A Cognitive Analysis of Customer Preferences Regarding TheMed Restaurants in Taiwan
←
→
Page content transcription
If your browser does not render page correctly, please read the page content below
A Cognitive Analysis of Customer Preferences Regarding TheMed Restaurants in Taiwan Hwang-Lin Hsu, Instructor, Chienkuo Technology University, and doctoral student of the Graduate Institute of Civil and Hydraulic Engineering, Feng-Chia University, Taiwan Dr. Su-Hsin Lee, Professor, National Taiwan Normal University, Taiwan Dr. Ying-Hung Li, Associate Professor, Feng-Chia University, Taiwan ABSTRACT Diners’ preferences regarding themed restaurants contain physical and psychological elements. Twenty two of them were selected, with the help of a five-member expert panel, as representative constructs and classified into five central factors – “Thematic Fantasy,” “Environmental Perception,” “Quality of Service,” “Accessibility,” and “Satisfaction with Meals” – by using principal component analysis (PCA). A total of 417 respondents who had been to themed restaurants at least once in the previous year were interviewed through a convenient sampling approach. The contingent valuation method and multiple regression analysis were used to survey the effects of the principle factors and to obtain a reliable model of consumers’ preferences. The average price consumers were willing to pay was US$14.51 per meal. “Price of Meal,” “Tableware Design,” “Convenience of Location,” “Background Music,” “Speed of Service,” “Quality of Meal,” “Availability of Parking,” “Building Form,” “Souvenirs,” and “Cleanliness of Establishment” showed significant influence on customers. The data collected was used to build a model for managers to frame their pricing strategy. Keywords: Preferences, Themed Restaurants, Contingent Valuation Method, Pricing Strategy INTRODUCTION The main purpose of this research was to construct a preference model to find out the most important factors that influence consumers’ preferences related to Taiwanese themed restaurants. This information can be used to aid the managers and designers of themed restaurants. In recent years, the global practice of “eating out” has been referred to as the “democratization of luxury” (Mennell, 1985; Laermans, 1993). Diners in Taiwan have kept in step with this trend. People like to go out for socializing, people-watching, and eating. To help satisfy diners’ desires, there has been in increase in the number of establishments which offer dining entertainment. The desire for fellowship and entertainment induce people to eat out and enjoy themselves regularly (Pegler, 1999; Yee, 2004; Zerbst & Dorrel, 2000). With this trend, we can see a fundamental change in the motivation for eating out. Rather than being seen as a life necessity, dining out is increasingly seen as a leisure activity, with restaurants taking on a variety of forms and offering multiple market niches. A themed restaurant has become a symbol of entertainment, style and fashion, and a stage for people to present themselves (Beardsworth & Bryman, 1999). Consequently, it acts as a symbolic space, implying a fascinating image of “theater for eating” and a synthesized product of industrialization and modernization (Shelton, 1990). In Beardsworth and Keil’s (1997) description, the existence of themed restaurants reveals the transformation of leisure into a massive industry, and the creation of a food system emphasizing dining out as a recreational activity. The themed-restaurant industry consists of a multitude of objects and experiences. To understand them logically, we need to “categorize and model the way the mind works” (Westen, 1996, p.17). Before creating a themed restaurant, business owners must take the important step of knowing the appropriate pricing for their product. They need information upon which to make their decision. This study not only surveyed the factors related to guests’ preferences, but also examined how to determine appropriate pricing.
LITERATURE REVIEW Main Features and Classifications of Themed Restaurants Generally speaking, a themed restaurant’s main features (see Beardsworth & Bryman, 1999; Gray & Liguori, 1990; Pegler, 1997, 1999; Walker & Lundberg, 2005; Yee, 2004) may be described as follows: 1. Cultural resources include art, movies, sports, cartoons, pop music, old acquaintances, fashion, the natural environments, locality, nationality and ethnicity. 2. Visible, tangible and acoustical devices include toys, artifacts, decor, logos, musical instruments, and souvenirs. 3. Menu and tableware correspondent with the theme. 4. Variations in programs and exhibitions. 5. Geographical and cultural accessibility. 6. No emphasis on culinary content. Beardsworth and Bryman (1999) also categorized four types of restaurant theming: 1. Reliquary theming, such as is done in the Hard Rock Café and Planet Hollywood, displays “sacred relics” and generates “a sense of pilgrimage to the experience” (p.240). 2. Parodic theming, such as the kind found in Rainforest Cafés, creates “a sense of involvement in the fantastic” (p.241). 3. Ethnic theming produces “a distinctive setting which lays claim to being a reflection of some exotic, but recognizable, culture” (p.242). 4. Reflexive theming, such as is done by McDonald’s, “becomes a theme that entails a transition from a brand in itself to a brand for itself” (p.243). In Taiwan, many themed restaurants conform to the above four categories. For example, there is a Hard Rock Café in Taipei City and there are other chains, such as T.G.I. Fridays, with reliquary theming. McDonald’s, KFC, and Burger King, with reflexive theming, have spread all over the island. Contingent Valuation Method The comprehensive perception of themed restaurants is abstractive and not means for transaction. For the valuation of those kinds of none-market resources, Ciriacy-Wantrup (1947) first proposed the Contingent Valuation Method (CVM) as a survey-based economic technique. This method offers an imaginative pricing system to trace the demand curve for a public good unavailable from market data (Hanemann, 1994). This system referred to as a preference model helps us recognize what are worth to people (Schelling, 1968). Portney (1994) argued that the approach of CVM must first “contain a scenario or description of the (hypothetical or real) policy or program for the respondents to value or vote upon.” Second, “the survey must contain a mechanism for eliciting value or a choice from the respondents” (pp. 5-6), typically with open-ended questions such as how much money people would be willing to pay for ...? Two guidelines for the application of CVM are that personal interviews, rather than telephone interviews, should be conducted to improve face validity, and follow-up questions should be asked to ensure that respondents understand the choices they are being asked to make and to discover the reasons for their answers. These two guidelines were followed in this study. CVM is now used in research throughout the world in a variety of fields, including transportation, sanitation, health, the arts, education and environmental studies (Carson, Martin & Wright, 1994). For general respondents, CVM offers a simple way for them to express their degrees of preference. RESEARCH METHODS Instrument The questionnaire used in this study measured a 22-item group for “Evaluation of Themed Restaurants,” three one-item groups (“Main Information Source,” “Favorite Category,” and “Visiting Frequency”), one four-item-group for “Willingness to Pay and Follow-up Questions,” and a seven-item group for “Demographic Attributes.” The items “Willingness to Pay,” “Age” and “Annual Income” were set to be open-ended as interval measures (See Table 1). For
content validity, an expert panel participated in this research as a focus group. The group consisted of a themed restaurant manager, a traditional restaurateur, a scholar proficient in consumer psychology, a professional architect, and an interior designer. They were interviewed through the qualitative process and acted as the “subject matter expert rater” to check every item of the questionnaire in a yes-or-no referendum format. Each qualified item was approved by more than half of the panelists. To make sure the survey was clear and understandable, it was given as a pilot study to 50 diners who had visited at least one themed restaurant. The reliability and internal consistency of the survey were assessed by using Cronbach’s coefficient alpha. Table 1: Questionnaire of Preferences Related to Themed Restaurants Group N0. of Item and Main Content Measure 1. Themed Title 2. Programs and Exhibitions 3. Hours of Operation 4. Spaciousness of Establishment 5. Availability of parking 6. Convenience of Evaluation of Themed Location 7. Helpful Attitude of Employees 8. Cleanliness of Establishment Interval Restaurant 9. Layout of Food 10. Variety of Decorations 11. Air Conditioning 12. (5-point Background Music 13. Noise Level 14. Lighting Design 15. Building Form Likert-type) 16. Tableware Design 17. Menu Design 18. Souvenirs 19. Quality of Meals 20. Price of Meals 21. Speed of Service 22. Content of Advertisements Main Information 23. The main information source for selection of themed restaurant Nominal Source Favorite Category 24. Favorite category of themimg Nominal Visiting Frequency 25. Frequency of visiting themed restaurants per year Interval Interval 26. Willingness to Pay (in NT$) when visiting themed restaurant (open ended) Willing to Pay and 27. Sense of pleasure when visiting themed restaurants Interval Follow-up Questions 28. Priorities when dining out (5-point 29. Sense of value of the experience of themed restaurants Likert-type) 30. Gender 31. Residential Area 32. Marital Status 33. Educational Level Nominal 34. Occupation Demographic Attributes 35. Age Interval 36. Annual Income (open ended) Source: Beardsworth & Bryman, 1999; Cadotte & Turgeon, 1988; Dittmer, 2002; Gray & Liguori, 1990; Walker & Lundberg, 2005; Weiss, Feinstein & Dalbor, 2004; Williams, 2002 Sampling The survey was conducted in August, 2008, through 500 questionnaires using five-point Likert-type scale designed to identify respondents’ preferences regarding themed restaurants in Taiwan. Interviewers had been trained previously and were ready to administer the surveys. Survey participants were interviewed through a convenient sampling approach in urban areas of Taiwan’s four main regions – northern, central, southern, and eastern – with sample sizes conforming to the population ratio of each region. Respondents were asked to complete every item in the questionnaire. A total of 47 respondents stated that they didn’t have time to finish the survey or refused to complete it, and 36 stated that they had never been to themed restaurants, leaving a qualified sample size of 417, or a response rate of 83.4%. T-test and ANOVA tests were used to identify the differentiation of different groups. Principle component analysis, the contingent valuation method, and general linear regression analysis with the stepwise method were used to analyze the effects of the principle factors and reveal a consumer preference model. RESULTS Characteristics of Respondents The socio-demographic attributes are shown in Table 2. It was noteworthy that 66.43% (38.85%+27.58%) of the respondents were within the age range of 15-to-30, a latent customer source. Most of them were unmarried, educated at the college or junior-college level, students, or service-industry employees, and had an income level from none to US$10,908 per year. T-testing on gender and marital status showed no significant difference in WTP. ANOVA on
“Main Information Source,” “Favorite Category,” “Visiting Frequency,” “Residential Area,” “Educational level,” and “Occupation” showed no significant difference in WTP. “Age” and “Annual Income” showed no significant correlation between WTP and themselves. The respondents’ consuming customs are shown in Table 3. A total of 10.79% of the respondents listed their main information source as friends or relatives, 19.42% as fliers or brochures, 26.62% as newspapers or magazines, 13.67% as the TV, and 29.50% as the internet. In the “Favorite Category,” 23.50% chose “Reliquary Theming,” 29.50% chose “Parodic Theming,” 16.79% chose “Ethnic Theming,” and 30.22% chose “Reflexive Theming.” In the “Attending Frequency,” 38.85% said they visited themed restaurants one time per year, 23.26% visited two times, 18.71% visited three times, 11.03% visited four times, and 8.15% visited five or more times. Table 2: Socio-Demographics Table 3: Consuming Customs
The Dimensions of Preferences for Themed Restaurants According to Westen (1996), customers in themed restaurants engage in cognitive “information processing.” A themed restaurant environment provides customers with stimuli “inputs, which are transformed, stored, and retrieved using various mental programs, leading to specific response output” (p.17). For simplified analysis, the 22 initial variables within “Evaluation of Themed Restaurant” need to be simplified, sorted and interpreted. In this research, the factor analysis technique helped to reduce data and produce new factors that relate to preferences. The result of reliability analysis shows the overall Cronbach’s α was high at 0.80. The KMO measure of sampling adequacy showed a value of 0.79, and 2912.38 (x2) of the Bartlett test of sphericity, indicating the appropriateness of factor analysis. First Factor Analysis (PCA with Varimax rotation) obtained five principal factors for which the eigenvalue was greater than 1 and ignored the variables for which factor loading were lower than 0.5 on each of the factors. Hence, “Hours of Operation,” “Noise Level,” and “Menu Design” were eliminated, and the remaining 19 variables were used to conduct Second Factor Analysis. Thereafter, five new factors were extracted and denominated: “Thematic Fantasy,” “Environmental Perception,” “Quality of Service,” “Accessibility,” and “Satisfaction with Meals.” The solution accounted for 62.26% of the total variance. It represents a preference model which plays a role of interpreting the overall perception of themed restaurants. The factor analysis is exploratory and the results are listed in Table 4. Table 4: Results of Factor Analysis Factor 1. Thematic Fantasy This factor includes “Tableware Design,” “Souvenirs,” “Themed Title,” “Content of Advertisements,” and “Programs and Exhibitions.” It shows the most importance and accounts for 18.05% of the variance. Cronbach’s α is high at 0.88. “Thematic Fantasy” refers to an imaginative scenario created for the customers. “Themed Title” refers to how people’s eyes are directed to the restaurant. “Programs and Exhibitions” refers to thematic performances. “Tableware Design” and “Souvenirs” refer to items which enhance the thematic fantasy experience. “Content of Advertisements” refers to how the establishment’s advertisements deliver the desired thematic messages and appeal to consumers’ imaginations. These categories are designed to appeal to customers’ dreams, and they are the perceptions that provide experiences (Pegler, 1997). Factor 2. Environmental Perception This factor shows a relatively high importance and accounts for 16.74% of the variance. Cronbach’s α is moderate at 0.79. Environmental Perception encompasses the attributes listed below. 1. “Lighting Design,” “Variety of Decoration,” “Spaciousness of Establishment,” and “Building Form” are visual attributes. They produce a functional and aesthetic sense of space.
2. “Background Music” is an auditory attribute and helps establish the interior atmosphere. 3. “Air Conditioning” is a tactile attribute. Air conditioning modulates interior temperature, humidity, and air flow. 4. “Layouts of Food” are visual attributes. The arrangement of the food’s form, color, and texture stimulate the anticipation of its taste. In sensory experience, customers perceive and respond to these physical attributes, so the meanings are brought forth instinctively (Gibson, 1979). Factor 3. Quality of Service This factor includes “Helpful Attitude of Employees,” “Speed of Service,” and “Cleanliness of Establishment.” It shows a moderate importance and accounts for 11.28% of the variance. Cronbach’s α is moderate at 0.74. Factor 4. Accessibility This factor includes “Availability of Parking” and “Convenience of Location.” It shows a relatively low importance and accounts for 8.49% of the variance. Cronbach’s α is moderate at 0.73. Factor 5. Satisfaction of Meals: This factor includes “Quality of Meals” and “Price of Meals.” It shows a relatively low importance and accounts for 7.71% of the variance. Cronbach’s α is moderate at 0.60. Next, General Linear Regression with stepwise method was conducted. “Price Willing to Pay” was set to be the dependent variable and the other 19 items were the independent variables. The result showed 10 items remained to build the confirmatory preference model, with an adjusted R2 at 0.601 (see Table 5). Table 5: Coefficients of General Linear Regression with Stepwise Method Based on the WTP approach, the model of consumers’ preferences regarding themed restaurants is shown as below (with unstandardized coeficients): WTP = 21.03 + 16.84 * (Tableware Design) + 10.72 * (Souvenirs) + 8.81 * (Building Form) + 10.12 * (Background Music) + 10.24 * (Speed of Service) + 9.22 * (Cleanliness of Establishment) + 10.60 * (Availability of Parking) + 15.26 * (Convenience of Location) + 9.94 * (Quality of Meals) + 17.24 * (Price of Meals) The mean of the price that consumers are willing to pay (WTP) is US$14.51 per meal. We can identify this equation by substituting every variable with its mean. According to the Directorate-General of Budget, Accounting and Statistics (DGBAS, 2008, p.153), the average annual income in Taiwan in 2007 was US$16,792. Thus, most people in Taiwan would consider US$14.51 to be a relatively high cost for a restaurant meal. Based on follow-up questions, “Sense of Pleasure When Visiting Themed Restaurants” shows a mean of 4.03, and 0.70 correlated to WTP. “Priorities When Dining Out” has a mean of 3.97, and 0.68 correlated to WTP. “Sense of Value of the Experience of Themed
Restaurants” has a mean of 3.99, and 0.75 correlated to WTP. Overall, Cronbach’s α is 0.88 and indicates high reliability. The correlation matrix and subsidiary items are shown in Table 6 below. Table 6: Correlation Matrix of WTP and Subsidiary Items DISCUSSION AND CONCLUSIONS Within the factor of “Thematic Fantasy,” the categories of “Tableware Design” and “Souvenirs” strongly influenced the price charged at themed restaurants. We may infer that these two categories are important to the physical perceptions of Taiwanese customers. The categories of “Themed Title,” “Content of Advertisements,” and “Programs and Exhibitions” had minimal influence on Taiwanese customers. Within the factor of “Environmental Perception,” the categories of “Building Form” and “Background Music” were influential to the price of themed restaurants. The categories of “Lighting Design,” “Variety of Decoration,” “Spaciousness of Establishment,” “Air Conditioning,” and “Layouts of Food” were of less significance. This indicates that in themed restaurants such as McDonald’s and Kentucky Fried Chicken, building form and background music are important to Taiwanese people. Within the factor of “Quality of Service,” the categories of “Speed of Service,” and “Cleanliness of Establishment” were influential to price of themed restaurants. The fact that the mean of “Helpful Attitude of Employees” is 4.32 shows that customers pay much attention to this facet. However, it was deleted in regression, possibly because the customers thought the price they had paid did not conform to that value. Within the factor of “Accessibility,” the categories of “Availability of Parking” and “Convenience of Location” were influential to the cost of themed restaurants. It is logical to infer that these two geographic variables influence the customers’ costs of parking and transportation and influence the rent and pricing strategy of themed restaurants. Within the factor of “Satisfaction with Meals,” the categories of “Quality of Meals” and “Price of Meals.” were moderately influential. Based upon the data collected, a consumers’ preference model of themed restaurants was constructed. Ten measurable variables – “Tableware Design,” “Souvenirs,” “Building Form,” “Background Music,” “Speed of Service,” “Cleanliness of Establishment,” “Availability of Parking,” “Convenience of Location,” “Quality of Meal,” and “Price of Meal” were useful to calculate WTP. The model created can serve as a reliable instrument for pricing strategy. A themed restaurant representing contemporary commercial culture and thematic impressions attempts to enhance the dining experience of their customers with detailed presentation and diverse marketing techniques. As the owners conduct the restaurant concept to a more refined level – staging an experience that sells (Pine & Gilmore, 1998) and making a valuable contribution to the social environment, the finding of this research serves as an aid in the management and marketing strategies of themed restaurants in Taiwan. REFERENCES Beardsworth, A., & Bryman, A. (1999). Late modernity and the dynamics of quasification: The case of the themed restaurant. The Sociological Review, 47(2), 228-257. Beardsworth, A., & Keil, T., (1997), Sociology on the Menu: An invitation to the study of food and society. London: Routledge. Cadotte, E. R., & Turgeon, N. (1988). Key factors in guest satisfaction. The Cornell H. R. A. Quarterly, February, 1988. Carson , R. T., Martin, K., & Wright, J. (1994). A bibliography of contingent valuation studies and papers. La Jolla, CA: Natural Resource Damage Assessment, Inc.
Ciriacy-Wantrup, S. V. (1947). Capital returns from soil-conservation practices. Journal of Farm Economics, 29, 1188-90. Dittmer, P. R. (2002). Dimensions of the Hospitality Industry (3rd ed.). NY: John Wiley & Sons, Inc. D. G. B. A. S. (2008). Statistical Yearbook of the Republic of China 2007. Taipei: Directorate-General of Budget, Accounting and Statistics, Executive Yuan, R.O.C. Gibson, J. J. (1979). The Ecological Approach to Visual Perception. Boston: Houghton Mifflin. Gray, W. S., & Liguori, S. C. (1990). Hotel and Motel Management and Operations. NJ: Prentice Hall. Hanemann, W. M. (1994). Valuing the environment through contingent valuation. The Journal of Economic Perspectives, 8(4), 19-43. Laermans, R. (1993). Learning to consume: early department stores and the shaping of modern consumer culture (1860-1914). Theory, Culture and Society. 10, 79-102. Mennell, S. (1985). All manners of food: Eating and taste in England and France from the Middle Ages to the present. Oxford: Blackwell. Pegler, M. (1997). Themed restaurant design: Entertainment and fun in dining. NY: Reporting Corporation. Pegler, M. (1999). Entertainment dining. NY: Visual Reference Publications, Inc. Pine, B. J., & Gilmore, J. H. (1998). Welcome to the experience economy. Harvard Business Review, 76(4), July-August, 97-105. Portney, P. R. (1994). The contingent valuation debate: Why economists should care. The Journal of Economic Perspectives, 8(4), 3-17. Schelling, T. (1968). The life you save may be your own, In Chase, S. (Ed.), Problems in public expenditure analysis (pp. 143-144). Washinton, D. C.: Brooklings Institution. Shelton, A. (1990). A theater for eating, looking and thinking: The restaurant as a symbolic space. Sociological Spectrum, 10, 507-526. Walker, J. R., & Lundberg, D. E. (2005). The Restaurant: From Concept to Operation (4th ed.). Hoboken, NY: John Wiley & Sons, Inc. Weiss, R., Feinstein, A. H., & Dalbor, M. (2004). Customer satisfaction of theme restaurant attributes and their influence on return intent. Journal of Foodservice Business Research, 70 (1), 23-41. Westen, D. I. (1996). Psychology: Mind, brain, and culture. New York: John Wiley & Sons, Inc. Williams, A. (2002). Understanding the hospitality consumer. Oxford, MA: Butterworth-Heinemann. Yee, R. (2004). Hospitality & restaurant design No. 3. NY: Visual Reference Publications, Inc. Zerbst, R., & Dorrel, J. H. (2000). The experience economy. Urban Land, 59(2), 42-45, A4.
You can also read