Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council

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Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council
Horace A Moses Scout Reservation
      Summer Camp 2021

           Program Guide
   Western Massachusetts Council
       1 Arch Road, Suite 5 - Westfield, MA 01085
                 Phone (413) 594-9196
                Toll Free (800) 649-1735
                  Fax (413) 562-1041

                www.wmaScouting.org
Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council
Welcome to Summer Camp 2021
                                WESTERN MASSACHUSETTS COUNCIL
                                    BOY SCOUTS OF AMERICA

Welcome to Summer Camp 2021!

It’s definitely an exciting time to be in Scouting, and our 2021 summer camp staff welcomes everyone and looks forward to
a great summer camp experience!

This past year has been unlike any in our lifetime. School, after-school activities, pack, troop and crew meetings, family
gatherings and life in general has been impacted by the coronavirus. As we get closer to July, everything will hopefully
get back to “normal”. Normal will never be the same!

We’re all ready to get back outdoors and go camping again. The Western Massachusetts Council and our staff have been
working on some new changes for summer camp 2021.

Let’s start with the calendar…
Our traditional summer camp model of 3 weeks of Scouts BSA and 1 week of Cub Scout camp has been upgraded. Starting
in 2021, all Scouts (Cub Scouts, Scouts BSA and Crews) and families are welcome to attend Moses Scout Reservation
anytime during the month of July (7/4 – 7/31). Everyone is welcome!

A flexible program schedule…
Another big change is that both the resident camp and day programs have been consolidated into one overall Scouting
experience. In addition, the fixed daily schedule for merit badge classes, Cub Scout adventures, and morning and
afternoon program activities have changed to a more flexible approach.

The bottom line…
We believe this new approach will leave Scouts with great memories of their time spent at camp.

The theme this summer is Time Travelers. Each week of camp will focus on a different period in time whether it be the
past, present or even future. Activities, meals and program will all be centered on the themes. Units are encouraged to
have fun with this (costumes, decorations, cheers, gateways, food, campsite gadgets, etc.). Be creative! Get involved
and run with it.

There’s a new word in our vocabulary now – cohort. A cohort is a set of Scouts who will arrive, camp and stay together
as a group (or subgroups depending on unit size) during their week at camp. This is to ensure a healthy stay while at
camp. Our planning is based on the current health and safety guidelines. Everything is subject to change based on new
restrictions.

The entire camp staff looks forward to a great summer experience for youth and adult leaders. Summer Camp provides
all of us a week of living the Scouting program! We’ll see you at the Horace A. Moses Scout Reservation.

Bob Walz - Camp Director
Andrew Dufault – Program Director
Western Massachusetts Council

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Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council
Daily Camp Schedule
Sunday                                            Staggered   Unit Arrival / Check-In    5:45pm   Evening Colors
                                                   Arrivals   Medical Rechecks           6:00pm   Opening Cookout
                                                  Beginning   Camp Tour w/ Site Host     6:45pm   Leaders’ Meeting
                                                      At      Unit photos                7:30pm   Waterfront Orientation
                                                   11:00am    Swim Tests                 8:30pm   Opening Campfire
                                                              Program Confirmation      10:30pm   Taps

Monday          6:30am   Polar Bear Swim           12:15pm    Lunch                      5:45pm   Evening Colors
                7:00am   Reveille                   1:15pm    SPL Meeting                6:00pm   Dinner
                7:30am   Breakfast                            Siesta                     7:00pm   Vespers
                8:15am   Morning Colors             2:00pm    Afternoon Period Begins    7:30pm   Evening Programs
                9:00am   Morning Period Begins                                          10:00pm   Taps
               10:30am   Leaders’ Meeting

Tuesday         6:30am   Polar Bear Swim           12:15pm    Lunch                      5:45pm   Evening Colors
                7:00am   Reveille                   1:15pm    SPL Meeting                6:00pm   Dinner
                7:30am   Breakfast                            Siesta                     7:00pm   Evening Programs
                8:15am   Morning Colors             2:00pm    Afternoon Period Begins   10:00pm   Taps
                9:00am   Morning Period Begins
               10:30am   Leaders’ Meeting

Wednesday       6:30am   Polar Bear Swim           12:15pm    Lunch                      5:45pm   Evening Colors
                7:00am   Reveille                   1:15pm    SPL Meeting                6:00pm   Dinner
                7:30am   Breakfast                            Siesta                     7:00pm   Evening Programs
Order of the    8:15am   Morning Colors             2:00pm    Afternoon Period Begins   10:00pm   Taps
                9:00am   Morning Period Begins
Arrow Day
               10:30am   Leaders’ Meeting

Thursday        6:30am   Polar Bear Swim           12:15pm    Lunch                      5:45pm   Evening Colors
                7:00am   Reveille                   1:15pm    SPL Meeting                6:00pm   Dinner
                7:30am   Breakfast                            Siesta                     7:00pm   Evening Programs
                8:15am   Morning Colors             2:00pm    Afternoon Period Begins   10:00pm   Taps
                9:00am   Morning Period Begins
               10:30am   Leaders’ Meeting

Friday          7:00am   Reveille                  12:15pm    Lunch                      5:45pm   Evening Colors
                7:30am   Breakfast                  1:15pm    SPL Meeting                6:00pm   Closing Feast
                8:15am   Morning Colors                       Siesta                     8:30pm   Closing Campfire
Theme Day       9:00am   Morning Period Begins      2:00pm    George Magee Camp-        10:00pm   Taps
               10:30am   Leaders’ Meeting                     wide Activity

Saturday        7:00am   Reveille
                8:00am   Breakfast
                8:45am   Check-Out w/ Site Host
                9:30am   Assemble for Closing
                9:45am   Closing Ceremony
               11:00am   Departure

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Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council
Trail’s Head Program
Trail’s Head is designed to help first-year campers (Scout, Tenderfoot and Second Class Scouts) advance to the next rank.
Updates are available daily for Scoutmasters (or Assistants) who want to closely track their Scouts' progress. We strongly
encourage Scoutmasters to spend a morning in the Trail’s Head area as additional instructors. At the end of the week, a
list of requirements covered is given to each participant's Scoutmaster who can then verify and sign-off on the
requirements. When a Scout returns to their troop, the experience in the Trail’s Head program may serve as a catalyst
for increased interest in Scouting, camping, and summer camp. Trail’s Head is often seen as a jumpstart for a Scout
beginning the Eagle Trail. Trail’s Head provides hands-on experience with the basic Scouting skills.

Daily Sessions:
Morning sessions on Monday, Tuesday, Thursday and Friday are spent at the Trail’s Head Base Camp. The Wednesday
morning session is open for Scouts to sign-up for any available merit badge. It is suggested that Scouts consider the
Swimming merit badge.

Requirements:
The following 2021 requirements listed are topics that our staff feels can be worked on in camp. The specific skills taught
will be tailored to the needs of the Scouts each week. Each Scoutmaster will be given a sheet prior to camp for each
participant to indicate which requirements his Scouts would like to work on.

Scout
1a-f      Boy Scout Oath, Law, Slogan, etc.; Scout Spirit; Pledge of Allegience
2a-d      Leadership and advancement in the program
3a,b      Patrol method and spirit
4a,b      Knots: square knot, two half-hitches, taut-line hitch; whip and fuse rope
5         Pocketknife safety
Tenderfoot
1a        Prepare for a camping trip – bring a pack
3a-d      Knots: square knot, two half-hitches and taut-line hitch; woods tools
4a-c      First aid, poisonous plants
5a-c      Buddy system, lost, rules of safe hiking
6a,b      Begin working on push-ups, pull-ups, etc. (requires 30 days to complete)
7a        Displaying, raising, lowering and folding the American flag
8         Use EDGE to teach square knot
Second Class
1b        Discuss the principles of Leave No Trace
2a-d      Cooking fire and stove safety and use
2f,g      Knots: sheet bend and bowline
3a-d      Compass work and orienting a map, taking a 5-mile hike
4         Identify or show evidence of 10 wild animals
5a-d      Safe swim precautions, swim 25 feet, water rescue methods
6a-e      Hurry cases, object in eye, bites, etc.
8a,b      Flag ceremony and respect
9a,b      Three R’s of personal safety and protection, bullying
First Class
1b        Discuss the principles of Tread Lightly!
3a-d      Timber hitch, clove hitch, lashings; camp gadget
4a,b      Complete a one mile orienteering course using map and compass, GPS
5a-d      Identify or show evidence of 10 native plants, weather safety
6a-e      Safety afloat; complete BSA swimmer test; boat parts, line rescues
7a-f      Sprained ankle, head injury; transport injured person; heart attack, emergency plan

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Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council
Order of the Arrow
                In 1915, E. Urner Goodman and Carroll Edson instituted an honor society called the Order of the Arrow
                at the Treasure Island Camp of the Philadelphia Council, BSA. Since that time, the OA has become
                identified as the National Honor Society of the Boy Scouts of America. It recognizes Scouts and Scouters
                who best exemplify the Scout Oath and Law in their daily lives. Pocumtuc Lodge represents the OA in our
                Council, assisting our camps with work details and promotion of Scout camping year round.

Wednesday is OA Day in camp. Order of the Arrow members are encouraged to wear their sashes
during the day. Information about the OA and Pocumtuc Lodge will be presented at each of the
meals. The lodge will sponsor an hour of service on Wednesday. Details will be announced at camp.

The Pocumtuc Lodge will host an ice cream social open to all campers after the dinner meal. Brotherhood conversions
and OA unit elections are also available during the week at camp.

                       NEW Merit Badge and Program Schedule
New this summer is a transition from the traditional model of a daily scheduled class (swimming merit badge meets
every morning at 10:00) to a single block schedule (swimming merit badge is on Monday morning from 9-12). Merit
badges are now offerred in a single 3 hour block (several badges require two blocks). This keeps Scouts together in
their cohorts longer with less movement and interaction. It also provides an opportunity for Scouts to take 4 merit
badges while at camp (one each morning block Mon-Thur) vs. 3 in prior years (one at 9:00, 10:00 and 11:00).

Merit badges run on Monday thru Thursday mornings. Friday mornings are reserved for Scouts to meet with
counselors to have requirements signed off that were not covered in the 3 hour session. Most merit badges require
some outside work to be completed (observations, investigations, studies, written work, etc.). This time slot is also
reserved for Scouts who need additional time to meet target shooting requirements in the archery, rifle and shotgun
merit badges.

We’ve also combined individual program areas into consolidated super areas to maximize cohort health and safety.
The “Super Program Areas” are:
    • Aquatics
    • Climbing / Archery
    • Ecology / Games / Blacksmith Shop
    • Scoutcraft / Handicraft / STEM
    • Shooting Sports

Scouts will still sign-up for individual merit badges, but will travel to the super areas with other Scouts in their cohort.

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Horace A Moses Scout Reservation Summer Camp 2021 Program Guide - Western Massachusetts Council
Merit Badges in Camp
Summer camp is a great place for a Scout to work on outdoor related merit badges and other requirements toward
advancement in rank. It is important, however, that activities and programs planned by the troop include options for fun
free time.

Merit Badge Selection
Please Pre-Register for ALL merit badges. Use Tentaroo to make your Scouts’ choices. We do not use blue cards in
camp. All records of advancement for merit badges will be handled in Tentaroo. When you make your Scouts’ selections
for merit badges, you are implicitly giving your permission for them to pursue the badge. This takes the place of your
signature on the blue card. You will need to sign the card when you print them at home after camp. Selections can be
made as soon as registration is open and can changed right up to the first night of camp. Please note that several classes
have size limits, and will fill first-come, first-served when registering.

Partial Completions
If a Scout completes only some of the requirements for a merit badge, those will be indicated in the system and will be
reflected when the blue card is printed. This Scout can then use this partial to continue to work with local counselors.
There is no time limit to complete a partial merit badge.

Scouts are welcome to finish merit badges for which they already have a partial at summer camp. Our instructors,
however, reserve the right to retest the Scouts on any requirements already completed. The partial blue card should be
brought to camp and the completed requirements will be added to Tentaroo so that only one blue card will be needed
at the end of camp.

Merit Badge Progress
At anytime during the week, Scoutmasters have the ability to check on the progress of any of their Scouts in Tentaroo.
Computer access is available in the Manor House. Tentaroo is also available on mobile devices.

Merit Badges Offered at Camp
In the next few pages, you will find a tentative listing of merit badge session times, along with other merit badge
information. Please note this is a TENTATIVE SCHEDULE that has been assembled based on past demand for these merit
badges and our merit badge rotation cycle. The schedule is subject to change depending on the needs and requests of
the Scouts in camp.

Merit Badges in Rotation
In some cases you will find that some merit badges listed are not being offered this year. This is in accordance with the
National Camp Accreditation Program which encourages us to set up rotations for some of the merit badges offered in
camp.

Notebooks and Pens/Pencils
Many of these merit badges require writing. Please be sure your Scouts have a notebook and pen or pencil in camp.

Pre-camp Merit badge preparation
To get the most out of the week, your Scouts should take the time before camp to become familiar with the current merit
badge requirements (https://www.scouting.org/programs/scouts-bsa/advancement-and-awards/merit-badges/).

Another resource to consider are merit badge workbooks (http://usscouts.org/mb/worksheets/list.asp) which show the
requirements in a nice format with space to write.

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Scouts BSA Merit Badge and Program Schedule

   Time               Monday                    Tuesday               Wednesday                  Thursday
                                                     Aquatics
6:30 am        Polar Bear Swim          Polar Bear Swim          Polar Bear Swim          Polar Bear Swim
               Swimming MB              Lifesaving MB (1 of 2)   Swimming MB              Lifesaving MB (2 of 2)
               Canoeing MB              Kayaking MB              Small-Boat Sailing MB    Kayaking MB
               Small-Boat Sailing MB    Rowing MB                (2 of 2)                 Canoeing MB
9:00 – 12:00
               (1 of 2)                 BSA Lifeguard            BSA Lifeguard            BSA Lifeguard
               BSA Lifeguard            Instructional Swim       Instructional Swim       Instructional Swim
               Instructional Swim
               BSA Lifeguard            BSA Lifeguard            BSA Lifeguard            BSA Lifeguard
               Aquatics Park            Aquatics Park            Aquatics Park            Aquatics Park
               Open boating (Sailing,   Open boating (Sailing,   Open boating (Sailing,   Open boating (Sailing,
               Rowing, Canoeing &       Rowing, Canoeing &       Rowing, Canoeing &       Rowing, Canoeing &
               Kayaking)                Kayaking)                Kayaking)                Kayaking)
2:00 – 5:00
               Paddleboards             Paddleboards             Paddleboards             Paddleboards
               Open Swim                Open Swim                Open Swim                Open Swim
               Snorkeling               Snorkeling               Snorkeling               Snorkeling
               Blueberry Pads           Blueberry Pads           Blueberry Pads           Blueberry Pads
               Water Basketball         Water Basketball         Scuba BSA                Water Basketball
Evening        Mile Swim practice       Mile Swim practice       Mile Swim practice       Mile Swim event
                                                 Shooting Sports
               Rifle Shooting MB        Rifle Shooting MB        Rifle Shooting MB        Rifle, Shotgun MB –
9:00 – 12:00
               Shotgun Shooting MB      Shotgun Shooting MB      Shotgun Shooting MB      extra qualifier time
               Open ranges (Rifle,      Open ranges (Rifle,      Open ranges (Rifle,      Open ranges (Rifle,
               Shotgun)                 Shotgun)                 Shotgun)                 Shotgun)
2:00 – 5:00
               Cowboy Action Shoot      Cowboy Action Shoot      Cowboy Action Shoot      Cowboy Action Shoot
               Chalkball                Chalkball                Chalkball                Chalkball
                                               Archery / Climbing
               Archery MB               Archery MB               Archery MB               Archery MB – extra
                                                                                          qualifier time
9:00 – 12:00
                                        COPE day – no climbing   Climbing MB (1 of 2)     Climbing MB (2 of 2)

               Open range – Archery     Open range – Archery     Open ranges – Archery    Open ranges – Archery
               Sport Archery            Sport Archery            Sport Archery            Sport Archery
2:00 – 5:00    Open Climb               COPE day – no climbing   Open Climb               Open Climb
               Spar Pole                                         Spar Pole                Spar Pole
               Milk Crate Challenge                              Milk Crate Challenge     Milk Crate Challenge
Evening        COPE                     COPE                     Night Climbs

                                                                                                                   7
Time           Monday                       Tuesday                    Wednesday                  Thursday
                                           Ecology / Games / Blacksmith
               Environmental Science        Forestry MB                Environmental Science      Nature MB
               MB                           Reptile & Amphibian        MB
9:00 – 12:00   Geology MB                   Study MB                   Mammal Study MB

               Metalwork MB (1 of 3)                                   Metalwork MB (2 of 3)      Metalwork MB (3 of 3)
               Nature hike                  Nature hike                Nature hike                Nature hike
               The Forest                   The Forest                 The Forest                 The Forest
               Conservation Projects        Conservation Projects      Conservation Projects      Conservation Projects

               Games: Basketball, 4-        Games: Basketball, 4-      Games: Basketball, 4-      Games: Basketball, 4-
2:00 – 5:00
               square, Gaga, Human          square, Gaga, Human        square, Gaga, Human        square, Gaga, Human
               Foosball, Volleyball,        Foosball, Volleyball,      Foosball, Volleyball,      Foosball, Volleyball,
               Jenga, Cornhole              Jenga, Cornhole            Jenga, Cornhole            Jenga, Cornhole

               Blacksmith Shop              Blacksmith Shop            Blacksmith Shop            Blacksmith Shop
                                           Scoutcraft / Handicraft / STEM
               Pioneering MB (1 of 2)       Orienteering MB            Pioneering MB (2 of 2)     Cooking MB (2 of 2)
               Wilderness Survival MB       Cooking MB (1 of 2)        Camping MB                 Geocaching MB
9:00 – 12:00
               Indian Lore MB (1 of 2)      Indian Lore MB (2 of 2)    Basketry MB                Basketry MB
               Woodcarving (1 of 2)         Woodcarving (2 of 2)       Art MB                     Leatherwork MB
               Firem’n Chit                 Firem’n Chit               Firem’n Chit               Firem’n Chit
               Totin’ Chit                  Totin’ Chit                Totin’ Chit                Totin’ Chit
               Pioneering Projects          Pioneering Projects        Pioneering Projects        Pioneering Projects
               Tomahawk Range               Tomahawk Range             Tomahawk Range             Tomahawk Range
               Geocaching                   Geocaching                 Geocaching                 Geocaching
               Demos – knots &              Demos – knots &            Demos – knots &            Demos – knots &
2:00 – 5:00
               cooking                      cooking                    cooking                    cooking
               Map & Compass                Map & Compass              Map & Compass              Map & Compass

               Handicraft Projects (see     Handicraft Projects (see   Handicraft Projects (see   Handicraft Projects (see
               Program Activity             Program Activity           Program Activity           Program Activity
               section for a list)          section for a list)        section for a list)        section for a list)
                                                           ATV
9:00 – 12:00
               ATV                          ATV                        ATV                        ATV
2:00 – 5:00
7:00 – 9:00    Night Rides (starts 7:30)    Night Rides                Night Rides                Night Rides
                                                           Other
9:00 – 12:00   Radio MB (1 of 2)            First Aid MB (1 of 2)      First Aid MB (2 of 2)
                                            Electronics MB (1 of 2)    Collections MB
2:00 – 5:00    Mountain Biking              Mountain Biking            Mountain Biking            Mountain Biking
               Fishing                      Fishing                    Fishing                    Fishing
Evening        Welding MB (1 of 4)          Welding MB (2 of 4)        Welding MB (3 of 4)        Welding MB (4 of 4)
               Astronomy MB                 Astronomy MB               Astronomy MB               Astronomy MB
               Radio MB (2 of 2)            Electronics MB (2 of 2)
                                                      Trail’s Head
9:00 – 12:00   Trail’s Head                 Trail’s Head               Merit Badge sessions             Trail’s Head
                                                                                                        (Friday also)

                                                                                                                          8
Merit Badges
Merit Badges   Time(s) Offered Notes

               Mon, Tue, Wed

  Archery

                     Wed

    Art
                                  Requirement #4c: Sketch the Big Dipper early and later on one night. This
                                  is difficult to do in midsummer with long hours of twilight. Do it earlier in
                                  the year before coming to camp.
                   Evenings       Requirement #6b: Sketch the position of the moon for four nights in a row.
 Astronomy                        This may not be possible during your stay at camp. Be Prepared – do it now.
                                  Requirement #8: Can’t be done easily at camp. Plan ahead.

                  Wed, Thur
  Basketry

                                  Requirement #1: Review first aid
                                  The following cannot be completed entirely during camp:
               Not offered this
                                  Requirements #8c,10,11: Bring any records (logs) of previous treks
                    year
                                  Requirements #9b: Backpack and gear required
Backpacking

               Not offered this
                    year
 Bird Study
                                  Requirement #1: Review first aid
                                  Requirement #5e: Bring your backpack, sleeping bag, tent & mess kit
                     Wed          The following cannot be completed entirely during camp:
                                  Requirements #4d,8d,9: Bring any records (logs) of long and short term
  Camping                         camping trips and work with a patrol

                                  Requirement #3: Must be classified as a Swimmer.
                  Mon, Thur

  Canoeing

                                  All equipment is available in camp, but Scouts may bring their own helmet,
                 Wed, Thur (2     harness, chalk bag and climbing shoes if they want (subject to inspection
                sessions req’d)   by the climbing director).
  Climbing

                                                                                                                  9
Bring your own collection or build one with baseball cards (provided)
                       Wed
 Collections
                                     Requirement #1b: Review first aid
                   Tue, Thur (2      The following cannot be completed entirely during camp:
                  sessions req’d)         Requirements #5, 6, 7: Bring any records (logs) of camp cooking.

   Cooking
                                     Moutain bike option only!
                  Not offered this   It will not be possible to complete all the required rides in Requirement
                       year          #7b at camp.

   Cycling

                  Not offered this   Look forward to the dentistry merit badge returning in the future.
                       year
  Dentistry

                   Tue AM and        The class runs during the Tuesday merit badge block. Tuesday evening
                    evening (2       you’ll be building your audio devices.
                  sessions req’d)
 Electronics
                                     Requirement #3e. 1 or 2: Write a 100 word report on a native endangered
                                     species, discussing what is being done to preserve the species, and how
                    Mon, Wed         many are left; or identify a native species that was endangered or
                                     threatened and has recovered; how it recovered, and what still needs to be
Environmental                        done if any.
   Science

                   Tue, Wed (2       Have completed the first aid requirements for Tenderfoot, Second Class and
                  sessions req’d)    First Class.

   First Aid

                                     Requirement #8: This is best done prior to arriving in camp.
                  Not offered this
                       year
Fish & Wildlife
 Management

                  Not offered this   We have a limited supply of fishing gear available, so we encourage you to
                       year          bring your own gear.

   Fishing

                        Tue

   Forestry

                                                                                                                 10
Requirement #1b: Review first aid
                                   Requirement #5a: Review map and compass skills
                                   The following cannot be completed entirely during camp:
                     Thur          Requirements #6,7,8,9: Must be completed outside of camp.

 Geocaching

                   Monday

  Geology

                     TBD

    Golf
                                   Requirement #1: Review first aid
                                   The following cannot be completed entirely during camp:
                Not offered this
                                   Requirements #5,6,7: Bring detailed records (plans, logs, observations)
                     year
                                   compiled for any hikes undertaken.
   Hiking
                                   Requirement #1: You can get a head start by researching this before arriving
                                   at camp.
                 Mon, Tue (2
                                   Requirement #2d: If you visit an Indian museum, take notes of the ten
                sessions req’d)
                                   items that you saw.
 Indian Lore

                Not offered this
                     year
 Insect Study

                                   Requirement #2: Must be classified as a Swimmer.
                   Tue, Thur

  Kayaking

                     Thur

Leatherwork

                                   Requirement #1a: Must be classified as a Swimmer; Must be able to swim
                 Tue, Thur (2
                                   400 yards without stopping; Not recommended for young Scouts.
                Sessions req’d)
                                   Swimming Merit Badge is required.
  Lifesaving

                     Wed

Mammal Study

                                                                                                              11
Long pants made of cotton or other natural fiber required (jeans are
                     Mon,           fine). Due to space constraints, there is a limit to the number of
                  Wed, Thur (3      Scouts who can participate in this merit badge. Recommended for
                   sessions)
 Metalwork                          older Scouts.

                      Thur

   Nature

                 Not offered this
                      year
Oceanography
                                    Requirement #1: Review first aid
                                    The following cannot be completed entirely during camp:
                       Tue          Requirement #7: Bring your reports
                                    Requirements #8,9: Bring information of these events
Orienteering
                                    Requirement #1: Review first aid
                                    Requirement #2: Review your basic knots and splices; practice, practice,
                  Mon, Wed (2
                                    practice. Neatness counts!
                 sessions req’d)
                                    Requirement #9: Be prepared to WORK
 Pioneering                         Requirement #10: Be prepared to WORK together

                 Not offered this
                      year
Plant Science
                                    The Radio MB is offered using the "Amateur Radio" option of Requirement
                                    9 (Radio MB, 9a).
                  Mon AM and
                                    All candidates are required to make an on-the-air contact and will leave with
                   evening (2
                                    a conceptual understanding of what is required if they have an interest in
                 sessions req’d)
    Radio                           earning their own amateur radio license. This will run Monday night after
                                    vespers.

                                    Requirement #8: You need to do ONE of the two options and these must be
                       Tue          done prior to camp to complete this merit badge.

  Reptiles &
 Amphibians

                                    Thursday will be available for extra qualifying time if needed, so you may
                 Mon, Tue, Wed      not want to schedule another MB on Thursday morning.

Rifle Shooting

                                    Requirement #3: Must be classified as a Swimmer.
                       Tue

   Rowing

                                                                                                                12
Mon, Tue, Wed      Thursday will be available for extra qualifying time if needed, so you may
                                        not want to schedule another MB on Thursday morning.

Shotgun Shooting

                                        Requirement #2: Must be classified as a Swimmer.
                       Mon, Wed
Small Boat Sailing

                     Not offered this
                          year
  Soil & Water
  Conservation

                     Not offered this
                          year
  Sustainability

                       Mon, Wed         Requirement #2: Must be classified as a Swimmer.

   Swimming

                     Not offered this
                          year
    Weather

                     Mon, Tue, Wed,
                     Thur evenings      Long, non poly pants required. Closed toe shoes, preferably boots
                      (all 4 sessions   required.

    Welding                 rqd)
                                        Requirement #1: Review first aid
                                        Requirement #5: Come prepared with a survival pack to present.
                                        Requirement #6: Lighting matchless fires is a big challenge
                          Mon
                                        Requirement #8: Building a shelter is another challenge. Spending the
   Wilderness                           night needs to be verified by a leader.
    Survival

                      Mon, Tue (2       Requirement #2a: Must have Totin’ Chip.
                     sessions req’d)
 Wood Carving

                                                                                                                 13
Afternoon Program Activities
Afternoon activities provide a great opportunity for units to try out the different program areas at camp. This lets Scouts
experience everything Moses Scout Reservation has to offer! Troops and patrols sign up for activities within a Super
Program Area each afternoon on Monday – Thursday. Troops (in cohorts) can partake in all of the activities in that area,
but visit only one Super Program Area each day.

                           Shooting Sports Afternoon Activities
Note: An adult must accompany your troop or patrol to all of these activities.

Archery: Troops and patrols are invited to the archery range to test their skill with a bow.
Sport Archery: If you have some archery experience, try the sport archery course is where you can really put your skills
to the test. There are a number of different and interesting targets set up adjacent to the archery field. Try for these
specialty targets or practice shooting at Olympic distances.

Wild Watermelon Shoot: Will your archery team be the first to hit the watermelon? The Scouts BSA shoot will be held
on Tuesday evening at 7:00pm and all leaders are welcome on Thursday. May the best archers win! The grand prize is a
watermelon for your unit to enjoy (not the target!).

Rifle Shooting: Troops and patrols are invited to the rifle range to experience the challenge of rifle shooting.
Shotgun Shooting: Troops and patrols are invited to the shotgun range to try their hand at shooting these moving
targets.

Cowboy Shooting Gallery: Scouts can practice their hand at a variety of Wild West target shots including lever action
rifle, shotgun, and pistol shooting.

Chalk Ball (14+): The chalk ball program is intended to provide a special and unique experience for Scouts who are
attending summer camp. Scouts will have an opportunity to shoot chalk ball markers at various targets. You are given
100 chalk balls and move through a course with specific rules regarding safe handling of the markers and operating
equipment. The goal of the program is to teach safe handling, responsibility, and marksmanship through a fun activity.

                                                     Aquatics
Open Boating: Choose a rowboat, canoe, sailboat, or kayak to explore the lake, have fun, and get some good exercise.
Most boating activities are restricted to swimmers. Rowboats are open to all. If a Scout wishing to take out a canoe is a
learner, they must be accompanied by an adult swimmer.

Open Swim: Go jump in the lake! Everyone is welcome, so head down to the waterfront. The camp’s beautiful clean
waters are so refreshing on a warm summer’s day.

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Swimming Instruction: Are you working to pass your Swimmer’s Test? Many of the waterfront activities must be
limited to swimmers only. We can work with you to develop your skills. Individualized instruction is available in the
afternoon. You may take the swim test at any time - just ask.

Water Basketball: Shoot some hoops in the learner’s area, so everyone,
regardless of swimming skill can participate. Arrange competition between
patrols, or challenge another troop. Scuba BSA uses the basketball area on
Wednesday afternoon so it is not available.

Aquatics Park: Come enjoy yourself on the water trampoline, aqua launch and
log. Please remember that troops who sign up for the Park will have priority.

                                     Special Aquatics Programs
              Mile Swim, BSA: This program is for swimmers who are physically fit and wish to improve their endurance.
              To participate, a Scout must complete all the training sessions on Monday, Tuesday, and Wednesday
              evenings. The Mile Swim is on Thursday night.

Snorkeling, BSA: Learn how to use snorkeling equipment properly and discover the fascinating world
that exists under the water. The camp has a limited supply of masks, fins, and snorkels available. If any of
your Scouts have their own equipment, have them bring it to camp. Not recommended for younger Scouts.
Must be classified as a Swimmer.

Polar Bear Swim: For the truly stout of heart, this 6:30am activity is a great chance for fun. You’ll be out of the water
in plenty of time for breakfast. You’ll earn a special patch if you take a dip three out of the four mornings (Mon – Thur).

            BSA Lifeguard: This challenging and intensive course is for older Scouts (15+) and adults with strong aquatics
            skills who would like to become a lifeguard. BSA Lifeguard candidates are on the waterfront all day (morning
            and afternoon sessions). Most BSA Lifeguard candidates also participate in the Mile Swim as part of their
            conditioning program. Before beginning the the requirements for certification, the Scout must be able to
swim continuously for at least 550 yards---100 yards each of the front crawl, breaststroke, elementary backstroke and
sidestroke. He must then tread water for two minutes. Next, he must successfully complete a timed swimming test that
requires him to complete the following in less than one minute and 40 seconds: swimming 20 yards using a specified
stroke, surface diving from seven to 10 feet to retrieve a 10-pound object, bringing it back to the starting the point and
getting out of the water.

Please note: Not all candidates complete the program in one week. Strong swimming and lifesaving skills, practice in all
the roles of life guarding on a BSA waterfront, maturity and current CPR certification are all required to qualify as a BSA
Lifeguard. All BSA Lifeguard candidates need to be preregistered so swimming prerequisites can be done Sunday upon
your arrival.

SCUBA BSA: This program is designed to introduce older Scouts (14+) to the challenge and excitement of SCUBA. The
              SCUBA BSA experience contains two parts—Knowledge Development and Water Skills Development.
              During the first part, participants learn basic dive safety information and overview skills they will use during
              their water experience. The Water Skills Development session introduces essential dive skills, such as mask
              clearing, regulator clearing, and alternate air source use. The program runs all Wednesday afternoon and
              is free. Must be classified as a Swimmer.

Anyone wanting to participate in SCUBA BSA must have a parent/guardian sign the SCUBA liability waiver on Sunday. Any
Scout that does not have this form completed WILL NOT be allowed to participate.

Note: Adults are welcome to participate in all Special Program activities including Snorkeling BSA, SCUBA BSA and Mile
Swim BSA if space permits.

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Scoutcraft
Orienteering: Use your skills with a map and compass to navigate from control point to control point as quickly as
possible.

Geocaching: Sign out one of our GPS units or use your own to track down specially hidden caches around camp.

Creative Cooking Demo: Come to Outdoor Skills to help prepare some camp delicacies and enjoy them afterward!

Pioneering College: Work together as a team to build a tower, monkey bridge or other interesting projects using logs
and rope.

Leave No Trace Camping: Visit Tower Mountain and participate in a low impact camp out designed to minimize your
footprint. Tower Mountain has been deemed a Leave No Trace area. Please observe all Leave No Trace guidelines when
visiting this area of camp.

Tomahawk Range: Do you have the skills and finess to stick those tomahawks like a champ? Come test out the
tomahawk range in Scoutcraft.

                                                  Handicraft
Wood Working: Leave your mark in camp by creating a plaque for the dining hall for your unit, or test your skills with
one of our wood burning kits. Due to the number of plaques in camp, the size of new plaques looking to be displayed in
the Dining Hall cannot excede 11” x 18”. Any larger plaques may be presented, but may not make it up on the walls. Look
around the Dining Hall to see what has been done before. Be creative! Do something new and different. Walking stick
making is a fun activity for one afternoon session. Bring your own stick (Green wood makes a strong, long lasting staff).

Handicraft Project List: Come test your handicraft skills by working on any of the following crafts.
Toggle Belts
Leather keychains
Flashlight lanyards
Neckerchief slides
Survival bracelets
Gimp bracelets
Wood burning craftmanship
Spoon carving

Patrol Flag: Stop by Handicraft to make your very own patrol flag. We’ve got all the supplies you need.

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Climbing
All equipment is available in camp, but Scouts may bring their own helmet, harness, chalk bag and climbing shoes if
they want (subject to inspection by the climbing director)

Tower Climb: Are you looking for a challenge? Then our 68’ climbing tower is the place to be! You begin
your session by learning about important safety measures that must be taken when climbing and what
equipment is necessary. Then it’s time to see how high you can climb on the 52’ climbing surface! While
the top of the tower is the objective, this is all about doing your best and climbing as high as you can.
Each side of the tower presents different challenges including slopes, chimneys, bump-outs and bump-
ins, as well as rappelling. You can easily climb the tower many times and do something different each
time!

Bouldering Wall: The bouldering wall gives you the opportunity to do some low climbing without the use of ropes or
harnesses. Test your skills by trying out the different “bouldering problems” (the path a climber has to take to complete
the climb).

Night climbs: You’ve had fun climbing the tower during the merit badge class or during afternoon activities, but have
you ever done a night climb? Night Climb is on Wednesday night from 0:dark thirty (8:30pm) to 10:00pm. Be sure to
bring a head lamp or glow sticks (available at the Trading Post) to see where you’re climbing.

Spar Pole Climb (14+): Looking for something else new in the shadow of our tower? Come climb the spar pole. Try to
make it to the top in the fastest time. Can you stand at the top? Long pants are highly recommended.

Milk Crate: This unique and challenging event lets a Scout see how many milk crates they can stack and climb. Requires
teamwork from your Troop or Patrol to help the climber reach their best height.

                                        Ecology / Conservation
Open Fishing: We have a limited supply of fishing gear available, so we encourage you to bring your
own gear if possible. Our staff is ready to assist you in developing your skills.

Nature Trail: Our nature trail will give you many different perspectives on the various ecosystems that
are part of our camp.

Plaster Casting: With plaster casting, you’ll learn how to preserve animal tracks so you can save them for years to come!

The Forest: Can your Scouts identify the trees that surround them at camp? Can they tell the
difference between the different types of maples, pines, or oaks? This program will introduce them
to one of the most prominent natural features we constantly ignore.

Conservation Projects: Camp conservation projects are available for all ages and abilities of Scouts. They range from
1-2 hour jobs to more extensive projects that take a couple of days. We match these to your group’s skills and size. They
can be done by patrol or troop and are approved to meet various rank requirements.

                Leave No Trace: These low-impact skills are becoming increasingly important to campers and hikers
                everywhere. Learn how to enjoy the backcountry and leave it in its wild glory for others to appreciate.
                The Leave No Trace and Outdoor Ethics Guide are youth leadership positions that can be used toward
                Eagle Rank.

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Other Afternoon / Evening Activities
Drone Flying Lessons: Have you seen the drones buzzing around camp? Come learn to pilot one of these little agile
fliers yourself at the Ecology Pavilion.

Blacksmithing: Come to our Blacksmith shop where you can pound and hammer away to your heart’s content. Fire up
                   the forge and Scouts will get a chance to see how it’s done and to make something of their own. You’ll
                   need long pants (cotton preferred); safety goggles and gloves are provided; and keep a watchful eye
                   as sparks fly!

Branding Irons: We have several branding irons available for Scouts to use at the Blacksmith shop. Mugs, cups and
other items that can be branded are available in the Trading Post.

Mountain Biking: Take the mountain bikes on the different skill level trails around the camp. A great way to see and
experience different parts of Moses!

Human Foosball and Gagaball: You may have played foosball with your buddies at home but you’ve never played it
this way! You become the players on the “table”. Using our human foosball court, you can only move to the left and
right as you hang on to your designated pole and kick the ball toward the other team’s goal. Gather together with your
cohort for a friendly game of gagaball in our octagonal court.

Learn to Play Magic: Heard all the commotion about Magic? Don’t know what it’s all about? Come and learn how to
play this popular game Tuesday night.

Mini-masters Magic Tournament: Mini-masters is a fun and exciting way to play Magic with new cards and new
people. Players start with a new booster pack and add three lands of each color to the pack. Games are played blind
(meaning you don't look at the cards in your deck until you draw them) and will be best of one format. The tournament
is three rounds. Scouts are provided with a new booster pack and lands. The cost for the tournament is $5. Prizes for
the top 3 winners.

Free Magic Tournament: Bring your favorite Magic the Gathering cards with you to camp and join in the fun. A
tournament will be offered for all skill levels Thursday evening at the Ecology pavilion. You could even win a staff
planeswalker card!

Giant Jenga: Stop by the Comissioner’s Corner and take out a giant sized Jenga. Try not to bury the first year Scouts
when it topples!

Disc-Golf: Try your hand at our 9-hole Disc-golf course. The holes have been redesigned to add new challenge and
excitement. Get your tee-time and pick up your scorecard and rental discs at the clubhouse (Commissioner’s Corner).
Purchase your own discs in the Trading Post.

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Night-time Disc-Golf: Fore! So you shot par this afternoon on the new course. Are you ready to play the course at
night? Keep your glow discs charged up with a lantern in your bag.

Night-time Frisbee®: Everything is more fun in the dark! Bring your Troop or patrol and check
out the new glow-in-the-dark Frisbees®. Organized games include Ultimate, Goaltimate (soccer
version), KanJam, Hot Box, or just toss it around with a friend.

Build Your Own Dungeon & Dragons Character: Have you ever wanted to craft your own adventurer? Are you a
nature inspired druid or more of a ranger stalking the forest? Come to a sample D&D night where you can be anything
from a wee gnome all the way up to a towering goliath. Materials provided, dice suggested. The first portion of the
session is geared toward character creation, the latter part of the evening will see a short event where you put your
creation to the test. Wednesday night in the Manor House.

                                Opportunities for Older Scouts
Counselor-In-Training Program (14+):
The Counselor-In-Training (C.I.T.) Program is designed to prepare older Scouts to become camp counselors and to offer
a challenging summer program. CITs rotate thru the different program areas assisting camp staff with badges and
activities. They can also take merit badges themselves based on availability. First Class Scouts who are at least 14 years
old are eligible to apply. For more information see the CIT application and CIT Guide which are available online at the
council website. The fee is $100 per week.

BSA Lifeguard and SCUBA BSA: See Aquatics Section

C.O.P.E. CHALLENGING OUTDOOR PERSONAL EXPERIENCE (13+):
C.O.P.E. is a nationally recognized BSA program for Scouts. It is a group-training program designed to improve
communication, trust levels, teamwork and group cooperation, and individual self-confidence. This strenuous program
consists of group challenges on our low and high ropes confidence course.

The program is available for older Scouts (at least 13 years old and First Class). The program will run
Monday night after vespers, both sessions on Tuesday and finish up Tuesday evening. Scouts must be
present for all sessions since the emphasis is on the group. Long pants and a belt are required and a long
sleeve shirt is recommended. Enrollment is limited. Each Troop will be given the opportunity to register
at least one older Scout to participate each week. Additional Scouts will then be accommodated as space
allows. Complete the personal experience to earn a once in a lifetime tee shirt and a C.O.P.E. activity patch!

ATV Program (14+):
                                           The ATV (All-Terrain Vehicle) Program is an exciting way to see other parts of
                                           the camp. This program takes each Scout through an extensive safety and skill
                                           training program to prepare them to properly handle these machines. This
                                           training is provided by certified instructors. The course runs all day and is
                                           offered Monday thru Thursday.
                                           Age: This program is currently available to Scouts 14 and older.
                                           Cost: The cost for this program is $35 and requires registration prior to camp
                                           since enrollment is limited. If space permits, adults are welcome to take the
                                           course as well.
                                           What to bring: A bandana (worn under your helmet as a head guard), rider’s
gloves and a helmet if you own one.

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ATV Evening Rides:
For those Scouts and Scouters who have already earned their
ATV Rider Course Certification, you can ride with our
instructors Monday through Thursday evenings beginning at
7:00pm for a cost of $5 per night (rides begin at 7:35 on
Monday night). Here’s an opportunity to see camp in a new
“light”!

Three forms (available on the Summer Camp page of the
Council website) are required for all ATV activities – the
Consent Form, Hold Harmless Agreement and the COVID-19
Waiver. These forms are also required for night rides unless
you’re taking the course at camp.

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