of Kenya, May 2016 7
Communicator and Collaborator Use ICT tools safely to share Safely share, exchange Use collaborative electronic Routinely interact, collaborate, and exchange information and information and collaborate with authoring tools to explore and publish with peers and ideas with appropriate other learners with cultural curriculum content and to guide experts, employing a variety of audiences. sensitivity. inquiry through multicultural digital environments and media perspectives with other learners formats. and experts. Effectively engage with the local Understand that email may be Select and use appropriate ICT Participate in collaborative and global community. more effective for tools safely to lead groups in online ventures, individually and communicating with one person, sharing and exchanging in teams, communicating where a forum may be better to information, and taking part in effectively with multicultural communicate with a group about online projects with appropriate audiences. a specific topic. global audiences. Computational Thinker Break down problems into Generate ideas, develop plans Design, use, and evaluate Design, use, and evaluate smaller steps. of action, and choose between computational abstractions that computational abstractions that alternative solutions. model the state and behavior of model the state and behavior of real-world problems and real-world problems, and physical systems. document client interactions. Use the small steps to draw or Independently or collaboratively Use programming languages to Use two or more programming write instructions on how the create and modify digital design and demonstrate languages, at least one of which problem can be solved routinely solutions, creative outputs, and solutions to a variety of is textual, to solve a variety of data representation for particular problems or learning game computational problems. audiences and purposes. experiences. Recognize patterns and Analyze problems in Document the use of an iterative Document the use of an understand basic rules to create computational terms and have design cycle that begins with a innovative design cycle, and debug simple programs. practical experience in writing thorough investigation of the evaluating and explaining the computer programs that users’ needs to produce a strengths and weaknesses of accomplish a task. prototype for testing. alternative designs to meet a client’s needs. International School of Kenya, May 2016 8
Global Digital Citizen Understand the concept of Independently determine and Understand a range of ways to Independently apply appropriate intellectual property and apply digital security strategies use technology safely, strategies to protect rights, recognize when it is important to for protecting digital information. respectfully, responsibly, and identity, privacy and emotional acknowledge owners. securely, including protecting safety of self and others when personal online identity and using ICT. privacy. Demonstrate safe, ethical, and Recognize and know how to cite Apply practices that comply with Use a range of strategies for cooperative use of technology. intellectual property in work. legal obligations regarding the securing and protecting ownership and use of digital information and media, and for products, resources, and minimizing risks in online services. environments. Understand the concept of the Identify, compare and classify Experience current and Manage digital data and Internet and digital footprints basic ICT systems. emerging ICT systems and learn processes comfortably between how to manage and move data desktop, mobile, cloud between them. environments, and other emerging ICT systems. Attempt to solve an ICT problem Explore career opportunities and Connect and interact with independently before seeking technology skill requirements, professionals and peers in help. especially professions related to online forums to solve science, technology, technology issues and to engineering, mathematics, and contribute to solutions. artistic expression. International School of Kenya, May 2016 9
Implementation Timelines ICT Program Information 2015-2016 2016-2017 2017-2018 2018-2019 Program Documentation ● Revised ISK Tech ● Update Grade Span learner ● Review all progress in ● Review all documentation Standards and Benchmarks profiles to align with revised documentation for Tech for Tech Integration; in New Tech Plan; ISK Standards/benchmarks; Integration; ● Assess Teachers’ Tech ● Developed design cycle and ● Design and begin building ● Assess Teachers’ Tech Toolkit; update and expand graphic for ISK Teachers’ ToolKit for Toolkit, update the resources; ● Developed possible Technology resources and build expand; ● Plan steps for improvement strategies for including ● Develop links to exemplars ● Plan steps for improvement and filling gaps discovered written ICT experiences into for benchmarks/profiles; and filling gaps discovered in previous year’s unit plans. ● List available software, in previous year’s department reflections; ● Began to collect exemplars apps, and purposes for department reflections; ● Examine exemplars and of student work. teachers/students; ● Report on uses of Design resources for relevancy with ● Began collating list of ● Design and document Lab and MakerSpaces; plan current best practices. resources available for Digital Citizenship Program; next steps; teachers; ● Develop prototypes of ICT ● Examine exemplars and ● Expanded Computational integration or resources for relevancy with Thinking opportunities, but transdisciplinary unit current best practices, and need documentation; templates; establish searchable ● Began to publish K-12 ● Teachers document ICT site/database or links; learners’ tech integration integration in unit plans; ● Document the experiences ● Develop prototypes and implementation and ● Implemented ePortfolios in implementations of K-12 assessment of Digital MS. Design and Computational Citizenship across K-12. Thinking; ● Document use of the Design Lab and MakerSpaces; ● Introduce Personal Learning Network articles and models. International School of Kenya, May 2016 10
Assessment/ Tracking ● Investigated essential skills ● Further develop MS ● Expand successful ICT ● Examine assessment System assessment guidelines and ePortfolio and evaluate assessment strategies; rubrics and strategies; practices formats for use; effectiveness as learning ● Revisit ePortfolios as ● Share successful ICT ● Investigated grade span and assessment tool; learning and assessment assessment strategies; technology assessment ● Explore ePortfolios in tools; ● Prototype methods of strategies; grades 5 and 9; ● Pilot grade span technology tracking ICT integration in ● Expanded MS Portfolios for ● Prototype grade span assessment rubrics; the classes. all subjects; technology assessment ● Determine HS requirements ● Implement a reporting ● Explored rubric evaluation rubrics; for ICT graduation; strategy and evaluate. system; ● Pilot one assessment of ● Explore methods of tracking student work against an ICT ICT integration. benchmark and evaluate the ● Get feedback about levels of results; ICT capability of ISK ● Revisit HS requirements for graduates ICT and/or how it is ● assessed. Materials/Resources Needed ● Adopted Google Sites as ● Make template to adopt ● Time to create a searchable ● Maintenance of site, ePortfolio system for MS; Google Sites as ePortfolio site/collection of database, and/or (done) system for Grade 9 benchmarks linked with assessment system/ ● Drive Folder for exemplars ● Maintain Moodle as primary sample lessons, and in which teachers can site for classroom resource exemplars. submit samples; (done) distribution, assignment ● Time to update the ● Staffing: (done) information, emergency Teachers’ Tech Toolkit ● K-12 Technology closure platform and parent Integration (TI) information Coordinator ● Time to design the ● HS ICT Teacher with Teachers’ Tech Toolkit 20% Technology Integration International School of Kenya, May 2016 11
Elementary School 2015-2016 2016-2017 2017-2018 2018-2019 ES Tech Integration Program ● Introduced 1:1 iPads in ● Extend 1:1 iPads to grade 4 ● Evaluate impact of 1:1 ● Audit of the ES tech Development grade 5 (in school); (in school); programs on learning; integration program with ● Continued integration with ● Introduce Chromebook cart ● Review the Chromebook emphasis on: iPad carts in other grades; usage in grade 3; program and effects on ● Digital Citizenship; ● Continued documentation ● Expand coding so that student learning; ● Computational Thinking and evaluation of tech teachers can integrate it into ● Reflect on current programs and coding; integrated units; curriculum; and initiate plans to fill gaps; ● Use of Design Cycle; ● Moved the Integration Model ● Investigate assessment of ● Prototype assessment of ● Learning in one step closer to the computational and coding coding capabilities; MakerSpaces; classrooms instead of the capabilities; ● Provide alternative tech ● Tech in transdisciplinary lab through schedule ● Discuss SAMR regularly integration models and learning; change for 2016-7; with teachers as integration training to use them; ● 1:1 programs; ● Explored purposes of expands; ● Promote lessons that teach ● Shared devices MakerSpaces and began ● Provide opportunities to how to effectively use the programs; creating areas by grade follow design cycle in Design Cycle; ● Levels of Integration level; challenges; ● Evaluate keyboarding ● Reflect on current program ● Initiated Play Doh circuits as ● Implement a keyboarding program and adjust as and initiate plans to change MakerSpace explorations; plan; needed; or expand; ● Expanded coding lessons ● Build a Digital Citizenship ● Continue documentation and ● Check 2017 K-12 Horizons with the ICT teacher; program supported by the evaluation of tech integrated report to guide progress; ● Investigated a keyboarding classroom teachers; units; ● Develop goals to reflect plan. ● Support technology ● Use technology to amplify assessments of programs. integration by teachers using learning in transdisciplinary tablets and labs; units; ● Discuss how to assess ● Implement and check student learning through vertical alignment of ES tech in units; Digital Citizenship program; ● Develop collaborative ● Expand MakerSpace activities for students; activities and sharing; ● Reflect on current programs; ● Implement ePortfolios or ● Check ES vertical alignment alternative assessment of ICT experiences; system; ● Explore adding grade 3 to in-school iPad program for 2017-2018; International School of Kenya, May 2016 12
Materials / Resources ● Hardware from Tech Plan; ● Tools and materials for ● Tools and materials for ● Tools and materials for Needed ● Apps and software; MakerSpaces; MakerSpaces; MakerSpaces; ● Time for training, ● Hardware from Tech Plan; ● Hardware from Tech Plan; ● Hardware from Tech Plan collaborative planning and ● Apps and software. ● Apps and software; ● Apps and software; assessment; ● Time for training, ● Time for training, collaborative planning and collaborative planning and assessment; assessment. ● Budget for possible staffing change for ES lab to free tech integrator for classes Middle School 2015-2016 2016-2017 2017-2018 2018-2019 MS Tech Integration ● Implemented 1:1 take home ● Implement 1:1 take home ● Review effectiveness of 1:1 ● Audit of the MS tech Program Development iPad program in grades 6-7 iPad program in Grades 6-8; program and suggest integration program with ● Launched ePortfolios for ● Review effectiveness of 1:1 improvements; emphasis on: grades 6-8 using Google system and suggest ● Continue evaluation and ● Digital Citizenship; Sites improvements; improvement of the ● Computational Thinking ● ICT Exploratory classes (9 ● Deepen reflective learning ePortfolio system as a and coding; weeks) through the ePortfolio learning and assessment ● Use of Design Cycle; ● Robotics/Programming Program; tool; ● Learning in Design Lab; and AppsMaking ● Discuss more equitable ● Expand Teacher Toolbox to ● Tech in transdisciplinary ● (Determined by staffing coding and robotics include ways of evaluating learning; and supplies; opportunities for all MS levels of tech integration; ● 1:1 programs; ● Discuss other ways to students; ● Evaluate progress within ● Levels of Integration provide coding classes for ● Design Grade 6-8 Digital Citizenship Program all MS students (Band and Professional Learning and how it aligns with ES ● Reflect on current program Choir students receive collaborative with teachers and HS; and initiate plans to change none). and students; ● Evaluate progress on equity or expand; Integrated Model: Integrated Model: with MS design thinking and ● Check 2017 K-12 Horizons ● Provide internal and ● Amplify learning in subject coding opportunities; report to guide progress; external collaborative areas with rich learning ● Facilitate the use of the ● Develop goals to reflect problem-solving activities for experiences through Design Lab by MS; assessments of programs. students; technology; ● Implement Grade 6-8 ● Infuse all subject areas with ● Design Digital Citizenship Professional Learning rich learning experiences program and begin collaborative with teachers with technology; implementing integration and students; International School of Kenya, May 2016 13
● Vertically align ICT; into classes; Integrated Model: ● Involve parents in the ICT ● Increase use of the co- ● Emphasize and support Co- initiatives and experiences. teaching model; teaching; Enhanced MS ICT ● Check school-wide vertical ● Design a shared system for ● Investigate possibility of alignment of ICT teachers and students to scheduled MS design and experiences; showcase tech integration; programming classes. ● Design Grade 6-8 ● Provide internal and Professional Learning external collaborative collaborative with teachers problem-solving and students; opportunities; ● Involve parents in the ICT ● Check school-wide vertical initiatives and experiences. alignment of ICT Enhanced MS ICT experiences; ● Investigate possibility of ● Involve parents in the ICT scheduled design and initiatives and experiences. programming electives for MS; MS Materials / Resources ● System for storing iPad ● Possible staffing for ● Training for Supervision of ● Software / Apps; Needed work of students (Google supervision of Design Lab; Design Lab; ● Equipment in Tech Plan Drive); ● Software / Apps; ● Software / Apps; ● Software suggestions; ● Equipment in Tech Plan ● Equipment in Tech Plan ● Time for collaborative ● Time for collaborative ● Time for collaborative planning and assessment; planning, co-teaching and planning, co-teaching and assessment; assessment; ● Resources to expand use of ● Resources to expand use of Design Lab. Design Lab. ● International School of Kenya, May 2016 14
High School 2015-2016 2016-2017 2017-2018 2018-2019 HS Tech Integration ● Monitor implementation of ● With HS Principal, HOD and ● Evaluate progress and set ● Audit of the HS tech Program Development BYOD program; Director of Learning, goals and expectations for integration program and ICT ● Investigate offering more develop method for ICT tech integration; course offerings with courses involving design including ICT integration ● Implement Digital emphasis on: and computer science in documentation in units. Citizenship program in ● Digital Citizenship; electives for HS; ● Monitor and adjust BYOD grades 9 and 10; ● Computational Thinking ● Document ICT integration in program; ● Evaluate grade 9 portfolios and programming; unit plans; ● Design integrated Digital and possibly extend to ● Use of Design Cycle; ● Develop use of Design Lab Citizenship; grade 10; ● Learning in Design Lab; for HS. ● Examine vertical alignment ● Support ICT tech integration ● Tech in transdisciplinary of courses involving design in AIMS based learning; and computer science in transdisciplinary units; ● 1:1 program; electives for HS; ● Facilitate use of the Design ● Vertically articulated ● Support and document ICT lab and Multimedia room for STEM course offerings; integration in unit plans; teachers and their classes; ● Levels of Integration ● Explore current use of ● Reflect on HS ICT courses ● Reflect on current program Design Lab; and make proposals as and initiate plans to change ● Reflect on HS ICT courses needed. or expand; and make proposals as ● Check 2017 K-12 Horizons needed. report to guide progress; ● Develop goals to reflect assessments of programs. HS Materials / Resources ● Began collecting our own ● Resources to support ● Resources to support ● Resources to support Needed tools and other resources Design Lab and Multimedia Design Lab and Multimedia Design Lab and Multimedia for Design Lab room learning; room learning; room learning; ● Resources (software, online ● Resources (software, online ● Resources (software, online ● Resources (software, online resources, & texts) for 2016- resources, & texts) for 2017- resources, & texts) for 2018- resources, & texts) for 2019- 17 courses; 18 courses; 19 courses. 20 courses. ● Technology Integration ● Technology Integration ● Full Time HS Tech Coordinator will assist with Coordinator will assist with Integrator. HS ICT integration. HS ICT integration ● Possible full time HS Tech Integrator in future. International School of Kenya, May 2016 15
Co Curricular Options ES: ES: ES: ES: ● iPad photography; ● Learning with Minecraft in ● Previous year’s offerings ● Previous year’s offerings ● Programming (Scratch). Education reviewed and new to be reviewed and new to be determined by ES. determined by ES. MS: MS: ● Robotics ● STEM related activities MS: MS: ● Programming; ● Collaborative Robotics ● STEM ● STEM ● Explorations with circuits ● Programming ● Robotics ● Robotics and science ● MS Botball Team ● Programming ● Programming HS: HS: HS: HS: ● Engineering Club ● STEM is now allowed as an ● Robotics-Botball ● Robotics-Botball ● Math Club after-school activity. Materials / Resources ES: ● Funding for supplies to develop ● Funding for supplies to ● Funding for supplies to Needed ● iPad applications rich tech co-curricular develop rich tech co- develop rich tech co- MS: experiences. curricular experiences. curricular experiences. ● Supplementary sets for robotics. Integration Training / All: All: All: All: Professional Learning (PL) ● Introduced Design ● Model the power of PLN’s to ● Further development of ● Sharing and development of Thinking and faculty and work with them to Faculty PLN’s; student and teachers’ PLNs Computational Thinking; help identify their needs and ● Expanded training using ● Assess needs for ● Sharing ISK- based possible resources; the Tech Toolbox for Professional Learning professional expertise; ● Introduce the prototype of the Teachers; opportunities; ● Continue sharing of and Technology Toolbox for ● Continued support for ● Continued support for training for 1:1 best Teachers; effective use of Hapara effective use of Hapara or practices; ● Provide Design Thinking, or Classroom; Classroom ● Collect and reflect on Computational Thinking and ● Provide Design Thinking, teaching exemplars; Project Based Learning PL Computational Thinking opportunities; and Project Based ● Support the use of MakerSpaces Learning PL with ideas and simple materials; opportunities; ● Demonstrate basic and special ● Assess needs for uses of Hapara, including Professional Learning Workspaces; opportunities; ● Share ISK-based professional expertise; ● Provide training for 1:1 best International School of Kenya, May 2016 16
practices; Materials/ Resources ● Devices in hands of all ● Devices in hands of all teachers ● Some scheduled time so ● Some scheduled time so Needed teachers in programs; in programs; that teachers see we that teachers see we ● Online platform for sharing ● Need funding for the providing the time and providing the time and we teaching and learning MakerSpaces activities; we can make progress. can make progress. technology resources ● Some scheduled time so that ● Hapara subscription, if (Began using Google teachers see we providing the we are still using it Drive) time and we can make progress. ● Online Learning PL ● Funding for External Source of Subscription not well Technology Professional utilized and has been Learning; discontinued for 16-17; ● Online platform for sharing ICT teaching and learning resources. Technology Plan Timeline 2016-2017 2017-2018 2018-2019 School-wide Equipment and ● Improve Network Management and ● Improve WIFI coverage and bandwidth ● Improve WIFI coverage and bandwidth Infrastructure expand WIFI coverage and bandwidth to the ES areas to all areas not yet complete to the MS and HS areas ● Upgrade node switches ● Upgrade node switches ● Upgrade Data Center switches ● Evaluate and weed/upgrade servers as ● Evaluate and weed/upgrade servers as ● Test and Install Radius Server needed needed ● Expand Design Lab ● Continue Classroom/MPR minimum ● Continue Classroom/MPR minimum ● Continue Classroom/MPR minimum tech equipment (mounting tech equipment (mounting tech equipment (mounting projectors/speakers) projectors/speakers) projectors/speakers) ● Another Chromebook Cart added to ● Equipment is added in Design lab to ● Grade 8 iPads (MS 1to1 Completed) Upper ES support integration of the Design Model ● iPad to 1 to 1 for Grade 4 ● 3-D Printer for Design Lab ● Scheduled Equipment Replacement ● Two Chromebook Carts added one to ● Rewire Arts Centre Library and one to Upper ES ● Equip and support two camera live ● Phase I of Design Lab resources streaming of events supported by the Annual Fund ● Scheduled Equipment Replacement ● Equip and support one camera live streaming of events ● Scheduled Equipment Replacement International School of Kenya, May 2016 17
School-wide Technology ● SYSAdmin ● Possible Design Lab Technician ● No Change support ● 2 Technicians Level 1- (Systems, ISK Database Management and Servers) ● 3 Technicians Level 2 – Support, iPad Management) ● 2 AV Technicians – Events, Classroom Peripherals, Multimedia School-wide Support for ● iPad initiative continued training and ● Increase access to devices for ● Integration support for MS elementary; ● 1 to 1 Teacher training continued in HS ● ● Focused training on Google Apps and Technology Integration Pedagogy School-wide Instructional Same as 14-15 Consider Change in Position New Position Staffing ● Whole School Director of Technology ● ES ICT Lab Teaching Assistant ● Technology Integration Specialist at HS ● Whole School Instructional Technology increased role Coordinator ● ES ICT Teacher Specialist with TA ● MS Integration Specialist ● HS ICT Teacher, also online course supervisor-80%, TI-20% ● Part time IB Certified, IT Teacher School-wide technology ● Whole School Software Licensing ● Whole School Software Licensing ● Whole School Software Licensing software and resources renewals renewals renewals ● Classroom / Department Resources ● Classroom / Department Resources ● Classroom / Department Resources (software, online resources, & texts) as (software, online resources, & texts) as (software, online resources, & texts) as per Classroom / Departmental Budgets per Classroom / Departmental Budgets per Classroom / Departmental Budgets ● iPad Apps support for whole school ● iPad Apps support for whole school ● iPad Apps support for whole school ● Resources to support Design Lab ● Resources to support Design Lab learning learning International School of Kenya, May 2016 18
Design Lab Initiative ● Design Lab (Multidisciplinary Planning), ● Design Lab Phase 2: Making this a true ● Design Lab Phase 3: Evaluation of how Phase 1: Designing and equipping the shared learning space. Answering the Design Lab is being used for learning. space. Answering the key questions key questions below: below: ○ How will lab reservations be handled ○ How will this space be used? for teachers to use with classes? ○ Where will items be stored? ○ How will large groups of students be ○ How will tools be secured? trained with specific tools? ○ What are the rules? ○ Is MS making effective use of the space? ○ Are students using the rooms meaningfully? ○ What other equipment is required? ○ Should the wall between the HS and the Design Lab should also be opened. Library ● Charging Stations for Students ● Assess Technology Needs as 1 to 1 ● Assess Technology Needs as 1 to 1 ● Additional Chromebook Cart (above as Programs are Implemented Programs are Implemented well) ● Power Stabilization and battery backup for ES Area Training / Professional ● Support faculty to move from a “PD me” ● Continue support of faculty in moving ● Support faculty’s “Personal Learning Learning model to a “Personal Learning Network” from a “PD me” model to a “Personal Network” model model Learning Network” model ● Sharing ISK-based professional ● Design Thinking, Computational ● Design Thinking, Computational expertise during IMPACT. Thinking and Project Based Learning Thinking and Project Based Learning ● Grade 6-8 PL collaborative with PD; HS PD for Best Practices Pedagogy PD; teachers and students with 1:1 ● Model for sharing ISK-based ● HS 1 to 1 Continued collaboration and ● Hapara Training professional expertise during IMPACT; training ● Yearly Recurring Training ● Collecting and reflecting on teaching ● New Staff training ● New Staff training exemplars. ● 1 to 1 Teaching Strategies ● Pursue GAFE East Africa conference ● HS 1 to 1 Continued collaboration and ● On-line PL implementation and support ● Join ISTE as a school training ● Training in new PowerSchool GradeBook ● SIS Administration training ● Advanced Moodle Skills ● Google Apps course offered to staff ● Map Training International School of Kenya, May 2016 19
Tech Plan Estimated Budget Summary 2016-2017 2017-2018 2018-2019 Human Resources Instructional Staff (same as 15-16) ● Design Lab Technician Change in Position Instructional ● Director of Technology ES ICT Lab Teaching Assistant increased ● Educational Technology Coordinator role ● ES ICT Teacher/ Specialist with TA *Note: This would be converting a TA ● MS Integration Specialist position to teaching position ● HS ICT Teacher and online learning ● HS Part-time IB Certified IT Teacher New Position Instructional ● Support Staff Technology Integration Specialist at HS ○ Network Systems Manager ○ 2 Technicians Level 1- (Systems, ISK Database Management and Servers) ○ 3 Technicians Level 2 – Support, iPad Management) ○ 2 AV Technicians – Events, Peripherals, Multimedia Operational Summary ● Communications (Internet) ● Communications (Internet) ● Communications (Internet) ● Licenses and Software ● Licenses and Software ● Licenses and Software ● Spares/ Tools ● Spares/ Tools ● Spares/ Tools ● Consumables ● Consumables ● Consumables ● Freight ● Freight ● Freight ● Maintenance ● Maintenance ● Maintenance Operational Costs $346,000 $360,000 $374,000 Capital ● Computer equipment ● Computer equipment ● Computer equipment ● Network upgrades ● Network upgrades ● Network upgrades ● Classroom technology ● Server upgrades ● Server upgrades ● Classroom technology ● Classroom technology Capital Costs $275,000 $270,000 $269,000 International School of Kenya, May 2016 20
Additional Documentation ISK One to One Program Vision A 1-to-1 program is an essential element for success of our technology visions of how students learn in the 21st century. The ability for our students to have increased access to information, social interaction and the ability to create and share digital content exponentially increases in a 1-to-1 environment. Essential Steps/Guidelines • Develop teacher training (Work with the Tech Integration and Professional Learning Committees and the Director of Teaching and Learning; • Secure administrative support and build leadership; • Communicate with parents, students and staff; • Assess and improve infrastructure • Develop support systems both online and human • Assess current and develop new tech related policies, protocols and agreements The High School Device The ISK technology committee has recommended the adoption of the MacBook Pro or MacBook Air as the recommended model for our HS 1-to-1 program. Basis for this decision is as follows: Rationale: • ISK is a “Mac” school. • Tech support is already trained in supporting Macs. • Teachers all are issued MacBooks and are familiar with the operating system and applications. • A uniform device will facilitate ease in planning lessons and supporting students during class. Requirements and procedures for student laptop: • A minimal required package of software will be required. • Families will purchase devices, giving the students an added incentive to be responsible and accountable for their laptop. • Provisions will be put in place for students transferring in during the school year, such that we will have some loaners available or a student may use a PC computer while a Mac is sourced. • During school hours and whenever connected to the ISK network students will be required to adhere to the all ISK related student policies and the ISK Responsible Use Agreement. Required Software: • MS Office (we are transitioning to Google Apps, but MS Office is still required for certain courses) • Standard package that comes with MacBook • Adobe reader • Safari, Firefox and Chrome Browsers • Java • Adobe Flash • Additional software may be required for specific courses The MS & ES Device Rationale The ISK Technology Integration Specialists have recommend iPads as the 1-to-1 device. iPads are an ideal tool for ES and MS students to be creative. iPads are easy for students to manage, they have a built in camera for video and still, microphone and tools that allow for rapid remixing. iPads also allow the user to freehand draw, print / write directly into applications. They are compact durable International School of Kenya, May 2016 21
and have longer battery life. iPad apps also offer a wide variety of educational software suitable to MS and ES levels. Device Ownership ISK will provide iPads and a suite of educational apps to ES and MS students. Software (Apps) A complete list of current Apps can found in the software section of this document. References and Supporting Resources Steps to Successful Implementation Five Steps for Successful Implementation (Edutopia) Working Digitally 1 to 1 Laptop Program Research (Maine Learning Technology Initiative) Lessons from Maine LTI Program International School of Kenya, May 2016 22
Library Planning Summary Definition of the Library Spaces: For the purpose of this document, the Library is considered those spaces which the librarians are currently responsible for supervising and maintaining: the main space (Secondary Library), the Group Study rooms, the Library Lab, the ES Library and Picture Book Room, the Library Office and Workroom. Current Hardware Status (also included in full hardware summary): • Library software: Alexandria • Desktop Computers: iMacs • 2 Circulation desk computers • 16 ES student computers in the Lobby: • 6 MS Student Computers in the Lobby: • 10 HS Student Computers in the Lobby: • 21 Library Lab computers: • Laptops: • 20 Laptops (in cart) MacBook Pro • 5 iPads for Alexandria access • 2 Librarians MacBook Pro • 89 Kindles • Printers (4) • “ES Printer” at ES Circulation desk [HP LaserJet P2015dn] • “Library Printer” at Main Circulation Desk [Ecosys-FS-6525MFP-Kyocera] • “Commons B & W in library lab - HP LaserJet 9050 • Commons Color - HP Color LaserJet 4700 at the Library Lab • Scanners (1 in library lab) • Headphones [14] • Speakers [2 sets] • 3 Projectors (ES, Reference, and Library Lab) International School of Kenya, May 2016 23
Technology Use Forms and Agreements All forms and agreements for staff and students are available online at the ISK Website. Links to these agreements are provided below. Staff Agreements and Forms Responsible Use Agreement Admin Rights to Assigned Computer ISK Code of Ethics Social Media Guideline Equipment Checkout Summer use of Laptop Wireless Access for Personal Devices Student Agreements and Forms Student and Parent iPad Agreement Responsible Use Agreement Wireless Access For Personal Devices IT Staff Agreements and Forms System Administrator Acceptable Use Technicians Acceptable Use Confidentiality Protocol International School of Kenya, May 2016 24
Planned Classroom Standard Tech Equipment Classrooms Standard • LCD projector – ceiling mounted, power required in ceiling. Each projector must have ports for HDMI, VGA, S-video/Component Video, and PS2. VGA cord is required from ceiling mounted location to computer position. • Projection Screen • Document Camera • Speakers - currently desktop speakers but moving to wall mounted stereo speakers appropriate for the classroom environment • Computer or Laptop • Wireless Access (Campus Wide) • Convenient Access to a Printer – one network printer within each pod/block of classrooms • Ability to Control and Annotate Projected Desktop (This may be done through Smartboard, Apple TV, AirServer software, iPad app or other emerging technologies. Three year phased implementation) • Multiple Connection Points (in classrooms) Current Software School-Wide Adobe Burn Launchpad Adobe Acrobat 9 Pro Calculator Mail Adobe Bridge CS5 Calendar Maps Adobe Device Central CS5 Chess Messages Adobe Dreamweaver CS5 Contacts Microsoft Office 2011 Adobe Extension Manager CS5 Google Drive Paragon NTFS for Mac OS X Adobe Fireworks CS5 Google Chrome Numbers Adobe Flash Catalyst CS5 GarageBand Notes Adobe Flash CS5 iBooks Pages Adobe Illustrator CS5 iDVD Photo Booth Adobe InDesign CS5 iMovie Preview Adobe Media Encoder CS5 Image Capture Safari Adobe Photoshop CS5 iPhoto Time Machine Adobe Reader iTunes TextEdit Audacity Keynote VLC Automator QuickTime Player ICT Labs Additional Software Installed ES Lab MS Lab HS Lab Algodoo Algodoo Algodoo Animation-ish Classroom Anime Studio Debut (10 Animation-ish Classroom Edition licenses) Edition Aperture Aperture Anime Studio Debut AudioScore Lite AppInventor Aperture Autodesk AudioScore Lite AppInventor Canon Utilities Autodesk AudioScore Lite Comic Life 2 BryteWaveK12 Autodesk Canon Utilities Blender Dashboard ChemAxon Dictionary BlenderPlayer Comic Life 2 Dropbox BryteWaveK12 Dashboard DVD Player Dictionary Canon Utilities Epson Software Dropbox ChemAxon Evernote DVD Player Comic Life 2 FaceTime Epson Software Dictionary FileMaker Pro 11 EV3 Curriculum Dropbox Firefox EV3 Education (Updated) DVD Player International School of Kenya, May 2016 25
Flv Crunch Evernote Epson Software Font Book FaceTime EV3Curriculum Game Center FileMaker Pro 11 EV3 Education (Updated) GCompris Firefox Evernote Gimp Flip Player FaceTime Google Earth Flip4Mac FileMaker Pro 11 Google SketchUp 8 Flv Crunch Final Cut Pro GSP5 Font Book Firefox GCompris Flip Player HandBrake Gimp Hewlett-Packard Flip4Mac Google Earth iBooks Author Flv Crunch Google SketchUp 8 Inspiration 9 IE GSP5 Font Book Internet Everywhere HandBrake Game Center 3G+ Hewlett-Packard GameSalad Kid Pix Deluxe 3D iBooks Author GCompris Kidspiration 3 IE Inspiration 9 IE Gimp Paintbrush Internet Everywhere Google Earth PCClient Internet Everywhere 3G+ Google SketchUp 8 Photos Introduction to Programming Greenfoot 2.4.2 PhotoScore Lite Jing Greenfoot 2.4.2 2 Prezi Kidspiration 3 IE GSP5 Reminders Kindle HandBrake Scratch 2 LEGO MINDSTORMS Hewlett-Packard SketchUp 2014 Education EV3 Updated iBooks Author Skype OpenOffice Inspiration 9 IE Paintbrush Internet Everywhere SMART Technologies PCClient Internet Everywhere 3G+ Stickies Photos Sunburst iStopMotion Pro (Mac App PhotoScore Lite TextWrangler Store) Preview Time Machine iStopMotion Pro (Mac App ProScope HR Timeline 3D Scratch 1.4 Store) 2 TIPP10 Scratch 2 iTunes Tux Paint Screencast-O-Matic 2 Jing Uninstall Internet Everywhere SketchUp 2015 Kidspiration 3 IE 3G+ SketchUpViewer Kindle UnRarX Skype KISS Xcode Stickies LEGO MINDSTORMS TextWrangler Education EV3 Timeline 3D OpenOffice Tux Paint Paintbrush UnRarX PCClient Xcode Photos PhotoScore Lite ProScope HR Reminders Scratch 2 SingleFramer folder SketchUp 2015 SketchUpViewer Skype Stickies TextWrangler Timeline 3D Tux Paint Unity 2 UnRarX Wine WineBottler Xcode International School of Kenya, May 2016 26
Library Lab Algodoo FileMaker Pro 11 OpenOffice Animation-ish Classroom Firefox Paintbrush Edition Flip Player PCClient Anime Studio Flip4Mac Photo Booth Debut Flv Crunch PhotoScore Lite Aperture Font Book ProScope HR AppInventor GCompris Reminders AudioScore Lite Gimp Scratch 2 Autodesk Google Earth Screencast-O-Matic 2 Automator Google SketchUp 8 SketchUp 2015 BryteWaveK12 GSP5 SketchUpViewer Burn HandBrake iBooks Author Skype Canon Utilities Stickies ChemAxon Image Capture Inspiration 9 IE TextWrangler Chess Internet Everywhere 3G+ Time Machine Comic Life 2 Internet Everywhere Timeline 3D Dropbox DVD Player Jing Tux Paint Epson Software Kidspiration 3 IE UnRarX Evernote Kindle VLC FaceTime LEGO MINDSTORMS Xcode Education EV3 Library Cart Algodoo FaceTime LEGO MINDSTORMS Animation-ish Classroom FileMaker Pro 11 Education EV3 OpenOffice Edition Firefox Paintbrush Anime Studio Flip Player PCClient Debut Flip4Mac Photo Booth AppInventor Flv Crunch PhotoScore Lite AudioScore Lite Font Book ProScope HR Autodesk GCompris Scratch 2 Gimp Screencast-O-Matic 2 Automator Google Earth SketchUp 2015 BryteWaveK12 Google SketchUp 8 Burn SketchUpViewer GSP5 Canon Utilities Skype HandBrake ChemAxon Hewlett-Packard Stickies Chess iBooks Author TextWrangler Comic Life 2 Inspiration 9 Timeline 3D Dictionary Internet Everywhere 3G+ Tux Paint Dropbox Internet Everywhere UnRarX Xcode Jing DVD Player Kidspiration 3 IE Epson Software Kindle Evernote International School of Kenya, May 2016 27
Design LAB Algodoo FileMaker Pro 11 Kidspiration 3 IE Animation-ish Classroom Final Cut Pro Kindle Edition Firefox LEGO MINDSTORMS Anime Studio Debut Flip Player Education EV3 Aperture Flip4Mac LEGO MINDSTORMS EV3 AppInventor Flv Crunch Curriculum AudioScore Lite Font Book OpenOffice Autodesk GameSalad Paintbrush Automator GarageBand PCClient GCompris Blender Photo Booth Gimp BlenderPlayer Photos Google Earth BryteWaveK12 Google SketchUp 8 PhotoScore Lite Burn Greenfoot 2.4.2 ProScope HR Canon Utilities GSP5 Scratch 2 ChemAxon HandBrake SketchUp 2015 Comic Life 2 Hewlett-Packard SketchUpViewer KISS iBooks Author Skype Launchpad Image Capture Stickies Dictionary Inspiration 9 IE TextWrangler Dropbox Internet Everywhere Timeline 3D DVD Player Internet Everywhere 3G+ Tux Paint Epson Software iStopMotion Pro (Mac App Unity Evernote Store) UnRarX FaceTime Jing Xcode Subscriptions/Licensing Tech Office School-Wide SSS (managed through SSS Netgear WC Lic. (150 AP) Turnitin Moodle Department) Ruckus SmartZone (74 AP) BrainPop ESL Web Helpdesk HS Headsprouts Paragon NTFS for Mac OS X Naviance Spelling City PaperCut RazKids Reading A to Z Finalsite Web Hosting PowerSchool Library MS Alexandria IXL NoodleTools Liguascope Spanish/French BrainPop International School of Kenya, May 2016 28
iPad Apps Available MS iPad Apps 123D Design for Cargo-Bot Classroom Green Screen Scanner Pro Education Chrome CoachNote GuitarTuna Science360 123D Sculpt Dictionary Human Rights Sheets SketchBookX Adobe Acrobat Digital Compass iMovie Slides Ancient Egypt Anatomy 4D Docs Moodle Mobile Socrative Ancient Egypt Drive Multiplication NASA Stop Motion BaiBoard HD Balance Dropbox Duolingo NASA Viz Thinking Blocks It Ess. Skeleton Explain Notability Fractions Bit Breaker Everything Nova Elements Thinking Blocks Book Creator Flashcards NumberLine Multiplication BrainPOP GarageBand Numbers Thinking Blocks Brushes Geoboard Pattern Shapes Ratios BryteWave K-12 Gmail ParallelBulbs popplet TinkerBox Calculator HD Google Puffin Academy Vision ME Cardiio Google Photos Pyonkee ES iPad Apps Academy Adobe Human Rights Phonics Genius SprintTimer Acrobat iMovie It!Dictionary Photo Splash Stop Motion Bitstrips BrainPOP iWriteWords Pic Collage Starfall Learn to Read BrainPOP Jr. Kakooma Pick-a-Path Sumdog Brushes BryteWave Keynote Plickers Sworkit Kids K-12 Khan Academy Preschool & Team Shake Chicktionary Classify Kids A-Z Kindergarten Technique Color Pencil Crayon Kid Weather popplet The PE Geek Chrome King of Math Puffin Academy The Rock Cycle Digital Passport Kiosk Pro Lite PuppetPals HD Thinking Blocks Dropbox Kodable Pyonkee Addition Dungeon Run Explain Little Writer - App for Raneferef's Hall Thinking Blocks Everything Flashcards Kids Researcher Fractions GarageBand Mad Libs Remix Thinking Blocks Geoboard Monster Math Moodle Scanner Pro Multiplication GeoGebra GuessWho Mobile Science360 Thinking Blocks Gmail My Story ScratchJr SerialBulbs Ratios GodsOfEgypt NASA Sheets Three Ring Google Docs NASA Viz Simple Circuits TinkerBox Google Drive Nova Elements Simplex Light Toontastic Google Photos Night Sky SketchBookX ToonCamera Grade 1 Math NumberLine SketchExplorer Tracker Grade 2 Math OhNoFractions Skybrary Transfer Greece Pages Slides Tynker Green Screen SloPro Video Delay Pattern Shapes Hopscotch SlowMo Video Tagger Words- ParallelBulbsLite Human Rights i-nigma Socrative with-monsters International School of Kenya, May 2016 29
Current Hardware Summary All Classrooms Projector, Document Camera, Speakers, Computer or Laptop Commons Level 0 • 5 Computer Labs with Projectors • 32 Computers in General Area • 5 OPAC Stations (iPads) • 2 Projectors in Common Area • Laptop Cart (20 units) • Kindles - Inventory by Library iPads • ES, ES-SSS and ES Teachers - 190 (310 total for 2016-17) • HS - 6 • MS -182 (282 total for 2016-17) • Library OPAC Points - 5 • Check Out - 2 • Storage / replacement 25 units Laptop Carts • ES Cart - 19 units • ES Chromebook Cart for 2016-17 - 22 units • MS Humanitarians Cart - 22 units • MS Science Cart - 25 units • HS Science (currently used as Loaning Cart) - 12 Units • Library Cart - 20 units • Library Chromebook Cart for 2016-17 - 22 units Laptops • Student Use – 98 MacBook’s, • Staff Assigned - 136 MacBook’s, Desktop iMacs • Student Use, in labs and common areas 167 • Staff Assigned 73 Mac Minis • Support Staff - 4 Servers • Mount racked- 8 Printer and Copiers • Networked Printers - 36 (B/W - 31, Color - 05) • Networked Copier/Printer (Leased) - 14 (B/W - 12, Color - 02) • Small Office Printers - 9 (B/W - 9, Color - 0) Digital Cameras Recorders • Digital Cameras - 30 • Video Cameras - 3 • Audio Recorders – 12 • Document Cameras - 65 • LCD Projectors - 110 International School of Kenya, May 2016 30
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