CASINO REPORT Competitive Research and Actionable Product Recommendations - Rackcdn.com
←
→
Page content transcription
If your browser does not render page correctly, please read the page content below
TABLE OF CONTENTS IMPACT DRIVER 3 Collection Bingo Mini-Game Champions Bingo in Scatter Slots Product Insights JANUARY IMPACT ANALYSIS 8 Casino Events by Type Mini-Game Events Impact Analysis Scatter Slots Mini-Game Events MARKET WATCH 12 2021 Breakout Apps Notable Releases APPENDIX 17 Liquid & Grit Slots Personas Premium Partnerships Casino Mechanics Taxonomy
REVENUE ANALYSIS After the initial launch of Champions Bingo, Scatter Slots saw revenue +11% WoW with downloads -2%. Revenue grew to +27% Wo2W following the event's second release. Scatter Slots $100K Revenue Downloads 5K $80K Champions Bingo 4K Daily Downloads $60K 3K Daily Revenue $40K 2K $20K 1K 10/20/20 11/3/20 11/17/20 12/1/20 12/15/20 12/29/20 1/12/21 WoW = Week over week. 5 Graph data is iOS, U.S. only.
FEATURE TEARDOWN 1 Players collect cards from base spins and meta-features. Collected cards daub spaces on a series of progressively larger bingo boards. Details • Bingo boards display cards from Scatter Slots' card collection feature (1). • Players collect packs of cards from spins, challenges, purchases, and gifts (2, 3, and 4). • Collecting a card shown on the board marks off that space (5 and video). 2 • Completing a row or column on the board awards the indicated prize and unlocks the next board. • Subsequent boards require greater numbers of cards to complete (6). Additional Information • See the Champions Bingo library for more images and videos. • View all mini-game event impact drivers in the Wiki. 3 4 5 6 6
PRODUCT INSIGHTS Mini-games that impact core gameplay or features give players a strong reason to play.1 1 Many casino mini-games have players collect items from core gameplay in order to participate, like Bingo Blitz's Feathers & Dragons Happy 2020!, which led to a +48% 5Do5D revenue increase. However, connections with other features would create deeper experiences and drive engagement, likely improving mini-games' lackluster 2020 market share impact as shown by our analysis on page 10. Champions Bingo both requires and awards collectible cards—a two-way relationship that adds greater meaning to both the card collection and the mini-game. Huuuge Casino's Masquerade Ball takes a similar approach by incorporating clubs directly into a slots bonus. For a more expansive example from AAA, see The Witcher 3's trading card mini-game, which has its own quests, provides an alternative to combat for certain missions, and even spawned a mobile app.2 Offer exclusive rewards to create a motivating endpoint. A mini-game with strong feature retention forms its own progression that involves short-, medium-, and long-term goals. 2 Unfortunately, many apps leave out the long-term component and only provide larger amounts of the same common rewards. Instead of the nebulous "great prizes" advertised in Champions Bingo (1), offer enticing final rewards like exclusive cosmetics or unique boosts to give players context for their goals, which increases feelings of competence and drives retention.3 Familiar systems are good. Familiar systems with a twist are better. We've mentioned before how familiar mechanics let players easily pick up a mini-game without burdensome tutorials. But gameplay that's too familiar may quickly turn boring. Champions Bingo's specific prizes for each row and column inject some novelty, but players don't have any control over which prize they pursue. The two medium-spenders we interviewed affirmed this lack of depth, with one saying the mini-game was "something new" but not "enough to pull me all the way in."4 In contrast, Bingo Bash's Get Clucky turns reward stages into simple puzzle mini-games, leading to +13% revenue 2Wo2W following its release (2). And in an exemplary combination of player agency, real-world systems, and novel gameplay, Red Dead Redemption's poker mini-game allows players to cheat, look for opponents' tells, or pull their guns and fight.5 1 How to Pick a Lock: Creating Intuitive, Immersive Minigames, 3:30 4 Age 40 female, 20–25 hours/week playtime, $50–$75/month spend 2 Gwent | Witcher Wiki Age 19 male, 35 hours/week playtime, $25–$50/month spend 3 The Gamer's Brain, p. 138–142 5 7 great minigames that game developers should study 7
IMPACT ANALYSIS Investment and revenue trends for feature and event releases Slots apps: Big Fish Casino, Caesars Slots, Cash Frenzy, Cashman Casino, DoubleDown, DoubleU Casino, Game of Thrones Slots, Gold Fish Casino, Heart of Vegas, Hit It Rich!, House of Fun, Huuuge Casino, Jackpot Magic Slots, Jackpot Party, Lightning Link Casino, Lotsa Slots, my KONAMI, myVEGAS, POP! Slots, Quick Hit Slots, Scatter Slots, Slotomania, and Wizard of Oz: Casino Slots Bingo apps: Bingo Bash, Bingo Blitz, Bingo Party, Bingo Pop, and Bingo Showdown Poker apps: Governor of Poker 3, Mega Hit Poker, Poker Heat: Texas Holdem Poker, Pokerist, WSOP, and Zynga Poker - Texas Holdem 8
CASINO RELEASES MANY MINI-GAMES In 2020, mini-game events were the fifth most released event type in casino and the fourth most released in the slots subgenre (not shown). Casino Events by Type (Past 12 Months) 400 300 Releases 200 100 ns ns s ns es es es s ds er es s ns ns s s st m se ow el th am ng as ic io io io io tio ar ue v o nu Le ot Fl O ct iss tit ns Ro w h c lle Q i-G rc Bo N le Re ra pe pa M ha o Pu ol te in om ng Ex C C In M Bi C 9
MINI-GAMES DON'T APPEAR TO BOOST MARKET SHARE Despite their frequent releases, mini-game events averaged a negative market share impact of -1.0% WoW in casino apps during the past year—a decline from the +1.1% WoW seen in 2019 (not shown). Market share impact is the percentage change in an app's revenue market share for a given time period following a new release. Market Share Impact WoW (2020) Revenue Growth WoW (2020) Competitions Competitions Rewards Rewards Missions Missions Collections Collections Quests Quests Challenges Challenges Purchases Purchases Mini-Games Mini-Games -2% -1% 0% 1% 2% -1.5% 0% 1.5% 3% Impact models made by Liquid & Grit by combining our data with revenue data from Sensor Tower. 10
SCATTER SLOTS MINI-GAME EVENTS SEE VARIABLE IMPACT Mini-game event performance in Scatter Slots is inconsistent. The table below shows mini-games that did not coincide with other event or feature releases on the same day, but events with overlapping releases are just as varied. Event Release Date Market Share Impact WoW Revenue Growth WoW Scatter Ladders 8/25/20 +8.2% +10.5% Snowman's Journey 12/28/20 +7.2% +16.0% Pirate's Adventure 3/5/20 +5.4% +8.8% Hellcat Mystery 4/23/20 +2.3% -4.3% Polar Treasure 12/21/20 -5.3% +11.1% Veterans' Day Update 11/10/20 -6.7% -5.1% The 4th of July 7/1/20 -11.8% -9.4% 11
MARKET WATCH New apps and notable releases from established competitors 12
BREAKOUT APPS SpinX Games (formerly Grande Games) released Jackpot Crush and Vegas Friends in late 2020. Both have similar features to those seen in Cash Frenzy and Lotsa Slots, compared in the table below. Jackpot Crush Vegas Friends Lotsa Slots Cash Frenzy Release Date 9/19/20 10/21/20 3/9/18 8/16/18 Daily U.S. $3,634 (first 90 days) $453 (first 90 days) $2,334 (past 90 days) $603 (past 85 days) Revenue $80,313 (past 90 days) $154,508 (past 90 days) Daily U.S. 1,034 (first 90 days) 1,721 (first 90 days) 417 (past 90 days) 182 (past 85 days) Downloads 1,686 (past 90 days) 2,969 (past 90 days) Accelerators Purchase and engagement Purchase and engagement Purchase and engagement Purchase and engagement Banks Spend and level Spend and level Spend and level Spend and level Bonuses 15 min, 3 hr, 15 hr, daily, and 45 hr 15 min, 1 hr, 5 hr, daily, and 3 days 15 min, 1 hr, 5 hr, daily, and 3 days 15 min, 1 hr, 5 hr, daily, and 45 hr Clubs None Vegas Clans Lotsa Clans Cash Club 13
BREAKOUT APPS (CONT.) Jackpot Crush Vegas Friends Lotsa Slots Cash Frenzy Challenges Flame Challenge Mission Rush Mission Blitz Blazing Challenge Fortune Stamps and Game King Lucky Stamps and Real Estate Star Lucky Stamps and Big City Tycoon Amazing Stamps and Build Your Collections (VIP only) (VIP only) (VIP only) Dreams (VIP only) Stamp Gurus (collection) and Ultra Competitions None Stamp Gurus (collection) Divisions (event) League (club) Lucky Smash, Pachin Coin, and Mini-Games Pachinko Bonus and Piggy Smash Lucky Lamp Lucky Vault Bonus and Pop Party Mansion Quest My Missions, Premium Pass, Golden Pass, My Missions, and Daily Mission, Mission Pass, and Missions Mission Pass and Daily Mission Mission Rush, and Clan Missions Clan Missions Club Mission Purchases Accelerators and stamp card Accelerators and stamp card Accelerators and stamp card Accelerators and stamp card VIP program and High Rollers VIP program and High Rollers VIP program and Diamond Rewards VIP program and Winners Lounge Club Club Lounge 14
NOTABLE RELEASES I 1 App Release Description Bingo Blitz Bingo Blitz Community • A menu lets players navigate to the app's social media channels (1). other feature 2 • An in-machine menu contains clickable event icons (2). Event Display • Some icons track event progress. other feature • Players can expand, collapse, and move the menu (video). Cash Frenzy • Collecting five red scratch cards triggers a mini-stepper bonus. 3 Pachin Coin • Triggering the mini-stepper three days in a row unlocks a pachinko-style bonus for a multiplier mini-game prize (video). feature • An IAP bundle includes a super version of the pachinko bonus with increased multipliers (3). • Select players receive an invitation to sign up for early access to a reward program (4). • Players must enter their email address to enroll. 4 HoF Prime • Enrollment is limited to 10,000 new members per week. House of Fun reward event • The reward program includes a one-time bonus, a weekly chest, and bonus coins for purchases. • Early-access players receive exclusive timed boosts. 15
NOTABLE RELEASES II 1 App Release Description • Daily missions award medals and crowns. • Completing all missions for the day unlocks a mastery mission. 2 Vegas Rush • Medals fill a weekly meter for rewards at milestones. House of Fun mission feature • Crowns fill a separate rank meter for rewards at milestones (video). • If players don't reach the next rank within a time limit, the meter resets to the last acquired rank or checkpoint (1). • Certain prizes have a chance to award collectible avatars and points. • A lineup contains three "active" avatars that can be awarded (video). All-Stars • Exclusive, limited-time avatars do not need to be active to be awarded. Jackpot Party 3 collection event • Each avatar can be upgraded three times for coin rewards (2). • Upgrades require a certain number of points and secondary currency. • Players can use avatars as their profile pictures. Bellagio Big Boss • Players are assigned to one of four teams. myVEGAS competition • Big or huge wins award trophies (video). event • A leaderboard ranks and rewards teams based on trophies earned (3). • Wins fill a meter that awards wheel spins for a board game when full. 4 Wizard of Oz: Explore a Board • Board game spaces award coin prizes, increase the final prize, and grant mystery rewards. Casino Slots mini-game event • Reaching the end of the board awards a final coin prize and unlocks the next, larger board (4). • Each completed board adds coins to a pot that's awarded at the end of the event. Quickly review all features and machines Filter the Library Tool by month and year to see all new releases. 16
APPENDIX 17
LIQUID & GRIT SLOTS PERSONAS Participants from the U.K. and U.S. (n=1,299) were surveyed about their mobile gaming use. The data produced five personas with distinct patterns of slots preferences and playing habits. Demographics Fame Frank Money Mike Daydreamer Denise Gambler Gail Sensation Serena Size 21% 22% 27% 19% 11% % Female 50% 51% 66% 60% 55% Age 32 mean / 30 median 34 mean / 32 median 35 mean / 34 median 35 mean / 33 median 35 mean / 32 median Education 3.5 3.3 3.5 3.2 3.3 Money Spent 4.2 4.9 3.5 5.4 5.8 Playtime 5.0 4.5 5.0 4.9 6.5 * The education, money spent, and playtime numbers represent the relative value of each category compared to other player personas. 18
PREMIUM PARTNERSHIPS Liquid & Grit partners with these premier market research and analytics companies to infuse our reports with the most relevant and detailed gaming personas, data, and statistics available. Sensor Tower Kinrate Analytics Quadrant Strategies Mobile App Store Intelligence Player Personas Market Research Sensor Tower website Kinrate Analytics website Quadrant Strategies website Sensor Tower is relied upon by financial analysts, Kinrate Analytics offers game developers, Quadrant Strategies is a market research VCs, and publishers who need to leverage data to consultants, publishers, and cloud gaming consultancy that uses research to help the world's identify the fastest-growing apps, emerging operators the best cross-platform game most prominent technology, gaming, and markets, and more. recommendation engine for targeted marketing, as entertainment companies develop strategies for well as a novel profiling-as-a-service solution for building their user base, increasing user Clients harness Sensor Tower's suite of app intelligent market segmentation and social engagement and spend, and strengthening their intelligence tools to: networking. marketing and brand plans. ‣ Evaluate app economies and app vitality. Other services include advanced market prediction We do that using a range of quantitative and ‣ Drive organic growth with the leading App Store analyses for identifying emergent gaming trends qualitative methodologies, including gamer optimization platform. and access to unique AI-enhanced data of 140 segmentation and persona development, feature ‣ Get the best global download and revenue thousand game titles and 48 million game players. testing, message creation, and loyalty and estimates for the App Store and Google Play. engagement modeling. The work of our senior The products of Kinrate Analytics have been ‣ Discover top creatives and better shape user leadership goes back many years, and includes developed in university-led research projects in acquisition strategy. long-term engagements for console and gaming- collaboration with economists, psychologists, game PC hardware-makers, individual games in a range scholars, and data scientists. of genres, and across consoles, PCs, and mobile, and for some of the top game franchises. 19
CASINO MECHANICS TAXONOMY Family Definition Family Definition Accelerators Increases the power, impact, or efficiency of play Interactions Any social feature with direct or indirect interaction Banks Saves a % of spend that can be unlocked later Leaderboards Stand-alone leaderboards Bonuses Free bonuses given to players, often with time intervals Levels Anything to do with leveling Challenges Goal-oriented tasks for players to complete Mini-Games Smaller, shorter games within the app (e.g., scratch cards) A group of players accomplishing goals or competing with Clubs Missions A linear set of tasks that players must accomplish other groups Collections A set of items players collect, often for a completion prize Notices Feature or product announcements Competitions Players competing against other players Other Miscellaneous features and outliers Cosmetics Improvements or updates to the app or a feature Profiles A player's setup, profile, settings, and controls Currencies Changes to currencies, economies, stores, and items Purchases Anything to do with spending money on in-app items Tasks that advance players along a map or map-like Expansions Additional rooms, worlds, play modes, VIP lounges, etc. Quests mechanic Any reward players receive for engagement or spend (other Flows Specific flows, like new user flows, ratings, and surveys Rewards than those in the bonuses family) 20
“I was taught that the way of progress was neither swift nor easy.” — Marie Curie LiquidandGrit.com Brett.Nowak@LiquidandGrit.com Copyright © 2021 Liquid and Grit LLC. All rights reserved.
You can also read