Creating an Opportunity in the Mass Manufacturing of Wood-Based Furniture
←
→
Page content transcription
If your browser does not render page correctly, please read the page content below
Creating an Opportunity in the Mass Manufacturing of Wood-Based Furniture Mechanical Engineering 310 Winter Design Document Team IKEA Industry Annalisa Boslough, Hari Ganti, Taylor Uhl Ana Fonseca, Cláudia Fontes, Pedro Neto Mechanical Engineering Design Group 416 Escondido Mall Stanford University Stanford, CA 94305-2203 http://me310.stanford.edu c March 17, 2016
1 Executive Summary Figure 1.1: Our vision: Creating an opportunity in easy assembly. IKEA is best known for its ready-to-assemble furniture. But should this mean that users commit hours to assembling the product at home? Users are voicing their frustrations with the assembly times that come along with most IKEA products. Users can easily spend several hours putting together a bed frame, a desk, shelving units, or other products. We set out to decrease assembly times and the frustrations that accompany it by creating a one-step assembly mechanism that can, in its current state, be applied to IKEA tables. Through our design of easier-to-assemble furniture, we have created overtãg for IKEA. Value is added to the user by decreasing the time it takes for assembly. After all, time is the greatest resource on earth. Our mechanisms utilize twist-lock and magna-lock mechanisms to generate a rigid, intuitive, fast, and tactile experience for the user. The possibility for this mechanism are exciting. We plan to build on our prototypes to generate a universal fastener that can be applied to entire furniture lines for IKEA, which would result in both a cost reduction to IKEA by way of decreasing breadth of hardware, and a value increase to the end user through decreased assembly times. Furthermore, if this mechanism is void of hardware, it holds the potential of being produced in a completely bio-based material, further increasing the mechanism’s value to IKEA as a sustainability factor. 2
Contents 1 Front Matter 2 Executive Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Context 6 2.1 Corporate partner: IKEA Industry . . . . . . . . . . . . . . . . . . . . . . . 6 2.2 Need Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2.3 The Design Team . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Design Requirements 11 3.1 Functional Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3.2 Physical Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Design Development 14 4.1 Concept Prototyping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 4.2 Manufacturing Prototyping . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4.3 Materials Prototyping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 5 Design Specification 24 5.1 Twist-Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 5.2 Magna-Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 6 Project Management 27 6.1 Money . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 6.2 Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Bibliography 30 A Appendices 31 A.1 Fall Findings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 A.2 Early Winter Findings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 3
List of Figures 1.1 Our Vision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4.1 Kliik Prototype Unfastened . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 4.2 Kröss Prototype Assembly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4.3 Kløver with Red Indicator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 4.4 Yellokløver Showing Lobes and Slot . . . . . . . . . . . . . . . . . . . . . . . . 20 4.5 Weittkløver Assembly Steps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 4.6 Hafmün Highlighting Single Magnet . . . . . . . . . . . . . . . . . . . . . . . . 22 5.1 Kløver Mechanism Detail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 5.2 Kløver Mechanism Exploded View . . . . . . . . . . . . . . . . . . . . . . . . . 25 A.1 Fall Quarter Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 A.2 Fall Sound Prototype . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 A.3 Early Winter Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 List of Tables 6.1 Project Spring Budget . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 4
List of Tables 5 Glossary CNC “Computer Numeric Control,” an automated manufacturing process FDM “Fused Deposition Molding,” a type of additive manufacturing (also known as 3D printing) Hafmün Semi-circular, insert-based fastening mechanism, utilizing two magnets per leg Kliik One-step mechanism prototype that utilized fabric snaps Kløver Three-lobed, insert-based fastening mechanism, utilizing six magnets per leg Magna-Lock Part of a family of mechanisms that is composed of an insert and a retainer. The insert locks in place inside the retainer due to magnetic forces MDF Medium Density Fiberboard, a rigid and nearly isotropic material formed from com- pressed sawdust and binding polymers Mycelium Rapidly renewable fungus material that forms the structural foundation and nutrient delivery system for mushrooms Mycotecture Architecture grown from mushroom mycelium, coined by Philip Ross in 2007 Overtäg Breakthrough or added value RIFT Rigid, I ntiutive, F ast, T actile assembly Twist-Lock Part of a family of mechanisms using an insert that slides into a receiver and twists to prevent the insert from sliding out Weittkløver Prototype exploring a system-level integration of the kløver mechanism Yellokløver High resolution kloøver mechanism to replicate a table leg / table top joint
2 Context 2.1 Corporate partner: IKEA Industry IKEA is the leading wood furniture retailer in the world. Best known for their ready- to-assembly, and most wood-based, furniture, IKEA is responsible for 1% of the world’s commercial wood consumption. IKEA Industry is a subgroup within IKEA that directly oversees the manufacturing of the wood-based furniture components that makeup IKEA products. In addition, IKEA Industry is also responsible for exploring new production capacities and opportunities to aid in IKEA growth. Forty-four global factories produce wood-based products for IKEA, including a facility in Paços de Ferreira, Portugal, which has an annual turnover of 170 million and exports more than 93% of its total production [1]. IKEA’s main focus is creating overtäg, which is Swedish for creating value to the con- sumer. The most recent revolution in IKEAs mass manufacturing was in 1981, with the introduction of board-on-frame construction. Board-on-frame utilizes a paper honeycomb sandwiched between two wood composite layers to generate a rigid structure. This provides an improved performance-to-weight ratio as compared with solid wood construction. What is the most pressing space for overtäg today? And more importantly, can it create the next revolution in the mass manufacturing of wood-based furniture? 2.1.1 Corporate Liaison João Neto - IKEA Industry AB Corporate Liaison Title: Process Owner Maintenance Project Management Office Contact: joao.neto@ikea.com 2.2 Need Statement It has been almost 35 years since IKEA’s last overtägt. IKEA is seeking alternative strate- gies for a new opportunity in their manufacturing. Through our research, we have identified two need spaces that could lead to the next revolution in the mass production of wood fur- niture: assembly and sustainability. Through extensive need finding, benchmarking, user testing, and interviews, we have identified a need for easier to assemble furniture. Users find the current assembly process 6
CHAPTER 2. CONTEXT 7 to be complicated and time-consuming. Fundamental furniture pieces, such as desks, often come with a few dozen different types of hardware, with total hardware counts in the hundreds. This level of complexity sends assembly times and frustration levels for users through the roof. Additionally, the state of the planet is in need of a sustainability revolution. A need for recyclability of IKEA products is demanding attention. Sustainability efforts in manufac- turing could result in end users recycling or composting their own furniture. Sustainability could drive innovation. 2.3 The Design Team 2.3.1 Stanford University Annalisa Boslough Status: 1st year M.E. Graduate Student Contact: boslough@stanford.edu Skills: woodworking, metalworking, drawing, CAD, energy modeling, and lifecycle analysis. In 2015, I received my B.S. in Sustainable Design Engineering from Stanford and am currently studying for an M.S. in Sustainable Design and Construction. Growing up in rural Alaska inspired me to work towards mitigating human impacts on the environment through design. I love working with my hands and immersing myself in team-based design projects. In my free time, I enjoy camping, fly fishing, and skiing. Hari Ganti Status: 1st year M.E. Graduate Student Contact: hganti@stanford.edu Skills: Prototyping/Machining, CAD/CAM, Mecha- tronics, Testing Crazy Ideas I was born in Montreal, but grew up in Minnesota before moving to California to spend my undergrad at Stanford. I joined the Ski Team as well as the LSJUMB (Leland Stanford Junior University Marching Band), though the latter stuck with me a little
CHAPTER 2. CONTEXT 8 better, and I still go to almost everything with the band. Im definitely an HBDI type- D person. I like getting a good grasp on the big picture and leaving the details up to people who are usually much more technically skillful. I love trying new (and crazy) things, and I have a healthy disregard for personal safety, but also a decent background working on projects from fuel efficient go-karts to haptic-fMRI capable robots, which helps me avoid too many unfortunate accidents. Taylor Uhl Status: 1st year M.E. Graduate Student Contact: tuhl@stanford.edu Skills: Solidworks, Matlab, Java, Julia, some Arduino. Experience with welding, CNC milling, 3D printing, laser cutting, and other machining processes. Born and raised in Eden Prairie, Minnesota. I attended the University of Minnesota for two years of undergraduate education before transferring to Stanford University to complete my B.S. in Biomechanical Engineering. I played varsity soccer during my undergraduate years Stanford finished 3rd in the country in my last season. My interests include product design, especially medical devices, fishing, soccer, water sports, hiking, and traveling. 2.3.2 Porto Design Factory Ana Fonseca Status: Architecture Graduate Student Contact: anatri.fonseca@gmail.com I grew up in Aveiro, a beautiful city by the sea in center-north Portugal. After finishing high school, I went to the University of Coimbra to study Architecture, and during that period had the opportunity to spend one year abroad studying at the RWTH Aachen University in Germany, under the Erasmus Program. This experience broadened my horizons and after graduating I spend one year working in Hamburg at an architecture office. After this experience, I returned to Portugal to fund my own
CHAPTER 2. CONTEXT 9 company, which focuses on generative design processes and digital fabrication technolo- gies. I enjoy embracing new challenges and team-oriented projects. I also love to travel and am a bit of a foodie. Cláudia Fontes Status: Industrial Design graduate student Contact: claudia.bfontes@gmail.com I am an energetic Portuguese girl who is incredibly excited to join the ME310 team. I finished my undergraduate degree at IPP in Industrial Design. I am passionate about sustainability and designing products that are suitable in developing economies, helping not just companies, but directly helping peoples lives. Over the years, my passion for creating grew, as well as my commitment and dedication to emerging new challenges. I have had a wide scope of education, in areas including theatrics, communication, artistic production, product design and others, which have helped me to try new things outside of my comfort zone. Pedro Neto Status: Civil Engineer Contact: ec09147@fe.up.pt Born and raised in Porto, Portugal, Pedro has a Master’s degree in Civil Engineer- ing, specialized in Structural Engineering and Earthquake Engineering with a Erasmus+ internship at UCL (University College London) on the subject. Former Students repre- sentative in the Civil Engineering Department at FEUP (Faculdade de Engenharia da Universidade do Porto) and in the Pedagogic council of the faculty. Founder and CEO of several startups and projects.
CHAPTER 2. CONTEXT 10 2.3.3 Team Coach Nik Martelaro Status: 2nd year M.E. Graduate Student Contact: nikmart@stanford.edu Nik received his B.S. in Engineering Design from Franklin W. Olin College of En- gineering before attending Stanford to pursue a masters in Mechanical Engineering: Design Group. Nik has experience as a research assistant, working in collaboration with Dr. Malte Jung and Dr. Pamela Hinds on projects ranging from human-team robot interaction during high stress to participatory prototyping materials. Nik has a passion for user research, need identification, persona creation, rapid prototype creation, user testing, product design, and interaction design.
3 Design Requirements Our overarching goal for the quarter was to develop one-step assembly mechanisms for fastening furniture, and we discovered many of our design requirements through iterative user testing. After presenting users with our prototypes, we gained new insights into what users expressed they wanted, and what they demonstrated they needed. Ultimately, we chose four overarching goals that guided our design process: • Rigid fastening • Intuitive, instruction-free assembly • Fast assembly • Tactile experience Using these four goals, we developed the user design requirements for our RIFT assembly mechanisms. We also considered constraints IKEA Industry might face when manufacturing our mechanisms, and developed additional requirements to help ensure our designs would be viable for IKEA Industry. We found that physical requirements overlapped for both IKEA Industry and our users. 3.1 Functional Requirements 3.1.1 End Users Requirement Metric Rationale The furniture must be rigid Our new mechanism must Maintaining the safety of when fully assembled be at least as rigid as the furniture is a pri- the existing mechanism for mary concern, and our new the same joint (measured mechanisms should at least through strength testing) meet the current load spec- ifications Our assembly procedure Users should be able to We found that users did should be intuitive to users properly assemble furniture not read the provided in- without requiring instruc- structions, and would often tions incorrectly assemble furni- ture, making it unsafe The mechanism must as- Assembly time should de- Many users expressed dis- semble quickly crease by an order of mag- satisfaction with extremely nitude with our mechanism long assembly times design 11
CHAPTER 3. DESIGN REQUIREMENTS 12 During assembly, users Users should feel confident Bolts and other similar fas- must receive clear feedback that each mechanism is be- teners typically have torque when the mechanism is ing assembled correctly and specifications that users are properly assembled is secured unlikely to know or use, and users typically as- semble furniture until it “seems” right, instead of when it is secure 3.1.2 IKEA Requirement Metric Rationale Any additional components Users should express the The new assembly mech- should add more value than same or greater interest in anisms may add cost to cost the furniture with the new producing furniture, but it mechanism despite possible should not be greater than increases in price the added value users per- ceive Devices (such as magnets) Our mechanism should not Aside from assembly, we do used in our mechanism interfere with phones, com- not want our mechanism to should not cause external puters, pacemakers, sil- affect the performance of problems verware, laboratory equip- the furniture ment, machinery, or any other devices New material has to be bio- Oil-based materials are not Compliance with IKEA based and biodegradable allowed Group Sustainability Strategy for 2020 3.2 Physical Requirements Requirement Metric Rationale The mechanism should use Parts that do not need to IKEA Industry is a wood- primarily wood-based ma- be made from other mate- based furniture manufac- terials rials (such as magnets, or turer, and it would be high-grade bolts) should be preferable to integrate into wood existing manufacturing fa- cilities, as well as maintain the aesthetic of the furni- ture
CHAPTER 3. DESIGN REQUIREMENTS 13 The modified furniture The modified furniture Packaging considerations should maintain a minimal should not use more space are important to IKEA for profile when disassembled disassembled than the shipping, as well as end existing counterpart users, and the new mech- anism should fit within existing infrastructure The mechanism should in- The product should be We would like our mecha- tegrate well into IKEA In- made as similar to exist- nism to be able to replace dustry’s existing products ing furniture designs to in- mechanisms across furni- tegrate into product lines ture lines, rather than be- ing constrained to a single style New material needs to Has to either weight less or To be in accordance with improve either mechanical resist more load than the all dimensions of demo- properties or weight of the current design cratic design final product 3.2.1 Opportunities Our prototypes thus far have been applicable only to IKEA’s LACK table. We look forward to integrating with many more styles of IKEA furniture, and would like to expand to IKEA’s entire range of furniture. Additionally, we are interested in integrating bio-based materials to try and increase the sustainability of IKEA’s products while simultaneously improving the user experience.
4 Design Development As we mentioned in our design requirements (Section 3), our focus on one-step assembly led us to creating various RIFT mechanisms with a focus on: • Rigid fastening • Intuitive, instruction-free assembly • Fast mechanisms • Tactile feedback 4.1 Concept Prototyping Prototype Photo Materials Question Insight Goals Tested Gained Achieved Kliik 1 Particle- Can we Users love 2, 3, 4 board and use a snap the snap Fabric mecha- sound and Snaps nism for feel, but the one-step mechanism is assembly? not rigid Kliik 3 Plywood Can mul- Multiple 1, 2 and Fabric tiple snaps snaps make Snaps increase fastening rigidity? difficult, and no longer tactile Tri-Mag Plywood Can mag- Magnets 2, 3, 4 and Mag- nets cor- are highly nets rect for intuitive, and alignment can provide errors? a tactile experience 14
CHAPTER 4. DESIGN DEVELOPMENT 15 Kliik Twist Plywood, Can mag- Shear forces 2, 4 Fabric nets add overpower Snaps, and rigidity magnets Magnets to a snap easily and mecha- the snap is nism? difficult Kröss Duron and Can a The mecha- 2, 3, 4 magnets twist-lock nism works provide well, but rigidity closer tol- where erances are magnets required can not? Kröss Ta- Duron and Do users Users like the 2, 3, 4 ble Magnets enjoy the experience, experi- but require ence of a more rigidity twist-lock table? We began by exploring existing one-step fastening mechanisms, like backpack clasps, fabric snaps, and collapsible umbrellas handles. Robust metal fabric saps led to the kliik prototype, as seen in Figure 4.1; an attachment method for snapping two rigid parts to- gether. 4.1.1 Kliik Kliik tested the feasibility of fabric snaps in accomplishing our four goals. It was intu- itive, fast, and tactile; however, the snaps did not lock into place securely enough for rigid assemblies. A single fabric snap allowed significant play between the parts, and aligning more than one fabric snap was difficult, even with the high precision of CNC milling. The kliik mechanism with three snaps was more difficult to lock into place due to the slight misalignment of snaps and their orientations in their respective plywood parts. User testing of the kliik unveiled two insights. First, the feeling and audible click of snapping two parts together was fun and satisfying. Second, the tactile and audible experience of the kliik mechanism snapping into place provided users with intuitive feedback, signaling that the parts were correctly assembled and fully secured. This discovery provided the inspiration for our fourth goal of tactile feedback. Further needfinding with our kliik prototype yielded another major insight. Our single- snap kliik allowed parts to rotate freely while fastened, providing the inspiration for the
CHAPTER 4. DESIGN DEVELOPMENT 16 Figure 4.1: Kliik prototype unfastened, showing the fabric snaps successor to the kliik mechanism, the twist-lock mechanism, which was the first prototype to fulfill all four goals of RIFT assembly. Between the kliik and twist-lock mechanisms, we experimented with different ways to create a tactile assembly experience. We shifted our focus from fabric snaps to magnets. We experimented with using three magnets in place of the three snaps, and found that magnets provided the same satisfying tactile experience as what we found in the fabric snaps. 4.1.2 Kröss The kröss prototype, as shown in Figure 4.2 was our first test of both the twist-lock and magna-lock mechanisms using inset geometry to constrain shear force and bending moments on the magnets. It was also our first attempt at making a system level prototype with four kröss mechanisms integrated into a prototype table. The retainer and insert were both composed of stacked layers of laser-cut duron. Eight magnets, four in each the insert and retainer, align when the insert is inserted into the retainer and twisted clockwise 45◦ . Fol- lowing rotation, the lock and insert cannot be pulled apart without reverse rotation, as the lobes of the insert have moved beneath an overhang that prevents them from being pulled apart axially. This assembly also sustains shear forces and bending moments, providing our first truly rigid RIFT prototype. We decided to integrate our prototype into a functional system for user testing, so we made three additional mechanisms and a table top to join them into a complete table, similar in size to a LACK table. Our users found the mechanism compelling, emphasizing the speed and intuitiveness of assembly. The best feedback we received was that the magnets provided a reassuring sense of completion when the insert was rotated into place. Having tactile feedback was our biggest improvement to the user experience in this prototype. Unfortunately, users often remarked that it was not yet rigid enough to be a functional table, so we set out to address these mechanical concerns with our next set of prototypes.
CHAPTER 4. DESIGN DEVELOPMENT 17 (a) (b) Figure 4.2: Kröss prototype showing insertion of insert into receiver 4.2 Manufacturing Prototyping Prototype Photo Materials Question Insight Goals Tested Gained Achieved Kløver Acrylic, Can we The assembly 2, 3, 4 PLA, and create experience Magnets parts with is very sat- the re- isfying, but quired the laser cut tolerances, acrylic is too but main- inaccurate tain the desired ex- perience? Yellokløver VisiJet Can ex- Yes 1, 2, 3, 4 (Acrylic- treme like) dimen- sional accuracy increase rigidity?
CHAPTER 4. DESIGN DEVELOPMENT 18 Weittkløver ABS, Mag- Do users Users unan- 2, 3, 4 Table nets, and prefer the imously LACK experience preferred the table top of assem- weittkløver (card- bling the table, but board, weittkløver rigidity issues MDF, table to a persisted chipboard) standard LACK table? Hafmün ABS and Can reori- Two re- 1, 2, 3, 4 Magnets entation oriented of the magnets is magnets as strong increase as six mag- strength nets, while and de- decreasing crease cost, and cost? improving scalability Our concept prototyping solidified the experience we wanted to create for users, but left us with the challenge of finding a way to address the rigidity concerns of our early prototypes and find improve the manufacturability of our devices. 4.2.1 Kløver The intent of the kløver prototype was to test improvements to structural rigidity through design and material changes. While the kröss used a four-lobed geometry, the kløver pro- totype has three smaller to better align with the aesthetic of a LACK table. This also increased the angle of rotation from 45◦ to 60◦ , allowing for greater overlap of the insert lobes against the interior faces of the retainer. An added benefit is that it uses two fewer magnets than the kröss mechanism does. Figure 4.3 shows the original prototype with red coloring the longer lobe. The longer lobe was our attempt to create a one-way fit between the insert and the retainer.
CHAPTER 4. DESIGN DEVELOPMENT 19 Figure 4.3: The kløver prototype uses one longer lobe so it only fits one way, indicated by the red
CHAPTER 4. DESIGN DEVELOPMENT 20 We also modified our materials in this prototype. Our first prototype still used laser cutting, but in acrylic, to reduce friction between the insert and the retainer. We used FDM printed insert pieces to achieve tighter tolerances. While our parts still required cleaning, they fit together well, which enabled us to retest our previous users to see if we had improved on rigidity. We had successfully maintained the intuitiveness, fast assembly, and tactile experience we previously achieved, but our users still felt that the rigidity factor was concerning. 4.2.2 Yellokløver This prompted us to create the yellokløver, in which both the insert and retainer were 3D printed in extremely high-resolution. The design of yellokløver is the same as that modeled in Figure 4.4 with uniform legs rather than the single unique leg of the kløver prototype. The print yielded tight enough tolerances to provide exceptional rigidity of the joint. This rigidity was equal to or greater than the rigidity of conventional LACK table legs. This outcome was a critical breakthrough in our design process because it proved we could achieve necessary tolerances for structural rigidity. Figure 4.4: The Yellokløver uses symmetric lobes, like the Kröss, but only three, iterating on the kløver design 4.2.3 Weittkløver As with our concept prototyping, the next step was for us to test a system level prototype. We were not able to print additional yellokløvers for a complete table, but we were able to use high resolution FDM parts than we previously used. We were also able to downsize the design so that none of the mechanism was visible after insertion; a feature new to this prototype. Four of the weittkløver, along with a LACK table that was CNC milled to house
CHAPTER 4. DESIGN DEVELOPMENT 21 the four receiver parts, formed our first successful modified LACK table, with its assembly seen in Figure 4.5. Figure 4.5: Weittkløver integrated into a table, demonstrating its simple assembly mecha- nism After color coding the lobes to ensure that users could easily align the legs to the table when the legs were rotated, we once again put our prototype in the hands of users. We asked users to build a conventional LACK table, as well as our modified LACK table. We timed and observed the assembly process, and asked what perceptions they had about the difference in the assembly mechanisms, to which we received unanimous praise for the Weittkløver mechanism. Users felt that it satisfied all four of our design goals. Users found the table to be rigid enough to be functional, users did not need to refer to (or even ask for) instructions, users were able to assemble the table thirty times faster than a conventional LACK table, and all users enjoyed the tactile experience of assembly. This marked another successful RIFT prototype. While we were satisfied with this prototype, we knew that improvement was necessary in order to expand the scope of the mechanism (Section 3). Specifically, we wanted greater rigidity, equal to or greater than a normal LACK table, and lower cost to manufacture. 4.2.4 Hafmün Testing the weittkløver marked the end of our kløver mechanism iterations, but we designed another notable mechanism that we plan to iterate on further. The kløver mechanisms all used six magnets, and we had received a lot of feedback that magnets would increase the cost of our mechanisms compared to IKEAs standard fittings. In doing research about magnetic attraction and strength, we realized the kløver twist-lock mechanism was not utilizing the full strength of the magnets. Magnets are great at resisting forces along the axis of magnetization, but they do not do well with shear forces along the same axis. The kløver mechanism locks as a result of magnetic attraction between two magnets, and is unlocked because shear force overcomes the magnetic attraction. We realized that we were under utilizing the strength of the magnets by orienting them in a non-idea plane. This realization inspired us to design a mechanism that optimized magnetic strength relative to the orientation of magnets in the joint and a table, which led us to the hafmün design. The hafmün design has vertically aligned magnets, as compared with the horizontally aligned magnets in the kløver mechanisms. The hafmün mechanism is still a twist-lock
CHAPTER 4. DESIGN DEVELOPMENT 22 mechanism, but only needs two magnets to achieve the same twist-lock strength (Figure 4.6), as opposed to six magnets in the kløver mechanisms. Our initial testing is promising, and the hafmün design will allow us more freedom in size and cost. Figure 4.6: The Hafmün mechanism showcases the single magnet required by the insert, compared to three magnets for kløver designs
CHAPTER 4. DESIGN DEVELOPMENT 23 4.3 Materials Prototyping While the Stanford team has been developing one-step assembly mechanisms, the Porto Design Factory team has been cultivating novel materials for use in IKEA furniture and packaging, to replace synthetic materials with fungi-based biomaterials. Part of our fall vision (Appendix A.1) was to explore sustainability in IKEA furniture, which the Porto team was able to do by growing fungi to replace the petroleum-based materials (such as polystyrene) used in IKEA packaging, and possibly replace engineered wood composites (such as MDF) in IKEA furniture. We identified Mycellium as a material that is instru- mental to Mycotecture. This fungus could displace IKEA Industry’s current wood waste by consuming it, thereby converting a waste product that would otherwise be burned, into a sustainable biomaterial.
5 Design Specification We designed our mechanisms to meet our four major requirements: • Rigid fastening • Intuitive, instruction-free assembly • Fast mechanisms • Tactile feedback 5.1 Twist-Lock We designed the twist-lock mechanism to handle the first three requirements. The twist- lock mechanism is a two part design, where one part acts as a stationary receiver, and the other as removable insert. The insert is able to freely slide into the receiver until it is inserted fully. Twisting the insert causes it to rotate until it hits a stop, at which point, the insert is retained in the receiver and cannot slide out without first twisting in the reverse direction, as seen in Figure 5.1. (a) (b) Figure 5.1: The Kløver mechanism is rotated from the unlocked configuration (a) to the locked configuration (b) This type of mechanism can provide rigid fastening by constraining movement along the axis of rotation, as well as resistance to bending through its contact surfaces on the interior of the retainer. User testing has proved this type of mechanism to be intuitive. Users were able to understand our mechanism almost immediately, with no prior training. Our mechanism’s tight rotation angles and low friction resulted in quicker assembly as compared with the conventional screw-in assembly to fasten LACK legs. 24
CHAPTER 5. DESIGN SPECIFICATION 25 Figure 5.2: The exploded view ofthe kløver mechanism shows how the magnets align when locked, and the rotational axis to lock and unlock the insert (red dashed line) 5.1.1 Kløver The kløver mechanism in Figure 5.1 uses lobes to prevent the insert from being withdrawn once it is twisted in the retainer. The size of the lobes, and the number of them, varies across our prototypes, ranging from four large lobes in the original kløver, to three smaller lobes with one slightly longer to act as a one-way fit, to three small lobes that completely hide the slot when the leg is fully locked in place. Four lobes provided 45◦ of rotation from unlocked to locked positions, which required a larger lobe to have enough contact area for force distribution. The three lobed design allows for 60◦ of rotation, which allows a smaller lobe to be used since the forces can be distributed over a larger surface area. 5.1.2 Hafmün The hafmün mechanism deviated from the kløver mechanism in that it uses a single, large, semi-circular lobe. This slides in a semi-circular slot and is able to rotate 90◦ , but provides nearly equal contact area to the three-lobed kløver design. It is intended to reorient the magnets so their strength is better utilized, reducing the number of magnets needed for a successful magna-lock mechanism.
CHAPTER 5. DESIGN SPECIFICATION 26 5.2 Magna-Lock The magna-lock mechanism is complementary to the twist-lock. They work in conjunction to create a RIFT assembly mechanism. The magna-lock mechanism completed the tactile component of a RIFT assembly, and adds to the rigidity as well. The magnets initially provide a slight torque on the insert when it is in the receiver, encouraging the user to turn the insert piece. The magnets then assist in rotation, locking into place when they are aligned. Because the insert must be rotated the opposite direction to release the insert from the retainer, the magnets resist this rotation, increasing rigidity.
6 Project Management 6.1 Money 6.1.1 Winter Spending Our total spending is $546 (fall) + $2670 (winter) = $3216. We spent $2670 this quarter. The breakdown of the budget is as follows: • $150 (budgeted $250) ... Critical Experience Prototype • $250 (budgeted $500) ... Dark Horse Prototype • $270 (budgeted $500) ... Funky Prototype • $1500 (budgeted $500) ... Functional Systems Prototype • $500 (budgeted $500) ... SUDS We came in over our projected winter budget of $2250 by $420. However, we did stay within the broader ME310 course goal of spending $3000 during winter quarter. As seen in the budget breakdown, we were on track to come in under-budget until the Functional Systems Prototype. Having to outsource several 3D-printed parts quickly turned into lots of dollar signs. Moving forward, we will need to be aware of this and allocate resources accordingly. 6.1.2 Spring Spending Plan With an overall budget of $8000, we have ($8000 - $3216) = $4784 to spend over the course of the final quarter. We will need to budget out $500 for SUDS again, and also plan for unexpected hiccups along the way. Our project Spring budget is outlined in Table 6.1 Project Launch Duration Budget (US (days) dollars) Convergence Friday, March 18th 5 n/a Hunting Plan Tuesday, March 29th 9 100 Part X Tuesday, March 29th 16 1000 Manufacturing Plan Tuesday, April 5th 16 400 Penultimate Review Tuesday, April 19th 30 1500 Miscellaneous Spending n/a n/a 500 Safety Net Spending n/a n/a 750 EXPE Rehearsals Tuesday, May 31st 1 n/a Spring Presentation Thursday, June 2nd 1 n/a Spring Design Documents Tuesday, June 7th n/a n/a SUDS Thursday, May 19th 1 500 Table 6.1: Projected Spring Budget 27
CHAPTER 6. PROJECT MANAGEMENT 28 As outlined in the table above, we have allocated a specific dollar amount to each task for spring quarter. We have $500 set aside for miscellaneous spending, in addition to a safety net spending of $750 that is only to be used in the final two weeks of the quarter, and only in the case of an emergency. 6.1.3 Lessons Learned Shipping fees for next-day arrival really add up. We spent $200 (10% of our budget) on shipping fees this quarter. Outsourcing low-volume, high-resolution parts is expensive. We will need to explore ways to manufacture high-resolution prototypes on campus in order to stay on budget. It is important to have designated roles. We fell out of our responsibilities at some points in the quarter, and plan to get back on track this spring: • Hari ... Chief Communications Officer • Annalisa ... Chief Documentations Officer • Taylor ... Chief Financial Officer 6.2 Time 6.2.1 Outsourcing Manufacturing We came across the dilemma this quarter of balancing time and money. We needed high resolution printed parts, and we needed them fast. This left us choosing the fastest printing and shipping options, which meant spending a lot of money to save time. This balance be- tween time and money, our two major resources, was not perfect. We ended up exceeding our budget for the quarter because of it. We would have saved over $200 if we had not spent any money on expedited shipping, a number that would have gotten us close to finishing the quarter on budget. Moving forward, we plan to move away from outsourcing manufacturing as much as pos- sible, and putting in more time and energy into manufacturing parts in our on-campus facilities. Yet, in all likelihood, we will still need to outsource some of our prototyping, and we will do our best to plan ahead so that we do not need the prototype within a couple of days. This way, we do not need to pay $50+ in expediting costs. 6.2.2 Team We prioritized team time as much as we could this quarter. We had weekly Skype meetings with all six members of the design team. For a few weeks, we even had two Skype calls per week in order to increase team communication. We also included our Corporate Liaison, João, in one of our meetings to hear his take on our progress.
CHAPTER 6. PROJECT MANAGEMENT 29 6.2.3 Convergence It is important that we define our direction while the whole design team is together in Porto from March 18th to March 22nd. We plan to complete a convergence workshop to aid in this process. After choosing a direction, bi-weekly communication between teams will be a must.
Bibliography [1] Ana Maria Gonalves. Ikea de paços de ferreira conquista gesto das futuras fábricas do grupo na rússia. Technical report, Jornal Econmico, June 2015. 30
A Appendices A.1 Fall Findings Figure A.1: Fall vision: Creating an opportunity in increasing perceived value Fall quarter was dominated by benchmarking and user findings. We learned a lot about the perception people have of IKEA, both good and bad. Most users desired for higher end furniture that would last longer and look nicer. Maybe IKEA did not have the budget to put more cost into their furniture, but that does not mean the aesthetics could not be improved. We set out to create a line of furniture that created ”artificial elegance,” illustrated in Figure A.1. The users valued the furniture higher, but the cost to manufacture remained the same. We tried to achieve this in many ways, including altering the sound of a table top by replacing its airy interior with spray foam, as shown in Figure A.2. Figure A.2: Replacing the honeycomb interior of a LACK table with spray foam to create a solid wood sound 31
APPENDIX A. APPENDICES 32 While the upgraded furniture line was unsuccessful, it sparked our thinking of new materials. New materials can lead to innovation. Perhaps this innovation is not in perceived value by way of artificially adding value, but rather by adding a factor of sustainability. What if we could find cost-effective materials that would inspire customers to purchase more furniture? A.2 Early Winter Findings We set out to answer this question through the development of our peanut chair. Using biodegradable peanuts, we attempted to create a completely sustainable furniture piece that would allow the user to form it into any shape, adding modularity. The user purchases a bag full of compact peanuts, and this bag can be expanded or compressed to any comfort level with a household vacuum. Figure A.3 shows a molded chair that was created with this prototype. Figure A.3: Moldable furniture using packing peanuts and vacuum-sealed bags, our early winter direction Ultimately, the chair was not formable enough to allow for true modularity. Yet, the idea of generating a sustainable piece of furniture was exciting, and inspired the current research of bio-based materials.
You can also read