Meghan Trainor Building small scale models of the future
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Son(net) Subterfuge, 2004 ITP, Theatrum Anatomicum, New York Amsterdam
The Center Cannot Hold, 2005 PIRINEOS SUR World Music and Arts Destival a continuously evolving political film presented as a performance of audiovisual narratives in a live mixing event. [SIC] & Dan Perlin
APRIL 20, 2005
At the beginning of the twenty- first century, then, [Paul] Virilio's cultural theory is concerned with what he calls the third, or, the transplant revolution — the almost total collapse of the distinction between the human body and technology. John Armitage Beyond Postmodernism? Paul Virilio's Hypermodern Cultural Theory
“Prosthetics, either medical or technical for enhancement, neural implantations, and immersive environments and finally externalization of human intelligence with technical prosthetics constitute a set of situations where body, [or flesh], space, the machine and the medium of communication comprise an aesthetic system to be discovered.” Ahmet Atıf Akın, Medium is The Flesh Q: How is this aesthetic system experienced by the viewer?
In a sense, stripping her [Aimee Mullins] of her literal legs so that she can be seen to rise to a higher level replicates some of the most careless and ill- thought-through philosophies of disembodied technofetishism in which discussion of posthumansinsm are really little more than celebrations of dehumanization. Marquard Smith, The Vulnerable Articulate: James Gillingham, Aimee Mullins, and Matthew Barney
"The finger gloves are light. I can move them without any effort. Feel, touch, grasp anything, but keeping a certain distance from the objects. The lever- action of the lengthened fingers intensifies the various sense-data of the hand....I feel me touching, I see me grasping, I control the distance between me and the objects." Rebecca Horn on "Finger Gloves," 1972
Embodied Gestures: Kinetic Prototype with EEG control
Embodied Gestures: return motion (machine control)
Embodied Gestures: Large tessellation opening gesture
The Cedar Fan: prototype
The Cedar Fan: testing the system
Rebecca Horn: Mechanical Body Fan performance
Cedar Fan: breathing gesture
Cedar Fan: sustained opening gesture
"What is a man’s eye but a machine for the little creature that sits behind in his brain to look through? A dead eye is nearly as good as a living one for some time after the man is dead. It is not the eye that cannot see, but the restless one that cannot see through it. Is it man’s eyes, or is it the big seeing-engine which has revealed to us the existence of worlds beyond worlds into infinity? What has made man familiar with the scenery of the moon, the spots on the sun, or the geography of the planets? He is at the mercy of the seeing-engine for these things, and is powerless unless he tack it on to his own identity, and make it part and parcel of himself. Or, again, is it the eye, or the little sea—engine which has shown us the existence of infinitely minute organisms which swarm unsuspected round us?" The Book of the Machines, Samuel Butler, 1873
“As yet the machines receive their impressions through the agency of man’s senses…” Ibid.
Our best machines are made of sunshine; they are all light and clean because they are nothing but signals, electromagnetic waves, a section of a spectrum, and these machines are eminently portable, mobile – a matter of immense human pain in Detroit and Singapore. People are nowhere near so fluid, being both material and opaque. Cyborgs are ether, quintessence. Donna J. Harraway, A Cyborg Manifesto, 1991
“… systems-oriented art… will deal less with artifacts contrived from their formal value, and increasingly with men enmeshed with and within purposeful responsive systems. Such a change should gradually diminish the distinction between biological and non-biological systems, i.e. man and the system as similarly functioning but organizationally separate entities. The outcome will neither be the fragile cybernetic organisms now built nor the cumbersome electronic environments just coming into being. Rather, the system itself will be made intelligent and sensitive to the human invading its territorial and sensorial domain." Jack Burnham, "The Future of Responsive Systems in Art," revisedversion published in Beyond Modern Sculpture, p.363
“They variously trace the origins of immersive aesthetics back to panoramas, cabinets of curiosities, Baroque ceiling paintings, ancient frescos and even cave paintings. So rather than being completely new, immersion seems to keep reappearing as an ideal, and often transcendental, form of human-representation and human-technology relationship. This fascination with immersion seems to indicate a human desire to fuse with the immersive image-space or technology—a desire to become posthuman or transhuman.” Edwina Bartlem, Reshaping Spectatorship: Immersive and Distributed Aesthetics Q: How can immersive art be framed as experience that speaks to these origins?
“Once, most people thought that artificial-natural, human-machine, organic and constructed, were dualities just as central to living, but the figure of the cyborg has revealed that it isn’t so. And perhaps this will cast some light on the general permanence and importance of these dualities. After all the cyborg lives only through the symbiosis of ostensible opposites always in tension. We know, from our bodies and from our machines, that tension is a great source of pleasure and power ... [As such, the cyborg metaphor challenges and moves beyond] dualistic epistemologies to the epistemology of cyborg: thesis, antithesis, synthesis, prosthesis. And again.” Chris Hables Gay, Heidi J. Figueroa- Sarriera, and Steven Mentor Q: How can tension in these works be best harnessed to communicate to the audience?
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