INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...

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INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
INVESTOR PRESENTATION

November 2020
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
SAFE HARBOR
Forward-Looking Information
This presentation includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may
constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “continue”, “would”,
“should”, “believe”, “expect”, “anticipate”, “plan”, “goal”, “estimate”, “accelerate”, “target”, “project”, “intend” and similar expressions constitute forward-looking statements. Forward-looking statements involve
known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. These statements are based on management’s current
belief, as well as assumptions made by, and information currently available to, management. While the Company believes that its expectations are based upon reasonable assumptions, there can be no
assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-
looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to: risks related to the substantial uncertainties inherent in the acceptance of existing and future
products; the difficulty of commercializing and protecting new technology; the impact of competitive products and pricing; the impact of the coronavirus (COVID-19) pandemic on consumer demands and
manufacturing capabilities; risks relating to, and uncertainty caused by or resulting from, the COVID-19 pandemic; the Company's partnerships with influencers, athletes and esports teams; risks associated with
the expansion of our business, including the implementation of any businesses we acquire, the integration of such businesses within our internal control over financial reporting and operations; and our liquidity.
These risks may be in addition to the other factors and matters discussed in the Company’s most recent Annual Report on Form 10-K, Quarterly Report on Form 10-Q and other periodic reports filed with the
Securities and Exchange Commission. Except as required by the securities laws of the United States, the Company does not intend to publicly update or revise these forward-looking statements after the date of
this release whether as a result of new information, future developments or otherwise. This presentation also contains trademarks and trade names that are property of their respective owners.

Non-GAAP Financial Measures
In addition to its reported results, the Company has included in this presentation certain financial results, including adjusted EBITDA, adjusted net income, and constant currency revenue, that the Securities and
Exchange Commission defines as “non-GAAP financial measures.” Management believes that such non-GAAP financial measures, when read in conjunction with the Company's reported results, can provide
useful supplemental information for investors analyzing period-to-period comparisons of the Company's results. “Adjusted Net Income” is defined as net income excluding (i) integration and transaction costs
related to the acquisition of the business and assets related to the ROCCAT brand, (ii) the effect of the mark-to-market requirement of the financial instrument obligation, (iii) any change in fair value of contingent
consideration and (iv) the release of valuation allowances on deferred tax assets. “Adjusted EBITDA” is defined by the Company as net income (loss) before interest, taxes, depreciation and amortization, stock-
based compensation (non-cash), and certain non-recurring items that we believe are not representative of core operations (e.g., the integration and transaction costs related to the acquisition of the business and
assets related to the ROCCAT brand, the mark-to-market adjustment for the financial instrument obligation and the change in fair value of contingent consideration). “Constant currency revenue” is defined by the
Company as revenue excluding the impacts of fluctuations in exchange rates from prior periods. These non-GAAP financial measures are presented because management uses non-GAAP financial measures to
evaluate the Company’s operating performance, to perform financial planning, and to determine incentive compensation. Therefore, the Company believes that the presentation of non-GAAP financial measures
provides useful supplementary information to, and facilitates additional analysis by, investors. The presented non-GAAP financial measures exclude items that management does not believe reflect the
Company’s core operating performance because such items are inherently unusual, non-operating, unpredictable, non-recurring, or non-cash. See a reconciliation of GAAP results to Adjusted Net Income and
Adjusted EBITDA included in the appendix for the three and nine months ended September 30, 2020 and 2019.

  © 2020 Turtle Beach Corporation. All Rights Reserved.                                                                                                                                                                     2
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
WHO WE ARE…

                                                                            $35+ million
                                         $330 million in   $50 million in
   NASDAQ: HEAR                                                              Cash From     $1.80 EPS*
                                           Revenues*         EBITDA*
                                                                            Operations*

* Reflects guidance for 2020 updated November 5, 2020                                                   3
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
GAMING IS THE MARKET TO BE A LEADER IN
           Global Market for Gaming Headsets, Mice, and Keyboards 1                  Why gaming has been such a strong market for years…

                                                                                     Entertainment
                                                                                     Since the 70’s gaming has been a growing source of entertainment, capturing increasing share of
                                                                                     leisure time
                                   Keyboards                                         •    Gaming now leads share of daily time spent on technology and media at 41%2
                                     $1.0 B                                          •    Gaming now surpasses box office movie revenue by 4x
                                                                          Console
                                                                          Headsets   Socializing
                                                                           $1.7 B    Since the rise of multiplayer gaming in the 2000’s gaming has become a major platform to socialize
                                              GLOBAL GAMING                          with friends, a trend accelerated the past two years with Battle Royale and stay-at-home orders
                                                ACCESSORY                            •   Xbox Live and PlayStation network now have over 200M users
                           Mice                  MARKET                              •   12 million gamers recently attended a “live” concert in the game Fortnite
                           0.9 B                 $5.1B1
                                                                                     Competition
                                                                                     In the past few years, esports gaming has taken off with viewership expected to exceed most other
                                                                                     sports in the coming years
                                                                                     •    Global esports revenues are expected to cross $1B in 20203
                                                 PC Headsets
                                                                                     •    Esports viewership is expected to reach 800M by 20242
                                                    $1.5 B

                                                                                     Realism
                                                                                     Starting in 2020, enhanced power and VR is now making gaming environments and simulations
                                                                                     extremely realistic
                          Americas & Europe are ~75% of the market                   •    New consoles feature 8K graphics, 3D audio, and can mix local and cloud resources
                                                                                     •    Consumer VR market is expected to grow from $1.4B to $4.2 billion by 2024 2
1Newzoo   2020 Peripheral Market estimates – updated in September 2020.
2 Activate Consulting report 2020
3 Newzoo 2020 esports market report
                                                                                                                                                                                         4
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
#1
     IN GAMING AUDIO
       The Global Market Leader In
Console Gaming Headsets for Over 10 Years
                                                                       Broad Portfolio
                                                                  of PC Gaming Accessories
       50 Million+
   Headsets Sold Since 2010                                        Award-Winning Design
                                                                     and Build Quality

              Industry-Leading Innovation at Every Price Point With Over 230 Patents
                                                                                             5
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
THE LEADER IN CONSOLE GAMING HEADSETS

              #1 GAMING HEADSET                                                       HIGHER REVENUE SHARE              STRONG BRAND & REPUTATION
           PROVIDER FOR XBOX & PLAYSTATION                                           THAN NEXT THREE PLAYERS COMBINED   Among Gamers, Retailers, Gaming Industry

                                                                                                                          PRODUCT FOR EVERY GAMER
                                                                                                                                Entry Level to Professional

                                                                                                                             PRODUCT INNOVATIONS
                                                                                                                           And Unique Features - Many patented
                                                             US & CANADA CONSOLE
                                                                GAMING HEADSET
                                                                REVENUE SHARE                                           1275K+ POINTS OF
                                         Other                                                                                                  DISTRIBUTION
                                         57.0%                       2019                                                              53 Countries
                                                                                                43.0%

                                                                                                                            STRONG PARTNERSHIPS
                                                                                                                         With Leading Esports Teams & Influencers

                                                                                                                          OVER 10 YEARS EXPERIENCE
                                                                                                                        Gaming Headsets & with Xbox & PlayStation

              3 OF TOP 5 SELLERS                                                        13 OF TOP 20 SELLERS
               OVERALL ARE TURTLE BEACH                                                    OVERALL ARE TURTLE BEACH
                                                                                                                           Over 140 ISSUED PATENTS
                                                                                                                                       64 Pending2

Source: The NPD Group/Retail Tracking Service/Video Games/Dollars/U.S., Canada and Mexico/January-December 2019
 1Includes only Console gaming headsets                                                                                                                             6
2Counts only patents related to headsets (not including additional patents from ROCCAT and HyperSound)
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
INDUSTRY LEADING HEADSETS

                                           "A fantastically priced headset and
                                            worthy successor to the original."
                                                     - Games Radar
"This $40 headset is worth every penny."
          - Windows Central                                                      “A best gaming headset of 2020.”
                                                                                          - Tom’s Guide
                                                                                                                    7
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
THE MOST COMPLETE PORTFOLIO
CORE CONSOLE
HEADSET RANGE                                                                                                                                                                                                                                                                                 $249.95
                                                                                                                                                                                                                           $149.95
                                                                                                                                                                                                                                                                                         XBOX SERIES X | XBOX ONE
                              STEP-UP FEATURE FROM                                                                                                                                                                    XBOX SERIES X | XBOX ONE
                                                                                                                                                                                                                           PS5™* | PS4™
                                                                                                                                                                                                                                                                                           PS5™ | PS4™ | MOBILE
                                                                                                                                                                                                                        NINTENDO SWITCH™
                              PREVIOUS SERIES                                                                                                                                                                                                                                            Bluetooth® w/ App
                                                                                                                                                                                                                     Bluetooth® w/ App                                                         Control
                                                                                                                                                                                                                           Control
                                                                                                                                                                                             $99.95
                                                                                                                                                                                                                                                                                            LED & Preset
                                                                                                                                                                                       XBOX SERIES X | XBOX ONE |          50mm                                                            Customization
                                                                                                                                                                                             PS5™* | PS4™
                                                                                                                                                                                          NINTENDO SWITCH™           Nanoclear™ Drivers

                                                                                                                                                                                                                                                                                          Surround Sound
                                                                                                                                                                                              Wireless                     Cooling
                                                                                                                                                                                                                      Aerofit™ Cushions
                                                                                                                                                                                                                                                        $129.95
                                                                                                                                                                                                                                                                                     Superhuman Hearing®
                                                                                                                                                                                     Gen 2 Flip-to-Mute Mic            20-Hour Battery              XBOX SERIES X | XBOX ONE
                                                                                                                                                                                                                                                          PS5™ | PS4™
                                                                                                                                                                                                                                                  NINTENDO SWITCH™ | MOBILE

                                                                                                                                                                                      Reinforced Hinge &                                                                                  Metal Headband
                                                                                                                                                                                       Headband Design              Remappable Functions         TruSpeak™ Pro Gaming
                                                                                                                                                                $59.95                                                                                   Mic

                                                                                                                                                                                                                      Metal-Reinforced                                                   Floating Headpad
                                                                                                                                                          XBOX SERIES X | XBOX ONE      15-Hour Battery
                                                                                                                                                                PS5™ | PS4™                                             Headband                    Metal Headband
                                                                                                                                  $49.95                NINTENDO SWITCH™ | MOBILE

                                                                                                                                                                                                                                                                                              50mm
                                                                                                                                                                                         Refined Ear Cup
                                                                                                                            XBOX SERIES X | XBOX ONE                                                                        Wireless                                                     Nanoclear™ Drivers
                                                                                                                                  PS5™ | PS4™                  Amplified                    Acoustics                                              Floating Headpad
                                                                                                     $39.95               NINTENDO SWITCH™ | MOBILE

                                                                                                                                                                                                                                                                                              Cooling
                                                                                               XBOX SERIES X | XBOX ONE                                                                  Surround Sound                                                                                  Aerofit™ Cushions
                                                                                                                             Memory Foam                                                                            Gen 2 Flip-To-Mute Mic       Swappable Deco Plates
                                                                                                     PS5™ | PS4™                                              Bass Boost
        $29.95                                                          $24.95               NINTENDO SWITCH™ | MOBILE         Cushions
                                                                                                                                                                                                                                                                                           TruSpeak™ Pro
   XBOX SERIES X | XBOX ONE                                       XBOX SERIES X | XBOX ONE                                  Metal-Reinforced                 Variable Mic            Superhuman Hearing®            Superhuman Hearing®                                                     Gaming Mic
         PS5™ | PS4™                                                    PS5™ | PS4™            Flip-to-Mute Mic                                                                                                                                  Elite 2 Year Warranty
 NINTENDO SWITCH™ | MOBILE                 $14.95               NINTENDO SWITCH™ | MOBILE                                     Headband                       Monitoring

                                                                                                                                                                                                                                                        50mm                                 ProSpecs™
                                     XBOX SERIES X | XBOX ONE
                                                                  Synthetic Leather            Synthetic Leather                                                                            ProSpecs™                     ProSpecs™
         Stereo                            PS5™ | PS4™                                                                          ProSpecs™                 12+ Hour Battery                                                                         Nanoclear™ Drivers
                                   NINTENDO SWITCH™ | MOBILE          Cushions                     Cushions

                                                                                                                                                                                          50mm Drivers                                                  Cooling                      Swappable Deco Plates
                                                                                                      Stereo                Flip-To-Mute Mic           Memory Foam Cushions                                            Surround Sound
Removable Microphone                Lightweight Design                   Stereo                                                                                                                                                                    Aerofit™ Cushions

                                                                                                                          Convenient Headset              Metal-Reinforced                   EQ Modes                                                                                         EQ Modes
     Inline Controls                   40mm Drivers              Lightweight Design           Lightweight Design                                                                                                           EQ Modes                     ProSpecs™
                                                                                                                               Controls                     Headband

 Mobile Multifunction                                                                                                                                                                        Amplified                     Amplified                                                          Amplified
                                    High-Sensitivity Mic            40mm Drivers                 40mm Drivers                 40mm Drivers                Flip-to-Mute Mic                                                                            Inline Controls
       Button

                                                                                                                                                                                         Mic Monitoring                Mic Monitoring                                                     Mic Monitoring
     10mm Drivers                           Mono                 High Sensitivity Mic         High Sensitivity Mic        High-Sensitivity Mic              40mm Drivers                                                                                   Stereo

                                                                                                                                                                                                                                                                                                                    8
                                Entry-Level Gamer                                                                         Casual Gamer                                                            Enthusiast/Core Gamers                                                       Esports
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
ROCCAT

Acquired in 2019, ROCCAT is Turtle Beach's award-
winning brand of gaming mice, keyboards, headsets,
software, and more for PC gamers.

The brand is driven by former esports pro, Founder and
Head of PC Products for Turtle Beach, Rene Korte, and his
highly experienced product and engineering team in Turtle
Beach's Hamburg, Germany studio.

ROCCAT has strong brand presence in Germany, good
awareness across EU, and is expanding in NA & major
Asian markets.

Turtle Beach is investing ~$12M in 2020 to drive future
growth including expanding ROCCAT portfolio and further
develop the brand.

                                                            9
                                                                9
INVESTOR PRESENTATION - November 2020 - Events & Presentations | Turtle ...
IT'S TIME TO EXPERIENCE PRECISION

                                                    "The ROCCAT Vulcan TKL Pro is a gorgeous
                                                     optical gaming keyboard with supurb build
                                                                      quality."                  "For gaming, this is the mouse to use."
"Simple, affordable, stylish and comfortable, but             - Rock Paper Shotgun                       - Back to the Gaming
 also packing a mighty acoustic punch you just
won't find anywhere else for this kind of money."
                   - eTeknix

                                                                                                                                           10
ROCCAT’S GROWING & AWARD-WINNING PC LINEUP

   Burst Pro | Burst Core                                Kain 200/120/100                     Kone AIMO Remastered          Kone Pure Ultra
   MSRP: $99.99 | $29.99                           MSRP: $99.99 | $69.99 | $49.99                 MSRP: $79.99               MSRP: $69.99

     Vulcan Pro                                  Vulcan TKL Pro                                                                 Vulcan TKL
    MSRP: $199.99                                MSRP: $159.99                                                                 MSRP: $129.99
                                                                                        Vulcan 120/121/122
                                                                                          MSRP: $159.99

                            Elo 7.1 Air | Elo 7.1 USB | Elo X Stereo                 Syva In-Ear       Juke 7.1 USB Soundcard/Adapter
                               MSRP: $99.99 | $69.99 | $49.99                       MSRP: $29.99                 MSRP: $19.99                  11
INVESTING TO DRIVE GROWTH

Global Gaming Accessory Market: $5.1B (SEPTEMBER NEWZOO ESTIMATES)

                                                                                                                     7 Mice
             Mice                                                                                                Expand Portfolio
             $0.9B                                                                                                 2020-2021
                                                                                                                                    $3.4B Market To Further
                                                                                                                                    Penetrate
                                                                                                                  6 Keyboards
         Keyboards                                                                                               Expand Portfolio
           $1.0B                                                                                                                    2020 Growth Investments of
                                                                                                                   2020-2021
                                                                                                                                    ~$12M Including in ROCCAT
                                                                                                                                    Portfolio Expansion and
                                                                                                                                    Brand Development
        PC Headsets                                                                                                3 Headsets
                                                                                                                Revise and Expand   Goal Is To Build Incremental
           $1.5B                                                                                  3 Headsets
                                                                                                                     Portfolio      $100M Business
                                                                                                                    2020-2021

                                                                                                                                    $1.7B In Historic TB
                                                                                                                                    Addressable Market
   Console Headsets
        $1.7B                                                                                     22 Headsets                       We lead this market by far

                                                                                                                                    Goal Is To Continue
                                                                                                                                    Leadership

Source (for market sizes): NewZoo 2020 Peripheral Market estimates – updated in September 2020.                                                                  12
Note: model counts above represent core models only, not all variants or SKUs.
WE PARTNER WITH LEADING TEAMS
                                                                                                                Over 862M Gamers and 202M esports fans in the Americas and Europe1

      Ali-A                Dr. Disrespect             Mr Savage            Castro_1021           Skyrroz
   (30M Reach)              (8M Reach)               (8M Reach)             (6M Reach)         (4M Reach)

                                                                                                                              NRG Esports                                        Chicago Huntsmen
                                                                                                                        A leading collective of top                                Franchise team in
                                                                                                                    influencers and world champion                             Activision Blizzard’s CDL
                                                                                                                             esports teams

  Kevin De Bruyne           Josh Hart              Kevin Porter Jr.        Reece James            MSD7
(Man City & Belgium,   (New Orleans Pelicans,   (Cleveland Cavaliers,   (Chelsea & England,    (1M Reach)
    17M Reach)              1M Reach)               401k Reach)             1.1M Reach)

                                                                                                                                                    Official Audio Partner
                                                                                                                                              EA Sports FIFA 20 Champions Cup

      HECZ                                         Kickstradomis                              Clare Siobhan   Titles shown represent games played by our partner esports teams and influencers and do not indicate a
                               Scump                                       BenjyFishy
    (3M Reach)                                      (417k Reach)                               (2M Reach)
                                                                                                              partnership with the publisher                                                                           13
                             (6M Reach)                                    (7M Reach)                         1Newzoo 2020 Global Esports and Global Games Market Report QU October 2020
GEN 8 CONSOLE

   Gen 7 Xbox (Nov. 2013)                    Gen 8 Xbox (Nov. 2020)     Gen 7 PlayStation (Nov. 2013)         Gen 8 PlayStation (Nov. 2020)

   Xbox Series X|S (announced E3/June 2019)                           PlayStation 5/PlayStation 5 Digital (announced April 2019)
   Release: November 10, 2020                                         Release: November 12, 2020
   Price: $499 for Xbox Series X | $299 for Xbox Series S             Price: $499 for PS5 | $399 for PS5 Digital Edition

   ➢ Disc & digital only console options                              ➢ Disc & digital only console options
   ➢ Backward compatibility                                           ➢ Backward compatibility
   ➢ Major power increase/faster game access/reduced load times       ➢ Major power increase/faster game access/reduced load times
   ➢ Will support up to 8K resolution                                 ➢ Will support up to 8K resolution
   ➢ 3D Spatial Sound (headset required)                              ➢ 3D Spatial Sound (headset required)
   ➢ Project xCloud game streaming service                            ➢ PlayStation Now streaming/focus on AAA titles
   ➢ Xbox Games Pass subs get access to top Xbox One games            ➢ PlayStation Plus subs get access to classic PS4 games at launch

                                                                                                                                              14
  Source: Microsoft and Sony announcements
XBOX AND PLAYSTATION
                                                                 PlayStation and Xbox Console Unit Sales                                    “With the launch of new systems and continued sales for existing
                                                                                                                                            consoles, we forecast Microsoft and Sony combined hardware sales will
                                       40
                                                                                                                                            set records in 2021 and 2022.”
                                                                                                                                                          David Cole, Head DFC Intelligence, Video games industry analyst

                                                                                                                                        ➢    Console transition has typically created a market decline the year prior
                                       30
                                                                                                                                             to transition, an increase late in the year of new console launch, and then several
   Hardware Unit Sales (in millions)

                                                                                                                                             years of accelerated growth post-launch.

                                                                                                                                        ➢    Accessories typically follow same pattern with some lag as some users will wait
                                                                                                                                             on new accessory purchases, particularly at the high-end prior to launch and then
                                       20                                                                                                    upgrading accelerates post-launch.

                                                                                                                                        ➢    However, due to stay-at-home orders, gaming engagement has increased
                                                                                                                                             significantly including accessories such as headsets, that have shown record
                                                                                                                                             sales the past quarters. Headsets being backward compatible, has kept the trend
                                       10                                                                                                    going even in a console transition year.

                                                                                                                                        ➢    DFC predicts the combined XB and PS hardware unit sales for Gen 8 and Gen 9
                                                                                                                                             in the first three years of launch to be higher than the combined sales of Gen 7
                                                                                                                                             and Gen 8 in the first three years, setting another record.
                                        0
                                            2012   2013   2014   2015   2016   2017   2018    2019   2020   2021   2022   2023   2024   ➢    Nintendo is not included; a new system core from Nintendo could
                                                                                                                                             substantially increase overall market potential.
                                                                          Gen 6       Gen 7    Gen 8

Source : DFC Intelligence updated September 2020 Worldwide Video Game Market Forecasts
                                                                                                                                                                                                                                15
*COVID-19 related stay-at-home guidance and orders have led to significantly increased sales of gaming accessories
ANTICIPATED CONSOLE HEADSET MARKET DYNAMICS
     SIMPLIFIED MARKET MODEL¹
     NORTH AMERICA CONSOLE GAMING HEADSET SELL-THROUGH
     MILLIONS OF UNITS
                                                                                                                     Recent unprecedented increase in gaming and gaming accessories
                       Battle Royale                                       Stay-at-home Orders                       due to stay-at-home orders.
16
                                  15.0
                                                                                                                     TB analysis indicates 2020 growth is roughly equally caused by:
                                                                                            30% or More              1. Existing gamers gaming more
14                                                                                             Expected
                               Incremental         +26%                                      Incremental             2. Influx of new and lapsed gamers gaming with headsets
                               Battle Royale                                                Stay-at-home             3. Gaming headset purchases for work/school/socializing via video apps
                                  Driven          Results indicate
12                                                                                              Driven
                                 Headset          approximately           11.4              Headset Sales
                                                      40% of
                                   Sales
                                                   incremental
                                                                                                                     Biggest drivers of potential increase from 2020+ estimates are:
                                                    2018 users                                                       ➢   Stronger influx of new gamers/headsets users continues due to stay-at-home
10
              9.1                                   replaced or                                                      ➢   Faster upgrade/replace cycle among new/lapsed headset users
                                                   upgraded in                                                       ➢   New Xbox/PlayStation consoles increasing Q4 demand more than expected
                                                       2019
8                                                                         “Normal”
                                                                                                                     ➢   Stronger slate of new gen games or major games going “free” model
                                 “Normal”
                                                                           headset              Headset
                                  headset
                                                                              sales          purchase lag
                                    sales
                                                                          based on           expected for
                                                                                                                     Biggest drivers of potential decrease from 2020+ estimates are:
6                                 without
                                                                             larger          new console             ➢   Headset upgrade/replace cycle slows due to pull forward purchases
                                   battle
                                   royale
                                                                           installed          launches in            ➢   Inventory constraints on consoles and/or headsets
                                                                            base of            late 2020
                                  impact
                                                                              users
                                                                                                                     ➢   Retail and/or ecommerce sales disruptions due to new lock-downs
4                                                                                                                    ➢   Late release of, or lower demand for, the new consoles

2
                                                                                                                     Market sell-in revenues (sales) will vary from sell-through units based
                                                                                                                     on channel inventory adjustments to hold weeks-of-supply and ASP
                                                                                                                     of product sales
0
             2017                 2018                                     2019                 2020

     1. This is a highly simplified market model to illustrate overall dynamics - actual market dynamics are much more complex than shown
                                                                                                                                                                                                16
     Source: The NPD Group/Retail Tracking Service/Video Games/Dollars/U.S., Canada & Mexico/CY 2017, 2018, 2019, 2020; TB analysis of consumer research conducted by Newzoo
BALANCE SHEET

                           Liquidity                                          Balance Sheet Improvements

                         At September 30, 2019   At September 30, 2020   ➢ Cash and equivalents increased
                                                                           significantly due to record revenue,
                                                                           higher margins and fixed cost leverage.
Cash & Equivalents              $7.0M                   $27.3M
                                                                         ➢ Inventory increase driven by higher
                                                                           current demand, earlier-than-normal
Inventories                     $67.0M                  $79.5M
                                                                           retail holiday ordering, and anticipation
                                                                           of Q4 sales.
Revolver (asset-based)         $26.6M                     $0
                                                                         ➢ First time in at least ten years that total
                                                                           debt has been zero at the end of Q3.
                                                                           Highest level of net cash in the
Total Debt                     $26.6M                     $0               Company’s history.

                                                                                                                         17
INCREASED 2020 OUTLOOK¹
                                            2020 –
                                                      2020 – Updated                         2020 Updated Commentary
                                             Prior

                                                                       Continued strong consumer demand for gaming accessories, higher
               Net Revenue                 ~$300M        ~$330M        share driven by supply and retail execution, good progress in PC
                                                                       category expansion.

                                                                       Higher operating leverage and lower than normal promotional spend in
               Gross Margin                Low 30%s     Mid 30%s       Q2 and Q3, partially offset by ~$10M in air freight, tariffs & impact of
                                                                       tooling & certification investments for new products.

                                                                       Higher revenue & gross margin, strong OpEx leverage; includes roughly
               Adj. EBITDA                  ~$30M        ~$50M
                                                                       $12M in investments to drive future growth.

               Diluted Shares               ~16.5M       ~16.5M

               GAAP EPS                     ~$0.85        ~$1.80       Reflects above factors; anticipates full year effective tax rate of ~ 27%.

                                                                       Reflects above factors, excludes ROCCAT transaction & integration
               Adj. EPS                     ~$0.80        ~$1.75
                                                                       costs, also anticipates full year effective tax rate of approximately 27%.

1. Guidance updated on November 5, 2020.                                                                                                            18
REVENUE & ADJUSTED EBITDA PROFILE
Company Revenues                                                       Adjusted EBITDA2
Millions                                                               Millions

                                                              ~$330M

                         $287M                                                            $57.7M
                          Battle                                                          Battle
                                                                                          Royale           ~$50.0M
                          Royale              $235M
                          Surge                                                           Surge

                                                                                                             ~$12M of
                                                                                                              growth
                                                                                                           investments
     $149M

                                                                                                   $22.8

                                                                              $11.6M

                                                                   1                                               1
       2017                2018                 2019           2020E              2017     2018    2019      2020E

 1. Guidance updated on November 5, 2020.
 2. See appendix for a reconciliation of non-GAAP measures.                                                              19
LONG-TERM FINANCIAL TARGETS

Metric              Target      Maintain leadership position in
                                console gaming headsets

Revenue $         10-20% CAGR   Drive growth in PC gaming headsets,
                                keyboards, and mice (leveraging
                                ROCCAT brand and portfolio)

Gross Margins %     Mid 30’s    Maintain disciplined spending with
                                investments for growth

                                Leverage brand, skills, and global
EBITDA $          15-30% CAGR   footprint to enter new categories over
                                time (organic and M&A)

                                                                         20
CONTACT US
 INVESTOR RELATIONS:                        PR/MEDIA CONTACT:
 Cody Slach/Sean McGowan                    Maclean Marshall
 Gateway                                    Turtle Beach
 +1 (949) 574-3860                          +1 (858) 914-5093
 HEAR@gatewayir.com                         maclean.marshall@turtlebeach.com

COMPANY WEBSITES
www.turtlebeachcorp.com    |   www.turtlebeach.com   |   www.roccat.org
APPENDIX

           227
EXPERIENCED BOARD OF DIRECTORS

                                   -   COO of Motorola Mobility’s mobile business
        Juergen Stark
                                   -   10 years as Principal at McKinsey & Company, Inc.
        Chairman & CEO             -   MBA, Harvard Business School

                                   -   Former CFO of Qualcomm Incorporated (NASDAQ: QCOM)
       William Keitel              -   During his tenure, Qualcomm grew revenues from ~$800M to ~$25B
       Lead Independent Director   -   Held senior financial roles at Nortel (OTC: NRTLQ) & Pepsico (NYSE: PEP)

        Dr. Andrew Wolfe, PhD      -   Founder & principal of Wolfe Consulting
        Director                   -   Former Chief Technology Officer for SONICblue, Inc.
                                   -   Expert in IP strategy and licensing

       Gregory Ballard             -   General partner with Eleven Ventures
       Director                    -   Former senior VP for mobile & social games at Warner Bros.
                                   -   Former CEO of Glu Mobile, former board member with DTS

                                   -   Former SVP and COO, Samsclub.com
       Kelly Thompson              -   Former SVP Merchandising, Planning, and Marketplace for Walmart.com
       Director                    -   10 years in management positions at Gap, Inc.

                                                                                                                  23
EXPERIENCED MANAGEMENT TEAM
                                                                         Rene Korte General Manager, PC Products
                                                                         Rene Korte General Manager, PC Products
    Juergen Stark Chairman & CEO                                          •      Founder of ROCCAT GmbH and CEO for 12 years
                                                                              - Founder of ROCCAT GmbH and CEO for 12 years
      - COO Of Motorola Mobility’s Mobile Business                        •      VP Europe for RAZER
                                                                              - VP Europe for RAZER
      -    10 Years As Principal At Mckinsey & Company                    •      Professional gamer and founder of MTW esports team
                                                                              - Professional gamer and founder of MTW esports team

     John Hanson CFO                                                     Matt Seymour SVP, Product Management
                                                                         -        20+ years in the Consumer Electronics industry
      -   EVP & CFO at Dialogic
                                                                         -        Previously with Sony leading television portfolio
      -   CFO at One Communications Corp
                                                                                  planning & development, product marketing

     Cris Keirn SVP, Global Sales
     -    Led headset transition as VP of business planning & strategy
                                                                         Joe Stachula CTO & SVP, Product Development
     -    17 years with Motorola in product management, operations,          - 20+ years in consumer electronics
          quality & customer relations                                       - 12 years at Plantronics engineering audio headsets

    Megan Wynne General Counsel                                          Jose Rosado SVP, Global Operations
      - 5 years with I-Flow, a Kimberly-Clark Health Care                    - Former Sr. Director, Global Supply Chain Operations for HP
        Company
                                                                             - 22 years of supply chain management with Motorola, ON
      - 13 years with Morris Polich & Purdy law firm                           Semiconductor, HP, Cisco

    Ryan Dell SVP, Marketing
      - 15 years of brand, consumer & digital marketing experience
      - Formerly CMO at MVMT, VP of Marketing & Acquisitions at
        FTD Companies (Pro Flowers, Shari's Berries)
GAAP TO ADJUSTED EBITDA RECONCILIATION

                                                             December 31, 2019   December 31, 2018   December 31, 2017
 Consolidated

 Net Income (Loss)                                                     17,944              39,190              (3,248)

 Depreciation                                                          4,556               3,954                4,074

 Amortization of intangibles                                             642                 303                 348

 Interest                                                                929               5,335                7,916

 Taxes                                                                 (6,237)              1,737                593

 Stock Compensation                                                     3,558               1,877               1,430

 Restructuring Expense                                                     -                   -                 533

 Goodwill Impairment                                                       -                   -                    -

 Business Transaction Expense                                           3,516                  -                 (79)

 Change in Fair Value of Contingent Consideration                        (471)                 -                    -

 Unrealized loss (gain) on financial instrument obligation             (1,601)              5,291                   -

 Adj EBITDA                                                            22,836              57,687               11,567
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