A Home Improvement Retailer With a Global Reputation for Innovation That Makes the World a Better Place
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CUSTOMER STORY • ENTERPRISE A Home Improvement Retailer With a Global Reputation for Innovation That Makes the World a Better Place THE CHALLENGE COMPANY: Lowe’s Turn a “big box home improvement FOUNDED: 1 946 retailer” into a center of excellence for INDUSTRY: Home improvement delivering meaningful innovation. RESULTS, OUTCOMES, AND ACHIEVEMENTS THE RESULT Lowe’s has completely embraced exponential thinking, with results that Augmented and virtual reality A reputation for practical and go well beyond innovation in its stores, design tools, Lowe’s Vision radical innovation that attracts a motivated and loyal employee base, and the Holoroom, which help leading technology startups and breakthroughs that address global consumers design, envision, and a brand name with which and shop for their home of multinationals want to partner. grand challenges. Lowe’s has innovated the future. 3D printing at the International Space Station and is pushing the envelope on robotics and virtual and augmented reality. Lowe’s is now a sought-after The first autonomous retail An in-store, 3D printer—that innovation partner of companies like service robot that speaks had its start in the International Google and Microsoft, as well as start- with customers in multiple Space Station—which can build languages, shows them where any part Lowe’s customers up organizations, and Lowe’s has been to find things in the store, bring in for replacement. recognized by the White House as a and helps employees with Champion of Change. inventory tracking.
How do you go from selling sheet rock and hammers to transforming Lowe’s, a Fortune 50 home improvement retailer, through exponential thinking? After launching augmented- and virtual reality-enhanced stores, the first autonomous retail service robots, and the first store in space, it may seem obvious to consider Lowe’s at the forefront of the corporate innovation discussion, but three years ago, these ideas seemed crazy. If it feels like the stuff of science fiction, that’s because it is. Lowe’s has embraced a narrative-driven approach to innovation that is inspiring “We went from selling sheet rock and its more than 290,000+ employees to think and behave differently. Led hammers to completely transforming by Kyle Nel, founder of Lowe’s Innovation Labs, this journey started the entire company. Everyone now in 2013, two years after he joined the company to run international research. He challenged himself to create new ways of approaching sees what seemed insane at the time innovation at Lowe’s. and how this sets us up for the future in a dramatic way. And it took only three years to get there.” “It wasn’t enough to have great ideas and insights,” noted — Kyle Nel, Founder and Executive Director of Nel. “I wanted to build stuff, and I was lucky because I was Lowe’s Innovation Labs challenged by a leader who said, ‘Tell me what it would look like if we were really to create meaningful innovation inside the company.’” — Kyle Nel At the beginning, only Nel had the vision for what was possible at Lowe’s. How could he parlay that vision into a reality to be shared? The first step was to find a community of like-minded thinkers who understood the benefits of using emerging technologies for both business growth and global good. He started by embedding for a year at a dedicated Lowe’s Innovation Lab at Singularity University (SU). In fact, Lowe’s became a founding Corporate Member of SU Labs in 2014. Nel observed, “What I needed was a network, a community, a team. I found it at SU. I needed help to refine and scale my vision and to be surrounded by people who could impact me and help me feel like I was either on the right track or not, and could explain why. Most innovation programs or spaces are focused on two-by-two charts and a review of case studies having nothing to do with the unique challenges I faced at Lowe’s. People attend these ‘innovation’ programs so they can check the innovation box by completing the program. SU is different; everyone
that comes in the SU doors is self-selecting to be oriented towards action. People are trying to partner, trying to co-create, pushing the technology frontier, and trying to uplift to create a world of abundance.” Kyle Nel is a behavioral scientist, not a technologist. The structures he and his team have built to effect change at Lowe’s rely on principles of behavioral change, including the power of story to engage and inspire, and of neuro- science to tap into unstated reactions to new experiences. Through this combination of narrative and neuroscience, Lowe’s has developed a reputation for leading corporate innovation using exponential technologies such as artificial intelligence, robotics, virtual reality, additive manufactur- ing, and others. Science Fiction Design Initiative The first challenge Nel faced was to get everyone at the This methodology for understanding the future and company on the same page about the new future for Lowe’s changing the way people think, feel, and act is no longer and everyone’s role in helping to bring it about. After many solely being used inside Lowe’s Innovation Labs. What was seemingly successful presentations, that ultimately didn’t initially at the edge of the company is now a core strategic result in action, Nel decided to use a narrative-driven framework for the entire Lowe’s organization, and many approach to innovation. organizations around the world are also using this approach—including Singularity University. Lowe’s provided science fiction writers with current trend and aggregated customer data and asked them to project Over the three years since Nel first embedded in his out five to ten years to describe what the retail store and SU Lab, he and others at Lowe’s have participated in the home of the future would look like. The writers creat- virtually all of SU’s programs. Kyle’s activities have ed stories of individual characters representing different included sponsoring an Impact Challenge in San Jose lifestyles and socioeconomic strata who would live in the that challenged the SU community and customers to world they had imagined, which simplified and made innovate a solar cooker and water purifier using materials obvious the impact Lowe’s could have. found at Lowe’s; participating in a Global Impact Challenge where he met winning startups Fellow Robots and Made In This early effort resulted in a series of comic books that was presented to the executive team as the strategic plan Space; keynoting at numerous SU Executive Programs, and for innovation. Among other scenarios, one comic book SU’s Exponential Finance and Exponential Manufacturing focused on a family renovating their home with the use of Summits; and joining the SU faculty to share his expertise augmented and virtual reality. Presented just prior to the on behavioral science as a cornerstone for innovation. launch of the Oculus Rift Kickstarter campaign, these tech- nologies were far from the minds of Lowe’s executives at the time. But the story made this future tangible, and their reaction was to say, “Go build it!” Since then, the Labs team “What I needed was a network, a community, has worked backwards to bring these and more stories to a team. I found it at SU. I needed help to refine life in a repeatable, proven process. and scale my vision and to be surrounded by SU has since developed the methodology and tools people who could impact me and help me feel developed by Lowe’s Innovation Labs into Science Fiction like I was either on the right track or not, and Design Intelligence (SciFi D.I.), a program that helps could explain why.” companies turn science fiction into science fact. A key differentiator for SU, SciFi D.I. helps companies project — Kyle Nel current trends and exponential technologies out 15-20 years, in order to plan prototypes of new solutions. SciFi D.I. is the ultimate in out-of-the-box thinking found at SU.
assessing measures like attention, cognition and emotion using a combination of data from EEG headsets and eye tracking goggles, scientists can see how the brain is processing information using highly predictive correlative models. The technology serves as a diagnostic tool to create experiences that make life simpler and more intuitive. Based on this research, the Labs team identified the Lowe’s Vision experience delivered on the Tango platform as one of the most intuitive visualization experiences available today. Holoroom and Beyond: Using Augmented, Virtual, and Mixed Reality The first project that the Labs team launched to bring the original narrative to life was the Holoroom, an augmented reality application delivered via an iPad that allowed cus- tomers to enter a blank room and plan the specs and design of a home remodel. After testing the experience in Lowe’s Canada stores, the Holoroom evolved into a more immer- sive virtual reality experience that allowed customers to design their space using an iPad, then view it in VR using Oculus Rift or Google Cardboard devices. LoweBot with Fellow Robots Using the Holoroom, customers can now see and experi- ence the layout in exquisite detail; they can walk up to Lowe’s has entered into productive partnerships with SU cabinets to see the grain of wood on the various products portfolio companies that have taken the retailer in exciting they want to try out, and they can look under the cabinets new directions. “We were introduced to startup Fellow Ro- to see their finishes. This experience takes the uncertainty bots at SU,” explained Nel. “Working together, we adapted out of the vast choice of materials that are available and and extended their robotics to create the first retail robot, enables people to share their vision. Customers can take which we originally used at one of our Orchard Supply a printout of the finished project with them, complete Hardware stores in San Jose, California in 2014. The origi- with pricing for all the elements they explore. nal OSHbot served as a store directory that could recognize natural language and tell or guide customers where to find Lowe’s has collaborated with Google to use its Tango what they were looking for in the store. Today, the program augmented reality platform to launch Lowe’s Vision, a has evolved to include eleven robots in Lowe’s stores, and suite of applications for in-home visualization and in-store they can speak multiple languages. They’ve graduated to navigation. Beyond visualization, Lowe’s has also created helping employees complete inventory tracking within the Holoroom HowTo, a virtual reality clinic for do-it-yourself store, in addition to handling customer service.” home improvement projects such as re-tiling bathrooms. The modules make it easier for customers to envision the Nel continued, “Our work in robotics has now also led final result, increase their retention of the steps involved, us to building carbon fiber rod exoskeletons with Virginia and help them feel significantly more confident about Tech that our employees are wearing to help with stocking their ability to do a good job. shelves. When our employees bend over using the exo- skeleton, it collects potential energy; when they release it Throughout this journey, Lowe’s has partnered with by standing up, it turns it into kinetic energy for a 2X lift. Neurons, an applied neuroscience company, to evaluate There is no jerkiness in the movement because it is not consumers’ unstated reactions to each experience. By based on motors. With both of these programs, we’re showing how innovation not only helps Lowe’s bottom line, but also benefits our employees.”
3D Printing of Parts at the International Space Helping to Solve the Safe Drinking Water Station with Made In Space Crisis for 660 Million People in the World Another challenge Lowe’s Innovation Labs tackled was By partnering together, SU and Lowe’s developed a how to advance real-time, local manufacturing. In an early Clean Water Challenge in San Jose, CA in 2015. The pilot conducted in partnership with Authentise, another 12-week challenge invited Bay Area citizen scientists and SU portfolio company, customers could simply bring in do-it-yourselfers to design and build an affordable water an object, such as a broken or out of production part, purification device using common materials found in and Lowe’s could digitally scan it for the customer to create Lowe’s home improvement stores. Judges and represen- a 3D model that could be used for printing, among tatives from impact partners at Socialab and the Interna- other applications. Broken parts could even be pieced back tional Water and Health Alliance selected one winner from together. Customers could also modify and print objects each of two categories, solutions that cost more than $50 designed by Lowe’s, in just about any material they wanted. to produce, or less than $50 to produce. In another partnership, Lowe’s exemplified moonshot thinking. “We learned a lot from partnering in 3D printing with Made In Space, a connection we made at SU,” noted Nel. “We essentially put a Lowe’s store in space at the International Space Station! We figured it would be a good test: if 3D printing could work flawlessly in the extreme conditions in space to produce parts that wear out or break, then it could also work in our stores.” Lowe’s and Made In Space have also brought forward a more holistic view of additive manufacturing that include applications like recycling. The two companies created a prototype demonstration of technology that would allow customers to bring in plastic bags or anything else made of plastic they’re ready to discard, and recycle it into 3D printing filament to be used over and over and over again for products like Lowe’s buckets. “We see things in a constant state of transition, which helps the planet by reducing unnecessary waste,” said Nel. In 2016, the Obama administration recognized Lowe’s and Made In Space as Champions of Change for this effort.
Kyle Nel on the Critical Need to Be Exponential and the Value of Partnering With SU “A big part of working with SU and its global community is being able to share your own experiences, as well as understand others’ learnings and frameworks. When “You don’t see a lot of disruptive innovation from big companies. I’m at SU, I know I’m with people That’s why I want to share what we have done at Lowe’s. We have a proven framework now for how to do it and make an impact. that are part of my tribe, and know We have a purpose here for why we are doing things like additive that we are learning and growing manufacturing, like putting a store into space and robots into our stores, as well as working with big companies like Google and challenging each other for and Microsoft. better results.” I feel the challenge to be exponential extends beyond the organi- zation to me personally. Ultimately organizations are made up of people, so I asked myself why I couldn’t be one of those people that is driving change, and helping Lowe’s have a positive impact in the world? What’s great about SU is that it exposes you to new things that cause you to think and react in a different way. SU is a melting pot of faculty, alumni, and other corporations who are all fighting the same fights you are—all swirling together and offering you new opportunities that could dramatically change your business in the short-, medium-, and long-term. A big part of working with SU and its global community is being able to share your own experiences, as well as understand others’ learnings and frameworks. When I’m at SU, I know I’m with people that are part of my tribe, and know that we are learning and grow- ing and challenging each other for better results.”
SU and Lowe’s At-a-Glance SU PROGRAMS EXPONENTIAL TECHNOLOGIES Lowe’s Lab at SU Labs Virtual Reality Global Impact Challenge 2014 Augmented Reality Science Fiction Design Intelligence Robotics Lowe’s Clean Water Challenge 3D Printing Exponential Finance Summit 2014 Keynote Speaker Solar Exponential Manufacturing Summit 2015, 2017 Synthetic Biology Keynote Speaker Biomimicry Webinar: Leveraging SciFi and Exponential Technology Behavioral Science Horizon Mapping to Navigate an Uncertain Future Neuroscience Executive Program: attendee and speaker Quantum Computing Startup Network (Made In Space, Fellow Robots, Authentise) Artificial Intelligence Innovation Lab, Prototyping Sprints, Accelerator, and SU Labs Global Solutions Program 2012 GLOBAL GRAND CHALLENGES Kyle Nel, Member, SU Faculty Water Space Environment About Singularity University Singularity University (SU) is a global learning and innovation community using exponential technologies to tackle the world’s biggest challenges and build an abundant future for all. SU’s collaborative platform empowers individuals and organizations across the globe to learn, connect, and innovate breakthrough solutions using accelerating technologies like artificial intelligence, robotics, and digital biology. A certified benefit corporation headquartered at NASA Research Park in Silicon Valley, SU was founded in 2008 by renowned innovators Ray Kurzweil and Peter H. Diamandis with program funding from leading organizations including Google, Deloitte, and UNICEF. To learn more, visit SU.org, join us on Facebook, follow us on Twitter @SingularityU, and download the SingularityU Hub mobile app. ©2017 Singularity University. NASA Research Park All rights reserved. Building 20 S. Akron Rd. Moffett Field, CA 94035-0001 su.org USA @singularityu +1-650-200-3434
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