Elderly's preferences towards rehabilitation robot appearance using electroencephalogram signal

Page created by Edward Aguilar
 
CONTINUE READING
Elderly's preferences towards rehabilitation robot appearance using electroencephalogram signal
Sun and Jin EURASIP Journal on Advances in Signal Processing               (2021) 2021:35
https://doi.org/10.1186/s13634-021-00757-z
                                                                                                              EURASIP Journal on Advances
                                                                                                                       in Signal Processing

 RESEARCH                                                                                                                                        Open Access

Elderly’s preferences towards rehabilitation
robot appearance using
electroencephalogram signal
Xinxin Sun1* and Wenkui Jin2

* Correspondence: sunxinxinde@
126.com                                  Abstract
1
 School of Design Arts and Media,
Nanjing University of Science and        Rehabilitation robots are becoming an important means of assisted living for the
Technology, Nanjing, China               elderly, and the appearance of rehabilitation robots directly affects the willingness of
Full list of author information is       the elderly to interact with the robots. Much of the current research on robot
available at the end of the article
                                         appearance preferences relies solely on subjective evaluations, which are relatively
                                         cheap, but do not reach deep into the brain to get an accurate grasp of how
                                         humans respond to robot appearance. Using electroencephalogram signal and
                                         questionnaire survey, we studied the preference of the elderly for abstract and
                                         figurative robots. The experimental materials are derived from the pictures of 10
                                         robots in the market. The electroencephalogram signal are collected by BrainVision
                                         Recorder and processed by BrainVision Analyzer, as well as SPSS statistical analysis.
                                         Experiment shows that the peak of figurative robot pictures is higher and the
                                         fluctuation is more intense from 350 ms to 600 ms in the central region and the
                                         right half of parietal region. While the peak of abstract robot pictures is higher and
                                         the fluctuation is more intense in the prefrontal region, and the difference between
                                         abstract robot and figurative robot is not obvious in the occipital region. Based on
                                         the electroencephalogram signal and experimental results, it provides the possibility
                                         for objective preference evaluation of the elderly to the robot designed features.
                                         Keywords: Robots, Electroencephalogram, Objective preferences, Abstract
                                         appearance, Figurative appearance

                                       1 Introduction
                                       In the past few years, many projects have begun to use rehabilitation robots to solve a
                                       series of social problems in family management, rehabilitation monitoring, communi-
                                       cation and social interaction [1–3]. In the future, more and more robots will be used
                                       to support people's more intelligent life at home. One of the main differences between
                                       robots and other household machines or objects is the social interaction between users
                                       and the robot. It is necessary to know how to build a close relationship between robots
                                       and humans, and how to cooperate actively with the robots. Generally speaking, the
                                       current social robot research is mainly focused on expanding the use cases of human
                                       robot interaction technology in related fields, such as eye tracking, predictive learning,
                                      © The Author(s). 2021 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which
                                      permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the
                                      original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or
                                      other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit
                                      line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by
                                      statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a
                                      copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
Elderly's preferences towards rehabilitation robot appearance using electroencephalogram signal
Sun and Jin EURASIP Journal on Advances in Signal Processing   (2021) 2021:35                                  Page 2 of 10

                 and human-machine relationship [4–6]. In these studies of robots, robot appearance
                 design is the basis of human-computer interaction, so it has received great attention.
                    In the product design, the emotional design of the robot shape can make a good user
                 experience, especially in the era of man-machine harmonious symbiosis, the robot with
                 emotional characteristics has increasingly become the urgent need of human life. As an
                 agent, appearance is the physical carrier of all other aspects and has great significance
                 [7–9]. It affects people’s first impression and expectation of the robot. There are many
                 questions that can be studied around robot appearance, and one of the issues that are
                 often debated is whether and to what extent smart products should look like people.
                 Several products on the market are designed with consideration for the similarity be-
                 tween products and human body forms, such as bottle, chair, and desk lamp. An-
                 thropomorphism is a method of assigning human characteristics to objects in order to
                 help people understand and interpret their behaviors and abilities [10, 11]. Therefore, it
                 has attracted extensive attention in fields such as information science, cognitive science,
                 art design science, and psychology that robots express emotions through shapes.
                    In terms of the influence of robot appearance design on human-computer inter-
                 action, some people think that for humans and robots to have credible and meaningful
                 interactions, robots should be similar to human beings in structure and function [12–
                 14]. The tendency to use humanoid features as attributes is considered to be a useful
                 tool to enable people to interact with robots. So that researchers begin to pay attention
                 to the classification of robot appearance. In recent years, many types of humanoid ro-
                 bots developed around the world can be divided into two types: those with extremely
                 human-like appearances are generally called “figurative type”, while others only have
                 the vague features of the human form are called “abstract type” [15]. In the current re-
                 search, scholars have studied the influence of robot appearance and human similarity
                 on human emotion. There is evidence that users want robots to be “intelligent ma-
                 chines” that can show more humanoid communication skills, but not like human be-
                 ings in appearance [16–18]. Through these studies, it is found that the robot head
                 shape is more likely to stimulate good impression if it is close to the baby’s head shape.
                 However, robots that look like but not human can seem strange and weird. This
                 phenomenon is often explained in the context of the uncanny valley hypothesis. This is
                 a theoretical hypothesis that explains the human emotional response to robot design. It
                 is believed that if a robot looks like a human, but not enough to evoke a sense of famil-
                 iarity, it may look like a terrible creature. These findings have a considerable impact on
                 the field of robot design because they mean that robots close to humans may cause un-
                 welcome, negative, and emotional reactions. Therefore, robot design is not only a de-
                 sign science, but also a cognitive science.
                    Affective processing in the human brain is receiving more and more attention. People
                 focus on robots that look more attractive, and the first impression of these robots is
                 stable for a long time, which also means that humanoid robots with excellent appear-
                 ance design will inspire positive emotions in users [19, 20]. And these positive emotions
                 are controlled by the left frontal cortex, while negative emotions depend on the full
                 function of the right frontal cortex [21, 22].
                    More and more, research is concerned with the design implications for the desired
                 end-user groups, whether children, adults, or the elderly [23, 24], looking at the appear-
                 ance design of robots from their point of view. In addition, there was a difference
Elderly's preferences towards rehabilitation robot appearance using electroencephalogram signal
Sun and Jin EURASIP Journal on Advances in Signal Processing   (2021) 2021:35                                   Page 3 of 10

                 between young and older respondents: the older the elderly, the less they liked the ap-
                 pearance of a human being [25].
                   However, at present, the research on robot appearance preference is mainly based
                 on questionnaires measurements, interviews, behavioral experiments, and few stud-
                 ies use advanced neuroscience measurement instruments to enter the level of cog-
                 nitive neuroscience [26, 27]. In comparison, the cost of subjective measurement is
                 relatively low, but it does not go deep into the human brain to accurately grasp
                 the mechanism of human response to the appearance of the robot. Studies have
                 shown that in many cases, questionnaire responses are affected by external factors
                 and may be changed intentionally by the interviewees, rather than the initial direct
                 brain response [28]. In the past few years, researchers have also been interested in
                 using brain-imaging tools to provide objective data to determine the possible rela-
                 tionship between robot appearance and preferences, rather than simply asking
                 people what they like. In this way, cognitive neuroscience goes deep into the inter-
                 ior of the human brain, which can explore the neural response process and cogni-
                 tive mechanism of people to things, and then make the research go deep into a
                 more scientific and accurate basic level. In this respect, electroencephalogram is a
                 fairly objective approach to know people’s perception process and processing
                 mechanism of robot appearance from the brain cognitive level [29]. By using elec-
                 troencephalogram, it is possible to understand their emotional state when they are
                 looking at different robot designs.
                   Event-related potentials are a good method for facial perception analysis. In the field
                 of design, there has been some work that uses these methods to study aesthetic prefer-
                 ences. The brain response related to preference and rank of faces is that the emotional
                 judgment process precedes the cognitive process [30]. In other words, before we make
                 a conscious choice about a robot, we have unwittingly given the answer in advance.
                 Event-related potentials can assess the neural response to emotional events at millisec-
                 ond time resolution, and we know that decisions to like/dislike are made milliseconds
                 before we really realize it [31].
                   In summary, the existing research still lacks enough understanding of people’s prefer-
                 ence for the appearance of robots. Most of these studies use questionnaires with closed
                 questions to investigate this question, which may bring some bias to the experimenter.
                 Considering these questions, we decided not to find the answer directly through spe-
                 cific questions (for example, what kind of robot do you like). Instead, we try to explore
                 some of the aesthetic criteria of robots by collecting people’s electroencephalogram re-
                 sponses to different types of robots.

                 2 Materials and methods
                 2.1 Participants
                 In this experiment, a total of 10 participants were recruited to investigate the elderly re-
                 sponses to the appearances of robots (5 males, 5 females; mean age M = 61.4, standard
                 deviation = 1.2), among which 7 had no background in art design and 3 had some
                 background in art design. They were all right-handed and had normal or corrected vi-
                 sion. In structured interviews, none of the participants reported current neurological or
                 psychiatric illness or related drug intake.
Elderly's preferences towards rehabilitation robot appearance using electroencephalogram signal
Sun and Jin EURASIP Journal on Advances in Signal Processing   (2021) 2021:35                                   Page 4 of 10

                 2.2 Stimuli
                 Eighteen pictures of robot products have been collected from the Internet, not includ-
                 ing pictures of robot products that do not contain special design factors and are highly
                 realistic with human beings. After excluding the pictures of products with similar ap-
                 pearance, a total of 10 typical pictures were selected as stimulating materials. According
                 to the appearance characteristics of robot products, 10 robot pictures are divided into
                 two groups: abstract group and figurative group. S1 ~ S5 is an abstract group, a kind of
                 robot without realistic humanoid shape, which is easily regarded as a machine. How-
                 ever, it will have some stylized human-like features, such as simplified facial features,
                 eyes, ears, and eyebrows. S6 ~ S10 is the figurative group; the appearance of the robot
                 is technically as close as possible to the real human appearance, including arms, hands
                 and legs.

                 2.3 Procedure
                 First of all, we briefly introduce the experiment to the subjects and ask them to sign
                 the consent form. Then each subject wears an electrode cap and smears conductive
                 ointment. After all the preparatory work, the actual experiment began. Fast sequence
                 visual presentation task paradigm was used in the experiment. Ten robot pictures ap-
                 peared randomly on a 60-Hz 22-inch monitor which is about 90 cm away from the
                 subjects. All photos are played in three rounds, and each photo is played six times in
                 each round. The observation time of each picture was 5 s, and subjects were asked to
                 score the first impressions of the robot, including like/neutral/dislike. Electroencephalo-
                 gram signals are used to detect the subjects’ preference pattern.

                 2.4 Date acquisition
                 The electroencephalogram measurements consisted of 14 blocks, as shown in Fig. 1. It
                 has been found that most electroencephalogram analyses related to cognition are con-
                 centrated in the prefrontal, central, and parietal regions, so in this study, the electrodes
                 are located in the prefrontal region (F3,Fz, F4), the central region (C3, Cz, C4), the par-
                 ietal region (P3, Pz, P4) and the occipital region (O1, Oz, O2). Fz was used as the online
                 reference, and electrode impedance was maintained below 5 KΩ. Electroencephalo-
                 grams were acquired with BrainVision Recorder (Brain Products GmbH, Gilching,
                 Germany). The sampling rate was 500 Hz.

                 2.5 Date analysis
                 For subjective ratings of robot appearance, we performed a separate repeated measures
                 analysis of variance with agent type (abstract group and figurative group) as the factor.
                 We used a BrainVision Analyzer (Brain Products GmbH, Gilching, Germany) to
                 analyze electroencephalogram data. The raw electroencephalogram data were band-
                 pass filtered (0.1 ~ 30 Hz) and re-referenced to the average of the left and right mastoid
                 electrodes. The artifacts such as ophthalmogram and dermatoelectricity were removed,
                 and the wave map and topographic map were drawn according to the degree of prefer-
                 ence and the type of image stimulation. The amplitudes of different conditions and dif-
                 ferent brain regions were extracted and statistically analyzed by SPSS 22.
Sun and Jin EURASIP Journal on Advances in Signal Processing   (2021) 2021:35                               Page 5 of 10

                   Fig. 1 Electrode distribution position

                 3 Results
                 3.1 Preference data
                 Subjects’ preference for robots with abstract appearance is like 74.4%, neutral 16.7%,
                 dislike 8.9%, and they think that the reasons why they like abstract robots most are
                 “cute,” “simple and honest,” and “easy to approach.” Subjects’ preference for robots
                 with figurative appearance is like 13.3%, neutral 25.6%, dislike 61.1%, and the subjects
                 thought that the most reasons for disliking figurative robots were “panic,” “bulkiness,”
                 and “hostility.”

                 3.2 Event-related potentials
                 Figure 2 shows the superimposed average waveform of different region. Figure 3
                 represents the electroencephalogram topographic maps of the two types of robots,
                 and the color depth represents the degree of activation of the brain region. We
                 can know from these two pictures that the peak of figurative robot pictures is
                 higher and the fluctuation is more intense from 350 ms to 600 ms in the central
                 region and the right half of parietal region. While the peak of abstract robot pic-
                 tures is higher and the fluctuation is more intense in the prefrontal region, and
                 the difference between abstract robot and figurative robot is not obvious in the oc-
                 cipital region.
                   Select pictures S1 and S10 which have obvious differences from 10 pictures and were
                 selected as the representatives of abstract and figurative types, and then compare the
                 electroencephalogram data of the two pictures, as shown in Fig. 4. S1 elicit a stronger
                 N170 and the P300 of S10 is relatively stronger by comparing S1 and S10.
Sun and Jin EURASIP Journal on Advances in Signal Processing     (2021) 2021:35                                  Page 6 of 10

                   Fig. 2 Average waveforms of different regions of the head

                 3.3 Statistical results
                 Under the condition of visual stimulation of different types of robot pictures, the aver-
                 age amplitudes of multiple electrodes in four brain regions were calculated respectively.
                 Because the amplitude fluctuates with time, the time window for extracting the ampli-
                 tude must be limited. In this paper, we take the peak time point of the waveform as the
                 center and set a time window in the range of ± 10 ms, the amplitudes of N170, P300,
                 andN400 are extracted and statistically analyzed to compare the differences of the am-
                 plitudes of the two types of robots.
                   Taking the type of robot product image as independent variable and the amplitude of
                 each brain region as dependent variable, the paired sample test was carried out. The re-
                 sults show that there is a significant difference in the amplitude of the N170 compo-
                 nent in the prefrontal region under different picture types (t = − 1.07, p = 0.04),
                 indicating that the difference in the picture type has a main effect on the composition
                 of the prefrontal region. There is no significant difference in amplitude among the cen-
                 tral region (t = − 1.95, p = 0.10), the prefrontal region (t = − 1.38, p = 0.63), and the oc-
                 cipital region (t = − 1.34, p = 0.34). Under the condition of different picture types, the
                 amplitudes of P300 components in the parietal region (t = − 1.07, p = 0.06), central re-
                 gion (t = 2.42, p = 0.14), parietal region (t = 1.53, p = 0.18), and occipital region (t =
                 2.86, p = 0.11) were not significantly different. Similarly, under the condition of differ-
                 ent picture types, the amplitudes of N400 components in the parietal region (t = 3.51,
Sun and Jin EURASIP Journal on Advances in Signal Processing   (2021) 2021:35                                    Page 7 of 10

                   Fig. 3 Electroencephalogram topographic map of two types of robots

                 p = 0.12), central region (t = 5.37, p = 0.33), parietal region (t = 4.59, p = 0.25), and oc-
                 cipital region (t = 2.40, p = 0.42) were not significantly different.

                 4 Discussion
                 From these research results, we can discuss two contents in further detail. The first is
                 the influence of the appearance of the robot on people’s preferences. Secondly, how to
                 incorporate the preferences of end-users into the robot appearance design process.

                 4.1 Human preference for the appearance of robots
                 According to the experiments, the brain’s cognitive process of robots is that at 170 ms,
                 and there are more emotional expressions contained within stimulation of abstract
                 robot pictures, and induce early top-down regulation from neural systems involved in
                 rapid emotional processing. And after 300 ms, the elderly pay more attention to figura-
                 tive picture than abstract ones. Combined with the statistical results of the image pref-
                 erence of abstract and figurative robots, it can be seen that the design features of
                 abstract products are simple, they are just similar to human beings in appearance and
                 action to a certain extent and require less attention, and are more likely to stimulate
                 positive emotions. On the contrary, some of the figurative robots are too close to the
                 real human body and have more design features, so the elderly need to pay more atten-
                 tion and they are very likely to enter the range of uncanny valley. Even if there is only a
                 slight difference between the figurative robot and the human being, it will be very con-
                 spicuous and dazzling, so that the whole robot has a very stiff and scary feeling. And
                 the electroencephalogram experiments show that the negative emotions mainly depend
                 on the function of the right parietal region.
Sun and Jin EURASIP Journal on Advances in Signal Processing   (2021) 2021:35                                 Page 8 of 10

                   Fig. 4 Electroencephalogram topographic map of two types of robots

                    Although in theory, it is possible to cross the uncanny valley by being more
                 similar to humans, the elderly seem to prefer robots that are simple and easy to
                 understand and more easily integrated into the home environment. This kind of
                 abstract robot, which looks different from human, but has some human character-
                 istics, can make the interaction between people and robot more intuitive, pleasant
                 and easy. This is mainly because the elderly usually use similar information and as-
                 sumptions to form mental models about robots. A robot must be able to perform
                 a series of useful tasks or functions. And in order to share the environment and
                 interact with people, the execution process must be completed in a socially accept-
                 able, comfortable, and effective way. If a robot is exactly like a human in appear-
                 ance and behavior, then the elderly have reason to assume that humans will treat
                 it like other humans and expect it to act like a human. And if the appearance of a
                 robot is not exactly the same as that of a human, then the elderly will react to it
                 in the same way as they do to pets. They can tolerate problems such as not intelli-
                 gent enough and flaws in their work.

                 4.2 Robot appearance design for the elderly
                 The appearance of the robot for the elderly is not entirely determined by its function
                 and technical ability, it will also be affected by specific aesthetic and design features.
                 The appearance of robots affects human perception of robots to a great extent, so de-
                 signers can draw conclusions from the older adults’ tastes and preferences to measure
                 the attractiveness of some features in robot design. From the point of view of industrial
                 designers, creating the right robot shape is the most important thing. If designers can
Sun and Jin EURASIP Journal on Advances in Signal Processing              (2021) 2021:35                                                           Page 9 of 10

                 create the right robot, people will be more receptive to robots in their daily life. How-
                 ever, it is also very difficult to visualize the functions of robots to express positive im-
                 ages and establish close relationships with people. Therefore, designers have more and
                 more responsibility in robot design.
                   For rehabilitation, robot that have appeared in the older adults’ lives at present and
                 will appear in large numbers in the future, when designing them, the prototype should
                 tend to not only be anthropomorphic, but also looks like a machine, avoiding the un-
                 canny valley effect. This is a problem that all of us who are concerned about robot and
                 the development of this industry need to pay attention to. Designers might as well re-
                 gard the robot as a kind of intelligent household appliances; on the one hand, it can
                 minimize the contrast between the robot and the older adults’ ability defects. On the
                 other hand, the appearance of the robot affects people’s evaluation of the ability of the
                 robot, and also has an impact on the accessibility, desirability, and expressiveness of the
                 robot.

                 5 Conclusions
                 The rehabilitation robots appear more and more in the older adults’ life scenes, and the
                 appearance design of robots plays a very important role in the emotional experience of
                 the elderly. Through electroencephalogram experiments, the elderly are more likely to
                 like the abstract appearance, and have a low preference for the figurative appearance,
                 which may even arouse users’ fear. Therefore, for designers, robot appearance should
                 not look too similar to a human, so as to make the interaction between the elderly and
                 robot more intuitive, pleasant, and easy.
                 Acknowledgements
                 Not applicable.

                 Authors’ contributions
                 Both authors have contributed towards this work as well as in compilation of this manuscript. The authors read and
                 approved the final manuscript.

                 Funding
                 This research was financially supported by MOE (Ministry of Education in China) Youth Project of Humanities and
                 Social Sciences Fund, 2018: “Design and Research of Intelligent Home Products and Services System Based on the
                 Body Language of the Elderly”(No.18YJCZH158), University-Industry Collaborative Education Program, 2020:“Research
                 on the body language design of the elderly based on wearable motion capture system” (No. 202002035017), and the
                 Fundamental Research Funds for the Central Universities (No. 30919013233).

                 Availability of data and materials
                 Unfortunately, the data are not available online. Kindly, contact the corresponding author for data requests.

                 Declarations
                 Consent for publication
                 Informed consent was obtained from all authors included in the study.

                 Competing interests
                 The authors declare that they have no competing interests.

                 Author details
                 1
                  School of Design Arts and Media, Nanjing University of Science and Technology, Nanjing, China. 2College of
                 Furnishings and Industrial Design, Nanjing Forestry University, Nanjing, China.

                 Received: 10 May 2021 Accepted: 29 June 2021

                 References
                 1. R. Gassert, V. Dietz, Rehabilitation robots for the treatment of sensorimotor deficits: a neurophysiological perspective. J.
                     Neuroeng. Rehabil. 15(1), 1–15 (2018)
Sun and Jin EURASIP Journal on Advances in Signal Processing               (2021) 2021:35                                                               Page 10 of 10

                 2.    Y. Ma, S. Xie, Y. Zhang, A patient-specific EMG-driven neuromuscular model for the potential use of human-inspired gait
                       rehabilitation robots. Comput. Biol. Med. 70(1), 88–98 (2016)
                 3.    V. Khoshdel, A. Akbarzadeh, N. Naghavi, A. Sharifnezhad, M. Souzanchi-Kashani, sEMG-based impedance control for
                       lower-limb rehabilitation robot. Intell. Serv. Robot. 11(1), 97–108 (2018)
                 4.    E.A. Björling, E. Rose, Participatory research principles in human-centered design: engaging teens in the co-design of a
                       social robot. Multimodal Technol. Interaction 3(1), 1–17 (2019)
                 5.    P.T. Jardine, M. Kogan, S.N. Givigi, S. Yousefi, Adaptive predictive control of a differential drive robot tuned with
                       reinforcement learning. Int. J. Adaptive Control Signal Process. 33(2), 410–423 (2019)
                 6.    S.C. Lewis, A.L. Guzman, T.R. Schmidt, Automation, journalism, and human–machine communication: Rethinking roles
                       and relationships of humans and machines in news. Digit. J. 7(4), 409–427 (2019)
                 7.    S. Ivaldi, , S. Lefort, J. Peters, M. Chetouani, J. Provasi, E. Zibetti, Towards engagement models that consider individual
                       factors in HRI: on the relation of extroversion and negative attitude towards robots to gaze and speech during a
                       human–robot assembly task, Int. J. Soc. Robot., 9(1), 63-86 (2017)
                 8.    A. Ajoudani, A.M. Zanchettin, S. Ivaldi, A. Albu-Schäffer, K. Kosuge, O. Khatib, Progress and prospects of the human–
                       robot collaboration. Autonomous Robots 42(5), 957–975 (2018)
                 9.    J. Murphy, U. Gretzel, J. Pesonen, Marketing robot services in hospitality and tourism: the role of anthropomorphism. J.
                       Travel Tourism Mark. 36(7), 784–795 (2019)
                 10.   A. Langer, R. Feingold-Polak, O. Mueller, P. Kellmeyer, S. Levy-Tzedek, Trust in socially assistive robots: Considerations for
                       use in rehabilitation. Neurosci. Biobehav. Rev. 104(1), 231–239 (2019)
                 11.   E. Broadbent, Interactions with robots: the truths we reveal about ourselves. Annu. Rev. Psychol. 68(1), 627–652 (2017)
                 12.   G. Génova, I.N. Quintanilla, Are human beings humean robots? J. Exp. Theor. Artif. Intell. 30(1), 177–186 (2018)
                 13.   D.G. Johnson, M. Verdicchio, Why robots should not be treated like animals. Ethics Inf Technol 20(4), 291–230 (2018)
                 14.   R. Sparrow, M. Howard, When human beings are like drunk robots: driverless vehicles, ethics, and the future of
                       transport. Transportation Res. Part C Emerg. Technol. 80(1), 206–215 (2017)
                 15.   G. Matsuda, K. Hiraki, H. Ishiguro, EEG-based mu rhythm suppression to measure the effects of appearance and motion
                       on perceived human likeness of a robot. J. Hum. Robot Interaction 5(1), 68–81 (2015)
                 16.   T. Tanioka, K. Osaka, R. Locsin, Y. Yasuhara, H. Ito, Recommended design and direction of development for humanoid
                       nursing robots perspective from nursing researchers. Intell. Control Automation 8(2), 96–110 (2017)
                 17.   J. Peter, R. Kühne, The new frontier in communication research: why we should study social robots. Media Commun.
                       6(3), 73–76 (2018)
                 18.   S. Saunderson, G. Nejat, How robots influence humans: a survey of nonverbal communication in social human–robot
                       interaction. Int. J. Soc. Robot. 11(4), 575–608 (2019)
                 19.   N. Geva, F. Uzefovsky, S. Levy-Tzedek, Touching the social robot PARO reduces pain perception and salivary oxytocin
                       levels. Sci. Rep 10(1), 1–15 (2020)
                 20.   T.B. Sheridan, A review of recent research in social robotics. Curr. Opin. Psychol. 36(1), 7–12 (2020)
                 21.   R.E. Wheeler, R.J. Davidson, A.J. Tomarken, Frontal brain asymmetry and emotional reactivity: a biological substrate of
                       affective style. Psychophysiology 30(1), 82–89 (1993)
                 22.   E. Harmon-Jones, P.A. Gable, On the role of asymmetric frontal cortical activity in approach and withdrawal motivation:
                       an updated review of the evidence. Psychophysiology 55(1), 1–7 (2018)
                 23.   M.I. Ahmad, O. Mubin, J. Orlando, Adaptive social robot for sustaining social engagement during long-term children–
                       robot interaction. Int. J. Hum. Comput. Interaction 33(12), 943–962 (2017)
                 24.   Y.H. Wu, C. Fassert, A.S. Rigaud, Designing robots for the elderly: appearance issue and beyond. Arch. Gerontol. Geriatr.
                       54(1), 121–126 (2012)
                 25.   L. Chu, H.W. Chen, P.Y. Cheng, P. Ho, I.T. Weng, P.L. Yang, S.L. Yeh, Identifying features that enhance older adults’
                       acceptance of robots: a mixed methods study. Gerontology 65(4), 441–450 (2019)
                 26.   M.M. de Graaf, An ethical evaluation of human–robot relationships. Int. J. Soc. Robot. 8(4), 589–598 (2016)
                 27.   S. Coghlan, F. Vetere, J. Waycott, B.B. Neves, Could social robots make us kinder or crueller to humans and animals? Int.
                       J. Soc. Robot. 11(5), 741–751 (2019)
                 28.   M. Aubry, R. Müller, B. Hobbs, T. Blomquist, Project management offices in transition. Int. J. Proj. Manage. 28(8), 766–778
                       (2010)
                 29.   V. Gandhi, G. Prasad, D. Coyle, L. Behera, T.M. McGinnity, EEG-based mobile robot control through an adaptive brain–
                       robot interface. IEEE Trans. Syst. Man Cybern. Syst. 44(9), 1278–1285 (2014)
                 30.   M.L. Carrito, P. Bem-Haja, C.F.D. Silva, D.I. Perrett, I.M. Santos, Event-related potentials modulated by the perception of
                       sexual dimorphism: The influence of attractiveness and sex of faces. Biol. Psychol. 137(1), 1–11 (2018)
                 31.   J. Teo, C.L. Hou, J. Mountstephens, Preference classification using electroencephalography (EEG) and deep learning. J.
                       Telecommunication Electron. Comput. Eng. 10(1), 87–91 (2018)

                 Publisher’s Note
                 Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.
You can also read