ESSENTIAL VIDEO GAME NEWS - FRENCH MARKET REPORT 2019 - Sell

 
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ESSENTIAL VIDEO GAME NEWS - FRENCH MARKET REPORT 2019 - Sell
ESSENTIAL
             FEBRUARY 2020

  VIDEO GAME NEWS

 FRENCH MARKET REPORT
         2019
ESSENTIAL VIDEO GAME NEWS - FRENCH MARKET REPORT 2019 - Sell
ESSENTIAL
                                                                                                                   FEBRUARY 2020

                                                                                                  VIDEO GAME NEWS
                                                                                      CHAPTER 1    THE FRENCH VIDEO GAME MARKET     6
                                                                                      CHAPTER 2    PROFILES OF FRENCH GAMERS       31
                                                                                      CHAPTER 3    A RESPONSIBLE INDUSTRY          38
                                                                                      CHAPTER 4    SELL                            48

Essential Video Game News is produced by the Union of Video Game Publishers (SELL).
It reflects the market, consumption and use of the French video gaming industry.
ESSENTIAL VIDEO GAME NEWS - FRENCH MARKET REPORT 2019 - Sell
M E T H O D O L O GY

          M E T H O D O L O GY

                                 NEW PANELS                                                                                                                                   an in-depth view of their gaming habits and uses. The
                                                                                                                                                                              countries covered are France, the UK, Germany and
                                                                                                                                                                              Spain and also the United States and Russia. GameTrack
           Estimations for 2019 turnover are the result of collaboration between three organisations
                    providing SELL their data, for precise analysis of the sector’s activity.                                                                                 supports the GSD project by providing a more global
                                                                                                                                                                              vision of the markets in which it operates.

                   GSD: for the physical market GSD and GameTrack: for the digital market                                                                                     METHODOLOGY:
                               App Annie and GameTrack: for the mobile market
                                                                                                                                                                              GameTrack data is collated quarterly from two surveys:

                                                            METHODOLOGY:
                                                                                                                                                                              - An offline survey carried out annually on a sample
                                                            - Retail panel: the data on video game sales is sent
                                                                                                                                                                              1,000 people aged 15 and over. It is used to balance
                                                            by distributors from each country on a weekly basis.
                                                                                                                                                                              answers from a more detailed online survey.
                                                            The data is standardised, combined, anonymised and
                                                            extrapolated to recreate the entire market. To guarantee
                                                                                                                                                                              – An online survey, carried out monthly with
                                                            a reliable and standardised product database, the          ABOUT GAMETRACK                                        a sample of (the same) 3,000 people per quarter, aged
                                                            information on catalogues is directly supplied by the      GameTrack is an additional project set up in 2011,
                                                                                                                                                                              6 to 64.
                                                            publishers. In parallel, the publishers provide data       built around a consumer panel operated by Ipsos
                                                            to hone the extrapolation calculation models to offer      for the ISFE. GameTrack data comes from monthly
                                                            a sharper vision of markets that are not completely        survey data published quarterly. The data analyses
ABOUT GSD                                                   covered by the retail panel.                               the demographics of European gamers, their buying
(GAME SALES DATA)                                                                                                      behaviour across all platforms, helping to generate
Launched in 2013, the GSD project is the result of a        – Digital panel: digital data sales cover complete game
European project run by the ISFE (Interactive Software      sales on the PlayStation Network (PSN), Xbox Live (XBL),
Federation of Europe) with around a hundred partners,       Nintendo eShop (third-party publishers) and PC sales
with the aim of unifying data collection from different     networks. The sales figures are sent each week directly
territories and regrouping this data (physical or           by the video game publishers taking part in the project
digital) within one tool available to trade associations,   and therefore do not require any extrapolation. GSD is     ABOUT APP ANNIE
distributors and video game publishers participating        the only data source for game downloads based on real      App Annie analyses data from app stores (scores,
in the panel. The retail panel has been launched in 23      sales.                                                     rankings, comments, etc.) and combined, anonymised
European countries. The GSD digital panel today covers                                                                 transactional data from over a million applications.
43 countries in Europe, the Middle East, Africa and Asia-                                                              With this data, App Annie produces estimations about
Pacific. The panel is operated by B2Boost.                                                                             app download and revenue performance.

 4                                                                                                                                                                                                                                   5
CHAPTER 1
    THE FRENCH VIDEO
      GAME MARKET

6                      7
THE FRENCH                                                                                                                                                                                                                                       T H E F R E N C H V I D E O GA M E M A R K E T
         V I D EO G A M E
         MARKET

           2019 MARKET REPORT                                                                                                                                                                       GROWTH
                TURNOVER                                                                                                                                                                            IN SALES

                                                                                                                                                                                                           *OVERALL MARKET

                                                                                                                                                                                                        -2.7%
      Console                                                                                                                               PC Gaming          Console                                                                                                          Mobile
    ecosystem**                                                                                                                            ecosystem**       ecosystem**                                                                                                     ecosystem***

    2,502                                                                                                                                1,086
                                                                                                                                           million Euros
                                                                                                                                                                                                                        VS 2018
                                                                                                                                                                  -9%                                                                                                       +28%

                                                           4.8
      million Euros
                                                                                                                                                                     VS 2018                               PC Gaming ecosystem**                                                 VS 2018

                                                                                                                                                                                                                       -12%
                                                                   BILLION
                                                                                                                                                                                                                           VS 2018
                                                                                                                                                                                                                                                                                  4.9               4.8
                                                                   EUROS                                                                                                                                                                                           4.3
                                                                                                                                                                                                                                                                                 billion
                                                                                                                                                                                                                                                                                    €
                                                                                                                                                                                                                                                                                                billion
                                                                                                                                                                                                                                                                  billion                           €
                                                                                                                                                                                                                                                                     €
                                                                                                                                                                                                                                                     3.6
                                                                                                                                                                                                                                                    billion
                                                                                                                                                                                                                                                      €
                                                                                                                                    Mobile
                                                                                                                                 ecosystem***

                                                                                                                               1,231
                                                                                                                                 million Euros

                                                                                                                                                                                                                                                                                 2018

                                                                                                                                                                                                                                                                                                2019
                                                                                                                                                           2010

                                                                                                                                                                                        2012

                                                                                                                                                                                                       2013

                                                                                                                                                                                                                      2014

                                                                                                                                                                                                                                                                  2017
                                                                                                                                                                                                                                     2015

                                                                                                                                                                                                                                                    2016
                                                                                                                                                                         2011
                                                    *Ecosystems: Console + PC + mobile, physical and digital.                                                                                        *Ecosystems: Console + PC + mobile, physical and digital.
8                                                **Source: SELL data, from GSD/GameTrack panels at end 2019.                                                                                      **Source: SELL data, from GSD/GameTrack panels at end 2019.                                             9
                 ***Source: GameTrack estimations using user spending data from App Annie 2019, converted into euros and including French taxes.                  ***Source: GameTrack estimations using user spending data from App Annie 2019, converted into euros and including French taxes.
THE FRENCH                                                                                                                                                                                                 T H E F R E N C H V I D E O GA M E M A R K E T
          V I D EO G A M E
          MARKET

                     CLOSE-UP:                                                                                                                            CLOSE-UP:
                  MARKET SEGMENTS                                                                                                                         SOFTWARE
                                                           0.2%Physical
                                                                                           3%                                             B R E A K D OW N                                                                B R E A K D OW N

                    19%                                                                                            9%
                                                              PC gaming                                                                  O F T U R N OV E R                                                              O F T U R N OV E R
                                                               software                 PC gaming
                                                                                        accessories                                      BY P L AT E F O R M                                                               BY F O R M AT
                          Digital                                                                                  PC gaming
                         console                                                                                   hardware
                        software

                                                                                                                        10%

                                                   4.8
                                                                                                                            Digital
                                                                                                                          PC gaming                15%
                                                                                                                                                    PC                                                             21%
                                                                                                                           software
                                                                                                                                                    software                                                       Physical

14%                                                                                                                                                                                                                                        42%
                                                                                                                                                                                                                (PC + console)

                                                                                                                                      48%
                                                                                                                                      Console
                                                                                                                                                                                                                                            Digital

                                                                                                                                                       37%
     Physical                                                                                                                                                                                                                            (PC + console)
      console                                                                                                                         software
     software                                               BILLION
                                                            EUROS
                                                                                                                                                        Mobile                                                       37%
                                                                                                                                                                                                                      Mobile
                                                                                                                                                         software

                                                                                                                      26%
                   13%
                                                                                                                         Mobile
                                                                                                                        software

                      Console

                                                          6%
                     hardware

                                                               Console
                                                             accessories

10                                                                                                                                                                                                                                                               11
                               Sources: SELL data, from GSD/GameTrack/App Annie Intelligence panels at end 2019.                                     Sources: SELL data, from GSD/GameTrack/App Annie Intelligence panels at end 2019.
THE FRENCH                                                                                                                                                         T H E F R E N C H V I D E O GA M E M A R K E T
         V I D EO G A M E
         MARKET                                                                                                                                                                                     CONSOLE ECOSYSTEM

                             CONSOLE                                                                                     CONSOLE
                            ECOSYSTEM
                            B R E A K D OW N O F 2 0 1 9 T U R N OV E R
                                                                                                                        ECOSYSTEM
                                                                                                                        B R E A K D OW N O F 2 0 1 9 T U R N OV E R
                                           IN EUROS                                                                                    IN EUROS

                                                                                                                                       S O F T WA R E

     64%1,604 million
          Software
     (physical + digital)

                                                                                         11%
                                                                                                                               1,604                                                               57%
                                                                                         286 million

                                    2,502
                                                                                         Accessories

                                            MILLION
                                                                                                       43%                              MILLION                                                        916 million
                                                                                                                                                                                                         Digital

                                                                                                                                           -5%
                                                                                                       688 million
                                                                                                                                                                                                (complete digital games,
                                                                                                        Physical                                                                                   DLC/season passes,
                                                                                                       (only complete                                                                              micro-transactions,
                                                                                                                                              VS 2018

                                                                                         24%
                                                                                                           games)                                                                                    subscriptions)

                                                                                         612 million
                                                                                         Hardware

                                                                                                                        PHYSICAL                                       DIGITAL
                                                                                                                        -11%                                            0%
                                                                                                                          vs 2018                                    INCREASE
                                                                                                                                                                        vs 2018
12                                                                                                                                                                                                                      13
                            Sources: SELL data, from GSD/GameTrack panels at end 2019.                                  Sources: SELL data, from GSD/GameTrack panels at end 2019.
THE FRENCH                                                                                                                                                                             T H E F R E N C H V I D E O GA M E M A R K E T
     V I D EO G A M E
                                                                                                                                                                                                                        CONSOLE ECOSYSTEM
     MARKET                                                                                                                                                                                                            CONSOLE ECOSYSTEM

                          CONSOLE                                                                                                 CONSOLE
                         ECOSYSTEM
                              G R OW T H I N S A L E S F O R 2 0 1 9
                                                                                                                                 ECOSYSTEM G R OW T H I N S A L E S F O R 2 0 1 9

                                          H A R DWA R E                                                                                             AC C E S S O R I E S

     612                               MILLION
                                       EUROS
                        SHARE OF CONSOLE SALES
                                                                                                  -21%VS 2018
                                                                                                                    286               TOP 3
                                                                                                                                                       MILLION
                                                                                                                                                       EUROS
                                                                                                                                                                                                                 +3%VS 2018

                                IN 2019                                                                                        CONSOLE ACCESSORIES

     85%
                                                                                                                    I N VA LU E                                                                       I N VO LU M E

     1,931,288                                                                            including
                                                                                        retrogaming
                                                                                                                1            CONTROLLERS                                       1                     CONTROLLERS
      Home
     consoles                                                                             8%
                                                                                        173,578
                                                                                                                2                   AUDIO                                      2                       AUDIO

     15%
     349,641                                                                                                    3           MISCELLANEOUS
                                                                                                                         (styluses, protective gear, etc.)                     3                MISCELLANEOUS
                                                                                                                                                                                            (styluses, protective gear, etc.)
     Handheld
     consoles
14                                                                                                                                                                                                                                      15
                           Sources: SELL data, from GSD/GameTrack panels at end 2019.                                                   Sources: SELL data, from GSD/GameTrack panels at end 2019.
THE FRENCH                                                                                                                                                                                                                            T H E F R E N C H V I D E O GA M E M A R K E T
           V I D EO G A M E
           MARKET                                                                                                                                                                                                                                                        CONSOLE ECOSYSTEM

          TOP 20 GAMES FOR 2019                                                                                                                             TOP 20 GAMES FOR 2019
                                   ALL PLATFORMS                                                                                                                                  ALL PLATFORMS
                                            P H YS I C A L M A R K E T I N VA LU E                                                                                                        P H YS I C A L M A R K E T I N VO LU M E

                              4     New Super Mario Bros. U Deluxe                                                  Nintendo         22,215,910 €    4   New Super Mario Bros. U Deluxe                              Nintendo                          429,628

                              5     Luigi's Mansion 3                                                               Nintendo         19,561,342 €    5   Luigi's Mansion 3                                           Nintendo                          395,355

                              6     Pokémon Sword                                                                   Nintendo         18,144,035 €    6   Pokémon Sword                                               Nintendo                          376,637

                              7     Super Mario Party                                                               Nintendo         15,096,293 €    7   Super Mario Party                                           Nintendo                          297,399
1    FIFA 20
     Electronic Arts          8     Super Smash Bros. Ultimate                                                      Nintendo         14,512,591€     8   The Legend Of Zelda: Link's Awakening                       Nintendo                          260,012
                                                                                                                                                                                                                                                                    1 FIFA 20
                                                                                                                                                                                                                                                                         Electronic Arts
     63,951,081 €                                                                                                                                                                                                                                                        1,192,517
                              9     The Legend Of Zelda: Link's Awakening                                           Nintendo         13,880,212 €    9   Minecraft: Nintendo Switch Edition                          Microsoft                         258,862

                              10    The Legend Of Zelda: Breath of the Wild                                         Nintendo         13,216,857 €   10   Super Mario Maker 2                                         Nintendo                          255,091

                              11    Super Mario Maker 2                                                             Nintendo         13,164,256 €   11   Pokémon Shield                                              Nintendo                          251,816

                              12    Pokémon Shield                                                                  Nintendo         12,130,081 €   12   Super Smash Bros. Ultimate                                  Nintendo                          250,273

2 Call of Duty:
  Modern Warfare
     Activision Blizzard
                              13    Star Wars Jedi: Fallen Order                                              Electronic Arts        11,903,588 €   13   Crash Team Racing Nitro-Fueled                        Activision Blizzard                     243,292      2 Call of Duty:
                                                                                                                                                                                                                                                                      Modern Warfare
                                                                                                                                                                                                                                                                         Activision Blizzard
                                                                                                                  Sony Interactive
     37,294,307 €             14    Days Gone                                                                      Entertainment     10,311,596 €   14   The Legend Of Zelda: Breath of The Wild                     Nintendo                          233,887           653,708

                              15    FIFA 19                                                                   Electronic Arts         9,527,161 €   15   FIFA 19                                                 Electronic Arts                       207,723

                              16    Ring Fit Adventure                                                              Nintendo          8,845,897 €   16   Star Wars Jedi: Fallen Order                            Electronic Arts                       197,408

                              17    Red Dead Redemption 2                                                 Take-Two interactive        8,371,717 €   17   Red Dead Redemption 2                               Take-Two interactive                      191,924

                              18    Crash Team Racing Nitro-Fueled                                          Activision Blizzard       8,162,026 €   18   Grand Theft Auto V                                  Take-Two interactive                      171,033

3 Mario
  Deluxe
        Kart 8
     Nintendo
                              19    Call Of Duty: Black Ops 4                                               Activision Blizzard       7,469,404 €   19   Days Gone
                                                                                                                                                                                                                   Sony Interactive
                                                                                                                                                                                                                    Entertainment                      163,805      3 Mario
                                                                                                                                                                                                                                                                      Deluxe
                                                                                                                                                                                                                                                                            Kart 8
                                                                                                                                                                                                                                                                         Nintendo
     25,904,906 €                                                                                                                                                                                                                                                        517,246
                              20    Super Mario Odyssey                                                             Nintendo          7,250,004 €   20   Super Mario Odyssey                                         Nintendo                          144,793

16                                                                                                                                                                                                                                                                                             17
                                                                                                                                                                                   Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
                                   Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
THE FRENCH                                                                                                                                                                                                                               T H E F R E N C H V I D E O GA M E M A R K E T
           V I D EO G A M E
           MARKET                                                                                                                                                                                                                                                           CONSOLE ECOSYSTEM

          TOP 20 GAMES FOR 2019                                                                                                                               TOP 20 GAMES FOR 2019
                                        BY PLATFORM                                                                                                                                        BY PLATFORM
                                            P H YS I C A L M A R K E T I N VA LU E                                                                                                           P H YS I C A L M A R K E T I N VO LU M E

                               4    New Super Mario Bros. U Deluxe                                      SW I TC H      Nintendo        22,215,909 €    4   New Super Mario Bros. U Deluxe                     SW I TC H         Nintendo                429,628

                               5    Luigi's Mansion 3                                                   SW I TC H      Nintendo        19,561,342 €    5   Luigi's Mansion 3                                  SW I TC H         Nintendo                395,355

                               6    Pokémon Sword                                                       SW I TC H      Nintendo        18,144,035 €    6   Pokémon Sword                                      SW I TC H         Nintendo                376,637
             PS4                                                                                                                                                                                                                                                                  PS4
                               7    Super Mario Party                                                   SW I TC H      Nintendo        15,096,293 €    7   Super Mario Party                                  SW I TC H         Nintendo                297,399
1 FIFA 20
     Electronic Arts           8    Super Smash Bros. Ultimate                                          SW I TC H      Nintendo        14,473,659 €    8   Minecraft: Nintendo Switch Edition                 SW I TC H         Microsoft               258,862
                                                                                                                                                                                                                                                                       1 FIFA 20
                                                                                                                                                                                                                                                                            Electronic Arts
     49,529,549 €                                                                                                                                                                                                                                                           892,810
                               9 The Legend Of Zelda: Breath Of The Wild                                SW I TC H      Nintendo        13,105,414 €    9   Pokémon Shield                                     SW I TC H         Nintendo                251,816

                              10    Pokémon Shield                                                      SW I TC H      Nintendo        12,130,081 €   10   Super Smash Bros. Ultimate                         SW I TC H         Nintendo                249,790

                              11    The Legend Of Zelda: Link's Awakening                               SW I TC H      Nintendo        11,990,812 €   11   The Legend Of Zelda: Link's Awakening              SW I TC H         Nintendo                240,401

             PS4              12    Super Mario Maker 2                                                 SW I TC H      Nintendo        10,072,142 €   12 The Legend Of Zelda: Breath Of The Wild              SW I TC H         Nintendo                230,915                   PS4

2 Call of Duty:
  Modern Warfare
     Activision Blizzard
                              13    Star Wars Jedi: Fallen Order                                           PS4      Electronic Arts     9,609,430 €   13   Super Mario Maker 2                                SW I TC H         Nintendo                202,724        2 Call of Duty:
                                                                                                                                                                                                                                                                         Modern Warfare
                                                                                                                                                                                                                                                                            Activision Blizzard
                                                                                                                    Sony Interactive
     30,183,466 €             14    Days Gone                                                              PS4
                                                                                                                     Entertainment
                                                                                                                                        9,136,440 €   14   Star Wars Jedi: Fallen Order                          PS4         Electronic Arts            158,839             535,357

                                                                                                                                                                                                                                Take-Two
                              15    Ring Fit Adventure                                                  SW I TC H      Nintendo         8,845,896 €   15   Red Dead Redemption 2                                 PS4
                                                                                                                                                                                                                               Interactive              151,704
                                                                                                                                                                                                                             Sony Interactive
                              16    FIFA 20                                                               X B OX
                                                                                                           ONE      Electronic Arts     8,334,902 €   16   Days Gone                                             PS4
                                                                                                                                                                                                                              Entertainment             150,433

                              17    Super Mario Odyssey                                                 SW I TC H      Nintendo         7,250,004 €   17   FIFA 20                                              X B OX
                                                                                                                                                                                                                 ONE         Electronic Arts            150,190
          SWITCH                                                                                                                                                                                                                                                                SWITCH
                              18    Minecraft: Nintendo Switch Edition                                  SW I TC H      Microsoft        7,158,240 €   18   FIFA 20 - Legacy Edition                           SW I TC H      Electronic Arts            148,345

3 Mario
  Deluxe
        Kart 8
     Nintendo
                              19 Mario & Sonic at the Olympic Games Tokyo 2020                          SW I TC H        Sega           6,636,732 €   19   Super Mario Odyssey                                SW I TC H         Nintendo                144,793        3 Mario
                                                                                                                                                                                                                                                                         Deluxe
                                                                                                                                                                                                                                                                               Kart 8
                                                                                                                                                                                                                                                                            Nintendo
     25,904,905 €                                                                                                      Take-Two                                                                                                                                             517,246
                              20    Red Dead Redemption 2                                                  PS4
                                                                                                                      Interactive
                                                                                                                                        6,542,222 €   20   Crash Team Racing Nitro-Fueled                        PS4       Activision Blizzard          140,108

18                                                                                                                                                                                                                                                                                                19
                                                                                                                                                                                      Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
                                   Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
THE FRENCH                                                                                        CONSOLE ECOSYSTEM
           V I D EO G A M E
           MARKET

                                              TOP 10
       TYPES OF VIDEO GAMES BOUGHT IN 2019
                                        P H YS I C A L M A R K E T I N VO LU M E

 Action                                                                                                            3,683,654
                                                                                                                                         TOP WEEKLY
     Sports                                                                                                        2,183,532               SALES
                                                                                                                                           Every Monday, discover
     Adventure                                                                                                     2,170,147
                                                                                                                                     the top video game sales in France

                                                                                                                                           SELL.FR
     Shooting / FPS                                                                                                2,020,700

     RPG                                                                                                           1,927,305
                                                                                                                                             ON SOCIAL MEDIA

     Racing                                                                                                        1,453,381

                                                                                                                                             @SELL_JeuxVideo   @SELL.JeuxVideo
      Family                                                                                                         859,423

     Fighting/combat                                                                                                 733,239
                                                                                                                                             @SELL_JeuxVideo      SELL TV

     Strategy / RTS                                                                                                  574,025
                                                                                                                                 OR SUBSCRIBE TO OUR DEDICATED NEWSLETTER
     Casual (board games, cards, puzzles)                                                                            201,437

20
                              Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
THE FRENCH                                                                                                                                                                                                                                       T H E F R E N C H V I D E O GA M E M A R K E T
      V I D EO G A M E
      MARKET                                                                                                                                                                                                                                                                              PC GAMING ECOSYSTEM

                                    PC GAMING                                                                                                                                          PC GAMING
                                    ECOSYSTEM
                                            B R E A K D OW N O F 2 0 1 9 T U R N OV E R
                                                                                                                                                                                       ECOSYSTEM
                                                                                                                                                                                    S A L E S G R OW T H A N D B R E A K D OW N F O R 2 0 1 9
                                                           IN EUROS                                                                                                                                       IN EUROS

      14%
                                                                                                                                                                                                                S O F T WA R E

          155 million
          PC gaming
          accessories

                                                     1,086                                                                                                                                                      501
                                                                                                                                       46%           2%                                                          MILLION                                                                  98%
                                                              MILLION
                                                                                                                                                                                                                  -21%
                                                                                                                                       501 million    10 million                                                                                                                             490 MILLION
                                                                                                                                       PC gaming       Physical
                                                                                                                                        software                                                                                                                                               Digital
                                                                                                                                                     (only complete                                                    VS 2018                                                       (complete digital games,
                                                                                                                                                         games)                                                                                                                         DLC/season passes,
                                                                                                                                                                                                                                                                                        Micro-transactions,

     40%
                                                                                                                                                                                                                                                                                          Subscriptions)

     430 million
     PC gaming
     hardware*                                                                                                                                             H A R DWA R E *                                                                                               AC C E S S O R I E S

                                                                                                                                                            430
                                                                                                                                                             MILLION
                                                                                                                                                                                               -5%
                                                                                                                                                                                               VS 2018                                                155
                                                                                                                                                                                                                                                       MILLION
                                                                                                                                                                                                                                                                                              +5%
                                                                                                                                                                                                                                                                                              VS 2018

22                                  Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
                                                                                                                                                                                       Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.                                        23
                                                                                                                                                                      *Hardware: sales of PCs with high-performance graphics card; accessories: mice, keyboards, screens for PC gaming.
                   *Hardware: sales of PCs with high-performance graphics card; accessories: mice, keyboards, screens for PC gaming.
THE FRENCH                                                                                                                                                                                                              T H E F R E N C H V I D E O GA M E M A R K E T
           V I D EO G A M E
           MARKET

            TOP 20 GAMES IN 2019                                                                                                                                                     TOP 10
           PC GAMING ECOSYSTEM               P H YS I C A L M A R K E T I N VO LU M E
                                                                                                                                           TYPES OF VIDEO GAMES BOUGHT IN 2019
                                                                                                                                                                               P H YS I C A L M A R K E T I N VO LU M E

                                                                                                                                            Strategy                                                                                                                   141,699
                              4     Call Of Duty: Black Ops 4                                               Activision Blizzard   10,025

                              5     Football Manager 2020                                                         Sega             9,492
                                                                                                                                            Shooting / FPS                                                                                                               68,271
                              6     Borderlands 3                                                         Take-Two Interactive     7,864

                              7     The Sims 4 - Cats & Dogs                                                  Electronic Arts      7,575
                                                                                                                                            Sports                                                                                                                       35,888
1    The Sims 4
     Electronic Arts          8     Star Wars Jedi: Fallen Order                                              Electronic Arts      7,456
     28,356
                              9     Overwatch                                                               Activision Blizzard    7,236   Action                                                                                                                        35,499
                              10    The Sims 4 - Island Living                                                Electronic Arts      7,163
                                                                                                                                            Miscellaneous                                                                                                                32,018
                              11    Star Wars Battlefront II                                                  Electronic Arts      5,846

                              12    Grand Theft Auto V                                                    Take-Two Interactive     5,518
                                                                                                                                            RPG                                                                                                                          28,143
2    Farming
     Simulator 19
     Focus Home Interactive
                              13    The Sims 4 - Seasons                                                      Electronic Arts      5,447

     26,253                   14    The Sims 4 - Get Famous                                                   Electronic Arts      5,288    Casual (board games, cards, puzzles)                                                                                         16,574
                              15    World Of Warcraft - Battle For Azeroth                                  Activision Blizzard    5,118

                              16    Battlefield V                                                              Electronic Arts      4,832    Adventure                                                                                                                    13,280

                              17    The Sims 4 - Discover University                                          Electronic Arts      4,712
                                                                                                                                            Racing                                                                                                                       10,338
                              18    The Sims 4 - City Living                                                  Electronic Arts      4,524

3 FIFA 20
     Electronic Arts
                              19    The Sims 4: Get to Work                                                   Electronic Arts      4,408
                                                                                                                                            Flight simulation                                                                                                             2,693
     10,659                   20    Football Manager 2019                                                         Sega             4,002

24                                                                                                                                                                                                                                                                             25
                                                                                                                                                                     Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
                                   Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
THE FRENCH                                                                                                                                                                                          T H E F R E N C H V I D E O GA M E M A R K E T
         V I D EO G A M E
         MARKET

                 TOP 20 PUBLISHERS                                                                                              TOP 20 PUBLISHERS
                     SOFTWARE            P H YS I C A L M A R K E T I N VO LU M E
                                                                                                                                    SOFTWARE               P H YS I C A L M A R K E T I N VA LU E

 1   Nintendo                                                                                                   1   Nintendo
 2   Electronic Arts                                                                                            2   Electronic Arts
 3   Activision Blizzard                                                                                        3   Activision Blizzard
 4   Ubisoft                                                                                                    4   Ubisoft
 5   Sony Interactive Entertainment                                                                             5   Sony Interactive Entertainment
 6   Take-Two Interactive                                                                                       6   Take-Two Interactive
 7   Warner Bros. Interactive                                                                                   7   Bandai Namco Entertainment
 8   Bandai Namco Entertainment                                                                                 8   Warner Bros. Interactive
 9   Square Enix                                                                                                9   Square Enix
10   Sega                                                                                                      10   Sega
11   Capcom                                                                                                    11   Capcom
12   Mojang                                                                                                    12   Koch Media
13   Koch Media                                                                                                13   Mojang
14   Focus Home Interactive                                                                                    14   Focus Home Interactive
15   Anuman Interactive                                                                                        15   Bigben Interactive
16   Bigben Interactive                                                                                        16   Anuman Interactive
17   Bethesda Softworks                                                                                        17   Codemasters
18   Konami                                                                                                    18   Konami
19   Microsoft                                                                                                 19   Bethesda Softworks
20   Outright Games                                                                                            20   Microsoft
26                                                                                                                                                                                                                                                       27
                                                                                                                                               Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
                                Source: SELL data, from GSD/GameTrack panels at end 2019. Excluding bundles.
THE FRENCH                                                                                                                                                                                                                         T H E F R E N C H V I D E O GA M E M A R K E T
     V I D EO G A M E
     MARKET                                                                                                                                                                                                                                                       MOBILE ECOSYSTEM

                                      ECOSYSTEM                                                                                                        TOP 10 GAMES IN 2019
                                        MOBILE   G R OW T H I N S A L E S F O R 2 0 1 9
                                                                                                                                                        MOBILE ECOSYSTEM                            D OW N L OA D S

                                                                                                                                                                  FREE APPS                                                                     PAYABLE APPS

                                                              S O F T WA R E                                                                                                                                                  Minecraft
                                                                                                                                             1    Mario Kart Tour         Nintendo                                    1                                       Mojang
                                                                                                                                                                                                                              Pocket Edition

                                                      1,231
                                                                                                                                                                                                                              Football Manager
                                                                                                                                             2    Brawl Stars             Supercell                                   2                                        Sega
                                                                                                                                                                                                                              2019

                                                                                                                                             3    Homescapes               Playrix                                    3       Plague Inc                    Miniclip.com

                                                                                                                                                  Call of Duty:                                                               Grand Theft Auto:
                                                                                                                                             4                           Activision                                   4                                   Rockstar Games
                                                                                                                                                  mobile                                                                      San Andreas

                                                       MILLION                                                                               5    Run Race 3D          Good Job Games                                 5       Evertale                     ZigZaGame Inc.

                                                       EUROS
                                                                                                                                             6    Magic Tiles 3          AMANOTES                                     6       Geometry Dash                RobTop Games

                                                                                                                                                                                                                                                              Ndemic
                                                                                                                                             7    Color Bump 3D         Pavlos Mavris                                 7       Rebel Inc                      Creations

                                                                                     +28%
                                                                                                                                                                                                                                                             Dinosaur
                                                                                                                                             8    Fun Race 3D          Good Job Games                                 8       Mini Metro                     Polo Club

                                                                                            VS 2018
                                                                                                                                             9    Subway Surfers        SYBO Games                                    9       True Skate                     True Axis

                                                                                                                                                                                                                              Farming                         GIANTS
                                                                                                                                             10   CodyCross             Fanatee, Inc.                                10                                      Software
                                                                                                                                                                                                                              Simulator 18

28                                                                                                                                                                                                                                                                                  29
                                                                                                                                                                           Source: App Annie Intelligence end 2019. iOS and Google Play Data combined.
              Source: GameTrack estimations using user spending data from App Annie 2019, converted into euros and including French taxes.
THE FRENCH
     V I D EO G A M E
     V I D EO G A M E N E W S

        TOP 10 GAMES IN 2019
         MOBILE ECOSYSTEM                                                                                                                                  CHAPTER 2
                                                 USER SPENDING                                                          PROFILES OF FRENCH
               1    Clash of Clans                                                        Supercell                          GAMERS
                                                                                      BANDAI NAMCO
               2    Dragon Ball Z Dokkan Battle                                      Entertainment Inc.

               3    Brawl Stars                                                           Supercell

               4    Candy Crush Saga                                                         King

               5    Clash Royale                                                          Supercell

               6    Summoners War                                                          Com2uS

               7    Homescapes                                                             Playrix

                                                                                      BANDAI NAMCO
               8    Dragon Ball Legends                                              Entertainment Inc.

               9    Pokémon GO                                                           Niantic, Inc.

              10    Rise of Kingdoms                                                    Lilith Games          About the SELL "French public and Video gaming" survey
                                                                                                              Data collected and analysed by Médiamétrie for SELL with the aim of measuring and understanding
                                                                                                              video game uses and purchases in France.
                                                                                                              Survey carried out online from 2nd to 27th September 2019 with a sample of 4,049 people aged 10 and over, representing web users
                                                                                                              living in France.
                                                                                                              All rights reserved © 2019 Médiamétrie - www.mediametrie.fr
30                              Source: App Annie Intelligence end 2019. iOS and Google Play Data combined.                                                                                                                                      31
PROFILES OF                                                                                                                                                                                                                                                                  PROFILES OF FRENCH GAMERS
          FRENCH GAMERS

                                         VIDEO GAMING
                                           IN FRANCE
                                                                                                                                                                                                                                      49% of French
                                                                                                                                                                                                                                           people
                                                                                                                                                                                                                                        play regularly
                                                                                                                                                                          52%                                                                                                                                     48%

                                                              71%
                                                       of French people play                                                                                                                                     AVERAGE AGE OF REGULAR GAMERS
                                                                                                                                                                                                                                               40
                                                       video games at least                                                                                                                                       Men                                                              Women
                                                                                                                                                                                                                 42                                                                    39
                                                            occasionally

                                                               REPRESENTING
                                                           37.15 MILLION PEOPLE

                CHILDREN (AGED 10-17)                                                                              ADULTS (AGED 18 AND OVER)
                                                                                                                                                                          1 OUT OF 2 CHILDREN                                                                           1 OUT OF 3 ADULTS
                96%                       4.41 MILLION
                                          PEOPLE                                                                   69%                         32.75 MILLION
                                                                                                                                               PEOPLE                               PLAYS EVERY DAY                                                                             PLAYS EVERY DAY

     Source: Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.   Source: Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.
32                 Occasional gamer: person who plays video games at least once a year. Regular gamer: person who plays video games at least once a week.                               Occasional gamer: person who plays video games at least once a year. Regular gamer: person who plays video games at least once a week.                 33
PROFILES OF                                                                                                                                                                                        PROFILES OF FRENCH GAMERS
       FRENCH GAMERS

                     FRENCH GAMERS                                                                                     FRENCH GAMERS
                                  P E R C E N TAG E O F GA M E R S                                                                   P E R C E N TAG E O F G A M E R S
                                          BY AG E G R O U P                                                                   BY S O C I O - P R O F E S S I O N A L C AT E G O RY
                  99%       84%       85%       82%      80%         66%     55%

                                                                                                          AB+                                       AB-                                 RETIRED                                STUDENTS

                                                                                                     28%                                      28%                                       18%                                       11%
      AG E     10-14       15-18     19-24     25-34    35-44    45-54       + 55
                                                                                                                                      P E R C E N TAG E O F G A M E R S

                   20%
                                                                                                                                BY E D U C AT I O N A L Q UA L I F I C AT I O N S
                  play several
                  times a day
                                                                              29%
                                                                           play every day or     AT LEAST 1                                  A LEVELS                                3 YEARS                                   5 YEARS
                                                                           nearly every day
                                                                                               QUALIFICATION                                 OR MORE                                  HIGHER                                    HIGHER
                                                                                                                                                                                    EDUCATION
                                                                                                  95%                                          79%                                   OR MORE
                                                                                                                                                                                                                              EDUCATION
                                       GAMING
                                                                                                                                                                                                                               OR MORE
     19%                                                                                                                                                                                 37%                                       23%
      play
     less often
                                     FREQUENCY
                                                                                                                                             P E R C E N TAG E O F G A M E R S
                                                                                                                                                        BY R E G I O N

                11%                                                          21%
                                                                           play regularly           PARIS AND GREATER PARIS                                                                        REST OF FRANCE

                                                                                                                          19%                                                                                81%
             play from time
              to time (1 to 3                                          (1 to 2 times a week)
             times a month)
34                                                                                               Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.   35
PROFILES OF                                                                                                                                                                                                                                                            PROFILES OF FRENCH GAMERS
       FRENCH GAMERS

               DEVICES USED                                                                                                                                                               SOCIAL ASPECT
           TO PLAY VIDEO GAMES                                                                                                                                                           OF VIDEO GAMING
        53%                                                                                                                                                                                                P L AY A L O N E O R W I T H OT H E R S
                               50%
                                                       46%                                                                                                            CHILDREN
                                                                                                                                                                       GAMERS
                                                                                                                                                                                                                               53%                                               24%                             23%

                                                                                                                                                                   ADULT GAMERS                                                                78%                                                          13%            9%
                                                                              31%
                                                                                                                                                                                                     ALONE              WITH OTHERS PHYSICALLY                                WITH OTHERS ONLINE
                                                                                                      21%

                                                                                                                              11%
                                                                                                                                                      6%                                      MORE THAN A THIRD OF VIDEO GAMERS
                                                                                                                                                                                                P L AY O N L I N E W I T H OT H E R P E O P L E

     Smartphone             Computer                   TV                  Touch screen            Handheld            Box connected              Gaming
                                                     console                  tablet                console              to the TV              smartphone

         38                      44                      32                      43
                                                AV E R AG E G A M E R AG E P E R P L AT F O R M
                                                                                                        32                     40                      35
                                                                                                                                                                        65%
                                                                                                                                                                     Non-players
                                                                                                                                                                                                                                                                                                         35%
                                                                                                                                                                                                                                                                                                   Players online
                                                                                                                                                                      on line with                                                                                                               with other players
                                                                                                                                                                     other players                                                                                                                    of which
                                                            NUMBER OF DEVICES
                                                                                                                                                                                                                                                                                                    60% children
                                                             U S E D F O R GA M I N G                                                                                                                                                                                                                31% adults

                                                          2.2   average
                                                                                                                                                                                                                   FEELING OF BELONGING
                                                                                                                                                                                                                     TO A C O M M U N I T Y
                                                                                                                                                                   1 out of 5 gamers                                                                                                     Nearly 1 out of 2 children
36    Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.     Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.   37
A R E S P O N S I B L E I N D U S T RY

                                          TO HELP
        CHAPTER 3                    PARENTAL CONTROL
     A RESPONSIBLE      To help families establish rules for playing video games, all gaming platforms have a parental
                              control system. This parental control, which is part of all consoles and computers,
                                          enables parents to supervise the games their children play.

                             F
        INDUSTRY                     or      several      years,     console
                                     manufacturers (Sony, Microsoft and
                                                                                 These systems strive to protect young
                                                                                 audiences from content and behaviour
                                     Nintendo), Mac and Windows operating        unsuitable for their age. Nevertheless, it is
                                     systems and also Google and most            essential for parents to keep an eye on what
                              mobile terminals have been offering simple         video games their children are playing, find
                              and effective solutions. Just a few minutes are    out information about the games and take
                              required to configure the parental control and     an interest in this hobby, gaming, chatting
                              benefit from all its functions. These systems      with their children and more. The website
                              block access to games above a certain age or       PédaGoJeux.fr - ‘Video games explained to
                              category in the PEGI rating system. They also      parents’ is a mine of information: understand
                              control online purchases, limit web browsing,      the gaming world, get information about the
                              keep track of the time spent gaming and can        most talked about games, understand the
                              limit online interaction.                          PEGI symbols, best practices, etc.

                     HERE IS A LIST OF DIFFERENT EQUIPMENT AND SOFTWARE THAT HAS AN INTEGRATED PARENTAL CONTROL SYSTEM THAT
                                                        CAN BE CONFIGURED TO THE PEGI SYSTEM.

                        HOME CONSOLES         HANDHELD CONSOLES            MOBILES                COMPUTERS                WEB BROWSERS

                      Microsoft Xbox 360         Nintendo DS         Smart phones using       Windows operating            Google Chrome
                                                                          Android                  system
                      Microsoft Xbox One        Nintendo 3DS                                                            Apple Safari/WebKit
                                                                     Tablets using Android   Mac operating system
                         Nintendo Wii             Sony PSP                                                                 Mozilla Firefox
                        Nintendo Wii U       Sony PlayStation Vita
                       Nintendo Switch
                      Sony PlayStation 3
                      Sony PlayStation 4

38                                                                                                                                           39
A RESPONSIBLE                                                                                                                                                                                                              A R E S P O N S I B L E I N D U S T RY
             I N D U S T RY

                                                              PEGI                                                                                                                  HARSH LANGUAGE   FRIGHTENING                                                 INTEGRATED
                                                                                                                                                                                                                                                                 PURCHASING

PAN EUROPEAN GAME INFORMATION
        The PEGI age rating system (Pan European Game Information) gives parents throughout
                         Europe the opportunity to make enlightened decisions
                                   before purchasing a video game.

L
         aunched in spring 2003, PEGI has replaced a
                                                                           WHAT DO THE LABELS MEAN?
         certain number of national age ratings through                    The PEGI labels appear on the front and back of the cov-
         unique labels that are now used in most Euro-                     er, indicating one of the following age ratings: 3, 7, 12,
         pean countries. The system enjoys the support                     16 or 18 (age). They provide a reliable indication of the
of the leading console manufacturers, including Sony,                      game's content with regard to the protection of minors.
Microsoft and Nintendo, and also interactive game pub-                     The age rating does not take into account the difficulty
lishers and developers throughout Europe. It is also used                  of the game or the skills required to play it. The descrip-
for all new apps available from the Google Play Store.                     tors (see below) on the back cover indicate the main
The age rating system was created by the ISFE - the In-                    reasons why a game has a specific age rating.
teractive Software Federation of Europe.

             CREATED                               PRESENT                              NEARLY                      FEDERATING
                IN                                    IN                               30,000                          1,800
              2003                               38 COUNTRIES                    GAMES ENDORSED                  MEMBER COMPANIES
                                                                                                                                                       This game contains                                  This game contains images        This game encourages
                                                                                                                                                         bad language.                                       which may encourage               and/or teaches
                                                                                                                                                                                                                 discrimination.                  gambling.

            Suitable for all ages.
                                                              THE LABELS                                            Unrealistic.
     Mild violence in a comical context.                                                                        Implicit violence.
                                                                                                                                                                                                                                                   INTEGRATED
             Fantasy characters.                                                                                   Cartoon, fun.                                                                                                                   PURCHASING
         No inappropriate content.                                                                    Frightening scenes for young children.             This game refers                                   This game shows nudity           The game allows the
                                                                                                                                                        to the use of drugs                                and/or sexual behaviour or     player to buy virtual goods
                                                                                                                                                 (including tobacco and alcohol).                           makes sexual references.           with real money.

    Violence towards fantasy characters or          Realistic violence towards human characters.   Extreme violence to defenceless or innocent
                                                                                                                                                                                                                   FRIGHTENING
unrealistic violence towards human characters.       Sports action with presence of blood. Foul    human characters. Idealisation of drug use.
    Moderate foul language, nudity, horror.            language, drug use. Representation of              Sexual expression or activity.           This game contains violent                           This game may frighten young
                                                                   criminal activity.                                                                       scenes.                                               children.

40                                                                                                                                                                                                                                                                            41
A RESPONSIBLE                                                                                                                                                                                                 A R E S P O N S I B L E I N D U S T RY
      I N D U S T RY

                PEGI                                                                                                                                      PEGI
     ANALYSIS OF THE 2019 OFFER               P H YS I C A L M A R K E T
                                                                                                                 SALES ANALYSIS, MARKET SHARE IN 2019
                                                                                                                                                        P H YS I C A L M A R K E T

                 13 %                                                                                                                                                                                                                  € 254,372,580

                                                                                                                                                                                                                                            5,566,790

                                                                                                          30 %
                                                                                                                                                                                                  € 149,254,190

                                                                                                                                                                               3,885,767

16 %
                                                                                                                                                       € 87,531,831                                                    VA LU E
                                                                                                                                                                                                                     (IN EUROS)
                                                                                                                                       2,063,884
                                                                                                                                                                                                                     VO LU M E

                                                                                                                                  € 46,215,465

                                                                                                                     1,197,242

       16 %                                                                                           24%
                                                                                                                                                                                           € 160,356,718

                                                                                                                                                                                      3,603,133

42                                                                                                                                                                                                                                                     43
                                                                                                                                 Source: SELL data, from GSD/GameTrack/App Annie Intelligence panels at end 2019.
                       Source: SELL data, from GSD/GameTrack/App Annie Intelligence panels at end 2019.
A RESPONSIBLE                                                                                                                                                                                                                                                                                  A R E S P O N S I B L E I N D U S T RY
          I N D U S T RY

              PARENT                                                                                                                                                                                                            W H Y D O PA R E N T S G A M E

            BEHAVIOUR
                                                                                                                                                                                                                                WITH THEIR CHILDREN?

        TOWARDS VIDEO GAMES                                                                                                                                               To share an activity                                      71%

                                  H OW AT T E N T I V E PA R E N T S                                                                                                      For fun                                                  56 %
                A R E TO T H E I R C H I L D R E N ’ S V I D E O GA M I N G P R AC T I C E S
                                                                                                                                                                          Their children ask them to                               49 %

                                                                                                                                                                          Because they like to game                                42 %
                                                                             17 %
                                                              I'm always next to him when                                                                                 To check game content                                    20 %
                                                                  he plays video games

             71%
             of parents are careful
                                                                            32 %
                                                                    He plays video games
                                                                   by himself, but I advise
                                                                   against certain games                                      54%
                                                                                                                                                                               65%                                          of parents say they play with their
                                                                                                                                                                                                                            children at least occasionally
             about their children’s
             gaming
                                                                                                                                                                                                                            H OW O F T E N PA R E N T S
                                                                                                                              of parents advise against
                                                                                                                              certain games or choose
                                                                                                                                                                                                                          GAME WITH THEIR CHILDREN
                                                                                                                              the games their children
                                                                             22%                                              are allowed to play
                                                                 He plays video games by                                                                                  Often                                                   8%
                                                                 himself, but I choose the
                                                                    games he can play
                                                                                                                                                                          Regularly                                                17%

                                                                                                                                                                          Occasionally                                             40 %
                                                                            29 %
                                                                 He plays video games by                                                                                  Rarely                                                   18%
                                                                 himself and doesn’t need
                                                                  my approval to play the
                                                                  games he wants to play                                                                                  Never                                                    17 %

44                                                                                                                                                                                                                                                                                                                                                  45
     Source: Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.        Source: Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.
A RESPONSIBLE                                                                                                                                                                                                                                                  A R E S P O N S I B L E I N D U S T RY
          I N D U S T RY

                       PARENT BEHAVIOUR                                                                                                                                   THE ACT OF BUYING AND THE
                    TOWARDS VIDEO GAMES                                                                                                                                            PEGI RATING SYSTEM
                                                     K N OW L E D G E A N D U S E O F                                                                                                                AT T I T U D E TO T H E
                                                        PA R E N TA L C O N T R O L                                                                                                               P E G I * R AT I N G SYS T E M

                                                                                                                                                                                                     PA R E N T S

                                                                     91%
                                                                                                                                                                                   PAY AT T E N T I O N TO T H E P E G I SYS T E M

                                                              say they are
                                                               aware of it
                                                                                                                                                   9%
                                                                                                                                                                            56 %                                                                                           44 %
                                                                                                                                                                             yes                                                                                                   no
          32 %                                                                                                             Do not know about
          Know about parental                                                                                                parental control
          control and use it

                                                               59 %
                                                                                                                                                                                                      CHILDREN
                                                                                                                                                                                    PAY AT T E N T I O N TO T H E P E G I SYS T E M
                                                               Know about parental control
                                                               but do not use it

                                            K N OW A B O U T T H E P EG I SYST E M

                  Children
                  73 %                                           YES                                                                       NO                               46 %                                                                                           54 %
                                                                                                                                                                             yes                                                                                                   no
                  Adults
                   56 %                               YES                                                                      NO

46                                                                                                                                                                                                                                                                                                          47
                                                                                                                                                                                      Source: SELL data, from GSD/GameTrack/App Annie Intelligence panels at end 2018.
     Source: Source: online SELL/Médiamétrie study “French people and video games”, from 2nd to 27th September 2019, with a sample of 4,049 web users aged 10 and over.
SELL

               CHAPTER 4
                                           THE MISSIONS
                                             OF SELL
     SELL: SYNDICAT DES EDITEURS DE
                                       T
                                               he Union of Video Game Publishers (SELL) was founded in

     LOGICIELS DE LOISIRS, THE UNION           1995 by key players on the video game market. To support
                                               the growing video game industry and its accessibility,
                                               video game professionals (console manufacturers, game

       OF VIDEO GAME PUBLISHERS        publishers, accessory manufacturers, etc.) needed to speak with
                                       the same voice. Following the example of the Interactive Software
                                       Federation of Europe (ISFE) which defends the interests of the
                                       video gaming sector on a European level, SELL immediately
                                       became the primary contact for French public institutions, the
                                       media and different associations.

                                       In twenty-five years, SELL has taken many decisive actions to
                                       ensure video gaming is recognised as one of France’s favourite
                                       leisure activities. This success is not solely down to the quality
                                       of games sold by SELL members. Aware of their responsibilities
                                       to gamers and their friends and families, in 2003 SELL members
                                       implemented a simple, complete and independent video game
                                       rating system: PEGI (Pan European Game Information). SELL
                                       expressed the industry’s desire to be responsible through the
                                       PEGI rating system and through an information resource for
                                       parents (PédaGoJeux). In 2015 this commitment to society became
                                       concrete with the PEGI system’s approval from the French Home
                                       Secretary as the rating system for video games in France.

                                       SELL’s main objective is to promote video games and gaming
                                       with the general public, national and European stakeholders and
                                       the authorities. For this, SELL organises two shows every year,
                                       the Interactive & Digital Entertainment Festival (IDEF) and Paris
                                       Games Week (PGW), federating the main operators in the video
                                       game sector.

48                                                                                                            49
U N I O N O F V I D EO GA M E                                                                                                                                                                                                         SELL
           PUBLISHERS

                                THE MISSIONS                                                                                     PROMOTE VIDEO GAMES
                                                                                                                                 SELL’s mission is to promote video gaming, the industry’s innovations and creativity with the general public,

                                  OF SELL                                                                                        national and European stakeholders and also the media. It achieves this through regular communication and
                                                                                                                                 most importantly via two essential annual events:
                                                                                                                                 - IDEF: created in June 2006, this trade show brings together manufacturers, publishers, accessory manufacturers
                                                                                                                                  and buyers to generate business.
REPRESENTING THE PUBLISHING INDUSTRY                                                                                             - Paris Games Week: created in October 2010, this general public exhibition promotes the entire gaming ecosystem
As an industry spokesperson, SELL’s primary vocation is to defend the interests of its members and, more generally, all of
                                                                                                                                  every year to share the sector’s new products with gamers. The 2019 brought together 317,000 visitors and 194
the video game sector. It is the key contact with public authorities, politicians and also innovative and cultural ecosystems.
                                                                                                                                  exhibitors.
To achieve its objectives, SELL has invested in several organisations and working groups:
- The inter-ministerial working group comprising the General Directorate for Enterprise (DGE), the CNC, Ubisoft,
 the National Video Game Union (SNJV) and SELL
- CSA: member of the Child Protection Commission
- CNC: member of the Commission for Diversity in the Cultural Sector
- ISFE: member of the Board of Directors

                                                             INFORM AND PROTECT
                                                             Since its beginnings, SELL has been committed to a
                                                             corporate social responsibility initiative to inform and
                                                             protect the consumer.
                                                             In this way, the organisation operates in many areas to
                                                             raise the awareness of gamers, parents and families about
                                                             how to play video games. This investment is represented
                                                             by concrete actions:
                                                             - PEGI: created in 2003 and approved in 2015 by
                                                              the French government, this European video game                                                                   STRUCTURE MARKET
                                                              system that rates the games according to content                                                                  INFORMATION
                                                              and age provides clear and precise information                                                                    SELL works with partners to provide the whole ecosystem with
                                                              about video games.                                                                                                reliable studies on the video game market, gamer profiles and also
                                                             - PédaGoJeux: a collective created in 2008 by bringing                                                             their habits when it comes to buying and use. Several panels are
                                                              together people from public bodies, the gaming industry                                                           used to provide this analysis:
                                                              and associations. Its aim is to guide parents                                                                     - GSD panel: Game Sales Data (distributors and digital) – ISFE/B2Boost
                                                              and educators through the world of video gaming.                                                                  - GameTrack panel (consumers) – ISFE/IPSOS
                                                             - Support for organisations in the sector who are looking                                                          - App Annie panel (mobiles) – ISFE
                                                              to develop the video game industry with a key focus                                                               - Occasional studies: French people and video games – SELL/
                                                              on responsibility: Women in Games, CapGame, France                                                                  Médiamétrie
                                                              eSports and also Silver Geek.
50                                                                                                                                                                                                                                                  51
U N I O N O F V I D EO GA M E                                                                                                                                                                                               SELL
          PUBLISHERS

PROMOTING THE INDUSTRY’S                                                                                                    SELL has developed key devices to shed light on essential issues for the sector.
                                                                                                                      Embracing an informative, educational and promotional approach to the video game industry,
INNOVATIONS, GAMERS AND                                                                                                 throughout the year SELL gives a voice to gamers, talented people and experts through
                                                                                                                                                   documentaries and video series.
RESPONSIBILITY

TERRAINS DE JEUX                                         PLAYER PROFILE                                              PLAY AS YOU ARE 2                                           ART AND VIDEO GAMES

This video documentary will be accompanied by a          Through this new web series, SELL interviews men and        This 9-minute video shows how video gaming is               Through this documentary series of five episodes, SELL
special issue of Essential Video Games exploring fifty   women gamers and particularly focuses on their many         an inclusive activity for people with disabilities.         spotlights the relationship between classical art and
years of technological innovations. What are the major   different passions. Fashion, running, painting, cinema...   Professionals, charity workers and people with              video gaming. The process of creating a video game
phases that represented this industry’s development?     These hobbies may initially seem unconnected, but           disabilities discuss initiatives that have made gaming      involves many artists and artistic references, drawing
Which technologies from video games have spread          they are all linked. Creativity, competition, sharing...    accessible to all and helped change society’s views of      inspiration from the arts to create original works
to other sectors? What are the current video game        these talents are communicable and complement each          disability. Video gaming is a fantastic tool for breaking   of great scope and diversity. From architecture to
trends that are shaping our future? A panel of video     other perfectly.                                            down barriers and getting everyone to play together.        music, visual arts to literature and all other sources of
game industry experts attempts to answer all these                                                                                                                               inspiration, Art & video games invites gamers to learn
questions.                                                                                                                                                                       more about the close links that bind them together.

                                                                                                                      YOU CAN FIND ALL THIS CONTENT AND MUCH
                                                                                                                       MORE ON THE SELL.FR WEBSITE OR ON OUR
                                                                                                                       YOUTUBE CHANNEL YOUTUBE.COM/SELLTV.
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THE BOARD                               THE MEMBERS
     OF DIRECTORS                               OF SELL
                                                        Activision Blizzard
          Frédérique de Fondaumière
              Activision Blizzard                 Bandai Namco Entertainment

             Christophe Havart                              Bethesda
         Bandai Namco Entertainment                     Bigben Interactive

                Julie Chalmette                              Capcom
                   Bethesda
                                                        Disney Interactive

                Dominique Cor                            Electronic Arts
                Electronic Arts
                                                     Focus Home Interactive
                  John Bert                            Innelec Multimedia
            Focus Home Interactive
                                                         Just For Games
                 Yves Bléhaut                              Koch Media
                   Microids
                                                             Konami
                  Ina Gelbert                                Microids
                   Microsoft
                                                            Microsoft
                Philippe Lavoué
                                                            Nintendo
                    Nintendo
                                                             Orange
               Philippe Cardon
                                                         Quantic Dream
        Sony Interactive Entertainment
                                                              Sega
      Patrick Bellaiche and Michel Magne
                                                 Sony Interactive Entertainment
              Take-Two Interactive
                                                           Square Enix
                  John Parkes
                    Ubisoft                            Take-Two Interactive

                                                             Ubisoft
                  Yves Elalouf
     Warner Bros. Interactive Entertainment   Warner Bros. Interactive Entertainment
54                                                                                     55
Julie Chalmette
                                    Chairwoman

Emmanuel Martin         Anne Sophie           Meryl Pioche        Camille Adam
General Delegate         Montadier          Marketing Manager      Public affairs
 e.martin@sell.fr      Communication         m.pioche@sell.fr   and Communication
                    and Marketing Manager                        Project Manager
                     as.montadier@sell.fr                         c.adam@sell.fr

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@SELL_JeuxVideo       @SELL.JeuxVideo       @SELL_JeuxVideo        SELL TV

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