Combat Flying 2022 - X-Plane.org
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2022-CombatScript_manual.odt Combat Flying 2022 Features • Creates an active anti-aircraft SAM site at the nearest airport. • Allows a formation flight of three with two AI wingmen. • Prevents respawn of downed AI aircraft. • More realistic radar limits for the X-Trident Harrier II Plus. • Electronic warfare effects for the X-Trident Harrier II and the FACO F-15C. Compatible aircraft The script will be active only when the current aircraft is in the list below. – fighters : an AV8B, a F15, F16, a Tornado (the X-trident Tornado and Harrier, the FACO F-15 and the DeltaWingSim or DFW F16 are in mind) or a Bae Hawk (The JustFlight Hawk) – airliners : the Airbus A310 (IniSimulations MRTT), the airbus A319 (see the Maritime Patrol Aircraft Mod for the Toliss A319). – helicopters : SA34 Gazelle, or S76 or CH47 Chinook – some supplementary stuff : the Junker 52 (see OliX Ju-52) and Piper 28.
Archive content Scripts_CombatFlying2022.zip contains the active Surface to Air missile site and formation control, for the Aircraft directory of X-Plane Scripts_complementary.zip contains the night vision, the carrier control and Speedy JTAC script (the last is only for the AV-8B Harrier from X-Trident, which as a TOO function, TOO stands for Target of Opportunity ). Installation ● Lua scripts and folders should be dropped here : /X-Plane 11/Resources/plugins/FlyWithLua/Scripts/ ● The active Surface to Air missile site is to be dropped here : /X-Plane/X-Plane 11/Aircraft/ ● Please open the keyboard settings to « Tactical_script » to assign a key for the menu. 2
Flight setup Select as follow, in the correct order, the AI aircraft in X-Plane : First AI : A tanker like the Laminar Research C-130, set as friendly. Second AI : A friendly wingman, like an AI fighter aircraft Third AI : A friendly wingman, like an AI fighter aircraft Fourth AI : the anti-aircraft missile battery, set as enemy 5,6,7... AI : any supplementary AI aircraft as desired, set as enemy Then launch the flight session. Open the Combat Flying menu using the attributed key. 3
✹ FORM : Some formation settings allow to capture and release two wingmen (second and third AI) ✹ AI : When aircraft are shot down, they are prevented from resurrection until you press « Force Respawn AI ». All downed aircraft are resurrected at this time without distinction, friendlies and enemies. ✹ SAM : The next line controls the fourth AI, which should be a SAM. We detect the nearest airport and display a simplified yet depicted Surface-to-Air Missile site on it. The SAM site is active and fires at any aircraft in the opposite camp. ✹ Chaff/Flare : Check your quantity of Chaffs and Flares before departure. In X-Plane, dropping chaffs (passive radar decoys) will actually prevent SAM sites from shooting at you. You can instantly refill all decoys (and weapons) with “Rearm”. ✹ 4 Flare+Chaff Prog. : when ticked, a programmed sequence of 4 chaff and 4 flares is started for only one “Deploy Flare” command. ← Your sole flare button can now launch a salvo of decoys of both types. ✹ EW : When the Electronic Warfare is active, your radar has more trouble locking enemies at long distance due to active countermeasures. Also, AI can deploy chaffs. Only appears for the X-Trident Harrier APG-65 and the FACO F-15. ✹ Fuel : offers fuel menu access 4
Radar limits for the X-Trident Harrier II The scripts unlocks targets as they pass behind your AV8B. The real aircraft radar cannot see behind the plane ! The scripts also limits the availability of the radar in AV8B Harrier II AN/APG-65 equipped (“Harrier II Plus”), like the USMC or Italian Harriers II. The radar cannot be activated in the X-Trident Night Attack variants (“AV-8B(NA)”) without a radar in the nose. Night Attack variant (“AV-8B(NA)”) AV8B Harrier II AN/APG-65 equipped (“Harrier II Plus”) 5
Credits Starting with June 2021 version, we are using Some Ray H objects, with permission : https://forums.x-plane.org/index.php?/files/file/61821-sa-6-gainful/ Arresting system (cable, net or EMAS) – complementary script To get your runway arresting system in X-Plane today, take a look at Simple Ground Equipment & Services : https://forums.x-plane.org/index.php?/files/file/62296-simple-ground-equipment- services-low-tech-ground-services/ 6
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