Roller Coaster Design Challenge - Robert Capraro - Aggie STEM

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Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Roller Coaster Design Challenge

                    Robert Capraro
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
What The Kid Activity Requires

Think – (30 min) Review common roller coaster designs and
       construction materials.
Talk – (20 min) Brainstorm tower designs and building solutions.
Plan – (40 min) Draft design and calculate. Plan how it will be
       assembled as a team
Learn –(50 min) Discover the mathematics, physics, and
       engineering principles guiding your build.
Build – (90 min) Draft tower design with edges and vertices clearly
       identified, then build tower.
Look Back – (20 min) Test and refine tower to meet all of the
       design specifications.
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Project Overview

Day 1: Introductions & Challenge Background
Day 2: Research, Brainstorm, & Plan
Day 3: Analyze & Build
Day 4: Test & Refine
Day 5: Communicate & Reflect
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
A team of Engineers
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
The Engineering Design Process
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Problem and
                            Constraints

   Communicate
                                                          Research
    and Reflect

                          Engineering
                            Design
Test and                    Process
                                                                Ideate
 Refine

                  Build                   Analyze Ideas
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Are you ready?
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Challenge
  You and your engineering team are entering a contest hosted by

The bid specs include the design their newest rollercoaster attraction.
   The team will design and build a prototype with a given set of
  materials. Celebrity judges will score the rollercoasters based on
performance, creativity, safety, and fun/scare factor. All roller coasters
              must demonstrate safety 4 out of 5 rides.
Roller Coaster Design Challenge - Robert Capraro - Aggie STEM
Make a Name for yourself

As a business competing to design and engineer Fiesta
 Texas’ new award winning rollercoaster attraction first
  impressions are important. You will pick a company
   name that represents the group and is helpful for
        selling your final product to the judges.
Learning Objectives
• Explain why it is important for engineers to understand how roller coasters work.
• Explain in physics terms how their model roller coasters work.
• Discuss the effects of gravity and friction in the context of their roller coaster
  designs.
• Use the principle of conservation of energy to explain the design and layout of
  roller coasters.
• Identify points in a roller coaster track at which a car has maximum kinetic and
  potential energy.
• Identify points in a roller coaster track where a car experiences more or less than
  1 g-force.
• Identify points in a roller coaster track where a car accelerates and decelerates.
Theta, {eq}   Radial, {eR}    •By definition, the velocity and acceleration vectors in Polar are given by:
Tangent, {eT}
                                      {v} = {vR }{eR } + {vq }{eq }
  Normal, {eN}                             = r! {eR } + rq! {eq }
                                      {a•} = {aR }{eR } + {aq }{eq }
                                           = ( !!
                                                r - rq! 2 ){eR } + ( rq!! + 2r!q! ) {eq }
                                       •For circular motion, the distance to the point, r, is constant and equal to the magnitude of the radius, L. So:
                                      r = L ( constant )
          L = radius
                                          dr
                                      r! =    =0
                                          dt
                                          dr!
                                      r=
                                      !!      =0
                                          dt
                                        •Substituting into Equations and , the expressions for velocity and acceleration simplify to the following:

                                      {v} = 0{eR } + Lq! {eq }
                                      {v} = Lq! {eq }
                                      {a•} = ( 0 - rq! ){eR } + ( Lq!! + 2 * 0 *q! ){eq }
                                      {a} = -rq! {eR } + Lq!!{eq }
                                       •The speed of the particle can be found by:
                                      ( speed = s! = {v} ) =          ( vR )2 + ( vq )
                                                                                         2

                                       {v} = ( 0 ) + ( Lq! )
                                                      2           2

                                       {v}   = Lq!
Velocity

• Angular or Rotational
• Linear
                                     #$%
• Speed = distance/time         !=
                                     &'($

For this activity:
1. time will be measured in seconds
2. distance will be measured in centimeters
• Acceleration is the change in velocity over time.
       !" #!$
• A=
       %" #%$
• Curvature = radius
                                  !&
• Acceleration of Direction=
                               '()!*%()+
Kinetic Energy

•   KE = kinetic energy
•   m = mass of a body
•   s = speed of a body                            1    (
                                            !"  =    &'
•   Kinetic energy = ½ of mass X velocity2         2
•   1 Joule [J] = 1 Watt-second [Ws] = 1 N m = 1 kg m2s−2
Potential Energy

PE = mgh,
• m is the mass in kilograms
• g is the acceleration due to gravity (9.8 m / s2 at the surface of the
  earth)
• h is the height in meters.
What is the potential energy for a body that is 54g at 21 cm?

                             54& 9.80. 212.
                    !" =      & × /0 ×     2.
                         1000          100
                              )&           .
G Force(s)

                   !
• Gravity is 9.8
               "#
• Calculate your Mass.
  – My weight is 225 lbs
  – The equation is $%&& × ()%*+,- = 10 1) $- 23+0ℎ, 15 3%),ℎ
  – $×0 = 61)73
  – What would my weight be if I experienced 2G?
~ zero g
Max g force
Materials

• 200 popsicle sticks       • 1 glass marble
• Wood glue                 • 1 golf ball
• 9 ft pipe insulation      • 1 stopwatch on your
• 4 ft masking tape           phone
• 5 sheets of heavy stock
• 1 Dixie cup
The Bid
You will need to present your product to the judges and
sell it. You will create a poster (Digital Poster) and a sales
pitch.

The Sales pitch should include an explanation of your
poster. The pitch is your opportunity to sell your product to
the judges and business partners should equally
represent themselves in the pitch.
Things to think about
The Celebrity judges will score your rollercoaster.
Creativity Points - Points are awarded for each of the following
items included in a group’s roller coaster.
     • Every 50 cm of height 1 point
     • 90º turn 1 point
     • 180º turn 2 points
     • 270º turn 3 points
     • Loop 3 points
     • Corkscrew 4 points
     • Overall fun/scare factor 0-5 points
Things to think about

The Sales Pitch Points are awarded for the overall presentation
and merchandising of your roller coaster.
  • the science behind the coaster 5 points for each learning objective
    covered
  • Mathematics to Support Safety 15
  • Partners equally represented the company 0-15 points
  • Professionalism 0-15 points
The Bid

The Poster should include..
  1.   description and theme of your roller coaster
  2.   company name
  3.   the science and safety of your roller coaster
  4.   2D draft (blueprint) with specs
Debrief

• What aspect of the task created the greatest
  conversation?
• If you do not feel successful what led to that
  feeling?
• What did you learn from the activity?
• How would you change this activity for your
  students?
• What social skills would you work on with
  your student before you try an activity like
  this?
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