THE NEW AGE OF ESPORTS - THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY
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A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 2021 THE NEW AGE OF ESPORTS THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY
Contents 03 What do we want to answer with this research? 05 Where is esports today? A break-out industry with room to grow. 07 Why social media intelligence? 09 How big is the conversation and where is it happening? 14 What are the trends driving growth? 20 What are gamers playing and what drives them? 24 Who are the Tribes defining the future of esports? 31 How can brands win? 9 tactics and 9 examples. 43 Sexism in gaming: what can brands do to help? 47 How has Covid-19 impacted gaming? 51 How to influence esports? 55 Tips for marketers. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 2
01 What do we want to answer with this research? Few industries have experienced the explosive growth of the gaming industry in the last 10 years. While long perceived to be the domain of children young and old, the combination of mobile accessibility, fast data, highly acclaimed content, and maturity of esports has accelerated the industry. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 3
WHAT DO WE WANT TO ANSWER WITH THIS RESEARCH? What's the purpose of this report? How was this report created? The goal of this report is to explore This report was produced by the the social forces behind the insights team at Linkfluence, a persistent growth of the esport leading global social intelligence industry and opportunities created company, using data from millions of for brands, and to demonstrate social media posts, our proprietary the depth, relevancy, and value of social listening software, Radarly, social media intelligence to leaders and the expertise of our in-house in marketing and consumer insights. entertainment industry researchers. What is the listening scope, time frame and data analysed for this report? LI ST E N I N G SCO PE PL AT FO RM S English (US, UK) Twitter Facebook Chinese (worldwide) Instagram Twitch T I M E FRA M E Forums Blogs September 2019 - September 2020 Reviews Little Red Contributors Book Kinnary Canet Hannah Issa Noémie Sanquer Audrey Guilloux Sarah Laurier Joanne Tsan Sarah Henchi Yutong Nong Note: Douyou platform is not covered in China THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 4
02 Where is esports today? A break-out industry with room to grow. Few industries have experienced the explosive growth of the gaming industry in the last 10 years. While long perceived to be the domain of children young and old, the combination of platform accessibility, fast data, highly acclaimed content, and social media adoption has accelerated the industry. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 5
WHERE IS ESPORTS TODAY? A BREAK-OUT INDUSTRY WITH ROOM TO GROW. 7+ hours Average game time per week for video game players1 $2.5b Estimated income for Fortnite in 20182 87% 1 limelight.com/resources/white-paper/state-of-online-gaming-2019/#perf 2 businessinsider.com/how-much-money-does-fortnite-make-2019-1 Increase in social media posts since February 20193 3 Social data volumes using Linkfluence Radarly THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 6
03 THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY Why social media intelligence? A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 7
WHY SOCIAL MEDIA INTELLIGENCE? A ground-breaking approach What makes social intelligence to insights that matches a must-have part of the modern the speed of modern digital research toolkit? consumers’ lifestyles. Social intelligence is a powerful approach to U N ST RU CT U RED DATA ST RU CT U RI N G As the largest focus group, the web offers: RAW DATA T EC H N O LO GY A N D PR O C E SS insight with relevance, depth, and breadth, • Massively significant and diverse data and a game-changing tool for strategy, planning, marketing, and communications. Words AI • Unprecedented speed of delivery • An unsolicited, objective research asset Linkfluence combines big data, artificial Phrases Data science intelligence, real-time visualization, and Images Market expertise human expertise to analyze consumer SO C IA L M ED IA PR O FI LE S attitudes and behaviors, and adapt this Hashtags ACT I O NA BLE I N T ELLI G EN C E analysis to the needs of the user. Emojis Psychographics Locations Conversation drivers From Twitter and other social media platforms. Links Topics and emotions Behaviors Tribes + communities P OST S PER DAY Demographics Audiences Times Influencer topic authority Platforms Trend prediction Devices From Twitter, traditional web sources like forums, blogs, Occasions and websites, review sites, and other media platforms. Brand and category attributes THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 8
04 HOW BIG IS THE CONVERSATION AND WHERE IS IT HAPPENING? How big is the conversation UK 344k U SA 5.2m and where is CHINA 1.66m it happening? This report focuses on the US, the UK, and China. The topic of gaming represents a volume of 8m posts between September 2019 and September 2020, with 5.2m for the US, 344k for UK markets and 1.66m for China.1 1 Data tracked by Linkfluence. While this data is representative and includes the major Chinese networks, the actual number including non-public forums, university forums, and regional websites is higher. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 9
HOW BIG IS THE CONVERSATION AND WHERE IS IT HAPPENING? Where is the conversation happening? The type of the social media platforms favored by gamers, compared to social media users in general, provides a window into gamer culture. Platforms that allow for in-depth discussions allow gamers to express their passions and frustrations, while responding to those of others, as well as to discuss and hypothesize about technology innovations and upcoming content. Blog and forums represent 53%, (approximately 3.9 million) of total conversations about gaming in social, e.g. 3.9M of conversation on the key platforms throughout the year, suggesting that users hold better-quality discussions compared to the other platforms. Distribution of platfoms over the last year indicate that esports fans favor forums, Sina Weibo, and Twitch, and that conversations spiked in April, when most lockdowns in the west began. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 10
HOW BIG IS THE CONVERSATION AND WHERE IS IT HAPPENING? The social media platforms of gaming Twitch is the perfect place for brands to communicate with gamers, but only with contextualized content. Twitch users are demanding and are accustomed to high quality video with commentary from experts. To engage on Twitch, brands must partner with legitimate players +65% GROWTH IN GAMING and understand gamer culture.The Razer Streamer program is worth special note for its efforts to discover CONVERSATIONS YEAR new and sponsor influencers on Twitch via the hashtag OVER YEAR #razerstreamer. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 11
HOW BIG IS THE CONVERSATION AND WHERE IS IT HAPPENING? The Chinese platform Sina Weibo (新浪微博) is the largest While Reddit is the most well-known platform in social media channel for news, gossip, information, and the west, 'Forums' represents thousands of global entertainment, is the leading social media platform for platforms, attracting more involved gamers discussing gaming and esport content. athletes, events, game details, tournaments and leagues, and gaming tips. As the primary domain Esport and gaming clubs host fan pages on Sina Weibo, +35% GROWTH IN GAMING sharing competition and other gaming community information. Fans frequently create sub-community fan +21% GROWTH IN GAMING for user-generated content (UGC), forums are closely protected by users, and are not the ideal place for a CONVERSATIONS YEAR brand to communicate, unless for customer care OVER YEAR pages for their favorite esport gamers. Reporters from CONVERSATIONS YEAR OVER YEAR or support. diverse media outlets share their analysis through their Weibo accounts. With its news-outlet oriented appeal, Twitter is the Reddit threads about Overwatch League: primary platform for creating visibility around gaming events, including the F1 Virtual Grand Prix, Modern + Los Angeles Valiant vs Washington Justice OVE RWATC H LE AG U E 2 0 2 0 S E ASO N Warfare Tournament, and FIFA20. Despite being blocked in China, Twitter is also popular for the China-focused + Paris Eternal vs Washington Justice +24% GROWTH IN GAMING LPL 2020 competition, 2019 LOL World Championship, and the 2020 LOL World Championship. Twitter is an OVE RWATC H LE AG U E 2 0 2 0 S E ASO N CONVERSATIONS YEAR ideal place for pop-culture events like Grand Theft Auto + Vancouver Titans vs Boston Uprising OVER YEAR (GTA) memes, and Animal Crossing player references. OVE RWATC H LE AG U E 2 0 2 0 S E ASO N Twitter is the ideal platform for community engagement “I coach overwatch for a collegiate esports with jokes, memes, news, and is a more transparent forum team and can confirm that you are indeed where 1.3 million users refer to gaming or esport in their correct in what you are outlining here in your bios (based on analytics from Linkfluence’s Tribes software). post. Most of my practices are lined with posing questions and poking and prodding the answer from players on the team. The fact is that Overwatch takes serious cognitive function to play well.” – Reddit post THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 12
HOW BIG IS THE CONVERSATION AND WHERE IS IT HAPPENING? RED is a user-generated content (UGC) platform primarily for discussing beauty, cosmetics, travel, and fashion, used mainly by women18 to 25 years old. However, it is a key channel for topics and content that overlaps with these topics and gaming. +16% GROWTH IN GAMING Products discussed related to esports include the massage gun, esport hotels, esport travel spots (such as the LOL CONVERSATIONS YEAR OVER YEAR Park in South Korea), fashion products (such as the Nike X LPL / Air Jordan X LPL collection), and cosmetics (such as the MAC X Honor of Kings collection). With 1.2b monthly active users, WeChat is the most Due to its short-form, visual nature, Instagram has less adopted social media platform in China, and is also used overall gaming content with less engagement. One for non-social purposes from banking to ride-hailing to exception is Overwatch, which has 71% of content on food delivery. WeChat’s public accounts are complete Instagram, including podcasts, news, fanart, and cosplay, websites in their own rights, many of which are structured supported by influential communities like monicpost. +5% GROWTH IN GAMING like blogs, sharing news on gaming and esports. Unlike on Sina Weibo content on WeChat is usually long, +5% GROWTH IN GAMING Many Twitch posts are shared on Instagram, indicating that the platform is used more for distribution than CONVERSATIONS YEAR containing detailed information and analysis. CONVERSATIONS YEAR OVER YEAR OVER YEAR creation, especially when it comes to streaming. The most highly engaged gaming topics on WeChat Regardless, it is an important platform for maintaining are League of Legends (LOL), LOL Pro League (LPL), LOL fan base through art (sketches; cosplays). It is also ideal King Pro League (KPL), political topics, such as the trade for cross-pollinating gaming with pop culture, through war’s impact on Tencent, and banning of Chinese apps in the broadcast of memes, and gaming related news. the US and India, and gossip about gaming ambassadors Like Twitter, Instagram is a great place for brands and soft such as Jay Chou and Karry Wang. The most successful players (for example, the Animal Crossing community), content on WeChat uses titles with names of celebrities, but the need for visual content limits the interaction of interesting images, and giveaways. Advertising is placed hard gamers. at the bottom of the article. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 13
05 WHAT ARE THE TRENDS DRIVING GROWTH? What are the trends driving growth? The explosion of gaming and esports did not happen in isolation simply because of an increased demand for gaming. A rapid improvement in access to content and democratization of production, the fostering of esports competitions by government and industry, and innovation in technology have coalesced into a perfect accelerant for the industry. Each of these trends are a possible entry point for brands seeking to access new customers and their communities. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 14
WHAT ARE THE TRENDS DRIVING GROWTH? Growth driver #1: Gaming is a very conversational topic, with consistent growth over the past Live content 12 months, led by strong demand for content, especially video-on-demand, and social and it’s ever-expanding accessibility on broadcasting devices from laptops to smartphones, over platforms with better user interfaces and exclusive content. “Live gaming and sports content will serve as the Live content and broadcasting have foundation for a new category been especially popular, as evidenced that I call social broadcasting.” by #PS4live in March and August 2020 – Ben Keighran, CEO Caffeine (81K and 41K posts, respectively). TOTA L VO LU M E PE RS PECT IVE OVER T H E YEA R – GA M I N G A N D E S P O RT +87 6 M O N T H PE RI O D E VO LU T I O N , MA R– S EP 2 0 2 0 ( VS . S EP 2 0 1 9 – FEB 2 0 2 0 ) THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 15
WHAT ARE THE TRENDS DRIVING GROWTH? A NA LY T I C S FR O M RA DA RLY G O O G LE PL AY T WI TC H Top hashtags include #streamer, #twitch, #youtube, and #googleplay, emphasizing the importance of broadcasting to the video game Twitch has enabled people to broadcast from their experience. usual devices without specialist technology, opening With more and more apps focused on streaming broadcasting to millions. Viewable on phones, smart and broadcasting, Google Play is also a domain TVs, game consoles, and PCs, the reach and regularity for gaming reviews and consumer content. of livestreams indicates accelerating momentum. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 16
WHAT ARE THE TRENDS DRIVING GROWTH? Growth driver #2: Esport competitions become mainstream Watching esports has become But the large FPS and MOBA E VO LU T I O N O F G R OW T H AC R OSS SO C IA L M E D IA a common way to enjoy gaming, tournaments aren’t the only driver 1m with a 102% increase in discussions of conversation about esports on the topic worldwide since and gaming. Virtual concerts in 800k September 2019. In China, the rise Fortnite and the esports NBA 2K of esports has been even more tournaments are perfect examples 600k dramatic, with competitions being of the growing popularity of 400k the primary driver of conversations spectating outside of the 'die-hard' throughout the year. One community. 200k tournament alone, the LPL Spring For example, one of the largest competition, drove the bulk of spikes in engagement in 2020 was conversation from January 2020 driven by controversy after fans of through May 2020. a famous Chinese actor, Sean Xiao, criticized LOL. Facebook Media Review Pinterest Twitter Forum Sina Weibo Twitch Instagram Comment Little Red Book WeChat Blog THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 17
WHAT ARE THE TRENDS DRIVING GROWTH? Throughout the last year, every time there was a peak in conversations, it was driven by various types of esports and gaming events. Here are the main peaks that occurred and the events that created them. 39% 20% 39% monthly growth | November 2019 20% monthly growth | April 2020 Major events included the ONE Esports Dota As the suspension of sports and other activities 2 World Pro Invitational Singapore, LOL Final drove attention to gaming, the most discussed Championship, and Ultimate Battle Royal Live. titles were Overwatch, Call of Duty, and In China, the LOL World Championship (LOL S9) Valorant. In China, major tournaments were was held in Shanghai and Beijing, as well as the still a topic of conversation, including the 2020 2019 LOL World Championship, All-Star Las Vegas LPL, 2020 Spring LPL, LPL Playoffs, KOK Esport, 2019 (LPL全明星), the LCL Competition (esport and the story of FPC, the team that won the competitions between university students), 2019 LOL World Championship (S9). and Xiamen International Animation Festival. 46% 20% 46% monthly growth | March 2020 20% monthly growth | August 2020 Major events included the MotoGP Esport In the US and UK, Fortnite, Call of Duty, World Championship, and the cancellations of and MarioKart Esport drove the most buzz, leagues due to coronavirus pandemic, which while in China, the 2020 LPL, 2020 LPL generated a high level of discussion due to their Summer, LOL 9th Annual Grand Ceremony, cancellations. In China, the 2020 LPL and 2020 Hainan Dota2 Master Sponsorship, and S10 LPL Spring Competition drove conversation, as competition in October and November created did traditional sports including the NBA, World the most excitement. JDG, the Chinese esport Cup, and Tokyo Olympics as the audience team, also held an event for their fans online. for these sports shifted to esports due to Fans also discussed Bilibili’s exclusive rights to cancellations. distribute the LOL competition. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 18
WHAT ARE THE TRENDS DRIVING GROWTH? Growth driver #3: Technology and content innovation is the second biggest driver of excitement, after esporting events. In fact, conversations on Reddit and 4chan, two of the most highly respected platforms in the gaming community, Technology innovation (together representing 71% of conversations on forums) are mainly about device updates, new platforms, title releases, and game settings, underlining a need in the gaming community for constant novelty in both and novelty technology and content (with 781K posts about these topics on Reddit, and 862K on 4chan). Of these topics, new releases drive the most interest. For example: “We want to give gamers certainty that they're buying a true next- April 2020 generation console. There's been Popular content included the latest "That doesn’t mean I want another a lot of technology changes and episode of future-gazing podcast Pokémon. I play lucario for his glass advances, which only really interests “The World Ahead”, FIFA updates, canon underdog play style, not because us in the extent that they enable the PlayStation Plus Celebration of the franchise. I do enjoy the Pokémon transformative change in the way that pack, Nintendo pre-order, and new games, but the newest ones have products from hardware brands. definitely been pretty bad." – Reddit people play and experience games. For us, the time to capture that and to make a big step is with a console transition or platform transition. August and September 2020 What we call the generation approach.” “Black Ops Cold War is arriving in Topics that drove conversation included the release of Final Fantasy November, but before that, players – JIM RYAN,CEO PLAYSTATION XIV Shadowbringers, news about will get the beta version. The beta Animal Crossing New Horizons version will come out before a month (Joe Biden’s signs, Nintendo’s success of the official release. Releasing the with the game), and the release of beta version is an old tradition of the Hyrule Warriors for Nintendo Switch. Call of Duty franchise.” – Blog THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 19
06 WHAT ARE GAMERS PLAYING AND WHY? What are gamers playing and what drives them? The world of gaming and esports is not a closed community only accessible to geeky insiders. Far from it, esports is now entrenched in larger society, and conversations related to gaming show that the nature of gameplay and communities surrounding each type of game have a major impact on the affinities of gamers and their worldview, and their interactions with brands outside the game. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 20
WHAT ARE GAMERS PLAYING AND WHY? Esports not only creates an arena for competition, but gives space for meaningful conversations about many topics of varying emotional charge. This provides a door for brands to foster a relationship with the community, which can be opened by talking to players (and observers) about what they care about, while being acutely aware of the emotional context to maintain authenticity and avoid coming off as 'too cool'. Frequent positive emotions discussed include accessible entertainment, relaxation, the emotional reward of improving skills, and fostering a sense of community. Negative emotions include game bashing, hate speech, and violating community rules. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 21
WHAT ARE GAMERS PLAYING AND WHY? Strategy Games Survival EX A M PLE : STA R C RA F T EX A M PLE : FO RT N I T E Often perceived as being the most Although still competitive, this gaming challenging of esports categories, category is the most collaborative conversation is usually positive and among players and brands (as long driven by fan discussions about skilled as they hold an appeal to the player players, tournaments and awards community). The most recognized announcements. Developers and example is the Travis Scott Fortnite Tour, designers are also a topic with a high which earned acclaim for providing a level of engagement. positive place for youth to socialize. Racing Sports EX A M PLE : F 1 / M OTO G P EX A M PLE : N BA 2 K Of all esports categories, racing garners Engaging a more conventional audience the highest percentage of conversations due to its overlap with traditional sports, from a broader community, with the Soccer and Football simulation support for teams, players, and gaming community is similar to the streamers (#SupportSmallStreamers). racing and survival community in its Live streaming is highly viral and there strong collaboration and positive impact are a larger percentage of observers on gamer’s lives. Sponsorships are the than other categories. main mode of brand interaction and often have an overlap with real-world marketing (BurgerKing for Stevenage). THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 22
WHAT ARE GAMERS PLAYING AND WHY? Multiplayer Online Battle Arena / MOBA EX A M PLE : LO L The category with the largest 2020 prize pool, MOBA has a large insider community, especially in China and Korea. While many brand partnerships have been forged, the category has also experienced the most negative conversation around sexual harassment, especialy related to DOTA2 (mainly in Forums; Reddit), suggesting a chance to support women’s empowerment. First-Person Shooters / FPS Racing EX A M PLE : CO U N T E R- ST RI KE G LO BA L O FFEN S IVE EX A M PLE : NASCA R Outside the gaming community, FPS Although anchored in a broader games have been accused of fostering community of Racing fans, and with violence in society, especially among a real-world marketing opportunity youth. While this is vehemently rejected overlap similar to sports simulators, by the FPS community, controversial the racing simulation category also opinions are often posted on Twitter has a higher level of aggressive with lots of trolling and sarcasm, conversation, including incidents related although viral debate deflates as quickly to hate speech, firearms, and gamer as it escalates. FPS game-bashing is a suspensions. These topics are most common practice across Twitter. frequently discussed on Forums. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 23
07 WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? Who are the Tribes defining the future of esports? The biggest influence on consumer behavior is word-of- mouth and social media, controlled by an ever-shifting mix of cultural trends and identities. And it is digital culture, not national borders, that define new consumer segments. These rapidly-shifting psychographic groups are defined by common passions rather than traditional demographics, and are known as 'Tribes'. They are vocal, listen to their peers and influencers, and engage in online, offline, and social buying journeys that are not linear but circular, multi-directional, and even reversible. More than anything, they define the future of esports. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 24
WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? The Tribes of esports have grown and diversified The events of 2020 presented a major challenge to esports. Just like traditional sports, esports teams and their fans were accustomed to engaging in real-life, and were forced to find new ways to engage. However, unlike traditional sports, gamers were able to adapt to gaming in isolation and not only survive, but thrive. Consequently, esports moved into the spotlight, with an emphasis on providing a richer experience, and pushing leagues and teams to find novel ways to interact with their fans. Based on the type of game, digital and real-life community, and other interests, the various Tribes surrounding gaming and esports have grown and diversified. GAMING & E-SPORT – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 25
WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? TOPICS Living Fantasists With a focus on role-play and immersive experience, Living Fantasists enjoy attending conventions related to their favorite leagues or Twitch affiliation, such as #OWL2020, #blizzcon, and #homestand. They identify as creatives and describe themselves as artists, designers, creators, and event promoters, and due to their involvement in real-life events, were most impacted by COVID. EMOJIS + Where to find them? First-person Shooter (FPS) Third-person Shooter (TPS) + What do they talk about? Fashion and luxury Tech and innovation + Examples of profiles @delcattnip HASHTAGS @black_ace_cosplays @annjelife @angalese THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 26
WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? TOPICS Gaming Culture Maniacs This tribe strives to connect esports with the mainstream and to remove player stereotypes. They serve to broaden the gaming audience and therefore are a great entrypoint for brands. They mix gaming content with mainstream content and frequently post about social issues like sexism and racism which they highlight in their bios with #blacklivestories, EMOJIS #womeninesport, and #realonesgaming. + Where to find them? TPS Sports + What do they talk about? Fitness Food Technology HASHTAGS + Examples of profiles @313queenpinky @blackdogceo @reaperofhugs42 @watchvenn @gengesports THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 27
WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? TOPICS Slow Lifers With a focus on relaxation, enjoyment, and a collaborative mindset, they spend more time observing gaming, and often post about their environments and “chill-out” activities. Although their accounts are full of soft-tone colors, food, and fashion, they are often serious players who project an image of a balanced and more mainstream lifestyle. This also makes them an excellent entry point for brands. EMOJIS + Where to find them? FPS Multiplayer Online Battle Arena (MOBA) + What do they talk about? Food Fashion Photography + Examples of profiles HASHTAGS @treatzlol @dwreckidoez @itsbririvers @michelemorrow THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 28
WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? TOPICS Inspiring Mentors Finding greatness, improving skills, pushing technology, and spreading a gaming culture are the objectives of the members of this tribe, who define themselves as innovators and community leaders. They are sometimes coaches, commentators, or operate businesses related to gaming, and or are sources of knowledge around platforms, AI, live tracking, and broadcast tools. EMOJIS + Where to find them? Esports competitions MOBA + What do they talk about? Technology Business Sports + Examples of profiles HASHTAGS @the_evany @jefchau @felwgg @juliealexandria00 THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 29
WHO ARE THE TRIBES DEFINING THE FUTURE OF GAMING? TOPICS Aesthetic Addicts Instilling creativity, design, and realism into gaming culture is the aim of the Aesthetic Addict. They are usually casual gamers, but obsessed with the visual language of gaming, and often involved in gaming design directly, or peripherally via the incorporation of gaming imagery into their artwork. They are involved in creating player or league visuals such as custom banners and backgrounds, including for brand partnerships. EMOJIS + Where to find them? FPS TPS + What do they talk about? Art Fashion Sports HASHTAGS + Examples of profiles @mikeyanezart @mattwildbore @rid_pesik THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 30
08 HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. How can brands win? 9 tactics and 9 examples. Esports has not only bolstered the gaming industry, but opened it up to mashups with other industries. This has created opportunities for brands, particularly those able to think creatively and move quickly into a less-understood space. The following is a list of tactics brands have used with success to take advantage of the growth of gaming and build fresh rapport with consumers. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 31
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 01 ADAPT MARKETING TO TACTIC ESPORTS TRIBES AND DIGITAL OCCASSIONS "As a brand, you always want to Brand case study go where your consumers are," says MyAnh Nghiem, director Before the pandemic, Louis Vuitton's While in-game prestige skins of communications for Venus. 2019 partnership with LOL included characters helped the brand to Female gamers are on the rise, a real-life capsule collection, in- infuse LOL with its aesthetics and gamers' overall spending game prestige skins, and a custom- and codes, the capsule collection capabilities have increased, made trophy - a pre-pandemic (displaying t-shirts, hoodies, jackets, creating opportunities for precedent in the space. leather goods as well as accessories brands to see this cohort as a like keyrings and bag charms) With more than 1.2M posts on marketable audience of potential offered something to everyone with social web covering this unexpected customers. While data on the a price range from around $10 to collaboration, and highly positive amount of actual spending over $5,600. The collection became reception coming from users on luxury and beauty within viral, mainly due to engagement of across the world, the Louis Vuitton esports and gaming is scarce, the the younger generation playing with partnership can be seen as a success of recent fashion and the LV Instagram filter, gamers and "validating moment" for the esports' beauty collaborations signals the luxury addicts. Similar mechanics audience, Naz Aletaha, head of audience is ready to spend on were used in the luxury collections global esports partnerships and these new offerings. visible online, with retailers, business development at Riot celebrities and luxury collectors Games says. adding to the buzz. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 32
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 02 ACTIVATE TACTIC UNDER-USED GAMING INFLUENCERS While the influencer economy Brand case study has boomed, increasing media prices and influencer fatigue While Louis Vuitton capitalized on a in engaging broader Twitter have diminished the value of this holistic approach through gaming community, securing significantly key media channel. Meanwhile, (branded collection, branded skins, higher reach than a typical fashion gaming influencers have luxurious trophy), luxury brands also collection (Gucci x The Fnatic: 82% remained under appreciated and leverage the powerful influence of of related posts on Twitter vs. an under-utilized, especially in the popular players. average of 3-5% for typical fashion west. Many gaming influencers collections such as Off The Grid, The increasing popularity of gaming have a broad range of interests Gucci Epilogue). Users appreciated influencers drives online craze and which overlap with those of thier the "subtle nods to the gaming sales. Over the summer, Gucci's gaming audience, and are an world", including the fact that divers collaboration with "the Fnatic" was excellent opportunity for brands are a specific category in LOL, and widely discussed on social media to access new customers with that Gucci's double G logo can during men fashion week. In a trust and relevance. also stand for "good game" among partnership with the London-based players. esport club, the brand released a collection of limited-edition dive watches. Priced at $1,600, all 100 pieces sold out within 48 hours. Launched at the same time as the #GucciOffTheGrid collection, the limited edition generated 12.4K posts. The partnership succeeded THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 33
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 03 LOOK BEYOND THE TACTIC HARDCORE, TO THE GROWING MAINSTREAM As seen in the first part of the Brand case study #1 study, gaming communities are on the rise. With casual gamers In May 2020, MAC Cosmetics #MACxHonorofKings generated representing a significant chunk partnered with a hit video game, 5.06M engagement actions on Sina of the players, this “mainstream Honor of Kings, for the second time Weibo as Honor of Kings fans were takeover” makes the esports in China. The exclusive makeup eager to show off products they universe a key territory for brands collection proved to be popular bought. A popular esport blogger wanting to increase visibility. amongst players, more than half of got involved, boosting engagement whom are females under 24 years old). as he saw the MAC X Honor of Kings "There's a huge crossover, collection lipstick as a perfect gift especially given the continued Over 209K posts on social media for his girlfriend on May 20th (520’s growth of the female gaming referred to the exclusive makeup pronunciation in Chinese is “I love community, as well as gamers products, highlighting the expressive you”, therefore couples gift each other integrating fashion, style, and makeup look echoing the Honor on that day).Furthermore, aesthetic beauty into their streams," writes of Kings color codes. Online addicts shared their creations by Mark Jiang, MAC's vice president conversation reflected consumers’ putting MAC X Honor of Kings lipsticks of global commercial. love for MAC’s bold lipstick colors on 4 Honor of Kings characters. and their signature eyeshadow palette. Smart influencer strategy, As per WeChat conversations, Honor tapping into the online beauty of Kings has more female players community and beauty gamers, than male. However, the signature helped the company reach new lipsticks also attracted male gamers, audiences without sacrificing its demonstrating that the gender blur unconventional brand DNA. is reflected in the gaming universe. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 34
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 03 LOOK BEYOND THE TACTIC HARDCORE, TO THE GROWING MAINSTREAM As seen in the first part of the Brand case study #2 study, gaming communities are on the rise. With casual gamers Coca-Cola tried to implement - iRacing series, Coke machine, representing a significant chunk interactive platforms to reach Happy hours. Chris Bigda, Director of the players, this “mainstream mainstream audiences. In 2018, the of Sports Marketing and Activation takeover” makes the esports brand launched @cokeesports to for The Coca-Cola Company, universe a key territory for brands run weekly tournaments sessions: commented the news: “eNASCAR wanting to increase visibility. Major league soccer and Clashroyale presents a unique opportunity battlefield. The initiative generated for Coca-Cola to engage with relatively low engagement on twitter consumers through some of the (319K followers vs. 1.9M followers best esports competition that exists for LOL esports). Learning from today. Through our new position as this, Coca Cola decided to focus a NASCAR Premier Partner we’re its investment in core sponsoring, exploring innovative ways to activate cross-gaminges and cross-channels. across the sport. This series allows us Recently, the brand announced its to connect with race fans, identify plans to promote new talent. new talent and ultimately, celebrate champions with refreshing ice-cold The company has also been named Coca-Cola.” as the sponsor for the eNASCAR iRacing Series, and created new assets to promote the partnership THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 35
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 04 USE THE SPIRIT OF GAMING TACTIC TO INSPIRE FUN AND PLAYFUL CONTENT While exclusive collaborations Brand case study boost visibility and help reach mainstream audiences, gaming While exclusive collaborations reach In 2020, KFC supported the LOL World codes, aesthetics, and playfulness mainstream audiences, gaming- Championship (S10) in Shanghai, to can also be explored as a new specific aesthetics, and playfulness huge success. Comments like “it is way of storytelling and can also be explored as a new way of already a habit of watching esport content creation. storytelling and content creation. games while eating KFC”, “cannot watch the esport competition without KFC, In 2013, KFC was accused of breaking family bucket here i come”, and “S10 and a food safety law in China. The case KFC is the perfect combination” were a led to a loss of trust, something the result of the initiative. brand had to address. In 2015, KFC entered the esport category, hoping The “WOW bucket Esport Season” and to reforge a bond with consumers. partnership with Chinese actor Wang Yi Bo (王一博) was another. KFC created the “KI” (KFC’s AI), a tool which tracks player behavior In the west, KFC's Gaming Twitter RA DA RLY A NA LY T I C S S H OWI N G T H E SU CC E SS O F KFC ' S CO LL A BO RAT I O N WI T H C H I N E S E ACTO R WA N G YI BO and delivers KFC discounts and account showcases esport events, other rewards. KI uses KFC coupons device updates and brand activations. to invite fans to enjoy winning Partnerships include Nintendo (Animal moments. The activation triggered Crossing, 200K views on Twitter) strong engagement from esport and X box (Invasion, 135K views on players who call KI “the Paul’s Twitter). Light-hearted content, such Octopus of esport”. as a prototype of the KFC console, RA DA RLY A NA LY T I C S S H OWI N G KFC ' S SU CC E SS I N generated 24K mentions. CO LL A BO RAT I O N S WI T H N I N T EN D O A N D X BOX THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 36
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 05 EXPLOIT GAMING’S SUITABILITY invent IRL events and customer comments and discussions about the TACTIC FOR AUGMENTED AND experience, and find innovative collection and its theme (“a love affair IMMERSIVE EXPERIENCE ways to engage consumers. between a mermaid and shark”). Launched simultaneously on The squad mode allowed the brand Instagram Live and Twitch, Burberry to showcase multiple gamers playing Spring-Summer Collection 2021 was at once, allowing players to decide The unexpected Covid outbreak Brand case study the first collection broadcasted on which streams to interact with: and crisis in 2020 meant that a gaming channel. More than 60K • show discussion between celebrities major gatherings and festivals Gaming platforms offer major opportunities to engage Twitch viewers were registered in just like Rosalía and Bella Hadid were forbidden. Smaller-scale with mainstream audiences. They also serve new three hours and 2.7K on Instagram meet ups and celebrations were creative possibilities to showcase products and host Live. As Rod Manley, Burberry's chief • models getting ready and walking also affected, giving brands little seasonal events. With the pandemic still affecting day marketing officer, explained, "Twitch the forest runway room and opportunities to raise to day lives, the 'new normal' urges global brands to re- unlocks an exciting new space • musician Eliza Douglas providing awareness and remain top of where our Burberry community can the soundtrack and multiple views mind. Gaming platforms came to be digitally transported to feel like of the performance art, produced the rescue, with forward thinking they have a virtual seat at our live in collaboration with Anne Imhof. brands leveraging the online show. It is an interactive experience where guests can connect with both Each stream had a comment section, universe to host creative events our brand and each other while multiple opportunities to discuss and create a 'phygital' experience augmenting creativity with an personalizing their viewing journey." content, which is usually fragmented extra level of emotions. on owned accounts (typical content Burberry Spring-Summer Collection, for fashion shows includes backstage the first fashion collection broadcasted on the gaming platform, triggering photos, runway looks, celebrity 3.9K posts on the social web. endorsements, and more). Inviting Bella Hadid, Rosalia, and This one-of-a-kind experience and Erykah Badu, the brand teased the the use of Twitch's features not yet event 30 minutes before the show. available on traditional social media To access content and ambassadors platforms, demonstrate how gaming chat, “squad mode” needed to be platforms can leverage creativity activated, generating thousands of and increase engagement. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 37
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 05 EXPLOIT GAMING’S SUITABILITY TACTIC FOR AUGMENTED AND IMMERSIVE EXPERIENCE Industry case study Red Bull has been a long-time In China, several investments which to interact with Pepsi Zero Sugar and sponsor of professional video game aim to strengthen the interactions KDA between 5-8 November 2020, players, which makes its latest with players and fans despite the playing with the senses of vision, esports lab aimed at improving covid restrictions have been spotted. hearing, touch, and smell. gaming skills a helpful tactic. The Pepsi Zero Sugar, for example, Sina Weibo discussions reflected Red Bull High Performance esports partnered with the LOL virtual the positive experience (90% of the lab, located in California, is said to girl band group to release their total discussions about pop up store "measure, deconstruct, and train limited-edition beverage, with every Pepsi on Sina Weibo), with customers key gaming skills – with the goal to can showcasing a different group sharing photos and descriptions of enhance the performance of novice member. As part of the campaign, the pop-up store and the limited and pro gamers". Beyond immersive a limited gift box with a set of five edition product. Hashtags such as ‘#开黑听我 我超敢的’ and ‘#KDA女团’ experience, the brand aims to monitor beverages and an interactive stage all-round gaming skills, and track where customers will be able to hear were highly associated with the data to build an experience database the band singing when they open the brand activation. with relevant measurements such box were launched. The activation as eye movements, brain states, became one of the hottest topics facial patterns, heart rate, galvanic to discuss in the esport community skin responses, levels of team in China. communication and even sleep, To compliment the product launch, a nutrition and physical regiments. pop-up store in Shanghai was opened. All to better understand what goes Customers and esport fans were able into a successful play. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 38
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 06 ENTER DAILY LIFE VIA TACTIC GAMIFICATION & INTEGRATED MARKETING (IMC) RADARLY ANALY TI CS SH OWI N G CO NVERSATI O NS USI N G TH E HASHTAG # GA M E FU E L , T RI G G E RE D BY M T N D E W A M P GA M E FU EL D RI N K Today’s esport players are Brand case study no longer passive. They seek immersive experiences, enabling Nike’s partnership with Korean Esport collection for the LOL and LPL fans interaction, learning and athlete Faker generated positive buzz. The to reach a younger market. Harbin participation. The feeling of immersive campaign which highlighted Beer is planning to create a customized belonging to something bigger is the physical and psychological effects of beer can with LOL pro players on it. hard to beat. Brand activations intensive gaming had the potential to reach In May 2020, Harbin beer and LPL focusing on mental and physical a global audience and some users expressed collaborated with one of the most well being have been gaining regret that the content was in Korean. popular LOL players, Uzi, to release a traction online. The values they The MTN Dew drink, Game Fuel, was a new edition beer. Harbin promoted champion – skill, positive energy, collaboration between Call of Duty World the beer via a livestream on one of fun – resonate well with the League and Team OpTic. Pro players, the leading E-commerce platforms in audience. hardcore gamers, and everyday players China, JD. The hashtag #哈啤LPL# helped to develop the product, making it was read 78 million times on Sina the first beverage designed just for gamers Weibo, and discussed 65K times. (Twitter). The launch triggered shout outs By drinking beer, fans showed with hashtag #gamefuel (16K posts on support for their favorite players Instagram, 57K on overall). The release during the LOL S10. WeChat continues to cause spikes in conversations conversations of the LPL and Uzi relating to Call of Duty league, Twitch collaborations highlight that esports Esports and ESL Counter Strike. is not just for male players, opening In April 2019, Harbin beer partnered with LPL up the category to female players in China. The brand released an ICE can and fans, and to a younger audience. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 39
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 07 HARNESS THE VIRTUAL WORLD TO CHANGE THE ANALYTICS FROM RADARLY SHOWING TWITCH VIDEOS TACTIC CONTAINING THE WORD“CHARITY” IN THEIR TITLE REAL WORLD Gaming is not only about Brand case study entertainment. The recent success of the Z event in France Games Done Quick benefits from the demonstrates the growing support and partnership with Red Bull, success of streaming and esport. an established brand among the players The players raised €170K when ecosystem. Other brands have also the event launched in 2016, to joined the movement, with Love Your reach €5.7M during the last wave Melon, whose legitimacy comes from in October 2020. Charitable its DNA charity dimension, supporting streaming makes gaming the Gamers For Giving in 2020. Far from the opposite of solitary or violent - stereotype of a selfish practice, esport something the industry has been and online gaming are about joining associated in the past. On Twitch, forces and sharing values. As streaming videos containing 'Charity' in their gains popularity, and new platforms such title increased by 84% last year, as Twitch or Discord enter the landscape, an encouraging figure reflecting the gaming universe becomes part what gamers care about today. of something bigger: playing for the common good. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 40
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 08 TAKE YOUR E-COMMERCE TACTIC STRATEGY INTO THE G-COMMERCE REALM A N I MA L C R OSS I N G BO O M E D D U RI N G LO C K- D OWN S , WI T H 1 9 M M EN T I O N S O N T H E SO C IA L WEB . ( # A N I MA LC R OSS I N G N E WH O RI ZO N S ) A N D T H E P O P U L A RI T Y O F T H E GA M E O N SO C IA L M ED IA ( # A N I MA LSC R OSS I N G D E S I G N S , # A N I MA LC R OSS I N G CO D E S , # A N I MA LC R OSS I N G O U T FI T S). During confinement, games like Brand case study Animal Crossing empowered users to style their avatar. Social With the ability to create and style their From Chanel to Loewe, Prada, media conversations relating to own avatars, fashion gamers (and fashion and GmbH: this activity rose by 850%. insiders) jumped on an opportunity Generating more than 14.7K views Released during the pandemic, to organize virtual fashion shows. on Youtube, this virtual event set the the game was a creative escape Reference Festival, a Berlin-based fashion tone and started something new, for quarantined players. Gamers organization, took Animal Crossing’s fashion enhancing Animal Crossing players’ were seduced with its cooperative potential one step further to a virtual show love and growing interest in fashion. gameplay and trading. As of avatars dressed up in current season While industry experts praised the players gather resources and looks inspired by Loewe, Prada, and GmbH. show for its non-traditional format, expand their collections, they find The show was created by photographer comments from gamers highlighted themselves with far more options Kara Chung, who runs the Instagram personalisation and fashion garments. for designing their island. account @animalcrossingfashionarchive, and stylist Marc Goehring of 032C. Few comments on the animal “We firmly believe that games and crossing show by Reference festival: interactive initiatives have business “We met through a mutual friend, curator Evan Garza, who had contacted "These are amazing! I really wish I relevance. They are key to offering the both of us for an Animal Crossing could have the code for the neon an innovative and personalized green / black dress for the girl with shopping experience, which is piece on Art Forum. We connected on a bangs and long hair. Is it available what customers, millennials, and call right after and thought it’d be a fun somewhere? I love it SO MUCH!" gen-Z are increasingly asking for.” way to collaborate!” Chung and Goehring – Yoox president Paolo Mascio, told Vogue. "Nowhere near as good as sims ones" Speaking to GQ magazine THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 41
HOW CAN BRANDS WIN? 9 TACTICS AND 9 EXAMPLES. 09 USE NON-GAMING CONTENT TACTIC TO BRING NEW COMMUNITIES INTO THE GAME Luxury fashion brands excelled at Brand case study forging partnerships with games to bring interests from the real The popularity of Instagram accounts such as world into the game, resulting @NookStreetMarket, @CrossingTheRunway, in both a more fun and diverse @AnimalCrossingFashionArchive, who share game environment, and fresh designer outfits from Animal Crossing avatars, exposure for the brand in a totally underlined how gaming platforms can generate new occasion. positive and far reaching conversations about fashion. The online figures for traditional formats, including offline fashion week, only confirm the growing potential of the gaming category. In September/October 2019, women fashion week celebrities accounted for 60% of social media conversations, not leaving much space for collection-related discussions. Since then, content on animal crossing "outfit of the day" (#ootd) and fashion trends are much more visible, thanks to users' willingness to express their creativity and styles online. Examples adjacent show the Animal Crossing 'looks' from @crossingtherunway, generating discussion about Valentino Autumn/Winter 2020 shows (number 12 and 58). THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 42
09 SEXISM IN GAMING: WHAT CAN BRANDS DO TO HELP? Sexism in gaming: What can brands do to help? THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 43
SEXISM IN GAMING: WHAT CAN BRANDS DO TO HELP? Esports is no longer a boy's club. It's time to stop treating it like one. Like traditional sports, video gaming and esports has been historically male-dominated, and women have been forced to pretend to be males, or to accept sexist behaviors from their male peers. While female players are aware of their perception in gaming and are eager to discuss sexism, misogyny, and gender discrimination, some female players have been intimidated out of the game due to the high level of stress created by sexist behavior. In response, many female esport players have shared their experiences of discrimination and pushed for visible discussion and equality in the gaming community. They point out that despite the fact that many gamers defend gaming as an equal playing field (often based on the assertion that unlike traditional sports, there is no physical advantage to being a man), women still face claims that female players are just not as good. Female gamers/players are giving support and standing for each other in the US/UK: THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 44
SEXISM IN GAMING: WHAT CAN BRANDS DO TO HELP? Consequently, female esport players have organized their own communities and events + Wonder women of the gaming world In China, there are many forum-based Hosting talks about women in gaming organizations, which are online clubs and hangouts for female players. Best + Valorant Ignition Series event represented by groups on douban.com, The first all-women Valorant tournament they have a forum style structure, where + Esport virtual camp every member is encouraged to post in the Coaching from esport professionals group, and the group is run and maintained by one super admin and several admins. + Female Empowerment Through Esports These groups do not exclude men, but (#FETE) event require members to leave their sexism at the Supporting women in esports door (see intro of 'league of female gamers'), + All-female Team Bumble, partnering and all forms of harassment, including with the online broadcasting platform dating requests, are forbidden (see intro Caffeine of 'Cutiepies for LOL'). Encourage women to join the gaming community Did you know? + #InternationalWomensDay Cheering and supporting women in the Unlike men, whose top three gaming Hearthstone scene categories by order are action games, simulation games and action adventure + GIRLGAMER Esports Festival games, women’s top games are The first esport festival to celebrate simulation games, action games, women in video games and RPG games. THE NEW AGE OF ESPORTS – THE BRANDS, TRIBES, AND TRENDS DEFINING A NEW OPPORTUNITY A LINKFLUENCE SOCIAL INTELLIGENCE REPORT | 45
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