Selected works Marco Buetikofer - postcom.name
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Marco Buetikofer, Selected Works Graphics and code. Photoshop, Indesign, WORK Indipendent Practice, Europe, Designer, front-end developper (2012 — today) Maxomedia AG, Bern (CH), Graphic designer (2014 — 2015) Museo delle Culture, Lugano (CH), Exhibition and graphic esigner (2013) Grand Prix de l’Haute Horlogerie, Geneva (CH), Motion Designer (2012) Illustrator, Blender, Unreal Engine, EXHIBITIONS Fun Palace, 2019, OCT-LOFT Creative Festival, Shenzhen (CN) Datafiction, 2019, Goethe Institut, Beijing (CN) After Effects. Datafiction (Beta), 2019, Eigenheim Gallerie, Weimar (DE) Convolution, 2019, Balance Festival, Leipzig (DE) Medicine, 2018, Het Bos, Antwerp (BE) Core Halflife, 2018, Waldburger Wouters, Brussels (BE) I Shall Escape by Dawn, 2018, Jan Van Eyck Academie, Maastricht (NL) Hybridization, 2016, Studio For Artistic Research, Düsseldorf (DE) HTML, PHP, P5js, Javascript, WebGL, OpenFrameworks, INFO EDUCATION Gerrit Rietveld Academie, Amsterdam (NL), Graphic Design departement (2011) C, Arduino. Haute École d’Art et Design, Genève (CH), Bachelor of Arts in “Visual Communication” (2009 — 2012) Liceo Lugano 2, Lugano (CH), High school diploma in biology and chemistry (2004 — 2008) Phone : +4179 397 42 68 Ita an, Eng ish, Fr ch, German e-mail : mrcbuetikofer@gmail.com online : www.postcom.name postcomdotname.tumblr.com
‘Datafiction’ is an experimental video Datafiction, installation and software developped in Unreal Engine. 2019 Installation, videogame production. In collaboration with Lotte Meret Effinger. game which aims to explore an alternative narration about the effects of data- production and consumption. It focuses on the self-empowerment of the players and the understanding of ourself as intersectional identities. Roleplaying as an immaterial digital entity, the player will flow trough protocols, and software, cables and data-centres encountering personal memories, fragments of research material, music tracks, spam and advertising that will constitute a scattered narrative. Datafiction Unreal Engine, Blender, Python, Arduino.
Datafiction, installation and software developped in Unreal Engine. 2019 Installation, videogame production. In collaboration with Lotte Meret Effinger. Datafiction
Acting as the central hub of Balance Festival, Convolution, installation, stage lighting, automated lasers. 2019 In collaboration with SEXES. Convolution is an inhabitable space where networks of different nature interface with each other creating an hybrid organism: mushrooms mycilia and electricity lines, audience members and performing bodies, sound systems, oral exchanges and smartphones. Plants breathing in and lungs breathing out. Performances, concerts lectures and panels on th topics of the body and identity in relation to club culture took place inside the installation. Convolution Blender, Arduino, DMX.
Convolution, installation, stage lighting, automated lasers. In collaboration with SEXES. Convolution Blender, Arduino, DMX.
Norm Gloss is my avatar for live visual Interfaces, custom, reactive VJ software realized for live performances with music. 2017 Software design and production, Live Performance. performance for electronic music. The visuals are produced with a custom software realized with Unreal Engine and Processing that reacts to the rhythm in real time. Planets, landscapes, machines, bodies and material surfaces are interlaced in complex organisms whose functioning is based on approximations of physical laws and simple simulations. youtu.be/9MRtlQofbXY Watch Trailer Unreal Engine, Blender, Processing, Photoshop.
Interfaces, custom, reactive VJ software realized for live performances with music. 2017 Video soundtrack by Don’t DJ. Watch Full Live Set https://youtu.be/ldy3ONwrmFY
As part of the group exhibition I Shall Escape by I Shall Escape by Dawn, Simulated environment and gaming set-up, Jan Van Eyck, Maastricht (NL). 2017 Game desing and production. Dawn, in the glasshouse of Jan Van Eyck garden was placed an interactive video installation where one could explore an idealized digital version of the garden through a simulated video surveillance dashboard. Nesting an ulterior layer of flight in the abandoned space of the exhibition. Download App I Shall Escape by Dawn Unreal Engine, Arduino.
I Shall Escape by Dawn, Simulated environment and gaming set-up, Jan Van Eyck, Maastricht (NL). 2017 Game desing and production. I Shall Escape by Dawn
Flyer for the exhibition the Grasshopper Lies Heavy. 2015 Graphic Design. The Grasshopper Lies Heavy Blender, Adobe Suite.
“Exoticism is therefore not an adaptation to LP Cover for Authentic Exoticism by Don’t DJ. 2014 Graphic design. something; it is not the perfect comprehension of something outside one’s self that one has managed to embrace fully, but the keen and immediate perception of an eternal incomprehensibility.” —Victor Segalen, Note, Paris December 11th 1908, translated by Yaël Rachel Schlick Authentic Exoticism Blender, Adobe Suite.
Published on the interdisciplinary label SEXES, Hybridization, symposium and launch of Authentic Exoticism at Studio for Artisti Research, Düsseldorf (D). 2016 Installation (w/ SEXES) Don’t DJ album Authentic Exoticism is a musical and theoretical take on the balance between exploitative and mutually enriching aspects of cultural appropriation. In occasion of the release event hosted by The Studio for Artistic Research in Düsseldorf (DE), Phd. Thomas Schwarz discussed the nature of cultural hybridization and it’s role in a global society. Hybridization
Website and art direction for SEXES, a cultural platform / record label. 2016 Design and code (Facebook API, Soundcloud API, php, js, WebGL) Visit URL http://www.sexes.work Blender, Adobe Suite, Sculpting. HTML, PHP, JS, Soundcloud API, Graph API, Tumblr API.
Art Direction for The Caesarean Moons first LP, Thy Kyber Mass. 2018 Graphic design, Website, Animations. Visit URL http://caesareanmoons.com/ Blender, HTML, PHP, WebGL, JS.
Visual Comunication for Scandal, club nights in Beijing, Shanghai and Hangzhou (CN). 2019 Graphic design, animation. Watch Trailer A Watch Trailer B Scandal Adobe Suite, Blender.
Website for the belgian artist Sharon Van Overmeiern. 2018 Graphic design and code. Visit URL http://sharonvanovermeiren.be/ HTML, PHP, JS.
Visual Comunication for The Industry, club nights Greissmuhele, Berlin (DE) by infamous Mother’s Finest. 2014 Graphic design, animation. Watch Trailer The Industry Processing, OpenFrameworks.
Video for the track Life of Plants and Flowers, by Tom Trago. 2012 Video editing (found footage). Watch Life of Plants and Flowers Final Cut Pro, found footage.
Flyer for Cluster, exhibition. 2014 Graphic design Cluster [1+2] Adobe Suite, Blender.
Website for from me to you, publishing house in Antwerp. 2012 Code and graphic (w/ STTADA). Visit URL http://www.frommetoyou.be HTML, PHP, JS.
Website for the artspace die Sonnnenstube. 2012 Graphic (webiste closed). Jonas S. Baumann, Pauline Beaudemont, Beni Bischof, Oppy De Bernardo, Marco Bongiorni, Audrey Cottin, Luca Frei, O O O N C N C R S P S E Z E T Gilles Furtwängler, Thomas Galler, Hayan I I I I Kam Nakache & Josse Bailly, Andreas Die Sonnenstube O O O N C N C S P S E Z E I I I Sonnenstube Gio + Ven via Luigi Canonica 12 18.00 — 20.00 6900 Lugano, CH Sab 14.00 — 17.00 email facebook cerca M O G C N U P I Born out of the encounter of five people with a passion for visual arts, Sonnenstube is a space SPAZIENNE +N3 distanza dedicated to contemporary art and music. 02.03.2014 25.04.2014 Sonnenstube, which literally means “sunny Cluster raxil4 + ræ room”, is a term used in the German speaking area of Switzerland to describe the Canton Ticino. M O G C N U P It represents a place to relax, peaceful and idyllic. I Jonas S. Baumann, Pauline Beaudemont, Beni Sonnenstubeis the point of view of the passing Bischof, Oppy De Bernardo, Marco Bongiorni, tourist, of the “balabiott” of the first half of the 20th SPAZIENNE +N3 distanza 14.12.2015 04.01.2016 14.12.2015 P A S T Audrey Cottin, Luca Frei, Gilles Furtwängler, Thomas century, or of the various intellectuals, hippies, and 02.03.2014 25.04.2014 Galler, Hayan Kam Nakache & Josse Bailly, Andreas 20.00h northern artists who searched for their “elsewhere” Hochuli,0100101110101101.ORG, Isabelle Racine Turps Haze | Josse Bailly Jonas S. Baumann, Pauline Beaudemont, in Ticino. raxil4 è il progetto di Andre & Laura Thiong-Toye, Juice & Rispetta, Camille Le 06.01.2014 13.01.2014 Furthermore, a book and fanzine shop is Beni Bischof, Oppy De Bernardo, Marco multidisciplinare, scultore e Houezec, Jérôme Leuba, Hektor Mamet, Marius Margot, regularly presented, where one can buy limited Bongiorni, Audrey Cottin, Luca Frei, elettronico. È attivo nella sc Damiano Merzari, Jonathan Monk, Gianni Motti, Damian edition art magazines. Gilles Furtwängler, Thomas Galler, Hayan impro e nella sound art a L P A S T Navarro, Garrett Nelson, Frédéric Post, Nicolas Raufaste, Plastic Tools | Maya Rochat Kam Nakache & Josse Bailly, Andreas paesaggi sonori basati sui Augustin Rebetez, Maya Rochat, Darren Roshier, 02.03.2014 25.04.2015 Sonnenstube was created by Marta Margnetti Turps Haze | Josse Bailly Christoph Wachter e Mathias Jud. (1989, artist), Damiano Merzari (1980, graphic 06.01.2014 13.01.2014 designer and musician), Sébastien Peter (1984, art Per il progetto Cluster è stato chiesto a una trentina historian), Gabriel Stöckli (1992, artist), Gianmaria Fen di artisti, provenienti da diverse discipline, di creare Zanda (1985, artist and musician). 31.10.2014 15.01.2015 Plastic Tools | Maya Rochat degli sticker prodotti poi in 200/500 esemplari. Gli 02.03.2014 25.04.2015 autoadesivi saranno a disposizione del pubblico la sera del vernissage e per tutta la durata dell’esposizione; With generous support from: Actions Speak Louder pubblico che diventerà parte integrante del progetto, Città di Lugano, Repubblica e Cantone Ticino – 02.03.2014 25.04.2015 Fen facendosi vettore di diffusione degli sticker, che potranno Fondo Swisslos, Dr. Georg und Josi Guggenheim- 31.10.2014 15.01.2015 essere incollati all’interno dello spazio espositivo o in Stiftung, Ernst und Olga Gubler-Hablützel Stiftung, seguito su supporti informali. Obiettivo dell’esposizione Oertli-Stiftung, Pro Helvetia, fondazione svizzera è la creazione di oggetti che, grazie all’interazione per la cultura, Percento culturale Migros Ticino, con il pubblico, si espandano in maniera rizomatica Ville de Lausanne, Ville de Genève, République et Actions Speak Louder raggiungendo altri luoghi e altre persone.La struttura Canton de Genève. 02.03.2014 25.04.2015 del progetto è quindi sia l’origine di un’esposizione di HTML, PHP, JS. cui non si posso definire i confini spaziotemporali, sia uno strumento di promozione e mediazione culturale tra arte contemporanea e nuovi pubblici. In questo senso
Website for The Office for Curating, curatorial practice of Niekolaas Johannes Lekkerkerk. 2012 Code and graphic (w/ STTADA). Visit URL http://theofficeforcurating.com HTML, PHP, JS.
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