EUROPE Rules and regulation Gamergy Masters: Brawl Stars - LVP, League of Videogames Professionals 2019 Season

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EUROPE Rules and regulation Gamergy Masters: Brawl Stars - LVP, League of Videogames Professionals 2019 Season
Rules and regulation - Gamergy Masters: Brawl Stars
                                                 LVP, League of Videogames Professionals

                    Rules and regulation
                 Gamergy Masters: Brawl Stars
                          EUROPE

               LVP, League of Videogames Professionals
                             2019 Season

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Introduction and aim

The present document aims to regulate the tournament by the name of ​Gamergy Masters: Brawl
Stars (​“Tournament”​) held online for the region of Europe and organized by ​Fandroid
Entertainment SL (​“LVP”, “Liga de Videojuegos Profesional”​) for Supercell’s game Brawl Stars.

The contents of this document will be referred to as official rules (​“Rules”​), which will apply to all
teams taking part in the Tournament, as well as any other team members such as players,
managers, owners, etc.

For the purposes of this Tournament, Europe as a region comprises the following countries
members of European Union: Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic,
Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania,
Luxembourg, Malta, the Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Sweden and
the United Kingdom. With the exception of Spain, which has its own tournament.

Referees may be contacted through ArenaGG’s ​player support services​ for any clarifications or
conflict resolution necessary. Only the Referees’ decision will be valid and final.

Registration in the Tournament entails an agreement to follow these Rules, which remain subject
to change at any given time by decision of LVP.

1. Eligibility
          Eligibility for participation in the Tournament requires players to meet the following
          criteria:

          1.1 Player age. ​All participants must be at least 16 years old before 31​st​ May 2019. Players
          who do not meet this criterion will not be considered eligible.

          1.2 Residence.​ For the purposes of these rules and regulation, Residence means the place
          where the player is living physically and legally. Only players with Residence in any of the
          countries comprised within the region of Europe defined above, may take part in the
          Tournament regardless of their nationality.

          Regardless of their nationality, players may only participate from a country located within
          Europe.

          LVP will verify the Residence status of random players to assure it meets the criteria
          previously stated. For this purpose, LVP may ask players to certify their Residence status
          through documentary evidence. The failure to provide such evidence will bar that player
          and/or team from the Tournament.

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          1.3 Foreigners.​ A Spanish player will be allowed to be included in the lineup ( substitutes +
          starters) of the team even if he/she has his/her residence in the territory of Spain.

          1.4 Travel availability.​ For the Online Playoffs stage, players must either be in possession
          of necessary documentation to travel to Spain, or check that it will be delivered before
          May 24, 2019.

2. Registration and Participation.

          2.1 Number of registered players​. Teams must keep at all times during the Tournament
          three (3) starting lineup players (​“Starters”​) and from none (0) to two (2) substitute
          players (​“Substitutes”​).

          2.2 Team setup. ​Teams must be set up at ​ArenaGG​ (watch the ​step-by-step video guide​ in
          case of doubt regarding the registration process). All players must be added to their teams
          and to the competition lineup. Only players in the lineup may play, regardless of whether
          they are part of a team.

          Once the teams have been set up, they may register directly for each Qualifier at its
          separate website.

          2.3 Player accounts. ​Each player must use their own and only account at ArenaGG and
          Brawl Stars. Username and game #ID must match those registered at ArenaGG. Example
          on how to obtain an USER + ID code:

          In this case, the user + id code would be: ​Snake#2VUJCJUVO

          2.4 Preregistration.​ LVP will publicly announce Preregistration terms through their social
          media and websites. Preinsciption will be available for a limited number of teams and only
          signifies the team’s willingness to participate. To participate you will have to check-in
          before each Qualifier.

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          2.5 Check-in.​ Starting one (1) hour and ten (10) minutes before and closing ten (10)
          minutes before the first round of each Qualifier, teams must check-in. As an example, if a
          Qualifier begins at 7.00 pm, the check-in process will start at 5.50pm and close at 6.50pm.
          This check-in confirms the team’s availability to play.

          The check-in process will have no quota, but when the corresponding key is created, only
          1024 teams will be allowed into the competition. Teams will be allowed into the
          competition based on check-in order, so teams which check in after the first 1024 will be
          excluded from that competition.

          2.6 Image use.​ By joining this Tournament, all teams and players allow LVP to use their
          image (logo, photographs, interviews and videos) in promotional material.

          2.7 Roster Modification.​ During the Qualifier stage, teams may add or replace up to 2
          players in their lineup. Afterwards, no more changes will be allowed. Any team that makes
          any more changes after this will be banned from later competitions but will keep all points
          earned. Points belong to the teams - if a player changes teams, all points earned by that
          player will be kept by the team for which the player earned them originally.

          Lineups for Online Playoffs and Live Finals must be the same lineup as the one registered
          for the last Qualifier in which the team played. No exceptions will be made.

          2.8 Team and player names. ​No duplicate names will be allowed. LVP reserves the right to
          refuse a team or player any name that LVP considers rude, offensive, discriminatory or
          breaching of copyrights.

          If a team or player, upon being asked to do so by LVP, does not change their team or
          player name, LVP reserves the right to change the name or ban the team or player
          immediately.

          2.9 Team or player name change at ArenaGG. ​Once registered in any tournament the
          change of player or team name will be blocked by the rest of the competition.

          2.10 Secondary accounts (smurfs).​ Each player may play for one team only. If a player is
          found out to be using multiple accounts, the player and/or the player’s team will be
          banned from the Tournament immediately.

          2.11 Player account restrictions.​There are no restrictions or requirements regarding
          account level, rank, power or skins. About brawlers, in the Qualifiers phase only Rosa will
          not be able to be used, and for the phase of Online Playoffs Bibi will be disabled.

          2.12 Team logos.​ During Qualifiers, teams will not be required to have a logo. Team logos
          will be required in the Online Playoffs stage and onwards.

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          2.13 Sponsorship. ​LVP reserves the right to ban any sponsorship of: alcoholic beverages,
          tobacco, medication, weaponry, pornography, gambling, products or services in direct
          competition with LVP or Supercell, and any other product or service forbidden by law.

3. Equipment and software

          3.1 Player responsibility. ​Regarding Qualifiers and Online Playoffs, equipment protection
          and functioning will be the responsibility only of teams and players, who will also be held
          responsible for:

                ●    Stability of hardware
                ●    Stability of Internet connection.
                ●    Battery state and charge.
                ●    Updating the game and ensuring its compatibility with the device in use.

4. Tournament format

          4.1 Terms definition.

                     4.1.1 Game/Match.​ A single tournament instance in which individuals or teams
                     play until one of them becomes the winner. E.g.: a game in Gem Grab mode.

                     4.1.2 Set.​ A number of games in the same mode, which are played until one team
                     wins a majority of those games. E.g.: winning two or three games in Gem grab
                     mode (Bo3).

                     4.1.3 Series.​ A number of sets played until one team wins a majority of the total
                     number of sets. E.g.: winning three sets out of five played in different game modes
                     (Bo5).

          4.2 Calendar dates.

                     4.2.1 Dates and times for Qualifiers

                                       Registration dates for Qualifiers
                      Qualifier          Opening                          Close
                                             nd ​                             ​
                         1               22​ April                       1​st May
                         2                4​th ​May                      8​th ​May
                         3               11​th ​May                    15​th ​May

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                                      Dates and times for Qualifiers
                      Qualifier Round Teams           Date                   Time (​CEST​)
                                                      nd ​
                                  1    1024         2​ May                     7.00 pm
                                  2     512         2​nd ​May                  7.30 pm
                                  3     256         2​nd ​May                  8.00 pm
                                  4     128         2​nd ​May                  8.30 pm
                                  5      64         2​nd ​May                  9.00 pm
                         1
                                  6      32         3​rd ​May                  7.00 pm
                                  7      16         3​rd ​May                  7.30 pm
                                  8       8         3​rd ​May                  8.00 pm
                                  9       4         3​rd ​May                  8.30 pm
                                 10       2         3​rd ​May                  9.00 pm
                                   1      1024         9​th ​May                7.00 pm
                                   2      512          9​th ​May                7.30 pm
                                   3      256          9​th ​May                8.00 pm
                                   4      128          9​th ​May                8.30 pm
                                   5       64          9​th ​May                9.00 pm
                            2
                                   6       32          10​th ​May               7.00 pm
                                   7       16          10​th ​May               7.30 pm
                                   8        8          10​th ​May               8.00 pm
                                   9        4          10​th ​May               8.30 pm
                                  10        2          10​th ​May               9.00 pm
                                   1      1024         16​th ​May               7.00 pm
                                   2      512          16​th ​May               7.30 pm
                                   3      256          16​th ​May               8.00 pm
                                   4      128          16​th ​May               8.30 pm
                                   5       64          16​th ​May               9.00 pm
                            3
                                   6       32          17​th ​May               7.00 pm
                                   7       16          17​th ​May               7.30 pm
                                   8        8          17​th ​May               8.00 pm
                                   9        4          17​th ​May               8.30 pm
                                  10        2          17​th ​May               9.00 pm

                     LVP reserves the right to change these dates. Any such changes will be notified in
                     as much advance as possible.

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                     4.2.2 Dates and times for Online Playoffs

                                              Dates and times for Online Playoffs
                                Stage             Series               Date                     Time (​CEST​)
                                                                               th
                                                     A                May 27​                    7:00 pm
                                                     B                May 27​th                  7:45 pm
                          Quarter finals
                                                     C                May 27​th                  8:30 pm
                                                     D                May 27​th                  9:15 pm
                                                     E                May 28​th                  7:00 pm
                            Semi-finals
                                                     F                May 28​th                  7:45 pm
                                Final                G                May 28​th                  8:30 pm

          4.3 Stage details.

                     4.3.1 Qualifiers

                           ●    Number of qualifiers: ​3
                           ●    Registration quota per competition: ​1024 teams
                           ●    Players per team: ​3 players per team
                           ●    Competition format:​ Single elimination
                           ●    Series format:​ Best of 3 games (Bo3)
                           ●    Map and mode order:

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                     4.3.4 Assignment of points for playoffs qualification. At the end of each Qualifier,
                     teams will be awarded points based on their final position within the rank, as
                     shown by the following table:

                                          Competition 1 Competition 2 Competition 3
                                1st            2200              3200               4200
                                2nd            1600              2400               3200
                          3rd - 4th            1100              1650               2200
                          5th - 8th             700              1050               1400
                          9th -16th             400              600                 800
                         17th - 32th            200              300                 400
                         33th - 64th            100              150                 200

                     At the end of all 3 Qualifiers, the points earned by each team will be added up.
                     The 8 teams with the best total scores will move on to the Online Playoffs stage.

                4.3.2 Online Playoffs

                           ●     Qualified teams: ​8 teams
                           ●     Players per team: ​3 players per team
                           ●     Competition format:​ Single elimination
                           ●     Series format:​ Best of 5 sets, each seat being a best of 3 games
                           ●     Map and mode order:

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                           ●    Team distribution: ​The 8 highest-scoring teams, ordered from highest to
                                lowest score will play against each other, distributed as shown by the
                                following diagram:

5. Matching process

          5.1 ​Role of Referees​. Referees are LVP members responsible for judgment of any issue,
          question and situation happening before, during and right after each game. Referees’
          decisions are final and not open to debate or change once they have been made.

          5.2 Game build​. Each game will be played using the latest build available for the game.

          5.3 Series confirmation.​ Once the competition bracket has been created, teams may
          check at ArenaGG the time scheduled for their series and what other team they will be
          playing against, all in the games tab within their ​player profile​ and the competition
          bracket.

          5.4 Attendance and courtesy wait. ​Players may log into the game sheet chat at ArenaGG
          within 5 minutes counting from the start time scheduled for that series. Once those 5
          minutes are over, the rival may declare their victory on the basis of “Rival’s failure to
          attend.”

          5.5 Game room creation and game start.​ Players are responsible for the creation of game
          rooms. Teams must reach an agreement on which team will create the room. Otherwise,
          the first team available will create the room. Here follows a guide on room creation and
          rival and ally addition:

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                                              1.To play Brawl Stars 3v3, go
                                              to the main menu and click
                                              on “Friendly game > Create”
                                              in the bottom, right half of
                                              the screen.

                                              2. This menu will show up.

                                              3. Choose the game mode as
                                              instructed by the ArenaGG
                                              menu.

                                              4. Immediately afterwards,
                                              choose the game map as
                                              instructed by the ArenaGG
                                              menu.

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                                              5. Click on the “Friends” tab.

                                              6.1 Once the “Friends” tab
                                              opens, a code will show up in
                                              the bottom half. This is the
                                              code to be shared with allies
                                              and rivals in the ArenaGG
                                              chat.

                                              6.2 If a rival provides you with
                                              a code, enter said code in
                                              “Join with code”.

                                              7. Only the game’s host will
                                              be able to place the incoming
                                              players in teams. The host will
                                              be responsible for the player’s
                                              proper distribution in their
                                              respective teams.

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                                                                             8. When all players are in
                                                                             their respective teams, click
                                                                             on the “ready” box.

          5.6 Full teams. ​Games may start only if all members of all teams have joined. Teams will
          lose the entire given series if they fail to have all its members join the game before the end
          of a courtesy wait.

          5.7 Brawler ban.

                ●    No Brawlers will be banned during the Qualifiers stage. Only Brawlers restricted by
                     Rule 2.11 will not be available.

                ●    During the Online Playoffs stage, the team that loses a game of a set will be
                     allowed to ban one brawler for the remainder of the set, before selections and
                     with a time limit of 30 seconds. All brawlers will be available again in the next set.

          5.8 Brawlers selection.

                ●    During the Qualifiers stage, Teams are free to choose their Brawlers at the time
                     they wish before starting the game.

                ●    During the Online Playoffs stage, teams select their brawlers before the game bye
                     the ArenaGG chat or means indicated by the Referee. And it will be done under
                     the following system:

                                        Set 1         Set 2          Set 3           Set 4           Set 5
                          Game 1       Team A        Team B         Team A          Team B          Team A
                          Game 2       Team B        Team A         Team B          Team A          Team B
                          Game 3       Team A        Team B         Team A          Team B          Team A

                     In each game in a maximum of 1 minute selections will be done as follows:
                     1. Team A → Selects 1 Brawler
                     2. Team B → Selects 2 Brawlers
                     3. Team A → Selects 2 Brawlers
                     4. Team B → Selects 1 Brawler

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          5.9 Duplicate characters.

                ●    During the Qualifiers stage, no duplicate characters will be allowed within the
                     same team.

                ●    During the Online Playoffs stage, no duplicate characters will be allowed on the
                     same team or opposing teams.

          5.10 Draws. ​If a draw occurs in the first or second game of a set or series, one more game
          will be played repeating map, mode and brawlers. In case of repeat a draw each team will
          get a victory point for the set or series.

          In the case of being the third game of a set or series, one more game will be played
          repeating mode, map and brawlers until until get a result.

          5.11 Series. ​All series in the Tournament comprising more than one game. There will be a
          limit of 5 minutes between games to start the next, in the case of absence of a team, the
          opponent can claim the match.

          5.12 Results report. ​At the end of each game, it is of high importance to make a
          screenshot of the end of the game, so that its results might be checked. At the end of all
          games, the team must make a report of all pictures and the game’s results clicking on the
          box available for this purpose on the game sheet.

          A 10-minute timeframe, starting from the latest time stated on the game sheet as limit for
          results or resolution time, will be available to report any errors regarding game results.
          Afterwards, players are assumed to accept the results as accurate and right.

          5.13 Mistaken selection. ​If a team selects a map or mode not instructed by ArenaGG,
          the opposing team must not accept and must inform them that the ArenaGG mode and
          map must be played, if they continue to insist on playing in that mode and/or map, send a
          ticket to support services​ and mark the game as “In conflict.”

          5.14 Substitutions. ​Substitutions of players may be made between games or sets, as long
          as players are registered in the team's lineup at ArenaGG.

6. Prizes
          The champion team of Gamergy Masters: Brawl Stars Europe will travel, all expenses paid,
          to the live finals at Gamergy 2019, which will be held on 23​rd​ June 2019 in Madrid, Spain.
          All expenses of 3 players will be paid fully by LVP. Before the trip takes place, teams will be
          informed of its conditions. Extra team members will not have their expenses paid.

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          At Gamergy, the representative for Europe will join 1 representative for Spain, 1
          representative for Latin America, and 1 representative for ​GGSeries​. All will compete in
          the live finals for a prize pool of €15,000, distributed as follows:

                ●    1​st​ place: € 8000
                ●    2​nd​ place: € 4000
                ●    3​rd​ and 4​th​ place: € 1500 each team.

          6.1 Prize collection. ​Prizes will be subject to all applicable taxes stated by law. One of the
          following procedures will be chosen, depending on the team:

                     (a) If the team is a registered company or part of it, an invoice will be required in
                     order to make the payment. The company to be able to collect the invoice will be
                     asked to send documentation to prove their tax residence, the ownership of a
                     bank account and a form with their data that the LVP will send previously.

                     (b) If the team is not a registered company or part of one, no payments will be
                     made to a sole player in behalf of the entire team, and a platform of the LVP will
                     be used for the individual payment of the prizes to each player. The instructions
                     will be sent by email to each player on the team. Each player will be asked for the
                     official tax identification document of their country and the accreditation of the
                     ownership of a bank account (if you do not have these two requirements you will
                     not be able to collect the prize).

          6.2 Requirements for minors.​ Players who are 16 or 17 years old will need to obtain
          written parental or guardian consent for travelling, image rights transfers and prize
          collection.

          6.3 Expiration of the prizes.​ The winning players / teams of the prizes will have a period of
          90 days from the end of the Tournament (June 23, 2019) to present the documentation
          required for the payment thereof. Finalized that period if the documentation has not been
          received, the prizes may not be claimed. Deadline: September 23, 2019.

          6.4 No affiliated teams.​ In the live finals there can't be two or more classified teams that
          belong or affiliated to the same company, organization or owner. In case this happens the
          classified team will be the one with the highest score in the overall table of the Qualifying
          Tournaments, and if the score is the same, the legal representatives will be contacted to
          make a choice. The team not classified by this rule will give the opportunity to the next
          place in the competition of their region.

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7. Code of conduct

          7.1 Forbidden conducts and actions. The following actions are completely forbidden and
          will result in fines at the Referees’ discretion.

                     (a) Collusion. Any agreement made or action taken by 2 or more players or teams
                     to create disadvantages for rivals or benefit from a result.

                     (b) Hacking.​ Any change or alteration to the game client.

                     (c) Exploitation. The intentional use of any error or bug within the game to try to
                     gain an advantage over other players.

                     (d) Account Sharing.​ To play using another player’s account.

                     (e) Obscenity and discrimination. The use of obscene, vile, rude, insulting,
                     threatening, abusive, slanderous or defamatory language.

                     (f) Harassment. Systematic, hostile, repeated acts that aim to isolate or shut out
                     an individual or harm their dignity.

                     (i) Discrimination and belittling. To harm the dignity or integrity of a country,
                     person or group of persons through derogatory, discriminatory or belittling words
                     or actions on the basis of race, skin color, ethnicity, national or social origin,
                     gender, language, religion, sexual orientation, political or any other kind of views,
                     financial status, birth or any other status.

                     (j) Negative statements. To make, publish or support any statement or action that
                     harms or aims to harm or go against the interests of LVP or Supercell.

                     (k) Criminal activity. Involvement in any activity forbidden by any law, statute or
                     common treaty.

                     (l) Bribery. Any offer of gifts to a player, manager, referee, LVP or Supercell
                     employee or any other individual involved in any way in the Tournament in
                     exchange of services that bring about an advantage in the tournament’s results.

                     (m) Deceit.​ To lie to the Referees or to provide them with false evidence

          7.2 Confidentiality. Team members are not allowed to reveal confidential information
          provided by LVP through any media or means of communication.

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          7.3 Infractions. ​Upon the discovery that a team member has violated any of the rules
          stated above, LVP may, with no authority limitation, issue fines at LVP’s own discretion.

          7.4 Publishing rights.​ LVP holds the right to make public the fines issued to given teams.

          7.5 Player investigation. If a Referee contacts a team member for a investigation, the
          team member must tell the truth at all times.

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