2020 VOLLEYBALL RULES - CYC Sports
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CATHOLIC YOUTH COUNCIL-SPORTS ARCHDIOCESE OF ST. LOUIS 20 Archbishop May Drive Shrewsbury, MO 63119 (314) 792-7256 www.playcyc.org Dan Fitzgerald, Director of CYC Sports Laura Bailey, Coordinator of CYC Sports Mark Probst, Sports Associate CHAIRPERSON DISTRICT VOLLEYBALL CHAIRPERSON Matt Maher St. Charles Steve Bruemmer Pat Moore South Central Debbie McCubbins Bob Wendel South County Brooke Aubuchon Mike Seibman North County Jada King Bob Nance West County Liz Kraemer 2
TABLE OF CONTENTS CYC SPORTS SPECIAL NOTES ................................................................................................................................................................... 5 2020 CYC VOLLEYBALL RULEBOOK .................................................................................................................................................... 8 GAME OVERVIEW ...................................................................................................................................................................................... 8 RULE 1 PLAYING AREA ........................................................................................................................................................................ 8 1.1 DIMENSIONS [DIAGRAM 1] ......................................................................................................................................8 1.2 PLAYING SURFACE ....................................................................................................................................................8 1.3 LINES ON THE COURT ................................................................................................................................................8 1.4 ZONES AND AREAS ....................................................................................................................................................8 1.4.2.1 SERVING BOXES............................................................................................................................................................8 1.5 COURT CONDITIONS ..................................................................................................................................................9 1.6 SPECIAL GROUND RULES .........................................................................................................................................9 RULE 2 NET AND POSTS ........................................................................................................................................................................ 9 2.1 HEIGHT OF THE NET...................................................................................................................................................9 2.2 NET STRUCTURE [DIAGRAM 2]...............................................................................................................................9 2.3 SIDE BANDS .................................................................................................................................................................9 2.4 ANTENNAE ...................................................................................................................................................................9 2.5 POSTS ............................................................................................................................................................................9 RULE 3 BALLS ........................................................................................................................................................................................ 10 3.1 STANDARDS ..............................................................................................................................................................10 3.2 UNIFORMITY .............................................................................................................................................................10 RULE 4 TEAMS & EQUIPMENT ......................................................................................................................................................... 10 4.1 TEAM COMPOSITION ...............................................................................................................................................10 4.2 LOCATION OF THE TEAM........................................................................................................................................10 4.3 UNIFORM AND EQUIPMENT ...................................................................................................................................10 4.4 CHANGE OF UNIFORM .............................................................................................................................................11 4.5 FORBIDDEN OBJECTS ..............................................................................................................................................11 RULE 5 TEAM LEADERS ..................................................................................................................................................................... 11 5.1 CAPTAIN .....................................................................................................................................................................11 5.2 HEAD COACH.............................................................................................................................................................11 5.3 ASSISTANT COACH ..................................................................................................................................................12 RULE 6 SCORING .................................................................................................................................................................................. 12 6.1 POINTS ........................................................................................................................................................................12 6.2 SETS AND MATCHES ................................................................................................................................................13 6.3 DEFAULT AND INCOMPLETE TEAM .....................................................................................................................13 6.4 DISCREPANCY IN SCORE ........................................................................................................................................13 RULE 7 STRUCTURE OF PLAY .......................................................................................................................................................... 13 7.1 COIN TOSS ..................................................................................................................................................................13 7.3 STARTING LINE-UP ..................................................................................................................................................14 7.4 POSITIONS [DIAGRAM 3] .......................................................................................................................................14 7.5 POSITIONAL FAULT .................................................................................................................................................14 7.6 ROTATION ..................................................................................................................................................................15 7.7 ROTATIONAL FAULT ...............................................................................................................................................15 RULE 8 STATES OF PLAY ................................................................................................................................................................... 15 8.1 BALL IN PLAY ............................................................................................................................................................15 8.2 BALL OUT OF PLAY ..................................................................................................................................................15 8.3 BALL “IN” ...................................................................................................................................................................15 8.4 BALL “OUT” ...............................................................................................................................................................15 3
RULE 9 PLAYING THE BALL.............................................................................................................................................................. 16 9.1 TEAM HITS .................................................................................................................................................................16 9.2 CHARACTERISTICS OF THE HIT ............................................................................................................................16 9.3 FAULTS IN PLAYING THE BALL ............................................................................................................................16 RULE 10 BALL AT THE NET ............................................................................................................................................................... 16 10.1. BALL CROSSING THE NET ......................................................................................................................................16 10.2 BALL TOUCHING THE NET .....................................................................................................................................17 10.3 BALL IN THE NET ......................................................................................................................................................17 RULE 11 PLAYER AT THE NET .......................................................................................................................................................... 17 11.1 REACHING BEYOND THE NET ...............................................................................................................................17 11.2 PENETRATION UNDER THE NET ...........................................................................................................................17 11.3 CONTACT WITH THE NET .......................................................................................................................................17 11.4 PLAYER’S FAULTS AT THE NET ............................................................................................................................17 RULE 12 SERVICE ................................................................................................................................................................................. 17 12.1 FIRST SERVICE IN A SET ..........................................................................................................................................17 12.2 SERVICE ORDER........................................................................................................................................................17 12.3 AUTHORIZATION OF THE SERVICE ......................................................................................................................17 12.4 EXECUTION OF THE SERVICE ................................................................................................................................17 12.5 SCREENING ................................................................................................................................................................18 12.6 FAULTS MADE DURING THE SERVICE .................................................................................................................18 12.7 SERVING FAULTS AND POSITIONAL FAULTS ....................................................................................................18 RULE 13 ATTACK HIT ........................................................................................................................................................................... 19 13.1 CHARACTERISTICS OF THE ATTACK HIT ...........................................................................................................19 13.2 RESTRICTIONS OF THE ATTACK HIT....................................................................................................................19 13.3 FAULTS OF THE ATTACK HIT.................................................................................................................................19 RULE 14 BLOCK..................................................................................................................................................................................... 19 14.1 BLOCKING ..................................................................................................................................................................19 14.2 BLOCK CONTACT .....................................................................................................................................................19 14.3 BLOCKING WITHIN THE OPPONENT’S SPACE....................................................................................................19 14.4 BLOCK AND TEAM HITS ..........................................................................................................................................20 14.5 BLOCKING OR ATTEMPTING TO BLOCK THE SERVICE ...................................................................................20 14.6 BLOCKING FAULTS ..................................................................................................................................................20 RULE 15 REGULAR GAME INTERRUPTIONS ................................................................................................................................ 20 15.1 REQUESTS ..................................................................................................................................................................20 15.2 TIME-OUT PROCEDURE ...........................................................................................................................................20 15.3 SUBSTITUTIONS........................................................................................................................................................20 15.4 EXCEPTIONAL SUBSTITUTION..............................................................................................................................20 15.5 SUBSTITUTION FOR DISQUALIFICATION ...........................................................................................................21 15.6 ILLEGAL SUBSTITUTION ........................................................................................................................................21 15.7 SUBSTITUTION PROCEDURE .................................................................................................................................21 15.8 IMPROPER REQUESTS..............................................................................................................................................21 RULE 16 GAME DELAYS...................................................................................................................................................................... 22 16.1 TYPES OF DELAY ......................................................................................................................................................22 16.2 DELAY SANCTIONS ..................................................................................................................................................22 RULE 17 EXCEPTIONAL GAME INTERRUPTIONS ....................................................................................................................... 22 17.1 INJURY/ILLNESS .......................................................................................................................................................22 17.2 EXTERNAL INTERFERENCE ...................................................................................................................................22 17.3 PROLONGED INTERRUPTIONS ..............................................................................................................................22 RULE 18 INTERVALS AND CHANGE OF COURTS ........................................................................................................................ 23 18.1 INTERVALS ................................................................................................................................................................23 18.2 CHANGE OF COURTS ...............................................................................................................................................23 RULE 19 LIBERO.................................................................................................................................................................................... 23 19.1 LIBERO USAGE ..........................................................................................................................................................23 4
RULE 20 CONDUCT ............................................................................................................................................................................... 23 20.1 REQUIREMENTS OF CONDUCT ..............................................................................................................................23 20.2 MISCONDUCT ............................................................................................................................................................23 20.3 SANCTION SCALE .....................................................................................................................................................24 20.4 APPLICATION OF MISCONDUCT SANCTIONS ....................................................................................................24 20.5 MISCONDUCT BEFORE AND BETWEEN SETS .....................................................................................................24 20.6 SUMMARY OF MISCONDUCT AND CARDS USED ..............................................................................................24 RULE 21 MINIMUM PLAYING REQUIREMENTS .......................................................................................................................... 24 DIAGRAM 1 - THE PLAYING COURT ................................................................................................................................................... 25 DIAGRAM 2 - THE NET ............................................................................................................................................................................ 26 DIAGRAM 3 - EXAMPLES OF LEGAL/ILLEGAL SERVICE-RECEIVE POSITIONS ................................................................... 27 OFFICIAL HAND SIGNALS...................................................................................................................................................................... 28 CYC SPORTS SPECIAL NOTES It is the responsibility of all participants to know the content of this rule book and all matter contained in the CYC Constitution. 1. To be eligible to participate all teams are required to have present at each match played: an official CYC receipted roster and a valid CYC ID Card for each participating player, manager and coach. Electronic copies of rosters and ID Cards are acceptable for league play. An electronic copy is a reproduction on paper or a copy that can be viewed on an electronic device. ALL Coaches/Managers (head coaches and assistant coaches) are required to have attended/taken the CYC Training Program and have a valid CYC Coaches ID Card which is a Picture ID Card. Coach’s ID number must appear on the roster for all coaches indicating the coach has completed the CYC Coaches Training. All coaches must have completed the Archdiocesan Safety Training requirements. Contact your parish/organization’s Safety Coordinator for information. 2. Each CYC District's Executive Board Member or their representatives reserves the right to require a mandatory review of rosters and ID cards prior to each match of normal league play. 3. In all Archdiocesan and all District Playoff matches, CYC ID cards and official CYC Receipted Roster must be presented prior to the start of each match to the appointed official, and on request, to the opposing manager. 4. In all contests where ID and Roster checks are required or requested, the appointed match officials must verify each player visually with ID card and official roster. The opposing manager is allowed to observe the verification process. Late players, prior to entering the match, must display their ID card to the appointed offi- cial. 5. Roster and ID Cards (for all players, managers and coaches) must be presented prior to the start of the match. If unable to present, that person may not participate. If a paper or electronic copy of an Official CYC Roster is not presented prior to the match, then the match will be declared a forfeit and not played. The grace period for the start of the match is available to present the required materials. A coach/manager cannot participate in the match until their CYC Picture ID is presented or an electronic copy of it is presented. If there are no rostered (or coaches waivered by the district for the match) meeting this requirement, then the match will be declared a forfeit and not played. The grace period for the start of the match is available to present the required materials if there are no qualifying coaches. A player cannot participate in the match until a CYC Picture ID is presented or an electronic copy of it is presented. The grace period for the start of the match is available to present the required materials. If there are not enough players to start the match, players for other teams can be used as long as they are on a current roster and a CYC picture ID is provided. (Electronic copies can be used.) In that situation, the match is declared a forfeit. 5
6. Archdiocesan Championship Informaton: Pre-Playoff Meeting: All teams entering Archdiocesan Playoffs must have a representative at a meeting to be determined by the CYC Office at the Cardinal Rigali Center located at 20 Archbishop May Dr. Official receipted rosters and ID cards should be reviewed for accuracy prior to this meeting. If a problem is found, cards and roster should be presented at this meeting. Potential Conflicts Any team that has a chance to advance from their district and qualify for the Archdiocesan Championships that might have a potential religious or school conflict at any time during the dates of playoffs should notify the CYC Office immediately of such potential conflict. Coaches coaching two CYC Teams in the Archdiocesan Playoffs is a conflict and should be submitted. Please provide the nature of your conflict and the time of the conflict. Conflict form to use is posted on our website. Please be advised that if the conflict is for an entire weekend day or weekend that we will most likely not be able to schedule around your conflict. Conflicts received after the meeting date by the CYC Office may not be able to be accommodated without a penalty. ** If a conflict is Parish/School related, please send a letter from your parish/school to verify the event. ** Do not wait until you have received your bracket to notify us of the conflict. If you have an event during this time, it is a POTENTIAL conflict. (We will also attempt to consider other conflicts if submitted by the indicated date.) Conflicts should be emailed to Championshipconflicts@archstl.org. Championship Conflict Form can be found on the CYC Volleyball web page. ** Any team forfeiting or dropping out of the Archdiocesan Championships after the playoff meeting on will be assessed the forfeiture fee of $250.00. 7. Coaches and players should be aware that according to Rule X of the CYC Constitution, they could be disciplined for their conduct at tournaments. 8. MINIMUM PLAYING REQUIREMENT 3rd to 5th Grade - With the change in the number of serves to 5 serves maximum, clarification of the substitution rule and the use of a team line-up sheet, the 25% piece will be satisfied. 6th to 8th Grade– All eligible players on the bench must participate in each set of each match. Failure to do so may result in forfeiture. The District Chairman or Sports Chairman has the authority to further discipline the coach or manager. Failure of a player to appear in any set may cause forfeiture of that set. It is strongly recommended that each player be allowed to play in all 6 positions before being substituted. Coaches must play each player at least 25% of each match. Coaches should be aware that their substitution procedures will be observed. A coach that is only putting players in and then taking them right back out, giving the player no real opportunity to participate in the game should be aware that they may face disciplinary actions and that the game could be forfeited. **NOTE: The procedure to calculate playing time for Archdiocesan Playoff matches will be adjusted as follows: - 5th Grade - With the change in the number of serves to 5 serves maximum, clarification of the substitution rule and the use of a team line-up sheet, the 25% piece will be satisfied. No further recording of time or points will be needed. - 6th thru 8th - Each player must play 24 points in each match (2 or 3 sets), but does not have to play in each set. 9. The match official and opposing coach/manager must be notified prior to the start of a match of a non- participating player due to injury or disciplinary reasons if said player is to be seated on the bench. 10. SUSPENSIONS MAY CARRY OVER TO THE NEXT SPORT COACHED OR PLAYED. 6
2020 Archdiocesan Championship Dates Boys – Wednesday Nov 18 – Sunday Nov 22, 2020 Meeting date: Monday, Nov 16, 2020 Girls – Wednesday Dec 2 – Sunday Dec 6, 2020 Meeting date: Monday, Nov 30, 2020 Boys – Host is South County District Girls – Host is North County District VOLLEYBALL SERVICE AWARD WINNERS 2019 Liz Kraemer 2001 Debbie Calloni 2018 Jennifer Becker 2000 Genie & Buzz Swanston 2017 Joyce Serangeli 1999 Patty Burgess 2016 Debbie McCubbins 1998 Chris Lotz 2015 Eileen Doherty 1997 Charlie Krebeck 2014 Kathi Bacott 1996 Debbie Nicollerat 2012 Susan Harvey 1995 Denise Meyer 2011 Mary & Jim Adams 1994 Ginny Cortivo 2010 Sue Green 1993 Don Pieschel 2009 Melissa Narez 1992 Chuck Meyer 2008 Kathleen Noles 1991 Jack & Betty Lauth 2007 Kim Sapa 1990 Peggy Mazzola 2006 Jill Vaughn 1989 June & Wally Benwell 2005 Jan Czarnecki 1988 Ruby Winschel 2004 Diane Mounts 1987 Judy Meyer 2003 Dot Heck 1986 Walt Gronski 2002 Tom Stremlau 1985 Ruth Ann McGrory 7
2020 CYC VOLLEYBALL RULEBOOK ** Rule changes are in Green ** GAME OVERVIEW Volleyball is a sport played by two teams on a rectangular playing court divided into two areas by a net. The object of the game is to send the ball over the net in order to ground it on the opponent’s court, and to prevent the same effort by the opponent. The team has three hits for returning the ball (in addition to the block contact). The ball is put in play with a service; hit by the server over the net to the opponents. The rally continues until the ball is grounded on the playing court, goes “out” or a team fails to return it properly. The team winning a rally scores a point (Rally Point System). When the receiving team wins a rally, it gains a point and the right to serve, and its players rotate one position clockwise. RULE 1 Playing Area The playing area includes the playing court and the free zone. It shall be rectangular and symmetrical. 1.1 DIMENSIONS [DIAGRAM 1] The playing court is a rectangle measuring 60 feet (18 meters) long and 30 feet (9 meters) wide, measured to the outer edges of the boundary lines. The court shall be surrounded by a free zone which is a minimum width of 6 feet. (Recommended 10 feet) The free playing space is the space above the playing area which is free from obstructions. The free playing space shall measure a minimum of 15 feet in height from the playing surface. (Recommended 23 feet) 1.2 PLAYING SURFACE The surface must be flat, horizontal and uniform. It must not present any danger of injury to the players. It is forbidden to play on rough or slippery surfaces. 1.3 LINES ON THE COURT 1.3.1 All lines are 2” wide. They must be of a color which is different from the color of the floor and from any other lines. 1.3.2 Boundary Lines: Two sidelines and two end lines mark the playing court. Both sidelines and end lines are drawn inside the dimensions of the playing court. 1.3.3 Center Line: The axis of the center line divides the playing court into two equal courts measuring 30 feet x 30 feet each. The entire width of the line is considered to belong to both courts equally. This line extended beneath the net from sideline to sideline. 1.3.4 Attack Line: On each court, an attack line, whose rear edge is drawn 10 feet back from the axis of the center line, marks the front zone. 1.4 ZONES AND AREAS 1.4.1 Front zone: On each court the front zone is limited by the axis of the center line and the rear edge of the attack line. The front zone is considered to extend beyond the sidelines to the end of the free zone. 1.4.2 Service zone: The service zone is a 30 foot wide area behind each end line. It is laterally limited by two short lines, each 6 inches long, drawn 8 inches behind the end line as an extension of the sidelines. Both short lines are included in the width of the service zone. 1.4.2.1 Serving Boxes Serving boxes shall be marked into the playing court from outside edge of the end line according to the following widths: 5th/6th Grade - 5 feet, 3rd/4th Grade - 15 feet The length of the box is to be 9 feet measured from the outside edge of the sideline. 1.4.3 Substitution zone: The substitution zone is limited by the extension of both attack lines up to the scorer’s table. 1.4.4 Libero replacement zone: The Libero replacement zone is part of the free zone on the side of the team benches, limited by the extension of the attack line up to the end line. 8
1.4.5 Warm-up area: The warm-up area is at the end of the bench or bench area, and no nearer to the court than the front of the team bench. 1.5 COURT CONDITIONS The Game Officials along with Site Coordinator will make any decisions regarding postponement of any matches due to unsafe conditions. 1.6 SPECIAL GROUND RULES 1.6.1 A ball striking the ceiling or an overhead obstruction above a playable area shall remain in play provided the ball contacts the ceiling or obstruction on the side of the net extended that is occupied by the team that last played the ball, and the ball is legally played next by the same team. 1.6.2 Non-playable area is the space located beyond the court and surrounding playable area. It includes walls, bleachers, team benches, area behind the team benches, and any other areas identified in the pre-match conference, deemed by the first referee as unsuitable for playable area. RULE 2 Net and Posts 2.1 HEIGHT OF THE NET The height and tension of the net shall be adjusted before the start of the match, and at any other time the first referee deems it advisable. Height measurements should be made (1) in the center of the court with the center the net height as prescribed below and (2) at each end of the net perpendicular to the sidelines with a net variance at the sidelines of not more than ¾” to assure that each end of the net is within the prescribed height variation. The net must be tight throughout its length. Division: Net height Boys/Girls: 7th/8th Grade/Parochial 7’ 4 ¼” Boys/Girls: 6th Grade 7’ Boys: 5th Grade 7’ Girls: 5th Grade 6’ 6” Boys/Girls: 3-4th Grade 6’ 6” 2.2 NET STRUCTURE [DIAGRAM 2] The net is 39 inches wide and between 31 and 33 feet long, placed vertically over the axis of the centerline. It is made of 4” square black mesh. At its top is a horizontal band, 2” to 2 3/4” wide, made of an appropriate stabilizing material and sewn along its full length. Top and bottom of the net must be fastened to the posts so that the net remains taut throughout and maintains its specified dimensions. 2.3 SIDE BANDS Two white bands are fastened vertically to the net and placed directly above each sideline. They are 2 inches wide and 39 inches long and are considered to be part of the net. 2.4 ANTENNAE An antenna is a flexible rod 5’11” long and 3/8” in diameter, made of fiberglass or similar material. An antenna is fastened at the outer edge of each side band. The antennae are placed on opposite sides of the net. The top 32” of each antenna extend above the net and is marked with 4” stripes of contrasting colors, preferably red and white. The antennae are considered as part of the net and laterally delimit the crossing space. 2.5 POSTS The posts supporting the net are placed at a distance of 20” to 39” outside the sidelines. They are 8’4” high and preferably adjustable. Posts shall be padded to a minimum height of 5’6” with at least 1/2” thick, resilient, shock-absorbing material throughout the entire length. The front and sides of the referee’s stand must be padded in the same manner as the posts to a height of 5’6”. If the posts are secured by barrels or other supporting apparatus, there must be some means of clearly identifying the barrels or supporting apparatus. Any exposed wires should be covered with a soft material to provide protection for the players. 9
RULE 3 Balls 3.1 STANDARDS The ball shall be spherical, made of a flexible leather or synthetic leather case with a bladder inside, made of rubber or a similar material. Its color may be a uniform light color or a combination of colors. The Volley-Lite ball will be used in 6th Grade and below divisions and a Standard ball will be used in 7th Grade and above divisions. Volley-Lite: Circumference: 25.6” to 26.4” Weight: 7 to 8 ounces Inside Pressure: 4.26 to 4.61psi Standard: Circumference: 25.6” to 26.4” Weight: 9 to 10 ounces Inside Pressure: 4.26 to 4.61psi 3.2 UNIFORMITY It is the responsibility of the first referee to examine balls prior to the start of a match to determine that they are official and in proper condition. The first referee shall be the final approving authority for all balls to be used during a match. A ball that becomes wet or slippery during competition must be changed. The site of the match shall supply the official game balls. At the discretion of the individual district, they may also supply practice balls. RULE 4 Teams & Equipment 4.1 TEAM COMPOSITION 4.1.1 A team may consist of players and coaches identified on the team roster. Only identified team members may sit on the bench. In all divisions, a complete team shall consist of 6 players. No set may be played with less than 5 players. Note: If a team has only 5 players, their positions will be back-left (5), front-left (4), front-center (3), front- right (2) and back-right (1). Back-center position (6) will be vacant on the line up sheet. Note: For official scorekeeping purposes, there will be no loss of service when the missing player is due to serve, an “X” will be placed in player #6’s spot on the score sheet. The scorer will then proceed to the next player’s service box. Late players are allowed to enter the set in progress. In 5th Grade & below divisions, the player will enter in the back center position (6). For 6th Grade & above, the late player will enter into the player #6 spot on the score sheet and thus would take that appropriate position on the court. 4.1.2 A playing captain is the only player who may address the first referee and shall be the spokesperson of their team. The playing captain may address the second referee but only on matters concerning the second referee’s duties. The coach may address the referees for the purpose of requesting a time-out, substitution, a line-up check or to clarify a situation. When the playing captain is not on the court, the coaches or the team captain will designate another player to act as the game captain. If none is designated, then the team will not have a floor captain until the original captain re-enters the match. 4.1.3 Only the team members recorded on the roster may participate in the match. 4.2 LOCATION OF THE TEAM 4.2.1 The players not in play should either sit on their team bench or be in their warm-up area. The coach and other team members sit on the bench but may temporarily leave it. The benches for the teams are located beside the scorer’s table, outside the free zone and starting at least 10 feet from the center line extension. 4.2.2 Only team members are permitted to sit on the bench during the match. 4.2.3 Players not in play may warm up, without balls, in the warm-up areas. 4.2.4 Between sets, players may warm up using balls within their own free zone. 4.3 UNIFORM AND EQUIPMENT It is required for Archdiocesan Playoffs that all players wear shorts of the same color and that any undergarment that is exposed be the same color as the predominant color of the jersey. 4.3.1 A player’s uniform consists of a jersey and shorts. Long sleeves and/or long pants are permissible. 4.3.2 The color and the design for the jerseys must be the same. The uniforms must be clean. 10
4.3.3 Shoes are considered player’s equipment and must be light and pliable with rubber or composites without heels. Shoes must be worn and must be tied. 4.3.4 Players’ jerseys must be numbered in a permanent manner from 1 to 99. Duplicate numbers are not allowed. 4.3.4.1 Uniform numbers must be clearly visible and centered (both horizontally and vertically) on the player’s chest and upper back. 4.3.4.2 Each jersey must use the same color and number height for all players, except the Libero’s jersey, which may have different color and size numbers. 4.3.4.3 The color of the number must clearly contrast with the color of the jersey irrespective of any border around the number. 4.3.4.4 The number must be a minimum of 4” in height on the chest and a minimum of 6” in height on the back. The stripe forming the numbers shall be a minimum of 2” in width. 4.3.5 It is forbidden to wear uniforms of a color different from that of the other players (except of the Libero) and/or without official numbers. 4.3.6 Cloth face coverings and gloves are permissible. 4.4 CHANGE OF UNIFORM The 1st referee may authorize one or players to change wet or damaged uniforms between sets or after substitution, provided that the color, design and number of the new uniform(s) are the same. 4.5 FORBIDDEN OBJECTS 4.5.1 It is forbidden to wear casts, headgear, glitter, body paint, or jewelry. Taping of earrings is prohibited. Only soft pliable hair accessories are permissible. 4.5.1.1 Headgear is interpreted to mean hats or bandanas. A headband of soft pliable material is permissible. 4.5.1.2 Medical-alert medals are not considered jewelry and shall be taped to the body and the alert may be visible. Religious medals are not considered jewelry and shall be worn under the uniform and taped to the body. 4.5.1.3 A guard, cast or brace made of a hard and unyielding substance, such as, but not limited to, leather, plaster, plastic, or metal shall not be worn on the elbow, upper arm, shoulder, hand, fingers/thumb, wrist or forearm; even though covered with soft padding. Knee and ankle braces, which are unaltered from the manufacturer’s original design/production, do not require and additional padding. 4.5.1.4 Prosthetic limbs that may cause an injury or give an artificial advantage to the player must not be worn. Padding or covering may be necessary. 4.5.2 Players may wear glasses or lenses at their own risk. 4.5.3 The use of artificial noisemakers shall be prohibited. RULE 5 Team Leaders Both the captain and the coach(es) are responsible for the conduct and discipline of their team members. 5.1 CAPTAIN 5.1.1 The captain represents the team in the coin toss at the pre-match conference. 5.1.2 During the match, the captain functions as the game captain only while on the court. When the ball is out of play, only the game captain is authorized to speak to the referees. The game captain may respectfully request a time-out, substitution, or an explanation of an application or interpretation of a rule. 5.2 HEAD COACH 5.2.1 Throughout the match, the head coach conducts the play of his/her team from outside the playing court. He/she selects the starting line-ups, the substitutes, and takes time-outs. 5.2.2 Prior to the match, the head coach records or checks the names and numbers of his/her players on the scorecard/line-up sheet, then signs it. 5.2.3 During the match the head coach: 5.2.3.1 Prior to each set, the head coach gives the second referee or scorer a completed and signed line-up sheet. 5.2.3.2 May sit anywhere on the team bench and may also stand or walk in the team bench area. 5.2.3.3 Requests time-outs and substitutions. 11
5.2.3.4 May, as well as other team members, give instructions to the players on the court. The head coach may give these instructions while standing or walking within the free zone in front of his/her team’s bench from the extension of the attack line back to the end line, no closer to the court than 6 feet from the sideline without disturbing or delaying the match, 5.2.3.5 Ask authorization to change uniforms or equipment, to verify the positions of their own team, to check the floor, the net, the ball, etc. 5.2.4 The head coach may respectfully ask for an explanation of the application or interpretation of the rules and to submit to the appropriate referee any requests or questions of players. If an explanation of an application or interpretation of a rule is not satisfactory, he/she must immediately file an official protest prior to the authorization of the next service. If the disagreement with the referee’s explanation involves the last point of a set, the official protest must occur within the first 60 seconds of the timed interval between sets or after the final point of the match is scored. Refer to the CYC Athletic Association Constitution and By-Laws concerning protests. 5.2.4.1 It is advisable to have an assigned Protest Committee to rule upon a protest as soon as possible prior to the first service following the protest. Such action should preclude playing the match over from the point of protest if the protest is upheld. 5.2.4.2 Protests considered by the first referee (Protest or Tournament Committee) include a: 1. Misinterpretation of a playing rule. 2. Failure of the first referee to apply the correct rule to a given situation. 3. Failure to charge the correct penalty-sanction for a given fault. 4. Scoring discrepancy 5.2.4.3 Protest facts recorded on the score sheet at the time of the protest include the: 1. Score of the set 2. Players and their positions 3. Player and team substitutions 4. Team time-outs taken 5. Situation that resulted in the protest 6. Signatures of scorer, captains and 1st referee, indicating facts are correct. 5.3 ASSISTANT COACH 5.3.1 An assistant coach sits on the team bench but has no right to intervene in the match. He/she shall remain seated during a set, except to: react to an outstanding play or stand at the bench to greet a replaced player. 5.3.2 Should the head coach leave his/her team for any reason including sanction, an assistant coach may assume the head coach’s functions for the duration of the absence, once confirmed by a referee. RULE 6 Scoring 6.1 POINTS 6.1.1 A team scores a point: 6.1.1.1 by successfully landing the ball on the opponent’s court 6.1.1.2 when the opponent team commits a fault 6.1.1.3 when the opponent team receives a penalty 6.1.2 Fault A team commits a fault by making a playing action contrary to the rules (or violating them in some other way). The referees judge the faults and determine the consequences according to the rules. 6.1.2.1 If two or more faults are committed successively, only the first one is counted. 6.1.2.2 If two or more faults are committed by opponents simultaneously, a Double Fault is called and the rally is replayed. 6.1.3 Rally and completed rally A rally is the sequence of playing actions from the moment of the service hit by the server until the ball is out of play. A completed rally is the sequence of playing actions which results in the award of a point. This includes: - the award of a penalty - the loss of service for service hit made after the time limit. 6.1.3.1 If the serving team wins a rally, it scores a point and continues to serve. 6.1.3.2 If the receiving team wins a rally, it scores a point and it must serve next. 12
6.2 SETS AND MATCHES 6.2.1 In 3rdand 4th Grade divisions, league matches shall consist of three (3) 21 point sets using rally scoring, with a maximum time limit for each set of 15 minutes. The clock will start upon contact of the ball by the server after the official’s whistle for service. The clock will be stopped during timeout or by an officials’ time-out if conditions occur that unfairly penalize the teams in playing time (Ball going into spectator groups, up in balconies or stages, etc.) Sets shall end at the expiration of the 15-minute time period. A team may win by 1 or a set may end in a tie. 6.2.2 In 5th Grade and above divisions, league matches shall consist of three (3) 21 point sets using rally scoring with no time limit. Team must have a minimum lead of two points, and there will be a 23 point cap on each set. During District and Archdiocesan Playoffs, a match will consist of the best 2 out of 3 sets to 21 points using rally scoring, with no time limit or cap on any set. 6.2.3 Each set will count in the win/loss standings. 6.3 DEFAULT AND INCOMPLETE TEAM 6.3.1 If a team does not have sufficient players to start a set, that team shall lose the set by default. Score of each defaulted set will be 21-0. 6.3.1.1 The first set will be defaulted at 5 minutes past the scheduled starting time, second set at 10 minutes past and third set at 15 minutes past starting time. The official’s designated timepiece will be used for the official time. When a team does have sufficient number of players to start the set, the entire set will be played. 6.3.1.2 If neither team has five players available at match time, each team shall be charged with the loss of one set by default. The next set, if played, would be the third set of the match. 6.3.2 If a set is defaulted due to a team being reduced to less than five players as the result of an injury or disqualification of a player, the defaulting team shall retain any points earned. The winning team shall be credited with sufficient points to reflect a two-point advantage over the opponents. 6.3.3 After a signal from the first referee, teams shall immediately take their positions on the court to start a set. At the conclusion of an interruption in play, teams shall return to their positions on the court immediately at the signal of either referee. If a team refuses to do this, it shall be warned by the first referee. If after the warning from the first referee, a team refuses to play, the entire match is defaulted. The set score of the match is 3-0. 6.3.4 If a team is declared incomplete for the set or match due to being reduced to less than five players, the opponents shall be awarded sufficient points and sets necessary to win the match. The incomplete team retains their points and sets won. 6.4 DISCREPANCY IN SCORE 6.4.1 If a discrepancy in score exists between the scoring section and the running score column of the score sheet, the scoring section shall be the official score. 6.4.2 If a discrepancy exists between the score sheet and the visible scoring device, the score sheet shall be the official score. RULE 7 Structure of Play 7.1 COIN TOSS 7.1.1 Before the warm-up, the first referee conducts a pre-match conference (which the head coach may attend) and coin toss in the presence of one captain from each team from center court. Visiting team shall call the first toss. The winner of the coin toss chooses the right to serve or to receive the service. 7.1.2 Before the beginning of the third or deciding set of the match, either referee shall administer a new coin toss from center court. The captain from the home team shall call the coin toss for the third or deciding set. The winner of the coin toss chooses the right to serve or to receive the service. The loser takes the remaining choice. 7.2 WARM UP Team warm up will consist of 2 minutes shared time, then 2 minutes for the receiving team on their side only, then 2 minutes for the serving team on their side only. 13
7.3 STARTING LINE-UP 7.3.1 At least two minutes before the start of a match and 30 seconds prior to the expiration of the intermission between sets, a coach submits the team’s starting line-up on a signed line-up sheet to the second referee or scorer. For 5th Grade and below divisions, the line up sheet will indicate the order of play of the entire team, for the entire match. Any late arriving players will be added to the bottom of the line-up sheet. 7.3.1.1 For failure to adhere to this rule, a team shall be issued a delay warning. After an additional 30 seconds, if the line-up has not been submitted, the team will be charged with a delay penalty. If the team continues to delay, the team shall default the set. If failure to adhere to this rule is because of insufficient players on a team to begin a match, after a team defaults the first set of a match, an interval of up to five minutes shall be allowed for the team to produce sufficient players to play the next set. If the team has five players present prior to the expiration of this interval, play shall begin immediately. If, after the 5-minute interval, a team does not have at least five players present and ready to play, the second set shall be declared a default. An additional five-minute interval shall be allowed before declaring the match a default. 7.3.2 If a discrepancy exists between the line-up sheet and actual positions of players, the players must move to the positions indicated on the line-up sheet before the start of the set. No penalty will be charged. If one or more players on the court are not recorded on the line-up sheet, the players on the court must be changed according to the line-up sheet without a penalty being charged. 7.4 POSITIONS [DIAGRAM 3] At the moment the ball is hit by the server, each team must be positioned within its own court in the rotational order (except the server). 7.4.1 The positions of the players are numbered as follows: 7.4.1.1 The three players along the net are front-row players and occupy positions 4 (front-left), 3 (front-center) and 2 (front-right). 7.4.1.2 The other three are back-row players occupying positions 5 (back-left), 6 (back-center) and 1 (back-right). If there are only 5 players, the back row players shall be in positions 5 (back-left) and 1 (back-right). 7.4.2 Relative positions between players: 7.4.2.1 Each back-row player must be positioned further back from the center line than the corresponding front-row player. 7.4.2.2 The front-row players and the back-row players, respectively, must be positioned laterally in the order indicated in Rule 7.4.1. 7.4.3 The position of the players is judged according to the position of the foot last in contact with the floor at the time the ball is contacted for service. 7.4.3.1 Each front-row player must have at least a part of his/her foot closer to the center line that the feet of the corresponding back row player. 7.4.3.2 Each right- (left)- side player must have at least a part of his/her foot closer to the right (left) sideline than both feet of the center player in that row. 7.4.4 After the service hit, the players may move around and occupy any position on their court and the free zone. NOTE: While the rules permit roving to any part of the playing area to play the ball legally, it is not keeping with the spirit of the game if it is done to prevent other players from playing the ball. 7.5 POSITIONAL FAULT 7.5.1 The team commits a positional fault, if any player is not in his/her correct position at the moment the ball is hit by the server. 7.5.2 If the server commits a serving fault at the moment of the service hit, the server’s fault is counted before a positional fault. 7.5.3 If the service becomes faulty after the service hit, it is the positional fault that will be counted. 7.5.4 A positional fault leads to the following consequences: 7.5.4.1 the team is sanctioned with a point and service to the opponent. 7.5.4.2 players must be placed in their correct positions. 14
7.6 ROTATION 7.6.1 The rotational order is determined by the team’s starting line-up and controlled with the service order and players’ positions throughout the set. 7.6.2 When the receiving team has gained the right to serve, its players rotate one position clockwise (player in position 2 rotates to position 1 to serve, player in 1 rotates to 6, etc.) 7.7 ROTATIONAL FAULT 7.7.1 A rotational fault is committed when the service is not made according to the rotation order. It leads to the following consequences in order: 7.7.1.1 The scorer stops play by the buzzer; the opponent gains a point and the next service. If the fault is determined only after the completion of the rally which started with a fault, only a single point is awarded to the opponent, regardless of the result of the rally played. 7.1.1.2 Players must be placed in their correct positions. 7.7.2 Additionally, the scorer should determine the exact moment when the fault was committed, and all points scored subsequently by the team at fault must be cancelled. The opponent’s points remain valid. If that moment cannot be determined, no point(s) cancellation takes place, and a point and service to the opponent is the only sanction. RULE 8 States of Play 8.1 BALL IN PLAY The ball is in play from the moment of the hit of the service authorized by the first referee. 8.2 BALL OUT OF PLAY The ball is out of play at the moment of the fault which is whistled by one of the referees; in absence of a fault, at the moment of the whistle. In the case of an inadvertent whistle, the rally is ended. The first referee must make a ruling that will not penalize either team. 8.3 BALL “IN” The ball is “in” if at any moment of its contact with the floor, some part of the ball touches the playing court, including the boundary lines. 8.4 BALL “OUT” The ball is “out” when: 8.4.1 All parts of the ball which contact the floor are completely outside the boundary lines; 8.4.2 It touches an object outside the court, or a person out of play; 8.4.2.1 A ball, other than a served ball shall remain in play if it contacts the ceiling or other overhead objects above the playing area. The ball is out of play if it makes contact above the opponent’s playing area or above the team’s playing area and crosses the plane of the net into the opponent’s court. The ball is out if it contacts the ceiling or any obstruction after the team’s third hit. 8.4.2.2 A ball, other than a served ball, is out of play and a replay directed if it contacts overhead objects or supports (i.e. basketball backboard) and would have remained playable if the object had not been present. 8.4.2.3 A ball is out of play if it contacts the ceiling or overhead objects, regardless of height, over non-playing areas. 8.4.2.4 A ball is out of play and a replay directed if it comes to rest on an overhead object above the team’s playing area and is still a playable ball. 8.4.3 It touches the antennae, ropes, posts, or the net itself outside the side bands; 8.4.4 It crosses the vertical plane of the net, partially or totally outside the crossing space; 8.4.5 It crossed completely the lower space under the net. 15
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