STATE OF THE NET 15 june 2018 - Assirm

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STATE OF THE NET 15 june 2018 - Assirm
STATE OF THE NET

15 june 2018
STATE OF THE NET 15 june 2018 - Assirm
Methodological Notes
             Online survey conducted with the Cawi/Cami technique (Computer Aided Web/Mobile Interview) on a sample of
                                                            1.000 Internet users
                              representative of the Italian population by gender, age and area of residence.
                            The survey was carried out on a SWG platform between 30 May and 4 June 2018.

                                              DISTRIBUTION OF THE SAMPLE
DEMOGRAPHY

                                            GENERATION              age         %              ITALY                    %
               GENDER         %
                                            millennials            18-37        26             north                   46
               female        52
                                            x generation           38-53        36             center                  20
               male          48
                                            baby boomer            54-72        38             south                   34

               EDUCATION                %          ECONOMIC *              %         INFORMATION LITERACY *             %
STATUS

               Lower education         18          Low income              27        Low IL                             21
               Medium education        70          Medium income           43        Medium IL                          33
               Higher education        12          High income             30        High IL                            46

                                                                                         * self perception   All right reserved   2
STATE OF THE NET 15 june 2018 - Assirm
SENTIMENT TOWARDS INNOVATION
  (Technology, Digitalization, AI)
STATE OF THE NET 15 june 2018 - Assirm
Innovation drives trust and a positive mood, better for digital skilled

Think of the progress achieved today in technology, digital technology and artificial intelligence.
             What emotions do these topics evoke for you? (2 permitted responses)
                                                                                       Low IL
                                 confidence                           46     - 14 %

                                     surprise                  37            -3%

                                expectation                   36             -9%
                               cheerfulness              21                  -4%
                                       dread        17                       + 5%
                                     sadness    4
                                       anger    2
                                     disgust    2                            +3%
                                        envy    1                            + 5%
       are not emotional things for me          5                            + 7%

       % values Sum of the answers                                                    All right reserved   4
STATE OF THE NET 15 june 2018 - Assirm
Digital innovation is associated with positive emotions
Think of the progress achieved today in technology, digital technology and artificial intelligence.
                         What emotions do these topics evoke for you?

                       THE DIRECTION OF THE EMOTIONS EVOKED BY INNOVATION

                                         NO EMOTION

                NEGATIVE                 5

     low IL              28         18
     lower education     25                                    high IL        84
     low income          23                                    high income    82
                                               77
                                                          POSITIVE

       % values. Answers recoded                                                      All right reserved   5
STATE OF THE NET 15 june 2018 - Assirm
The majority sees the positive role of digital innovation
                 In general, what has digital innovation and AI brought to today's society?

                      58
high IL               66
men                   65
                                                    38
higher education      64
high income           62
                                                                                    4

      mainly positive consequences consequences positive and mainly negative consequences
                                   negative to the same extent

           % values                                                                      All right reserved   6
STATE OF THE NET 15 june 2018 - Assirm
Fields: highest values in medicine, but a regression in politics
Specifically, what has the technological innovation brought until now to the following fields?

                more positive effects    positive and negative effects    more negative effects

    health and medicine                                  80                               14          6
                     mobility                           77                              16            7
                     business                      63                              26             11
                     security                     57                          28                15
                   education                      56                          25              19
                environment                   50                         28                  22
                         food                46                          35                   19
                      politics          28                     39                       33

     % values                                                                            All right reserved   7
STATE OF THE NET 15 june 2018 - Assirm
Humanity is preparing, Italy is struggling, but I am ready
                                                         VERY + ENOUGH

                 How much do you think HUMANITY
                 is prepared to cope with the change
                 brought about by rapid technological
                 development?
                                                             54
                 And, in particular, do you think
                 ITALIANS are prepared to face the
                 consequences of technological
                 development?
                                                               45
                                                                         high IL                    86
                                                                         higher education           82
                 And PERSONALLY, how prepared                            high income                80
                 do you feel to face the
                 consequences of technological
                 development?                              75            Millennials

                                                                         low IL
                                                                         low income
                                                                                                    79

                                                                                                    50
                                                                                                    63
                                                                         lower education            64
                                                                         Baby boomers               69
                                 % values Sum ‘very’ + ‘enough’.                       All right reserved   8
STATE OF THE NET 15 june 2018 - Assirm
HUMAN(IST) & DATA(IST)
Who does it better today? Human or machines?
                             caring for children                                   90                                         5 5
                      making you laugh/amuse                                       87                                     5 8
                                        cooking                                    86                                     6    8       HUMAN REALM
                  caring for the elderly people                                    86                                     6    8
                                  telling stories                                  85                                     6    9
                              composing music                                 78                                     8        14
                  managing human resources                                    75                                    10        15
introducing you to a group of potential friends                              73                                  13           14
                                     gardening                               72                                 9         19
                                                                                                                                    ASSISTED HUMAN REALM
     recommending books, music and movies                                64                            9                 27
            introducing you to your soul mate                            64                                 20                16
                      show you the right choice                         63                                 19             18
                                         driving                        61                             14                25
                   refereeing a football match                      53                            14                 33
                           diagnosing diseases                     47                        16                     37
                                                                                                                                        HYBRID REALM
                             arresting criminals                   44                        18                     38
                               winning the war             32                           32                          36
                                  playing chess           28             11                            61
                               financial trading          26                  23                            51                           A.I. REALM
            finding the quickest route in town       15        4                                  81

           % values                                 people                    don’t know                        algorithms & robots           All right reserved   10
Who will do it better in 10 years? Human or machines?
                             caring for children                               81                             8       11
                                                                                                                              HUMAN REALM
                      making you laugh/amuse                                79                               9        12
                                        cooking                            73                        10           17
                  caring for the elderly people                           72                         11           17       ASSISTED HUMAN REALM
                                  telling stories                          74                            9        17
                              composing music                         62                       13                25
                  managing human resources                       54                       16                 30
introducing you to a group of potential friends                      56                    19                    25
                                     gardening                   54                       14                 32              HYBRID REALM
     recommending books, music and movies                       48                   13                  39
            introducing you to your soul mate                   49                        24                  27
                      show you the right choice                 44                   24                      32
                                         driving           32                  18                   50
                   refereeing a football match             33                   17                  50
                           diagnosing diseases            25              21                    54
                             arresting criminals          26               22                       52                        A.I. REALM
                               winning the war        19                   35                        46
                                  playing chess      16         13                         71
                               financial trading     14          25                            61
            finding the quickest route in town      9 5                              86

           % values                                 people                  don’t know               algorithms & robots           All right reserved   11
Humans and algorithms: open perspectives prevail

                                HUMANISM-DATAISM INDEX*

X GENERATION +6 %           HUMANIST                      DATAIST              LOW IL +6 %
       WOMAN +5%
                                          13 10                                MAN +5%

           SOUTH +4%                                                           BABY BOOMER +4%

                                                                               LOW EDUCATION +4%

                                   37                     40
                       OPENED HUMANIST                OPENED DATAIST

    *The typological index was created on the basis of the tendency to consider humans or algorithms
                        better in fulfilling the tasks listed in the previous question.
% values                                                                                         All right reserved   12
SOCIAL NETWORK SITES & POLLS
Social networks: massive influence on the ruling class

And how much do you believes that the contents and comments disseminated through social networks
influence the choices of…

                                            politicians              80

                                            journalists              80

                                            public administrators   72

                                            business people   60

         % values. Sum ‘very’ + ‘enough’.                                        All right reserved   14
Social networks: a negative impact on information
                Think now of newspapers and news programmes. In your opinion,
                    How did they change with the advent of social networks?

                                                      Don’t know

                  they have worsened,
           because they are at the mercy of                         they have improved because now
           the Internet and its viral contents                     what the users are really interested
                                                       10
WORSENED
                                                 16                   in must be taken into account
                                                                                                          IMPROVED
  SUM
                                                             14                                             SUM

 54  %      they have worsened, because
           they are in too much of a hurry                         they have improved, because they
                                                                                                           36     %

           to report the news, without the                   21     can rely on contents provided by
             time to check it and treat it
                                                 38                   users from all over the world

    % values.                                                                                    All right reserved   15
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SWG S.p.A. ha scelto di certificarsi nel 1999. È stata        formativa, normativa, regolamentare e
tra le prime società del settore a farlo, cogliendo           rappresentativa della categoria con le istanze
quella che sarebbe stata la linea adottata                    pubbliche e private (Unione europea, Stati,
dall’associazione internazionale della categoria.             associazioni imprenditoriali).
La certificazione UNI EN ISO 9001:2015 ricomprende            ASSIRM è l’omologa associazione italiana; svolge
tutta l’attività di ricerca, anche quella più recente         un’intensa attività legata ai problemi e alle necessità
legata al mondo Internet.                                     delle società di ricerca, con particolare attenzione al
La società è membro di due organizzazioni di                  tema della qualità.
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ESOMAR è l’associazione internazionale della ricerca          mondo delle imprese private per i diversi aspetti
di mercato e di opinione; svolge un’intensa attività          dell’espletamento del lavoro di ricerca.

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