GAMES MADE IN Berlin-Brandenburg - Media.net Berlinbrandenburg
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3 #GamesCapital gamescapital.berlin Cologne 21 – 23 August Hall 3.2 Stand C-030 – D-039 GAMES – made in Berlin Brandenburg organized by 4 Greetings 6 Games Capital Berlin-Brandenburg, Berlin Partner for Business and Technology, Medienboard Berlin-Brandenburg, Brandenburg Invest (WFBB) 8 Altagram games:net berlinbrandenburg is one 9 App Annie of the initiatives of the media business 10 Ares Tech network media:net berlinbrandenburg. 11 Fluffy Fairy Games The initiative represents, supports and 12 Fünster connects companies of the fast growing 13 Gamebook regional games industry by means of a 15 GamerLegion variety of content related collaborations 16 Com2uS and events. By promoting the interests 17 Humble Bundle of the game branch and connecting 18 Magix the members with politics, science and 19 Matchmade industry, we ensure the ideal breeding 20 Mothership ground for business and creativity in 21 Serious Games Solutions Berlin and Brandenburg. 22 IMPRINT
4 5 Berlin has the highest density of game com- eSports Association and games:net berlin- Today, »GAMES – made in Berlin-Branden- Medienboard Berlin-Brandenburg provides panies and is one of the strongest game- brandenburg are based in Berlin. Excellent burg« is a well-established brand. For the diverse funding programmes for the digital development locations in Germany. A num- training opportunities for game design and sixth consecutive time, the capital region economy in the German capital region. ber of successful companies are located development, 3D animation, and media ma- presents itself at one of the most important here: among them locals such as Wooga, nagement are available. Berlin as venue for industry events of the year. The exhibiting Due to this close connection between IT and Yager, Gameduell, and new arrivals such the European League of Legends Champi- companies stand for the capital region's media, the gaming sector in Brandenburg as Ubisoft Blue Byte. For the sixth time, the onship has become one of Europe's eSport innovative potential, which is driven by es- can draw from a large pool of well-trained gamescom booth of the states Berlin and hotspots. The Berlin Games Week is the tablished companies as well as a rapidly specialists and a vibrant environment for Brandenburg will be home to 12 companies key international event for the gaming sec- growing start-up scene. research and development of future media that show the diversity of the capital region tor. The state of Berlin promotes the games Brandenburg and Berlin support the games technologies, which also drive innovations from mobile games to serious games to industry through a variety of programs – with industry as part of a comprehensive inno- in other industries. These advantages pro- eSports. Important institutions, associations, venture capital, subsidies, business sup- vation strategy in the cluster for information vide excellent preconditions to establish and networks such as GAME, the German port and joint presentations. and telecommunication technologies (ICT), »GAMES – made in Berlin-Brandenburg« media and creative industries. Moreover, also internationally. Ramona Pop Berlin Mayor and Senator for Economics, Albrecht Gerber Energy and Public Enterprises Minister for Economic Affairs and Energy of the Federal State of Brandenburg
6 Games Capital Berlin-Brandenburg Creative, Innovative, International, Cost-Efficient Funding and Financing Berlin-Brandenburg is known for setting new The federal states of Berlin and Branden- trends and putting innovative ideas into burg extensively support start-ups, reloca- practice. The region is home of highly suc- ting companies and expanding businesses. cessful game developers for PC, mobile, For example via grants of up to 35% for web and consoles, as well as a hotbed for labor costs and capital investment in fixed start-ups in the fields of design, technology assets; grants for tech-oriented r&d pro- and social media. With more than 200 com- jects; via backing for infrastructure projects, panies related to the game industry, around competitions, public-private partnerships 255 million euros in annual revenues, and and trade fair appearances. more than 2.100 employees working on Medienboard funds the development of related projects, the capital region is the games since 2006 and offers a number of most dynamic game-development location networking events and conferences. in Germany. Berlin-Brandenburg hosts a wide range of The region's two business development com- Credit: Berlin Partner / Monique Wüstenhagen; Figuren: Wooga, King, Mad about Pandas industry services, including in-game adver- panies, Berlin Partner for Business and Tech- tising, payment systems, sound recording, nology and the Brandenburg Invest (WFBB) localization, quality assurance and concept provide information and support on all of the artwork. Not only thanks to games:net, the financing opportunities. region is well networked and a wide range of advisory services, financing and subsidies ensures a strong business environment. The industry association GAME has its head- quarters here. The sector's leading players gather regularly here for the gamesweek- Medienboard is the first stop for creative professionals Berlin Partner – economic development on behalf of WFBB guarantees comprehensive support in all ques- berlin. No other location in Germany offers active in the film, TV, games and other media industries in the state of Berlin. Advice and assistance for investors tions about investment plans in Brandenburg. such a comprehensive infrastructure in the Berlin-Brandenburg. in establishing operations in Berlin. field of games. Medienboard Berlin-Brandenburg GmbH Berlin Partner for Business and Technology Brandenburg Invest (WFBB) August-Bebel-Straße 26 – 53 / 14482 Potsdam Ludwig Erhard Haus / Fasanenstraße 85 / 10623 Berlin Babelsberger Straße 21 / 14473 Potsdam Contact: Dr. Anna Sarah Vielhaber Contact: Birgit Reuter Contact: Otmar Hamp T +49 (0) 331 / 74 38 783 T +49 (0) 30 / 46 302 - 338 T +49 (0) 331 / 73 061 - 262 #GamesCapital www.medienboard.de · a.vielhaber@medienboard.de www.berlin-partner.de · birgit.reuter@berlin-partner.de www.wfbb.de · otmar.hamp@wfbb.de gamescapital.berlin
8 Altagram Think Global – Go Local Altagram is a fast-growing video game loca- · Multimedia localization: Website, comics, lization and audio production agency based software, novels, subtitles, etc. in Berlin, Germany and Seoul, South Korea. · Game culturalization: Cultural consulta- With a team that has over 10 years of ex- tion, graphics & mechanics localization, perience and has localized more than 4,000 store features, ASO, SEO, etc. games in over 45 languages, we want to · Game community management give every game the tailored localization it deserves. Whether it's an indie hit or a ma- jor AAA title, we make sure that your games cross the linguistic and cultural borders. · Text localization: In-game, UI, marketing texts, packaging, app store text, manuals, ... App Annie's Mission is to Help Every Business Altagram GmbH · Audio: Multilingual voice-over, casting, pre/ Straße der Pariser Kommune 12 – 16 / 10243 Berlin post-production, SFX, etc. Contact: Irene Preuss Achieve Success Through Apps · QA: Linguistic and functional testing, etc. T +49 (0) 30 / 29 352 100 · Graphics: DTP adaptation mla@altagram.com / www.altagram.com App Annie delivers the most trusted app performance – from product management, · LQE: Localization quality evaluation data and insights for your business to suc- user acquisition and engagement to App ceed in the app economy. Store Optimisation and monetisation. Over 1 million registered members rely on App Annie to better understand the app market, their businesses and the oppor- tunities around them. App Annie forecasts consumers to spend $157 bn across the app stores, by 2022, 72.5 % for gaming. With such an opportuni- ty, it's important to build an app strategy that will secure and expand your share. App Annie Unter den Linden 26 – 30 / 10117 Berlin App Annie's Intelligence Suite provides mar- Contact: Cian O'Leary ket data and insights for millions of apps, coleary@appannie.com every day in every country, offering the www.appannie.com most accurate and trusted view of app
10 11 Fun and Profit on the Blockchain Social Gaming Network Ares Tech is a new generation of blockchain traditional centralized gaming platforms, social gaming network, a win-win ecosys- ares would use blockchain technology to tem for game developers, game players, guarantee stakeholders fair and transpa- creative industry workers / artists and ares' rent income distribution. business partners. Ares is about blockchain games, but mostly it is about fun, socialization, new identity, Ares has three main products: fairness and mutual benefits. Ares Arena provides creative social games for game players to socialize in different scenarios, online and offline. Players could own unique transferable assets with increa- sing values that will be lost. Ares Suite is a friendly one-in-all solution Fluffy Fairy Games: Ares Tech GmbH to develop blockchain games. Linienstraße 103 / 10115 Berlin Ares Connect is a sustainable, mutual-be- Contact: Jack Li A Fast-Growing Mobile Games Developer neficial business ecosystem for all the bu- mail@arestech.io siness partners, including game develo- www.arestech.io Fluffy Fairy Games is a young game de- operates at a profit and continues to improve pers and creative industries. Unlike on velopment studio. It was founded in 2016 Idle Miner Tycoon and Idle Factory Tycoon in Karlsruhe by a group of students who while working hard on the next game. favored a lean approach to game develop- ment: The goal was to develop marketable game prototypes faster than other compa- nies and refine them on the fly based on player feedback. The company was foun- ded without external investment and grew rapidly as the first game, Idle Miner Tycoon, created in just eight weeks, went on to be- come a smash hit with more than 40 Million downloads to date. Since the launch Fluffy Fairy Games has shipped an update for the Fluffy Fairy Games GmbH game in every single week. Hallesches Ufer 60 / 10963 Berlin Contact: Daria Paschke Fluffy Fairy Games moved to Berlin at the info@fluffyfairygames.com end of 2017 and currently employs a di- www.fluffyfairygames.com verse staff of 70 talented developers,
12 Funster – the Next Generation of Outdoor Games Playing together with real people in real Germany Program in Berlin and has been places is the most powerful advantage that chosen by Google to participate in the ‘Goo- mixed reality technology created. By using gle launchpad – boot camp’ in Tel Aviv. this technology, Funster is bringing back The technology is here, the players are longing nostalgic values: energy, discovery and for face-to-face new experiences. It's time togetherness into the gaming world. for the next generation of outdoor games. Pic-it-Up, our first mobile game, is a locati- on base bonding game. While playing Pic- it-Up, players must explore their surroun- dings to solve real time picture quests and to win real rewards. Players real time ener- gy, steps, is converted to game energy. Fünster Funster roadmap contains six game struc- gamebook.io – The Premier Production August-Bebel-Straße 89 / 14482 Potsdam tures, that will be developed gradually as Contact: Yaara Pardo Asraf we are using a smart and modular develop- T +49 (0) 179 / 6 044 770 Pipeline in Digital Storytelling ment strategy based on independent game yaara@funstergames.com components. www.funstergames.com gamebook.io is specialized in the develop- rous radio plays, games and talks. Beyond Funster is funded by the EXIST Startup ment of weekly or even daily interactive se- that he is a novelist and has published over ries. The company believes in storytelling 1000 articles. Nico has worked as a lecturer as a central game mechanic, especially for for storytelling, journalism and presentation the mobile F2P market. at various German universities. Since 2013 Employing the in-house storytelling pipe- he is the Business Developer of gamebook.io. line of the same name gamebook.io crafts emotionally engaging stories that offer an individual experience for each player. For external developers gamebook.io offers an easy-to-use production environment de- signed with quick and serial content pro- duction in mind. It dismantles what used to Experimental Game GmbH be a black box and integrates even non- Hauptstraße 27 / 10827 Berlin technical users into the process of digital Contact: Nico Nowarra content creation. T +49 (0) 30 / 78 719 200 Nico Nowarra has worked more than 20 nico.nowarra@gamebook.io years as a journalist, writer and Business www.gamebook.io Developer. His track record includes nume-
Let the games Berlin! Games Capital Berlin: Leading German games location GamerLegion – Professional Training European location for for Beginners, Pro Gamers and Teams international games companies Founded in 2017, GamerLegion has beco- players find exactly what they're looking for. me the largest mediation platform for pro- But the quality and fairness of our platform fessional gaming trainers in Germany. is how we guarantee our services. While This year at gamescom 2018, we are an- each coach on our website has proven their nouncing our company's internationaliza- gaming skills to us in advance, a good play- International location tion. But what exactly does GamerLegion er doesn't necessarily equal a good trainer. for eSports do? Simply put, nobody likes losing and the increasing popularity of competitive games in the industry is prompting more gamers to actively seek help. This is where GamerLe- gion comes into play: GamerLegion offers #GamesCapital @ a platform for all those seeking help honing gamescapital.berlin their gaming skills. Through a platform that GamerLegion GmbH offers fast, uncomplicated, and transparent Potsdamer Straße 96 / 10785 Berlin services, trainers can be booked directly, Contact: Nicolas Reber training appointments made, and payments T +49 (0) 30 / 55 522 136 processed. With these offers, we can op- business@gamerlegion.de timally serve the growing market. Trainers www.gamerlegion.net Gamesmatch @ gamescom are able to focus on their students and 21–23 August 2018 Business Area / Hall 3.2
16 Korean Mobile Gaming Powered by Berlin GAMEVIL COM2US Europe GmbH provi- We're looking forward to launch new games des localization, community management like Skylanders: Ring of Heroes, Dancevil and marketing services for mobile games and the much anticipated Summoners War like Summoners War, Royal Blood and Gi- MMO. ants War. Initially set up as GAMEVIL Eu- rope in 2015, we have grown to more than 35 employees and extended our scope to include the global top-5-grossing mobile game Summoners War, which is developed by our sister company COM2US. In 2017 we hosted offline events such as the GAMEVIL COM2US Europe GmbH Summoners War World Arena Champion- Wattstraße 10 / 13355 Berlin ship in Paris, with over 1.000 people in the Contact: Christian Herfurth Pay-What-You-Want + Charity Digital audience, 16 players from across Europe, streams in five languages and hundreds T +49 (0) 30 / 232 557 200 christian@gamevilcom2us.com Distribution of Games, eBooks and Software of thousands of viewers on Twitch and www.gamevilcom2us.com Youtube. SW_151x89mm_booklet.pdf 1 7/16/2018 12:58:08 PM Humble Bundle sells games, ebooks, soft- Since the company‘s launch in 2010, Humble ware, and other digital content through Bundle and its community have raised pay-what-you-want bundle promotions, the more than $ 129 million for a wide range of Humble Store, and the Humble Monthly charities across the world. We have offices curated subscription service. in San Francisco, California and Berlin, Germany. When buying a bundle, customers not only choose how much to pay, but also how their payment is divided between the con- tent creators, charity, and Humble Bundle. Purchases from the Humble Store and sub- scriptions to Humble Monthly also help support charity. Humble Bundle In 2017, Humble Bundle announced the San Francisco & Berlin launch of a multi-platform funding and crea- gamescom@humble.com tive initiative to publish games »Presented www.humble.com by Humble Bundle.«
18 Industry-Leading Digital Solutions for Video, Audio, Photo, Web and VR Every day, across the world, millions of Germany, other European countries, and inspiring multimedia projects are created the US. According to sales figures, MAGIX with MAGIX desktop and mobile apps. For ranks No. 5 worldwide in its sector (Gart- more than 20 years, MAGIX has pushed the ner). The company currently employs more boundaries of new technology in the digital than 350 people. media world. Driven by a passion for inno- vation, MAGIX releases high-performance, intuitively designed products to the delight of an ever-growing community of loyal users, firing the imagination of beginners and creative professionals alike. MAGIX Software GmbH With the acquisition of the popular product Matchmade – the Leading Influencer Marketing Quedlinburger Straße 1 / 10589 Berlin lines VEGAS Pro, VEGAS Movie Studio, Contact: Philip Meier SOUND FORGE, and ACID, the company T +49 (0) 30 / 29 392 - 0 Platform for Games has further established its presence in the b2b@magix.com market. MAGIX operates internationally from www.magix.com Influencer marketing is an increasingly im- data partners. We match games with the its headquarters in Berlin and branches in portant channel for growing games on any best and most relevant YouTubers. platform. Successful titles like Fortnite are Our clients include Futureplay, Wargaming leading the way in working with influencers and many more. – the stars of the millennials. But how to find Email us: info@matchmade.tv relevant influencers, contact them, negoti- tweet us: @matchmadetv ate deals and measure the impact? visit: www.matchmade.tv for more Matchmade makes influencer marketing ea- sy, efficient and measurable. Our intelligent algorithm analyzes every games-related YouTube channel and video to make it easy for game studios to find the best influen- cers for their games. That's over 2.5 M You- matchmade Tube channels, over 250 M videos and over Waldemarstraße 37 A / 10999 Berlin 20,000 games. Our end-to-end platform Contact: Heini Vesander makes it easy to find, hire and manage in- T +358 (0) 45 / 1 096 869 fluencers. We measure the real-time per- info@matchmade.tv formance of influencer campaigns on our www.matchmade.tv dashboard, which supports most 3rd party
20 Marketing Agency for the Digital Culture MOTHERSHIP is one of Europe's leading Together, we enable brands to reach new full-service marketing agencies for video audiences, monetize users, or raise the games and digital entertainment, with ye- level of commitment. Each employee is an ars of experience in accompanying the glo- expert – whether it is influencer marketing, bal release of desktop, console and mobile social media, search, performance, public games. relations, native advertising or program- We strongly believe that the user experien- matic. ce in advertising matters and is essential in contemporary marketing and brand buil- ding. Game Based Training for Emergency Relief Forces Our services cover the full range of integra- ted digital marketing and we drive business growth across paid, owned, and earned Serious Games Solutions – The Gamification MOTHERSHIP Marketing GmbH media channels. Globally and across all Oskar-Jäger-Straße 173 / 50825 Köln gaming and publishing platforms. Contact: Stefan Hinz Experts T +49 (0) 221 / 95 437 305 MOTHERSHIP's team consists of 17 mar- sh@mothersh1p.de / www.mothersh1p.de Serious Games Solutions is your partner history starting as a professional in 1984, keting professionals from all over Europe. for Gamification and game based learning. he is one of Europe's top games experts. Since we started developing serious ga- He will help you to find out how developing mes in 1993, we successfully realized more a serious game will make sense for you than 220 products. Some of Germany's and and how you avoid the most common Europe's top companies and organizations mistakes. are among our customers, but also smaller enterprises ask for our advice. In our team we involve digital artists, programmers, and, of course, top game designers. One of our most important plus factors is the fact that we work in a close cooperation with our sis- ter company Sixteen Tons Entertainment, Serious Games Solutions a reputable consumer game development Kurfürstendamm 234 / 10719 Berlin studio in Berlin. Our company provides the Contact: Ralph Stock whole bunch of experience even for high T +49 (0) 7071 / 916 720 end game development requirements. For mail@serious-games-solutions.de more information please talk directly to www.serious-games-solutions.de Ralph Stock. With his game development
Organized by IMPRINT Powered by Publisher games:net berlinbrandenburg Supported by c/o media:net berlinbrandenburg e.V. Ackerstraße 3a, 10115 Berlin T +49 (0) 30 / 24 62 857 - 10 F +49 (0) 30 / 24 62 857 - 19 info@medianet-bb.de www.medianet-bb.de Editor Christine Lentz Design Nicole Koppe nicole@stoffprobe.de Print ARNOLD group Am Wall 15, 14979 Großbeeren © media:net berlinbrandenburg e.V. Thanks to our sponsors of the gamescom reception July 2018 The Berlin-Brandenburg booth at gamescom 2018 is co-financed by the European Regional Development Fund.
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