Play to win crypto - War Field
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What’s The Deal? It’s pretty evident: cryptocurrency and the blockchain technology on which it is based are taking the world by storm...and governments don’t know what to do. Ban it and annoy your population? Try to get it under some kind of control with regulations? Or keep everyone in limbo with a “wait and see” approach and some vague warnings? Traditional banks have also been caught flat-footed. They are scrambling to keep up and not lose customers to the more nimble fintech startups that are already leveraging blockchain technology for consumer benefit. Apart from the financial sector, when it comes to blockchain, here at WAR FIELD we are looking for the next big thing. And we are pretty sure we have found it: online games. In-game currencies in the form of coins, credits, virtual notes, and tokens are noth- ing new. But usually they only work one way: a player uses real money to buy in- game tokens and spends them in the game on digital items such as power-ups, additional lives, equipment or enhancements, to shorten wait times etc. Before blockchain and cryptocurrency, there was no practicable way to let players withdraw in-game tokens from a game and, say, transfer them to another player or into another game. If you don’t want to play anymore, power-ups and tokens bought with real money are essentially wasted. Even if a company has more than one game in its portfolio, there is usually no way to use in-game currency bought for one game in another. All of that now changes. 2
Here at WAR FIELD, we are building a totally new kind of game economics: block- chain driven. Our new economic platform will be a breakthrough for the gaming industry around the globe. ●● First, we bring you WAR FIELD: a fully-functional alfa version, ac- tion-packed “first-person shooter” game that requires no download- ing or installation and uses real, tradeable ERC20 based cryptocur- rency called GOLDER (GLDR) for in-game purchases and winnings. This will be the first game to showcase the new platform. ●● Second, by leveraging revolutionary blockchain technology, we will offer the possibility of withdrawing earned or saved GLDR and selling them on exchanges or directly using the Ethereum network. ●● Third, we are building a GLDR-based economic platform so that other games we offer in the future could use the same cryptocurren- cy in their economics. ●● Fourth, we will offer our open platform and API to other game de- velopers to join and offer players a whole new world of gaming oppor- tunities. 3
The Game A “first-person shooter” is a type of three-dimensional shooter game featuring a first-person point of view. Each player sees the action through the eyes of his or her player-character. This type of game is to be distinguished from “third-person shooter” in which a player can see (usually from behind) the character he or she is controlling. The primary design element is combat, mainly involving firearms. First-person shooters have a long and glorious history in the gaming industry. Starting from the legendary Wolfenstein, Doom, and Quake series, they have evolved into mega-hits like Half-Life, Call of Duty, Counter-Strike, Battlefield, Halo, and many others. First-person shooters are purely games of skill. Their outcome depends on the physical and mental skills of the player controlling his or her character, choosing the right tactics and strategy, and interaction with other players in multiplayer versions, and not on chance or randomness generated by a computer. The WAR FIELD game is not a project or a concept. It’s already a fully-functional alfa version online game with all the necessary features to provide quality game- play. You can jump right into the action. No installation or configuration is re- quired. 4
The Major Difference Blockchain technology and a specialised gaming cryptocurrency bring our first-person shooter game to a whole new level. WAR FIELD uses the cutting-edge Unity gaming engine, enabling cross-platform gaming with no hassle. Ethere- um blockchain-powered in-game economics give players not only the thrill of action-packed first-person shooter combat, but the added excitement of real stakes represented by an ERC20 tradeable cryptocurrency they can win for skil- ful play. Each player is required to stake a certain amount of GLDR on his or her “life”. Whoever “kills” or “injures” him or her in the game can win that GLDR, ac- cording to the rules of the game. Unlike the so-called “freemium” business model, which allows players to play only a slow or limited version of a game for free, while a full version can be un- locked only as a result of in-game purchases, WAR FIELD offers a fully-functional, full-featured alfa version to all players, as well as free tokens during the TSE for every new player to try the game. Blockchain technology guarantees a transparent and finite supply of GLDR to- kens. Only a maximum of 2,574 billion GLDR will be created, 70 percent of which will be available for purchase by the public at heavily discounted rates (up to 60% off) during the WAR FIELD Token Sale Event (TSE). The purpose of the TSE is to raise funds for further development and marketing of the WAR FIELD game and the GLDR platform as well as new games that will later be added to the platform. During the TSE, GLDR can only be used in-game. But once the TSE has ended, GLDR will be unlocked and tradeable directly between players or on token exchanges. Unsold GLDR will also be available on the WAR FIELD Marketplace at an exchange rate of no less than USD 0.01:1 GLDR. 6
Market Size and Growth Shooter games (which include first-person shooters, or “FPS”) command the larg- est market share in the video games industry. In 2016 in the United States alone, shooters constituted 27.5% of all video games sold. 2017 global games market per device & segment with year-on-year growth rates mobile pc $50.4Bn $32.3Bn +23.3% yoy +1.4% yoy 4% 10% 28% tablet games browser pc games 2017 total 23% $11.4Bn +13.4% yoy 43% $116.0Bn $5.2Bn -9.4% yoy +10.7% yoy 34% (smart) phones games Boxed / downloaded 29% pc games $39.1Bn +26.6% yoy $27.1Bn 29% +3.8% yoy Console $27.1Bn +3.8% yoy 7
In 2017, the video game market surpassed the US $116 billion mark. More than 2.2 billion gamers play video games worldwide. And the market continues to grow by 10–12% per year. Twenty-eight percent (28%) of all video games are played on desktop platforms, which comprise a $32.3 billion market share. And the browser PC gaming seg- ment is the fastest-growing (9.4% in 2017). Conservative estimates of overall annual market growth are 8.2% and are estimat- ed to reach $143.5 billion by 2020. We strongly believe that the introduction of a gaming cryptocurrency will acceler- ate this market and push it to new heights, as it will increase the turnover of funds: game licences and in-game purchases will be complemented by funds moving between players themselves. 2016-2020 global games market forecast per segment toward 2020 +8.2% total market cagr 2016-2020 $143.5Bn $134.5Bn $125.4Bn 21% $116.0Bn 22% 3% $104.0Bn 22% 3% 23% 4% 26% 25% 26% 3% 5% 27% 10% mobile 29% 10% $72.3 31% 10% mobile mobile bn $65.2 10% mobile $57.9 bn bn 10% mobile $50.4 41% bn 39% $40.9 36% bn 34% 29% 2016 2017 2018 2019 2020 8
The Business Model The WAR FIELD business model is built like no other gaming business model. It combines the best of classical game economics with the advantages of the new world of cryptocurrency. The WAR FIELD game is built around the GLDR, which is the basic element of WAR FIELD economics. GLDR is both an ERC20-compatible cryptographic token that runs on the Ethereum blockchain and an in-game digital currency that can be used to purchase digital goods for use within the game. The GLDR token is a payment (utility) token that has no speculative value and cannot be classified as a security as it will not generate passive income for the bearer. 9
However, due to the transparent and open nature of the Ethereum blockchain, it will be tradeable without any control on the game developers’ side. There- fore, once unlocked, GLDR tokens can be exchanged freely among holders of ERC20-compliant wallets around the globe. The WAR FIELD game does not require any user authentication other than a cho- sen username and password, both to ensure player anonymity and to comply with personal data protection rules in various jurisdictions. Popular social networking profiles can be used to login, as well. “Know Your Customer” procedures will be obligatory for large purchases and withdrawals. In the game environment, GLDR can be used for the following: ●● To purchase in-game digital goods like ammunition, weapons, armor, and other items ●● To purchase styling or enhancement items for one's character ●● As a participation/entry fee for special in-game events including tournaments and other competitions GLDR are transferred between players of the game in accordance with the rules of gameplay for certain achievements (please refer to the game rules). Players can keep their GLDR tokens either in the account of the game, or, once the TSE has ended, withdraw them to their own Ether wallet for storage or exchange. 10
FINITE TOKEN Supply The supply of GLDR will be limited and finite in order to protect their value. GLDR will be the only means of payment within the game. After the TSE, a portion of GLDR earned by WAR FIELD for in-game purchases may be returned to the WAR FIELD Marketplace for sale to players at a rate no less than USD 0.01:1 GLDR. Since GLDR are divisible, the minimum stake required to start can be adjusted so new players can join and enjoy the action, possible GLDR appreciation notwith- standing. Game development and server infrastructure, marketing, management, and oth- er expenses shall be covered using proceeds from the sale of GLDR as well as in- game sales. 11
Fully-FUNCTIONAL GAME A fully-functional alfa version of the WAR FIELD game was created in 2017–2018 by a team of experienced developers, designers, and game engineers. Its devel- opment was funded by the company’s own capital and the investments of a few angel investors. The game can be found and played at: www.WARFIELD.com The WAR FIELD game is available to try for free. No installation is required. It is a great way to explore the vibrant gameplay environment and to find out how engaging gameplay for crypto can be. During the TSE, every new player gets 100 GLDR free to try the game. WAR FIELD’s core was developed using the versatile Unity Game Engine, which makes it ideal for multi-platform use. This stable and scalable server platform en- sures the necessary server capacity to meet the needs of a global community of players. Currently, the game is available as a browser version only. No installation is need- ed and everything works in the Chrome browser. The minimum requirements are as follow: ●● Intel i3 processor or higher ●● 4 GB of RAM ●● 250 MB of free disk space ●● 512 MB video card ●● Chrome browser updated to newest version During later stages of development, more platforms will be added, with iOS and Android coming first, then gaming consoles (for details, please see the Roadmap). 12
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Gameplay and In-Game Economics The WAR FIELD game will eventually consist of a number of different battle en- vironments – so-called “Battlegrounds”. New Battlegrounds will be developed during the course of the TSE and beyond (see the Roadmap for details). Players can play deathmatch games in various configurations: ●● BOCO (Bellum omnium contra omnes), i.e., war of “all against all” ●● Team vs. team (to be developed) ●● Various competitions and tournaments to be developed Players can start playing with as little as 1 GLDR. Every player is provided with a set of free weapons and ammunition at the start of each game. (S)he can upgrade and resupply for GLDR at the WAR FIELD Marketplace. Useful items for sale will include protective armour, medical kits, apparel, and advanced weaponry. You do not lose any items you have bought if you “die” in the game. They are yours for as long as your account is active. Every player is required to choose an amount of GLDR tokens to stake on his or her life. This amount represents an initial “Life Cost”. When “injured” in gameplay, a player loses (surren- ders) a certain amount of the GLDR (s)he has staked. A player gains GLDR from another player by “injuring” or “killing” that player. Every “hit” from a bullet or other weapon causes “injury” to a player's character and a certain amount of GLDR is transferred to the player who has caused the “injury”. If the balance of GLDR a player has staked as his or her or “Life Cost” reaches zero, the player’s character “dies”. In the event of “death”, gear that a player has purchased is not forfeited. It remains with the player and can be used for new “Lives”. The amount of GLDR a player may lose as a result of each “injury” or “death” depends on a number of factors including type of weapon used, distance of the shot, body part which has suffered the “injury”, etc. Additional armour and other protective gear (available for purchase in-game) can reduce the amount of “injury” an attack causes. At the same time, the use of special ammunition, aiming devices, and explosives may increase the damage caused by a weapon. For example, a limb hit by a bullet from a pistol will cause damage equal to 10 percent of one's Life Cost. A headshot with a sniper rifle from a medium dis- tance will cause damage equal to 80 percent of one’s Life Cost. 14
Transparent Accounting Once in the private wallets of players (feature available after the TSE has ended), GLDR can be handled like any ERC20 tokens. Once transferred to the game, GLDR are managed by the Golder Platform which makes in-game transactions instant and cheap. This ensures the transparency, accuracy, and speed of the in-game economy. All in-game transactions will be handled by a tamper-proof internal database that will ensure security, transparency, and data integrity. Transactions shall be record- ed on the game’s internal blockchain, which does not require mining and, conse- quently, is much faster and offers transaction costs close to zero. Once the TSE has ended, players will be able to withdraw up to their full balance of GLDR to their personal ether wallets at any time. The minimum amount of GLDR available for withdrawal will be 1,000. Withdrawal will be subject to an administra- tive fee of 2 percent of the withdrawn amount. 15
The Road to Victory The WAR FIELD game is designed so that everyone can enjoy quality gameplay. At the start, players are offered a training course on a training field where they can get accustomed to the controls, environment, and in-game physics. Then, a new player is advised to choose “Rookie” levels where stakes are low and opponents are not too strong. These levels will offer light weapons and lots of space with plenty of places to hide. We wouldn’t want pros to kill new players during their first match. To avoid one player’s excess advantage over others, players are assigned to Battle- grounds according to their level of skill, weapons, and other hardware. This allows for a balance between players and prevents experienced players from dispropor- tionately dominating new ones. The most experienced and advanced players will be invited to special events with high stakes and special prizes. 16
GLDR: Gaming’s Future Gold Standard Not only will WAR FIELD be the world's first first-person shooter game to use real cryptocurrency to fuel its economy, the ERC20-compliant GLDR is designed to be a gaming cryptocurrency that can be used to power the internal economies of other games. Our plans include the development of a proprietary API that could be offered to other game developers along with the possibility of using GLDR as their in-game currency. THE ROADMAP 1 3 2 4 q1 2018 q2 2018 Q1 2018 Corporate GLDR Game Structure Launch q2 2018 Launch Pre-Sale 6 8 7 5 q3 2018 q4 2018 q2-q3 2018 q4 2018 New GLDR on Token Sale More Battlegrounds Exchanges Event Battlegrounds 9 10 New gldr games Gldr platform 17
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Token Sale Event Details GOLDER (GLDR) will be offered to the public during the Token Sale Event (TSE). During the TSE (also known as “Initial Coin Offering” or “ICO”), GLDR will be offered at significantly discounted rates (of up to 60% off their regular price of USD 0.01:1 GLDR) and will be immediately available for use in the game. Withdrawal of GLDR to external wallets will be restricted until the end of the TSE. The overall supply of GLDR will depend on the amount of GLDR sold during the TSE, which will constitute 70% of the total supply. That is, for every 7 GLDR sold, we will generate 3 additional GLDR for bounty, referral, advisors, and founders (details below). In any event, the maximum suplly will be 2,571,428,571 GLDR (a maximum of 1.8 billion of which shall be available to the public for purchase during the TSE). maximum supply of GLDR 2,571 BILLION BASE TOKEN PRICE 1 GLDR = USD 0.01 SOFT CAP EQUIVALENT TO USD 3 MILLION HARD CAP EQUIVALENT TO USD 12 MILLION 19
The minimum amount to be raised (i.e., the “Soft Cap” of the TSE) is equivalent to USD 3 million. This is the minimum required to continue development of the WAR FIELD game and the Golder Platform. The maximum amount of funds to be raised (i.e., the “Hard Cap” of the TSE) is equivalent to USD 12 million. This will suffice to achieve all of the major goals of the project and reach the critical mass of players required to achieve the so- called “Snowball Effect”. The TSE will start June 28 and continue for four and half months or until the Hard Cap is reached, whichever comes first. The Token Sale Event will take place on the WAR FIELD wallet website at: https://play.WARFIELD.com The following currencies will be accepted: ●● US Dollars ●● Euros ●● British Pounds ●● Bitcoin ●● Ether ●● Litecoin The amount of GLDR allocated to each player for purchases in currencies other than the US Dollar will be calculated based on US Dollar exchange rates at the moment of purchase as published on https://www.forexlive.com/LiveQuotes. Payments can be made via bank transfer or debit/credit card. Cryptocurrencies can be transferred by fol- lowing the instructions that will be provided onscreen. Cryptocurrency exchange rates used shall be those published on www.bitstamp.com at the moment of purchase. 20
The Pre-Sale and TSE is divided into the rounds described below, with the follow- ing discounts on GLDR purchases: duration Round date discount rate token price Max tokens (days) Pre-TSE 1 7 JUN 28--jun Jun 14 JUL21 5 60% discount $0.0040 150,000,000 Pre-TSE 2 7 JUL 21- jun 5 - jun JUL 12 28 55% discount $0.0045 150,000,000 Pre-TSE 3 7 JUL jun 12 28--JUL jul19 6 50% discount $0.0050 150,000,000 Pre-TSE 4 7 JUL jul 19 6 --jul13 JUL 26 45% discount $0.0055 150,000,000 tse 1 14 JUL 26--jul jul 13 AUG279 40% discount $0.0060 150,000,000 tse 2 14 AUG 9 --AUG jul 27 aug23 10 35% discount $0.0065 150,000,000 tse 3 14 aug 10 AUG 23--aug SEP24 6 30% discount $0.0070 150,000,000 tse 4 14 SEP aug 6 24- SEP - sep20 7 25% discount $0.0075 150,000,000 tse 5 14 SEP sep 720 - OCT - sep 21 4 20% discount $0.0080 150,000,000 tse 6 14 OCT sep 04 21 --oct OCT418 15% discount $0.0085 150,000,000 tse 7 14 OCT418- oct oct - nov 181 10% discount $0.0090 150,000,000 tse 8 14 nov1 oct 18--NOV nov15 1 5% discount $0.0095 150,000,000 total 1.800.000.000 * Additional bonuses and incentives, such as discounts on large quantities, affiliate or partner discounts, airdrops, and other promotions may be offered. ** If the Maximum Token Amount for any given round is sold before the end of that round, the next round opens automatically. 21
Every WAR FIELD player will have access to an Account Page, where the amount of GLDR owned and kept by the player in the game will be displayed. GLDR can be spent in the WAR FIELD Marketplace for in-game digital goods or staked as “Life Cost” on a Battleground. Players will be advised to provide their ether wallet number. It will be used to transfer GLDR to the wallet after the TSE has ended, if so desired. Anyone who has GLDR can transfer them to any ERC20-compliant wallet and dispose of them as they see fit once the TSE has ended and they have been un- locked. As ERC20 tokens, GLDR are fully tradeable and, once unlocked at the end of the TSE, can be sold on exchanges as well as peer-to-peer. GLDR may be avail- able from WAR FIELD in the WAR FIELD Marketplace, but only from the existing supply and at a price that is not lower than USD 0.01 per 1 GLDR. TSE Smart Contract Smart contracts are key to next-generation blockchain platforms. The main goal of a smart contract is to enable two parties to agree on and execute internet trans- actions without the need for an intermediary or independent verification. Smart contracts guarantee token holder anonymity and safety, as well. The WAR FIELD TSE will feature a smart contract that allows participants to ac- quire GLDR simply by sending ether to the specified address. GLDR will appear in the player’s ether wallet almost instantly. They will be locked until the end of the TSE, after which they will be fully tradeable. Until then, players can only use them in-game. 22
GLDR Allocation For every seven GLDR sold, one GLDR will be created for founders, one more for our advisors, and one for referrals and bounty programs. Unsold tokens will be burned after the end or the Token Sale Event. 70% 5 5 10% 10% Token Holders REFERRAL BOUNTY ADVISORS FOUNDERs Use of TSE Proceeds Funds raised during the TSE will be used as follows: ●● Up to 60% for marketing expenses ●● Up to 30% for game design and platform development ●● Up to 10% for legal and administrative expenses 60% 30% 10% MARKETING DEVELOPMENT ADMIN & Legal 23
Marketing Expenses Building a gaming community requires extensive marketing to reach gamers all around the world. We will be using professionally-crafted and precision-targeted ads on social media and other channels to achieve maximum efficiency. A community-driven approach to marketing will be key to our suc- cess. That’s why we will be organising events and online tournaments to increase awareness about the game, as well as a bounty and refer- ral program that offers free GLDR to participants. Ongoing marketing is key to creating and maintaining stable player base growth. This will ensure the value of the GLDR. Game Design and Platform Development Our team of creative designers, developers, and blockchain experts will be constantly working on the algorithms of the game to improve the gameplay experience. New Battlegrounds as well as weapons, ar- mour, gear, and avatar styling will be added on an ongoing basis. Join The WAR FIELD Token Sale Event! 24
THE TEAM Andrius Mironovskis Founder and Team Leader Andrius has 10+ years of experience in project management, UI/UX design, and software development. A serial entrepreneur and startuper, he is also founder and CEO of CFlow – a cloud-based accounting application – and co-founder at Miner One. Donatas Kanapickas Chief Developer Donatas has 7+ years of experience in web, software, and game development. He has long been passionate about the newest rendering technologies and graph- ics programming. Donatas has worked on many 3D projects ranging from vir- tual reality applications to webGL product visualisations. In recent years he has primarily been focused on graphics programming, the newest game technolo- gies, and general game development. Rimas Puriuskis Operations and Co-Founder With 5+ years of experience in sales, negotiation, and customer satisfaction –most recently as digital marketing and community manager at Miner One – Rimas is responsible for project management, marketing, and sales. 25
Alkas Aleksandravicius Lead User Interface Designer Alkas has 4+ years of experience in UI/UX design. He is our main graphic design- er and illustrator, and has a strong background in web project development while illustrating design ideas using storyboards, process flows, and sitemaps. Alkas is currently upgrading his skills studying graphic design at Lithuania's Academy of Art. Erikas Perl Lead 3D Design Artist Erikas is an expert artist with more than 10 years of experience. He is also the CEO and the creative director of the digital art studio GOODNAME. Experienced both in game and movie visuals, he provides insightful guidance to projects requiring a unique artistic touch. He has been featured on the renowned artists’ platform IAMAG and on the game news site KOTAKU. Jurijus Chitrovas 3D Design Artist Jurijus’ experience is in visuals for games, movies, and commercials. He specialis- es in character and environment art, and is an enthusiastic innovator. Julius Serenas Server Guru & Wizard A RedHat-certified UNIX engineer and DevOps specialist, Julius specialises in multiple UNIX and Linux operating systems, Docker containers, and application clustering software. He is an experienced front-end Angular.io developer and loves building applications to scale. 26
Dzianis Kuchynski CCO Dzianis has 5+ years of experience in project management with strong commu- nications and strategic skills based on his experience as president of European Humanities University Students’ Union, ex officio member of the University’s Board of Governors, and head of community support at Miner One. Dzianis fo- cuses on establishing effective internal and external communication with key audiences. Darius Udrys Brand & Business Development Advisor Darius is a communications and development consultant with two decades of international experience in Europe and the United States. Darius helps compa- nies and organisations raise funds and develop and communicate their brand, mission, and message. He is strategy director and founding partner at Neue Uni- ca branding agency. 27
LEGAL No Gambling WAR FIELD is a game of skill with no element of chance. The only part that in- volves some randomness is the location of the spawning of the player when en- tering a game or respawning after death. This is necessary to ensure that no one gets killed instantly after spawning by an awaiting competitor. The outcome of the game is determined solely by the skill of the player, including the physical ability to control the character and the mental ability to choose effec- tive game tactics and strategy. Therefore, WAR FIELD cannot be classified as a game of chance and no licensing or registration of players is required in any jurisdiction, unless stated otherwise in the laws of the respective country. No such country or territory is known to the authors of the game at the time of publication of this White Paper. Taxation on Withdrawal As the game economy is based on an internal GLDR token which has no other monetary value outside the game, no taxes are applicable to holders of GLDR to- kens. However, if a holder of a GLDR token chooses to sell his or her tokens for fiat or digital currency, he/she may be subjected to taxation, depending on jurisdiction of residence. WAR FIELD creators bear no responsibility for any taxation issues arising from surrendering of GLDR tokens on a secondary market. 28
Anti-Fraud & Anti-Money Laundering Policies The game design uses proprietary algorithms to put players onto Battlegrounds in such a way that the true identity of players against whom one is playing are not revealed. This is required to prevent staged games. Every game is recorded and monitored. Our system automatically flags unau- thorised alterations and actions for review. We will also review any complaints we receive. If we determine that cheating has occurred, the responsible player or players will lose their GLDR and be banned. Any winnings received on that basis will be refunded from the responsible player or players’ account. Following internationally-recognised anti-money-laundering and fraud preven- tion policies, players wanting to purchase amounts of GLDR tokens in excess of 500,000 (equivalent to USD 5,000) shall be required to pass a KYC (“know-your-cus- tomer”) procedure. Following both European and the international regulations, all wire transfers of fiat currency exceeding EUR 15,000 may be subject to reporting to authorities responsible for the supervision of anti-money-laundering regulations. These rules may vary depending on the geography of the player. 29
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