Newcastle United Foundation - Tender - Immersive Content Production - Sunderland Software ...
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Newcastle United Foundation Tender - Immersive Content Production Summary Newcastle United Foundation is seeking an ambitious, innovative, and creative immersive partner to help bring VR careers content to children and young people accessing the exciting new NUCASTLE building due to open in March 2022 . The chosen agency will need to have experience of delivering educational immersive content and come with ideas for scaling initial content delivery to ultimately develop a library of diverse experiences as funding allows. For this reason, the Foundation is looking for a long-term partner to make a real difference in young people's lives and inspire them to explore careers education in a way they've never experienced before.
Organisation Background Newcastle United Foundation are improving the lives of almost 50,000 people in the local community each year, with record levels of participation across their Football, School and Community programmes. Using the Newcastle United brand, they engage, inspire, and motivate people that others cannot reach. The Foundation harness the local passion for football and use it to help disadvantaged children, young people, and families across our region. From summer schools to fundraising events, the community is at the heart of everything they do, guiding how they help. In spring 2019, Newcastle United Foundation collected the keys to Murray House Recreational Centre – a disused building that once served struggling communities in Newcastle’s city centre. Just a five-minute walk from the iconic structure of St. James’ Park, they made plans for an ambitious redevelopment of the site, proposing a world class facility for the people of Newcastle and beyond. NUCASTLE, powered by Newcastle Building Society, will help the Foundation to reach thousands of children, young people, adults and elderly residents across the North East. NU Futures, the flagship programme in NUCASTLE will be delivered from the first floor in four innovative classrooms, including a high-tech digital hub which will feature immersive technology. The aim of the programme is to provide young people with access to engaging and exciting experiences that open their minds to new opportunities through careers education and a brand-new programme of activity involving interactive careers advice using VR and AR, supplemented with one-to-one careers mentoring. ® For more information about the NU Futures Programme please see the Appendix at the end of this document. ® For more information about the Newcastle United Foundation visit the website: https://nufoundation.org.uk ® For more information about NUCASTLE visit following page on the Foundation website: https://nufoundation.org.uk/about-us/teamup 2
Project Background Newcastle United Foundation have been working with Digital Catapult North East Tees Valley in order to carry out initial exploration and ideas generation for immersive content and supporting the team to understand the potential of the technology. Through the North of Tyne Digital Pathfinders programme they are now seeking tender submissions for immersive content developers to create initial content in a series of experiences that will be piloted in the NUCASTLE building as it opens its doors to young people from the region. Digital Pathfinders is a programme designed for SMEs, charities and social enterprises based in Newcastle, Northumberland, and North Tyneside. We help businesses and organisations become more successful and resilient through the adoption of digital technology. For more information about Digital Pathfinders visit: https://www.digitalpathfinders.uk Objectives The main objectives of this opportunity are: • To provide young people in the North East with an engaging, innovative and educational experience that will inspire them to explore different careers. • To work with Newcastle United Foundation staff and stakeholders to put young people at the heart of the development ensuring content is suitable and relevant. • To create an infrastructure that will allow for future development of a library of content exploring career opportunities from a wide range of sectors and jobs. • To deliver high quality immersive content that will invoke an emotional response and have the educational value to make a real impact on anyone who experiences it. 3
Requirements Having spent time discussing a range of ideas, one has been prioritised to be developed as part of this tender. The creative and educational elements of the experiences would need to be defined, but to provide a basic outline, we would expect to have at least three to five "Employer Experiences" where we would work with different employers that have a diverse range of jobs, to give young people an understanding of the breath of opportunities available to them when considering a future career. The two initial ideas of employers we have explored are: • The Newcastle United Experience. Meeting different members of the staff that help to run Newcastle United through an immersive experience that could take place behind the scenes on match day. From coaches to marketing staff, stewards to perhaps players this content would potentially end in walking out onto the pitch at St. James' Park with the sound of the crowd and emotion of a topflight match. • The NHS Experience. Meeting members of staff in an NHS setting would provide a wide range of roles from administration to being a doctor or from nursing staff to surgery. As the Foundation already have strong relationships with the NHS this should be feasible to facilitate and would be a strong choice for a second experience. It is intended that creation of this content would be produced in a way that could be replicated from both a format and technology perspective, providing a consistent experience while being hosted in diverse settings. This would make it possible to add new experiences based on building corporate partnerships or securing further funding, assuming successful outcomes from this pilot. We plan to update and add additional immersive experiences every 3 years. Things to consider • Content must be safe, accessible, and inclusive, catering for a wide range of backgrounds and abilities. • Content should be accessible to an age range of 11 to 25 years olds with the primary age group of 14-16 year-olds. Ideally, we would like to see examples 4
of where you have delivered immersive content for this age group and understand your approach to inclusivity. Bearing in mind the target age group we would like to understand how you will ensure the experiences are interactive and fun to use whilst retaining the core aim of improving careers education. • Content would be primarily provided for up to 20x Oculus Quest headsets, but we would be interested to understand the scope and cost implications of making the content available on other headsets too. • We would like to understand the technology platform that the content would be developed using and whether it would be transferable and accessible by other content providers if necessary. This is crucial to prevent vendor lock-in and ensure sustainability, despite the intentions to develop a long-term relationship with the chosen supplier. • It is important that we capture feedback from young people who have accessed the experiences to measure impact and project success. The ideal situation would be that this is done during or right after the experience, but as part of it so that we get engaged responses. Creative ideas of how to integrate feedback are especially welcomed. • During ideation, the concept of "choose your story" was brought up - like platforms such as TryLife. Using this interactive format makes the filming and storytelling more complicated but would add a level of interactivity that would engage and involve the user. If this is feasible within the budget, please indicate it in your response. • An indication of how you would involve young people in the development process is important. The content must work for them before production begins due to the scale of the investment and experience says that involving young people not only decreases the risk of this not being the case, but they also come up with creative ideas that will add value to the output. • Initially it is expected that this content would only be available exclusively on headsets hosted in the NUCASTLE building, however please provide insight into any considerations that would have to be made to open the content up to other partners in the future if so desired. 5
Timescales The project would be expected to start in November 2021 with the aim of launching at least two experiences by the end of March 2022 at the latest. Tender Process There are several phases in the tender process. We appreciate the work and time that goes into tendering. At the same time this is a critical development for Newcastle United Foundation, made possible through public funding, so we need to make sure we find the right supplier. We do not need or expect every detail to be considered at this stage but need tender submissions that will demonstrate why we should speak to you, and why you would make the ideal partner for this and future content production. The process is as follows: Phase Date Launch of tender Monday 4th October 2021 Opportunity to submit questions until Wednesday 20th October 2021 (4pm) Question responses published Monday 25th October 2021 Tender submission deadline Monday 1st November 2021 (4pm) Short-listing and notification Friday 5th November 2021 Meetings with short-listed companies w/b 8th November 2021 (estimated) Decision made and contracting Friday 12th November 2021 (estimated) If you have any questions regarding the tender, please submit them using the following form before Wednesday the 20th October: https://form.jotform.com/212307577180050 6
Criteria Submissions will be assessed based on the following criteria: Criteria Description Percent Creativity Providing ideas and narrative that bring the 25% immersive education experience to life. Skills and Demonstrable skill in developing immersive content 25% experience and experience working with education and young people. Timescales Ability to provide a plan that will deliver high quality, 25% creative content within the proposed timescales. Scope and Cost breakdown that provides assurances that the 25% budget brief can be met to a high standard within the maximum budget. Budget The budget for this phase of the development is a maximum of £80,000. • A full breakdown of expected costs for the various elements of development should be included, as well as estimates for costs in adding future experiences to the library. • If there are any ongoing costs necessary to service, the applications please provide these and ensure they are included within the budget for at least one year. How to get involved To apply for this opportunity please submit your details, and attach a proposal responding directly to the requests and criteria in this brief using the following online form: https://form.jotform.com/212307561203342 7
Appendix: NU Futures Programme Description As a leading player in promoting inclusion, employability and education, Newcastle United Foundation is determined to play a prominent role in realising the North of Tyne Combined Authority’s (NTCA) ambitious vision of a more dynamic and inclusive economy: one that brings together people with opportunities, narrows inequalities, and ensures that all residents have a stake in our region’s future. Building on our proven track record in transforming the lives of some of the most disadvantaged young people in the area, and harnessing the power of the Newcastle United brand, the NU Futures project will deliver a new and ambitious approach to tackling the entrenched problems of exclusion, wealth inequalities and low regional productivity, by better connecting young people with opportunities in the North of Tyne economy. Too many young people in the North of Tyne area are disconnected from high quality job and career opportunities. NU Futures is a creative and ambitious project that will transform the way young people transition from education to careers. NU Futures has two core elements that, together, will prepare young people aged 11 to 25 for ‘not just any job’, but a job that offers progression, career development, and the potential to grow skills and increase income. • NU Futures Centre: A brand new specialist venue where young people will take part in fun sports, leisure, wellbeing and technology activities, alongside interactive learning about future careers. The NU Futures Centre will provide a high-quality destination away from school that delivers a memorable and motivational experience for all the young people that visit. Fully equipped with the latest augmented and virtual reality technology, innovative STEM facilities, digital classrooms, sports, and health and wellbeing facilities, this will be a special place where young people feel valued in an environment that raises their aspirations and enables them to thrive. • NU Futures Programme: An interactive programme of activity that engages young people in careers education and skills development in a different way. Tapping into their love of football, sport and technology, young people will 8
take part in fun, immersive activities to learn about potential careers and develop valuable work skills and aptitudes. The NU Futures Programme combines engagement, careers and skills activities delivered from a network of outreach centres (including schools, community and sport venues) at locations across the North of Tyne area, as well from the NU Futures Centre. NU Futures is a powerful collaboration between NU Foundation, leading local businesses, schools, and other high-quality education and training partners, such as the Prince’s Trust, The Wise Group and local colleges. We want to encourage and welcome NTCA and the local authorities to join our partnership, helping to position the North of Tyne area as a UK leader and innovator in preparing young people for the future world of work. Together, we will unlock the talents and potential of every individual, equipping young people with the ambition, confidence, and skills needed to thrive in the economy of the future. To achieve a more dynamic economy, and to close the wealth and productivity gap with other regions, the North of Tyne area needs to ensure that all its young people can pursue successful careers in local growth industries. This will ensure that businesses have the skilled and motivated workforce they need to grow and generate wealth locally. At the same time, to achieve an inclusive economy, and close the wealth gap between the richest and poorest communities in the North of Tyne area, the region must ensure that young people from disadvantaged backgrounds are given the extra support needed to overcome the barriers they face, boosting their confidence, and aspiration and enabling them to compete in the labour market with other young people. This will ensure that no-one is left behind and all young people have the opportunity to share in the region’s growing prosperity. NU Futures will deliver on both these objectives. It will provide an inspirational and engaging programme with a core offer available to all young people aged 11 to 16, and to all secondary and middle schools across the North of Tyne area. It will also offer a programme of targeted support, focused on disadvantaged 11-to-16-year-olds who are disengaged from education, as well as young people aged 16 to 25 who face disadvantage and specific barriers to a fulfilling career. 9
The grant requested from the NTCA Investment Fund will support the capital costs of building the NU Futures Centre, as well as contributing to the initial revenue costs of delivering the NU Futures programme of activity. Every year, the NU Futures Project will engage 11,600 young people (aged 11-25) from across the North of Tyne area, of which 5,800 will benefit from intensive careers education and skills development, enhancing their knowledge of exciting careers in the local economy and developing their skills for work. 820 young people pa will achieve a qualification, and the project will create 40 new apprenticeship jobs each year for young people, plus a further 40 traineeships. It will also support 400 disadvantaged 16-to-25-year-olds pa to develop skills for work, with 280 progressing into a job or further education. All of this will be achieved through a partnership with 240 businesses and more than 50 schools across the North of Tyne area. Over the first 10 years of the project, 49 direct new jobs and 365 indirect new jobs will be created. The new skills developed by young people, and the new jobs created, will generate additional wealth in the North of Tyne economy, amounting to £35.4m net additional GVA, in return for the £5.3m investment requested from NTCA. The project will also deliver £17m pa in social return on investment by improving the lives of young people. Supported as part of the North of Tyne Digital Pathfinders programme. https://www.digitalpathfinders.uk Funded by: Delivered by: 10
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