"For blood and loyalty": A literature review on loyalty programs for blood donation
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“For blood and loyalty”: A literature review on loyalty programs for blood donation January 2022 Leo Southcott QUT Centre for Behavioural Economics, Society & Technology Kathleen Chell Australian Red Cross Lifeblood Uwe Dulleck QUT Centre for Behavioural Economics, Society & Technology January 2022 1
Contents Executive Summary .............................................................................................................. 3 Introduction .......................................................................................................................... 5 Country characteristics ........................................................................................................ 8 Cultural factors .................................................................................................................... 8 Industry characteristics ........................................................................................................ 9 Purchase frequency ............................................................................................................. 9 Competition....................................................................................................................... 10 Design characteristics .........................................................................................................10 Loyalty program structure ................................................................................................. 10 Enrolment type .............................................................................................................. 10 Tiers ............................................................................................................................... 12 Partnerships ................................................................................................................... 13 Reward content ................................................................................................................. 14 Reward exchange value ................................................................................................. 14 Reward type ................................................................................................................... 16 Reward fit ...................................................................................................................... 17 Reward delivery ................................................................................................................. 19 Reward redemption ....................................................................................................... 19 Reward behaviour .......................................................................................................... 21 Reward visibility ............................................................................................................. 22 Summary of managerial implications ................................................................................. 23 Limitations and future research agenda ........................................................................... 25 Conclusion ........................................................................................................................... 26 References ........................................................................................................................... 27 Acknowledgement This report was a collaboration undertaken between the QUT Centre for Behavioural Economics, Society and Technology, and Australian Red Cross Lifeblood. Australian governments fund Australian Red Cross Lifeblood to provide blood, blood products and services to the Australian Community. 2
Executive Summary Maintaining adequate blood supply levels is an ongoing concern for many blood donation organisations (BDOs). Whilst the recruitment of new donors is part of the solution, BDOs need to encourage existing donors to donate more frequently. One strategy by which BDOs can do this is to offer a loyalty program where donors can earn points for actions that benefit the BDO (e.g., donating blood), and redeem those points for a variety of rewards. Despite such programs being commonly adopted by BDOs in the US, there is scant research on loyalty programs for prosocial behaviours such as blood donation. Most research focuses on one-off incentives or is set in a commercial context. Given there are key differences between a prosocial and commercial context, this report reviews existing commercial loyalty program and blood-incentive literature to recommend key features that BDOs should consider when designing a loyalty program for blood donors. Research indicates that some country and industry characteristics impact loyalty program effectiveness. The success of loyalty programs appears to be contingent on cultural factors, including broad cultural dimensions such as individualism, long-term orientation, and power distance as well as more nuanced cultural values such as attitudes towards compensation. Loyalty programs may be particularly beneficial for BDOs because they mitigate the otherwise high perceived risk, and low personal benefit (value-gained), associated with giving blood. When designing loyalty program features, BDOs should pay particular attention to the enrolment type, point exchange offering and redemption policy, as well as reward type and reward fit. Research suggests that a closed membership, in which donors must meet certain eligibility criteria to join (e.g., based on a minimum number of donations, donation type, or blood type), will enhance feelings of belonging. BDOs should consider offering points for donation behaviour (e.g., per donation, or per year as a blood donor) and other forms of engagement (e.g., social media post, or survey participation), but ensure it is easy for donors to understand what they need to do to unlock the next reward. When the point exchange offering is clear and simple, a small step size is recommended (e.g., 5 points per donation), however, when point allocation becomes more complex and ambiguous, a larger step size is recommended (e.g., 100 points per donation); the reward distance remains the same (e.g., after five donations, a donor has enough points to redeem for a t-shirt). A tiered approach could be used based on donation frequency or time length as an active donor, with higher tiers offering higher value rewards. A blood donor loyalty program should offer a combination of hard (e.g., vouchers) and soft/mixed (e.g., branded items) rewards, with direct rewards (congruent with the act of donation) likely better received by donors. Sponsorship agreements with commercial companies will lower costs and increase the range of rewards. Finally, rewards should be 3
offered privately (versus publicly) to reduce donor concerns of social disapproval from others. Whilst the literature yields valuable insights into how a donor loyalty program could be designed, there are a myriad of research gaps that future research could address. In addition to better understanding specific design characteristics that improve loyalty program engagement and effectiveness among blood donors, the long-term impact of loyalty programs also needs attention. Researchers will also need to consider the moderating effect of cultural factors and market settings (e.g., donation system). 4
Introduction Prosocial behaviour is defined as “moral, voluntary behaviour intended to benefit others, and includes behaviours such as helping, sharing, and comforting” (Thompson & Gullone, 2003, p. 176). Prosocial acts such as charitable giving, volunteering and blood donation represent a significant part of social life, however, for many of these activities, supply is falling short of societal needs, none more so than human blood (Lacetera, et al., 2012). Maintaining adequate blood supply levels is an ongoing concern for many blood donation organisations (BDOs) (Van Dyke, et al., 2020). Indeed, in Australia, blood is needed every 24 seconds yet only 3.5 percent of people donate (Lifeblood, 2021). Whilst the recruitment of new donors is part of the solution, there is room for improvement when it comes to encouraging existing donors to donate more frequently. Less than 60% of new donors return to donate, and of those who return, 50% of donors give fewer than three plasma donations per year (Thorpe, et al., 2020), despite the fact that whole blood can be donated every 12 weeks and plasma as often as every fortnight (BetterHealth, 2022). Moreover, repeated donors are the most reliable donors and are associated with high blood qualification rates and low recruitment costs (Chen, et al., 2020). One strategy by which BDOs can encourage donor retention and more frequent blood donation is to offer a donor loyalty program where donors can earn points for actions that benefit the BDO (e.g., donating blood), and redeem those points for a variety of rewards. Loyalty programs are a viable alternative to traditional incentive systems such as paid donation and blood banks and may therefore provide substantial benefits to BDOs operating within voluntary non-remunerated (VNR) donation systems such as Australia (Chell, et al., 2018; Lifeblood, 2020). The promise of loyalty programs is that they promote retention and build customer relationships by reinforcing behaviour and increasing the value exchange (Shelper, et al., 2019). The goal of a loyalty program is to create or enhance customer loyalty, which includes behavioural loyalty (repeat purchase or patronage of a product or service) and attitudinal loyalty (the degree of liking and positive attitude towards the company) (Kim, et al., 2021; Belli, et al., 2021). Although behavioural loyalty is the principal concern of commercial companies and BDOs alike, loyalty programs must also resonate with customers on an emotional and attitudinal level to prevent them from switching to rival programs (Belli, et al., 2021). Fostering attitudinal loyalty may also improve blood safety because donors who are genuinely committed to a BDO’s mission (i.e., helping others) are less likely to withhold information about their lifestyles or medical conditions that may make them unsuitable to donate blood (World Health Organization, 2010). Whilst loyalty programs are ubiquitous in a commercial context, non-profit organisations are also beginning to adopt them. In Australia for example, Lifeline offers a loyalty card where customers can eventually get $20 off a purchase (Figure 1) and several BDOs in the 5
United States already use donor loyalty programs (Figure 2). 1 However, empirical research on loyalty programs for prosocial behaviours (e.g., blood donation) is effectively non- existent. Most research focuses on one-off incentives for blood donation 2 (an exception is Bilancini, et al. (2021)) or is set in commercial contexts such as retail, travel and hospitality industries (Chen, et al., 2021; Belli, et al., 2021; Kim, et al., 2021). There is evidence that donors generally support the roll-out of a donor loyalty program, believe such a program would encourage others to donate more and are receptive to potential rewards (concert or movie tickets, store vouchers, charity donations and gifts) (Van Dyke, et al., 2020). However, donation is a fundamentally different behaviour to consumption because donors benefit others (at their own expense) whereas consumers only benefit themselves (White, et al., 2020). Additionally, the dominant motivation for blood donation is intrinsic and altruistic and the extrinsic rewards offered by a donor loyalty program may diminish, rather than reinforce, this motivation (Bilancini, et al., 2021). Given these key differences, it remains unclear whether a donor loyalty program is as effective as its commercial counterpart and, importantly, how a loyalty program should be designed to improve blood donor attitudinal and behavioural loyalty. Figure 1. Lifeline loyalty card. 1 For other examples of donor loyalty programs, see LifeServe’s rewards store and The Blood Center’s “Points for Life” program. 2 See Chell, et al. (2018) for a systematic review of literature on incentives in blood donation. 6
Figure 2. ImpactLife rewards store. (ImpactLife, 2022). Using insights from commercial loyalty program and blood-incentive literature, the purpose of this report is to identify and understand the key features that BDOs should consider when designing a loyalty program to effectively encourage blood donor retention and increase frequency of donation. The review is structured as follows: first, we discuss country, industry and design characteristics that impact loyalty program effectiveness and are relevant to the blood donation context. Second, managerial implications for BDOs designing a donor loyalty program are summarised, before presenting directions for future research. 7
Country characteristics Cultural factors Most commercial loyalty program research is done in the United States and Europe, which makes it challenging for practitioners to know which design characteristics can be standardised across markets and which characteristics need to be adapted (Chen, et al., 2021). Indeed, there is evidence that loyalty program effectiveness is contingent on culture (Chen, et al., 2021). Bombaij and Dekimpe (2020) found that loyalty programs have a stronger impact on retail sales in countries with more individualistic and long-term oriented cultures. Individualistic cultures value taking care of oneself and immediate families, have a stronger aim for achievement and are more competitive (Bombaij & Dekimpe, 2020). Loyalty programs are likely successful in these cultures because they offer members the opportunity to achieve something others cannot and offer more personalised attention (Bombaij & Dekimpe, 2020). Long-term oriented societies value future rewards highly, indicating traits such as persistence and the ability to adapt (Bombaij & Dekimpe, 2020). Such societies may favour loyalty programs because they require the investment of time and money and give members the opportunity to build long-term relationships (Bombaij & Dekimpe, 2020). Moreover, several studies have found that cultures with higher power distance tend to be less charitable (Winterich & Zhang, 2014; de Jort, et al., 2010; Luria, et al., 2015). This is because societies with high power distance expect and accept inequality in power or wealth and thus feel less responsibility for charitable giving (Winterich & Zhang, 2014). In terms of individualism, long term orientation and power distance, Australia and the US are similar (Figure 3), suggesting that, at face value, many of the insights from the commercial loyalty program literature are applicable to an Australian context. However, whilst broad cultural values may be similar, other values may be more important for interpreting the success of loyalty programs. In China, for example, donor loyalty programs might be more effective because blood is highly symbolic and carries special cultural associations such as a bond of loyalty and friendship (Yu, et al., 2013). Moreover, donors in countries with paid donation systems generally view In addition to broad cultural cash incentives more favourably than donors in VNR values, BDOs should account donation systems (Chell, et al., 2018). This suggests for cultural nuances when that the donation system (paid versus voluntary) designing a loyalty program. influences donors’ perception of rewards. Ultimately, in addition to broad cultural values, BDOs should account for cultural nuances when designing a loyalty program. 8
Figure 3. Hofstede's cultural dimensions. (Hofstede Insights, 2022). 100 90 91 90 80 71 68 70 61 62 60 51 Index 50 46 38 40 40 30 26 21 20 10 0 Power distance Individualism Masculinity Uncertainty Long Term Indulgence Avoidance Orientation Cultural dimension Australia United States Industry characteristics Purchase frequency There is evidence that loyalty programs are more effective in lower purchase frequency industries, such as travel, because they are typically characterised by higher purchase value and/or complexity and present greater perceived risk for consumers (Belli, et al., 2021). Loyalty programs serve to mitigate this risk by enhancing trust, value perceptions and the quality of the customer-firm relationship (Belli, et al., 2021). BDOs operate in a low purchase BDOs stand to benefit from frequency industry because blood donation can be a using a donor loyalty program because it may mitigate the highly involved and daunting experience (Bednall & otherwise high perceived risk, Bove, 2011). Therefore, BDOs stand to benefit from and low personal benefit using a donor loyalty program because it may mitigate (value-gained), associated with the otherwise high perceived risk, and low personal giving blood. benefit (value-gained), associated with giving blood. 9
Competition Intuitively, the level of competition in a market should impact the effectiveness of an individual loyalty program yet most research reviews single programs in isolation and not in a competitive setting (Liu & Yang, 2009). Using data from 180 retailers across 15 retail sectors, Leenheer and Bijmolt (2008) found that competitive characteristics, including competitive intensity, have no influence on customer loyalty. Only firm characteristics such as technological skills and centralisation were meaningful (Leenheer & Bijmolt, 2008). However, competitive intensity may play a greater role in other industries such as travel. Liu and Yang (2009) found that amongst airlines, market saturation can diminish the return of an individual program because loyalty programs no longer represent a source of competitive advantage. If an airline’s products are highly expandable in the sense that they can be extended to meet the demands in related industries, that airline is in effect competing with firms in those related industries and can gain a competitive advantage if those firms lack a loyalty program (Liu & Yang, 2009). For BDOs in a donation system with multiple blood operators (e.g., United States), a loyalty program In donation systems with could provide a competitive advantage (where only one blood operator (e.g., donors choose one BDO over another), Australia), a loyalty program could give blood donation a particularly against those who offer payment. competitive advantage by In donation systems with only one blood increasing the value of the operator (e.g., Australia), a loyalty program donation itself, such that could give blood donation a competitive individuals are more willing to advantage by increasing the value of the spend their time (as a limited donation itself, such that individuals are more resource) donating blood willing to spend their time (as a limited compared to other volunteering or leisure activities. resource) donating blood compared to other volunteering or leisure activities (Lacetera & Macis, 2013). Design characteristics Loyalty program structure Enrolment type Enrolment type, or “eligibility”, refers to whether the loyalty program is open to all customers (open program) or requires company approval or the achievement of qualifying criteria (closed program) (Kim, et al., 2021; Bijmolt, et al., 2011). For example, Chico’s, a women’s clothing chain, offers a closed program where customers are admitted as 10
“passport members” after spending $500, entitling them to various coupons on future purchases (Berman, 2006). It appears that closed programs are generally more effective at driving loyalty than open programs (Belli, et al., 2021; Esmark, et al., 2016). Although open programs have the advantage of enrolling a large number of customers (Berman, 2006), restricted access automatically renders the membership group more prestigious and desirable, thus enhancing members’ sense of belonging and loyalty (Belli, et al., 2021; Bhattacharya, et al., 1995). Closed programs also enhance feelings of belonging and exclusivity by offering more personalised attention to members (Belli, et al., 2021; Melnyk & van Osselaer, 2012). In addition, closed programs may increase sales or profit in the long run as less loyal and less profitable customers are screened out (Berman, 2006). However, open programs may be effective in certain industries (Belli, et al., 2021; Esmark, et al., 2016). Esmark, et al. (2016) suggest that in highly differentiated industries where loyalty programs are used frequently (e.g., grocers), open programs lead to greater in-group identification, and in turn loyalty intentions, than closed ones. Conversely, undifferentiated industries, where loyalty program use is A closed program offers infrequent (e.g., drugstore, travel), benefit more when the blood donors a greater program is closed (Esmark, et al., 2016). In a blood donation sense of belonging. context, loyalty programs would be used relatively infrequently because donors can only donate so much blood each time. As such, under a closed-program, blood donors will likely feel enmeshed in a social network which evokes feelings of belonging and leads to greater loyalty (Esmark, et al., 2016). BDOs could set eligibility criteria based on number of donations. For example, donors may be admitted to the program once they make five donations of either blood, plasma, or platelets. Many studies on enrolment type examine its effect on members, yet few consider the effect on those who are not members (i.e., bystanders). A closed program automatically excludes others from participation, and this can discourage participation (Lee, et al., 2014). However, if a bystander must opt in to When eligibility criteria join the program, the negative effects of exclusion can be are congruent (related) mitigated if the reward is social in nature (Lee, et al., 2014). to the reward, This is because opting in is a social commitment and this is bystanders feel more congruent (related) to the social reward (Lee, et al., 2014). motivated to join. This suggests that when the effort required to join a closed loyalty program (i.e., the eligibility criteria) is congruent to the reward, bystanders feel more motivated to join. For example, if the eligibility criterion is to make five donations, bystanders 11
may be more motivated to join the program if the reward is a virtual badge clearly indicating that five donations have been made. Tiers Tiers are the levels of a loyalty program’s hierarchy, usually segmented based on purchase levels (Kim, et al., 2021). Higher levels entail greater rewards or special treatment (Belli, et al., 2021). Most studies examine the impact of tiers on customer behaviour but few study their effect on loyalty. Drèze and Nunes (2009) found a three-tier structure to be ideal as it boosts perceptions of status among top-tier members and is the most satisfying to all members of the program. Creating elite classes does not disenfranchise non-elites as they believe those who are more loyal deserve special treatment or like the idea of something to strive for (Drèze & Nunes, 2009). Increasing the size of the elite class in the second tier dilutes status perceptions among the top tier and status-laden symbols (e.g., gold, silver, bronze) reinforce perceptions more than generic colours (e.g., blue, yellow) (Drèze & Nunes, 2009). However, it should be noted that higher status perceptions do not necessarily increase loyalty. Some studies have found a positive relationship between tier level and both attitudinal and behavioural loyalty (Lacey, et al., 2007; Tanford, 2013). For example, Tanford (2013) examined the hotel industry and found that as tier level increased, members reported higher emotional commitment to their preferred hotel and spent a greater proportion of nights there. This may be because elite members perceive preferential treatment as a recognition of, and reward for, their special customer status (Lacey, et al., 2007). Kopalle, et al. (2012) studied the effect of tiers on behavioural loyalty and found that they induce a “points pressure effect” such that members increase their purchase frequency to gain entry to a higher tier. However, a meta-analysis by Belli, et al. (2021) found no statistically significant relationship between tiers and loyalty. Broadly speaking, tiers appear to have a positive impact on loyalty, or at the very least, status perceptions. BDOs could adopt a tier design where membership levels are based on donation frequency or time length as an active donor, and higher tiers entail progressively higher value rewards. For example, donors could advance from the lowest tier by making an additional 3 donations Tiers (or membership levels) could be based on per year or by making at least 1 donation per year for 20 donation frequency or consecutive years. However, little is known about the ideal time length as an active number or use of tiers for blood donation, and so BDOs will donor. need to experiment with tier size, structure, and symbolism. For example, using labels such as “active donor”, “loyal donor” and “super donor” may be viewed more favourably by donors than status-laden symbols. As demotion to a lower tier can decrease loyalty (Belli, et al., 2021; Wagner, et al., 2009), 12
donors that are on the verge of demotion should be notified of such and given ample opportunity to increase their donations. Partnerships A loyalty program partnership is where the loyalty program provider offers a joint program with another vendor from which customers can earn and redeem rewards (coalition) or simply redeem rewards without accruing points (sponsorship agreement) (Kim, et al., 2021). These programs are also known as “multi-vendor” programs (Bijmolt, et al., 2011). In Canada, for example, Air Miles is a coalition loyalty program comprised of hundreds of partners and offering thousands of reward choices to its members (Bijmolt, et al., 2011). Single-vendor programs allow members to earn and redeem rewards with the same vendor and are by far the most popular type of program (Bijmolt, et al., 2011). It is unclear whether multi-vendor programs are more effective than single vendor programs at driving loyalty. Belli, et al. (2021) found that overall coalition loyalty programs were just as effective as single vendor programs. However, the effectiveness of coalitions likely differs across industries (Belli, et al., 2021). Coalitions may be more appealing to members in industries with low purchase frequency as they enable members to surpass reward thresholds in a reasonable amount of time (Bombaij & Dekimpe, 2020). In the context of retailers, Bombaij and Dekimpe (2020) found that single vendor loyalty programs have a greater effect on retail sales productivity than multi-vendor programs. Others have found similar results (Dorotic, et al., 2011). However, the usefulness of these studies is tentative as they use sales performance as a measure, not loyalty per se. Nonetheless, there are many theoretical arguments for adopting a multi-vendor design. On the one hand, coalition loyalty programs offer greater perceived economic benefits to members as they can accumulate points faster and have access to a wider range of rewards (Belli, et al., 2021; Dorotic, et al., 2011). They may also facilitate cross-selling and positive spill over effects yet there is little empirical support for this proposition (Bombaij & Dekimpe, 2020), perhaps only for highly complementary partners (Bijmolt, et al., 2011). On the other hand, service failures at one partner can create negative spill over effects (e.g. bad PR) for the entire coalition (Bombaij & Dekimpe, 2020) and coalitions may divide customers’ loyalty among partners because joint offers promote comparison across deals (Dorotic, et al., 2011). 13
On balance, BDOs would benefit more from a multi-vendor design than a single vendor design. Firstly, a multi-vendor program is lower cost (Bombaij & Dekimpe, 2020). Many donors are concerned about the cost of rewards to BDOs (Chmielewski, et al., 2012), and would likely welcome efforts to reduce it. In practice, a multi- BDOs would benefit more from a vendor program could take the form of a multi-vendor (vs single-vendor) sponsorship agreement where potential rewards design to increase the breadth of include sponsored/partner items as well the reward types available. BDO’s own items. Secondly, a multi-vendor Sponsorship agreements will program provides access to a wider range of lower costs, however BDOs must rewards which BDOs could not otherwise carefully choose brand-aligned provide. However, when entering into sponsorship partners. agreements, BDOs must carefully select partners that are brand-aligned and prepare for potential negative spill over effects (Kim, et al., 2021). Reward content Reward exchange value Reward exchange value (aka. “currency”) refers to “the way the company exchanges value with the customer through loyalty programs, such as points, miles, and so on” (Kim, et al., 2021, p. 74). For example, members of the Qantas Frequent Flyer Program can earn 4 points for every dollar spent at Adidas stores (Qantas Frequent Flyer, 2022). However, not every program uses points. Members of Shell’s Fuel Rewards Program can earn 5 cents off per gallon (Belli, et al., 2021). Research suggests that points offer a range of experiential benefits for customers including pleasure from working towards goals, positive affect arising from the anticipated rewards and a sense of accomplishment (Belli, et al., 2021). Points also cause people to overestimate the value of rewards (Kim, et al., 2021; van Osselaer, et al., 3004; Shelper, et al., 2019), which may increase the perceived economic value of the loyalty program. Furthermore, there is some evidence that points have a positive impact on loyalty. Belli, et al. (2021) found that points increase loyalty but only focused on programs offering economic rewards. Bagchi and Li (2011) found that reward distance and step size can affect perceptions of progress, which, in turn, influence loyalty and recommendation likelihood. Reward distance is the number of points needed to reach a reward milestone and step size is the number of points earned for each desired action (Bagchi & Li, 2011). For example, New York Blood Centre’s donor loyalty program uses a reward distance of 600 points for the first reward and a step size of 75 points per whole blood donation (New York Blood Center, 2022). In a high-magnitude program, the reward distance and step size are large 14
(e.g., 1000-point threshold and 10 points/dollar spent) whilst in a low-magnitude program, the reward distance and step size are small (e.g., 100-point threshold and 1 point/dollar spent) (Bagchi & Li, 2011). Importantly, consumers under both programs earn and redeem rewards at the same rate (Bagchi & Li, 2011). Whether the step size or reward distance is “large” or “small” is relative (Bagchi & Li, 2011). Using the example of the New York Blood Centre, the reward distance (600 points) and step size (75 points/donation) are only large in comparison to a smaller reward distance (e.g., 60 points) and step size (e.g., 7.5 points/donation). The step size can be ambiguous if it is confusing, stated as a range (e.g., 5-15 points/dollar spent) or undisclosed (Bagchi & Li, 2011). For example, the New York Blood Centre offers bonus points based on the day of the week, donation volume and location (New York Blood Center, 2022), and this can make step sizes more ambiguous. When the step size is ambiguous, customers only refer to reward distance to make inferences about their progression (Bagchi & Li, 2011), possibly because ambiguity increases the difficulty of performing calculations (Kwong, et al., 2011). In these circumstances, customers feel more progressed relative to others in a high-magnitude program (e.g., 800 points earned out of 1000) compared to a low-magnitude program (e.g., 80 points earned out 100), even though their actual progression is the same (Bagchi & Li, 2011). Crucially, such illusions of progression may induce customers to accelerate their effort towards achieving the reward (Kivetz, et al., 2006; Bagchi & Li, 2011). However, if the step size is unambiguous, customers feel more progressed relative to others under a low-magnitude program because the small step size makes the small reward distance appear larger (Bagchi & Li, 2011). Therefore, it is recommended that BDOs Ensure it is easy for make it as easy as possible for members to calculate the donors to calculate the benefits and understand benefits they can get with points (Kwong, et al., 2011). For what they need to do to example, it is easier to compute the benefits if the reward unlock the next reward. distance is “100 points” rather than “113 points”. 15
Where point allocation is simple and unambiguous (i.e., it is easy for donors to ascertain how many donations are needed to unlock the next reward), then BDOs should opt for a low-magnitude program, featuring program is recommended. When point allocation is clear and small step sizes (e.g., 5 points per donation) and small reward distances (e.g., 25 points required to and ambiguous, a high-magnitude simple, a low-magnitude program When point allocation is complex is recommended. redeem a t-shirt). If the loyalty program becomes is recommended. When point allocation is complex more complex, perhaps because partners are simple, a low-magnitude program and ambiguous, a high-magnitude When point allocation is clear and involved or there is variability in the number of program is recommended. points a donor can earn per donation, the step size may become ambiguous and a high-magnitude design is more appropriate (e.g., step size of 100 points earned per donation (plus variations) with reward distance of 500 points). Reward type Rewards can be “hard” in the sense that they are tangible and offer economic or financial benefits (e.g., discount, cash payment, electronic goods, jewellery) or “soft” if they are intangible and offer psychological or emotional benefits (e.g., special attention, preferential treatment, recognition, exclusivity) (Belli, et al., 2021). Branded items such as t-shirts, bags and bottles not otherwise available to purchase on the market (Figure 4) are better classified as “mixed” rewards because the item has a ‘monetary’ value and provides a tangible benefit while simultaneously highlighting the donor’s status. Figure 4. ImpactLife selected rewards. (ImpactLife, 2022). 16
Research suggests that neither reward type is necessarily better than the other. Although Bridson, et al. (2008) found that, in the context of a health and beauty retailer, soft rewards are the most important predictor of store loyalty, both reward types should be used as they each target different types of loyalty. Hard rewards are usually the reason consumers join loyalty programs and encourage behavioural loyalty by forming commitment in the early stages of the customer-firm relationship (Melancon, et al., 2010). Hard rewards draw consumers’ attention away from the brand to the reward (Bridson, et al., 2008), resulting in extrinsically motivated repeat patronage (Melancon, et al., 2010), whilst soft rewards encourage attitudinal loyalty (Bridson, et al., 2008; Melancon, et al., 2010) by reinforcing the emotional bond between the customer and the firm (Melancon, et al., 2010). As such, BDOs should offer a combination of hard, mixed, and soft rewards as part of a loyalty program. The importance of thanking donors and recognising their contribution through soft rewards (e.g., donation BDOs should offer a milestone certificates and award ceremonies, and thank- combination of hard, mixed, and you emails) shows donors that they are valued by the soft rewards. BDO. As part of a tiered loyalty program, additional soft Additional soft rewards could be rewards could be offered to donors in higher offered to donors in higher membership levels (i.e., already exhibit behavioural membership levels. loyalty by donating regularly) in the form of preferential treatment (e.g., preferred donation appointment times) and personalised recognition (e.g., letter of commendation from BDO executives). Reward fit Reward fit refers to whether the reward is directly related to the core offering of the loyalty program provider (direct) or unrelated (indirect) (Belli, et al., 2021; Kim, et al., 2021). For example, a grocery store may offer a direct reward in the form of free groceries (Kivetz, 2005) and an airline may offer indirect rewards such as kitchen appliances and wine (Belli, et al., 2021). There is evidence that, in most circumstances, direct rewards more effectively increase loyalty than indirect rewards (Belli, et al., 2021; Yi & Jeon, Direct (congruent) 2003; Kivetz, 2005). Yi and Jeon (2003) found that because rewards are likely high-involvement customers pay more attention to the favoured by donors. purchase of a product, including information about the type of reward, direct rewards that are related to the value proposition of a product are likely to receive more attention than indirect rewards. Blood donation is not a trivial commitment. Giving blood can be a daunting experience (Bednall & Bove, 2011) and donors likely participate actively in information search about the BDO. Most blood 17
donors can be characterised as high-involvement customers, meaning direct rewards are likely favoured by donors. For example, a blood donor kit (Figure 5) is a direct reward because it facilitates the act blood donation. The blood-incentive literature provides further support for the use of direct rewards, finding that incentives such as paid time off work and health checks were viewed most positively by donors because they were seen as congruent with the effort expended in donating blood (Van Dyke, et al., 2020). Figure 5. LifeServe blood donor kit. (LifeServe, 2022). Kivetz (2005) offers a different explanation for why direct rewards are preferable to indirect ones, even when the latter is of higher monetary value and imposes fewer restrictions. Since indirect rewards are unrelated to the rewarded behaviour, consumers seem to attribute their behaviour to the reward itself, causing them to feel slightly manipulated by the loyalty program provider (Kivetz, 2005; Chmielewski, et al., 2012). In contrast, direct rewards reinforce the intrinsic motivation to engage in the rewarded behaviour and consumers infer that their behaviour reflects their own individual tastes and preferences (Kivetz, 2005). Given that blood donation is mostly driven by altruistic motivations (Bilancini, et al., 2021), donors are more inclined to choose direct rewards over indirect rewards. 18
However, when the reward is unexpected, consumers do not feel manipulated and are more inclined to accept an indirect reward (Kivetz, 2005). Therefore, BDOs could offer surprise rewards that are indirect. For example, BDOs could offer donors could redeem 50 points for a mystery shirt (Figure surprise rewards that 6). In these circumstances, any potentially winnable shirt are indirect. is indirect because t-shirts are generally unrelated to the donation act. Alternatively, a donor could be automatically entered into a program-wide prize draw and win an insulated mug. Figure 6. LifeServe mystery shirt reward. (LifeServe, 2022). Reward delivery Reward redemption Reward redemption captures reward timing (whether distribution of the reward is instant or delayed) and redemption policy (how easy or difficult it is to redeem the reward) (Kim, et al., 2021; Dorotic, et al., 2014). Typically, a loyalty program operates using delayed rewards (after points accumulation) that create switching costs because members fear losing their accumulated points and this in turn produces behavioural loyalty (Belli, et al., 2021). However, if members may fail to redeem their points because they either forget or have not reached the required threshold, this can cause frustration, reducing perceptions of value and loyalty (Belli, et al., 2021). It may be the case that delayed rewards are better 19
used for satisfactory experiences and high involvement customers and instant rewards for dissatisfactory experiences and low involvement customers (Keh & Lee, 2006; Yi & Jeon, Delayed rewards are 2003). For example, an instant (surprise) reward provided to better used for plasma donors in-centre did not increase the likelihood of satisfactory experiences returning but did encourage donors to return sooner (Chell, and high involvement et al., 2021). Given that a positive donation experience is an customers. important predictor of donor return (Germain et al., 2007), an instant reward may help to mitigate the impact of a negative donation experience (e.g., longer than expected wait times). The effectiveness of a strict versus lenient redemption policy is an unsettled issue in the literature. Some research finds evidence that controlling policies such as points expiry can decrease behavioural and attitudinal loyalty (Noble, et al., 2014) and decrease customers' satisfaction and motivation whilst creating frustration (Stauss, et al., 2005), all of which can lead to lower purchases (Dorotic, et al., 2014). Others find that such policies increase purchases by creating a time-pressure mechanism (i.e., “goal-gradient hypothesis”) (Bazargan, et al., 2017; Kopalle & Neslin, 2003; Dorotic, et al., 2014). In a blood donation context, the maximum number of points accruable within a given time is capped by the maximum number of donations someone can make within that period. Further, BDOs operating within the voluntary non-remunerated donation system are Including point expiration limited by the economic value of rewards so that they (strict redemption policy) may are not perceived as remuneration and coercive, and create a time-pressure so reward value is also capped. As such, it remains mechanism that encourages greater program engagement. unclear as to whether allowing point accumulation to expire (strict redemption policy) or continue (lenient redemption policy) is more effective in a blood donation context. Including point expiration in a blood donor loyalty program may create a time-pressure mechanism that encourages greater program engagement (e.g., point accumulation resets each year, see Figure 7), than having no point expiration (see Figure 8), however, this requires further investigation. 20
Figure 7. Example of program with points expiry. Figure 8. Example of program without points expiry. Reward behaviour Research shows that 97% of loyalty programs offer transaction-based rewards where the consumer receives a reward in exchange for making a purchase (Taylor, et al., 2015); awarding points per donation. In a longitudinal study of an Italian blood donor loyalty program, Bilancini, et al (2021) found that donors donated more frequently when symbolic medals were awarded based on the number of donations in addition to the number of membership years. This is possibly due to long-time donors feeling obligated to repay the gift of the medal or because the medal strengthens their self-image as a good donor and reinforces behaviours consistent with that image (i.e., donation) (Bilancini, et al., 2021). 21
Alternatively, membership-based rewards may strengthen donors’ role-identity, making them more aware of their responsibility as a loyal donor (Bilancini, et al., 2021). However, some loyalty programs also offer engagement-based rewards where the customer is rewarded for completing activities such as taking online surveys, rating, and reviewing establishments and referring friends to the program (Taylor, et al., 2015). Although research is limited, BDOs can benefit from offering engagement-based rewards because they facilitate two-way communication between the BDO and the donor (Taylor, et al., 2015). Engagement-related activities could include BDOs can benefit from offering commenting on social media posts, referring engagement-based rewards and friends to a donation centre or completing bonus points for joining the program. surveys. BDOs could also benefit from offering Most rewards would be given based bonus points for joining the program because on actual donations as well as the members who are artificially advanced towards number of membership years. a goal exhibit greater persistence toward reaching that goal and increase their purchase frequency (Shelper, et al., 2019). In any case, it is recommended that BDOs consider offering points for each donation, years of membership and other forms of engagement. Reward visibility Reward visibility refers to the salience of the reward to surrounding customers (Kim, et al., 2021). In a commercial context, highly visible rewards increase status perceptions among target customers (i.e., members) (Steinhoff & Palmatier, 2014), increasing their levels of satisfaction and making them more likely to display loyalty (Jiang, et al., 2013; Steinhoff & Palmatier, 2014). This effect is particularly strong when the reward is earned (Jiang, et al., 2013). However, unearned preferential treatment in view of bystanders makes target customers feel uncomfortable about being judged negatively (Jiang, et al., 2013). Therefore, unearned rewards should be given in private rather than public. Using the example of a program-wide prize draw, the winner’s name should not be disclosed to other members. Public rewards can also decrease status perceptions and increase perceptions of unfairness among bystanders which may lead to decreased loyalty (Steinhoff & Palmatier, 2014). There is some evidence from the blood-incentive literature that donors increase their donation frequency when they are rewarded with a public ceremony (Lacetera & Macis, 2010), but others find no effect (Bilancini, et al., 2021). These contradictory findings are likely attributable to varying sample sizes and differing program designs (Bilancini, et al., 22
2021). Some research finds that public recognition is viewed negatively by donors (Van Dyke, et al., 2020; Chmielewski, et al., 2012). Crucially, the mechanism by which reward visibility drives loyalty for prosocial behaviours appears to be different to consumption behaviours in a commercial context. Several studies show that donors are hesitant to accept rewards in public because doing so reduces the “image value” of the prosocial act (Ariely, et al., 2009; Gao, 2017; White & Peloza, 2009; Denis, et al., 2020). In other words, in addition to being altruistically motivated, donors are partly motivated by others’ perceptions and will try to gain their social approval (Ariely, et al., 2009). Public recognition can raise suspicion about the true motives BDOs should generally of the donor (Denis, et al., 2020), which, according to offer rewards community norms and values, should be purely other-serving privately. and altruistic (White & Peloza, 2009). On balance, whilst reward visibility provides some benefits to target customers in a commercial context, it tarnishes the reputation of blood donors in a prosocial context and can make bystanders feel worse. Therefore, BDOs should generally offer rewards privately. Summary of managerial implications Table 1 summarises the managerial implications of this literature review for the design of a loyalty program for blood donation. In terms of country characteristics, BDOs should consider how broad and more nuanced cultural values within their region could impact the effectiveness of the loyalty program generally and design characteristics. Regarding industry (market) characteristics, in donation systems with only one blood operator (e.g., Australia), a loyalty program could give blood donation a competitive advantage over other prosocial activities. BDOs stand to benefit from using a donor loyalty program because it may mitigate the otherwise high perceived risk, and low personal benefit (value-gained), associated with giving blood. As for design characteristics, existing research suggests that a closed, tiered, and multi- vendor loyalty program design would improve effectiveness. Membership levels could be based on donation frequency or time length as an active donor and higher tiers should entail progressively higher value rewards. Donors should be given points based on number of donations, membership years and other forms of engagement, with bonus points given to new members to encourage continued engagement in the program. Where the point exchange is simple, BDOs should opt for a low-magnitude program (e.g., small step size of 5 points per donation and small reward distance of 25 points), compared to a more complex point exchange where a high-magnitude program is recommended. Finally, BDOs should offer a combination of hard, mixed, and soft rewards, with direct (congruent) rewards and those given privately likely preferred by donors. 23
Table 1. Summary of managerial implications. Characteristic Managerial implications Country Cultural factors • In addition to broad cultural values, BDOs should account for cultural nuances when designing a loyalty program. characteristics • BDOs stand to benefit from using a donor loyalty program because it may mitigate the otherwise high perceived risk, and low personal Purchase frequency benefit (value-gained), associated with giving blood. Industry characteristics • In donation systems with only one blood operator (e.g., Australia), a loyalty program could give blood donation a competitive advantage Competition by increasing the value of the donation itself, such that individuals are more willing to spend their time (as a limited resource) donating blood compared to other volunteering or leisure activities. • A closed program offers blood donors a greater sense of belonging Enrolment type • Eligibility criteria could be based on donation history, donation type, or blood type. • When eligibility criteria are congruent (related) to the reward, bystanders feel more motivated to join. • A tiered design may help to keep ‘loyal’ donors engaged, with each tier offering progressively higher value rewards. Tiers • Tiers (or membership levels) could be based on donation frequency or time length as an active donor • BDOs would benefit more from a multi-vendor (vs single-vendor) design to increase the breadth of reward types available Partnerships • Sponsorship agreement will lower costs, however BDOs must carefully choose brand-aligned partners • Ensure it is easy for donors to calculate the benefits, and understand what they need to do to unlock the next reward • When point allocation is clear and simple, a low-magnitude program is recommended (e.g., small step size of 5 points per donation and Reward exchange small reward distance of 25 points). value • When point allocation is complex and ambiguous (e.g., increased variation in the number of points that could be earned per donation), Design a high-magnitude program is recommended. characteristics • BDOs should offer a combination of hard, mixed, and soft rewards. Reward type • Additional soft rewards could be offered to donors in higher membership levels. • Direct (congruent) rewards are likely favoured by donors. Reward fit • BDOs could offer surprise rewards that are indirect. • Delayed rewards are better used for satisfactory experiences and high involvement customers. Reward redemption • Including point expiration (strict redemption policy) may create a time-pressure mechanism that encourages greater program engagement. • Most rewards would be given based on actual donations as well as the number of membership years. Rewarded behaviour • BDOs can benefit from offering engagement-based rewards and bonus points for joining the program. Reward visibility • BDOs should generally offer rewards privately. 24
Limitations and future research agenda The commercial loyalty program and blood-incentive literature yield valuable insights into how a donor loyalty program could be designed. However, existing research insights find only limited applicability to a prosocial context and there remain many gaps in knowledge that future research should address. Future research should seek to understand how different design characteristics operate in the context of a donor loyalty program. Following in the footsteps of Bilancini, et al. (2021), researchers should seek to understand the long-term effects of loyalty programs and design characteristics, by analysing longitudinal data (Chen, et al., 2021). As a starting point, research should focus on reward type, reward fit, enrolment type and tiers because these characteristics likely have the greatest impact on loyalty program effectiveness. In terms of reward type, future research should shed light on the impact of soft, hard, and mixed rewards on donors’ attitudinal and behavioural loyalty. Researchers should also examine whether other variables/characteristics such as tier level and rewarded behaviour have a moderating effect. As for reward fit, future research should seek to understand which rewards donors consider to be direct and indirect. For example, despite initial evidence that branded items such as t-shirts are indirect because they do not facilitate the donation act (Chmielewski, et al., 2012), they may be direct if messages on the shirt clearly encourage others to donate. Research in this area should also examine the degree to which direct and indirect rewards induce feelings of manipulation or reinforce intrinsic motivations. Regarding enrolment type, should the eligibility criteria for closed programs be based on a minimum number of donations, donation type (whole blood, plasma, or platelets) or blood type? As an example, it might be better if O negative donors are admitted to a special program. Should BDOs have a tiered program where better tiers entail better rewards, given that the number of donations per year is capped? If so, should membership level be based on number of donations or time length as an active donor? These are all questions currently being considered by BDOs and future research should endeavour to provide answers. Further, it remains unclear as to whether a strict or lenient point redemption policy can improve blood donor engagement in the loyalty program. If points expire each year, does this motivate donors to track progress more actively, and donate more frequently to reach higher reward goals? However, if points expire and donors forget to redeem, how does this affect perceptions of the BDO and continued donation behaviour? If points can continually accrue, but the reward value is capped (i.e., there is no added benefit to accrue over a longer period), how does this impact the user experience of the loyalty program? 25
As identified by Chen, et al. (2021), the effectiveness of many design features could be contingent on culture and future research should study the moderating role of cultural factors using established cultural theories such as Hofstede’s dimensions of national culture. Furthermore, future research should study donor loyalty programs in varying market settings and consider the moderating role of contextual factors such as economic conditions and technological infrastructure (Chen, et al., 2021). Conclusion This report provides a review of the commercial loyalty program and blood-incentive literature and provides recommendations for how an effective donor loyalty program should be designed. It seems that a donor loyalty program holds promise as a way for BDOs to encourage existing donors to donate more frequently and as a viable alternative to traditional incentive systems such as paid donation and blood banks. However, BDOs will need to account for different country and industry characteristics when designing a loyalty program and some design characteristics may be more suitable than others. Additionally, BDOs should be mindful that existing insights stem mostly from the commercial literature, meaning certain design characteristics may operate differently in a prosocial context. Nonetheless, we hope this research proves useful to BDOs and will inspire further research on loyalty programs for blood donation. 26
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