Designing for the Apple Watch

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Designing for the Apple Watch
Designing for the
Apple Watch

Tribune Publishing
Digital

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Designing for the Apple Watch
Who We Are – Tribune Publishing

                   Tribune Publishing Company (NYSE: TPUB) is a
                   diversified media and marketing solutions company that
                   delivers innovative experiences for audiences and
                   advertisers across all platforms.

                   The Company’s diverse portfolio of iconic news and
                   information brands includes 10 award-winning major
                   daily titles, including Chicago Tribune, Los Angeles
                   Times, Baltimore Sun, Hartford Courant, Orlando
                   Sentinel, and South Florida Sun Sentinel.

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Designing for the Apple Watch
Who We Are – Scott Oltrogge

  Scott Oltrogge is the Senior Director of Mobile and
  Video Product for Tribune Publishing. A 5-year veteran
  of the Tribune, Scott has managed the conception and
  launch of several major products, ranging from the LA
  Times paywall, the enterprise video platform, and the
  mobile web sites.

  Most recently Scott drove the effort to redesign and re-
  launch the apps for all 8 of Tribune Publishing’s
  newspapers on Android and iOS, as well as the launch of
  Apple Watch and Android Wear apps for the entire
  Tribune family of apps.

  Twitter: @ScottOltrogge

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Designing for the Apple Watch
Who We Are - Chris

                 Chris Strimbu is an award-winning creative leader with over 18
                 years of experience in the design industry. With a focus on everything
                 digital, he’s led creative for companies that include the Los Angeles
                 Times, Tribune Publishing, Yahoo! News, Break Media, and Modern
                 Luxury Media.

                 He’s responsible for the design and strategy behind the recent re-
                 launch of the Los Angeles Times and Chicago Tribune websites, the
                 rollout of digital apps for Tribune Publishing on both iOS and
                 Android, and streamlining the registration and subscription process
                 for the Los Angeles Times, Sun Sentinel, and Orlando Sentinel. Using
                 a combination of UX, Design and research, Chris is always advocating
                 for the user, while supporting and driving business goals.

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Designing for the Apple Watch
Where We Started – Our 2014 Mobile Mandate

 •   Our priority in 2014 was to revamp our entire mobile portfolio

 •   This included:

       •   Re-launching our core websites on a brand new, fully responsive
           platform

       •   Re-launching our apps with a brand new, ground-up design

       •   Retiring our legacy mobile sites (WAP and touch)

       •   Pioneering a wearable strategy in the news space

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Designing for the Apple Watch
Where We Started – The Legacy Apps

                               •   Our legacy apps were in desperate need
                                   of a redesign

                                     •   Still using first-gen app designs

                                     •   Android experience didn’t feel
                                         native and didn’t support tablets

                                     •   iOS experience didn’t leverage
                                         modern design guidelines or
                                         universal binary support

                                     •   Content leakage – our apps weren’t
                                         supporting our enterprise digital
                                         subscription strategy

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Designing for the Apple Watch
Where We Started – The Legacy Apps

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Designing for the Apple Watch
The New Apps

•   Launched 16 apps in Q4 2014 (all 8
    newspapers on iOS and Android)

•   Key features:

      •   Richer experience that puts media
          front and center

      •   Focus on customization (following
          topics)

      •   Prominent bookmarking / save for
          later

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Designing for the Apple Watch
Our Principles of Wearable Design: #1
Before you worry about wearable apps,
worry about push notifications.

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Designing for the Apple Watch
Pushing Your Wearable Strategy Forward

                                 •   iOS 7 introduced interactive push
                                     notifications

                                 •   In anticipation of the Apple watch
                                     launch, we spent Q1 putting in place a
                                     new push notification strategy:

                                       •   Rich notifications (enabling
                                           actions on pushes)

                                       •   Deep linking (holding our pushes
                                           until we have a story to link to)

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Those Push Actions Become Your Foothold on
Wearables
  •   Push actions are perfectly at home on wearables:

        •   When done right, they act as small,
            actionable bits of information

        •   Actions on iOS natively extend to Apple
            Watch, meaning you can create a wearable
            experience without any native code

        •   If you do build a native app, make sure you
            think about how you handle pushes

        •   For pushes to work though you don’t just
            need a technology strategy, but a coherent
            outreach strategy

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Scott’s Favorite Watch Apps and Why They Work: Yelp

•   Why it works:

      •   Limits functionality: Rather than supporting every use
          case, it focuses on one (where to eat / drink) and does
          it well

      •   Limits information: Gives you just the information you
          need to make a decision, nothing more

      •   Looks great: simple design that feels native and at
          home

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Scott’s Favorite Watch Apps and Why They Work:
Outlook

 •   Why it works:

       •   The best app doesn’t necessarily have to have an app

             •   Shows that thoughtful, enriched push
                 notifications can make for a dynamic wearable
                 experience without any native platform
                 development

       •   On small screens utility can truly trump flash

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Our Principles of Wearable Design: #2
Less is more – provide just enough
information for a user to make a decision.

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Wearable App Design Process

 •   Process was slightly blind since we’d never seen,
     interacted with, or held the Watch

 •   Whiteboarding/wireframes were quickly understood
     as being unattainable and initial concepts were too
     complicated

       •   Early glimpses of the watch led us down a
           feature-rich path

       •   Gave too much control to the Watch

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Our Principles of Wearable Design: #3
Glances are important.

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Designing for Glances

It’s all about taking action:

•   Quick, brief snippets of info; either as a news
    alert or headline

•   Everything is a connection back to the user’s
    phone

•   Fast access to headlines for either saving to
    user’s app or reading aloud via bluetooth

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Chris’s Favorite Apps and Why They Work

•   Pushes based on location

•   Glances guided by interest

•   Everything you need, by locale

•   User chooses level of engagement

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Chris’s Favorite Apps and Why They Work

•   Utility goes far on the Watch

•   Quick access to what you need

      •   Flight number

      •   Gate

      •   Departure time

      •   Seat

      •   Live Updates (with connection)

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What’s next for wearables?

            Project Soli by Google ATAP (Advanced Technologies and Product)

                   https://www.youtube.com/watch?v=0QNiZfSsPc0

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What’s next for wearables?

            Project Soli by Google ATAP (Advanced Technologies and Product)

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