OUTSIDE FRONT COVER PLACEHOLDER

Page created by Bruce Hammond
 
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OUTSIDE FRONT COVER
   PLACEHOLDER
WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed
to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television
screen or when playing video games may trigger epileptic seizures or blackouts in these individuals.
These conditions may trigger previously undetected epileptic symptoms or seizures in persons who
have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition
or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE
use and consult your physician before resuming gameplay if you or your child experience any of the
following health problems or symptoms:
• dizziness           • eye or muscle twitches         • disorientation     • any involuntary movement
• altered vision      • loss of awareness              • seizures             or convulsion.
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.
_____________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure
                                                                                                                    CONTENTS
• Use in a well-lit area and keep as far away as possible from the television screen.
                                                                                                                                                                  .....2
• Avoid large screen televisions. Use the smallest television screen available.
                                                                                                                          S TA R  T  ED  .........
                                                                                                                GETTIN G
• Avoid prolonged use of the PLAYSTATION®3 system. Take a 15-minute break during each hour of play.                                                         .......4
• Avoid playing when you are tired or need sleep.                                                                     D U C T IO N     .........
_____________________________________________________________________________                                   INTRO
                                                                                                                                                          ........6
Stop using the system immediately if you experience any of the following symptoms: lightheadedness,                   R O LS   . . .  .........
                                                                                                                 CONT
nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or                                                    ........7
any other part of the body. If the condition persists, consult a doctor.                                              IN  G IN T O   THE GAME
                                                                                                                 GETT                                                               7
                                                                                                                                                          .........
NOTICE:                                                                                                                   M EN U   .  .........
                                                                                                                  MAIN                                                              8
Use caution when using the SIXAXIS™ wireless controller motion sensor function. When using the                                                              .........
SIXAXIS™ wireless controller motion sensor function, be cautious of the following points. If the                       F IN G N  O T ES . . . . . .
                                                                                                                  BRIE
                                                                                                                                                              . . . . . . . . 1O
                                                                                                                                       CTIVES . .
controller hits a person or object, this may cause accidental injury or damage. Before using, check
                                                                                                                      S  IO N O  B JE                                                      . . . . . . . . 10
                                                                                                                                                                                 .........
that there is plenty of space around you. When using the controller, grip it firmly to make sure it                MIS
                                                                                                                                                  .   .   .   .   .   .   .   .
                                                                                                                                     ORIAL . .
cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB                                                                                                           11
                                                                                                                   ROOKIE TUT                                                              .........
cable, make sure there is enough space for the cable so that the cable will not hit a person or object.
                                                                                                                                                 .   .   .   .   .   .   .   .  .........
Also, take care to avoid pulling the cable out of the PS3™ system while using the controller.                                          N ....                                              .........
                                                                                                                                                                                                              12
                                                                                                                    GAME SCREE                                            .   . .........
WARNING TO OWNERS OF PROJECTION TELEVISIONS:                                                                                                      .   .   .   .   .   .
                                                                                                                                     .......                                              .........
                                                                                                                                                                                                             . 19
Do not connect your PLAYSTATION®3 system to a projection TV without first consulting the user manual                COMBAT . .                                              .   .........
for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.                                      .   .   .   .   .   .   .
                                                                                                                                       U....                                               .........
                                                                                                                                                                                                              . 19
HANDLING YOUR PLAYSTATION®3 FORMAT DISC:                                                                             PAUSE MEN                                                . .........
                                                                                                                                                  .   .   .   .   .   .   .
                                                                                                                                          ....                                                              . . 20
                                                                                                                     OBJECTIVES                                                           .........
• Do not bend it, crush it or submerge it in liquids. • Do not leave it in direct sunlight or near a radiator
or other source of heat. • Be sure to take an occasional rest break during extended play. • Keep this
                                                                                                                                               .   .   .   .   .   .   .   .   .........
                                                                                                                                        ENU .                                                              . . . 21
                                                                                                                      OPTIONS M                                                          .........
disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean
the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use
                                                                                                                                              .  .   .   .   .   .   .   .   .........
                                                                                                                                        ....
                                                                                                                       CREDITS .
solvents or abrasive cleaners.
GETTING STARTED                                                                                        GETTING STARTED

PLAYSTATION®3 system front                                                                             Using the SIXAXIS™ wireless controller (for PLAYSTATION®3)
                                      Slot cover                                                                      Port indicators                                         USB connector
                                      CF*1 slot
                                                                                                                            L2 button                                         R2 button
                                      Eject button                                                                          L1 button                                         R1 button
                                      SD*2 Memory
                                      Card slot                                                                                                                                  button
                                      Memory                                                                              Directional                                            button
                                      Stick™ slot                                                                            buttons                                             button
              CF    SD/miniSD
                                                                                                                                                                                 button
                                                                 Insert the disc with the
                                      *1 CompactFlash®
                                                                 label side facing up.
                                      *2 Secure Digital                                                                     Left stick/                                       Right stick/
                                                                                                                           L3 button*                                         R3 button*

                                                                                                                       SELECT button                                          START button
                                                                   Disc slot                                                                                                  PS button
                                                                   Power button
                                                                                                       * The L3 and R3 buttons function when the sticks are pressed.
                                                                   Vent
                                                                   Eject button
                                   WLAN access indicator
                                                                                                       Note: To use the controller, you must first register or “pair” the controller with the
                                                                                                       PLAYSTATION®3 system and assign a number to the controller. For details, refer to the
                                   HDD access indicator                                                instructions supplied with the system.
                                   USB connectors

Note: Some models of the PLAYSTATION®3 system do not include media slots. For specific
features included, refer to the instructions for use of your model of the PLAYSTATION®3 system.        Saved data for PLAYSTATION®3 format software
                                                                                                       Saved data for PLAYSTATION®3 format software is saved on the system’s hard disk.
Starting a game: Before use, carefully read the instructions supplied with the PLAYSTATION®3           The data is displayed under “Saved Game Utility” in the Game menu.
computer entertainment system. The documentation contains information on setting up and
using your system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the
Shellshock 2: Blood Trails disc with the label facing up into the disc slot. Select the icon for the
software title under [Game] in the PLAYSTATION®3 system’s home menu, and then press
the S button. Refer to this manual for information on using the software.
Quitting a game: During gameplay, press and hold down the PS button on the wireless
controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
  Hint    To remove a disc, touch the eject button after quitting the game.                                                                                 3
Now i
                                                                                                                    t ’s i n

INTRODUCTION
                                                                                                           in con             YO U R
                                                                                                                   trol o               hands
                                                                                                          the h              f  Nate            : She
                                                                                                                  unt f                  Walke           llshoc
                                                                                                                         o r                       r. Yo u        k 2 p
                                                                US plane                                 of “W                Ca l a                                        uts y
                     f  o  r   w a  r -  t o   r n Vietnam, a                                                     hitek               nd tr
                                                                                                                                             y to s
                                                                                                                                                               must
                                                                                                                                                                      ta k e
                                                                                                                                                                                   ou
On course                                             o code-named                                      game.            night
                                                                                                                                 ”  i                  o l v e                u p
                            p-secret carg                                                                         Set i               n  this i                 the m
carrying a to                                           he jungles of                                 the V              n the
                                                                                                                                  dark,
                                                                                                                                                  ntens
                                                                                                                                                           e “su
                                                                                                                                                                         yster
                                                                                                                                                                                y
           e k  n i  g  h t  ”   is lost over t                                                                 ietna
                                                                                                                       m                   n i g h                r v i v al hor
“W  h  i t                                                  is sent in to                            chanc                 W a r, t h              t m a r
                        A   S  p  e c  i al Ops squad                                                          e to e                 is is                ish ju
                                                                                                                                                                   ngles
                                                                                                                                                                                  ror”
Ca m b o    d i a .                                             l y d i s a p p e a r.              b r u ta            xperi                 your                           durin
                  i   t ,   b u t   t  h  e  y   all mysterious                                              l jung
                                                                                                                     le com
                                                                                                                               ence
                                                                                                                                        inten                                       g
 retrieve                                                team, Sergea
                                                                             nt                    by sw
                                                                                                            aths               bat m           se,
                                e r, o n e o f t h e                                                               of un                atche
 One month lat                                          the jungle  —    b u  t he is             tempo                     bridle              d
     l e  b  W   a  l k   e r ,  walks out of                             e ,
                                                                                                              horro
                                                                                                                     r.             d   high
  Ca                                                    en him insan
                                 thing has driv
  changed; some                                                 f the darknes
                                                                                       s.
                  n   g   t  h a t    f  o l l o wed him out o
  somethi
   Th e h o rr o r …
                                                                                ckly brought
                            r    b r o  t   h e r   N   a te is then qui
    C a l ’s y o u n g e                                                                night”
                                                                about “Whitek
         t o   t r y    t o   g e  t information                                   e p t  in
    in                                                             is being k
                            r a  n g  e  d s i b l i n g . Ca l
    from       h i s    d e                                                 he is ca ying
                                                                                        r r
                         e  b  y   t  h  e    m i l i ta r y b e c a u s e
     quaranti         n                                                        estructive
                              ta   g i o   u s  a   n d   horrifically d
     a highly con                                                                   en all hell
                                   t  h  e  r s   m  e e  t b riefly, but th
      vi r u s . Th e b r o                                            Fo r c e s a t ta c k
                     l o  o s e  :   V  i  e t cong Special
      break      s                                                         in the chaos
                       o t e   j u n  g  l e   t own base, and
       the rem                                                   and escapes.
                                      al breaks out
       that follows C

                                                4                                                                                         5
T O T H E G A M E
CONTROLS                                                                 GETTING I N
        GAME CONTROLS                        GAME ACTION                  • Once the game loads, press the [ button.
left stick / directional buttons       Menu highlight                     • You will be asked to Create New Save Game.
S button                               Menu select                        • After the save game has been created, you proceed to the Main
A button                               Menu back                            Menu screen.

        GAME CONTROLS                         GAME ACTION

                                                                         MAIN MENU
Q button                               Run
W button                               Press and hold for Iron Sight
directional buttons Z/X                Change weapon
directional buttons C/V                Switch to flare or grenade         The Main Menu screen is the starting point for all areas of the game.
left stick                             Move character                     Here you can choose: New Game to start a new game; Continue Game
B button                               Stance toggle                      to resume from the last checkpoint; Level Select to replay an unlocked
right stick                            Camera                             level; Options to adjust game and controller options; or Change Profile
                                                                          to modify your profile.
S button                               Flashlight on/off
A button                               Melee attack                       If this is the first time you are playing Shellshock 2: Blood Trails:
F button                               Reload weapon                      • Select New Game.
D button                               Use / Interact / Pickup            • Select Easy, Medium or Hard difficulty.
E button                               Throw grenade                      • Press the [ button when the level has loaded.
R button                               Fire weapon / Punch
[ button                               Pause Menu / Objectives / Melee

                                   6                                                                        7
BRIEFING NOTES
 You play Nate Walker. Get to know him well and use these character   Sergeant Caleb (Cal) Walker
 notes to try to understand the special bond he has with his older
 brother Cal.
                                                                      When the brothers were young, Cal always
 Private Nathanial (Nate) Walker                                      looked after Nate, especially when they were
                                                                      taunted by other kids about their father’s
 Nate’s father was dishonorably discharged                            reputation for cowardice.
 from the US Army in World War Two
 for cowardice, after suffering shellshock.                           In the Army, Cal was always the first
                                                                      to volunteer for the most dangerous
 Nate’s older brother Cal always resented                             assignments. This “first into the fight”
 his father. As soon as the US was sucked                             mentality generated furious loyalty
 into the Vietnam conflict, Cal                                       from the soldiers he fought with.
 volunteered to fight, to prove
 that he was not a coward like his father.                            Cal worked his way up to Squad Leader
                                                                      of a Special Ops squad, the squad that was
 It was not long before he was decorated                              sent in to track down “Whiteknight.”
 for bravery at the siege of Khe Sanh.
 His father was overjoyed at the news
 of the medal and Nate found himself
 under increasing pressure to volunteer.
 But before Nate could decide what
 to do, he was drafted.

                                    8                                                                       9
C T I V E S
MISS I O N O B J E                                                             GAME SCREEN
 Shellshock 2: Blood Trails has a large number of intense levels. Each level    The game screen is deliberately left clear and uncluttered, enabling you
 has a number of mission objectives that you must complete before you can       to see and hear exactly what Nate Walker is experiencing. This conveys
 progress to the next level.                                                    the atmosphere of being there, deep in the jungle, surrounded by hostiles,
 New objectives are added to the list as you progress. When added, they are     the VC after your blood and a terrifyingly contagious virus primed
 shown briefly on-screen and then listed in the Objectives Menu.                and ready to infect you.
 Completed objectives are checked off.                                          Some HUD items and text messages will appear on-screen briefly, then fade
                                                                                away to clear the screen for action. The screen also graphically reflects
                                                                                Nate’s state of health, shock, stamina, etc.

   O K I E T U T O R I A L
RO
 When the game begins, you have to hit the ground running.
 Initially, you won’t know what’s going on. You will be briefed by Master
 Sergeant Griffin, a fiercely patriotic psychotic who would willingly die
 for his country.
 You are in the frontier town where Cal is quarantined. Griffin takes you
 to meet your incoherent brother. Cal’s first moment of clarity occurs when
 he recognizes you. There is a connection—but then an explosion blasts
 through the cell, showering debris into the room. When you come to, you
 spot Cal escaping with Griffin racing after him.
 There’s very little time for basic training. You must chase them and learn
 the basic game controls FAST—your life and the life of your brother now
 depend on it!

                                   10                                                                            11
COMBAT
Weapons                                                                        Contextual Button
Your current weapon in hand is shown on-screen, but be warned that you         There are many objects, items, and structures in the game that you can use,
will have to find additional weapons to survive. You will find a number        pick up, or interact with in some specific way. When you are near
of different US and VC weapons; those that can be picked up are                the object, an on-screen contextual button prompt will appear.
clearly indicated.                                                             • Press the contextual button shown on-screen to use, pick up, interact,
• Once you possess more than one weapon, you can scroll through them              and so on.
   (put them into your hands) with the directional buttons Z/X.
                                                                                        Stance Icon
          Crosshair                                                                      You have two stance positions in the game: standing and
           Each pistol, rifle or automatic weapon you are currently holding              crouching. Standing gives you more mobility but makes you
           has an on-screen crosshair sight icon that allows you to aim                  more vulnerable. Crouching makes you slower across the ground
and fire at a specific target.                                                           but puts you in a better defensive position. An icon appears
The crosshair is permanently on by default, but you can choose to switch it              briefly on-screen to show the changed stance.
off via the Options Menu. It will then appear on-screen only when you          • Press the B button to switch between standing and crouching.
begin to fire.
                                                                               Ammo and Reloading
Iron Sight                                                                     Ammo is at a premium in the game. There’s not much of it around,
Each pistol, rifle or automatic weapon also has the option of an Iron Sight.   so try not to waste it on indiscriminate fire.
This raises the weapon’s sight up to your eye line, and allows you to fire     When your weapon is low on ammo, the weapon icon flashes up
an accurate, finely controlled shot.                                           on the HUD. When your weapon is out of ammo, the weapon icon
• Press and hold the W button to use the Iron Sight.                           appears with a red cross through it.
• You cannot use the Iron Sight while running, and you will not see            • Press the F button to reload the equipped weapon.
  the crosshair.

                                   12                                                                            13
Melee Attack                                                             Throwing Grenades
If an enemy jumps out at you too                                         You can pick up and throw various different objects, such as grenades
close for you to aim your weapon,                                        and flares, but in combat the explosive grenades are by far the most
you can use a melee attack to smash                                      important.
the enemy in the face with whatever                                      • Select the grenade (scroll through your items with the directional
is in your hands.                                                           buttons C/V).
• Press the A button when close to                                       • Turn and look in the direction you want to throw.
   an enemy to melee attack.
                                                                         • Press the E button to throw the grenade.
If you are not carrying a weapon,
you will use your fist to smash                                          The grenade is thrown in an arc in the direction you are facing:
the enemy’s face.                                                        • If you are looking forward, level with the ground, the grenade will travel
                                                                            in a low trajectory arc.
Grapple Attack                                                           • If you are looking up, you’ll get a longer distance on the throw by
If a deranged enemy suddenly gets right                                     pressing, holding and then releasing the E button. Increase the effort
in your face, that foe will lock you into                                   you put into throwing the grenade to increase the thrown distance.
a hand-to-hand grapple.                                                  A grenade is fitted with a detonation timer that initiates as soon as you
• To successfully grapple attack the enemy, press the on-screen button   release the E button. This means that a grenade thrown a great distance
   prompts in sequence.                                                  with a large trajectory arc can explode in the air above an enemy, making
• Once you manage to beat down the enemy, press the W or R               him vulnerable even when he is in good cover.
   button to perform the finishing move of your choice.

                                  14                                                                       15
Heavy Machine Guns                                                         Stamina
At certain times, you may have to fire                                     Maintaining stamina is very important; it affects everything you do. Prolonged
a mounted high-caliber weapon such as                                      sprinting, the effects of shellshock, and taking damage all reduce your stamina
a heavy machine gun. These weapons can                                     level. Reduced stamina affects your combat efficiency, reducing your reload
do a lot of damage in a short space                                        time and the accuracy of your aim. You can preserve (or top up) stamina by
of time, and can be very useful against                                    walking slowly, remaining still or crouching for a period of time.
a strong, determined attack.                                               While there is no specific indicator on the HUD to show your stamina level,
• Approach the mounted gun by facing                                       you can get a good idea via realistic audio feedback and on-screen effects.
   the handles, and press the D button.
   You will grab hold of the gun.                                          Breathing
• Aim with the left stick.                                                 The heavier and more frequent your breathing, the lower your stamina.
                                                                           When your stamina is at its lowest point, your breathing will change
• Fire with the R button.
                                                                           to an unhealthy wheeze and you will only be able to move very slowly
• Press the D button to release                                            across the ground.
   the mounted gun.

Walking and Running                                                        Flashlight
                                                                           You are carrying a useful flashlight that will help light your way through
Walking is the default character movement in Shellshock 2: Blood Trails.
                                                                           pitch black tunnels and dark sections of the game. Remember: using
You can also sprint by pressing and holding the Q button.
                                                                           a flashlight will also make you visible to an enemy, so turn it off when it’s
• Be aware that running tires you out and uses up stamina.                 not essential to your progress.
                                                                           • Press the S button to turn the flashlight on/off.

                                 16                                                                            17
PAUSE MENU
Health                                                                           You can access the Pause Menu at any time to freeze the game and take
You are able to see your current state of health without affecting your field    a break from the intense action. The Pause Menu also allows you to:
of view: as health decreases, the edges of the screen turn red and begin         • Restart the level.
to close in. If you continue to take damage and die, your view will go           • Return to the last checkpoint.
completely dark. As you regain health from injuries, your field of vision is
                                                                                 • Access the game options.
gradually returned to normal.
                                                                                 • View your current objectives.

                                                                                OBJECTIVES
Injury
A number of full-screen effects
show the effects of injury,
impaired vision, drug use                                                        You can access the Objectives screen at any time. Next objectives will be
or shellshock. If Nate is badly                                                  shown briefly on-screen and then listed on the Objectives screen.
affected by gas or smoke, you                                                    If an objective has been completed, it will be checked off.
will hear him cough and gasp
                                                                                 • Press the [ button to view your current objectives.
and the screen will flash.

                                   18                                                                              19
OPTIONS MENU                                                                              CREDITS
 You can access the Options Menu from the Main Menu or from the Pause                                                                              REBELLION
 Menu. It allows you to adjust various control- and game-related options
                                                                                             Developed by                            Code                            Lead Artist                       Animation
 and manually save the game.                                                                   REBELLION                   Catalin Arsenescu                        Daryl Clewlow                   John Barnard
                                                                                                                               Steve Barnett                                                         Sarah Deas
                                                                                               Rebellion                       James Bulman                                 Art                       Des Forde
                                                                                            Management CEO                   Damian Furlong                         Leavon Archer                  Gary Ronaldson
 Control Options                                   Game Options                               Jason Kingsley                   Martin Harris                          Peter Asberg                Duncan Skertchly
                                                                                                                                Mike Healey                           Pete Barnard
 •   Invert Controls on/off (default: off)         • Crosshair yes/no (yes = always on)                CTO                       Steve Keen                           To m B e e s l e y         Asura Engine Code
                                                                                             Chris Kingsley                Andrew McDonald                           Adrian Denne                 Catalin Arsenescu
 •   Aim Sensitivity (graduated bar)               • Motion Sensor Actions yes/no                                                                                    Andrew Finch                   Steve Barnett
                                                                                          Head of Production                     Mark Parry
 •   Aim Assist on/off                                                                                                         Morgan Parry                           James Fraser                     Nick Brett
                                                                                              Mike Burnham
 •   Aim Assist Sensitivity (graduated bar)        Save Options                                                                 Richard Rice                          Jamie Gibson
                                                                                                                                                                    Jason Hardman
                                                                                                                                                                                                    James Bulman
                                                                                                                                                                                                      Paul Cardy
                                                                                          Head of Programming                  Guy Symonds
                                                                                                                                                                      Nick Hinton                     Nick Davis
 •   Control Style                                 • Save Game                              K e v i n F l o y e r- L e a   J o h n Tr e e c e - B i r c h
                                                                                                                                B e n We s t o n                       John Lilley                K e v i n F l o y e r- L e a
 •   Left Handed on/off (default: off)             • Auto Save on/off                       Head of Design                     C a n We t h e r l i t             Doug McPherson                  Anthony Gregson
                                                                                                 Ti m J o n e s                  N e i l Yo u n g                   Claire Muncey                   Martin Harris
                                                                                                                              T h o m a s Yo u n g                    Chris Narchi                   Mike Healey
 Graphics Options                                  View Credits                           ShellShock 2: Blood                                                        Jerry Oldreive                   Steve Keen
                                                                                           Trails Game Team                  Lead Designer                       Andrew Pattinson                  Steven Lovesey
 • Brightness (graduated bar)                      Available from the Main Menu Options                                        Keith Ledger                            Sean Power                    Richard May
                                                   Menu only.                               Senior Producer                                                             Vi d a r R a p p          Andrew McDonald
                                                                                              Sean Griffiths                     Designers                                Lee Ray                 Stuart Middleton
 Audio Options                                                                                   Producer
                                                                                                                             Wa y n e A d a m s
                                                                                                                            Jonathan Barrett
                                                                                                                                                                    David Reading                  Craig Mitchell
                                                                                                                                                                      Graham Rice                     Mark Parry
 •   Music Volume (graduated bar)                                                               J o h n Wa l s h            Oli Clarke-Smith                        Scott Robinson                  Morgan Parry
                                                                                                                                Ade Esan                                 J o Ta y l o r             Wi l l i a m P l a n o
 •   Sound Volume (graduated bar)                                                         Assistant Producers                   Paul Field
                                                                                                Lee Heir                                                         P a u l Tr e h a n - Yo u n g       Kim Randell
                                                                                                                            Ben Gouldstone                          Rick Underhill                   Richard Rice
 •   Speech Volume (graduated bar)                                                         Richard McClaughry                 Ian Hannigan
                                                                                               Eric Miller                                                       Richard Whitelock                 Andy Southgate
 •   Subtitles on/off (default: off)                                                                                          Jamie Morton                            M a t t Wi l m o t               A n d y Ta t e
                                                                                               Lead Coder                      Kevin Nolan                                                            N e i l Yo u n g
                                                                                            Stuart Middleton                  Darren Price                        Additional Art                   T h o m a s Yo u n g
                                                                                                                             Andy Sandham                          Kornelius Dahl
                                                                                                                               D a v i d Wa r d                    Martin Ocheng                    Head of Audio
                                                                                                                                                                    Paul Sparkes                     Martin Oliver
                                                                                                                                                                    N a t h a n Ta n g
                                                                                                                                                                   Andrew Stewart                     Audio Lead
                                                                                                                                                                                                    Stuart Duffield

                                              20                                                                                                            21
REBELLION             (continued)                                                                                                     EIDOS, INC.                (continued)
       Audio              Voice Talent                      Game Music                    Special Thanks               ACCOUNTS PAYABLE                   FACILITIES ASSISTANT                        SPECIAL THANKS
  Nick Brewer              Nick Brewer                     Martin Iveson                     Paul French                  SPECIALIST                               Claire Laik                              JVST
 Ti m H a y w o o d        Peter Brooke                   Ben McCullough                    Andy Gibson                 Arsenia Delacueva                                                               Robert Dang
Michelle Leonard            Roger Clark                                                     Iain Hancock                                                          IT DIRECTOR                          Connie Cheung
 Jordan Pedder            Ti m D a v e n p o r t             IT Support                   Duncan Hopkins
                                                                                                                         CREDIT MANAGER                          B r i a n Ve n t u r i                Matt Dahlgren
                                                             Ed Duerr                                                      Brian O’Leary                                                                John Lerma
Video Technician
                           Darren Daly
                                                            Robb Howell
                                                                                               Sam Kinch                                                          IT SUPPORT                              Kelly Xu
                         Emily Denniston                                                    John O'Brien                   RECEPTIONIST                          Barnaby Go                            Rich Campbell
    Ian Smith                  Son Do                       Andy Liggett                   Steve Pritchard              Elizabeth Adelman                      Patrick Laciste                         Rudy Geronimo
                          Stuart Duffield                   Dan Thomas                        David Reed                                                      Andre Rodriguez                             G r e g Wu
  QA Manager                 Des Forde                                                         To m S c u t t           SENIOR FACILITIES                     Robert Hernandez                         Oonagh Morgan
    I a n Tu t t l e       Ti m H a y w o o d           Additional Thanks                  Olive Sentance                 COORDINATOR                          Tr a v i s R o g e r s                   Cale Byrom
                         Ben McCullough                     Audio Motion                   C l a i r e Ti m p a n y          Ti l o O r t e g a                 Ry a n Wo r r e l l
          QA            Elaine McCullough                 Film Finance Inc.                  J a k e Tu r n e r
  Simon Brewer
 Hayos Fatumnbi            Hung Nygen                                                     Friends, Families
                            Kerry Shale                                                 and the better halves
Pawel Goleniewski
    Owen Keys            Robert G. Slade                                                  of all of the staff                                                                             MUSIC
 Kevin Marshall              To m S c u t t                                            during the development
Alejandro Millican          E b e n Yo u n g                                                       process                  “Free Bird”                       Guitars – Guthrie                      “All the Smoke”                         “L’edge en Dame”
                                                                                                                          Performed by                    G o v a n , Vo c a l s – R o l a n d       Wr i t t e n b y L e a v o n           Wr i t t e n b y A n d r e w
   Oliver Scott                                                                                                          Ly n y r d S k y n y r d         Jones, Drums – Richard                        A r c h e r, A n d r e w             Barnabas and Paul
                                                                                                                            Wr i t t e n b y                  Adlam, Keyboards                              Barnabas &                                Arnold
                                                                                                                       ( Va n S a n t / C o l l i n s )           by Hal Ritson                            Paul Arnold.                       Performed by the
                                          EIDOS, INC.                                                                   Courtesy of MCA
                                                                                                                            Records Inc                           “Me Ya Ya”                     Ly r i c s b y L e a v o n A r c h e r
                                                                                                                                                                                                     Vo c a l s & G u i t a r –
                                                                                                                                                                                                                                               City of Prague
                                                                                                                                                                                                                                          Philharmonic Orchestra.
                                                                                                                                                            Wr i t t e n b y A n d r e w
    EXECUTIVE           SENIOR MANAGER                    SALES SUPPORT                      U.S. MANUAL               Under licence from
                                                                                                                                                           Barnabas, Paul Arnold
                                                                                                                                                                                                         L e a v o n A r c h e r,          Guitar – Louis Thorne
 VICE PRESIDENT           OF PRODUCT                        SUPERVISOR                 Hanshaw Ink & Image               Universal Music
                                                                                                                                                                   & Li Jiang.
                                                                                                                                                                                                  Drums & percussion –                        Orchestrated and
    OF SALES              MANAGEMENT                    Lena Sparks-Anderson                                                Operations
                                                                                                                                                             Ly r i c s b y L i J i a n g
                                                                                                                                                                                                           Alex Reeves,                   conducted by Nic Raine
  & MARKETING             Mai Kawaguchi                                                     WEB SYSTEMS               Published by Duchess
                                                                                                                                                             Vo c a l s b y A m y L i ,
                                                                                                                                                                                                   B a s s – C h r i s Ta y l o r,         Recorded at Barrandov
 Robert Lindsey                                          LEGAL & BUSINESS                     MANAGER                 Music Corp/Longitude
                                                                                                                                                                 backing vocals
                                                                                                                                                                                                  Organ – Paul Arnold.                     Scoring Stage, Smecky
                       CREATIVE SERVICES                 AFFAIRS MANAGER                      John Glass              Music Co/Universal/
                                                                                                                                                                   by Li Jiang.
                                                                                                                                                                                                  Recorded at Blue Bank                       Studios, Prague.
 SENIOR DIRECTOR           MANAGER                        C l i n t o n Wa a s t e d                                     MCA Music Ltd                                                                         Studios,                    Engineered and mixed
HUMAN RESOURCES              Mike Cala                                                  WEB ADMINISTRATOR                                                  Drums & percussion –                         Cambridgeshire.                        by Jan Holzner
   Lisa Dennis                                          CHANNEL MARKETING                  Ve r o n i c a R u e d a         “A Horse                              Alex Reeves,                     Engineered & edited                       Produced by James
                       CREATIVE SERVICES                    SPECIALIST                                                    With No Name”                   Guitars – Louis Thorne,                       b y C h r i s Ta y l o r                   Fitpatrick
   MARKETING           PROJECT MANAGER                      Rafal Dudziec              SENIOR KEY ACCOUNT             Cover version produced                B a s s – C h r i s Ta y l o r,       Music produced by Bob
    DIRECTOR               Julie Moretti                                                    MANAGER                     by Hal Ritson and                 Tr u m p e t – P a u l A r n o l d          & Barn, Side UK.
  Karl Stewart                                          OPERATIONS ANALYST                   K e v i n Wi t t e           Richard Adlam                   Recorded at Blue Bank
                         REGIONAL SALES                      Lisa Sakurai                                               Wr i t t e n b y D e w e y                   Studios,
   MARKETING                MANAGER                                                     SENIOR ACCOUNTANT                       Bunnell                        Cambridgeshire.
  COORDINATOR             Holly Robinson                  U.S. MASTERING                     Chen Jieping               © 1 9 7 2 WA R N E R                Engineered & edited
 Joveth Gonzalez                                          & SUBMISSIONS                                                B R O S M U S I C LT D                  b y C h r i s Ta y l o r
                       SALES & MARKETING                    SUPERVISOR                    SENIOR PAYROLL                (PRS). LICENSED                   Music produced by Bob
 PR SPECIALIST         SERVICES MANAGER                   Jordon Romaidis                   & BENEFITS                   C O U RT S E Y O F                  & Barn, Side UK.
  Stanley Phan           Ilana Budanitsky                                                 ADMINISTRATOR               WA R N E R / C H A P P E L L
                                                                                             Dee Edwards               M U S I C ( U K ) LT D .

                                                   22                                                                                                                                        23
Register Online at                                                                                                         WARRANTY CLAIMS & PRODUCT SUPPORT
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         www.eidosregistration.com                                                                                                 contact us at support.eidosinteractive.com (or
                                                                                                                                   www.eidosinteractive.com) or (650) 421-7670. Our
                                                                                                                                                                                                  confirmed to be defective and replacement is subject to
                                                                                                                                                                                                  the foregoing limited warranty, you will need to return,
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                                                                                                                                   or codes.                                                      statement containing a brief description of the difficulty
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Eidos agrees to replace the Game Disc to the original             software product are limited to the 90-day period                not be covered under the foregoing limited warranty. Our                         Redwood City, CA 94063
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have no obligation to provide such remedy (i.e., free             permitted by law, damages for personal injury, even
Game Disc replacement) with respect to (i) any recording          when Eidos has been advised of the possibility of such
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(ii) any defect arising after ninety (90) days from the           limitation of incidental or consequential damages so the
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earlier than 90 days preceding the date of return.
                                                                                                                                   Shellshock 2: Blood Trails © Eidos Interactive Limited, 2009. Co-published by Eidos, Inc. and Warner Bros. Interactive
                                                                                                                                   Entertainment, a division of Warner Bros. Home Entertainment Inc. Developed by Rebellion Developments Ltd. Shellshock,
                                                                                                                                   Shellshock 2: Blood Trails, Eidos, Eidos Interactive and the Eidos logo are trademarks of Eidos Interactive Ltd. Rebellion
                                                                                                                                   and the Rebellion logo are trademarks of Rebellion Developments Ltd. Uses Bink Video. Copyright © 1991-2008 by RAD
                                                                                                                                   Game Tools, Inc. “PLAYSTATION” is a registered trademark and “PS3” is a trademark of Sony Computer Entertainment Inc.
                                                                                                                                   The ratings icon is a trademark of the Entertainment Software Association. SIXAXIS is a trademark of Sony Computer
                                                                                                                                   Entertainment Inc. © 2008 Sony Computer Entertainment Inc. All other trademarks are the property of their respective
                                                                                                                                   owners. All rights reserved.

                                                                                                                                            WBIE LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
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