Impact Report 2020 20 - ESB+Rethink Ireland - TechSpace.ie
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ESB+Rethink Ireland | Impact Report 2020 01 | Introduction ESB +Rethink Ireland Impact Report The TechSpace Programme is a national creative education programme of Camara Ireland. Camara has a vision of an Ireland where all young people have the skills to realise their potential and confidently create their future. TechSpace is a bilingual programme that empowers educators in all learning spaces to be creative with technology in order to broaden skills, aspirations and opportunity for young people. Unit 3, Guinness Enterprise Centre, Taylor’s Lane, Dublin 8 www.camaraireland.ie | www.techspace.ie 2 3
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 — An Annual Network Celebration ESB Creative Tech Fest is an annual celebration event for the National TechSpace Education Programme, with over 1,000 young people aged 12-18, invited from across all counties in Ireland to take part. Youth workers and teachers from the TechSpace Network are supported to facilitate young people to showcase their creative technology projects and take part in inspirational workshops, talks and exhibitions. A Programme of Kindly supported by 6 7
ESB+Rethink Ireland | Impact Report 2020 01ESB | Introduction CTF 2020 1K 689 Digital Creativity party packs Young People reached nationally provided to young through an live people online award ceremony event 54 350 organisations took Young People from part on the day from the Gaeltacht took 20 Counties part 2020 Called for a Digital 131 20 Youth Organisations Award Categories were supported from across across Ireland STEAM, Digital Evolution of the Event Media and Computer Science Initially in May 2020, The TechSpace team met with 51 Cluster Coordinators to establish the challenges faced by youth workers and Gaelscoileanna in order for them to meet the needs of young people. On the 28th of October 2020, young people logged in from home or attended local zoom calls with youth workers and educators to view a youth award ceremony and tour a national virtual reality ESB Creative Tech Fest exhibition gallery. 8 9
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 ESB Creative Tech Fest: Impact Project Goals for 2020 1. Initially in May 2020, The TechSpace team met with 51 Cluster Coordinators to establish the challenges faced by youth workers and Gaelscoileanna, in order for them to meet the needs of young people. On the 28th of October 2020, young people logged in from home or joined local zoom calls with youth workers educators, amidst Level 5 Covid-19 restrictions, to view a youth award ceremony and tour a national virtual reality TechSpace gallery. Project KPIs Status at End of 2020 • 1000 Young People Reached • 1000 Virtual & Augmented Reality Party packs delivered • Representation from 26 Counties are supported 2. In preparation for the event, organisational support was carried out for 131 organisations across 26 counties. This support consisted of email to access the event • 54 Youth Organisations and Gaelscoileanna took and phone consultations, assessing the needs and status of youth part organisations. • A 1.5 hour broadcasting award ceremony live via a closed YouTube Channel • 18 Counties, incl. urban and rural • An Online Virtual Reality Exhibition showcasing • 689 young people viewed an online bilingual live young people’s work. award ceremony 1.5 hour 3. In response to the needs of youth workers and organisations highlighted, a monthly award and network meet-up was established to continue to • 1000 ESB Creative Tech Fest Party Packs • 5 Inspirational Guest speakers in the field of STEAM grow a community of practice in the field of creative technology. • 20 Awards given to a national representation of young people engaged • 1 Stakeholder Tour • Over 100 youth organisations are supported to • 158 Youth Project Entries develop and submit their projects for the exhibition 4. Although the Virtual Reality Gallery showcased young people’s work in a new and innovative way, the heavy file loads and scale up of project- • 20 Award Categories across CS, Digital Creativity & STEAM submissions this year meant that the requirements of the Virtual Reality Gallery superseded expectations. Software company Sonalake offered • 6 TechSpace Monthly Awards much required in-kind support during the development. As a result, a powerful museum space to showcase the work of young people was • 1 National Virtual Reality Gallery developed and there is great potential to grow this way of recognising the work of young people and to develop the platform based on the needs • 1 VR Scavenger Hunt for Young People and suggestions coming from young people. 10 11
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 The Event in Numbers Stories of Impact 54 organisations took 14,803 YP are reached part in ESB Creative Tech Fest, across 20 annually by organisations that Meave in Listowel counties attended ESB Creative Tech Fest Youth Service Meave is a Drama Facilitator at St. John’s Theatre in Listowel, County Kerry and first attended the TechSpace STEAM Online Course in June. She first heard about the TechSpace programme through the 21% 43% Creative Youth Partnership Sponsored by Creative Ireland based in Kerry Education and Training Board. She facilitated an online programme for young people during the initial Covid-19 lockdown to help them stay connected and to continue to develop friendships and skill sets during lockdown. of orgs surveyed were of orgs surveyed are In March 2020, the Listowel Youth Drama Class came to an abrupt Garda Youth Diversion urban, 36% are rural. halt. Covid-19 had forced them all to stay in their homes, go to school Projects 21% of organisations online and wait. After a few weeks, the educators at Listowel Youth surveyed have Service decided to see if Youth Theatre class could be facilitated online. premises in both urban “It was a joy to see so many familiar faces appear on the screen”, says + rural locations. Maeve, “but not all theatre games can transfer over to online learning so we decided to turn to digital content.” The theatre group of young people worked together outdoors to 43% 57% create soundscapes of their surroundings. According to Maeve, “The task was to individually create field recordings based on a prompt from the tutor and discussed with the class. Online we examined recording devices and discussed professional recorders such as a H4n and then what’s in your pocket such as a phone as a recording device.” of educators surveyed of educators surveyed These young people are part of a large group from Listowel who have been engaging in facilitated a Zoom take part in their local youth theatre and have a strong interest in theatre digital youth work for party for their young and drama. They currently use mixed media and are working towards 0-1 years people taking part in video + audio production. Their educator, Maeve, has shown them that CTF they can own their creative work via their own digital devices. They are a reasonably new group and have become good friends through this project. These young people have learnt to express themselves through digital creativity, particularly during a time of isolation and Covid-19 restrictions. The simplicity of this type of work lent itself to a time when people couldn’t go out and experience the world together. The team were delighted to be awarded Sponsored Adobe Software Licences to continue their Digital Creativity activity as the TechSpace Monthly Award for August. 12 13
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 Shaun in Finglas Youth Resource Centre Shaun is from Finglas in Dublin and is 11 years old. He was referred to Finglas Youth Resource Centre after-school project when he was identified as at-risk in school because of his anxiety and increasing isolation. Mick McCullagh is a Youth Worker in FYRC and has been involved in TechSpace since 2016. Mick works with young people based on their interests and Shaun has an interest in rap music. When he was asked to write about something that was important to him he came back with the song “Anxiety” – a powerful portrayal of the impact which anxiety has on him and his family. They recorded Shaun rapping using Pro Digital tools and then put together a storyboard and made a music video with the rest of the group. Shaun won a TechSpace Monthly award and was subsequently asked to launch this year’s ESB Creative TechFest 2020 as the voice behind #FlipTheScript - a rap animation that shows how TechSpace empowers young people to unlock their passions and potential through the creative use of technology. Oisín in Foroige Doughiska Shaun’s mum speaks very passionately about the positive Oisín is a young teenager on the autistic spectrum from Galway. transformation she has seen in Shaun since finding support and an outlet Oisin initially joined a ‘Techspace Juniors’ group at his local family for his creativity and recognition for his talent and bravery. Last year he resource centre where the TechSpace is run by Foroige. At the TechSpace wasn’t leaving the house or getting out of bed and now he attends school, Oisin has learnt to merge animation to his coding and has built a doodle participates in his local community and has the confidence to explore his bot harnessing code from mindstorm as well as mixing with friends and creativity with his teachers, youth workers and friends. young people with similar interests. With support from mother Helen and youth worker Tracey, Oisin was successful in winning the TechSpace Monthly award in May for his coded animation: Autistically Awesome. Óisin and his brother Naoise went on to take home the recognition of “ESB Sustainability Superheroes” for their work on developing creative projects using many creative approaches to technology and science. 14 15
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 ‘AUTISTICALLY AWESOME’ is a five minute powerfully emotive coded animation created through Scratch 3.0 which intimately examines how What the Young People Said Autism presents in Oisíns daily life. Mitchel Resnick the co-founder of “ Scratch recently awarded the project his ‘favourite’ at the international I got to learn new things about science and I got to have fun creating and ‘coolest projects’ festival and went on to tweet about this unique and trying out new ideas that I mightn’t have thought of before.” wonderful project. He says ‘l was very moved by this project. It’s wonderful how the creator shares his personal story - and , in the process, helps “ others gain a better understanding of Autism. It’s clear that he worked I’m friends with Adam Cunningham and it was fun to see him online!” long and hard on this project, not just developing his programming skills, but also developing his ideas and his voice. I love how the project ends with the advice ; Just Be You’, Mitchel Resnick is the professor of learning “ research at the MIT Media Lab. I think that, even though It would have been brilliant being able to actually go up and do it all in person, the event was still really enjoyable and I loved it all.” “ Notably, Young people who took part in Feedback This event has given me an interest in technology.” Surveys for ESB Creative Tech Fest were most interested in developing skills in Animation, Photography, Robotics, Coding and Film Production. “ I use the VR headset from my party pack to look at 360 pictures online.” 100% of respondents aged 10-18 said that they would be interested in working in a job or continuing their education in the area of STEAM, “ Digital Creativity and Computer science. For future “I was delighted to receive the party pack as everything that had come in direction on career choices,“It has because I had it was really exciting fun to try out and I would have been very jealous of never considered this as like an appropriate job to my sisters and friends if I hadn’t gotten one.” suit me in the future but now i really had enjoyed the whole experience and I loved it all”. 16 17
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 “ We absolutely loved tech fest. It was excellently presented and very exciting What the Educators Said knowing we had some members who entered. We are a youth club who holds loads of different types of workshops during the year. Thanks so much for “ I found the whole experience very uplifting and a great sense of optimism and hope for the future.” yesterday. Great fun!” “ Thank you for coming down to Mullingar to film us and thank you for featuring our “ Thank you all for this amazing opportunity to delve into the world of work on a national platform. The show technology.” was great, fast moving and informative.” “ The things I enjoyed the most about taking part in the event were the “ I really enjoyed the build up to it, [the TechSpace team] gave us great variety of content and the creative support and we were shortlisted in two platforms for accessing the event.” award categories. We had a great day taking part and especially the hunt!” “ We liked the acknowledgement of all the work, participants and the live running chat in the video sidebar. We had a corresponding WhatsApp chat “ I enjoyed experiencing TechFest through Virtual Reality. It was new and with our young people and it created innovative.” great excitement.” “ Yes, the party packs were very good and the instructions were clear and “ Given the circumstances, overall the Techfest was a great success, the easy to follow. I loved the notebook for young people loved the virtual galleries the educators, thanks!” and really enjoyed the guest speakers” 18 19
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 N = 33 Soldering and Circuitry: 3.9% 3D Design: 6.9% Robotics: 9.4% 3D Printing: 6.9% Recording Audio: 7.4% Animation: 10.8% Photography: 8.9% Audio Production: 5.9% “ Ilonger thought it could have been a bit , or maybe that’s because time Mobile Journalism: 7.9% flies while you’re having fun … Maybe Coding with Scratch: 7.9% more time spent on winning projects Graphic Design: 4.9% Computer Science; 5.4% or even the shortlisted ones? Overall Gaming: 10.3% Film Editing: 5.4% [the TechSpace team] did an amazing job - the performers were brilliant. [The Over 131 organisations were consulted via phone or e-mail as part of the TechSpace team] always does a great annual programme of support that leads into the final event. Notably, the job with the young people in mind. most popular areas for support requested from Educators was that of Animation, Gaming, Coding, Photography and Recording Audio. Well done!” Educator Recommendations for Next Time “ More interactive elements needed. “ It was an excellent concise event. Possibly a live video link to certain Young people were very bored and logged off early. Maybe embrace some projects to enhance the live feeling.” elements of the face-to-face Techfest with more interactive challenges and workshops.” “ The resource was ok, but not everyone found the VR Goggles useful, almost all reverted back to the computer to look at the exhibition gallery. But the experience of the build up, resources, contributions and the live event were “ Maybe reduce the time of the live event when it’s done virtually to help extremely positive” keep attention.” 20 21
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 Social Media and Press Featuring ESB Creative Tech Fest ESB Creative Tech Fest was successful in a number of awareness campaigns this year including #Flipthescript - This was a debut high quality animation, created with support from ESB, released on Social Media to showcase what the TechSpace programme means for young people. Highlighting positive change that can happen in a young person’s life when given the chance to challenge negative labels with a positive approach was a key focus for 2020’s awareness campaigns. The animation was accompanied by an original rap song from 11 year old MC Samra and was received on national media stations such as Today FM, RTE and Newstalk. Local ESB Creative Tech Fest stories, interviews and articles featured on a wide range of press platforms in 2020. The local pride of young people and educators who had created projects for the Virtual Reality Gallery, supported the success of the ESB Creative Tech Fest becoming a National Event with a Regional Approach. ESB’s in kind and dedication to the mission and vision of the event was a key driver to this success. National Press also supported the event this Local Articles: year by creating: — Irish Tech News — Carlow Nationalist — Tech Careers Expo — Connacht Tribune — The Irish Times — Meath Chronicle — Today FM — LMFM — Newstalk Jess Tech Talks — Newstalk — Newstalks Pat Kenny Show — TechCentral.ie — RTE Radio na Gaeltachta — Advertiser.ie - Midlands Athlone — Dublin Maker Podcast — ITCareers.ie Over 158 projects were developed to enter into 20 creative technology — EchoLive.ie award categories for the ESB Creative Tech Fest this year. All were — Dublin.ie showcased as part of a Virtual Reality Gallery Exhibition online. There was a — The Avondhu lot of competition, but project assessors looked at some standout projects for award categories that showcased a criteria of creativity, collaboration, — Bray People critical thinking and communication 21st Century skills. 22 23
ESB+Rethink Ireland | Impact Report 2020 ESB TechSpacer 04 01 | ESB | Introduction CTF 2020 of the Year Engineers of Award Winners for NYCI Best Imagination Award ESB Creative Tech Online STEAM Fest 2020 in Youth Work Award An 11-year-old TechSpacer from Finglas, Co Dublin who, along with his friends from Finglas Youth Resource Centre after school group, won the ESB TechSpacer of the Month award in June Chun na proipeileadóirí a déanamh Energy For for his creative rap ‘Anxiety’.” cuireamar na ceallra isteach sa cás Generations Finglas Youth Resource Centre: ceallraí agus rinnemer sóildeir de na Award Sphere 17 in Dublin put their metalwork Mc Samra, Anxiety sreanga chuig an ingin beag chun skills to the test by making this unique sreabhadh leictreachas a choinnigh and creative sculpture. Using scrap tríd é bhfuairmear scragall stáin agus metal, lots of soldering and other cupán uaidh an seomra tíos,cáirtlár,spré electronic materials, this project Sound péint,péint acrileach agus téip uaidh an produced a metal creature with hidden Production seomra ealaín.” Adam from Wicklow used materials from STEAM abilities.” Coláiste Naomh Eoin: around the house to build this incredible Sphere 17: Spongebob Square Pants world STEAM racer. A combination of inventive Technology woodwork, metalwork and STEAM skills led to the creation of this sleek racer model, with a steady speed to boot!” I worked on this song over quarantine at Ballywaltrim School Completion home, I self thought myself sound design Programme: STEAM TechSpace and production on FL Studio.” Sustainable Photography Foróige Birr: STEAM Award Award Where’d You Go Best STEAM Best Short Award Entries Film Previous TechSpacer of the year in Sarah took to after a late night Swim 2017 Adam has developed a project as part of her youth club photography showcasing his journey of discovery workshop in her local volunteer led and exploration into satellite imagery Foróige Youth Club in Syddan. Her photo for this year’s ESB Creative Tech Fest ‘Jingle Bells’ has really detailed depth of Sustainable STEAM Award.” We first took apart old disused field.” It was then the young members of Foróige Blanchardstown Clubhouse: electronics to investigate their workings. Syddan Foroige Youth Club: the programme fully understood the Satellite Imagery Project We then created figures and models Jingle Bells simple process of creating a piece of from old disused electrical components, digital media and how they can achieve using tools like soldering irons and glue it with only their own resources. After guns.” the presentations, idea of adapting the Carlow Regional Youth Service: murder mystery board game, CLUEDO Electro Art into our own movie.” Foroige CC Blanchardstown: CLUEDO, Clubhouse Edition 24 25
ESB+Rethink Ireland | Impact Report 2020 ESB TechSpace Educator TechSpace 04 01 | ESB | Introduction CTF 2020 of the Year Volunteer Club Best Design Award Best Music Helen has thrown herself into all of the Syddan Foróige club from Co. Meath has Video Award TechSpace trainings available to her over 50 members who before lockdown since becoming a Muinteoir Eolaíocht met weekly on Friday nights. The club Roscommon Comhairle na nÓg (RCNN) on the island of Inis Méain with Coláiste is run by local volunteers and uses their have continued working on issues Naomh Eoin. She quickly adapted her own and other local experience to try affecting young people in County teaching practice and sought out some out lots of different activities including Roscommon, throughout the pandemic, creative education support during the arts and sport. Technology is part of the via online working documents and initial Coivd-19 lock down in March range of activities on offer now and the Had a recording of this song done, and video conference call meetings. Since 2020. Her enthusiasm to support young group have worked on steam and digital was unsure what to put as the video. last march, the committee successfully people to be curious and resilient in projects. Covid 19 has made it difficult I was going to put just a video of me e-launched a drug education booklet 2020 has developed her school and to meet up and run the club but the singing in my bedroom, but this idea entitled ‘Bury Drugs Not Your Dreams’ opportunities for young people to be volunteers and young people have been came into my head, and I asked Angie attention of the Irish Second-level creative using coding, STEM and Digital very resourceful and entered loads of who I knew through the youth club Students’ Union (ISSU). ISSU’s Education Creativity. She organised for her school projects for ESB creative tech fest 2020. to give me a hand putting something Officer and Welfare Officer made s p.” to take part in ESB Creative Tech Fest together. Did a cover version of Adele’s Youth Work Ireland Midlands: during her mid -term break and has Foróige When We Were Young.” Bury Drugs Not Your Dreams’ committed to the development of an Fuse youth club Finglas: Booklet Launch after school youth club on the island. Covid When We Were Young She is always full of ideas and adapting her approach to ensure that any pupil TechSpace Sustainability or young person she works with has Superheroes Creative had a positive experience when it comes to science capital.” Computer Crossover Helen Ní Chríodáin: Award Innovative CS ESB TechSpace Educator/Oideoir Award Oisin and his brother have been working from home all through lockdown, creating and experimenting with coding, stop motion, building robots and The project we are entering is a erupting volcanoes. His home is like remote control forklift. The forklift uses During lockdown, I decided to improve a mini TechSpace hub! They are both transistors and relays to translate the my coding skills and decided to create on the autistic spectrum and coded a This group created a series of low voltage signals created by 2 microbit my own video game in scratch. I decided Scratch project about his life and being instructional videos for summer camp processors into 9 volt signals which are that the theme of the game would be Autistically Awesome which won a prize activities and uploaded them to their then used to drive 3 motored, giving the climate change because I care about in our TechSpace Monthly competition. website for their younger groups. They forklift 6 separate functions.” saving our planet and about getting The EPIC SOLAR SYSTEM is 21 inches had received MOJO training at the climate change under control. This is the high and 42 inches wide.” Gaelcholáiste Mhic Shuibhne: start of the summer and adapted their link to my game, PLANETSAVER.” newly acquired skills to create a virtual Foróige, ARD family resource Remote Control ForkliftSatellite Imagery Project Gaelcholaiste an Phairsaigh: summer camp.” centre, Galway: OUR EPIC PlanetSavers Clare Youth Service: ESB SOLAR SYSTEM’ TechSpace Community Responder 26 27
ESB+Rethink Ireland | Impact Report 2020 04 01 | ESB | Introduction CTF 2020 Future Thinking for ESB Creative Tech Fest The Virtual Reality Gallery will become a sustainable element of the TechSpace Programme and Events for showcasing young people’s work in a virtual environment into the future. The shape of Tech Féile 2021 has been redeveloped based on acheivements from ESB Creative Tech Fest 2020. A monthly TechSpace Network Meetup will be hosted to ensure educators have access to regular touch points with Camara Ireland and are being supported to develop their projects. The TechSpace Monthly Award will continue to be promoted to ensure that young people remain engaged in STEAM and Digital Creativity projects throughout the year and that celebrations are happening. Developing a national Comhairle Teic na Óg and a Creative Consultant network will also be a priority for 2021’s national event, inviting and supporting young people who are passionate about all things creative technology to have a voice and be the voice for ESB Creative Tech Fest 2021. 28 29
ESB+Rethink Ireland | Impact Report 2020 01 | Introduction Unit 3, Guinness Enterprise Centre, www.camaraireland.ie Taylor’s Lane, Dublin 8 www.techspace.ie 30 31
ESB+Rethink Ireland | Impact Report 2020 www.techspace.ie 32
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