AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments

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AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
HIGHLIGHTS

A RECORD YEAR.
AN EXCITING FUTURE.
Frontier is a world-class videogame developer and publisher,
with a proven track record of launching multiple successful
franchises with a strong post-launch nurturing strategy which
delivers multi-year revenues.
Each new release provides strong launch sales, while a combination of regular free
and chargeable updates, together with active community support, ensures longevity
of sales performance. Frontier is currently the UK’s largest independent studio and
continues to grow. In the 12 months to 31 May 2019 Frontier recruited more than
120 people, growing headcount to over 460 staff in its Cambridge headquarters.

In financial year 2019 Frontier grew revenue           simulation, featuring authentic living animals,      Frontier continues to grow its franchise portfolio
by more than 160% and operating profit by              rich management and limitless creativity, and is     and its headcount in order to deliver long-term
nearly 600% representing record financial              coming exclusively on PC on 5 November 2019.         revenue and earnings growth, and support the
performance. This was delivered through                                                                     ambition to be the most respected and highest
                                                       In addition to Frontier’s core model of developing
the success of Jurassic World Evolution                                                                     quality entertainment company in the world.
                                                       and publishing its own games, the Company is
(June 2018) and the ongoing performance of
                                                       partnering with other high-quality developers
Frontier’s first two self-published titles, Elite
                                                       to bring more games to market through the
Dangerous (2014) and Planet Coaster (2016).
                                                       Company’s Frontier Publishing initiative. In
Frontier’s next major release is Planet Zoo,           June 2019 Frontier announced the first of these
the Company’s fourth title launch since the            deals with Haemimont Games, an experienced
transition to a self-publishing business model         and respected developer of quality strategy
in 2013-2014. Planet Zoo is the ultimate zoo           and management titles.

Operational and strategic highlights
• Frontier achieved its biggest launch to date with    • Planet Coaster, launched in November 2016,         • Planet Zoo will be Frontier’s fourth major game
  Jurassic World Evolution. Released in June 2018        continues to lead its genre. 11 separate             release since the transition to self-publishing.
  alongside the launch of the Jurassic World: Fallen     chargeable themed expansion packs are now            Coming exclusively on PC on 5 November 2019,
  Kingdom film, the game achieved 1 million unit         available, enabling existing players to access       Planet Zoo will be the ultimate zoo simulation,
  sales in five weeks and 2 million in seven months.     substantial new features and content, and            featuring authentic living animals, rich
                                                         attracting new players into the Planet Coaster       management and limitless creativity.
• Frontier’s strategy of supporting and nurturing
                                                         world of creativity and sharing. Planet Coaster
  its titles through active community engagement,                                                           • On 6 March 2019 Frontier announced securing
                                                         base game unit sales passed 2 million units
  free updates, and chargeable content (paid                                                                  a major global IP licence for a future game
                                                         in January 2019.
  downloadable content or ‘PDLC’) continues to                                                                release in 2021.
  deliver, with Jurassic World Evolution, Planet       • Elite Dangerous, launched in December 2014,
                                                                                                            • On 11 June 2019 Frontier announced its
  Coaster and Elite Dangerous all continuing to          continues to deliver exciting game experiences
                                                                                                              first partnership under the Frontier Publishing
  entertain existing players and attract new ones.       to active players whilst welcoming new ones.
                                                                                                              initiative, with experienced developer Haemimont
                                                         In December 2018 Frontier delivered the fourth
• Jurassic World Evolution has been supported                                                                 Games. The partnership will see Frontier and
                                                         chapter of the Beyond season of free updates,
  since launch through a number of free updates                                                               Haemimont work together on a new project
                                                         which added a number of gameplay features
  and by a growing range of chargeable content,                                                               for release in two to three years’ time.
                                                         and further narrative to the Elite Dangerous
  with five separate PDLC packs now available
                                                         universe. In January 2019 Elite Dangerous
  as at 4 September 2019.
                                                         crossed the 3 million base game unit threshold.
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
STRATEGIC REPORT

                                                                                                                        Contents
                                                                                                                        STRATEGIC REPORT
                                                                                                                        IFC Highlights
                                                                                                                        02 Our history
                                                                                                                        04 Our franchise portfolio
                                                                                                                        06 Chairman’s statement
                                                                                                                        07 Chief Executive’s statement
                                                                                                                        10 Our business model and strategy
                                                                                                                        12 Our franchises
                                                                                                                            12 Elite Dangerous
                                                                                                                            14 Planet Coaster
                                                                                                                            16 Jurassic World Evolution
                                                                                                                            18 Planet Zoo
                                                                                                                        20 Principal risks and uncertainties
                                                                                                                        22 Financial review
                                                                                                                        24 Our people
                                                                                                              18
                                                                                                                        CORPORATE GOVERNANCE
                                                                                                                        26 Board of Directors
                                                                                                                        28 Report of the Directors
                                                                                                                        30 Corporate governance report
                                                                                                                        34 Remuneration report

                                                                                                                        FINANCIAL STATEMENTS
                                                                                                                        36 Independent Auditor’s report
                                                                                                                        41 Consolidated income statement
                    12                                             14                                         16        41 Consolidated statement
                                                                                                                           of comprehensive income
                                                                                                                        42 Consolidated statement
                                                                                                                           of financial position
                                                                                                                        43 Consolidated statement
                                                                                                                           of changes in equity
                                                                                                                        44 Consolidated statement
                                                                                                                           of cashflows
                                                                                                                        44 Reconciliation of operating profit

          25                 >8 million                     >£200                          200+                            to cash generated from operations
                                                                                                                        45 Notes to the financial statements
       years in
     the industry
                             base game units of
                               self-published
                                                            million                     countries with
                                                                                         a playerbase
                                                                                                                        63 Company statement
                                                          of self-published                                                of financial position
                               games sold**
                                                              revenue**                                                 64 Company statement of cashflows
                                                                                                                        65 Company statement of changes
Financial highlights                                                                                                       in equity

• The launch of Jurassic World Evolution,               • Operating profit margin increased to 22%                      ADDITIONAL INFORMATION
                                                                                                                        66 Notice of annual general meeting
  combined with the ongoing performance                   (FY18: 8%, FY17: 21%).
  of all three titles, Jurassic World Evolution,                                                                        68 Advisors and company information
                                                        • Operating cashflow* generated an inflow of                    IBC Five year summary
  Planet Coaster and Elite Dangerous, propelled
                                                          £15.4 million (FY18: an outflow of £2.8 million),
  the Company to a record financial performance
                                                          reflecting the strong trading performance.
  for the year ended 31 May 2019.
                                                        • Cash balances increased by £11.2 million during
• Revenue increased by over 160% to £89.7 million
                                                          the year to £35.3 million (FY18: £24.1 million).
  in FY19 (FY18: £34.2 million), which was 2.4 times
  the previous record of £37.4 million in FY17.

• Operating profit, as reported under IFRS, grew
  to £19.4 million, nearly 600% higher than the
  prior year (FY18: £2.8 million) and 2.5 times
  the previous record of £7.8 million in FY17.

                                                                                                                        READ THIS REPORT ONLINE
*    Operating profit excluding non-cash items, less investments in franchises
     and other game related intangible assets.
                                                                                                                          AR.FRONTIER.CO.UK
** As at 31 July 2019.

                                                                                   FRONTIER DEVELOPMENTS PLC       ANNUAL REPORT AND ACCOUNTS 2019        01
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
OUR HISTORY

CELEBRATING
OUR FIRST 25 YEARS

                                                   In January we celebrated our 25th anniversary and I am very
                                                   proud of all of our achievements during our first 25 years.
                                                   In the last five years we have successfully transitioned from a trusted
                                                   ‘work-for-hire’ developer to an established publisher with a portfolio of three
                                                   released games franchises, a substantial and world-class team, and strong
                                                   partnerships. It’s particularly pleasing that our most recent launch, Jurassic
                                                   World Evolution, has been our biggest to date.
                                                   However, I believe we are still at the start of our journey; we have a lot of
                                                   exciting opportunities ahead of us driven by our resources, capability and
                                                   experience, our strong partnerships and the widening opportunities for
                                                   games companies within the ever-changing entertainment industry.

                                                   DAVID BRABEN
                                                   FOUNDER AND CEO

         AR.FRONTIER.CO.UK

        1984                                        1994–2013                                                  2013
     The original Elite                         Very successful ‘work-for-hire’                                Successful
        launched                                   developer working with                                  Crowdfunding led to
                                                     multiple publishers                                      July 2013 IPO

                                1994                                                    2012                                           2014
                             Company founded                                      Crowdfunding for Elite                             Elite Dangerous
                              by David Braben                                     Dangerous from over                            launched December 2014
                                                                                     25,000 backers

02    FRONTIER DEVELOPMENTS PLC      ANNUAL REPORT AND ACCOUNTS 2019
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
STRATEGIC REPORT

                     2016                                                   2019
                   Planet Coaster                                           Planet Zoo
                      launched                                         is planned to launch
                   November 2016                                          November 2019

                                            2018
                                     Jurassic World Evolution
                                       launched June 2018.
                                      We moved into the new
                                    Frontier Developments HQ
                                    at Cambridge Science Park.
                                     FRONTIER DEVELOPMENTS PLC   ANNUAL REPORT AND ACCOUNTS 2019   03
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
OUR FRANCHISE PORTFOLIO

GROWING OUR
PORTFOLIO

Released titles

Elite Dangerous                                            Planet Coaster                                     Jurassic World Evolution
Elite Dangerous – available for Windows PC,                Planet Coaster – available for Windows PC          Jurassic World Evolution – available for Windows
Microsoft Xbox One and Sony PlayStation 4 –                – builds on Frontier’s genre-defining expertise    PC, Microsoft Xbox One and Sony PlayStation 4
is the definitive massively multiplayer space              with coaster park games such as RollerCoaster      – evolves players’ relationships with the Jurassic
epic, bringing gaming’s original open world                Tycoon 3 and Thrillville. It further raises the    World film franchise, placing them in control of
adventure to the modern generation with a                  bar for this popular genre, allowing players to    operations on the legendary island of Isla Nublar
connected galaxy, evolving narrative and the               create the theme park of their dreams as they      and the surrounding islands of the Muertes
entirety of the Milky Way recreated at its full            surprise, delight and thrill incredulous crowds,   Archipelago. Players create and manage their
galactic proportions.                                      and share their success with the world via the     own Jurassic World as they bioengineer new
                                                           Steam Workshop community.                          dinosaur breeds, and construct attractions,
                                                                                                              containment and research facilities. Every
                                                                                                              choice leads to a different path and spectacular
                                                                                                              challenges arise when ‘life finds a way’.

10       ELITEDANGEROUS.COM                                12        PLANETCOASTER.COM                        14      JURASSICWORLDEVOLUTION.COM

Financial summary
Revenue (£m)                                 Operating profit (£m)                   Operating margin (%)                  EBITDA* (£m)

£89.7m                                       £19.4m                                  22%                                   £29.0m
19                          89.7             19                         19.4          19                       22           19                       29.0
18     34.2                                  18   2.8                                 18           8                        18   9.4
17      37.4                                 17      7.8                              17                      21            17     12.7
16       21.4                           16     1.2                                    16   6                                16   4.9
15       22.8                           15      1.6                                   15       7                            15    6.1

*    Earnings before interest, tax, depreciation and amortisation.
** Operating profit excluding non-cash items, less investments in franchises and other game related intangible assets.

04    FRONTIER DEVELOPMENTS PLC           ANNUAL REPORT AND ACCOUNTS 2019
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
STRATEGIC REPORT

Future title                                               Frontier Publishing

Planet Zoo                                                 Frontier Publishing
Simulation runs wild in Planet Zoo. From the               We are actively pursuing opportunities to use          for release in two to three years’ time, with
developers of Jurassic World Evolution (2018),             our publishing capability, industry experience,        Frontier providing the development funding
Planet Coaster (2016) and Zoo Tycoon (2013) comes          commercial partnerships and financial resources        as well as marketing and distribution.
the ultimate zoo sim, featuring authentic living           to supplement our own development roadmap
                                                                                                                  This deal is strategic and a strong start to growing
animals who think, feel and explore the world              by partnering with other high-quality developers
                                                                                                                  Frontier’s publishing business with third-party
players create around them. Planet Zoo allows              to bring more games to market.
                                                                                                                  titles. The Board expects the publishing business
players to experience a globe-trotting campaign
                                                           In June 2019 we announced our first deal under         to become a material contributor to the Company
or let their imagination run wild in the freedom of
                                                           this Frontier Publishing initiative with experienced   in years to come, as more partnerships are agreed.
Sandbox mode, create unique habitats and vast
                                                           developer Haemimont Games. Haemimont Games
landscapes, make big decisions and meaningful                                                                     Our Frontier Publishing initiative helps us expand
                                                           (“Haemimont”), founded in 1997 in Bulgaria, boasts
choices, and nurture their animals as they                                                                        our game portfolio further, through external
                                                           a passionate team of over 60 highly skilled people
construct and manage a truly modern zoo where                                                                     development partnerships that supplement
                                                           and a wealth of experience in developing quality
animal welfare and conservation comes first.                                                                      our own internal development roadmap. We are
                                                           strategy and management games, including
                                                                                                                  in discussions with other developers and hope
                                                           Victor Vran, Surviving Mars and titles in the
                                                                                                                  to be able to announce additional publishing
           PLANETZOOGAME.COM                               Tropico series. The partnership will see Frontier
16                                                                                                                partnerships in the future.
                                                           and Haemimont work together on a new project

EPS (basic) (p)                         Operating cashflow** (£m)                     Net cash balance (£m)

45.4p                                   £15.4m                                        £35.3m
19                        45.4                        19               15.4            19                         35.3
18         9.6                          (2.8)         18                               18              24.1
17           22.7                                     17     3.4                       17  12.6
16   4.2                                 (2.7)        16                               16      8.6
                                                                                                                                        FINANCIAL REVIEW AND KEY
15   4.9                                              15    2.6                        15 10.5
                                                                                                                                20      PERFORMANCE INDICATORS

                                                                                     FRONTIER DEVELOPMENTS PLC           ANNUAL REPORT AND ACCOUNTS 2019           05
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
CHAIRMAN’S STATEMENT
DAVID GAMMON, NONEXECUTIVE CHAIRMAN

A RECORD
YEAR

                                                                                 It’s thanks to our fantastic
                                                                                 people that we are in such
                                                                                 a strong position.

The hard work of our amazing team has delivered a set of record                                            BOARD
financial results; of which we are all extremely proud. This has not                                       I believe that our Board of Directors is a team
                                                                                                           of highly experienced, capable and motivated
happened by accident. Over the last 25 years our talented personnel,                                       individuals. Whilst we are all well aligned in terms
led by David Braben and Jonny Watts, have established a culture                                            of our strategy and direction, there is regular
and reputation for high quality, as well as for creating enduring                                          debate and challenge at Board meetings, which
and authentic game experiences. It’s this sharp focus on quality that                                      is facilitated by each of our different areas of
                                                                                                           expertise, business experiences and individual
led us to achieve our best year yet in FY19, through the success                                           perspectives. At the AGM in October 2018 our
of our biggest launch to date, Jurassic World Evolution, and the                                           former Chief Operating Officer, David Walsh,
ongoing popularity of Elite Dangerous and Planet Coaster.                                                  transitioned to a Non-Executive Director role
                                                                                                           in order to focus his attention on a start-up
                                                                                                           opportunity outside of the games industry.
                                                                                                           I would like to thank David for his 17 years of
In 2013 we made the brave decision to transition       Our reputation for quality and our increased
                                                                                                           excellent service to Frontier in an executive role
to a self-publishing business model because            profile have helped us strengthen our existing
                                                                                                           and I am pleased to report that he is proving
of the opportunities we saw from the growth            partnerships and build new relationships. We
                                                                                                           to be a very capable Non-Executive Director.
of digitalisation. This included an expectation that   already have one future title which will be based
the development and ownership of game content          on a major global IP, and discussions are ongoing   OUTLOOK
would increase in importance and prominence            with a number of IP owners. In June 2019 we         We are proud of our strong growth and record
over time. David, Jonny and their teams grabbed        announced our first partnership under the           financial performance for last year, but we have
the opportunity, and we now have three strong          Frontier Publishing initiative, with experienced    much more to come in the future. It’s thanks to
game franchises in the market and more in the          developer Haemimont Games. Frontier Publishing      our fantastic people that we are in such a strong
pipeline. I am personally delighted that our           partnerships are an excellent way for us to build   position. I’d like to take this opportunity to thank
decision to change our business model has proven       our portfolio by leveraging our publishing          them for all of their hard work.
correct, and that we continue to deliver for all       capability, our channel relationships and our
of our stakeholders, including our communities         financial resources to help talented external
                                                                                                           DAVID GAMMON
of players, our staff and our investors.               development teams bring their games to market.
                                                                                                           NONEXECUTIVE CHAIRMAN
                                                                                                           4 September 2019

06   FRONTIER DEVELOPMENTS PLC          ANNUAL REPORT AND ACCOUNTS 2019
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
STRATEGIC REPORT

CHIEF EXECUTIVE’S STATEMENT
DAVID BRABEN, FOUNDER AND CEO

AN EXCITING
FUTURE

                                                                  Our strategic objective
                                                                  is to create long-term
                                                                  sustainable growth.

The five years since we transitioned to a self-publishing model                       Over the last 12 to 18 months we have been
                                                                                      exploring the potential to use our publishing
have been really exciting. We continue to successfully execute
                                                                                      capability, industry experience, commercial
the strategy we set out at IPO, building a great portfolio of our own                 partnerships and financial resources to
games in the process. FY19 has been our best yet and I am very                        supplement our own development roadmap.
pleased to report a record level of financial performance, which                      The three areas we have been reviewing are:
reflects the skill and hard work of our talented people and the                       • third-party publishing (controlling the
support of our players around the world. We continue to nurture                         promotion and distribution of other
                                                                                        developers’ games);
and enhance all three of our existing titles (Elite Dangerous,
Planet Coaster and Jurassic World Evolution) and I look forward                       • commissioning (outsourcing the majority
                                                                                        of development of Frontier games to other
to the release of our fourth, Planet Zoo, later this year. Our roadmap
                                                                                        developers); and
for future releases both as a developer and publisher is looking
                                                                                      • acquisitions (to enhance our franchise
particularly strong, including our announcement in March 2019
                                                                                        portfolio or capabilities).
that one future launch, in 2021, will benefit from a major global
                                                                                      In June 2019 we announced our first deal
IP licence. More IP licences are anticipated.
                                                                                      under our Frontier Publishing initiative
                                                                                      (third-party publishing) with experienced
                                                                                      developer Haemimont Games. I anticipate
                                                                                      further deals in the future for Frontier
GROWING OUR PORTFOLIO                                                                 Publishing, and we also continue to explore
                                                                                      commissioning and acquisition opportunities.
                                          FUTURE FRANCHISES
                                                                                      Earlier in 2019 we celebrated our 25 year
                                  FRONTIER PUBLISHING                                 anniversary as a company and while I am
                          PLANET ZOO (2019+)                                          very proud of all of our achievements to date,
                                                                                      it feels like we are at the start of our journey.
                 JURASSIC WORLD EVOLUTION (2018+)
                                                                                      The opportunities we have now are better than
         PLANET COASTER (2016+)                                                       ever. I am excited about our future, our next
                                                                                      25 years, as we continue to expand our horizons
ELITE DANGEROUS (2014+)
                                                                                      and grow our portfolio, our team and
                                                                                      our partnerships.

                                                                 FRONTIER DEVELOPMENTS PLC   ANNUAL REPORT AND ACCOUNTS 2019          07
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
CHIEF EXECUTIVE’S STATEMENT CONTINUED
DAVID BRABEN, FOUNDER AND CEO

THE GAMES MARKET                                          Our industry has always thrived on disruption,          smooth revenue, but major releases of new
The games market, along with film, TV and music,          in terms of individual games, game genres,              franchises are still a significant factor in the
is part of the wider $300 billion entertainment           charging models, technology and routes to               revenue stream. As we scale the number
industry. Games forms the largest sector, worth in        market, and it has been interesting to observe          of franchises over future years, and as the
excess of $130 billion, and it is still growing rapidly   the impact of some of those disrupting factors          frequency of these releases approaches one
unlike its other counterparts, such as TV, that have      in the last 12 months, particularly in terms of         per year, this will have a smoothing effect
typically experienced declines over several years.        new digital distribution channels and streaming         on growth, but in the meantime revenue
                                                          services. We believe that many of these changes         is sensitive to the specific schedule of such
With audiences craving greater levels
                                                          benefit those companies who both create and             releases and may therefore exhibit ‘stepped’
of interactivity within their entertainment
                                                          own their own content, which is a further               behaviour across financial years, as those
experiences, the lines between these sectors
                                                          validation of our transition to a self-published        new franchises are released.
continue to blur. Frontier is well placed to both
                                                          development model. Our particular focus on
drive and support future changes in the wider                                                                     We are growing our portfolio and consequently
                                                          ‘games as a service’– supporting our titles and
industry, including the potential addition of                                                                     we are increasing our development team to
                                                          their communities with regular updates – is
whole new forms of entertainment, leveraging                                                                      enable us to support additional titles while
                                                          working very well, producing three successful
our strong relationships with leading                                                                             generating new content for our existing titles.
                                                          titles so far, with early indications that the fourth
entertainment companies.                                                                                          We expect to grow our resources and capability
                                                          is being well received, but we will continue to
                                                                                                                  over time to enable us to achieve one major
The games market is typically seen as three               monitor and consider different delivery model
                                                                                                                  launch every 12 months, but this will not require
different sectors, PC, console and mobile/tablet,         options as the industry continues to evolve.
                                                                                                                  us to increase our workforce linearly because
each with distinct characteristics, though
                                                          STRATEGY                                                supporting an existing franchise typically requires
increasingly it is play styles that matter.
                                                          We believe that publishing our own franchises,          fewer staff than creating a new one.
Rich, engaging experiences where the expectation
                                                          and selectively those of other high-quality
might be to play for an hour or so in a session                                                                   As stated in the Group’s previous Annual Reports
                                                          development studios, is the best way to maximise
for example, are currently confined to PC and                                                                     and other communications, in addition to the
                                                          the benefit of our core skills, our assets and our
console. In the future we might see these coming                                                                  current core model of using internal resources,
                                                          COBRA technology platform. The Company’s focus
to other platforms too like mobile and tablet,                                                                    supplemented by outsourced services, the Group
                                                          is on developing and delivering top-quality,
via the new streaming services. Our main                                                                          will continue to explore other opportunities to
                                                          self-published PC and console titles for
development focus is therefore on those rich,                                                                     accelerate its scale-up.
                                                          digital distribution.
engaging experiences currently most suited
                                                                                                                  The Board expects the third-party publishing
to PC and console, as the audiences on these              We will continue to follow our repeatable model to
                                                                                                                  initiative announced in June 2019 to grow as
platforms greatly value games exhibiting                  support our great franchises over many years with
                                                                                                                  more third-party games are signed and added
Frontier’s key development strengths of                   new releases and updates, and to create further
                                                                                                                  to the publishing roster, though it is not expected
compelling gameplay and high production                   franchises in popular game genres where we can
                                                                                                                  that these games will contribute material revenue
quality. Currently, the mobile sector is overcrowded      use our key expertise, knowledge and/or valuable
                                                                                                                  in the current financial year (FY20).
and has a very low barrier to entry, typically            external IP to deliver highly differentiated,
with games with a 5-10 minute play expected               best-in-class player experiences, and to further        We will also continue to explore opportunities
play session, making audiences less predictable           build our revenue pipeline over the long term.          for commissioning (outsourcing the majority
and much less influenced by quality. ‘Discoverability’                                                            of development of Frontier games to other
                                                          Our strategic objective is to create long-term
(the ability to find a title) is also better on PC                                                                developers) and enhancing the Group’s franchise
                                                          sustainable growth through successfully
and console, with excellent support from                                                                          portfolio or capabilities via acquisitions. The Group
                                                          publishing a growing number of franchises.
reviewers, content creators and social media.                                                                     has considered a number of possible acquisitions,
                                                          Our strategic focus is on two key areas:
                                                                                                                  but so far none have met our valuation, product
The entire games market is moving rapidly
                                                          • developing our business to achieve                    alignment and culture fit thresholds.
towards digital download as the primary delivery
                                                            repeatable success; and
model. Mobile and PC are now almost 100%
digital, and the console audience is quickly              • creating and managing franchises.                     DAVID BRABEN
catching up, as focus shifts to the new generation                                                                FOUNDER AND CEO
                                                          We are scaling up for the future so we can
of hardware and older business models are                                                                         4 September 2019
                                                          release games more frequently and we already
replaced. We have also seen a number of
                                                          have future franchises in different phases
interesting developments and announcements
                                                          of development. The increase in the number of
for streaming game content. While technical
                                                          releases supporting our existing games helps
considerations mean that streaming games
from the cloud to consumer devices may take

                                                          53+
                                                          22+31+3593R47                                                                   51+
                                                                                                                                          20+31+4081R49
several years to become mainstream, we believe            The size of the global games industry market¹
the prospect of streaming is already shifting the
balance of power from distribution stores in
favour of game developers, as evidenced by a                                           22%    Downloaded/Boxed PC games             20%
leading distribution store adjusting its distribution                                  31%          Console games                   31%
                                                                     2018                                                                            2021
                                                                                       35%        Smartphone games                  40%
fees from 30% to 20%-25%.
                                                              $138.7Bn                 09%           Tablet games                   08%       $178.2Bn
                                                                                                                                                   +28.5%
                                                                                       03%        Browser PC games                  01%
                                                                                                 Our target segments

                                                                                                                  1   NewZoo Global Games Market Report 2019.
08   FRONTIER DEVELOPMENTS PLC            ANNUAL REPORT AND ACCOUNTS 2019
AN EXCITING FUTURE. A RECORD YEAR - Frontier Developments
STRATEGIC REPORT

David Braben, Chief Executive, said:

I am delighted to report a record level of financial performance, which reflects the skill
and hard work of our talented team and the support of our players around the world.
We continue to nurture and enhance all three of our existing titles (Elite Dangerous,
Planet Coaster and Jurassic World Evolution) and I look forward to the release
of our fourth highly anticipated game, Planet Zoo, later this year.
Earlier in 2019 we celebrated our 25th anniversary as a company and while I am very
proud of all of our achievements to date, it feels like we are at the start of our journey.
The opportunities we have now are better than ever. I am more excited about our future,
our next 25 years as a result, as we continue to expand our horizons and grow our
portfolio, our team and our partnerships.

FY19 releases

CURRENT TRADING AND OUTLOOK                          • The fact that Planet Zoo is a single-format           • The timing of the release. Planet Zoo launches
Frontier’s first three self-published titles,          PC exclusive. Jurassic World Evolution was a            half-way through FY20, so contributes half a
Elite Dangerous, Planet Coaster and Jurassic           multi-platform release, launching simultaneously        year of revenue, whilst Jurassic World Evolution
World Evolution, continue to perform well,             on PC, PlayStation4 and Xbox One, with console          which launched at the beginning of FY19,
in line with expectations, supported by the            representing roughly half of the total unit sales.      provided a full 12 months of revenue.
Company’s strategy of active community                 Frontier’s strategy includes the release of certain
                                                                                                             Taking into account the ongoing performance
engagement, free updates, chargeable                   games (especially own IP games) on PC first
                                                                                                             of Elite Dangerous, Planet Coaster and Jurassic
content and price promotions.                          in order to maximise long-term engagement,
                                                                                                             World Evolution, including the expansion content
                                                       taking into account audience considerations
Revenue in the current financial year (FY20,                                                                 for each of those games, and the planned launch
                                                       and hardware capability, while retaining
running from 1 June 2019 to 31 May 2020)                                                                     of Planet Zoo on 5 November 2019, the Board
                                                       the opportunity to expand to console later.
will benefit from the launch of Planet Zoo on                                                                is comfortable with the current range of analyst
5 November 2019. Whilst Frontier anticipates         • The strength of the Jurassic World brand.             revenue projections of £65 million to £73 million for
considerable success with the release of               Support for the launch of Jurassic World              financial year 2020 (the 12 months to 31 May 2020).
Planet Zoo, it is unlikely to drive total revenues     Evolution was boosted by it’s release of the
                                                                                                             The Board expect revenue from the Frontier
within the financial year as high as those             Jurassic World: Fallen Kingdom film, and the
                                                                                                             Publishing initiative to grow over time, although
achieved by Jurassic World Evolution in FY19.          considerable marketing activity surrounding it.
                                                                                                             does not expect it to be material in FY20.
This is due to three main factors:

                                                                                FRONTIER DEVELOPMENTS PLC          ANNUAL REPORT AND ACCOUNTS 2019               09
OUR BUSINESS MODEL AND STRATEGY

OUR MULTIFRANCHISE
BUSINESS MODEL

        Key strengths                                 Creating and nurturing to                     Stakeholder value
                                                     achieve repeatable success

             EMPLOYEES
  Our team is instrumental in
making games that define genres
  and receive critical acclaim.                                                                            EMPLOYEES
                                                                      CREATE                        Record performance related
                                                         Frontier uses experience gained from            bonuses in 2019
                                                       a track record in the games industry over
                                                        three decades to create franchises that
          RESEARCH AND                                     build on our world-class expertise.
          DEVELOPMENT
      We continue to invest in the                                  High quality                            PLAYERS
     necessary facilities to develop
      our franchises and support
                                                             Innovative experiences
                                                                                                        >8 million
                                                                                                        base game units of
        our world-class team.
                                                                                                    self-published games sold
                                                                                                         (as at 31 July 2019)

     INHOUSE TECHNOLOGY
 Our development process uses                                BUILDING PLAYER
                                                                                                            PARTNERS
  our proprietary COBRA tools                                 NUMBERS AND                            Strong sales performance
   and technology to facilitate                                ENGAGEMENT                           of Jurassic World Evolution
      innovative features.

                                                                                                        SHAREHOLDERS
              AUDIENCE
     We have a loyal audience which                                                                   Nearly 600%
      we continue to engage using                                                                        growth in profit
     appropriate additional products.                                                                       in FY19

                                                                     NURTURE
                                                          Frontier avoids ‘pay-to-win’ features,          DEVELOPERS
          PARTNERSHIPS                                instead continuing to expand each franchise
                                                       offering through an ongoing programme of
                                                                                                               1st
     We work with our partners to                                                                      Frontier Publishing
                                                       free and paid-for expansions and add-ons.
     widen our audience, monetise                                                                      partnership signed
     our franchises and bring other                          Boost player experience
            games to market.                                  Increasing awareness

10     FRONTIER DEVELOPMENTS PLC        ANNUAL REPORT AND ACCOUNTS 2019
STRATEGIC REPORT

Developing our business to achieve repeatable success

INVEST                                                    DEVELOP                                                  PUBLISH
We invest our development resources in games              We use online channels to create and engage              With each of our franchises, we plan for the long
with strong franchise potential, primarily on PC          with player communities during game development,         term, and how best to support and sustain the
and console. In order to maximise the return on           a practice which provides a valuable source of           audience for each one. A dedicated team monitors
our core skills and assets we target game genres          feedback, and these player communities provide           progress based on sentiment towards the games,
where we have established expertise and/or                excellent advocacy for each franchise prior to launch.   the success of each of the distribution channels
intellectual property within our teams. Audiences                                                                  and platforms, and the uptake of additional content
on the chosen platforms tend to value games that          Our development process uses our proprietary             both free and paid, allowing us to reach the widest
exhibit Frontier’s key development strengths.             COBRA development tools and technology to                possible audience over time. Free content is a
                                                          facilitate innovative features and the creation          valuable tool to help retain and restore existing
We have a proven and successful model for repeatable      of top-quality games with strong differentiation         audiences and support sentiment, while paid
success, looking at under-served areas of the market      for PC and console audiences. Our control of             content both helps monetise the game and brings
in which we can excel. To accelerate our progress         this technology also removes the risks related to        new players as new content triggers online coverage
and increase the frequency of launches we are             ongoing access to third-party licensed technology        on platforms like YouTube or Twitch, increasing
continuing to scale up our organisation, not just in      alternatives, as has happened in the past where          sales of the corresponding base game and for
terms of staff numbers, but also in terms of leadership   successful tool providers are acquired by a major        other paid expansion content.
skills, training, organisational structure, process
                                                          rival player. In addition, the direct engagement with
and external partnerships.                                                                                         We also monitor the geographical performance
                                                          those involved in the engine development, and the
                                                                                                                   of our titles, understanding and monitoring under
We also invest in the necessary facilities to support     ability to control the delivery dates and new feature
                                                                                                                   and overperformance versus expectations in each
our world-class team. In April 2018 we moved all          roadmap of that technology can be invaluable, for
                                                                                                                   territory, and will continue to look for opportunities
of our staff into a brand new office space on the         example giving first-mover advantage with new
                                                                                                                   to tailor our local price to a level more appropriate
Cambridge Science Park, with a great many custom          technologies such as VR.
                                                                                                                   to each local economy.
features. It is our belief that having all our people
in Cambridge working together in a single building
helps maximise our operational effectiveness and
efficiency, and the improved work environment
helps with recruitment and overall productivity.

Creating and managing franchises

In order to maximise the return on our core skills        was a significant appetite for such a game with          aim and Planet Coaster now dominates the sector
and assets we target game genres where we believe         Kickstarter crowdfunding at the end of 2012 and          and continues to be successful in its third year
we can deliver both high-quality, differentiated          early 2013, and the game itself has now vindicated       since release.
offerings using established expertise and intellectual    that decision with continued success in its fifth
                                                                                                                   Jurassic World Evolution followed in June 2018
property, and have a strong chance of successful          year since full release.
                                                                                                                   (working with the team at Universal Games and
market entry, as we believe that sector is underserved
                                                          With Planet Coaster, we were releasing a title in        Digital Platforms), and now Planet Zoo has been
by the existing offerings, based on past experience
                                                          competition with an established and well-loved           announced for release on 5 November 2019. With
or knowledge of that sector.
                                                          franchise, RollerCoaster Tycoon 3. Frontier developed    Planet Zoo, we are following the same model. The
We use this proven, rigorous and repeatable model         RollerCoaster Tycoon 3 for Atari in 2004 when we         last successful game in this sector was Zoo Tycoon
to invest our resources with the intention of creating    were a work-for-hire business and it was a very          with Microsoft in 2013, developed by Frontier for
world-class games with strong franchise potential         successful game for over a decade. This led us to        Microsoft, and again we are confident we have
and plans for strong post-launch product support          believe the sector was underserved and given our         developed a game that will dominate its sector for
to help realise this potential. With Elite Dangerous      experience developing RollerCoaster Tycoon 3 we          years to come. Early indications are encouraging.
we knew there had been significant success in the         were confident we could create its natural successor     The responses to our Planet Zoo announcements,
past, not least because of our own games in that          as the genre-defining title. Despite the release         videos and hands-on demonstrations so far have
area in previous decades, but that there were no          of another game in the sector the day prior to           been overwhelmingly positive.
games like it at the time. We verified that there         Planet Coaster’s launch, we have achieved that

Future plans

We will continue to grow the capacity and capability      We are building a broad portfolio of franchises, each    third-party licensed IP (like Jurassic World Evolution).
of our organisation in both commercial and                different to the last and each with the capabilities     Games based on owned IP provide Frontier with
development areas in order to further the                 to expand over time and we are scaling up for the        the benefit of having complete creative freedom,
successful evolution of our franchises.                   future so we can release games more frequently.          whilst games based on licensed IP have the potential
                                                          All upcoming franchises will be selected using the       to more easily reach very large audiences, such as
As part of this process, we will explore additional
                                                          same approach set out above, and we already have         with Jurassic World Evolution. We will review the
potential partnerships and licensing opportunities.
                                                          several in different phases of development.              value of licensing proven third-party major global
We will also continue to review potential acquisition
                                                                                                                   IP versus developing our own IP for each potential
targets that could augment our capacity or add            Subject to Frontier’s disclosure obligations as an
                                                                                                                   future franchise on a case-by-case basis. We will
new capabilities as well as IP that may help us           AIM company, it is the Board’s intention to make
                                                                                                                   also consider the long-term benefits of relationships
achieve our goals.                                        announcements about upcoming projects at the
                                                                                                                   with these IP partners and how it can help with
                                                          optimum time for the success of that particular
We will endeavour to enhance and expand                                                                            future opportunities as the wider entertainment
                                                          franchise, which may be some time after the start
our franchises and grow their audiences using                                                                      sector continues to change, presenting ever-more
                                                          of a particular project.
appropriate additional products, platforms, media,                                                                 new opportunities for new types of entertainment.
marketing, distribution channels and charging             Our future franchise portfolio is likely to contain
models through investing in the necessary people,         some with Frontier-owned IP (like Elite Dangerous,
organisation, resources and infrastructure.               Planet Coaster and Planet Zoo) and some with

                                                                                      FRONTIER DEVELOPMENTS PLC           ANNUAL REPORT AND ACCOUNTS 2019                11
OUR FRANCHISES
ELITE DANGEROUS

BLAZING A TRAIL
INTO THE BEYOND

                                                  Elite Dangerous is now in its sixth financial year since release in December
                                                  2014. Since launch we have continued to release expansions to the original
                                                  Elite Dangerous game, simultaneously on PC, PlayStation 4 and Xbox One
                                                  as those platforms have been added. Simultaneous releases on all
                                                  supported platforms are planned to continue going forward.
 December 2014                                    These updates add to the quality of the game,         The Horizons season of chargeable expansions
          release date                            renew the interest of existing players and also       launched in December 2015 with Planetary Landings
                                                  generate additional awareness across traditional      and concluded in September 2017 with The Return,
                                                  media and social media platforms, resulting in new    with each release in the season providing new

      400 billion
                                                  sales. The attach rate of Elite Dangerous: Horizons   headline gameplay features plus a large number
                                                  to the base game continues to grow steadily,          of quality of life enhancements and other
     star systems to explore                      helped by the regular updates.                        tweaks, fixes and improvements.

                                                  Having the base game and Horizons expansions in       The Beyond season of free updates was announced
                                                  the market covers mid-price entry to the franchise    in October 2017 at the Frontier Expo 17 fan
               38                                 with an upgrade path, and we bundle the two
                                                  together and add some digital items to create a
                                                                                                        convention, and released in four chapters during
                                                                                                        the period February 2018 to December 2018. Each
      ships to choose from
                                                  Deluxe edition for a premium price point entry.       Beyond update was free for all players, regardless
                                                  We believe each product offers great value            of whether they had the Horizons season pass,
                                                  individually and a compelling premium                 providing enhancements to the overall player
                                                  package together.                                     experience, bringing foundational changes to the
                                                                                                        core systems of Elite Dangerous and delivering
                                                                                                        new in-game content for Commanders to
                                                                                                        experience as they explore the massively
                                                                                                        multiplayer galaxy.
      ELITEDANGEROUS.COM

Ongoing development                                                                                            FREE UPDATES                 MARCH 2015
                                                                                                                                                 Wings
                                                                                                                    AND DLC
Elite Dangerous is Frontier’s biggest selling     supporting the unique, evolving player-driven
game franchise to date. The franchise continues   story, which all players experience together.
                                                                                                                                      FEBRUARY 2015
                                                                                                                                      Community Goals
to perform strongly as we continue to focus       We will continue to support existing players
on enhancements within the strategy of further    and further expand the player base over the            LAUNCH
improving perceived quality and sentiment,        next financial year through the addition                DECEMBER 2014
adding significant long-term new features and     of new content.                                         1.0 Elite Dangerous

                                                                                                                      PAID DLC

12   FRONTIER DEVELOPMENTS PLC        ANNUAL REPORT AND ACCOUNTS 2019
STRATEGIC REPORT

       OCTOBER 2015          MAY 2016                                                                         JUNE 2018      DECEMBER 2018
             CQC            Mission System                                                               Beyond: Chapter 2    Beyond: Chapter 4

JUNE 2015    DECEMBER 2015                   OCTOBER 2016                                FEBRUARY 2018          AUGUST 2018                  APRIL 2019
 PowerPlay     Ships Expansion                    Overhaul                                Beyond: Chapter 1     Beyond: Chapter 3             April update

             DECEMBER 2015                   OCTOBER 2016                   SEPTEMBER 2017
                   2.0 Horizons         Horizons: The Guardians              Horizons: The Return

                             MAY 2016                             APRIL 2017
                        Horizons: The Engineers              Horizons: The Commanders

                                                                                        FRONTIER DEVELOPMENTS PLC      ANNUAL REPORT AND ACCOUNTS 2019       13
OUR FRANCHISES CONTINUED
PLANET COASTER

EVOLVING COASTER
PARK SIMULATION

                                               Planet Coaster was successfully launched in November 2016 after a short
                                               beta period, achieving the global #1 position on the Steam distribution channel
                                               and continuing to sell strongly through the subsequent holiday period.
                                               In accordance with our strategy, we began            In addition to the free updates, players are able
                                               to release free updates, each of which adds          to introduce further content into their parks
 November 2016                                 headline features but also expands and improves      through the purchase of paid downloadable
          release date                         different creative and management aspects            content (PDLC) packs. The first of these released
                                               of the game. 15 free updates have now been           in July 2017 with three packs involving Universal
              11                               released for Planet Coaster, starting with           IP – Back to the Future, The Munsters and
        paid DLC packs                         the Winter Update one month after launch             Knight Rider. In total Planet Coaster has 11
                                               in December 2016 and continuing at regular           separate PDLC packs available to date. The most
             140                               intervals, with the latest released in June 2019.    recent, the Ghostbusters pack using Sony Pictures
                                                                                                    IP, released in June 2019. The Ghostbusters
number of rides and coasters                   In addition to the free content updates, we
                                                                                                    pack took the game on a new direction,
                                               released the Thememaker’s Toolkit in winter
       >250,000                                2018. Thememaker’s Toolkit is a free feature
                                                                                                    introducing a narrative scenario that directly
                                                                                                    tied into the original film, in which Dan Aykroyd
player created workshop items                  that allows players to unleash their creativity
   can be freely downloaded                                                                         and William Atherton reprised their iconic roles.
                                               and enhance their parks by importing bespoke
                                                                                                    It also presented players with new gameplay
                                               3D models of their own design into the game.
                                                                                                    elements that have injected an abundance
                                                                                                    of new creative options for their enjoyment.

      PLANETCOASTER.COM

Ongoing development                                            FREE UPDATES                                   APRIL 2017
                                                                    AND DLC                                   Spring Update
The combination of free updates and PDLC
packs is an important part of Frontier’s                                               DECEMBER 2016                    JUNE 2017
                                                                                       Winter Update                   Summer Update
strategy for Planet Coaster, as they keep
the game fresh for existing players and                   LAUNCH
help attract new players into the game.                   NOVEMBER 2016
                                                             Planet Coaster
                                                                                                                              JULY 2017       SEPTEMBER 2017
                                                                                       Back to the Future™ Time Machine Construction Kit         Spooky Pack
                                                                                                    Knight Rider™ K.I.T.T. Construction Kit
                                                                                          The Munsters’® Munster Koach Construction Kit
                                                                      PAID DLC

14   FRONTIER DEVELOPMENTS PLC      ANNUAL REPORT AND ACCOUNTS 2019
STRATEGIC REPORT

                                                            NOVEMBER 2018
                                               OCTOBER 2018 Thememaker’s Toolkit                                               JUNE 2019
                                               World’s Fair Update                                                              Quick Draw
NOVEMBER 2017           MARCH 2018        JULY 2018                      DECEMBER 2018                  APRIL 2019              Interactive
Anniversary Update      Hotels Update   Wild Mouse Coaster             Magnificent Rides Update Copperhead Strike Coaster      Shooting Ride

                        MARCH 2018        JULY 2018                     DECEMBER 2018                   APRIL 2019
                         Studios Pack      Vintage Pack              Magnificent Rides Collection   Classic Rides Collection

     DECEMBER 2017                                           OCTOBER 2018                                                      JUNE 2019
       Adventure Pack                                        World’s Fair Pack                                                 Ghostbusters

                                                                      FRONTIER DEVELOPMENTS PLC          ANNUAL REPORT AND ACCOUNTS 2019       15
OUR FRANCHISES CONTINUED
JURASSIC WORLD EVOLUTION

BUILD YOUR OWN
JURASSIC WORLD

                                                        Jurassic World Evolution, our first self-published licensed title, launched on
                                                        12 June 2018. It was our first self-published title (although not our first game)
                                                        to debut simultaneously on PC, PlayStation 4 and Xbox One, and the first to
                                                        benefit from a major marketing event by launching alongside the latest film
                                                        in the franchise, Jurassic World: Fallen Kingdom at the start of the biggest
                                                        games industry show of the year – the Electronic Entertainment Expo (E3)
       June 2018                                        in Los Angeles.
           release date                                 The opportunity was identified and approved            surrounding islands of the Muertes Archipelago.

                 7                                      through our thorough project assessment
                                                        process. It leveraged our management and
                                                                                                               Players create and manage their own Jurassic
                                                                                                               World as they bioengineer new dinosaur breeds
              islands                                   builder game expertise, plus our unrivalled            and construct attractions, containment, and

                66                                      expertise in implementing believable in-game
                                                        animals from games such as Dog’s Life, Kinectimals
                                                                                                               research facilities. Every choice leads to a
                                                                                                               different path and spectacular challenges
        dinosaur species                                and Zoo Tycoon. In this case, we determined that       arise when ‘life finds a way.’

                 5                                      being able to use the Jurassic World IP would
                                                        significantly benefit awareness with the most recent
                                                                                                               Jurassic World Evolution was announced in August
         paid DLC packs                                                                                        2017, with pre-order announced on 28 March 2018
                                                        movie in the franchise released in June 2018,
                                                                                                               for a digital launch on 12 June 2018 on all three
                                                        around the 25th anniversary of the original movie.
                                                                                                               platforms. In addition, physical discs went on sale
                                                        Jurassic World Evolution evolves the players’          for PlayStation 4 and Xbox One on 3 July 2018
                                                        relationship with the Jurassic World film franchise,   for those who still prefer physical media. Player
                                                        placing them in control of operations on the           engagement has been very positive, and the game
                                                        legendary island of Isla Nublar and the                achieved 1 million units in five weeks and passed
                                                                                                               the 2 million unit marker within seven months.
JURASSICWORLDEVOLUTION.COM

Ongoing development                                                      FREE UPDATES
                                                                              AND DLC
Jurassic World Evolution’s first PDLC pack was                                                     JUNE 2018
available at launch and as a ‘deluxe’ bundle during                                                Fallen Kingdom                SEPTEMBER 2018
                                                                                                   Dinosaur Update              Challenge Mode Update
pre-order. Consistent with our strategy for our first
two titles, we have released a number of free                       LAUNCH
updates since launch and we have also provided                          JUNE 018
players the opportunity to engage with paid-for                   Jurassic World Evolution
content. To date we have released five separate                                                 JUNE 2018
PDLC packs in total. As with Planet Coaster, the                                                Deluxe Dinosaur Pack
combination of free updates and PDLC packs
is an important part of our strategy.                                            PAID DLC

16   FRONTIER DEVELOPMENTS PLC          ANNUAL REPORT AND ACCOUNTS 2019
STRATEGIC REPORT

                DECEMBER 2018                                                                             AUGUST 2019
   Sandbox and Challenge Mode Expansion Update                                                         Nasutoceratops Dinosaur

  NOVEMBER 2018               JANUARY 2018                APRIL 2019               JUNE 2019
Day and Night Cycle Update   Stegasaurus vivid skin    Capture Mode Update      Terrain Tools Update

  NOVEMBER 2018                                           APRIL 2019               JUNE 2019
    Secrets of Dr. Wu                                 Carnivore Dinosaur Pack    Claire’s Sanctuary

                DECEMBER 2018
              Cretaceous Dinosaur Pack

                                                                  FRONTIER DEVELOPMENTS PLC      ANNUAL REPORT AND ACCOUNTS 2019   17
OUR FRANCHISES CONTINUED
PLANET ZOO

SIMULATION
RUNS WILD

                                                         In April 2019 Frontier announced its next major release would be Planet Zoo,
                                                         launching exclusively for PC on 5 November 2019. Frontier aims to make
                                                         Planet Zoo the ultimate zoo simulation, featuring authentic living animals,
                                                         rich management and limitless creativity. In Planet Zoo players can build
                                                         and manage a truly modern zoo where animal welfare and conservation
 November 2019                                           comes first.
           release date
                                                         Planet Zoo will present the most authentic animals   go hands-on and look after the smallest details.
               50+                                       in video game history. From playful lion cubs to
                                                         mighty elephants, every animal in Planet Zoo is
                                                                                                              Players can thrill visitors with prestigious animals
                                                                                                              and famous exhibits, develop their zoo and research
        authentic animals
                                                         an individual who thinks, feels and explores the     new technologies, and release animals back into
                  3                                      world players build around them. Planet Zoo’s
                                                         animals care about their surroundings and each
                                                                                                              the wild to repopulate the planet.
           ways to play                                                                                       And in Planet Zoo players can unleash their
                                                         other, with complex environmental and social
                                                                                                              creativity with the next evolution of Planet Coaster’s
     Best simulation game at                             needs. Players will nurture their animals
                                                                                                              best-in-class creation mechanics. With powerful
        gamescom 2019                                    throughout their lives, study and manage every
                                                                                                              creative tools players can create stunning scenery
                                                         species to see them thrive, and help them raise
                                                                                                              and habitats, dig lakes and rivers, raise hills and
                                                         young to pass their genes onto future generations.
                                                                                                              mountains, and carve tunnels and caves as they
                                                         Players can manage their zoo in an expressive        build their own zoo. Players will see their animals
                                                         world that reacts to every choice they make,         and visitors respond to their creative vision, and
                                                         as they choose to focus on the big picture or        can share their designs with friends in Planet
                                                                                                              Zoo’s online community.

       PLANETZOOGAME.COM

Campaign highlights                                                                                                      APRIL 2019
                                                                                                                 Studio visit with top-tier press
Planet Zoo’s marketing campaign kicked off in            Mode. Our communications strategy of continually
April 2019 when we announced worldwide that              engaging with our community, raising brand                Planet Zoo announcement
we would be making a new zoo simulation game             awareness through Developer Diaries and monthly              with first CG trailer
that sits within the Planet franchise. The next          developer journals is performing well and
major event was at E3, when we previewed the             encouraging good conversations and awareness
first in-game trailer. Premiered on the PC Gaming        online. Planet Zoo has already received a number
Show and with a global Twitch E3 partnership, this       of awards and acknowledgements such as the Best                                               MAY 2019
kicked off the pre-order phase of the campaign and       Simulation Game at gamescom, as well as multiple                                            Studio visit with
excited players with a beta offering. Gamers and         Best in Show awards across E3 and gamescom.                                                  top-tier press
the wider global gaming community were able to           With this and many campaign activities and
play or see the first hands-on build at gamescom,        announcements planned before launch, Planet Zoo
giving a glimpse into the first scenario in the Career   is on a strong trajectory for success.

18   FRONTIER DEVELOPMENTS PLC            ANNUAL REPORT AND ACCOUNTS 2019
STRATEGIC REPORT

            JUNE 2019
   Exclusive in-game trailer reveal
     on PC Gaming Show stage                                     AUGUST 2019
                                               The Making of Planet Zoo | Creativity and Simulation #2
     First gameplay footage at E3
                                                       First consumer hands-on at Gamescom
The Making of Planet Zoo | An Authentic
      Experience Dev Diary #1                       Beta content announcement and date reveal

                                                                                                                            LAUNCH
                                                                                                                            NOVEMBER 2019
                                                                                                                                 Planet Zoo
                                          JULY 2019                                      SEPTEMBER 2019
                                      Developer journals                                 Exclusive beta access
                                      and animal reveals                          24 September 2019 to 8 October 2019
                              On #WorldTigerDay Planet Zoo                               Hands-on at TwitchCon
                               welcomes the Bengal Tiger

                                                                                        FRONTIER DEVELOPMENTS PLC       ANNUAL REPORT AND ACCOUNTS 2019   19
PRINCIPAL RISKS AND UNCERTAINTIES

WE EFFECTIVELY IDENTIFY
AND MANAGE RISKS
The Group faces competitive, strategic and financial risks that are inherent in a rapidly growing emerging market. The executive team maintains the
risk register and escalates the key risks for further consideration at full Board level on a regular basis.

The key business and financial risks for the Group are set out below:

Description                                                  Mitigation                                                                          Change

Staff availability
If the Group does not have the correct numbers               The Group continues to prioritise direct recruitment, outreach and staff
of people with the correct skills available, the             on-boarding in order to ensure that its plans can be achieved. Over 120 people
execution of its business plan will be compromised.          joined Frontier during FY19, growing headcount to over 460. We have visibility
                                                             of our future needs via a regularly reviewed plan of record and undertake
Links to strategy     INVEST   DEVELOP    PUBLISH
                                                             analysis of potential bottlenecks. We seek to minimise days lost to sickness
                                                             via healthcare benefits and general morale and wellbeing initiatives. The Group
                                                             is a Tier 2 visa sponsor, to facilitate its objective to employ the best possible
                                                             people from the worldwide talent pool. In the last two years we have expanded
                                                             our HR team to add dedicated talent acquisition resources. We also balance
                                                             internal and external resources through outsourcing. Brexit is an obvious
                                                             ongoing concern in respect of sourcing and retaining talent from the EU,
                                                             and we continue to monitor this issue.

Staff retention
Staff departures could create staff and key                  Whilst there will unavoidably be some level of staff turnover, the Group
skill/experience shortages and compromise                    believes that its attractive project portfolio, talented staff and good quality
the execution of the Group’s business plan.                  leadership make Frontier a place where talented people want to build their
                                                             careers. We use our business success to deliver benefits to our people,
Links to strategy     INVEST   DEVELOP    PUBLISH
                                                             and we offer training and development programmes alongside competitive
                                                             incentive schemes to further enhance our attractiveness as an employer.

Cyber-security
A breach of security could take many forms and               We have implemented cyber-security policies, processes, technologies and tools
could significantly impact the business and impair           intended to secure our data and systems, and prevent and detect unauthorised
its self-publishing plans.                                   access to, or loss of, our data, or the data of our customers, consumers or
                                                             employees. However, because a cyber attack may remain undetected for a
Exposure includes that of failure of security at our
                                                             prolonged period of time and the techniques used by criminal hackers and
partners, including Amazon, Valve, Microsoft and Sony.
                                                             other third parties to breach systems change frequently, we may be unable
Links to strategy     INVEST   DEVELOP    PUBLISH            to anticipate these techniques or implement adequate preventative measures.

                                                             Additionally, while we maintain insurance policies, they may be insufficient
                                                             to reimburse the Company for all losses or all types of claims that may
                                                             be caused by security breaches or system disruptions.

KEY TO CHANGE IN RISKS
     No change
     Increase
     Decrease

20   FRONTIER DEVELOPMENTS PLC       ANNUAL REPORT AND ACCOUNTS 2019
STRATEGIC REPORT

Description                                                         Mitigation                                                                              Change

Execution risk
The Group has transitioned from a work-for-hire model to            Frontier has a long history of strong project execution. Nevertheless, it is vital
a multi-franchise self-publishing model. Whilst successful          Frontier continues to push itself and so avoid complacency to retain its excellent
project execution is very important under both models,              execution record. It must continue to challenge its own internal assumptions and
inherently both the rewards and the risks under a                   those about the industry trends to remain at the forefront of the industry. The Group
self-publishing model are probably greater.                         remains confident that it can use its experience and expertise to continue to deliver
                                                                    on the product, technology, commercial and operational aspects that support
Links to strategy       INVEST    DEVELOP     PUBLISH
                                                                    its strategy. The Group’s Frontier Publishing initiative is making good progress,
                                                                    with the first partnership signed in June 2019 with experienced developer
                                                                    Haemimont Games. Frontier applies a rigorous process to partner selection,
                                                                    including a thorough review of execution risk on a case-by-case base for new
                                                                    external opportunities such as those provided through Frontier Publishing.

Currency risk
The majority of Frontier’s resources are located in the UK and      The Group has expanded its revenue sources and there has been a
therefore the Group’s operating costs are mainly in Pounds          subsequent increase in revenue from non-GBP currencies in the last few
Sterling (GBP). Sales are global, in multiple countries and         years. Whilst the longer-term economic risks of selling globally cannot be
in multiple currencies. The Group therefore has short-term          avoided, forward contracts have been used to gain certainty over the rate
transaction and translation risks, in addition to the longer-term   of conversion of foreign currency income. The Group will continue to review
economic risk of developing in the UK and selling worldwide.        the most effective way of managing transaction and translation risks.
The largest exposure is the US Dollar (USD).

Links to strategy       INVEST    DEVELOP     PUBLISH

Growth management
The Group’s future success will depend on its ability               In order to mitigate the risk, the Group has invested in suitable training for
to manage and fund its anticipated expansion through                key staff and key internal systems. The Group’s Board includes experienced
the utilisation of internal resources together with the             Non-Executive Directors who ensure risks are managed regularly and objectively.
realisation of external opportunities such as outsourcing,          The Group prudently manages its liquidity by monitoring forecast cash inflows
commissioning and publishing. These external opportunities          and outflows both in the short and medium terms, as well as its long-term
may also include acquisitions. Such expansion and investment        investment needs and opportunities. Frontier provides appropriate resources
are expected to place demands on management, support                and attention on external opportunities to develop its game portfolio and business,
functions and working capital. If the Group is unable to            such as those opportunities identified through the Group’s Frontier
manage and fund its expansion effectively, its business             Publishing initiative.
and financial results could suffer.

Links to strategy       INVEST    DEVELOP     PUBLISH

Market disruption
The Group operates in a fast-moving industry where                  Investing in its own COBRA technology and self-published games allows
competitive products, larger competitors, new market                the Group to continue to innovate, and we seek to make our processes and
trends or disruptive technology may emerge which reduce             business decisions agile and well informed so we can anticipate and exploit
its ability to compete and execute its business plan.               such changes. We believe this risk is mitigated by our track record of execution
                                                                    on new platforms and the flexibility demonstrated by the diverse range of video
Links to strategy       INVEST    DEVELOP     PUBLISH
                                                                    games we have successfully developed in the past. The Group is focused on
                                                                    the development and ownership of IP, which it believes will create the greatest
                                                                    long-term value for the Group, compared with other business models that
                                                                    Frontier could pursue such as the work-for-hire model that the Group
                                                                    transitioned away from in 2013–14.

This Strategic Report was approved by the Board and signed on its behalf by

ALEX BEVIS
CFO AND COMPANY SECRETARY
4 September 2019

                                                                                    FRONTIER DEVELOPMENTS PLC           ANNUAL REPORT AND ACCOUNTS 2019         21
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