Games Industry in the Capital Region Berlin-Brandenburg
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Candy Crush Jelly Saga by King German Computer Game Award 2017 Developers | Publishers Diverse games cluster »For the German Entertainment Actoz Soft Europe In the capital region, we set trends, but also Software Self-Regulation Body Aeria Games Europe scout out and support new developments. (USK), no location other than Bigpoint Berlin is conceivable. For our work, Epic Games This is a place where startups work alongside the Head Office in the capital city exozet games established game developers and where polit- means the best possible access Experimental Game to policymakers, regulators, and ical institutions, federal associations and net- the media industry – in no other Fox & Sheep GameDuell works have their headquarters. International German city could we form such close networks with all the decision makers to design modern youth-me- Gameloft industry conferences and events attract pro- dia protection.« Gamespree fessionals in the creative fields, investors and Gamevil specialists from around the globe. We are Marie-Blanche Stössinger Happy Tuesday Managing Director at Entertainment also home to a pool of young talent, trained in Self-Regulation Body (USK) Honig Studios King the region. Klang Games Around 1,500 companies develop, publish, kunst-stoff distribute, market and advertise video games Maschinen-Mensch and contribute to the successful production of one of the largest game websites in Europe, Nexon console, online and mobile games, as well as with over 125 million members. Distributors Playsnak Plinga cross-platform content and branded entertain- specializing in online and mobile games, such Promotion Software ment, made in Berlin-Brandenburg. as HitFox, reach gamers from over 180 coun- Riot Games More and more international companies such tries. Award-winning indie studios such as Saftladen Kollektiv as Ubisoft, King, Epic Games and Riot G ames Spaces of Play, LudInc and the Saftladen Indie Sandbox Interactive are establishing branches here, because no Games Kollektiv (Maschi-nen-Mensch, Studio Six Foot Smilegate other location in Germany has such a dense, Fizbin, etc.) are headquartered here, and game Snowprint Studios differentiated and internationally-oriented developers such as YAGER develop computer SOFTGAMES games infrastructure. and console games. Spaces of Play Companies such as Wooga, Bigpoint and The German Games Industry Association Stryking Entertainment King contribute to the international success of (GAME) and the German Trade Association of Studio Fizbin Tencent online, social network and browser games. Interactive Entertainment Software (BIU), the Ubisoft Berlin They now export their games to over 50 coun- Entertainment Software Self-Regulation Body wargaming.net tries worldwide. GameDuell has developed (USK), the foundation Digitale Spielekultur Wooga and the games:net berlinbrandenburg initia- YAGER Development »We can´t wait to open the new Ubisoft Studio in Berlin. The recep- Services tion was overwhelmingly positive Altagram and we feel very welcome. It´s Anakan already obvious that Berlin was the AppLift right decision for us. There is a lot of potential for a large international Curse team. The future in Berlin will be Dojo Madness exciting, as we are going to work on some of the Freaks4you biggest game productions of the industry here« Glispa HitFox Benedikt Grindel Karakter Design Studio Studio Manager at Ubisoft Blue Byte SponsorPay Unity Technology All Walls Must Fall by inbetweengames
Germany’s leading games location A total of 1,500 companies with more than 12,200 employees and annual revenues of around € 1,2 billion in the games industry Location of successful companies such as Bigpoint, GameDuell, Epic Games, Hitfox, King, Nexon, Ubisoft, Riot Games, Wooga and YAGER Home to key institutions, associations and networks such as GAME, BIU, Stiftung Digitale Spielekultur, USK and games:net berlinbrandenburg Excellent training opportunities for games, 3D animation and media management, as well as a scientific center for digital game research International industry meeting place: International Games Week Berlin with the Quo Vadis developer conference, A MAZE. / Berlin and Gamefest, WOMENIZE!, Dreadnought, © Grey Box, YAGER making games TALENTS, Casual Connect, Mobile Growth Europe tive are also located in the capital region. Education | Research Berlin's higher education land- » BTK (University of Applied scape provides the ideal conditions Sciences Europe) Excellent training for the growing games industry. DIGAREC Zentrum für Highly specialized degree programs Almost no other region in Europe provides with partly affiliated research Computerspielforschung such an extensive spectrum of educational centers are very sensibly under- design akademie berlin, pinned by numerous offers for Institute of Ludology opportunities as Berlin-Brandenburg. At univer- vocational games training.« EFGAMP sities such as HTW Berlin and the Berlin Uni- GAMES ACADEMY/GA Prof. Susanne Brandhorst versity of the Arts, students can take degree Hochschule GAME CHANGER Institut, HTW Berlin courses that focus on games. The Film Uni- Film University Babelsberg KONRAD WOLF versity Babelsberg KONRAD WOLF offers HTW Berlin, classes in animation, sound and digital media GAME CHANGER Institut culture. Research institutes such as the Digi- Macromedia University for Media and Communication tal Games Research Center in Potsdam and “Deutsche Gamestage” in 2007, it has evolved MD.H Mediadesign the GAME CHANGER Institute at HTW Berlin into a major industry platform featuring the Hochschule are active in games research. Private institu- Quo Vadis developer conference, the A MAZE. SAE Institute tions such as GAMES ACADEMY™, SAE In- / Berlin video game festival, the action day S4G School for Games stitute, Macromedia University for Media and Womenize! and the Making Games Talents Universität der Künste Communication, BTK (University of Applied job board. Events | Exhibitions Sciences Europe), Mediadesign Hochschule As part of International Games Week Berlin, A MAZE. / Berlin and the School for Games all offer training the German Computer Game Award – the most Computerspielemuseum courses. highly endowed games award in Germany – is Deutscher Computerspielpreis presented in Berlin every other year. The Gamestorm unique Computerspielemuseum (computer Game Science Center Berlin was a great choice due to » International Games Week the vast amount of talent available games museum) organizes Gamefest and Invisible Playground from both established companies presents the cultural history of the medium in and start-ups. Also, the city offers Making Games Talents great quality of life making it easy a permanent exhibition. Matchmaking Dinner to attract and retain people from games:net berlinbrandenburg, the Game- MEDIA CONVENTION all over the world.« storm game design community, the Invisible Quo Vadis Paw Linnemann Larsen Playground collective and the Game Science Womenize! Managing Director, European Publishing Center also host a multitude of events. Epic Games Associations | Networks Berlin Games Forum Bundesverband Interaktive Unterhaltungssoftware (BIU) GAME – Bundesverband der International games industry deutschen Games-Branche games:net meeting place berlinbrandenburg Numerous events make the capital region one interface!berlin of the most important meeting places of the Projekt Zukunft international games scene. In 2017, Interna- Bubble Island 2 SERIOUS GAMES BERLIN tional Games Week Berlin attracted more by Wooga Stiftung Digitale Spielekultur than 15,000 participants. Initiated as Entertainment Software Self-Regulation Body (USK)
Support and financing ense support in the form of consulting, D wo regional economic development T financing and subsidies provides the agencies, Berlin Partner for Business perfect environment for inward invest- and Technology and Brandenburg Invest ment, startups and innovative projects. (WFBB), provide information about the range of support and financing options. Medienboard Berlin-Brandenburg supports the development of digital he Berlin Senate Department for T games within the audiovisual content Economics, Energy and Public Enter- category as well as regional projects prises and the Brandenburg Ministry for for networking the games industry Economic Affairs and Energy assist the on national, international and cross- industry with subsidies or loans for sectoral levels. capital investment, salaries and tech nology-oriented R&D projects, as well o invest in startups during their initial T as with infrastructure projects, com and growth phases, the investment petitions and trade show presentations. banks in Berlin and Brandenburg have set up venture capital funds. businesslocationcenter.de/games brandenburg-invest.de medienboard.de projektzukunft.berlin.de PUBLISHER: Berlin Partner für Wirtschaft und Technologie GmbH in cooperation with Wirtschaftsförderung Land Brandenburg GmbH (WFBB) and Medienboard erlin-Brandenburg GmbH, commissioned by the Berlin State Senate Department for Economics, Energy and Public Enterprises and the Brandenburg State Ministry B for Economic Affairs and Energy. PHOTOS: Titel: Berlin Partner/Monique Wüstenhagen, Characters: Wooga, kunst-stoff, morgen studios; Inside: Candy Crush Jelly Saga: King; Computerspielpreis: DCP; Dreadnought: Grey Box, YAGER; Marie-Blanche Stössinger: Wooga; Bubble Island 2: Wooga; All Walls Must Fall: inbetweengames DESIGN: Büro Watkinson, Berlin © Juli 2017 Berlin Partner für Wirtschaft und Wirtschaftsförderung Medienboard Senate Department for Economics, Technologie GmbH Land Brandenburg GmbH Berlin-Brandenburg GmbH Energy and Public Enterprises Fasanenstraße 85 Babelsberger Straße 21 August-Bebel-Straße 26-53 Martin-Luther-Straße 105 10623 Berlin 14473 Potsdam 14482 Potsdam 10825 Berlin www.berlin-partner.de www.wfbb.de www.medienboard.de www.projektzukunft.berlin.de Twitter: @BerlinPartner Twitter: @medienboard Contact: Contact: Contact: Contact: Birgit Reuter Otmar Hamp Ina Göring Katrin Tobies T +49 30 46302 338 T +49 331 660 3231 T +49 331 74387- 85 Tel +49 30 9013 -7404 birgit.reuter@berlin-partner.de otmar.hamp@wfbb.de i.goering@medienboard.de katrin.tobies@senweb.berlin.de
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