QUEENSLAND SUBURBAN RUGBY UNION - Competition Rules 2021 - Prepared by: S. ROBBIE, Queensland ...

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QUEENSLAND SUBURBAN RUGBY UNION - Competition Rules 2021 - Prepared by: S. ROBBIE, Queensland ...
QUEENSLAND SUBURBAN
              RUGBY UNION

                    Competition Rules

                          2021

Prepared by:
S. ROBBIE,
Competition Manager
Date: 10 Apr 2021
Revision: 2021/01
CONTENTS
Definitions ................................................................................................................. 1

Preamble ................................................................................................................... 3

Laws of the Game ..................................................................................................... 4

Governance of the Competition ................................................................................. 5

Rugby AU Codes and Policies................................................................................... 6

National Standard Competition Rules ........................................................................ 8

Law and Regulation Clarifications ........................................................................... 15

QSRU Standard Requirements ............................................................................... 17

QSRU Union Requirements .................................................................................... 20
Definitions
For the purposes of these Rules, the following definitions shall apply:

“Affiliated Union” means a body so named in, or admitted pursuant to, the Rugby
Australia Constitution as being an affiliated union.

“Association” means an organisation that administers a group of clubs for the purposes
of governance and regulatory requirements with respect to competitions, events,
tournaments and rugby programs.

“Clearance” means the requirement for a currently registered player wishing to register
at another Club on the same registration type during the season.

“Codes, Policies and Procedures” means the codes, policies and procedures of Rugby
Australia

“Insurer” means the insurance provider of the Australian Rugby Insurance Plan.

“International Union” means a Rugby Union, Rugby Club, or other body based in a
foreign nation and affiliated with the National Rugby Union of that nation.

“Competition” means any match played as part of either (i) a structured competition or
series including a trial match, a friendly match, or representative match involving a
Rugby Body; or (ii) a Sanctioned Event.

“Competition Manager” is the person deemed responsible by the Union for the day to
day operational management of the competition.

“Event Organiser” means an organisation authorised to conduct Rugby Union
programs, events, tournaments, and/or matches in Australia, pursuant to the Rugby
Australia Event Sanctioning Guidelines,

“Judiciary” is the Sub Committee as appointed by the Union.

“Laws of the Game” mean the laws of Rugby as published by World Rugby, including
any variations authorised by World Rugby or Rugby Australia.

“Management Committee” is the committee appointed by the Union to oversee the
management of the competition.

“Member Union” means an Australian State or Territory union in membership of Rugby
Australia.

“Participant” means a Player, match official, selector, coach, trainer, manager, team
official, or an individual involved in the organisation, administration or promotion of
Rugby including a director, officer or employee of a Rugby Body.

“Player” means a player of the game of Rugby.

“QRU” is the Queensland Rugby Union Ltd.

                                                                             Page | 1
“QSRU” is the Queensland Suburban Rugby Union.

“Registered” means a Player and/or non-playing Participant who has completed
effective registration and paid all applicable fees and levies.

“Regulation(s)” means the World Rugby and Rugby Australia Regulations, as amended
from time to time.

“Rugby” means rugby union football.

“Rugby Australia” or “Rugby AU” means Rugby Australia Ltd.

“Rugby Body” means Rugby Australia, any Member Union or Affiliated Union of Rugby
Australia, or any Rugby Union, Club or other body in membership with or affiliated with
Rugby Australia, a Member Union or an Affiliated Union.

“Rugby Club” or “Club” means any club affiliated with a Member Union or an affiliated
Rugby Body that is a participant of the competition.

“Rugby Xplorer” means Rugby Australia’s online registration and competition
management system.

“Rules” means the National Model Competition Rules and the Competition Rules of the
Specific Union.

“Sanctioned Event” means an event, tournament, and/or matches conducted by an
authorised Event Organiser that have received formal approval.

“Specific Union” means the governing body of the competition.

“WR” means World Rugby.

                                                                             Page | 2
Preamble
1   PREAMBLE

    These Rules set out the minimum standards and procedures that apply to
    Competitions conducted under the jurisdiction of Rugby Australia and its
    Member Unions.

    This Competition, as with all competitions played under the auspices of QRU
    are community competitions. All Participants in the Competition are to be made
    aware of the WR Playing Charter; which includes the:

            (a)     Principles of the Game

            (b)     Principles of the Laws

    All Participants are to be made aware that by virtue of the acceptance of a team
    into this competition the match organiser e.g. QSRU and their respective
    Participants subject themselves and agree to be bound by the Rules of the
    Competition.

                                                                           Page | 3
Laws of the Game
2   LAWS OF THE GAME

    All games will be played in terms of the WR Laws of the Game, including any
    of the following variations:

    2.1   Under 19 Variations

            (a)    Rugby AU Under 19 Variations

    2.2   Rugby AU Kids Pathway U6 to U12

    2.3   10-a-side Variations

    2.4   7-a-side Variations

    2.5   Rugby AU Touch 7s Laws

    2.6   Rugby AU Veteran Rugby Laws

                                                                      Page | 4
Governance of the Competition
3   GOVERNANCE OF THE COMPETITION

    All matches in the Competition shall be played in accordance with the WR
    Regulations of the Game and Rugby Australia Regulations, Codes and Policies
    etc. (see section 4 below).

    In addition, Rugby AU publishes ‘Game Management Guidelines’ annually that
    have been prepared to assist Unions in the administration and playing of the
    game in domestic competitions within Australia.

                                                                       Page | 5
Rugby AU Codes and Policies
4   RUGBY AUSTRALIA CODES AND POLICIES

    The effective governance and administration of rugby requires adherence to a
    wide range of codes and policies around safety & welfare, integrity, inclusion,
    member protection & child safety and privacy etc. Therefore, all matches shall
    be played in accordance with all Rugby AU Codes, Policies and Procedures:

    4.1    Safety & Welfare

    Rugby must be as safe, inclusive and fair as possible. Rugby Australia has
    several policies and initiatives aimed at ensuring that rugby is safe to play and
    is enjoyable for all participants.

    (a)    Concussion Management;
    (b)    Serious Injuries;
    (c)    Welfare Initiatives;
    (d)    Player Dispensation;
    (e)    Match Day Safety; and
    (f)    First Aid medical.

    4.2    Child Safety

    Rugby Australia is committed to ensuring that rugby is a safe environment for
    children and young people.

    (a)    Child Safe Framework and Guidelines;
    (b)    Reporting;
    (c)    Working with Children Checks.

    4.3    Integrity

    Rugby Australia’s Codes, Policies and Procedures have been developed to
    provide a safe, fair and inclusive sporting environment for all rugby
    participants in Australia. This includes the following:

    (a)    Australian Rugby Disciplinary Rules - these have been developed to
           ensure a consistent approach to foul play, citing and judicial hearings;
    (b)    Anti-Doping Code - all participants are bound by the Anti-Doping Code
           and must be aware of the requirements;
    (c)    Supplement Policy;
    (d)    Code of Conduct – provides a set of standards that everyone involved
           in rugby is required to comply with to ensure that the image and integrity
           of the sport is protected. The Code also outlines the procedures for
           reporting, complaint handling and investigations of any alleged
           breaches;
    (e)    Medical Policy - provides information on the use of medications, medical
           procedures and measures to protect the health and welfare for semi-
           professional and professional players;
    (f)    Member Protection Policy – ensures that all Participants feel included
           and safe in rugby; and
    (g)    Anti-Corruption and Betting Policy – applies to all Participants and they
           need to be aware of its requirements.

                                                                            Page | 6
4.4   Additionally, the following documents are included as part of these
      Competition Rules:

(a)   Inclusion Policy;
(b)   Safety and Participation Policy;
(c)   Registration Regulations;
(d)   Registration Terms and Conditions; and
(e)   Smart Rugby Policy.

4.5   Any concerns that arise as a result of an alleged breach of any of
      the above provisions can be reported at Reporting a Concern.

                                                                 Page | 7
National Standard Competition Rules
5   NATIONAL STANDARD COMPETITION RULES

    5.1   Registration and Match Day – Rugby Xplorer

    (a)   It is a requirement of Rugby Australia that all Players, Non-Playing
          Members and Match Officials are registered via Rugby Australia’s
          Rugby Xplorer System;
    (b)   It is a requirement of Rugby Australia that the Rugby Xplorer
          Competition Management System (CMS) is also used for all sub-Union
          Competition matches, both Senior and Junior.

    5.2   Draw

          The Competition will be conducted in accordance with a schedule of
          matches drawn up by the Management Committee prior to the start of
          the playing season and varied as necessary from time to time.

          Where possible, all matches in all competitions are to be played in an
          ascending order i.e. lowest to highest. Where this is not possible, NO
          player who has started in a higher grade is permitted to participate i.e.
          start / reserve for a lower grade. The only exception being in junior age-
          grade rugby where a player may play within the same age-grade, or in
          different eligible age-grades. In the event of matches in the same round
          being played on different days e.g. rescheduled matches due to wet
          weather, the selection of players must be the same as if all matches in
          the same round were being played on the same day.

    5.3   Match Team Lists, Scoring and Stats

    (a)   It is the responsibility of both teams to ensure that:
          (i)      All players and team officials (where required by the
                   Competition) must be selected in their respective team list for
                   the match;
          (ii)     All details of point scorers are to be recorded;
          (iii)    All players who have either been temporarily suspended (yellow
                   card), sent from the field of play (red card) or have a suspected
                   concussion (blue card) must have all their details recorded;
          (iv)     All movements of players following an injury (blood or otherwise)
                   or for tactical reasons shall be recorded (where required by the
                   Competition);
          (v)      The match day scoring, and stats can be entered by ONE team
                   manager for BOTH teams, or EACH team manager for their
                   OWN team. It is also permissible to have an independently
                   appointed ground manager that does the scoring for both teams;
          (vi)     The referee is to confirm the result of the match by confirming
                   this on the Match Day App in the presence of both teams; and
          (vii)    All clubs must enter the team list, scoring and stats of all
                   matches online via the Match Day App by no later than noon on
                   the first working day following completion of the match. PLEASE
                   NOTE: Competitions reserve the right to require this information
                   earlier than this timeline if necessary.

                                                                           Page | 8
(b)   Information entered must include:
      (i)    All players’ details including substitutes;
      (ii)   Team Officials’ details
      (iii)  Result of the match;
      (iv)   Point scorers;
      (v)    Tries;
      (vi)   Conversions;
      (vii)  Penalties;
      (viii) Drop Goals;
      (ix)   Penalty tries;
      (x)    All players temporarily suspended (yellow card);
      (xi)   All players sent from the field of play (red card);
      (xii)  Players who have a suspected concussion (blue card).
(c)   Information entered may include:
      (i)    Player’s movements for injury (blood or otherwise) or tactical
             reasons.

       PLEASE NOTE: Clubs failing to follow the procedures are liable
       to receive penalties in relation to Competition points.

5.4   Competition Points

(a)   Where matches are awarded Competition points the following standard
      points shall be used:
      • Points for a win – four points.
      • Points for a draw- two points.
      • Points for a loss – zero points.
      • Points for a bye (where applicable) - zero points.
      N.B. Unions may choose to amend the standard points based on the
      game format and/or structure of the Competition.
(b)   Bonus points may also be awarded as follows:
      • Points for loss by seven points or less – one point.
      • Points for scoring four tries, or points for scoring three tries or more
         than your opponent – one point.
      • Points for scoring three tries or more than your opponent – one
         point.
(c)   Competition points may also be awarded as determined and
      documented by the Union for the competition e.g. for supplying an
      Assistant Referee for a Junior age-grade match; and
(d)   Competition Points may also be deducted as determined and
      documented by the Union for the competition e.g. a player not added to
      the team list that played in a match.

5.5   Ladder Positions (for Competitions with Premierships)

(a)   Positions in the ladder are determined on the ladder sorting options
      applicable for the Competition. In the event of two or more teams being
      equal on Competition points (total match points), for any position, the
      higher placed team will be determined on the ladder sorting options
      chosen, these include:
      (i)    Total Match Points (#1 option)
      (ii)   Matches won
      (iii)  Points difference
      (iv)   Total tries
                                                                       Page | 9
5.6   Forfeits

(a)   In senior rugby a forfeit in any higher grade will result in an automatic
      forfeit in the lower grade(s) in the same round

(b)   Each match forfeited by a Club will be regarded as having been won by
      the opposing Club on the day on which the match, but for such forfeit,
      would have been played. The penalty for a forfeit may be the loss of
      Competition points, up to a maximum of two, no points for, and the
      awarding of twenty-eight match points against.
(c)   A Club that forfeits two games in the same grade in the same season
      will be issued a Show Cause Notice to explain the reasons why its team
      should remain in that grade.
(d)   In the case of a club withdrawing a team(s) from the Competition, match
      points (“for and against”) in all matches of such team(s) shall not be
      counted, and any Competition points shall be cancelled.
(e)   The Management Committee may impose further penalties on Clubs for
      withdrawing teams from the Competition.

5.7   Postponed / Abandoned Matches

(a)   If the venue of a match or matches is unavailable for any reason, it shall
      be the responsibility of the home club to advise the Competition
      Manager immediately that the ground is considered unplayable or
      doubtful of being playable. The Management Committee, after
      consultation with the clubs involved, shall direct how the abandoned
      match will be dealt with.
(b)   In the event of a match having to be abandoned for any reason beyond
      the control of the match officials, the following procedure shall apply:
      (i)     Where a match has been abandoned during the first half, the
              result may be declared as a draw and no points for or against
              will be awarded, or the match may be replayed at a time and
              venue as determined by the Competition Manager in his/her
              absolute discretion.
      (ii)    Where a match has been abandoned during half time or during
              the second half, the result at the time of the abandonment will
              be the final result.
(c)   In the event of a match having to be abandoned for any reason involving
      unacceptable behaviour on the part of players or any other persons, or
      any other similar reason, the Management Committee shall determine
      if any penalties will be imposed on the competing teams.

      It should be noted that any such action taken under these Rules shall
      not prevent (and may run in parallel with) other action that is deemed
      necessary under the Disciplinary Rules, Code of Conduct or other
      relevant WR or Rugby Australia regulations, codes, policies or rules etc.

5.8   Playing Field

(a)   Clubs hosting matches played under these rules shall comply with the
      RA Medical and First Aid Requirements
(b)   With respect to medical requirements, both teams are responsible for
      ensuring that matches are not played if the all the requirements relating

                                                                     Page | 10
to medical care are not in place. Reference should be made to the
      Rugby Australia Medical and Safety Recommendations for further
      information.
(c)   For all Competition matches the host club shall be responsible for
      ensuring that the field of play is correctly marked in accordance with the
      WR Laws of the Game.
(d)   Goal Posts
      (i)   All Goal posts within the playing enclosure must be padded.
(e)   Playing Enclosure
      (i)    Entry to the playing enclosure must be restricted by a fence,
             barricade or rope at a minimum of five metres, where
             practicable, from the playing area perimeter.
      (ii)   Persons authorised to enter the Playing Enclosure (“authorised
             persons”) are as follows:
              • Medically Qualified Persons/Sports Trainer – maximum two
                  per team
              • The Teams
              • Appointed match officials
              • Ground Marshalls
              • Water carriers – maximum two per team (three allowed in
                  7s)
              • A maximum of 4 ball persons
      (iii)  All Authorised Persons permitted to enter the playing enclosure
             must have some distinguishing mark/bib e.g. high vis vest.
(f)    Technical Zones - where Competition matches require technical zones,
       two will be provided within the playing enclosure on the same side of
       the pitch, on either side of the halfway line and outside the field of play.
      (i)      Personnel permitted in the technical zone differs between the
               XVs and 7s game format.
               • XVs - Maximum of four persons are allowed in the technical
                   zone. Each team is allowed two medically qualified persons
                   and two water carriers.
               • 7s – maximum of ten persons allowed in the technical zone.
                   Each team is allowed a coach, team manager, medical
                   person and five reserve players. One additional person who
                   is either a medical or a coaching member of the team and
                   whose responsibility has previously been notified to the
                   ground marshal.
       ii.     Roles of personnel in the technical zones.
               • The medical personnel may enter the field of play in
                   accordance with the Laws of the Game at any time a player
                   is injured.
               • Water may only be taken on the field during stoppages in
                   play for injuries in the playing area and when a try has been
                   scored.
               • The water carriers are not permitted in the playing area
                   during penalty kicks at goal.
               • The water carriers must always remain in the technical zone
                   unless they enter the playing area to provide water or when
                   ONE person enters to provide a kicking tee to the kicker for
                   a penalty kick.

                                                                        Page | 11
•   The water carriers must keep the water bottles and carriers
                   with them, and not left in an untidy state within the technical
                   zone.
               • Players may come to the touchline adjacent to the technical
                   zone to receive water.
               • Water bottles must not be thrown on the field of play.
       iii.    Personnel outside the technical zone
               • The replacement bench and the location of the coaches
                   should, wherever possible, be outside the playing enclosure
                   (except in the 7s game format).
               • If replacements want to warm up and there is no area
                   available outside the playing enclosure, they may warm up
                   in the opposition in-goal area but must not use balls in their
                   warmup.

5.9     Restrictions for authorised persons

(a)     A sports trainer is a person from each team who is responsible for
        immediately attending to a player who appears to be injured, and who
        provides water to the players.
(b)     Authorised persons do not include a coach or team manager with the
        following exceptions:
        •     Where the nominated coach or team manager is required to fulfil
              one of the listed roles in paragraph 5.8 (e) (ii). No coaching or
              technical instruction can take place while fulfilling one of the listed
              roles.
        •     Where the nominated coach or team manager is part of a Kids
              Pathway U6-U9 match.

5.10    Authorised Persons

(a)     Process
        i.   It is intended that the Club nominate persons to become
             “Authorised Persons”.
             •     No one other than the Authorised Persons shall be
                   permitted in the playing enclosure during a match.
             •     An Authorised Person (except Ball Persons) must satisfy the
                   minimum accreditation requirements appropriate to their
                   role.
             •     All Authorised Persons entering the playing enclosure must
                   be registered on Rugby Xplorer – their details may be
                   checked on Rugby Xplorer.
             •     The home team shall appoint a ground marshal who shall
                   ensure that this requirement is complied with and the ground
                   marshal shall report any breach to the Match Committee.
             •     Authorised Persons must conduct themselves in
                   accordance with the relevant Code of Conduct for and, as
                   part of the accreditation process, they will be required to
                   sign an acknowledgement that they will adhere to the
                   expected standards of conduct.

                                                                          Page | 12
5.11   Schedule of Penalties

(a)    A first breach of any of the Competition Rule may include any or all of
       the following:
                1.    Warning;
                2.    Loss of Competition points;
                3.    Issue of a Show Cause Notice;
                4.    Monetary Fine; and
                5.    Expulsion from the Competition.
(b)    A second or subsequent breach of the Competition Rules may include
       any or all the following:
               1.    Warning;
               2.    Loss of Competition point(s);
               3.    Issue of a Show Cause Notice;
               4.    Monetary Fine; and
               5.    Expulsion from the Competition

5.12   Protests

(a)    All protests must be made in writing and signed by either the club
       President or club Secretary;
(b)    Protests must be received by the Competition Manager by the close of
       business on the second business day after the alleged breach of the
       Competition Rules;
(c)    All protests must specify the particular Competition Rule that has been
       allegedly breached;
(d)    All witness statements must be tendered on a signed statutory
       declaration form;
(e)    The decision on the protests shall be determined by the Competition
       Manager and such decision will be notified to the parties by no later than
       close of business on the fifth business day after the alleged breach of
       the Competition Rules.
(f)    The Competition Manager shall determine if a club has breached the
       competition rules on the civil standard of proof (i.e. more likely than not).
       The Competition Manager will then recommend to the Management
       Committee the penalties that should be imposed. The Management
       Committee shall make the final determination in this regard.
(g)    If the club is not satisfied with this decision, it has the right to appeal to
       the Union Judicial Committee. Appeals from the decision of the
       Management Committee must be received by the Competition Manager
       by no later than close of business on the third business day after the
       decision of the Management Committee is advised to the relevant club.
       The Judicial Committee shall be entitled to consider whether or not a
       breach of the Rules has occurred and/or the appropriateness of the
       penalty and shall have the discretion to vary the decision if they see fit
       and impose any other penalty as set on in the Rules. The Judicial
       Committee has the sole discretion as to how it will deal with any appeal.

                                                                          Page | 13
5.13   Extension of Time

(a)    Notwithstanding any of the time limits stated in these Rules, the
       Competition Manager may in special circumstances exercise their sole
       discretion to allow reasonable extensions of time if considered to be in
       the interests of justice to do so.

5.14   Disqualified, unqualified or suspended person/s

(a)    It shall be the responsibility of each club to ensure that no disqualified,
       unqualified or suspended person(s) take part in any match.

5.15   Impact of COVID-19: Competition Rules

       Competition Managers are encouraged to implement the Game On
       Principles within their Competition Rules in the event matches are
       impacted by COVID-19.

                                                                       Page | 14
Law and Regulation Clarifications
6   LAW AND REGULATION CLARIFICATIONS

    6.1    Law 3 - Number of Players – The Team (number of replacement /
           substitute players).

    Rolling Replacements - World Rugby Law 3.34 is mandatory across all
    domestic rugby played in Australia:
    (a)    Unlimited rolling replacements applies to all rugby aged U19s and
           below;
    (b)    Rolling replacements, with a maximum of 8 movements applies to all
           senior rugby, except the lowest grade of any division/competition where
           the maximum number may, at the discretion of the local Union, be 12.
    Replacements due to blood injury, concussion or injury due to foul play do not
    count in the designated number of movements.

    Law 3.27 i.e. Temporary Replacement – Head Injury Assessment (HIA), DOES
    NOT APPLY AT ANY LEVEL.

    N.B. Unions may submit a request to the Law Advisory Group to play standard
    Law 3 (at any level of the game). Requests must be submitted on the Local
    Law Submission form.

    6.2    Uncontested Scrums

    (a)    It is recognised that on occasion and due to circumstances, such as
           unavailability of players starting the match, or that an injury or incident
           during a match may make contested scrums not possible. Therefore,
           the following Laws are applicable:
           (i)     Law 3.13 – 3.20 (inclusive)
           N.B. Law 3.17 does not apply to those Competitions that do not
           nominate the number of players or nominate 15 players (Pegg,
           Normanby and Women’s Cup)
    (b)    If circumstances determine that the match should have uncontested
           scrums, Member Unions may determine whether any penalties are to
           be imposed in relation to that match and may have regard to the
           penalties referred to in paragraph 5.11 above;
    (c)    World Rugby Law 3.16 allows Rugby Australia to implement, at its
           discretion, a mechanism to discourage uncontested scrums by having
           a team play short of players if they cause uncontested scrums. Note.
           This is not applicable to Kids Pathway laws. Any Union or Affiliate
           planning to implement this Law must use the approved language set out
           below in their Competition Rules:

    There must be sufficient players to play in the front row to ensure that on the
    first occasion that a replacement hooker is required, and on the first occasion
    that a replacement prop forward is required, the team can continue to play
    safely with contested scrums.

                                                                           Page | 15
Should a team not be able to meet this obligation for any reason during a game,
or should a team not have three suitably trained front row players to commence
a game with contested scrums, then the team concerned must play with one
player fewer than would otherwise be allowed.

If, subsequently, a qualified front rower becomes available so that scrums can
be contested then that player will be allowed onto the field and the team may
return to the appropriate complement of players.

If neither team has suitably trained front row players to start a game with
contested scrums, the above arrangements do not apply to the game, even if
qualified front rowers subsequently become available.

6.3    Regulation 4 – Player Status, Player Contracts and Player
       Movement

(a)    International Clearance
       (i)   The international Player Clearances Policy within Rugby is set out
             in WR Regulation 4.6.1 and provides:
             1. A Player leaving their current Union to play in another Union
                  shall not be registered or eligible to participate in competitions
                  organised, recognised or sanctioned by that new Union until
                  they have an endorsed International Clearance.
             2. Therefore, Players wishing to play within another
                  International Union are required to complete the Rugby
                  Australia International Clearance Form.
             3. For or Incoming International Clearances (i.e. Players arriving
                  in Australia), please contact the Union you are currently
                  registered with to understand their International Clearance
                  process and obtain, complete and return their current
                  application form.
(b)    Domestic Clearance
       This relates to Club to club player movements for currently registered
       players. It is a requirement for a currently registered Player registering
       in the same season to another club for the same or different registration
       type. Restricted at XVs, 10s, 7s and Veterans registration types in
       competition rugby only. The player cannot register unless clearance
       approval is granted by their ‘from’ Club and Association

                                                                         Page | 16
QSRU Standard Requirements
7   QSRU STANDARD REQUIREMENTS

    7.1   Nominated Players & Number of Movements

    (a)   1st Division “A Grade” Barber Cup:
          (i)    In reference to Law 3, the nominated number of players is 15;
          (ii) Law 3.34 applies with a maximum of replacement/ substitute
                 players that is 8 with a maximum of 8 movements.
          (iii) There shall only be 2 Fresh replacement/Substitute player eligible
                 to play
          (iv) The remainder of reserves must come from 1st Div “B Grade” Pegg
                 Cup
    (b)   1st Division “B Grade” Pegg Cup:
          (i)    In reference to Law 3, the nominated number of players is not
                 stated;
          (ii) In 1st Division “B Grade” Pegg Cup, when a team has fewer than
                 15 players (including at least 3 players who are trained to play in
                 front row positions) the game will proceed in accordance with
                 Game On Principles (shown below) without any consequence to
                 the match result or competition points.
          (iii) Law 3.34 applies with a maximum of replacement/substitute
                 players that is 8 with unlimited movements.
    (c)   2nd Division Women's 12's Cup:
          (i)   In reference to Law 3, the nominated number of players is not
                stated;
          (ii) when a team has fewer than 12 players (including at least 3
                players who are trained to play in front row positions) the game
                will proceed in accordance with Game On Principles without any
                consequence to the match result or competition points.;
          (iii) If both teams have enough numbers to play 15 aside then this is
                encouraged if both teams agree in consultation with the referee;
          (iv) Law 3.34 applies with a maximum of replacement/ substitute
                players that is 8 with unlimited movements.
    (d)   3rd Division Normanby Cup:
          (i)   In reference to Law 3, the nominated number of players is not
                stated;
          (ii) In 3rd Division Normanby Cup, when a team has fewer than 15
                players (including at least 3 players who are trained to play in front
                row positions) and both teams have a minimum of 10 players, the
                game will proceed in accordance with Game On Principles without
                any consequence to the match result or competition points.
          (iii) Law 3.34 applies with a maximum of replacement/ substitute
                players that is 8 with a maximum of 8 movements.
    (e)   Game On Principles
          (i)  Maintain 15-a-side laws, but both teams play with reduced
               numbers, with no penalty for the team who was unable to field 15
               players.
          (ii) Matching numbers is mandatory, and the sharing of players is
               allowed to fulfil the game agreement.

                                                                           Page | 17
7.2   Rugby Xplorer Training & Support

(a)   QRU will conduct a training session for all participating Clubs prior to
      the commencement of the season.
(b)   Rugby Xplorer web page has resources available on the following link
      to    assist      clubs.     http://www.rugbyau.com/participate/rugby-
      administration/club-administration/resource-library

7.3   Temporary Suspensions (Yellow Card)

(a)   The temporary suspension of a player must be recorded on the Rugby
      Xplorer Match day app prior to the confirmation by the referee;
(b)   Should a player incur three (3) temporary suspensions in one season
      he / she will automatically be suspended from playing in the next round
      of scheduled fixture matches / finals match;
(c)   Following this suspension, the matter is deemed to have been heard
      and the players' temporary suspensions count shall revert to nil;
(d)   Temporary suspensions do not transfer to the next season;
(e)   Clubs may receive notification once a player receives two (2) temporary
      suspensions;
(f)   Clubs will receive notification once a player receives three (3) temporary
      suspensions together with the resultant suspension.

7.4   Send Offs (Red Card)

(a)   Match officials must, by 9.00 am on the first business day following the
      day of the match, report in writing to the Competition Manager (or
      designated person) on the approved form, any player or players ordered
      off the field of play;
(b)   Any player ordered off the field will be suspended from playing until his
      / her case has been decided by the Judicial Committee;
(c)   The Judicial Committee will meet as directed by the Management
      Committee or when the Judicial Committee deems necessary
      throughout the season to hear cases. The player / player's Club must
      contact the Competition Manager on the first business day following the
      match in which he was ordered off to ascertain if the player will be
      required to attend a hearing of the Judicial Committee. Where possible,
      the Judicial Committee will meet at 6:00 pm on the evening of the first
      working day following the weekend;
(d)   Should a player be required, however unable to attend a regular
      meeting of the Judicial Committee, he/she may give written (signed)
      permission to be represented by an official of his/her Club;
(e)   In the event of a match official's report not being before the Judicial
      Committee when a player appears before that committee, the player will
      be permitted to play without suspension. Subsequently, should the
      report be received, the Competition Manager will summon the player to
      appear before the next meeting of the Judicial Committee;
(f)   There will be a right of appeal against decisions of the Judicial
      Committee to the Judicial Appeals Committee;

                                                                     Page | 18
(g)   QRU's Rules for Judicial Hearings are available here -
      http://www.redsrugby.com.au/Portals/10/2018/Documents/Policies/Ru
      gbyAU-DisciplinaryRules-2018.PDF .

7.5   Postponed / Abandoned Matches

(a)   In the event that the venue of a match or matches is unavailable for any
      reason, it will be the responsibility of the "Home" Club to advise the
      Competition Manager, who must be contacted immediately the ground
      is considered unplayable or doubtful of being playable.
      (i)   The Management Committee, after consultation with clubs
            involved, will direct how the abandoned match will be dealt with.
(b)   In the event of a match having to be abandoned for any reason beyond
      the control of match officials, the following procedure will apply:
      (i)   Where a match has been abandoned during the first half the result
            will be declared as a draw and no points for or against will be
            awarded;
      (ii) Where a match has been abandoned during the second half the
            result will be the result.
(c)   In the event of a match having to be abandoned for any reason involving
      unacceptable behaviour on the part of players or any other persons, or
      any other similar reason, the Management Committee will determine if
      any penalties will be imposed to the competing teams.
      (It should be noted that such action should neither prejudice nor replace
      individual action that may be required under the citing, judicial or
      breaches of the code of conduct).

                                                                     Page | 19
QSRU Union Requirements
8   QSRU UNION REQUIREMENTS

    8.1   Players Eligible to play

    (a)   Any player who is correctly registered that year with a Club affiliated
          with the QSRU / an affiliated Club of the QRU.
    (b)   For Women's competitions teams may have dual registered players
          (Premier and QSRU, they must register in Rugby Xplorer for the QSRU
          Club), for finals no more than 2 dual registered players can take the field
          at any time and must be identified to the QSRU officials prior to the
          game commencing.

    8.2   Team Nominations & Grading

    (a)   Participation and / or competitions shall be initiated by the calling of
          initial nominations in August of the preceding year in every grade and /
          or division.
    (b)   Nominating Clubs will then be asked to reconfirm their nominations on
          or around the 31st January
    (c)   Final Team Nominations must list the name of the team and all
          information requested by the Committee for the purpose of placing the
          team in the most appropriate competition.
    (d)   Final Team Nominations must list the current names and numbers of
          Front row players for your Club.
    (e)   Final Team nominations must list the names of all accredited Assistant
          Referees accompanying RA registration number so that their
          qualifications may be assessed.
    (f)   A Security Deposit for each team must be paid within the timeframe as
          advised by the Management Committee. The Security deposit is
          $500.00 for the 1st team and $250.00 for each team thereafter (for new
          Clubs). Current members should have this in place already.
    (g)   A team will be considered accepted on approval of its nomination by the
          QSRU Management Committee.
    (h)   Condition of Entry - as a condition of entry into the competition, Clubs
          are to appoint a qualified Manager for each team and ensure that the
          Coach is accredited IAW guidelines outlined in Rule 8.4 (a) (i).
    (i)   Team Squad list - Players must be assigned to their competition team
          in the RA Match Day App by the advertised date for each competition,
          including the assignment of the Coach and Manager to the squad list.

    8.3   Affiliation Fee's/Player Levies/Other Payments & Insurance

    (a)   Affiliation Fee
          (i)    This fee is applicable to affiliated members of the Union and an
                 invoice for the QSRU Affiliation Fee of $55 (including GST) will be
                 forwarded from the QSRU Treasurer to each affiliated Club that
                 enters the competition at the beginning of each season
                 (February). A Club is not entitled to vote at a general meeting if
                 the member's annual subscription is in arrears at the date of the
                 meeting.
                                                                          Page | 20
(b)   Player Levy
      (i)  The QSRU player levy of $60 including GST is paid for as part of
           their online registration
(c)   RA and QRU Participation Levy
      (i)  The RA and QRU participation levy is paid for as part of their
           online registration.
(d)   Player Insurance
      (i)  The Insurance Levy is paid for as part of their online registration.
(e)   Referee's Payment
      (i)  The Referee's Fee is paid for as part of their online registration,
           this forms part of the QSRU Player Levy.
(f)   For new clubs and existing clubs adding teams to the competition, a
      Security Bond of $500.00 for the first team plus $250.00 for each
      additional team must be paid

8.4   Competition

(a)   Participating Clubs are:
      (i)   QSRU 1st Div “A Grade”- Barber Cup
            •     Goodna
            •     Redlands
            •     Brisbane Irish
            •     Ipswich
            •     Springfield
            •     North Lakes
            •     Riverside
      (ii) QSRU 1st Div “B Grade”-Pegg Cup
            •     Goodna
            •     Redlands
            •     Brisbane Irish
            •     Ipswich
            •     Springfield
            •     North Lakes
            •     Riverside
      (iii) QSRU 2nd Div -Women's Cup (12's)
            •     Brisbane Irish
            •     Coomera
            •     Ipswich
            •     Logan City
            •     Redlands
            •     North Lakes
      (iv) QSRU 3rd Div - Normanby Cup (Friday Night)
            •     Brisbane Hustlers
            •     Brisbane Irish
            •     Ipswich
            •     Southern Bay
            •     Logan City

                                                                     Page | 21
8.5   Draw

(a)   The competition will be conducted in accordance with a schedule of
      matches drawn up by the Management Committee prior to the start of
      the playing season and varied as necessary from time to time.
(b)   All games, wherever possible, in all competitions are to be played in an
      ascending order i.e. lowest to highest. Where there is not possible, NO
      players who has started in a higher grade is permitted to participate i.e.
      start / reserve in a lower grade.

8.6   Forfeits/Withdrawals

(a)   A forfeit in any higher grade will result in an automatic forfeit in the lower
      grade(s) in the same round,(Note this applies to Grades and divisions)
(b)   A minimum of 12 players is required to constitute a team for QSRU
      Men's 1st Division “A Grade” Barber Cup competition matches. Any
      team unable to field 12 players within ten minutes of the official kick-off
      time, as determined by the Referee shall forfeit the match without right
      of appeal. Teams playing against an opposition with less than 15
      players are not required to match opposition team numbers.
(c)   All other Men’s and Women’s competition matches (1st Division “B
      Grade” Pegg (Men), 3rd Division Normanby Cup (Men) and Women’s
      (12’s), Game on principles shall apply.
(d)   Each match forfeited by a Club will be regarded as having been won by
      the opposing Club on the day on which the match, but for such forfeit,
      would have been played. The penalty shall include a fine of $200
      payable to the QSRU on invoice within 7 days.
(e)   In the case of a Club withdrawing a team(s) from the Competition, match
      points ("for and against") in all Matches of such team(s) shall not be
      counted, and any competition points shall be cancelled.
(f)   If a Club withdraws a team from the competition after the publication of
      the Committee approved draw, then the Club will forfeit an amount of
      $500.00 from the balance of its security deposit. Upon notice of
      withdrawal by a club of one of its teams from the competition, the Club
      must reimburse its security deposit to the amount which complies with
      Rule 8.2 (f) to be eligible to remain in the competition.
(g)   The Management Committee may impose further penalties on Clubs for
      withdrawing teams from the competition.

8.7   Duration of Play

(a)   All matches are to be played in accordance with the Laws of the Game
      and Game On Principles, specifically Law 5.

                                                                         Page | 22
Competition                Game On Time               Injury Halftime
                                  Principles                 Time
       1st Div “A Grade” - Barber            2 X          40 Yes    5 Min
       Cup                                   Mins
       1st Div “B Grade”- Pegg Yes           2 X          25 No        5 Min
       Cup                                   Mins
       2 Div- Women’s Cup
        nd
                                  Yes        2 x          25 No        5 Min
                                             Mins
       3rd Div - Normanby Cup Yes            2 X          30 No        5 Min
                                             Mins
(b)   Length of Match – Reduced Team Numbers (Game On Principles)
      (i)  In the event teams are playing with reduced numbers the match
           may be shortened (40 minutes minimum. 60 minutes maximum
           for adult matches). Any variations which are permissible in a
           competition would need to be agreed upon between opposing
           team officials (coach and/or manager) and the match officials
           before kick-off. If no agreement is reached, the match duration
           will be based on team size, as follows:
           • 10-a-side (or less) – 2 x 20 minute halves. 40 mins max.
           • 11-a-side – 2 x 25 minute halves. 50 mins max.
           • 12-a-side – 2 x 25 minute halves. 50 mins max.
           • 13 / 14-a-side – 2 x 30 minute halves. 60 mins max.
(c)   Any team not prepared to commence a match within 10 minutes after
      the designated kick off time shall forfeit the match (as determined by the
      referee).

8.8   Club Championship

(a)   In QSRU Competitions a championship will be conducted to determine
      the champion Club for the Season.
(b)   Points will be allocated by multiplying the total competition points
      secured by each team:
      (i)   1st Div “A Grade” Barber Cup x 22
      (ii) 1st Div “B Grade” Pegg Cup x 22
      (iii) 2nd Div Women's Cup x 22
      (iv) 3rd Div Normanby Cup x 22
(c)   In the event of a tie for a Club Championship between two or more
      Clubs, the following provisions will apply:
      (i)   The Club with the greater number of total win points will be
            awarded the Club Championship.
      (ii) If there is still a tie between Clubs, then both Clubs will be declared
            as Club Champions.
      (iii) In the Club Championship competition, the Sydney Cup shall be
            awarded to the Club scoring the most points in QSRU
            competitions.

                                                                       Page | 23
8.9    QSRU Presidents Cup

(a)    In Division One “A Grade” Barber Cup there will be a cup that will be
       competed for after the completion of the 1st Round. This will be decided
       by a match between the top 2 teams on the table (at the end of the 1st
       Round) and will be played when both teams meet each other in the
       remainder of the competition rounds.

8.10   QSRU Players Attire and Equipment

(a)    Every player taking part in a match shall wear the approved club jersey,
       shorts and socks. Players taking part in a match shall wear on the back
       of their jersey a distinguishing number. Numbers shall be of a minimum
       length of 150 millimetres and of such a colour as to be easily discernible
       within a reasonable distance of the match.
(b)    No two players shall wear a jersey with the same number.
(c)    The distinguishing number shall correspond with the information
       supplied by the Club on the team sheet for that match and for any
       programme for the match.
(d)    Where opposing Clubs have similar Jersey designs and colours the
       Club that has the most recent change in jersey design shall play in an
       alternate set.

8.11   Playing Fields and Venue Control

(a)    The set up and control of playing fields and a venue are critical to the
       safety and enjoyment of all participants including spectators.
(b)    Playing Field
       (i)   Clubs hosting matches played under these rules must comply with
             respect to Medical Requirements. Both teams are responsible for
             ensuring that matches do not progress if the requirements for
             medical care are not in place. Reference should be made to the
             RA Medical and Safety Recommendations when seeking any
             clarification.
               http://www.rugbyaustralia.com.au/runningrugby/PolicyRegister/
               WorkplaceHealthandSafety.aspx

       (ii)    For all competition games, the host Club shall be responsible for
               ensuring that the field of play is correctly marked in accordance
               with the Laws of the Game.
       (iii)   Goal Posts:
                • All Goal posts within the playing enclosure must be padded.
       (iv)    Playing Enclosure:
                • Entry to the playing enclosure must be restricted by a fence,
                   barricade or rope a minimum of five (5) metres, where
                   practicable, from the playing area perimeter;
       (v)     Persons authorised to enter Playing Enclosure;
                • Medically Qualified Person - maximum two (2) / team,
                • Teams (2 x),
                • Referee,
                • Assistant Referees / Touch Judge(s) (2 x) / No. 4/5,
                • Sports Trainer - maximum two (2) / team,
                • A maximum of 4 ball attendants.
                • Restrictions for Authorised Persons:
                                                                      Page | 24
•   The Sports Trainer is a person or persons from each team
                who is or are responsible for immediately attending to a player
                who may appear to be injured, and who provides water to the
                players;
            •   Note that authorised persons do not include a coach with the
                following exceptions:
            •   Where the nominated Coach is required to fulfil one of the
                roles listed in 8.12 (v) No coaching or technical instruction
                can take place while fulfilling one of these roles.
(c)   Ground Marshals
      (i)   Please refer to the following link for the applicable Course -
            https://rugby.canopihr.com.au/mylearning/catalogue/index?menu
            =Home#/list?page=1&pageSize=10&searchItem=GroundMarsha
            l&tab=none ;
      (ii) The Club classified as the "Home" Club shall provide a Ground
            Marshal for each fixture. The Ground Marshals must wear a
            clearly identifiable bib;
      (iii) The Ground Marshal shall be responsible for spectator and crowd
            control and their instructions and/or directions shall be obeyed at
            all times;
      (iv) Where a Substitution Controller is not appointed, the Ground
            Marshall is to act as the Substitution Controllers and assist the
            Referee in the management the replacements and be aware of
            Rules 6.1 and 6.2;
      (v) The Ground Marshals shall introduce themselves to the Referee
            prior to the commencement of each match and be responsible for
            rectifying any problems which are brought to their attention by the
            referee throughout the course of a day;
      (vi) The Ground Marshal shall ensure that the visiting Club is made
            aware of the home ground changing, playing, medical, food and
            drink facilities available, as well as procedures for the post-match
            function;
      (vii) Contravention of any of the Ground Marshal rules can attract a
            fine of $100.00, without right of appeal, and/or loss of competition
            points and any other fines or penalties as the Judiciary may see
            fit.
(d)   Suitably Qualified Medical Person/s
      (i)   As per accreditation requirements - identifiable (wearing a clearly
            marked Vest/Shirt with "MEDIC/AL' or the medical uniform of a
            professional contracted medical service) and be in a prominent
            position visible to the field. One medic must be appointed to a
            minimum of one medic per full size field. For games they should
            be located adjacent to the centre of the field, between the areas
            set aside for reserves. Their Duties and Responsibilities are:
      (ii) Ensure that an appropriately stocked Medical Kit, ice and a
            stretcher are available; and
      (iii) Ensure the Club has a means of communication and contact for
            Ambulance: and
      (iv) That the Club has an Emergency List of contacts and addresses
            for:
             • Afterhours doctor;
             • Nearest public hospital and/or emergency facility;
             • Local Medical Centre and /or facility;
             • Local Police; and

                                                                     Page | 25
•   Be familiar with and have available a copy of Rugby AU
                 Safety Directives and Concussion Management Guidelines
                 as a reference when seeking any clarification: and
             •   Have on hand copies of the:
                  o RA Head Injury Fact Sheet;
                  o Concussion Referral & Return Form.
             •   Checking with each Team, to establish who is going to attend
                 to players who appear injured in the first instance, and if a
                 Team is using qualified Sports Trainer is not available to
                 attend to the player (regardless common sense must prevail,
                 and the players' safety comes first); and
             •   To be familiar on the policy for attending players:
             •   Where the attending medical person in the first instance
                 (either home or visiting), seeks assistance from another
                 qualified medical person/s, the person with the senior
                 qualification (i.e. Doctor overrides Paramedic, Paramedic
                 overrides Qualified Sports Trainer, Qualified Sports Trainer
                 over rides First Aid, First Aid overrides trainer) shall have
                 precedence in any decisions made.

8.12   Team Announcements

(a)    Each Club must enter their respective team(s) online via RA Match Day
       App by no later than 7.00 pm the day prior to the game to be played.

8.13   Match Day App & Results

(a)    For ALL games, Both Clubs need to enter the results of all games via
       the Match Day App and Scores are to be finalised within 15 minutes of
       game completion.
(b)    ALL CLUBS must enter the results of all games (and full team lists,
       Temporary Suspensions (Yellow Cards), Send Offs (Red Cards) and
       Concussions (Blue Cards) online via Rugby Match Day App following
       completion of the game.
(c)    Teams MUST consult with the Referee who will confirm the correct
       score and details of any carded players are recorded. The Referee will
       be responsible for finalizing the game in Rugby Xplorer on each Team
       Manager's device.

8.14   Citing by Clubs

(a)    When a Club believes the conduct of an opposition Club or Club
       Member is in breach of the laws of rugby or of the QSRU Competition
       rules then it may request that the opposition Club or Club Member be
       cited to appear before the Union's Judiciary.
(b)    The Citing Report must be accompanied by a deposit of $200 (in an
       attempt to discourage frivolous claims).
(c)    The QSRU citing process is as follows:
       (i)   The citing Club must complete the Union's citing request form.
             (Refer Sect 5.12);
       (ii) The citing Club must compile objective evidence;
       (iii) The citing Club must submit the citing request form and all
             objective evidence to the Union office no later than 5pm on the
             third business day following the match.

                                                                    Page | 26
(iv)   Upon receiving the citing request the Competition Manager shall
              decide if it will proceed. If so, the citing process continues as
              follows:
               • All citing documentation and details of the Judiciary hearing
                   will be forwarded to the Club involved as soon as possible;
               • Upon receipt of the above information the cited Club or cited
                   person must respond within three business days - through a
                   guilty plea, or if pleading not guilty, through the submission of
                   objective evidence. Failure to respond within the required
                   timeframe will incur an automatic suspension until such time
                   as the citing is heard;
               • The cited person and/or Club must be present at the Judiciary
                   hearing. Failure of the cited person to appear will incur
                   suspension until such time as the person does appear;
               • The Competition Manager may also compel the citing Club to
                   be present at the Judiciary hearing. Failure of the citing Club
                   to appear when requested will incur a $100 fine;
               • The Competition Manager may extend the deadline for
                   lodging and responding to a citing provided there are
                   exceptional grounds for doing so. Such a decision shall be
                   final and not subject to review;
               • In a citing, when the Judiciary or Judicial Appeals Committee
                   considers an incident ruled on by the referee, it shall not make
                   a contrary finding unless it is comfortably satisfied the
                   referee's decision was either inappropriate or wrong;
               • In a citing, when the Judiciary or Judicial Appeals Committee
                   considers an incident not ruled on by the referee, it shall not
                   impose any penalty unless it is comfortably satisfied that the
                   allegation is proved;
               • A cited player can continue playing whilst the Judiciary
                   determines a finding;
               • If either party involved in the citing wishes to appeal the
                   Judiciary's decision, the appeal will be heard in accordance
                   with Rule 7.4 (g).

8.15   Citing By Union Officials

(a)    Members of the Judiciary, members of the QSRU Management
       Committee or match officials may at their discretion cite an affiliated
       Club or Club Member on an alleged breach of the Laws of the Game,
       and/or Code of Conduct, and/or Competition Playing Rules;
(b)    A citing by any of the persons noted in Rule 8.12 (b) (iv) can be carried
       out at any time;
(c)    The cited Club or Club Member will be required to appear before the
       Judiciary, or if deemed necessary, before the QSRU Management
       Committee as directed by the Competition Manager;
(d)    Citing by Union Officials that proceed to the Judiciary will follow the
       same procedures as set down in Rule 7.4 (g), however rulings
       emanating from a citing dealt with by the QSRU Management
       Committee are not appealable to the Judicial Appeals Committee.

                                                                         Page | 27
8.16   Uncontested Scrums

(a)    Law 3.12 specifies that it is a team's responsibility to ensure that all
       front row players and front row replacements are trained
(b)    For 1st Division “A Grade” Barber Cup, there must be sufficient players
       to play in the front row to ensure that on the first occasion that a
       replacement hooker is required, and on the first occasion that a
       replacement prop forward is required, the team can continue to play
       safely with contested scrums.
(c)    For 1st Division “A Grade” Barber Cup, should a team not be able to
       meet this obligation for any reason during a game, or should a team not
       have three suitably trained front row players to commence a game with
       contested scrums, then the team concerned must play with one player
       fewer than would otherwise be allowed.
(d)    If, subsequently, a qualified front rower becomes available so that
       scrums can be contested then that player will be allowed onto the field
       and the team may return to the appropriate complement of players.
(e)    If neither team has suitably trained front row players to start a game with
       contested scrums, the above arrangements do not apply to the game,
       even if qualified front rowers subsequently become available.
(f)    Any Club which plays uncontested scrums in two or more consecutive
       matches in 1st Div “A Grade” Barber Cup during a season, shall receive
       a written warning from the Union and may be called to appear before,
       or give a written submission to the QSRU Management Committee as
       a matter of urgency at a time notified by the Competition Manager. The
       QSRU Management Committee may determine appropriate action be
       taken against the Club in the form of Rule 5.11.
(g)    For all other Grades, when a team is unable to field a sufficient number
       of players who are trained to play in front row positions for a match, the
       match will proceed with uncontested scrums.
(h)    For 3rd Div Normanby Cup, all matches will played with uncontested
       scrums

8.17   Finals Series

(a)    Finals Series Matches
       (i)   A player shall not be permitted to participate in any final game if
             he/she is not wearing their approved club jersey, shorts and
             socks.
       (ii) All Clubs must be financial with the QSRU including the payment
             of any fines incurred to participate in the finals.
       (iii) Uncontested Scrums
              • In the 1st Div “A Grade” Barber Cup team for a semi-final, final
                 or grand final there must be sufficient front row players to play
                 at hooker, tight-head prop and loose-head prop who are
                 suitably trained and experienced to commence the game.
                 This does not apply to all other Grades.
              • Contravention of this rule will bring an automatic forfeit.
       (iv) Rolling Substitutions
              • Law 3.34 applies with a maximum of replacement/ substitute
                 players that is 8 with a maximum of 8 movements for all
                 Competitions

                                                                       Page | 28
(v)   Venues; Times and Duration
       1) All semi-final, preliminary final and grand final matches in all
          grades will be played at the venues, and commence at such
          times, as determined by the Management Committee. All
          Grand finals matches will be played a venue set by the
          QSRU.
       2) In the event that there is no available venue, the matches not
          played will be deemed to have been won by the higher
          placed team as at the completion of the home and away
          season.
       3) For 1st Div “A Grade” Barber and 1st Div “B Grade” Pegg Cup
          competitions a Three (3) week finals series consisting of the
          top Four (4) will be contested, the format will be as follows:
          o Week 1 - 1st v 2nd (A) and 3rd v 4th (B)
          o Week 2 - Loser A v Winner B (C)
          o Week 3 – Winner A v Winner C
       4) For all other QSRU competitions a two (2) week finals series
          consisting of the top three (3) will be contested, the format
          will be as follows:
          o Week 1 - 1st (Bye) 2nd v 3rd (A)
          o Week 2 - 1st v Winner A
       5) All matches are to be played in accordance with the Laws of
          the Game, specifically Law 5 and Game On Principles:

               Competition               Time         Injury    Halftime
                                                      Time

        1st Div “A Grade”- Barber    2 X 40 Mins       Yes        5 Min
        Cup
        1st Div “B Grade”- Pegg      2 X 25 Mins       Yes        5 Min
        Cup
        2nd Div- Women’s Cup         2 X 25 Mins       Yes        5 Min
        3rd Div Normanby Cup         2 X 30 Mins       Yes        5 min
       6) In the event of the scores being equal at full time in 1st Div “A
          Grade” Barber Cup semi-final, preliminary final and grand
          final matches, the following shall apply
          o Two (2) x ten (10) minute periods plus injury time to be
              played - with a one (1) minute interval - each ten (10)
              minute period plus injury time will commence with a kick-
              off i.e. first period by the team that originally commenced
              the match etc.; then if no result
          o One (1) x maximum ten (10) minute plus injury time
              golden point period coin toss to be conducted by referee
              to determine which team kicks off; then if no result
          o Higher placed team from the regular season; then if no
              result
                Most tries in the actual game; then if no result
                First try in the game: then if no result
                Coin Toss

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