Specification L1/2 - Creative Media Production

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Specification L1/2 - Creative Media Production
First teaching from
                                                                     September 2022
 Pearson BTEC
 Tech Award Level 1/2 in

  Creative Media
  Production
                                                                                          L1/2
Specification
Qualification No: 603/7053/1   First teaching from September 2022                         Issue 1
Specification L1/2 - Creative Media Production
Pearson
BTEC Level 1/Level 2
Tech Award in Creative Media
Production
Specification

Qualification number: 603/7053/1
First teaching September 2022
Issue 1
Edexcel, BTEC and LCCI qualifications

Edexcel, BTEC and LCCI qualifications are awarded by Pearson, the UK’s largest awarding body
offering academic and vocational qualifications that are globally recognised and benchmarked.
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or any opinions expressed therein. (Material may include textbooks, journals, magazines and other
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Publication code VQ000038
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© Pearson Education Limited 2021
BTEC LEVEL 1/LEVEL 2 TECH AWARD

Pearson BTEC Tech Awards – introduction
About the BTEC Tech Award suite
Tech Awards have been developed by Pearson to give learners at Key Stage 4 in England,
Northern Ireland and Wales the opportunity to study one or more vocational areas as
part of their curriculum. We have developed the qualifications in consultation with
secondary school and further education representatives, and subject specialists to
ensure that they engage and prepare learners for either academic or vocational
progression post-16.
As part of a Key Stage 4 programme, learners will be studying a broad range of GCSEs,
including English, mathematics and science. The BTEC Tech Award suite has been
designed to allow learners to draw on the knowledge and skills acquired from these
subjects where relevant. When studying for a ‘BTEC’, learners can use the knowledge
and skills from GCSEs, giving them the opportunity to apply their academic knowledge
to everyday and work contexts.
The BTEC Tech Award suite is an introduction to vocational learning. The qualifications
give learners the opportunity to build applied knowledge and skills that show an
aptitude for further learning, both in the sector and more widely. The approach to the
suite is based on well-established BTEC assessment approaches that are proven to be
successful in building applied knowledge and skills and motivating learners to engage
fully with challenging study. There is no limit to progression options as the skills acquired
are applicable to a range of post-16 study options.
The BTEC Tech Award suite differs from other BTECs designed to be taken post-16 as
the qualifications offer a basis for further study, rather than meeting all the vocational
requirements that learners need to progress directly to a job role in a defined
occupational area. The focus is on building applied knowledge and skills to show
aptitude and improving understanding of progression options so that learners who
achieve one or more of the qualifications are equipped to go on to become work ready
for an occupation post-16.

About recognition as Department for Education technical awards
The BTEC Tech Award suite has been designed to meet the Department for Education
(DfE) requirements for qualifications to be offered as technical awards for
14–16-year-olds.
The DfE has set out characteristics for technical awards through which vocational
qualifications can be recognised as part of performance measures in the open category
of Progress 8. To be recognised as technical awards, it is expected that qualifications
will focus on developing sector-specific applied knowledge and skills through realistic
vocational contexts. It is also expected that the qualifications form part of a Key Stage 4
learning programme that enables both academic and vocational progression.
BTEC LEVEL 1/LEVEL 2 TECH AWARD

About the creative media production sector
The skills developed through an education in creative media are integral to many
roles within the creative sector, which is a collection of exciting and vibrant industries
including film, television, games, web and app development, and publishing. As digital
technology continues to evolve, media techniques have become more sophisticated
and media products are becoming more advanced. However, what hasn’t changed
is that media products still have the power to enthral, intrigue and affect audiences.
Collectively, the creative sector in the UK contributed nearly £112 billion to the economy
in 2019 and has grown by 7.4 per cent since 2017, a rate of growth five times that of the
overall UK economy.
BTEC LEVEL 1/LEVEL 2 TECH AWARD

Contents
1 Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production –
  purpose                                                               1
  Who is the qualification for?                                            1
  What does the qualification cover?                                       1
  What can the qualification lead to?                                      1
2 Structure                                                               3
  Total Qualification Time                                                 3
  Components                                                               3
  Assessment                                                               4
  Language of assessment                                                   6
  Grading of the qualification                                             6
3 Components                                                              7
  Understanding your components                                            7
  Component 1: Exploring Media Products                                    9
  Component 2: Developing Digital Media Production Skills                 19
  Component 3: Create a Media Product in Response to a Brief              29
4 Planning your programme                                                 37
  Is there a learner entry requirement?                                   37
  What level of sector knowledge is needed to teach this qualification?   37
  What resources are required to deliver this qualification?              37
  How does this qualification contribute to Key Stage 4 learning?         37
  What makes good vocational teaching?                                    37
5 Non-exam internal assessment                                            38
  Pearson-set Assignments                                                 38
  Sample Pearson-set Assignments for internal components                  39
  Marking Pearson-set Assignments                                         40
  Internal standardisation                                                42
  Moderation                                                              42
6 Quality assurance                                                       43
  Centre and qualification approval                                       43
  Continuing quality assurance                                            43
7 External assessment                                                     45
  Role of external assessment for the BTEC Tech Award suite               45
  External assessment                                                     45
  Timing of external assessment                                           45
BTEC LEVEL 1/LEVEL 2 TECH AWARD

  Sample assessment materials                                           45
  Conduct of set tasks for external assessment                          46
  Pearson marking                                                       46
8 Final grading and awarding                                            47
  Awarding and reporting for the qualification                          47
  Eligibility for an award                                              47
  Calculation of the qualification grade                                48
9 Administrative arrangements                                           50
  Introduction                                                          50
  Learner registration and entry                                        50
  Access to assessment                                                  50
  Administrative arrangements for internal assessment                   51
  Administrative arrangements for external assessment                   52
  Additional documents to support centre administration                 55
10 Resources and support                                                56
  Support for setting up your course and preparing to teach             56
  Support for teaching and learning                                     56
  Support for assessment                                                56
  Training and support from Pearson                                     57
Appendix 1                                                              59
  Glossary of terms used for internally-assessed components             59
BTEC LEVEL 1/LEVEL 2 TECH AWARD

1      Pearson BTEC Level 1/Level 2 Tech Award in
       Creative Media Production – purpose
Who is the qualification for?
The Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production (603/7053/1)
is for learners who want to acquire sector-specific applied knowledge and skills through
vocational contexts by investigating, exploring and creating media products as part
of their Key Stage 4 learning. The qualification enables learners to develop skills across a
range of media practices using a combination of practical exploration, experimentation
and realistic vocational contexts. They will develop personal skills, such as managing
their creative projects, documenting progress of skills and work, responding to briefs
and presenting work through a practical and skills-based approach to learning and
assessment. The qualification recognises the value of learning skills, knowledge and
vocational attributes to complement GCSEs. The qualification will broaden learners’
experience and understanding of the varied progression options available to them.

What does the qualification cover?
The Tech Award gives learners the opportunity to develop sector-specific applied
knowledge and skills through realistic vocational contexts. Learners will have the
opportunity to develop and apply knowledge and skills in the following areas:
● development of key skills that prove their aptitude in creative media production
    such as investigating and developing ideas through pre-production, production
    and post-production of media products
● processes that underpin effective ways of working in creative media production,
    such as responding to briefs and feedback, planning and generating ideas
● attitudes that are considered most important in creative media production,
    including personal management and communication
● knowledge that underpins an effective use of skills, processes and attitudes in
    the sector, such as production processes and techniques.
This Tech Award complements the learning in GCSE programmes such as Design and
Technology, Art and Design, and Computer Science, by broadening the application of
‘design and make’ tasks, working with a media brief, and understanding and engaging
different audiences through making compelling media products.

What can the qualification lead to?
Study of the qualification as part of Key Stage 4 learning will help learners to make more
informed choices for further learning, either generally or in this sector. The choices that
learners can make post-16 will depend on their overall level of attainment and their
performance in the qualification.
Learners who generally achieve at Level 2 across their Key Stage 4 learning might
consider progression to:
● A Levels as preparation for entry to higher education in a range of subjects

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● study of a vocational qualification at Level 3, such as a BTEC National in Media
    which prepares learners to enter employment or apprenticeships, or to move
    on to higher education by studying a degree in the media sector.
Learners who generally achieve at Level 1 across their Key Stage 4 learning might
consider progression to study at Level 2 post-16 in a range of routes designed to
lead to work, employment, apprenticeships or further study at Level 3.

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2      Structure
Total Qualification Time
For all regulated qualifications, Pearson specifies a total number of hours that it is
estimated learners will require to complete and show achievement for the qualification:
this is the Total Qualification Time (TQT). Within the TQT, Pearson identifies the number
of Guided Learning Hours (GLH) that we estimate a centre delivering the qualification
might provide. Guided learning means activities such as lessons, tutorials, online
instruction, supervised study and giving feedback on performance that directly involve
teachers and assessors in teaching, supervising and invigilating learners. Guided learning
includes the time required for learners to complete external assessment under
examination or supervised conditions.
In addition to guided learning, other required learning directed by teachers or assessors
will include private study, preparation for assessment and undertaking assessment
when not under supervision, such as preparatory reading, revision and independent
research.
The Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production has:
● Total Qualification Time: 150 hours
● Guided Learning Hours: 120 hours.

Centres should take note of these hours in planning their programme but should also
use their professional judgement to determine the provision of guided learning and
study time across the components.

Components
Learners are required to complete and achieve all three components in the qualification.

 Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production
 Component            Component title                                          GLH       Level   How
 number                                                                                          assessed
 1                    Exploring Media Products                                  36        1/2    Internal –
                                                                                                 externally
                                                                                                 moderated
 2                    Developing Digital Media Production                       36        1/2    Internal –
                      Skills                                                                     externally
                                                                                                 moderated
 3                    Create a Media Product in Response                        48        1/2    External
                      to a Brief                                                                 Synoptic

The three components focus on the assessment of applied knowledge, skills and
practices. These are all essential to developing a basis for progression and therefore
learners need to achieve all components in order to achieve the qualification.

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The components are interrelated and they are best seen as part of an integrated whole
rather than as totally distinct study areas. Learners will normally take this qualification
over a two-year period or longer. This means that they must be given the opportunity to
build their confidence in understanding the sector, vocational contexts and vocational
attributes over a long period during the course of study before they are assessed.
As the interrelated components are not linked to occupational roles, certification
is not available at component level.

Assessment
The three components in the qualification give learners the opportunity to develop
broad knowledge and understanding of the media sector, and relevant skills such as
research, planning, problem solving and communication at Levels 1 and 2.

Internal assessment – externally moderated
Components 1 and 2 are assessed through non-exam internal assessment. The non-
exam internal assessment for these components has been designed to demonstrate
application of the conceptual knowledge underpinning the sector through realistic tasks
and activities. This style of assessment promotes deep learning through ensuring the
connection between knowledge and practice. The components focus on:
● the development of core knowledge and understanding, including the range
    of different types of media products, production processes and techniques
● the development and application of skills such as research skills and stylistic
    and practical skills
● reflective practice through the refinement of learners’ own media products
    that allows them to respond to feedback and identify areas for improvement.
Non-exam internal assessment is delivered through Pearson-set Assignments. These
assignments are set by Pearson, marked by the centre and moderated by Pearson.
For each component new assignments are released twice a year through the secure area
of our website. Each Pearson-set Assignment will be clearly marked with the assessment
series and academic year of release; centres must ensure that they are using the current
series’ assignment to assess their learners. Centres must use these assignments for
summative assessments and the assignments must be completed under supervised
conditions.
Centres will mark the completed assignments using the descriptors in the marking grid
given in each component. Prior to submitting marks for moderation, where a learner has
not achieved their expected level of performance for an assignment, the centre may
authorise one opportunity over 15 working days for learners to improve evidence and
resubmit for internal assessment.
Following submission of marks for moderation, there is no further opportunity to
resubmit improved evidence based on the same completed assignment. Learners may
be offered a single retake opportunity in the following assessment series using the new
Pearson-set Assignment released for that assessment series. For further information on
the design of the assignments, retakes and the approach to marking, see Section 5:
Non-exam internal assessment.

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 Component                 Description of Pearson-set Assignment                         Window for
                                                                                         assessment
 Component 1:    Non-exam internal assessment set by                                     December/January
 Exploring Media Pearson, marked by the centre and                                       and May/June
 Products        moderated by Pearson.                                                   from 2023
                           The Pearson-set Assignment will be                            onwards
                           completed in approximately 10 hours of
                           supervised assessment.
                           60 marks.
 Component 2:              Non-exam internal assessment set by                           December/January
 Developing                Pearson, marked by the centre and                             and May/June
 Digital Media             moderated by Pearson.                                         from 2023
 Production                The Pearson-set Assignment will be                            onwards
 Skills                    completed in approximately 10 hours of
                           supervised assessment.
                           60 marks.

External synoptic assessment
There is one external assessment, Component 3, which provides the main synoptic
assessment for the qualification. Component 3 builds directly on Components 1 and 2
and enables learning to be brought together.
Component 3: Create a Media Product in Response to a Brief requires learners to apply their
production skills to the creation of a media product in response to a brief.
The design of this external assessment ensures that there is sufficient stretch and
challenge, enabling the assessment of knowledge and understanding at the end of
the learning period.
The external assessment is based on a key task that requires learners to demonstrate
that they can identify and use effectively an appropriate selection of skills, techniques,
concepts, theories and knowledge from across the whole qualification in an
integrated way.
The external assessment takes the form of a set task taken under supervised conditions,
which is then marked and a grade awarded by Pearson. However, as this is the terminal
assessment for the qualification, learners can only use the external assessment results
achieved in the same assessment series in which they are requesting certification for the
qualification. The external assessment comprises 40 per cent of the total GLH of the
qualification and is weighted accordingly in the calculation of the overall qualification
grade.

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This component should be delivered and assessed at the end of the course of study.
 Component               Description of set task                                       Assessment
 Component 3:            Task set and marked by Pearson completed                      May/June from
 Create a Media          under supervised conditions.                                  2024 onwards
 Product in              The set task will be completed in 10 hours of
 Response to a Brief     supervised sessions in a period timetabled
                         by Pearson.
                         60 marks.

Language of assessment
Assessment of the internal and external components for these qualifications will
be available in English. All learner work must be in English. A learner taking the
qualifications may be assessed in British Sign Language where it is permitted for the
purpose of reasonable adjustment. For information on reasonable adjustments see
Section 9: Administrative arrangements.

Grading of the qualification
This qualification has a grading scale that fully encompasses achievement at Levels 1
and 2 of the Regulated Qualifications Framework. This enables learners of all abilities to
receive appropriate recognition of their achievement and will motivate them to improve
and progress during their period of learning and formative assessment. This grading
scale also gives clearer information for progression providers on the capability of
learners to succeed in post-16 study programmes.
Non-exam internally-assessed components are assessed using a mark-based scale.
Centres report marks which will be submitted for moderation. The externally-assessed
component is marked externally by Pearson.
All components are awarded on a six-point grade scale from Level 1 Pass to Level 2
Distinction. Learners will receive a Uniform Mark for each component.
The qualification is graded over seven grades from Level 1 Pass to Level 2 Distinction*.
The overall grade is a direct aggregation of performance across individual components,
with each component weighted according to GLH. Please see Section 8: Final grading and
awarding for more information on the approach we are using to grade qualifications.

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3      Components
Understanding your components
The components in this specification set out details of all the knowledge and skills
a learner must acquire and the assessment requirements that will support you in
preparing your learners.
The components help you to undertake assessment and quality assurance effectively.
The tables here explain the key terms used for the internal and external components.
It is important that all teachers, assessors, internal verifiers and other staff responsible
for the programme read and digest this section.

Internal assessment – externally moderated

 Section                                  Explanation
 Component in brief                       This is a brief description of the content of the
                                          component. It can be used in summary documents,
                                          brochures, etc.
 Component introduction                   This is designed with learners in mind. It indicates
                                          why the component is important and how learning is
                                          structured. It might be applied when progressing to
                                          further study.
 Learning outcomes                        These define the scope of the knowledge and skills that
                                          a learner will acquire in the component.
 Teaching content                         This states the knowledge and skills that must be
                                          taught. All content is mandatory, however, some
                                          mandatory content statements may include examples,
                                          denoted as ‘e.g.’ or ‘such as’. Content following these
                                          statements shows indicative content within a topic and
                                          is not mandatory, nor is it an exhaustive list of what
                                          should or could be covered.
                                          Centres should ensure that delivery of content is kept
                                          up to date. Some of the components within the
                                          specification may contain references to legislation,
                                          policies, regulations and organisations, which may
                                          not be applicable in the country you deliver this
                                          qualification in (if teaching outside of England), or which
                                          may have gone out-of-date during the lifespan of the
                                          specification. In these instances, it is possible to
                                          substitute such references with ones that are current
                                          and applicable in the country you deliver.
 Suggestions for delivery                 This gives you guidance on how you may choose to
                                          approach delivery of the components in the
                                          qualification.
 Component assignment                     This gives a description of the assignment for the
                                          component and how it should be delivered.
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Section                      Explanation
Component marking grid       The marking grid details the descriptors across the
                             four mark bands that teachers/assessors will use to
                             determine the marks to be awarded to learners’
                             assignment evidence.
Resource requirements        This section lists any specific resources that you need to
                             be able to teach and assess. For information on support
                             resources see Section 10: Resources and support.

Externally-assessed components

Section                      Explanation
Component in brief           This is a brief description of the content of the
                             component. It can be used in summary documents,
                             brochures, etc.
Component introduction       This is designed with learners in mind. It indicates
                             why the component is important and how learning is
                             structured. It might be applied when progressing to
                             further study.
Summary of assessment        This sets out the type of external assessment used and
                             the way it is used to assess achievement.
Assessment objectives        These show the hierarchy of knowledge, understanding,
                             skills and behaviours assessed.
Essential content            This gives the content that must be taught for the
                             externally-set task. Content will be sampled through the
                             external assessment over time.

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                                                                             COMPONENT 1: EXPLORING MEDIA PRODUCTS

Component 1: Exploring Media Products

Levels: 1/2
Assessment type: Internal, externally moderated
Guided learning hours: 36

Component in brief
Learners will develop their understanding of how media products create meaning for their
audiences. Learners will examine existing products and explore media production
techniques.

Introduction
As media technology continues to evolve and media techniques become more
sophisticated, media products have become more advanced – from 3D films, interactive
advertisements and mobile apps to responsive web design. However, the power of media
products to engage, intrigue and affect audiences has not changed.
In this component, you will develop your understanding of how media products are
created for specific audiences and purposes in each of these sectors: audio/moving image,
print and interactive media. You will explore the relationship between genre, narrative and
representation in media products, and develop your understanding of how they are
interpreted by audiences. You will learn how media production techniques are
used to create different effects to communicate meaning to audiences.
This component will give you an understanding of media practitioners’ work, and how
techniques and technology are used to contribute to the creation of media products. You
will develop transferable skills, such as analysis and communication, which will help you to
progress to Level 2 or Level 3 vocational or academic qualifications and employment.

Learning outcomes
A Investigate media products
B Explore how media products are created to provide meaning and engage audiences.

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COMPONENT 1: EXPLORING MEDIA PRODUCTS

Teaching content

Learning outcome A: Investigate media products
A1 Media products, audiences and purpose
● Learners will develop their understanding of the relationship between media
     products, their audiences and purposes. Learners must explore media products
     from each of the three sectors: audio/moving image, print and interactive.
● Researching media products and practice, to include:
     o primary sources, e.g. observations, discussions, interviews conducted
       by learners, surveys
     o secondary sources, e.g. internet, film, television, magazines.
● Media research techniques, to include:
     o   textual analysis, e.g. denotation and connotation, encoding, anchorage, polysemy
     o   personal response, e.g. interpretation, identification
     o   practical experimentation, e.g. sketches, plans, practical skills exercises
     o   recording research outcomes, e.g. note taking, audio-visual recordings,
         screen recordings, research logs.
● Contemporary (post-2000) and historical (pre-2000) media products, to include:
     o audio/moving image products, e.g. TV programmes, films, music videos,
       animations, advertisements, radio broadcasts, podcasts
     o print products, e.g. newspapers, magazines, comics, brochures, advertisements
     o interactive media products, e.g. websites, mobile apps, interactive magazines,
       mobile games, video games, online games, advertisements.
●    Context of production, to include:
     o media producer, e.g. media conglomerate, public service broadcaster,
       independent media producer, community media organisation
     o purposes of media products, e.g. to entertain, inform, educate, persuade,
       inspire, challenge
     o motivations of the media producer, e.g. generate profit, raise awareness,
        benefit a community, self-expression, innovation, experimentation,
       public service responsibilities
     o aims of the producer, e.g. to create media products that are high quality,
       distinctive, accessible, diverse, inclusive, impartial.
● Audience interpretation, to include:
     o defining primary and secondary audiences, e.g. gender, age, socio-economic
       groupings, lifestyle profiles
     o audience statistics, e.g. box office figures, circulation, sales, hits, subscriptions,
       followers
     o situation, e.g. the effect of where, when and with whom the audience engages
       with a media product
     o audience involvement, e.g. using interactive features, online voting,
       consumer-generated content, passive audiences
     o audience responses, e.g. preferred, negotiated and oppositional readings
     o audience uses and gratifications, e.g. information, entertainment, escapism,
       personal identity, social interaction.

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                                                                             COMPONENT 1: EXPLORING MEDIA PRODUCTS

Learning outcome B: Explore how media products are created to provide
meaning and engage audiences
B1 Genre, narrative and representation
Learners will develop their understanding of how media products combine genre,
narrative and representation to create meaning for audiences.
● Genre, to include:
   o identification of generic characteristics, e.g. iconography of film genres,
     conventions of national newspapers, components of a web page
   o how genres change over time, e.g. development of sub-genres, hybrids,
     subverting generic conventions
   o repetition and difference, e.g. the extent to which a TV programme, magazine
     or website conforms to generic codes and conventions and introduces elements
     of originality.
● Narrative, to include:
   o storytelling, e.g. story and plot in a film, inverted pyramid in a newspaper article,
     visual representations to reinforce the text on an app
   o narrative structures, e.g. linear, non-linear, circular, interactive, open/closed,
     single/multi-strand
   o point of view (POV), e.g. third-person narrator in a radio documentary,
     editorial in a newspaper, first-person shooter computer game
   o characterisation, e.g. character functions in film, print advertisements,
     computer games
   o themes, e.g. dystopia in science fiction films, identity in music magazines,
     apocalypse in zombie games
   o setting, e.g. location in a film, photographs in a magazine, open-world diegesis
     of a computer game
   o mode of address, e.g. formal style of TV news, the direct address of a magazine
     cover, the informal address of a computer game.
● Representation of people, places, issues and events, to include:
   o   audience positioning and perspective
   o   audience identification
   o   use of stereotyping
   o   positive and negative representations.

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COMPONENT 1: EXPLORING MEDIA PRODUCTS

B2 Media production techniques
Learners will deconstruct media products to examine how media production techniques
are combined in media products to create specific effects and engage audiences.
Learners may focus on techniques from one sector or combine techniques from
across sectors.
● Audio/moving image media products:
     o camerawork, e.g. set-up, framing, shot type/length, angle, movement
     o mise en scène, e.g. sets, props, lighting, costume, blocking, production design
     o use of sound, e.g. diegetic and non-diegetic, sound effects, voiceovers, dialogue,
       music, sound bridges, audio beds, aural motifs, ambient sound, silence
     o editing techniques, e.g. continuity, montage, flashbacks, transitions, synchronising,
       pace, rhythm, flow, tone, balance
     o effects, e.g. audio effects, visual effects, motion graphics.
● Print media products:
     o layout and design, e.g. alignment, balance, contrast, proximity, repetition,
       white space
     o typography, e.g. serif and sans serif typefaces, fonts and font size, continuity,
       letter spacing and line height, readability
     o photographic techniques, e.g. composition, image quality, lighting effects,
       depth of field, aesthetic
     o image editing techniques, e.g. adding filters, colour and contrast, layering images,
       distorting images.
● Interactive media products:
     o interactive features, e.g. image galleries, option menus, navigation screens, levels
     o user interface, e.g. screen, interaction, graphics, buttons, layout, colour
     o usability/playability, e.g. accessibility, navigation, controls, rules, challenge
     o mise en scène and lighting, e.g. graphics, sprites, character models,
       3D environments, interactive objects, textures, lighting schemes
     o sound design, e.g. soundtracks, sound effects, sounds triggered by game events.

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BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                                             COMPONENT 1: EXPLORING MEDIA PRODUCTS

Suggestions for delivery
Successful delivery of this component will allow learners to develop their knowledge and
understanding of the way media products are created, and the codes, conventions and
techniques used to make them, to communicate meaning and engage audiences for a
given purpose.
You may choose to deliver this component alongside Component 2.

Assignments
Pearson sets the assignments for the assessment of this component.
The assignment for this component consists of two tasks.
● In response to Task 1, learners will use research techniques to select examples
   of media products from each sector that have approached a theme in different
   ways.
● In response to Task 2, based on the research relating to the theme, learners will
   explore how different media products use genre, narrative, representation and
   media production techniques to communicate meaning to audiences.
The assignment will take approximately 10 supervised hours to complete.
The assignments will be marked by centres and moderated by Pearson. Assignments
for this component will be made available in October and then February of each year
through the secure area of the website. Learners must use the Pearson-set Assignment
to provide the required evidence to achieve this component.
A sample assignment is provided on the website.

Assessing the assignment
You will make assessment decisions for each assignment using the marking grid given
below. Before making assessment decisions, you should refer to the guidance on using
the marking grid provided in Section 5 Non-exam internal assessment. A glossary of terms
used in the marking grids is provided in Appendix 1.
For further information on using and assessing through assignments, see Section 5:
Non-exam internal assessment.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                      13
BTEC LEVEL 1/LEVEL 2 TECH AWARD

COMPONENT 1: EXPLORING MEDIA PRODUCTS

Marking grid
  Mark                    Mark Band 1                       Mark Band 2                            Mark Band 3                                Mark Band 4
  Band              Basic, limited, superficial,       Adequate, sufficient,               Competent, appropriate,                       Confident, effective,
    0                        tentative              some/partial, straightforward              mostly clear                               thorough, in-depth
 Learning outcome A: Investigate media products
   0
                           1 – 3 marks                       4 – 6 marks                            7 – 9 marks                               10 – 12 marks
 marks
                  Superficial consideration of      Straightforward consideration of    Competent consideration of                 In-depth consideration of media
  No rewardable

                  media products in relation to     media products in relation to       media products in relation to              products in relation to the brief,
     material

                  the brief, making limited links   the brief, making partially         the brief, making appropriate              making effective links between
                  between products, purpose and     appropriate links between           links between products, purpose            products, purpose and audience
                  audience interpretation,          products, purpose and audience      and audience interpretation,               interpretation, showing
                  showing basic understanding.      interpretation, showing             showing good understanding.                thorough understanding.
                                                    adequate understanding.
 Learning outcome B: Explore how media products are created to provide meaning and engage audiences
   0
                           1 – 3 marks                       4 – 6 marks                            7 – 9 marks                               10 – 12 marks
 marks
                  Superficial account of how        Straightforward account of how      Competent account of how                   In-depth account of how media
  No rewardable

                  media products use genre,         media products use genre,           media products use genre,                  products use genre, narrative
     material

                  narrative and representations     narrative and representations       narrative and representations              and representations showing
                  showing basic understanding,      showing adequate                    showing good understanding,                thorough understanding,
                  supported by limited examples.    understanding, supported by         supported by mostly relevant               supported by relevant
                                                    some relevant examples.             examples.                                  examples.

                                                                                       Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
14                                                                                                             Issue 1 – December 2021 © Pearson Education Limited 2021
BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                                                                                                     COMPONENT 1: EXPLORING MEDIA PRODUCTS

  Mark                                 Mark Band 1                       Mark Band 2                        Mark Band 3                        Mark Band 4
  Band                          Basic, limited, superficial,        Adequate, sufficient,             Competent, appropriate,              Confident, effective,
    0                                    tentative               some/partial, straightforward            mostly clear                      thorough, in-depth
 Learning outcome B: Explore how media products are created to provide meaning and engage audiences
   0
                                        1 – 3 marks                        4 – 6 marks                       7 – 9 marks                      10 – 12 marks
 marks
                              Superficial account of how         Straightforward account of how     Competent account of how         In-depth account of how media
  No rewardable

                              media products use media           media products use media           media products use media         products use media production
     material

                              production techniques showing      production techniques showing      production techniques showing    techniques showing thorough
                              basic understanding, supported     adequate understanding,            good understanding, supported    understanding, supported by
                              by limited examples.               supported by some relevant         by mostly relevant examples.     relevant examples.
                                                                 examples.

   0
                                        1 – 3 marks                        4 – 6 marks                       7 – 9 marks                      10 – 12 marks
 marks
                              Basic understanding of how         Adequate understanding of how      Good understanding of how        Thorough understanding of how
     No rewardable material

                              media products create meaning      media products create meaning      media products create meaning    media products create meaning
                              and engage audiences making        and engage audiences making        and engage audiences making      and engage audiences making
                              limited links between the          partially appropriate links        appropriate links between the    effective links between the
                              combined use of genre,             between the combined use of        combined use of genre,           combined use of genre,
                              narrative, representation and      genre, narrative, representation   narrative, representation and    narrative, representation and
                              media production techniques,       and media production               media production techniques,     media production techniques,
                              informed by superficial analysis   techniques, informed by            informed by competent analysis   informed by in-depth analysis of
                              of limited examples.               sufficient analysis of some        of mostly relevant examples.     relevant examples.
                                                                 relevant examples.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                                                                              15
BTEC LEVEL 1/LEVEL 2 TECH AWARD

COMPONENT 1: EXPLORING MEDIA PRODUCTS

  Mark                    Mark Band 1                      Mark Band 2                           Mark Band 3                                Mark Band 4
  Band              Basic, limited, superficial,      Adequate, sufficient,              Competent, appropriate,                       Confident, effective,
    0                        tentative             some/partial, straightforward             mostly clear                               thorough, in-depth
 Learning outcome A: Investigate media products
 Learning outcome B: Explore how media products are created to provide meaning and engage audiences
   0
                           1 – 3 marks                      4 – 6 marks                           7 – 9 marks                               10 – 12 marks
 marks
                  Basic application of media       Adequate application of            Competent application of                   Confident application of
  No rewardable

                  research techniques used to      straightforward media research     appropriate media research                 effective media research
     material

                  identify and select limited      techniques used to identify and    techniques used to identify and            techniques used to identify and
                  material.                        select some relevant material.     select mostly relevant material            select focused and relevant
                                                                                      from a variety of primary and              material from a variety of
                                                                                      secondary sources.                         primary and secondary sources.

Please refer to Section 5: Non-exam internal assessment for further guidance on internal assessment, including how to apply these mark
schemes to evidence.

                                                                                     Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
16                                                                                                           Issue 1 – December 2021 © Pearson Education Limited 2021
BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                                             COMPONENT 1: EXPLORING MEDIA PRODUCTS

Resource requirements
For this component, learners must have access to:
● production facilities for at least one of the three media sectors (audio/moving
   image, print, interactive)
● a range of existing media products, e.g. DVDs, audio podcasts, advertisements,
   magazines, brochures, games, websites
● a library and/or internet resources to carry out underpinning research
● video recording and playback facilities to support development throughout the
   component and for recording of presentations and other evidence
● an internet connection and digital resources.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                      17
BTEC LEVEL 1/LEVEL 2 TECH AWARD

     Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
18                           Issue 1 – December 2021 © Pearson Education Limited 2021
BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                            COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

Component 2: Developing Digital Media Production Skills

Levels: 1/2
Assessment type: Internal, externally moderated
Guided learning hours: 36

Component in brief
Learners will develop and apply skills and techniques in media production processes
by creating a media product from one of the following sectors: audio/moving image,
print or interactive design.

Introduction
Working in the creative media industry involves the application of a wide range of
practical processes, skills and techniques. The industry requires practitioners who can
create products that are effective and well-matched to their audience and purpose.
In this component, you will develop practical media production skills and techniques.
You will have the opportunity to specialise in one of the following media sectors:
audio/moving image, print or interactive media. You will take part in workshops and
classes where you will develop practical skills and techniques. You will apply these skills
and techniques to relevant pre-production, production and post-production processes
when developing a media product. Throughout your development, you will review your
progress and consider how you can make improvements to your techniques and
practical outcomes.
Being able to learn and apply new practical skills through experimenting, reflecting
and refining, is highly valued in the creative industries. This component will help you to
progress to Level 2 or Level 3 vocational or academic qualifications. The component will
also enable you to develop transferable skills, such as teamwork, time management and
communication, to prepare you for further study and employment.

Learning outcomes
A Develop and apply media pre-production processes, skills and techniques
B Develop and apply media production and post-production processes,
  skills and techniques to create a media product.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                       19
BTEC LEVEL 1/LEVEL 2 TECH AWARD

COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

Teaching content

Learning outcome A: Develop and apply media pre-production processes,
skills and techniques
Learners will participate in workshops and classes to develop media planning and
pre-production skills and techniques appropriate to one of the following media
sectors: audio/moving image, print or interactive media. Learners will apply
pre-production processes, practices, skills and techniques in response to a creative brief.
A1 Media pre-production processes and practices
Learners will develop techniques for generating and developing ideas in response to a
creative brief.
● Research, discover and evaluate.
● Generate ideas
     o creative techniques, e.g. brainstorming, mind-mapping, visualisation, making new
       connections
     o developing ideas, e.g. narratives and storylines, synopsis, dialogue, visual
       appearance, content outline, rules, scoring systems, controls, interactivity, levels.
● Practical experimentation.
● Review ideas, e.g. expand, reject and refine ideas.
A2 Media pre-production skills and techniques
Learners will develop and apply media pre-production skills and techniques to shape
their ideas into pre-production material relevant to the media sector.
● Produce, review and refine material for the audio/moving image sector relevant
     to the production,
     such as:
     o storyboards
     o audio scripts
     o screenplays
     o shot lists.
● Produce, review and refine material for the print sector relevant to the
     production, such as:
     o mood boards
     o a house style
     o thumbnails and sketches
     o page mock-ups.
● Produce, review and refine material for the interactive sector relevant to the
     production, such as:
     o wireframes
     o sketches and storyboards
     o structure charts
     o a games design document.

                               Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
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BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                            COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

Learning outcome B: Develop and apply media production and post-
production processes, skills and techniques to create a media product
Learners will participate in workshops and classes to develop media production and
post-production skills and techniques appropriate to one of the following media sectors:
audio/moving image, print or interactive media. Learners will apply production and post-
production processes, practices, skills and techniques to create a media product in
response to a creative brief.
B1 Media production and post-production processes and practices
Learners will develop understanding of media production and post-production
processes and practices relevant to the media sector.
● Production and post-production processes and practices, such as:
   o production workflow, e.g. identifying and ordering tasks, setting deadlines,
     monitoring progress, managing resources
   o preparing assets, e.g. create, select, review, re-create
   o managing assets, e.g. setting up folder structures, selecting file formats,
     using appropriate file names
   o experimenting with different techniques, e.g. design iterations, rough edits,
     mock ups, prototyping
   o exporting for digital distribution, e.g. applying compression techniques,
     export settings, file formats
B2 Media production skills and techniques
Learners will develop practical skills and techniques for creating content relevant to the
media sector.
● Skills for the audio/moving image sector relevant to the production, such as:
   o shooting video in different locations, e.g. interior, exterior, transport
   o shot composition, e.g. shot type, framing, angle, focus
   o camera movement techniques, e.g. slow pan, whip pan, tilt, zoom, dolly,
     crane, steadicam, handheld, combining camera movements
   o lighting techniques, e.g. three-point lighting, soft lighting, hard lighting,
     natural lighting
   o production design, e.g. set, props, colour, costume, blocking
   o recording audio in a studio and on location, e.g. acoustics, noise reduction
     techniques, adjusting and monitoring recording levels
   o setting up microphones, e.g. microphone type, placement
   o creating audio, e.g. ambient, foley sound, sound effects, voiceover.
● Skills for the print sector relevant to the production, such as:
   o writing and editing copy, e.g. mode of address, persuasive devices, accuracy,
     reliability, proofreading
   o taking photographs, e.g. composition, angle, lighting, depth of field
   o image editing, e.g. cropping, scaling and resizing images
   o image manipulation techniques, e.g. layers, selections, image adjustments,
     transformations, filters, effects
   o creating graphics, e.g. drawing tools, lines, shapes, paths, text, colour,
     transforming objects, effects.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                       21
BTEC LEVEL 1/LEVEL 2 TECH AWARD

COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

● Skills for the interactive sector relevant to the production, such as:
     o   creating vector graphics, e.g. buttons, icons, logos
     o   creating 2D assets, e.g. character sprites, environments and terrain, GUI
     o   creating 3D assets, e.g. models, objects, textures
     o   taking photographs, e.g. composition, angle, lighting, depth of field
     o   image editing, e.g. cropping, scaling and resizing images
     o   image manipulation techniques, e.g. layers, selections, image adjustments,
         transformations, filters, effects.
B3 Media post-production skills and techniques
Learners will develop practical skills and techniques for editing, combing and refining
content relevant to the media sector.
● Skills for the audio/moving image sector relevant to the production, such as:
     o editing audio, e.g. importing audio, multitrack editing, match volume, playback
       levels, volume, pan and balance, normalisation
     o editing video, e.g. importing assets, editing sequences, rough cuts, synchronising
       audio and video, rendering and previewing, cutaways, shot reverse shot,
       eyeline match
     o motion graphics, e.g. graphics, titles, animation and keyframes
     o adding audio and video transitions, e.g. fade, crossfade, dissolve, wipe
     o audio effects, e.g. fade and gain, compression, amplitude, modulation, delay,
       equalisation, reverb, noise reduction
     o visual effects, e.g. colour correction, distortion, adjustments, masking, keying, time
       effects, transform effects.
● Skills for the print sector relevant to the production, such as:
     o creating page layouts, e.g. pages and spreads, grids, rulers and guidelines, text
       frames, linking text in columns, text wrap, paths and frames, aligning objects,
       tables of information
     o creating visual impact, e.g. creating a visual hierarchy, masthead, cover lines,
       headlines, subheadings, pull quotes, running heads, using white space
     o designing print products, e.g. typography, use of colour, paragraph and character
       styles, object styles, drop caps, effects
     o editing text, e.g. readability, editing to fit available space, adding suitable captions.
● Skills for the interactive sector relevant to the production, such as:
     o using web design software, e.g. setting up a site, page layouts, styling objects,
       HTML tables to present information, use of colour, adding page content,
       navigation, links, interactivity, forms, coding
     o creating digital publications, e.g. animation, hyperlinks, forms, movies,
       sound clips, buttons, page transitions
     o designing user interfaces, e.g. importing assets, align and arrange objects,
       design buttons, drop-downs, tool tips, modal dialogs
     o using game engines, e.g. importing assets, level maps, lighting, sound
     o adding interactivity in games, e.g. scripts, triggers, buttons, actions,
       colliders, pickups.

                               Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
22                                                     Issue 1 – December 2021 © Pearson Education Limited 2021
BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                            COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

B4 Review of progress and development
Learners will develop techniques to monitor and improve skills and outcomes
throughout the production process.
●   Reviewing content, e.g. the amount, quality, relevance, accuracy.
●   Testing and reviewing practical outcomes, e.g. functionality, consistency,
    continuity, communication, accessibility.
● On-going review used to inform decisions and refine work:
    o application of skills and techniques
    o respond to audience/user feedback
    o identify strengths and areas for development.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                       23
BTEC LEVEL 1/LEVEL 2 TECH AWARD

COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

Suggestions for delivery
Successful delivery of this component will allow learners to develop their knowledge and
understanding of the practical skills, techniques and processes used to create a media
product. They will learn how to review their own practice in order to refine practical
production outcomes.
You may choose to deliver this component alongside Component 1.

Assignments
Pearson sets the assignments for the assessment of this component.
The assignment for this component consists of two tasks.
● In response to Task 1, learners will use media pre-production processes and
     practices to generate ideas and create pre-production materials.
● In response to Task 2, learners will use media production and post-production
     processes and practices to develop, review and refine a media product in
     response to the brief.
The assignment will take approximately 10 supervised hours to complete.
The assignments will be marked by centres and moderated by Pearson. Assignments
for this component will be made available in October and then February of each year
through the secure area of the website. Learners must use the Pearson-set Assignment
to provide the required evidence to achieve this component.
A sample assignment is provided on the website.

Assessing the assignment
You will make assessment decisions for each assignment using the marking grid given
below. Before making assessment decisions, you should refer to the guidance on using
the marking grid provided in Section 5 Non-exam internal assessment. A glossary of terms
used in the marking grids is provided in Appendix 1.
For further information on using and assessing through assignments, see Section 5:
Non-exam internal assessment.

                               Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
24                                                     Issue 1 – December 2021 © Pearson Education Limited 2021
BTEC LEVEL 1/LEVEL 2 TECH AWARD

                                                                                                                   COMPONENT 2: DEVELOPING DIGITAL MEDIA PRODUCTION SKILLS

Marking grid
  Mark                      Mark Band 1                              Mark Band 2                          Mark Band 3                           Mark Band 4
 Band 0               Basic, limited, superficial,            Adequate, sufficient,                 Competent, appropriate,           Confident, effective, thorough,
                               tentative                   some/partial, straightforward                mostly clear                             in-depth
 Learning outcome A: Develop and apply media pre-production processes, skills and techniques
    0
                             1 – 3 marks                               4 – 6 marks                         7 – 9 marks                          10 – 12 marks
  marks
                   Tentative application of skills and    Sufficient application of skills and   Competent application of skills      Effective application of skills and
   No rewardable

                   techniques used to produce             techniques used to produce             and techniques used to produce       techniques used to produce
      material

                   limited pre-production material        straightforward pre-production         appropriate pre-production           accurate and detailed pre-
                   showing basic understanding of         material showing adequate              material showing good                production material showing
                   pre-production processes and           understanding of pre-production        understanding of pre-production      thorough understanding of pre-
                   practices.                             processes and practices.               processes and practices.             production processes and
                                                                                                                                      practices.
 Learning outcome B: Develop and apply media production and post-production processes, skills and techniques to create a media
 product
    0
                             1 – 3 marks                               4 – 6 marks                         7 – 9 marks                          10 – 12 marks
  marks
                   Superficial engagement with            Partial engagement with                Competent engagement with            Thorough engagement with
   No rewardable

                   production processes and               production processes and               production processes and             production processes and
      material

                   practices and limited application      practices and adequate                 practices and good application of    practices and accomplished
                   of skills and techniques to create     application of skills and              skills and techniques to create      application of skills and
                   basic content for a media              techniques to create                   appropriate content for a media      techniques to create effective
                   product.                               straightforward content for a          product.                             content for a media product.
                                                          media product.

Pearson BTEC Level 1/Level 2 Tech Award in Creative Media Production – Specification –
Issue 1 – December 2021 © Pearson Education Limited 2021                                                                                                              25
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