PLAY GUIDE peppercorntheatre.org - Adapted by John Bowhers From the books by Rudyard Kipling - Kaleideum Downtown
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presents... Adapted by John Bowhers From the books by Rudyard Kipling PLAY GUIDE peppercorntheatre.org
BEFORE THE SHOW About this Play This adaptation of The Jungle Book is different from film or television adaptations that you may have seen. The playwright has reimagined the story of The Jungle Book with animals that are native to North Carolina. All of the characters are played by four actors. The actors play multiple roles and they may not be dressed in the kinds of “animal costumes” that you expect! Questions for Before the Show • What do you know about Jungle Book? • What animals do you expect to see in this play? • How do you play with your friends? • Do you ever act out movies or books with your friends? • Have you ever been camping? • What might it be like to sleep outside or in a tent? • How might that be different from sleeping inside or in a bed? • How is a jungle different from a forest? • What wild animals live in North Carolina? • Who are your animal neighbors? 2
BEFORE THE SHOW Jungle vs. Forest Soundscapes What is a setting? A setting is where or when a story takes place. We are going to explore setting through our sense of hearing. Listen to this room. What do you hear? What else? What is making that noise? Even in a quiet room, there are many sounds that give us details about where we are. Let’s imagine what sounds we might hear if we were in a different places. Encourage participants to think about the sounds they might hear in a jungle. You might brainstorm things/creatures that might be in the jungle by writing ideas on a board or piece of paper. Encourage creativity, but be accurate about which animals live in the jungle. Pick one thing that would be in the location– for example, “trees.” What sounds a tree could make (wind in the leaves, the branches creaking, etc.). One by one, ask participants to add to the scene, until an entire location is created with multiple sounds. Repeat this activity with the sounds we might hear in a forest in North Carolina. How is a forest different from a jungle? Connection to the play: The version of The Jungle Book that you are going to see is not set in a tropical rainforest jungle, but in Winston-Salem, and is inspired by the forests of North Carolina. Extend the Adventure: Think about these places as the setting of a story or play. Setting in stories inspires different moods or feelings. Divide into groups and create a forest or jungle soundscape that also conveys a feeling or mood. Share the new soundscapes. *For an added challenge, you might make these moods secret, and challenge other participants to guess which mood or feeling those participants were trying to convey. 3
BEFORE THE SHOW Wolf Communication: Vocal Wolves make sounds to communicate. Their vocal communication can be separated into four categories: barking, whimpering, growling, and howling. Sounds created by the wolf may actually be a combination of sounds such as a bark-howl or growl-bark. Each combination holds a different meaning. Try making each of these sounds. Before you reveal the meaning of each sound, guess what a wolf might be trying to communicate by making each vocalization. Barking is used as a warning. A mother may bark to her pups when she senses danger, or a bark or bark-howl may be used to show aggression in defense of the pack or territory. Whimpering may be used by a mother to indicate her willingness to nurse her young. It is also used by a wolf in a submissive position to indicate “I give up” if another wolf is dominating them. Growling is also warning. A wolf may growl at intruding wolves or predators, or to indicate dominance. Howling is the one form of communication used by wolves for long distance. A defensive howl is used to keep the pack together and strangers away, to stand ground and protect young pups who cannot yet travel from danger, and to protect kill sites. A social howl is used to locate the rest of the pack, to rally together, and sometimes might just be used for fun. 4
BEFORE THE SHOW Wolf Communication: Physical Wolves also use their bodies and physical posture to communicate. This chart shows what various wolf postures mean. Look at each wolf individually. Before you reveal the meaning of the image, guess what a wolf might be trying to communicate with each posture. 1. Dominant 2. Threat 3. Trying to impress (tail wags from side to side) 4. Unconcerned attitude 5. Uncertain threat 6. Eating 7. Subordinate attitude 8. Defensive 9, 10, 11. Subordinate attitudes in the presence of a wolf of superior rank 5
AFTER THE SHOW In the play, the wolves wear bandanas that show they are in the Piedmont Pack together. Costume designer Clare Parker was inspired by the markings on red wolves’ coats, making each bandana slightly different. Compare the bandanas from the show to these images of red wolves. 6
AFTER THE SHOW If you were to design a bandana for a group of animals to make your own club, what would your bandana look like? How would you represent the patterns/colors of that animal? 7
AFTER THE SHOW Costume Design & Object Transformation The costume designer Clare Parker used her imagination to make clothing items in the play transform the actors into different animals. Object transformation is an important part of symbolic play. Symbols use one thing to represent something else, and are important for for language development because words are symbols, too. Practice object transformation and basic costume design by turning a scarf into an animal costume! Begin by talking about the costumes in the show. You might ask: • What do you remember about the costumes? • How did we know when Kayla was Shere Khan, or when BG was Bagheera? Explain that the costumes were designed to transform, and that the audience has to use their imaginations along with the actors. Hold up a scarf (or piece of fabric). Start by modeling. Say, “This is a not a scarf, it’s bunny ears. Put the scarf on your head with two corners up to make ears. You might twitch your nose or click your teeth like a bunny. Pass the scarf to someone new and challenge them to make it into an animal costume. Ask them to repeat the phrase, “This is not a scarf, it’s a _______________.” Encourage them to use facial expression, sounds, and movements to bring that animal to life! VARIATION: You might try this as a guessing game by not identifying the item first. Have the performer act out the character and costume, and ask the rest of the class to guess the animal and which part of the animal the scarf has become. 8
AFTER THE SHOW Leading & Following Wolves live in groups called packs. They move together and communicate with their bodies, often taking cues from a leader called the Alpha. They communicate without words. Let’s explore how we might move together as a group, taking turns as leaders. Stand in a group, all facing the same direction, with enough room to move without touching one another. The person at the front of the group becomes the Alpha, leading everyone in synchronized movement. The leader should model this first. “I am going to move slowly and invite you to follow, or mirror, my movement as accurately as possible. I’m going to move in a way that allows everyone to move with me.” The group should follow, mirroring the Alpha. If the Alpha changes direction and shifts out of the group’s line of vision, a new Alpha at the front of the group emerges and leads until their movement shifts focus to another leader. The object of the activity is for the group to look like they are moving as one. The Alpha’s movement should be improvised. You might play music for this activity. Remind participants to make sure everyone can follow the movement by moving slowly and deliberately. After you’ve played a few rounds, reflect on the experience. Ask your group: • What did you notice about being the Alpha of the group? • What were some of the characteristics of being a good leader? • What did you notice about being a follower? • What were some of the skills you had to use to be a good follower? • How did we work together as a group during this activity? • Why is it important to be a good leader and a good follower? • How do we take these skills and characteristics of leading and following and apply them to the way we work together? Connection to the play: Ask your group about how this activity reminds them of The Jungle Book. • Who were the leaders? • Who were the followers? • Did this change throughout the play? 9
AFTER THE SHOW Wolf Hunt The characters in The Jungle Book play a game called ‘Wolf Hunt’. This physical game is inspired by the classic swimming pool game ‘Sharks & Minnows’. You can play it, too! Identify one person to be the ‘Lone Wolf’, either a player or the group leader. Everyone else will be in the ‘Wolf Pack’. The goal of the game is for the Lone Wolf to get all the wolves in the Wolf Pack to join a new pack. The Lone Wolf stands on one side of the play space and the Wolf Pack stands on the other side. When the Lone Wolf howls, the Wolf Pack slowly walk towards the other side. The Wolf Pack’s goal is to get to the other side without being tagged by the Lone Wolf. Any members of the Wolf Pack who get tagged join the new pack with the Lone Wolf. Once all wolves have reached the opposite side, repeat until all the wolves are in the new pack. Questions for After the Show • Why didn’t Kayla want her friends to know she was skipping a grade? Why do you think she asked Emmy to keep it a secret? • What do you think about secrets? How is a secret different from a surprise? • What do you think might happen after the play ends? Will Kayla, Lou, and BG keep playing The Jungle Book? 10
AFTER THE SHOW Arts-Integration: Scientific Sketching Explore the world around you like the characters in The Jungle Book. Combine art with science through Scientific Sketching. Practice careful observation skills as you identify differences between organisms and communicate visual information clearly. In scientific sketching, recording what you see is different from drawing what you imagine. By focusing on what you observe about an object rather than the generalized idea of it, you can move beyond the idea in your head to representing a real specimen. This starts with looking and observing. Begin by gathering materials. You might invite young people to gather interesting leaves or flowers from a yard, park, or playground. Be sure to take care of our environment - don’t pick too many leaves from one plant or remove any animals from their homes. It’s helpful to have many materials that are all the same type, like leaves, flowers, or grasses. That way, you can compare and contrast between similar items. Each participant should have one item. Once you have your materials, look all the specimens together. Ask: • What do you see? • What colors do you see? • How are the items similar? • How are they different? Ask each young person to pick one specimen. What makes this [leaf or flower, etc.] different from the others? What could you share with other scientists to help them identify this specimen in the wild? 11
AFTER THE SHOW Arts-Integration: Scientific Sketching (continued) Share the ABCDE’s of Scientific Sketching (from The California Academy of Sciences): ACCURATE, BIG, COLORFUL, DETAILED, EXPLAINED An ACCURATE sketch describes the true nature of an object – size, shape, texture, etc. The sketch should be BIG so that we can see details, rather than squished in one corner of the page. When possible, communicate more information by making your sketch accurately COLORFUL. Use words and drawings to make your sketch as DETAILED as possible. All the little details are what make the specimen you are studying distinguishable from others like it. Add labels, questions, and conjectures about what you see. These words make your sketch EXPLAINED. Gather materials: paper, pencils, coloring tools (markers, crayons, coloring pencils, chalk or paint). Start by placing your item on the paper. Rather than tracing the shape of the it, place little dots at the ends of each point, to get a general outline of its shape. Remove the specimen from the page. Keep looking at the specimen as you fill in the rest of the details. When you’re ready to add more details, choose an area of the specimen where you notice something unusual. You might add a ‘zoom bubble’ where you draw that area bigger than it really is. Remember to include words in your sketch. Labels can indicate size, texture, and details, and might include questions and wonders about this specimen. Finally, add color to complete the image. Once you’ve completed your sketch, share it with a neighbor. See if they can go out in the park, yard, or playground and find that same type of item as your specimen. In a classroom, you might shuffle the sketches and trade specimens to see if participants can match the items to their corresponding scientific sketches. 12
AFTER THE SHOW Compare & Contrast: Animals & Characters The actors in The Jungle Book play different characters. They each play a character from Winston-Salem and a character from The Jungle Book story. Use this chart to compare and contrast what you know about the character with their animal counterpart: BAGHEERA THE BOBCAT BG BALOO THE BLACK BEAR LOU SHERE KHAN THE COUGAR KAYLA 13
ANIMALS IN THE JUNGLE BOOK “Shere Khan” In the book, Shere Khan is a In the play, Shere Khan is a Bengal Tiger Cougar Group Name: a Streak or an Ambush Group Name: There is no name for a group of cougars because they do not Diet: Carnivore form groups in the wild Habitat: Tropical rainforests Diet: Carnivore Strengths: Muscular limbs, whiskers Habitat: Tropical forests, swamps, that help guide in the dark grasslands, mountain conifer forests, Population Estimate: 3,890 desert scrub Fun Fact: Bengal Tiger stripes are Strengths: Agility, powerful legs, ability unique to each individual and act just to jump up to 40 ft like human fingerprints. Population Estimate: 30,000 Fun Fact: The cougar holds the BIG DIFFERENCE: The Bengal Tiger Guinness Book record for the animal is the second largest of the big cats with the most names, with more than (Siberian Tigers are the largest). 40 English variations, including — Cougars, however, are not big cats cougar, catamount, painter, panther, — they are the largest of the small ghost cat, puma, shadow cat, cats. There is a difference in the mountain lion. structure of the voice box or the larynx between the big cats and the small cats. Because of this cougars can’t roar, they produce a high pitched scream. This shrill scream has earned them a place in American folklore as “Mountain Screamers.” 14
ANIMALS IN THE JUNGLE BOOK “Bagheera” In the book, Bagheera is a In the play, Bagheera is a Panther Bobcat Group Name: There is no name for a Group Name: a Clutter or a Clowder group of panthers because they do not Diet: Carnivore form groups in the wild Habitat: Forests, swamps, deserts Diet: Carnivore Strengths: Nocturnal, adaptable to Habitat: Jungles, forests environments Strengths: Climbing, balancing, Population Estimate: 1 million+ swimming Fun Fact: Bobcat kittens can remain Population Estimate: 250,000 with mother for 9-12 months Fun Fact: Panther is a general term for dark colored leopard. 15
ANIMALS IN THE JUNGLE BOOK “Baloo” In the book, Baloo is a In the play, Baloo is a Sloth Bear Black Bear Group Name: a Sleuth or Sloth Group Name: a Sleuth or Sloth Diet: Myrmecophagous or Diet: Omnivore Insectivorous (Eats ants and insects) Habitat: Forests, mountains, swamps Habitat: Forest, grasslands Strengths: Climbing Strengths: Nocturnal, strong back legs, Population Estimate: 300,000 teeth and claws Fun Facts: Male black bears wander 15- Population Estimate: 7,000- 10,000 80 square miles away from their home. Fun Facts: Sleep-wake cycles adjust according to their habitat and threat of predators. 16
ANIMALS IN THE JUNGLE BOOK Other Animals In the book, there are Gibbons In the play, there are Squirrels Group Name: Family Group Name: a Dray or Scurry Diet: Omnivores Habitat: Rainforest Diet: Omnivores Habitat: Forests, Strengths: Long arms for swinging swamps, deserts Population Estimate: 80,000 Strengths: Highly adaptable to Fun Facts: In their descent from a tree, different habitats gibbons throw their arms into the air, Fun Fact: There are over 250 species of giving them the ability to land on two squirrel. feet. In the book, there are Vultures In the play, there are Blue Jays Group: a Venue or a Kettle (when they Group: a Swarm, a Cast, a Party, or a swarm) Diet: Carnivores Scold Habitat: Deserts, savannas, grasslands Diet: Vegetarian and Insectivorous Strengths: Eyesight, sense of smell, Habitat: Forests sharp beak Strengths: Imitation of other sounds Population Estimate: 80 million and bird calls Fun Facts: Black vultures do not have Population Estimate: 13 million a voice box, but they do have a raspy Fun Facts: Blue Jays harvest acorns and hiss/grunt when their beaks are store them in the ground. closed. 17
SPOTLIGHT: Imagination & Play This regional retelling of The Jungle Book features a group of kids who bring their favorite story to life in their backyard through imaginative play. Creative and imaginative play is important to learning and development. When we look through young eyes, the world around us transforms; the floor turns into lava, vines hang from the ceiling, and your bedroom becomes a secret fortress. When a single experience can spark a child’s imagination in a myriad of ways, it is important to develop the spaces in which this discovery occurs. BRINGING STORIES TO LIFE A major source of creative energy can be reading books and stories. With a book, a child can travel the world and explore unknown territories. Characters and places in stories can translate into the real world, and become jumping-off points for play. When you read stories with the young people in your life, you might use questions to deepen their creative experience. Ask them first what they remember from the story, and then what they imagine the characters might be doing before the story begins or after it concludes. After talking about the story, try bringing it to life in your home or classroom. How might you use legos to build the setting of the story, or Play-Doh to recreate the characters? TOOLS FOR CREATIVITY Creating safe spaces for imagination to flourish is helpful for emerging learners. You can spark creativity with open-ended materials that can be used in a variety of ways, like sand, water, blocks, play dough, natural materials, and paint. Empty boxes, plastic silverware, pots and pans are all household items that might be turned into rocket ships, fairy wands, and musical instruments. Allow time for young learners to simply explore with open-ended materials. After having time to explore, engage with their experience by asking questions or posing a challenge. You might ask, “How tall can you make that tower?” or “What do you think might happen if you mix the red paint and the blue?” If a learner doesn’t take on a challenge this time, they may try it independently on a different day. Because there are endless ways that open-ended materials can be manipulated and used, children practice critical thinking as they experiment and create. OBSERVATION & CREATIVE MOVEMENT Imagination creates opportunities for developing the skill of observation. Imitating or pretending to be animals is a great place to begin practicing observation. Pretending to be an animal by moving or walking like one also helps develop body awareness and gross motor skills, and can help with self-regulation (the ability to manage feelings, behavior, and energy levels). You might begin by observing how an animal moves through watching videos or looking at pictures. Ask what your young learner sees, and if they can name the parts of that creature’s body. Ask them to identify these body parts on their own body. How are they different or alike? Challenge them to move like that animal. Do they walk or crawl? Remember that there is no “correct” way to pretend to be this animal - encourage creative choices as learners apply their observations to their movement. Peppercorn Theatre at Kaleideum’s The Jungle Book encourages audience members to pursue imaginative play. We hope that our audiences are inspired to make their own stories into valuable spaces for creativity and imagination. 18
Recommended Reading If you enjoyed Peppercorn Theatre at Kaleideum’s The Jungle Book, you might also enjoy these books about animals, adventure, and nature: • A Boy and A Jaguar by Alan Rabinowitz • National Parks of the USA by Kate Siber • A Walk in the Forest by Maria Dek The characters in our production of The Jungle Book use their imaginations to bring their favorite story to life. These wordless books are designed to spark imagination and inspire storytelling: • Another by Christian Robinson • Flashlight by Lizi Boyd • Shadow by Suzy Lee • Aaron Becker’s Wordless Trilogy: Journey by Aaron Becker Quest by Aaron Becker Return by Aaron Becker Older audience members might enjoy reading The Jungle Book for themselves. Remember, like BG warns Emmy, the book can be intense for young readers and as Emmy points out, there are some challenging vocabulary words: • The Jungle Book (Illustrated with Interactive Elements) written by Rudyard Kipling and illustrated by Minalima Ltd. • The Jungle Book: The Graphic Novel by Rudyard Kipling adapted by Dan Johnson 19
About Kaleideum Inspiring wonder, curiosity, and lifelong learning in our children and community through interactive play and discovery. We achieve this through the overlapping lenses of literacy, the arts, and STEM. Kaleideum is committed to developing exhibits and programming that fuse STEM (science, technology, engineering, and math), literacy, and arts education into an integrated approach to learning. We want to help prepare early learners for school and spark all children’s imaginations and their desire to learn more. Peppercorn Theatre is Kaleideum’s professional theatre for young audiences and their caregivers. We produce original theatre works in order to inspire wonder, curiosity, and lifelong learning in children and our community. Upcoming performances can be found at peppercorntheatre.org PLAY GUIDE CREDITS VP of Education & Facilities - Marcus Harshaw Director of Theatre & Performing Arts - Becca Drew Ramsey Director of Learning & Engagement - Christine Simonson Director of Design & Theatre Production - John Bowhers Theatre Manager - Corinne Bass Teaching Artist - Acy Jackson Teaching Artist - Calleah Solomon kaleideum.org peppercorntheatre.org
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