COLD WARS 2023 Preliminary Events List

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COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

                                                                               Allies Revised Edition. Avalon Hill's version MB game Axis & Allies. The
                                                                               game simulates the entire scope of WWII.
THURSDAY
                                                                               T17:802: Lords of Water Deep (2012)
                                                                               Thursday, 5:00 PM, 2 hrs, Players: 5 Location: Keystone: BGL
5:00 PM                                                                        GM: Anthony Dewall & Boardgame Library
                                                                               Sponsor: none, Prize: none
T17:150: ACW Battle of Stones River                                            Period: Fantasy, Scale: Other, Rules: Standard rules included with game.
Thursday, 5:00 PM, 4 hrs, Players: 4 Location: Grand Ballroom: GB-7            Description: In Lords of Waterdeep, a strategy board game you take on
GM: Matthew Liddic                                                             the role of one of the masked Lords of Waterdeep, secret rulers of the
Sponsor: None, Prize: None                                                     city. Through your agents, you recruit adventurers to go on quests on
Period: American Civil War, Scale: 15mm, Rules: Regimental Fire and
                                                                               your behalf, earning rewards and increasing your influence over the city.
Fury
                                                                               Expand the city by purchasing new buildings that open up new actions
Description: RF&F scenario Battle of Stones River, Dec 31 1862, from the
                                                                               on the board, and hinder – or help – the other lords by playing Intrigue
main rule book. All materials supplied.
                                                                               cards to enact your carefully laid plans. The treasures and resources are
                                                                               ripe for the taking, and that which cannot be gained through trickery
T17:229: Be Gone Rebels
                                                                               and negotiation must be taken by force!
Thursday, 5:00 PM, 4 hrs, Players: 6 Location: Franklin/Adams: FA-8
GM: Kevin Fischer & HAWKS
Sponsor: None, Prize: None                                                     T17:801: Ticket to Ride America
Period: Other, Scale: 28mm, Rules: Magic and Tech                              Thursday, 5:00 PM, 2 hrs, Players: 5 Location: Keystone: BGL
Description: A rebellious cell has risen within the Penar Providence and       GM: Anthony Dewall & Boardgame Library
                                                                               Sponsor: none, Prize: none
for them; there is only one way to deal with this. Overwhelming power.
                                                                               Period: Other, Scale: Other, Rules: Standard rules included with game.
A mechanized platoon is on the way to deal with this nuisance. Can the         Description: Ticket to Ride (TTR) is elegantly simple gameplay, TTR can
rebels manage to flee or fight back the Penars or will they be destroyed?      be learned in under 15 minutes. Players collect cards of various types of
                                                                               train cars they then use to claim railway routes in North America. The
T17:310: The Battle of Cowpens - Janury 17, 1781 — Theme                       longer the routes, the more points they earn. Additional points come to
Thursday, 5:00 PM, 4 hrs, Players: 4 Location: Grand Ballroom: GB-2            those who fulfill Destination Tickets – goal cards that connect distant
GM: Mike Fatovic & HMGS Next Gen                                               cities; and to the player who builds the longest continuous route. "The
Sponsor: None, Prize: None                                                     rules are simple enough to write on a train ticket – each turn you either
Period: American War for Independence, Scale: 54mm, Rules: All the             draw more cards, claim a route, or get additional Destination Tickets."
Kings Men
Description: Retreating from the British army, American General                7:00 PM
Nathanial Greene split his force to divide the pursuing British in turn.
                                                                               T19:347: The Battle of Dietrichsdorf 1807
British General Cornwallis obliged and sent Colonel Tarleton after one
branch of the rebels. These patriots under Daniel Morgan turned to fight       Thursday, 7:00 PM, 4 hrs, Players: 6 Location: Quaker: QU-3
                                                                               GM: Cliff Brunken & DelVal
at a South Carolina pasture called Cowpens. Impetuous and direct,
                                                                               Sponsor: None, Prize: None
Tarleton was known for frontal attacks. Meanwhile, Morgan anticipated          Period: Napoleonic, Scale: 15mm, Rules: Shako II
Tarleton's boldness as well as the unreliability of his own militia. You can   Description: When the relief of Danzig failed, Kamensky II marched east
decide who will be the victor, Crown or Patriots! Adolescents (13 to 17)       with most of the intact allied troops with the intent of joining the main
are welcome to play.                                                           Russian army. On the 9th Kamensky II's corps marched southeast from
                                                                               Wormditt toward Guttstadt believing the route was free of any French.
T17:800: Axis and Allies Orginal with 2004 rules
                                                                               Soult's corps was advancing toward Guttstadt when it learned allied
Thursday, 5:00 PM, 4 hrs, Players: 5 Location: Keystone: BGL
GM: Anthony Dewall & Boardgame Library                                         forces were moving on their left rear. A Michael Hopper Scenario.
Sponsor: none, Prize: none
Period: World War II, Scale: Other, Rules: Standard rules included with        T19:265: Breakout Normandy
game. (2004 Version)                                                           Thursday, 7:00 PM, 4 hrs, Players: 6 Location: Quaker: QU-2
                                                                               GM: Ed Miller & DelVal
Description: Axis & Allies features a simple dice-based combat system; a
                                                                               Sponsor: None, Prize: None
small number of types of naval, air and land units; territory control; and     Period: World War II, Scale: 28mm, Rules: Bolt Action
technology research to improve unit capabilities. Major new features of        Description: American face fierce resistances from German SS elements
Axis & Allies (2004) include new units (e.g. destroyers, artillery), revised   as they try to breakout of Normandy beachhead area and into Bocage
unit capabilities (e.g. armor defend at 3, fighters cost 10 IPCs), directed    country.
technology research, and totally new victory conditions (key territories
must be controlled to win the game). Axis & Allies (2004) aka Axis &           T19:264: Desert Relief

February 24, 2023                                                                                                              P a g e 1 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

Thursday, 7:00 PM, 4 hrs, Players: 6 Location: Quaker: QU-1
GM: Scott Landis & Rogues                                                     T19:804: Trekking the World (2020)
Sponsor: None, Prize: None                                                    Thursday, 7:00 PM, 2 hrs, Players: 5 Location: Keystone: BGL
Period: American War for Independence, Scale: 28mm, Rules: TSATF              GM: Anthony Dewall & Boardgame Library
Description: A small French Foreign Legion unit is defending a small          Sponsor: none, Prize: none
village in the middle of the Desert. Can the Legion relief column arrive in   Period: Modern, Scale: Other, Rules: Standard rules included with game.
                                                                              Description: Gleaming monuments and sunrise vistas await your arrival
time to rescue them? Will you March or Die? Slightly modified version of
                                                                              as you traverse the globe to experience its many wonders. Will you
the classic rules the Sword and the Flame.                                    explore ancient ruins deep in the jungle, or go wild on a savanna safari?
                                                                              Build your bucket list of destinations and take a whirlwind tour to visit
T19:170: Devil of a Whippin' - Cowpens 1781 — Theme                           them all - but hurry, your fellow travelers might just beat you there!
Thursday, 7:00 PM, 3 hrs, Players: 8 Location: Grand Ballroom: GB-15          Trekking the World (2020) A light strategy game about the pleasures and
GM: Martin Fenelon                                                            wonders of world travel.
Sponsor: MSD Games, LLC, Prize: Copy of Rules
Period: American War for Independence, Scale: 15mm, Rules: Thrust of          8:00 PM
Bayonet
Description: Rebel General Greene has sent a column of irregular troops       T20:343: Night at the Red Dragon Inn
into western South Carolina. Banastre Tarleton with a group of elite          Thursday, 8:00 PM, 3 hrs, Players: 8 Location: Grand Ballroom: GB-10
troops is chasing that column back north. He intends to cut them off          GM: Mike Jacobs
before they can cross the flooded Green River. Fast playing Thrust of         Sponsor: None, Prize: None
Bayonet AWI rules will be taught, no experience needed.                       Period: Fantasy, Scale: Other, Rules: Red Dragon Inn
                                                                              Description: Nice way to start the Convention.
T19:326: Operation Loki
Thursday, 7:00 PM, 4 hrs, Players: 6 Location: Grand Ballroom: GB-11
                                                                              9:00 PM
GM: Jim McWee
Sponsor: None, Prize: None
                                                                              T21:805: Catan (1995)
Period: World War II, Scale: 28mm, Rules: 02 Hundred Hours Night Raids        Thursday, 9:00 PM, 2 hrs, Players: 6 Location: Keystone: BGL
in World War II                                                               GM: Anthony Dewall & Boardgame Library
                                                                              Sponsor: none, Prize: none
Description: A team of specialists lands in Normandy ahead of the
                                                                              Period: Other, Scale: Other, Rules: Standard rules included with game.
massive wave soon to crest its shores. Months of training are finally
                                                                              Description: In CATAN (formerly The Settlers of Catan), players try to be
coming to fruition. The team moves stealthily through the night avoiding      the dominant force on the island of Catan by building settlements, cities,
German patrols and sentries to reach the radar site and cripple it before     and roads. On each turn dice are rolled to determine what resources the
the paratroopers head over the channel. Can you rise to the challenge?        island produces. CATAN (1995) Collect and trade resources to build up
Or will the Wehrmacht win the night? Must be 16 or older to play.             the island of Catan in this modern classic.

T19:313: The Battle of Abu Klea - January 18, 1885
Thursday, 7:00 PM, 3 hrs, Players: 6 Location: Grand Ballroom: GB-1
GM: Dave Waxtel & HMGS Next Gen
                                                                              FRIDAY
Sponsor: None, Prize: None
Period: Colonial, Scale: 28mm, Rules: The Men that would be Kings!
Description: The British relief column has been attacked by Mahdist
                                                                              9:00 AM
forces. Can the British square hold? Simple novice/learning Colonial
                                                                              F09:212: 3 PARA Forward Operating Base, Helmland
game and lots of fun.
                                                                              Province, Afghanistan, 2011.
T19:803: Ticket to Ride Cities Tournament                                     Friday, 9:00 AM, 4 hrs, Players: 4 Location: Grand Ballroom: GB-16
                                                                              GM: Martyn Kelly & WAMP
Thursday, 7:00 PM, 4 hrs, Players: 16 Location: Keystone: BGL
                                                                              Sponsor: None, Prize: None
GM: Anthony Dewall & Boardgame Library
                                                                              Period: Modern, Scale: 28mm, Rules: Force on Force
Sponsor: none, Prize: Yes there is a prize to be determined
Period: Other, Scale: Other, Rules: Tourament Rules only if tie, Standard     Description: All is quiet at the British Forward Operating Base as units
rules supplied with each game.                                                from 3 Para are winding down their tour of duty. Close by, the local
Description: Ticket To Ride cities: London, New York, San Francisco and       village market day is busy as usual. The Afghan National Police are
Amsterdam. If you love TTR these games are fast and furious. If you love      patrolling the village and assisting with base perimeter security.
Ticket To Ride this tourament is for you. max 16 players (4 groups of 4)      Suddenly a Taliban RPG interrupts the calm as it lands near the base
will be playing 4 different TTR cities. Instead of trains you will be using   entrance guard post. If you enjoy small unit infantry tactics and a fast-
doubledecker buses for London, taxis for New York, Trolleys for San           paced firefight in a terrain rich environment, then this game is for you.
Francisco and old fashion

February 24, 2023                                                                                                             P a g e 2 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

No unaccompanied children. No food and drink at the table. New and          gangmates have decided to simply not pay at all and steal the gas by
experienced players are welcome.                                            intercepting the truck before it reaches the drop off. Can your light
                                                                            vehicles take down the rig in time? Push the pedal to the metal and
F09:198: Attack of the Land Battleships (T-35s at Verba)                    embark on a road chase for the ultimate prize, gasoline! All materials
Friday, 9:00 AM, 3 hrs, Players: 8 Location: Grand Ballroom: GB-9           provided and all rules will be taught!!
GM: Brian DeWitt
Sponsor: None, Prize: None                                                  F09:156: Fish in a Barrel
Period: World War II, Scale: 20mm, Rules: Battlegroup (heavily
                                                                            Friday, 9:00 AM, 2 hrs, Players: 12 Location: Grand Ballroom: GB-14
modified)                                                                   GM: Peter Landry
Description: A Soviet tank force led by T-35s attacks Verba, Ukraine on     Sponsor: None, Prize: None
June 30, 1941. The T-35 was known as "The land battleship" because of       Period: World War I, Scale: 1/144, Rules: Wings of Glory
the 5 turrets. Unfortunately, they did not have battleship armor.           Description: A British hunter patrol of SE5as at high altitude behind
Battlegroup rules are heavily modified to greatly improve playability.      enemy lines finds a flight of Albatros DVas down below and dives in for
                                                                            the attack. Little do they know it is not the easy target they thought.
F09:252: Battle of Hanau, 1813                                              When they engage the Germans it becomes obvious they are not
Friday, 9:00 AM, 4 hrs, Players: 6 Location: Franklin/Adams: FA-2           rookies. Rules taught, under 12 with adult.
GM: David Wood & HAWKS
Sponsor: None, Prize: None                                                  F09:261: Frostgrave: The Caverns of Chaos
Period: Napoleonic, Scale: 10mm, Rules: Fate of Battle
                                                                            Friday, 9:00 AM, 4 hrs, Players: 6 Location: Quaker: QU-1
Description: Bavarian General Wrede failed in his attempt to block          GM: Cliff Brunken & DelVal
Napoleon’s line of retreat after the French defeat at Leipzig. Will the     Sponsor: Windsword LLC, Prize: Vendor Coupons
French be stopped this time, or will they again open the line of retreat    Period: Fantasy, Scale: 28mm, Rules: Frostgrave
back to France?                                                             Description: Exploring the Frozen City can prove dangerous. But with no
                                                                            risk, comes no reward. Adventure seekers can make a name and great
F09:266: Breakout Normandy                                                  wealth exploring the under City for themselves. However, many have
Friday, 9:00 AM, 4 hrs, Players: 6 Location: Quaker: QU-2                   never returned once they set out for Glory. Family Fun- Kids Welcome.
GM: Stephan Wagner & DelVal
Sponsor: None, Prize: None                                                  F09:218: JOE HACK : Alpine Assault
Period: World War II, Scale: 28mm, Rules: Bolt Action
                                                                            Friday, 9:00 AM, 4 hrs, Players: 10 Location: Merion: MR-1
Description: American face fierce resistances from German SS elements       GM: Joe Swartz & NOWS
as they try to breakout of Normandy beachhead area and into Bocage          Sponsor: None, Prize: None
Country.                                                                    Period: Ancients, Scale: 28mm, Rules: JOE HACK
                                                                            Description: In 6AD the Macarmonni push into the foothills of the Alps
F09:125: Cactus Village                                                     looking to plunders the farms and villages. The nearest Romans,
Friday, 9:00 AM, 3 hrs, Players: 4 Location: Grand Ballroom: GB-3           auxillary infantry, are force marched in to block their invasion. Will the
GM: Tim Tilson                                                              Macarmonni be able to exit off of the board edges to plunder or will the
Sponsor: NOVAG, Prize: None
                                                                            Romans stop them? Rules taught & minors welcome with adult.
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: Media, Morocco, 9 November 1942. Elements of 60th
                                                                            F09:344: Lepanto 1571
Infantry Regiment, 9th Infantry Division have landed and are moving
                                                                            Friday, 9:00 AM, 3 hrs, Players: 6 Location: Grand Ballroom: GB-6
east towards Port Lyautey to seize the airfield. The 1st Moroccan           GM: Robert Durst
Infantry Regiment supported by tanks is moving west to attack the           Sponsor: None, Prize: None
American beachheads. The Americans set up a hasty defense in a local        Period: Renaissance, Scale: 6mm, Rules: Galleys, Guns, and Glory
"native" village. Can they prevent the Vichy French from reaching the       (modified)
beaches?                                                                    Description: 7 October, 1571, a Sunday, galley fleets of the Holy
                                                                            Christian League and the Ottoman Empire met in a violent clash to
F09:275: Car Wars: Tanker Truck Take-down!                                  determine control of the Adriatic and the gateway to Italy. The Holy
Friday, 9:00 AM, 4 hrs, Players: 4 Location: Mt. Davis: MD-2                League fleet was commanded by John of Austria, half brother of the
GM: Frank Osborn & LXG Gaming Club, THE MECHANICON and Gaming               Spanish king. Ali Pasha, most favored of the Sultan, commanded the
Garage
                                                                            Ottoman ships. Gunpowder at sea is still in an early stage, giving more
Sponsor: None, Prize: None
Period: Future, Scale: 1/64, Rules: Car Wars 6th Edition and House rules.   emphasis to boarding and capturing, a soldiers fight, a gigantic brawl on
Description: A big rig full of fuel has just exited the highway and is      the water. Both fleets are divided into 3 "wings" and a reserve for better
heading for the rest stop. Given the high prices of fuel these days,        control of such large groups of ships. The day is clear and calm, perfect
everyone is seeking alternative methods of transportation. You and your     for controlling the fate of empires. "Painted" plexiglass models add a lot
                                                                            of color to the table.

February 24, 2023                                                                                                           P a g e 3 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

                                                                                 Friday, 9:00 AM, 4 hrs, Players: 6 Location: Quaker: QU-3
F09:241: Let's Play Combat PatrolTM - France 1940                                GM: Dave Reiners & Rogues
Friday, 9:00 AM, 4 hrs, Players: 6 Location: Franklin/Adams: FA-4                Sponsor: None, Prize: None
GM: Gregory Priebe & HAWKS                                                       Period: World War II, Scale: 10mm, Rules: Spearhead
Sponsor: None, Prize: None                                                       Description: The usual thrust counterthrust is continuing. The problem
Period: World War II, Scale: 28mm, Rules: Combat Patrol TM
                                                                                 is there are just too many Russians for the Germans to handle.
Description: Learn this exciting WWII skirmish rules system by playing
just a couple of turns or a whole game. Rules will be taught by one of           F09:211: The Alamo
the supplement authors. Come for an hour sometime during this period,            Friday, 9:00 AM, 4 hrs, Players: 8 Location: Grand Ballroom: GB-13&17
take control of a squad, and learn the streamlined mechanics that                GM: Walt Siko & WAMP
enable you to fight the battle, not the rules. Younger players are               Sponsor: None, Prize: None
welcome with a participating adult.                                              Period: 19th Century, Scale: 40mm, Rules: Muskets & Tomahawks V1.0 -
                                                                                 modified
F09:224: Magic and Tech Quick Start Playlets                                     Description: March 6, 1836. General Antonio Lopez de Santa Anna is
Friday, 9:00 AM, 4 hrs, Players: 8 Location: Franklin/Adams: FA-8                laying siege to a crumbling but now fortified mission near the outskirts
GM: Kevin Fischer & HAWKS                                                        of San Antonio de Bexar. This mission is known locally as The Alamo. Lt.
Sponsor: None, Prize: None                                                       Col. Willam Barret Travis is in command of a small garrison of Texian and
Period: SciFi, Scale: 28mm, Rules: Magic and Tech                                Tejano volunteers determined to defend this position to the last man.
Description: Magic and Tech is a game being developed and being                  General Santa Anna has ordered the blood red flag be flown; no quarter
tested is the Quick Start rules and scenarios.                                   will be given by any of the Mexican regiments making the final assault
                                                                                 today. Ages 14 and over welcome.
F09:165: Operation Assassinate the King
Friday, 9:00 AM, 4 hrs, Players: 8 Location: Grand Foyer: GF-3                   F09:316: The British Pacific Fleet in Operation Downfall,
GM: Jay Wissmann
                                                                                 1945
Sponsor: None, Prize: None
Period: Other, Scale: 1:1200, Rules: Dystopian Wars 3rd Ed                       Friday, 9:00 AM, 4 hrs, Players: 6 Location: Grand Ballroom: GB-1
                                                                                 GM: Cole Snedeker & HMGS Next Gen
Description: SMS König, the newest capital ship in the Imperial fleet, is
                                                                                 Sponsor: None, Prize: None
on its final trial run. The only thing left to test out are the generators.      Period: World War II, Scale: 1:1200, Rules: Modified Axis and Allies War
French spies have reported her sailing with a minimal escort. Can the ad-        at Sea
hoc, Levant force training in the Channel destroy her? SMS König, the            Description: In an alternate November 1945, Allied forces are preparing
newest capital ship in the Imperial fleet, is on its final trial run. The only   to commence Operation Downfall, the full-scale amphibious invasion of
thing left to test out are the generators. French spies have reported her        Japan. A few days before the initial landings on Kyushu, a battleship
sailing with a minimal escort. Can the ad-hoc, Levant force training in          flotilla of the British fleet is patrolling the Tsushima Straits. The Japanese
the Channel des                                                                  have ortganized a massive sortie, let by super battleships Yamato and
                                                                                 Musashi. The British are outgunned, but some Russian reinforcements
F09:247: Peenemunda
                                                                                 let by super battleship Sovetsky Soyuz is inbound. Players of all ages are
Friday, 9:00 AM, 4 hrs, Players: 8 Location: Franklin/Adams: FA-9
                                                                                 welcome, and rules will be taught.
GM: Kurt Schlegel & HAWKS
Sponsor: None, Prize: None
Period: World War II, Scale: 1:285 micro, Rules: Look Sarge No Charts:           F09:242: The Natives Return to Schlegel's Ferry
WW2                                                                              Friday, 9:00 AM, 3 hrs, Players: 6 Location: Franklin/Adams: FA-1
                                                                                 GM: Eric Schlegel & HAWKS
Description: It's 1945 and the Russians are racing to Peenemunde to
                                                                                 Sponsor: None, Prize: None
capture all of its secrets before the Germans can destroy everything and         Period: Colonial, Scale: 25mm, Rules: Feudal Patrol
escape. Unfortunately, there are more than just a handful of Germans             Description: The Schlegels have established a trading post and ferry at a
trying to escape on the island. Easy to learn, fast play rules, everyone         prime location along the Western shore of the Chesapeake Bay. Now the
welcome!                                                                         previous owners want it back. Who will prevail? The 1st of 7 linked
                                                                                 scenarios involving the Schlegel family as they advance through history
F09:102: Race Around the Pyramid
                                                                                 and into the future. Players under 13 welcome with a playing adult.
Friday, 9:00 AM, 3 hrs, Players: 12 Location: Grand Ballroom: GB-8
GM: Jon Lundberg
                                                                                 F09:332: Thorn of the Bear
Sponsor: None, Prize: None
Period: Inter-War, Scale: 28mm, Rules: VSF Races                                 Friday, 9:00 AM, 4 hrs, Players: 4 Location: Independence Foyer: IF-2
                                                                                 GM: David Wolff
Description: Race around a pyramid and ancient temple complex. Easy
                                                                                 Sponsor: 5th Epoch Publishing, Prize: None
start to the convention with a game scheduled to end by noon.                    Period: Modern, Scale: 6mm, Rules: Battlefield Ops by 5th Epoch
                                                                                 Publishing
F09:348: Somewhere on the Don river in the Ukraine

February 24, 2023                                                                                                                  P a g e 4 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

Description: 1978! The Warsaw Pact invades West Germany! The                  Period: World War II, Scale: 15mm, Rules: A&A plus ROMMEL RULES
leading elements of the Warsaw Pact force have already bypassed this          Description: D-Day CLASSIC CAMPAIGN JOIN GM PETE PANZERI & CHRIS
NATO position. Now it is time for the follow on forces to remove this         BIEL …for your BIG CHANCE to change the fate of D-Day. 500,000 men;
thorn in the side of the offensive. Join your comrades in this deliberate     2,000 TANKS, 5,000 artillery pieces, 4,000 planes, 2,000 ships, 50,000
battalion attack to destroy the NATO forces. Or, be part of the US            Casualties. Maneuver huge brigades and divisions as both sides attack
Combat Team intent on blunting the assault and further delaying the           and counter-attack in an intense & exciting battle with Infantry, Armor,
Warsaw Pact timetable. Beginners Welcome.                                     Artillery and Air Support. Music, Random events, Hats, songs, cheers and
                                                                              mayhem. What's not to love? A war Game, A strategy game, a Survival
F09:185: Triumph: Epic Conflicts of History                                   game. ALWAYS Only 2-3 hours, 4 players, Rules: A&A plus ROMMEL
Friday, 9:00 AM, 3 hrs, Players: 8 Location: Ross: RO-5                       RULES! By Pete Panzeri Period: WW2
GM: David Kuijt
Sponsor: None, Prize: None                                                    F10:302: Battle of Eutaw Springs, September 8 1781 —
Period: Ancients, Scale: 15mm, Rules: Triumph!                                Theme
Description: Take on the role of Caesar, the Great Khan, or the Pharaoh       Friday, 10:00 AM, 4 hrs, Players: 6 Location: Jefferson/Hancock: JH-8
of Egypt. Choose a battle from four different matchups in the Biblical,       GM: David Bonk & Carnage and Glory
Classical, Dark Ages, or Medieval eras. This is a walk-up game                Sponsor: None, Prize: None
opportunity for which you do not need to be registered (just walkup if        Period: American War for Independence, Scale: 40mm, Rules: Carnage
you see an opening and you have time), introducing players to the fast-       and Glory AWI Computer Moderated
play TRIUMPH! rules for ancient and medieval wargames. Play a one-            Description: In September 1781 Major General Greene advanced
hour game or play a dozen. TRIUMPH! tutors are on hand to introduce           against the British stronghold at Eutaw Springs.
you to the game, teach, and answer questions. Rules are easy to learn.
All materials provided.                                                       F10:215: Battle of nedmaC — Theme
                                                                              Friday, 10:00 AM, 4 hrs, Players: 5 Location: Grand Ballroom: GB-4
F09:233: Wars of Ozz: Winter of Discontent                                    GM: Larry Morris & Yellow Worm Gaming Society
Friday, 9:00 AM, 4 hrs, Players: 6 Location: Franklin/Adams: FA-3             Sponsor: None, Prize: None
                                                                              Period: American Civil War, Scale: 15mm, Rules: Johnny Reb 3
GM: Christopher Palmer & HAWKS
Sponsor: Old Glory, Prize: None                                               Description: The Leading Division of the Union Army are arriving at the
Period: Other, Scale: 28mm, Rules: Wars of Ozz                                town of nedmaC to prevent the poorly trained garrison from being
Description: Take part in this snowy battle set in the post-apocalyptic       overrun by the Advancing Confederate army...or so they hope...
horse & musket world of Ozz. Munchkins, Winkies, Quadlings, and
others, fight for control in this fun fast-paced game. Beginners welcome.     F10:288: Battle of Stony Creek 1813
Also, if you want, players are invited to bring their own 25-point brigade    Friday, 10:00 AM, 4 hrs, Players: 6 Location: Jefferson/Hancock: JH-2
of Old Glory’s official Wars of Ozz figures (Figures must be painted.), any   GM: Peter Lowitt & Carnage and Glory
faction, to command; or you can use one of our brigades. Rules will be        Sponsor: None, Prize: None
taught. Children under 13 only with a playing adult.                          Period: War of 1812, Scale: 25mm, Rules: Carnage and Glory 2 computer
                                                                              moderated rules
10:00 AM                                                                      Description: The United States troops have pushed the British out of
                                                                              Niagara and halted their pursuit for the evening. The British launch a
F10:131: Aerodrome1.1 — Theme
                                                                              night attack on the dispersed US camp. Will this night action end British
Friday, 10:00 AM, 6 hrs, Players: 10 Location: Buchanan: BU-3
                                                                              rule in North America or save Canada? Join us and help decide the fate
GM: Richard Heffner
Sponsor: Stanley F. Kubiak, Prize: Wings & Glory                              of Canada.
Period: World War I, Scale: 1/72, Rules: Aerodrome1.1
Description: WW1 air Combat, Fast, Colorful,Challenging & Fun. Rookies        F10:289: Battle of Tarvisiso - French Approach (1809)
& Vets welcome. Earn Wings (Real Wings) Like over 640 before You. For         Friday, 10:00 AM, 4 hrs, Players: 6 Location: Jefferson/Hancock: JH-6
                                                                              GM: Thomas Garnett & Carnage and Glory
over 21 years (65 cons) have tried to earn Wings & Glory. Games run
                                                                              Sponsor: None, Prize: C&G Lightpen
about 1 Hr.@ Pilots shot down yield seat to waiting players. Victory          Period: Napoleonic, Scale: 28mm, Rules: Carnage and Glory
records kept, Bennies for combat success. Rules easy & taught. ask any        Description: The Army of Italy (Prince Eugene) have reached the
one wearing Wings. Female & youth friendly. Under 12 only with                Austrian frontier along the Fella River and encountered the Austrian rear
agreement between Parent & GM.                                                guard in a fortified narrows in the valley. Defending is the Austrian
                                                                              division of FML Gyulai seeking to buy time until his fortified area is fully
F10:200: AMAZING D-DAY ALL 5 BEACH-HEADS
                                                                              prepared. Young folks 12+ invited if participating with a parent/relative.
Friday, 10:00 AM, 2 hrs, Players: 6 Location: Hemlock: HE-2
GM: Peter Panzeri
                                                                              F10:108: Dirty Little War
Sponsor: MBA MINIATURE BUILDING AUTHORITY, Prize: PRIZES from
MINIATURE BUILDING AUTHORTY                                                   Friday, 10:00 AM, 4 hrs, Players: 8 Location: Independence Foyer: IF-1

February 24, 2023                                                                                                              P a g e 5 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

GM: Phil D'Amato                                                             Sponsor: None, Prize: None
Sponsor: I-94 Enterprises, Prize: None                                       Period: World War II, Scale: 1:100, Rules: WORLD of TANKS-The
Period: World War II, Scale: 1/300, Rules: Check Your 6!                     Miniatures Game and House rules.
Description: During Malta Campaign, Both sides employed air sea rescue       Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
floatplanes to recover down airmen in the waters surrounding Malta.          World of Tanks: Miniatures Game is an easy to learn, quick play, small
British doctrine was to shoot down all enemy aircraft including air sea      scale tabletop game. You take command of a Tank Platoon, seeking to
rescue planes. These downed airmen could be back to their bases to           destroy your opponent’s tanks and secure victory.
fight as soon as possible. The island defenders tried to even the
numbers against them by preventing downed pilots from returning to           F10:105: Like Rats in a Trap
their units.                                                                 Friday, 10:00 AM, 4 hrs, Players: 6 Location: Radnor: RD-2
                                                                             GM: Troy Nowak
F10:345: Dreadnoughts at War                                                 Sponsor: None, Prize: None
Friday, 10:00 AM, 4 hrs, Players: 8 Location: Bar Foyer: BF-1                Period: SciFi, Scale: 25mm, Rules: West End Games Star Wars
GM: Kim Young                                                                Miniatures Battles
Sponsor: None, Prize: Copy of game rules                                     Description: Alliance forces received information that a large Imperial
Period: World War I, Scale: 1:6000th, Rules: Fighting Battleships            arms shipment is being assembled in a commercial hanger on Tatooine.
Description: German Admiral Scheer shows his High Seas Fleet off the         Capture the weapons to help restore the Republic or secure the hanger
coast of Norway in hopes of catching a portion of the British Grand Fleet    and defeat the rebel scum. Learn basic game mechanics playing this
and defeating it. This is a multi-squadron level game involving over 30      official introductory scenario for West End Games Star Wars Miniatures
battleships and battle cruisers. Players will each command squadrons of      Battles. Tabletop gaming like it's 1993 using lead miniatures; kids under
3 to 5 Dreadnoughts. Ships will move and fight in squadron formation in      14 welcome only with a playing adult. No food at the table.
this game with focus on guns, armor and speed and not min
                                                                             F10:136: Monuments Men
F10:138: Heading North                                                       Friday, 10:00 AM, 3 hrs, Players: 4 Location: Grand Ballroom: GB-11
Friday, 10:00 AM, 4 hrs, Players: 6 Location: Radnor: RD-1                   GM: Matthew Fridirici
GM: Jim Thompson                                                             Sponsor: None, Prize: None
Sponsor: None, Prize: None                                                   Period: World War II, Scale: 28mm, Rules: Bolt Action Fire Fight
Period: Other, Scale: 6mm, Rules: CY6JA                                      Description: Belgium, 1944 and the Allies are looking to save rare art
Description: On 23 Jan 51 the 27th Fighter Escort Wing lead an F84E          treasure before the Germans can hide or destroy them. The British and
strike in a daring surprise attack on airfields around Sinuiju. The force    the Germans are rushing to retrieve these works of history from a small
was divided in to 2 groups. The lead group to provide air superiority over   town church. Who will get there first? Take command of your squad to
the target while the second group followed several minutes later to          save the paintings for the world or steal them for the Reich.
attack the airfield. MiG's from Andong were scrambled from across the
Yalu River to interdict the strike. No one under 16 years old without a      F10:129: Operation Winter Storm Relief of Stalingrad
playing adult.                                                               Friday, 10:00 AM, 4 hrs, Players: 10 Location: Grand Ballroom: GB-7
                                                                             GM: Gregory Pooler
F10:281: Into The Darkness: WARHAMMER 40K: The                               Sponsor: None, Prize: None
"Trails"                                                                     Period: World War II, Scale: 15mm, Rules: What a tanker
Friday, 10:00 AM, 4 hrs, Players: 12 Location: Mt. Davis: MD-1               Description: December 13 1942 The 6th Panzer Division spearheading
GM: Lorenzo O'Branty & LXG Gaming Club, THE MECHANICON and                   the relief attempt of the 6th Army surrounded in Stalingrad.Ahead is the
Gaming Garage                                                                village of Verhne-Kumskiy only the wore out Soviet 4th Mechanised
Sponsor: None, Prize: None                                                   Corp stands in the way.Players command individual tanks in this fun, fast
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.            paced, and challenging game of skill. Suitable for games of all ages and
Description: Come join us in a Warhammer 40,000 KNIGHT-FEST.
                                                                             experience. Kid friendly.
Knights are not mere war machines, but relics from a lost age of
wonders, adamantium armoured giants from a forgotten era. One does           F10:183: Saratoga 19 September 1777 - Freeman's farm —
not drive such an heirloom of the past it must be bonded with. During a      Theme
strange and terrible rite known as the RITUAL of BECOMING aka (the           Friday, 10:00 AM, 4 hrs, Players: 10 Location: Grand Ballroom: GB-15
TRAILS). All materials and rules provided. Ages 14 and over are welcome.     GM: Martin Fenelon
                                                                             Sponsor: MSD Games, LLC, Prize: Copy of Rules
F10:278: Into The Darkness: WORLD of TANKS-The                               Period: American War for Independence, Scale: 15mm, Rules: Thrust of
Miniatures Game DEMO'S                                                       Bayonet
Friday, 10:00 AM, 3 hrs, Players: 12 Location: Mt. Davis: MD-3               Description: Stymied by General Gates fortifications blocking the road to
GM: James Nicholson 3rd & LXG Gaming Club, THE MECHANICON and                Albay, General Burgoyne is seeking to outflank the colonials and
Gaming Garage                                                                continue his march South. Troops are on the move and General Benedict

February 24, 2023                                                                                                           P a g e 6 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

Arnold isn't waiting patiently for orders. Fast play AWI rules on a 3D       cities; and to the player who builds the longest continuous route. Ticket
terrain board. No experience needed, rules will be taught.                   to Ride (2004) Build your railroad across North America to connect cities
                                                                             and complete tickets.
F10:175: Test of Honour - The Last Yamashiro
Friday, 10:00 AM, 3 hrs, Players: 20 Location: Washington: WA-1              F10:806: Trailer Park Wars
GM: David Hill                                                               Friday, 10:00 AM, 1 hrs, Players: 6 Location: Keystone: BGL
Sponsor: Your Hobby Place Ltd., Prize: None                                  GM: Anthony Dewall & Boardgame Library
Period: Other, Scale: 28mm, Rules: Test of Honour - Quick Play               Sponsor: none, Prize: none
Description: Test of Honour is a fun, fast-paced 28mm samurai skirmish       Period: Other, Scale: Other, Rules: Standard rules included with game.
game and my alterations have made it even more fun and faster-paced          Description: You have finally landed the job of your dreams: Trailer Park
(at least I think so). Don’t be scared by the high player count, this is     Manager! To be the Best Darn Trailer Park Manager in town, you must
                                                                             place quality Tenants in your trailers, create a fun and friendly
really 5 four-player games at once with alternating activations. The two-
                                                                             atmosphere by adding some sweet Amenities, and go about destroying
time Best in Show Yamashiro (mountain fort) will be making its sixth         the other trailer parks. When its too early for a real battle, and you still
HMGS appearance. Fight in the fort, the port, the ships or the village. As   want to game. this is for you! Start your day with a good laugh.
always, new elements will be making their debut to keep things fresh
and shiny. Quick play rules (one piece of paper!) will be taught. Kids       11:00 AM
welcome with accompanying adult. All miniatures and materials
provided, just bring a fun attitude.                                         F11:319: Showdown at Hoghollow Creek
                                                                             Friday, 11:00 AM, 4 hrs, Players: 8 Location: Grand Foyer: GF-1
F10:807: Carcassonne (2000)                                                  GM: Mike Lung & HMGS Next Gen
Friday, 10:00 AM, 2 hrs, Players: 6 Location: Keystone: BGL                  Sponsor: None, Prize: None
GM: Anthony Dewall & Boardgame Library                                       Period: Western, Scale: 28mm, Rules: Fistful of Lead
Sponsor: none, Prize: none                                                   Description: A light hearted anthropomorphic Western. The Razorback
Period: Other, Scale: Other, Rules: Standard rules included with game.       Gang is back in town and fixin' to stir up some trouble. Help Sherriff
Description: Carcassonne is a tile-placement game in which the players       Chuck E. Cheese, Deputy Dog, and the citizens of Hoghollow Creek show
draw and place a tile with a piece of southern French landscape on it.       those rascals who is the boss in this town. No one under 14 without a
The tile might feature a city, a road, a cloister, grassland or some         playing adult with parent/child teams encouraged.
combination thereof, and it must be placed adjacent to tiles that have
already been played, in such a way that cities are connected to cities,      F11:810: Catan (1995)
roads to roads, etcetera. Carcassonne (2000) Shape the medieval              Friday, 11:00 AM, 2 hrs, Players: 6 Location: Keystone: BGL
landscape of France, claiming cities, monasteries and farms.                 GM: Anthony Dewall & Boardgame Library
                                                                             Sponsor: none, Prize: none
F10:809: Emergency Broadcast (2021)                                          Period: Other, Scale: Other, Rules: Standard rules included with game.
Friday, 10:00 AM, 1 hrs, Players: 4 Location: Keystone: BGL                  Description: In CATAN (formerly The Settlers of Catan), players try to be
                                                                             the dominant force on the island of Catan by building settlements, cities,
GM: Anthony Dewall & Boardgame Library
Sponsor: none, Prize: none                                                   and roads. On each turn dice are rolled to determine what resources the
Period: Other, Scale: Other, Rules: Standard rules included with game.       island produces. Players build by spending resources. CATAN (1995)
                                                                             Collect and trade resources to build up the island of Catan in this
Description: In Emergency Broadcast, players act as first responders on
                                                                             modern classic.
a mission to secure resources for the residents of their community. Over
three rounds, floodwaters rise becoming more treacherous and leaving         12:00 PM
less available land and resources. The winner is the player who best
meets their rescue objectives and earns the most points after three          F12:123: Avalon Hills Board Game War at Sea in Miniature
stormy rounds. Emergency Broadcast (2021) Compete to secure                  Friday, 12:00 PM, 4 hrs, Players: 10 Location: Washington: WA-2
resources. Save residents of your community before waters rise.              GM: Bryan Leshinskie
                                                                             Sponsor: None, Prize: THE PRIZE IS THE SUPRIZE
F10:808: Ticket to Ride America                                              Period: World War II, Scale: 1:1200, Rules: Modified AVALON HILL'S
Friday, 10:00 AM, 2 hrs, Players: 5 Location: Keystone: BGL                  WAR AT SEA RULES
GM: Anthony Dewall & Boardgame Library                                       Description: Avalon Hill's "War At Sea" naval board game played on an
Sponsor: none, Prize: none                                                   enlarged map with painted naval miniatures and 1/300th scale aircraft.
Period: Other, Scale: Other, Rules: Standard rules included with game.       All are welcome to come and play the "Battle of the Atlantic" with no
Description: With elegantly simple gameplay, Ticket to Ride can be           one ever turned away. I will always make room for a fellow wargamer.
learned in under 15 minutes. Players collect cards of various types of
train cars they then use to claim railway routes in North America. The       F12:135: Beer And Loathing In New Jersey 1777 — Theme
longer the routes, the more points they earn. Additional points come to      Friday, 12:00 PM, 6 hrs, Players: 12 Location: Gladwine: GL-1
those who fulfill Destination Tickets – goal cards that connect distant      GM: Keith Stratton

February 24, 2023                                                                                                             P a g e 7 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

Sponsor: Flagbearer Games, Prize: Product codes, pins, and dice                  supporting units and a massive flight of air assets - with new heavier
Period: American War for Independence, Scale: 28mm, Rules: Nations               shielding and stealth technology. The PanEuropeans will have the
and Cannons (modified D&D 5e)                                                    advantage of terrain, their own massive forces and cruise missiles. Rules
Description: A politically connected Continental major has found himself         taught, they are very simple.
indisposed in a coastal tavern, along with a pay chest and sensitive
letters. Spies and soldiers of both armies, and some especially                  F12:811: Heroes of Normandie (2014)
enterprising pirates, all close in, intent on seizing this prize for their own   Friday, 12:00 PM, 2 hrs, Players: 2 Location: Keystone: BGL
purposes. This is a skirmish game with some role playing elements.               GM: Anthony Dewall & Boardgame Library
Familiarity with Dungeons & Dragons 5e is helpful but not mandatory.             Sponsor: none, Prize: none
                                                                                 Period: World War II, Scale: Other, Rules: Standard rules included with
Kids are welcome.
                                                                                 game.
F12:309: Hells Highway                                                           Description: The time is summer 1944. The Sun shines on Normandie
Friday, 12:00 PM, 4 hrs, Players: 6 Location: Jefferson/Hancock: JH-1            hedgerows. Gentle wind, fields of bright flowers, and in the background,
GM: John Drye & Pittsburgh Band of Gamers                                        the romantic staccato of machine gun fire in the morning. In these
Sponsor: Test of Battle Games, Prize: Test of Battle                             typical French countryside landscapes, thousands of men are about to
Period: World War II, Scale: 1:285 micro, Rules: Test of Battle:                 fight. And die. Bravely like heroes, or cowardly like wussies. But only
"Breakthrough"                                                                   heroes really matter. Heroes of Normandie (2014) Skirmish-sized
Description: During Market Garden, the sector from Eindhoven to Son              warfare in pure Hollywood style!
and Veghel was secured by the 101st Airborne division and elements of
XXX Corps. The route was subject to continuous German attacks and                F12:812: Ticket to Ride: Europe (2005)
became known as Hells Highway. The Breakthrough! game system                     Friday, 12:00 PM, 2 hrs, Players: 5 Location: Keystone: BGL
allows recreation of the actions along the 20-mile stretch over the              GM: Anthony Dewall & Boardgame Library
course of the engagement. Players command one or more regimental-                Sponsor: none, Prize: none
                                                                                 Period: Other, Scale: Other, Rules: Standard rules included with game.
sized units and the system includes supply, engineering, command
                                                                                 Description: Ticket to Ride: Europe takes you on a new train adventure
control, artillery and air support.                                              across Europe. From Edinburgh to Constantinople and from Lisbon to
                                                                                 Moscow, you'll visit great cities of turn-of-the-century Europe. Like the
F12:157: Jumping the Jumpers                                                     original Ticket to Ride, the game remains elegantly simple, can be
Friday, 12:00 PM, 2 hrs, Players: 12 Location: Grand Ballroom: GB-14             learned in 5 minutes, and appeals to both families and experienced
GM: Peter Landry                                                                 gamers. Ticket to Ride: Europe is a complete, new game and does not
Sponsor: None, Prize: None                                                       require the original version. Ticket to Ride: Europe (2005) Build train
Period: World War I, Scale: 1/144, Rules: Wings of Glory                         routes across Europe in this sequel to the hit family board game.
Description: A veteran flight of Jasta 11 Albatros pilots attack a
formation of bombers returning from their bomb drop. An escorting                1:00 PM
flight of Nieuport 24s are not having it and jump the Hun before they
reach the bombers. Will any of the bombers get home or will                      F13:196: Battle in the Underdark -- TRIUMPH!
Richthofen's boys be kept at bay. You decide! Rules taught, under 12             Friday, 1:00 PM, 2 hrs, Players: 2 Location: Ross: RO-3
with adult.                                                                      GM: David Schlanger
                                                                                 Sponsor: None, Prize: None
F12:362: The Sword of Damocles and Cybertanks                                    Period: Fantasy, Scale: 28mm, Rules: Triumph!
                                                                                 Description: Deep below the surface world, deadly warfare erupts for
Friday, 12:00 PM, 4 hrs, Players: 6 Location: Grand Ballroom: GB-10
GM: Walt O'Hara                                                                  dominance of the Underdark! Knives, poison, webs and betrayal where
Sponsor: None, Prize: None                                                       the sun never shines! This is an introductory game to Fantasy Triumph!,
Period: SciFi, Scale: 6mm, Rules: Ogre Miniatures                                an expansion on the TRIUMPH! rules for Ancient and Medieval
Description: 2078, near the Pyrenees Mountains. Combine Ogres and                Wargames. TRIUMPH! tutors are on hand to introduce you to the game,
armored forces push deeper into Spain in search of a rumored cruise              teach, and answer questions. Rules are easy to learn. All materials
missile launch facility that could wreak havoc with the impending                provided.
crossing into France. Limited Reconnaissance assets indicate a facility at
the foothills of the Cabriannes Pass, heavily defended by Ogres of               F13:307: Counterattack at Orsha
varying generations and cruise missile launchers. Can the Combine                Friday, 1:00 PM, 4 hrs, Players: 6 Location: Jefferson/Hancock: JH-4
forces advance into PanEuropean territory and rid the advance of this            GM: Thomas Harris & Pittsburgh Band of Gamers
                                                                                 Sponsor: None, Prize: None
obvious threat? Can the PanEuropean forces survive long enough to turn
                                                                                 Period: World War II, Scale: 15mm, Rules: Breakthrough
the mountain passes into radioactive slag? Sword of Damocles and
                                                                                 Description: July 7, 1941. Stavka has assigned the powerful 5
Cybertanks is a four hour game. The Combine will have several Ogre
                                                                                 Mechanized Corps (2 tanks, 1 motorized and 1 mechanized - divisions)
Mark III and V models, The gigantic Continental Siege Machine,
                                                                                 to throw in the to the flank of the German advance on Orsha. Two

February 24, 2023                                                                                                                P a g e 8 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

Panzer divisions have been assigned to the spoiling attack on the
detected Soviet buildup. Can the Soviet numbers overwhealm the               2:00 PM
Panzers, breakthrough and cut off the German armored advance. Come
join Frank Chadwick and see his latest WWII Miniatures rules,                F14:126: A Fast Hot Fight
Breakthrough!                                                                Friday, 2:00 PM, 3 hrs, Players: 4 Location: Grand Ballroom: GB-3
                                                                             GM: Tim Tilson
F13:121: Durazzo 1081                                                        Sponsor: NOVAG, Prize: None
Friday, 1:00 PM, 4 hrs, Players: 6 Location: Buchanan: BU-1                  Period: World War II, Scale: 15mm, Rules: Fireball Forward
GM: Steve Delucas                                                            Description: 10 November 1942, Morocco. Elements of Company B 1st
Sponsor: None, Prize: None                                                   Bn Landing Team 60th Infantry Regiment, supported by Stuart tanks are
Period: Medieval, Scale: 15mm, Rules: Triumph!                               moving towards Port Lyautey to seize the airfield there. As they come
Description: Having conquered Sicily and Southern Italy the 11th             over a ridge, elements of 3rd Bn 7th Moroccan Infantry open up with
century's greatest warrior, Norman Robert Guiscard, set his sights on        tank guns. The Vichy forces are hidden in an orange grove. The unit
the Byzantine Empire. Alexis Comnenus and Robert met at Durrazzo in a        history describes the subsequent action as a "fast hot fight". Can the
battle that featured Norman knights, Asian horse archers and the             Americans make it off board and to the airfield or will the French hold
Varangian Guard that included Saxon veterans of Hastings.                    them? See above.

F13:134: Encounter Off The Sworbe Penninsula                                 F14:103: As desert sands through the hourglass
Friday, 1:00 PM, 4 hrs, Players: 7 Location: Bar Foyer: BF-2                 Friday, 2:00 PM, 4 hrs, Players: 10 Location: Grand Ballroom: GB-8
GM: Patrick Hreachmack                                                       GM: Jon Lundberg
Sponsor: None, Prize: None                                                   Sponsor: None, Prize: None
Period: World War II, Scale: 1:600, Rules: Command At Sea: Admiralty         Period: Inter-War, Scale: 28mm, Rules: Fistful of Lead
Trilogy Group                                                                Description: The Legion Commander radioed something about a
Description: It is late November of 1944 in the Gulf of Riga, just off the   sandstorm and death. Then all was silent. Small groups of adventurers
east side of the Sworbe Penninsula. The Germans are using vessels of all     and treasure seekers are drawn to the possibility of a lost Pharoah's
sizes to evacuate their troops. There is a group of four German vessels      treasure and the mystery of an entire company of Legionnaires lost.
guarding the east flank. But there is a Soviet group of gunboats
approaching from the east intent on making the Germans' life quite           F14:116: Crystallum Conflict in the Far Future Demo Game
miserable.                                                                   Friday, 2:00 PM, 3 hrs, Players: 4 Location: Grand Ballroom: GB-5
                                                                             GM: Christopher Masucci
F13:194: Star Wars: Assault on Echo Base -- TRIUMPH!                         Sponsor: None, Prize: None
Friday, 1:00 PM, 2 hrs, Players: 2 Location: Ross: RO-4                      Period: SciFi, Scale: 15mm, Rules: Crystallum Conflict in the Far Future
GM: David Schlanger                                                          Description: Take control of either the Federation of Columbia or Union
Sponsor: None, Prize: None                                                   of Vlast in struggle to claim a powerful resource. Crystallum is a sci-fi
Period: Fantasy, Scale: 28mm, Rules: Triumph!                                cold war universe where various nation states fight over territory and
Description: Fight on the planet Hoth as the Rebel Alliance, defending       the mysterious new super-material known as Crystallum. Players will
Echo Base, or as the Imperial Forces intent on final destruction of the      command a combined arms force of infantry, tanks and aircraft to best
Rebellion. This is an introductory game to Fantasy Triumph!, an              their opponents and take control of the battlefield.
expansion on the TRIUMPH! rules for Ancient and Medieval Wargames.
TRIUMPH! tutors are on hand to introduce you to the game, teach, and         F14:279: Into The Darkness: WORLD of TANKS-The
answer questions. Rules are easy to learn. All materials provided.           Miniatures Game DEMO'S
                                                                             Friday, 2:00 PM, 3 hrs, Players: 12 Location: Mt. Davis: MD-2
F13:813: Lords of Water Deep (2012)                                          GM: James Nicholson 3rd & LXG Gaming Club, THE MECHANICON and
Friday, 1:00 PM, 2 hrs, Players: 5 Location: Keystone: BGL                   Gaming Garage
GM: Anthony Dewall & Boardgame Library                                       Sponsor: None, Prize: None
Sponsor: none, Prize: none                                                   Period: World War II, Scale: 1:100, Rules: WORLD of TANKS-The
Period: Other, Scale: Other, Rules: Standard rules included with game.       Miniatures Game and House rules.
Description: Lords of Waterdeep, a strategy board game for 2-5 players,      Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
you take on the role of one of the masked Lords of Waterdeep, secret         World of Tanks: Miniatures Game is an easy to learn, quick play, small
rulers of the city. Through your agents, you recruit adventurers to go on    scale tabletop game. You take command of a Tank Platoon, seeking to
quests on your behalf, earning rewards and increasing your influence
                                                                             destroy your opponent’s tanks and secure victory.
over the city. Expand the city by purchasing new buildings that open up
new actions on the board, and hinder or help the other lords by playing
                                                                             F14:267: Into the Desert again
Intrigue cards to enact your carefully laid plans. Lords of Waterdeep
(2012) Deploy agents and hire adventurers to expand your control over        Friday, 2:00 PM, 4 hrs, Players: 6 Location: Quaker: QU-2
the city of Waterdeep.                                                       GM: Dave Reiners & Rogues

February 24, 2023                                                                                                           P a g e 9 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

Sponsor: None, Prize: None                                                  Period: World War II, Scale: 15mm, Rules: Skirmish Action 2nd Edition -
Period: World War II, Scale: 10mm, Rules: Spearhead                         Armored Actions Supplement
Description: Afrika Korps is moving against the 8th army again. Rommel      Description: Normandy 1944 Armored Actions – can you rout the 21st
is trying to get in position to capture Tobruk. The British are trying to   Panzer Division with its special assault guns, heavily armed panzer
stop him again.                                                             grenadiers and even Tigers? Try the NEW 2nd Edition Skirmish Action
                                                                            Rules – Armored Actions Supplement for 15mm. All Minis provided.
F14:235: March 28-29, 1519 – Welcome to Mesoamerica! –                      Rules taught. Adults preferred. These rules provide fast, fluid and fun
the Battle of Centla
                                                                            tank battles - at prior Cons new players could play without a GM by turn
Friday, 2:00 PM, 4 hrs, Players: 8 Location: Franklin/Adams: FA-5
                                                                            2 - yet rules yield amazingly realistic battles.
GM: Mark Morin & HAWKS
Sponsor: None, Prize: None
Period: Other, Scale: 28mm, Rules: Feudal Patrol TM
                                                                            F14:248: Peenemunda
                                                                            Friday, 2:00 PM, 4 hrs, Players: 8 Location: Franklin/Adams: FA-9
Description: Hernan Cortes arrives in Mesoamerica - and before
                                                                            GM: Kurt Schlegel & HAWKS
meeting the Aztecs he first faces the hostile Maya. Their encounter leads   Sponsor: None, Prize: None
to the Battle of Centla in late March 1519. The Maya, under Tabscoob,       Period: World War II, Scale: 1:285 micro, Rules: Look Sarge, No Charts:
see the Spanish as strange invaders that must be driven from their          WWII
shores. However, the Conquistadores have other plans... This is a Feudal    Description: It's 1945 and the Russians are racing to Peenemunde to
Patrol™ game using the Civilizations Collide supplement for the period of   capture all of its secrets before the Germans can destroy everything and
the Spanish Conquest.                                                       escape. Unfortunately, there are more than just a handful of Germans
                                                                            trying to escape on the island. Easy to learn, fast play rules, everyone
F14:202: MEGA-MASSIVE MONMOUTH 1788 — Theme
                                                                            welcome!
Friday, 2:00 PM, 3 hrs, Players: 18 Location: Hemlock: HE-1
GM: Peter Panzeri                                                           F14:238: Return to Lower Ucton
Sponsor: MBA MINIATURE BUILDING AUTHORITY, Prize: PRIZES from
                                                                            Friday, 2:00 PM, 3 hrs, Players: 4 Location: Franklin/Adams: FA-7
MINIATURE BUILDING AUTHORTY
                                                                            GM: James Mcwilliams & HAWKS
Period: American War for Independence, Scale: 28mm, Rules:
                                                                            Sponsor: None, Prize: None
"FRONTIERS IN FLAMES!" AWI Edition                                          Period: Dark Ages, Scale: 28mm, Rules: Saga 1st Edition
Description: American Revolution as you never played it! What started       Description: Attention Raiders and Looters: A new season of pillaging
as a Rear Guard Action became an opportunity to destroy the British         opens, and Lower Ucton is ripe for the plucking. He who acquires the
Army and then risked doom for Washington's Army. ALMOST a climactic
                                                                            most villagers and loot wins!
decisive point of the war. An amazing CLASH between attacking
Americans and conter-attacking British. Can the American penetrate and      F14:305: September 1812 with Prince Eugene
consolidate? Or will the British lash back and bring total defeat? As       Friday, 2:00 PM, 6 hrs, Players: 8 Location: Jefferson/Hancock: JH-9
always, ANYTHING can happen. This will be a fast-moving (2-3 hour)          GM: John Snead & Carnage and Glory
operational "mad-dash" battle for everyone! Who'll survive to prevail?      Sponsor: None, Prize: None
And who'll suffer devastating defeat? An intense & exciting scenario        Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II
with random events & mayhem:, FRONTIERS IN FLAMES! Thanks to our            Description: It is early September, 1812 and the Italians have been put
MINIATURE BUILDING AUTHORITY (MBA) sponsors.                                in the van of the Grand Armee. See what the Russians have in store for
                                                                            these unwanted guests!
F14:137: Monuments Men
Friday, 2:00 PM, 3 hrs, Players: 4 Location: Grand Ballroom: GB-11          F14:176: Test of Honour - The Last Yamashiro
GM: Matthew Fridirici                                                       Friday, 2:00 PM, 3 hrs, Players: 20 Location: Washington: WA-1
Sponsor: None, Prize: None                                                  GM: David Hill
Period: World War II, Scale: 28mm, Rules: Bolt Action Fire Fight            Sponsor: Your Hobby Place Ltd., Prize: None
Description: Belgium, 1944 and the Allies are looking to save rare art      Period: Other, Scale: 28mm, Rules: Test of Honour - Quick Play
treasure before the Germans can hide or destroy them. The British and       Description: Test of Honour is a fun, fast-paced 28mm samurai skirmish
the Germans are rushing to retrieve these works of history from a small     game and my alterations have made it even more fun and faster-paced
town church. Who will get there first? Take command of your squad to        (at least I think so). Don’t be scared by the high player count, this is
save the paintings for the world or steal them for the Reich.               really 5 four-player games at once with alternating activations. The two-
                                                                            time Best in Show Yamashiro (mountain fort) will be making its sixth
F14:168: Normandy 1944 Armored Actions                                      HMGS appearance. Fight in the fort, the port, the ships or the village. As
Friday, 2:00 PM, 3 hrs, Players: 6 Location: Grand Ballroom: GB-12          always, new elements will be making their debut to keep things fresh
GM: Lee Sowers                                                              and shiny. Quick play rules (one piece of paper!) will be taught. Kids
Sponsor: None, Prize: None                                                  welcome with accompanying adult. All miniatures and materials
                                                                            provided, just bring a fun attitude.

February 24, 2023                                                                                                           P a g e 10 | 35
COLD WARS® 2023 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)

                                                                                 Period: World War II, Scale: Other, Rules: Standard rules included with
F14:349: The Battle of Chaeronea (86 BC)                                         game.
Friday, 2:00 PM, 4 hrs, Players: 4 Location: Quaker: QU-3                        Description: German tanks thunder into the snow-covered Ardennes
GM: Brian Hamilton & SJGA
                                                                                 forest, opposed only by a few unsuspecting divisions of exhausted
Sponsor: None, Prize: None
Period: Ancients, Scale: 2 mm, Rules: Strength and Honor                         American troops. As Axis forces plunge into the countryside, Allied
Description: Sulla versus Archelaus, Legion versus Phalanx! Refight a            troops must struggle to hold the front line in order to repel the all-out
major battle of the First Mithridatic War.                                       offensive. Axis & Allies: Battle of the Bulge challenges you to control
                                                                                 territory and contend with supply shortages, while directing infantry,
F14:317: The British Pacific Fleet in Operation Downfall,                        artillery, tanks, and aircraft in one of the most decisive conflicts of WW
1945                                                                             II. Axis & Allies: Battle of the Bulge (2006) Fight the Battle of the Bulge
Friday, 2:00 PM, 4 hrs, Players: 6 Location: Grand Ballroom: GB-1                with plastic troops, tanks, and planes.
GM: Cole Snedeker & HMGS Next Gen
Sponsor: None, Prize: None                                                       F14:815: Spectral Rails (2011)
Period: World War II, Scale: 1:1200, Rules: Modified Axis and Allies War         Friday, 2:00 PM, 2 hrs, Players: 4 Location: Keystone: BGL
at Sea                                                                           GM: Anthony Dewall & Boardgame Library
Description: In an alternate November 1945, Allied forces are preparing          Sponsor: none, Prize: none
to commence Operation Downfall, the full-scale amphibious invasion of            Period: Other, Scale: Other, Rules: Standard rules included with game.
Japan. A few days before the initial landings on Kyushu, a battleship            Description: Players are Engineers of Ghost Trains traveling through the
                                                                                 American Southwest. Each player uses their standard set of Ether cards
flotilla of the British fleet is patrolling the Tsushima Straits. The Japanese
                                                                                 (1-4) to move, picking up souls and delivering them to Ghost Towns. As
have ortganized a massive sortie, let by super battleships Yamato and            you move, you expend Ether to lay track behind. Other players can move
Musashi. The British are outgunned, but some Russian reinforcements              along on your Ether track for free, but you may never travel along your
let by super battleship Sovetsky Soyuz is inbound. Players of all ages are       own Ether. Spectral Rails (2011) Lay and remove ethereal track in an
welcome, and rules will be taught.                                               unworldly pickup and deliver game.

F14:222: The English Civil War Comes to Schlegel's Ferry                         3:00 PM
Friday, 2:00 PM, 3 hrs, Players: 6 Location: Franklin/Adams: FA-1
GM: Duncan Adams & HAWKS                                                         F15:227: Forest Encounter
Sponsor: None, Prize: None                                                       Friday, 3:00 PM, 4 hrs, Players: 6 Location: Franklin/Adams: FA-8
Period: English Civil War, Scale: 28mm, Rules: Feudal Patrol                     GM: Kevin Fischer & HAWKS
Description: The home country is wracked by civil war and the effects            Sponsor: None, Prize: None
are felt across the Atlantic. Original settler Ephraim Schlegel and his          Period: SciFi, Scale: 12mm, Rules: Mobile Suit Gundam: The Gravity
clan, having established a farm community in the upper Chesapeake,               Front
remains loyal to his King - a dangerous position. Now local Puritans are         Description: The war has come to a stand-still. Neither side has the
on the way to correct Ephraim's thinking. The 2nd of 7 linked scenarios          advantage and with the effects of the Minovsky Particles, long-range
involving the Schlegel family as they advance through history and into           guided weapons are ill-suited in this age of Mobile Suits. A patrol of
the future. Players under 13 welcome with a playing adult.                       Principality of Zeon Mobile Suits are the target for an experiment from
                                                                                 the Earth Federation. Who will survive?
F14:257: The Germans Attack East
Friday, 2:00 PM, 3 hrs, Players: 6 Location: Franklin/Adams: FA-6                F15:262: Henderson Field 1942
GM: Don Hogge & HAWKS                                                            Friday, 3:00 PM, 3 hrs, Players: 6 Location: Quaker: QU-1
Sponsor: None, Prize: None                                                       GM: Cliff Brunken & DelVal
Period: World War II, Scale: 28mm, Rules: Battleground WW2                       Sponsor: None, Prize: None
Description: A few days after the start of Operation Barbarossa, on the          Period: World War II, Scale: 28mm, Rules: Wings of Glory
morning of 25 June 1941, the Germans continue their attack. Remnants             Description: Japanese Dive Bombers escorted by Zeros attack an US
from several Soviet Divisions are quickly thrown in their path. In a             Airfield. The American Cactus Airforce comes to the rescue. Family Fun-
savage battle that lasted into late afternoon, the Soviet forces disputed        Kids Welcome.
every inch of ground. The Germans steadily ground forward, seemingly
unstoppable. Gamers under the age of 14 are welcome with an adult.               F15:282: Into The Darkness: WARHAMMER 40K: The
                                                                                 "Trails"
F14:814: Axis and allies Battle of the Bulge (2006)                              Friday, 3:00 PM, 4 hrs, Players: 12 Location: Mt. Davis: MD-1
Friday, 2:00 PM, 3 hrs, Players: 2 Location: Keystone: BGL                       GM: Buford Culver & LXG Gaming Club, THE MECHANICON and Gaming
                                                                                 Garage
GM: Anthony Dewall & Boardgame Library
Sponsor: none, Prize: none                                                       Sponsor: None, Prize: None
                                                                                 Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
                                                                                 Description: Come join us in a Warhammer 40,000 KNIGHT-FEST.

February 24, 2023                                                                                                                 P a g e 11 | 35
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