AI - BEYOND THE MARKETING HYPE - EFL Spring Conference Frankfurt: February 26, 2019 Dr. Tom Reuner, Head of Strategy, arago GmbH - EFL Spring ...
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AI – BEYOND THE MARKETING HYPE EFL Spring Conference Frankfurt: February 26, 2019 Dr. Tom Reuner, Head of Strategy, arago GmbH 1
AI IS MANY THINGS, MOST IMPORTANTLY IT IS IN THE EYE OF THE BEHOLDER Neural Networks Computer Autonomics Vision Speech Virtual Recognition Agent Deep Machine Learning AI Learning Image Chatbot Recognition Machine Knowledge Reasoning Natural Represen- Language tation Processing 4
THE ENTERPRISE AI MARKET HAS A DUPLEXITY OF APPROACHES Industrialization Project-Centric Service orchestration Specific requirements Horizontal processes Sub-sector lens Out-of-the-box Design Thinking Service delivery Data Science Data lake Data silos RPA, Autonomics, Proprietary algorithms, Chatbots Deep Learning Narrow AI Strong AI 5
LEMONADE 06.03.2019 6
USER JOURNEY FROM UNSTRUCTURED REQUEST TO EXECUTION 7
ARAGO AT A GLANCE Automating and redefining digital operations through HIRO, a decision-making AI platform Transforming digital organizations by automating IT and business processes Industry leading automation R&D team, based in Frankfurt Germany, led by AI pioneer Chris Boos Evolving into leading AI platform leveraging Machine Reasoning; steeped in European culture and values 8
THE STRATEGIC VALUE OF HIRO CHANGE OF PLATFORM. SCALE ECO-SYSTEM MINDSET Move beyond optimization Manage complexity of No limitation to data Ringfence not supplant and augmentation digital operations ingestion clients investments with one platform end-to-end Retention of knowledge Orchestrator of automation Move from industrial to intelligent production leads to Exponential and AI tool sets Clients can develop on top Teaching of platform AI first; machine/bot first Connectors to leading right of refusal Supports IoT and HIRO structures client data Autonomous Driving platforms and applications scenarios No lock-in; clients retain IP Exception Management Handling 9
ARAGO – WE HAVE BEEN GOING EYE-TO-EYE WITH GOOGLE FOR A WHILE Arago employed a strategy combining direct play while collaborating with expert gamers, as well as simulated play, to achieve a solution in 1/3rd of the time with 10x-20x improvements in energy and computational efficiency Civilization Go Game Civilization Go 1015,000 possible 10760 possible Complexity gameboards gameboards “After besting Freeciv's built-in “In a major breakthrough for artificial computerized opponents, HIRO™ has intelligence, a computing system now beaten its first human developed by Google researchers in 6 months 18 Months adversaries. To do that, HIRO™ used a Great Britain has beaten a top human Training Time combination of rules-based and player at the game of Go, the ancient machine learning.” Eastern contest of strategy and - PCWorld 12/6/16 intuition that has bedeviled AI experts ~200 ~2,000 for decades.” CPUs Used - Wired 1/21/16 This same strategy, combining knowledge-driven AND data-driven approaches, positions Arago ideally to AI-enable the enterprise 10
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CONTACT US Tom Reuner www.arago.co Head of Strategy arago GmbH treuner@arago.co Eschersheimer Landstr. 526-532 60433 Frankfurt +49 15114515030 12
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