The effects of practice with MP3 players on driving performance
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Accident Analysis and Prevention 40 (2008) 704–713 The effects of practice with MP3 players on driving performance S.L. Chisholm 1 , J.K. Caird ∗ , J. Lockhart 2 Cognitive Ergonomics Research Laboratory, Department of Psychology, University of Calgary, 2500 University Drive N.W., Calgary, AB T2N 1N4, Canada Received 27 February 2007; received in revised form 9 August 2007; accepted 7 September 2007 Abstract This study examined the effects of repeated iPodTM interactions on driver performance to determine if performance decrements decreased with practice. Nineteen younger drivers (mean age = 19.4, range 18–22) participated in a seven session study in the University of Calgary Driving Simulator (UCDS). Drivers encountered a number of critical events on the roadways while interacting with an iPod including a pedestrian entering the roadway, a vehicle pullout, and a lead vehicle braking. Measures of hazard response, vehicle control, eye movements, and secondary task performance were analyzed. Increases in perception response time (PRT) and collisions were found while drivers were performing the difficult iPod tasks, which involved finding a specific song within the song titles menu. Over the course of the six experimental sessions, driving performance improved in all conditions. Difficult iPod interactions significantly increased the amount of visual attention directed into the vehicle above that of the baseline condition. With practice, slowed responses to driving hazards while interacting with the iPod declined somewhat, but a decrement still remained relative to the baseline condition. The multivariate results suggest that access to difficult iPod tasks while vehicles are in motion should be curtailed. © 2007 Elsevier Ltd. All rights reserved. Keywords: Driver distraction; Practice effects; MP3 players; Eye movements; Driving simulation 1. Introduction istic study by Stutts et al. (2005), using audio/music devices while driving their own vehicles. Interaction with these systems Driver distraction from a variety of in-vehicle sources, includ- has resulted in crashes. Music system use (i.e., adjusting the ing car radios, has been cited since the 1930s as potential radio/cassette/CD) was a contributor to about 11% of all dis- crash contributors (Caird and Dewar, 2007; Goodman et al., traction crashes compared to 1.7% of crashes when using a 1997). In particular, the progression of in-vehicle audio enter- cell phone (i.e., talking/listening/dialing) (Stutts et al., 2001). tainment systems has included radio, 8-track, cassette, CD, Interacting specifically with CD players was associated with a and now MP3 players, which is the focus of this study. The several fold increase in crash risk (Klauer et al., 2006). Cell overwhelming majority of drivers use music systems while phone use while driving, which has been the focus of the major- driving. Almost 92% of drivers were observed, in a natural- ity of research on driver distraction, has been associated with approximately a fourfold increase in crash risk (McEvoy et al., 2005; Redelmeier and Tibshirani, 1997). ∗ Corresponding author. Tel.: +1 403 220 5571; fax: +1 403 282 8249. Relatively few studies have systematically examined the E-mail addresses: Susan.Chisholm@calgaryhealthregion.ca (S.L. Chisholm), jkcaird@ucalgary.ca (J.K. Caird), impact of more recent technologies on driver performance, jlockhar@engineering.uiowa.edu (J. Lockhart). including MP3 players. For example, the effects of e-mail 1 Present address: Calgary Health Region, Northwest II, Quality, Safety and (Jamson et al., 2004; Lee et al., 2001), text messaging (Hosking Health Information, 4520 16th Avenue N.W., Calgary, Alberta T3B 0M6, et al., 2005) and MP3 players (Donmez et al., 2006) on driver Canada. Tel.: +1 403 944 2531. performance are less common than studies of cell phones and 2 Present address: Human Factors and Statistical Modeling Laboratory, Department of Mechanical and Industrial Engineering, University of Iowa, driving (Caird et al., 2004; Horrey and Wickens, 2006). Perfor- 2440 Seamans Center for the Engineering Arts and Sciences, Iowa City, IA mance decrements associated with distractive tasks have been 52242-1527, USA. Tel.: +1 319 335 5322; fax: +1 319 335 5669. found in significant increases in reaction time during cell phone 0001-4575/$ – see front matter © 2007 Elsevier Ltd. All rights reserved. doi:10.1016/j.aap.2007.09.014
S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 705 tasks (Ålm and Nilsson, 1994, 1995; Brookhuis et al., 1991; unteer for a preliminary screening session plus six simulator Strayer and Drews, 2004) and speech based e-mail interactions sessions conducted weekly over a 2-month period. Participants (Jamson et al., 2004). Lateral vehicle control, as indicated by were scheduled to return on the same day each week at the same measures such as lane positioning, and steering, has not con- time period. Remuneration for the sessions increased incremen- sistently been affected by cell phone conversation (Brown et tally and each participant received a total of $200.00 ($CAN) al., 1969; Parkes and Hööijmeijer, 2001) or speech based email for the successful completion all seven sessions and their (Jamson et al., 2004). In contrast, text messaging while driv- names were entered into a prize draw at the completion of the ing has been found to significantly increase the number of lane study. excursions observed (Hosking et al., 2005). Additional research All participants were required to hold a valid class 5 driver’s on more recent technologies that are brought into the vehicle by license, drive a minimum of 10,000 km per year, be in good the driver is needed. physical and mental health, and not be under the influence of To determine the allocation of attention to specific sources medications or drugs that would affect their driving or cogni- within and outside the vehicle requires the use of eye movement tive performance. Due to the difficulties of calibrating the eye measures. Previous research has shown that drivers reduce or movement system, those who required glasses to drive were not constrain the breadth of eye movements in the presence of a dis- permitted to participate in the study. tractor (Chisholm et al., 2006; Green, 1999a; Recarte and Nunes, Visual testing was performed using a number of tests to ensure 2000, 2003) such as a cell phone. However, while interacting participants met the minimum acuity requirements mandated by with a visual secondary device, increased visual sampling into law for licensure, which is 20/40 acuity in Alberta (Casson and the vehicle is required and may affect eye movement behaviours. Recette, 2000). Corrected visual acuity was tested for both long Hosking et al. (2005) found a 400% increase in eyes off road and short distances, using the Snellen Visual Acuity chart and time while sending or receiving text messages in a simulator. Landolt C tests, respectively. Contrast sensitivity was measured From a practical point of view, eyes off the roadway and the fre- with the Vistech Contrast Sensitivity Chart (Scialfa et al., 1991) quency of glances to a device have been used to suggest that eye and color vision was assessed with the Ishihara Test for Color movements that are too long or too frequent are unsafe (Green Blindness (plates no. 3 and 27) (Ishihara, 1993). Those who did and Shah, 2004). When the eyes are focused into the vehicle not meet the minimum requirements for visual acuity, contrast the probability of missing critical external events while driving sensitivity, or had color vision deficits were not allowed to par- increases, thereby increasing the potential for collisions (Green, ticipate in the study (N = 2). During the initial screening and 2007; Klauer et al., 2006). testing session, participants drove a practice drive, to become To address the lack of empirical studies on MP3 player familiar with the handling characteristics of the simulator and interaction, the present study examined the effects of iPod screen out those who experienced simulator sickness (N = 3). interactions over multiple sessions to determine the effects of distraction on different event types and glance measures. The 2.2. Apparatus and materials addition of the distraction task was expected to cause decre- ments on a number of measures of driving performance relative 2.2.1. The University of Calgary Driving Simulator to baseline. Specifically, the more difficult iPod interactions were (UCDS) expected to degrade perception response times to critical haz- The following brief description of the UCDS and eye move- ards and increase the number of collisions observed. Whereas ment system is abridged from Caird et al. (2006). The UCDS the easy iPod interactions would be executed with little disrup- consists of three Epson 703C projectors that display the simu- tion and be less distracting than the difficult interactions while lated images onto three (86.5 in. wide by 65 in. height) screens driving. The complexity of the difficult iPod task was expected positioned approximately 230 cm from the drivers head posi- to increase the frequency and duration of fixations made into tion. The total projected forward field-of-view from the drivers the vehicle to complete the task. Over the sessions participants seated position is 150◦ . were expected to become more efficient in their interactions with Traffic environments and experimental scenarios for the driv- the iPod, leading to a decrease in task completion time. Some ing simulator are developed and run in HyperDriveTM (v. 1.9.25). increased efficiency in task sharing was expected over sessions, Tiles can be selected from an extensive pallet of intersections, which will lead to decreases in perception response time and freeway sections, streets, and so forth, all of which adhere to the number of collisions as performance improved. Although the Manual on Uniform Traffic Control Devices (MUTCD). The improvement equal to or beyond that of the baseline measures placement of dynamic objects, such as vehicles and pedestri- was not expected to occur. ans, require iterative testing and development using a variety of Tcl/Tk scripts. 2. Methods The SimObserver system records participant and experi- menter activities and integrates multiple visual and auditory 2.1. Participants inputs into a single display. Three black and white “lipstick” cameras are mounted inside the Saturn and provide views of Nineteen participants (10 Females, 9 Males) between 18 and the driver’s face, hands on the steering wheel, and feet on the 22 years of age were recruited from the University of Calgary brake and accelerator. A fourth color camera records the center and surrounding community. Participants were asked to vol- screen of the simulated traffic environment. Video analysis is
706 S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 performed using Data Distillery, which is an offline data review the experimental sessions (3 easy and 3 difficult tasks) for a and reduction analysis program. total of 36 iPod interactions over the six sessions. 2.2.2. ASL-501 eye tracking system 2.3.2. Experimental sessions Eye movements were captured during half of the experimen- The first experimental session included training on the iPod tal sessions (i.e., sessions 2, 4, and 6) using an Applied Science functions and the tasks. During each of the six experimen- Laboratory (ASL) 501 eye tracking system. The ASL 501 uses tal sessions, participants drove a total of three drives. The a lightweight, head-mounted, infrared corneal reflection sys- first was a practice drive to familiarize participants each week tem that allows data collection while head and body movements with the handling characteristics of the simulator. The sec- occur. Eye position is sampled at a rate of 60 Hz with a spatial ond and third drives were counterbalanced for presentation error of 1◦ at the center of the plane of view (Applied Sciences and included a drive interacting with the iPod and a base- Laboratory, 2001). line drive with no secondary task, each lasting approximately 12 min. Occasionally, participants were required to respond to three 2.3. Procedure different types of critical events during iPod interactions as well as baseline drives (see Fig. 2). The first event involved a pedes- 2.3.1. Secondary tasks trian who emerges from between two parked cars and “walks” During each session, the participants interacted with a 20GB into the path of the driver on the road. The second event involved Apple iPodTM while driving (see Fig. 1). The iPod was mounted a parked vehicle that pulled out from the side of the roadway into on the center console of the Saturn, and connected to a portable the path of the participant. Both the pedestrian and pullout events speaker system (i.e., JBL on tour). For a person 5 8 tall, the iPod occurred on the 50 km/h residential or urban roadways. The was positioned 37◦ down and 53◦ to the left of road center. Both third event involved a lead vehicle traveling 1.5 s (approximately easy and difficult iPod tasks were performed during each session. 40 m) in front of the participant on the 100 km/h freeway that Easy tasks were defined as having one or two steps, represent brakes suddenly. All three events required braking, steering, or a common tasks (i.e., achieved frequent goals), and took less than combination therein to avoid a collision and have been developed 5 s to accomplish when tested alone. These included turning off and used previously (Caird et al., 2008; Chisholm et al., 2006). the iPod, pausing, and skipping ahead a couple of songs. Difficult A total of three occurrences of each event type were encountered tasks required five to seven steps, are used to accomplish more within the easy iPod, difficult iPod, and baseline secondary task complex or specific tasks, and took about 20–30 s to complete conditions. Event placement during the iPod tasks varied ran- when tested alone. Difficult interactions required participants domly; some were encountered early in the task performance to turn on the iPod and find a specific song in the song titles while others were delayed further into the task. All events were menu. A total of 900 songs were programmed into the iPod counterbalanced across the six experimental sessions, with no and were arranged alphabetically by song title. All iPod task one event iPod combination occurring more than once within instructions were presented in green writing on the center screen a single session, to reduce anticipation on the part of the during the drives and informed participants of the tasks they were driver. to perform immediately. For example, difficult iPod instructions included the song title they had to play, i.e., “Play: Jack and 2.3.3. Experimental drive descriptions Diane”. Six iPod interactions were performed within each of Eighteen experimental drives were created and used during the six experimental sessions. Parked cars and commercial build- ings lined the urban route and parked cars and single-family homes with attached garages lined the residential routes. The freeway roads consisted of six-lanes of traffic, three in each direction, separated by a grassy median. The volume of ambient traffic encountered in the scenarios varied depending on road type, and consisted of a mix of cars, trucks, and SUV’s. 3. Results 3.1. Participants All 19 young drivers successfully completed the screening and six experimental sessions. A summary of the demographic, driving experience and visual acuity test measures for the sample of participants is shown in Table 1. In our sample, 15 participants owned MP3 players, eight of whom reported owning a model Fig. 1. Participant with eye movement apparatus and the 20 GB iPod mounted of the Apple iPod player. Six of the 15 owners reported having on the center console in the simulator. used their MP3 players while driving.
S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 707 Fig. 2. Pedestrian event in residential roadways (top left), pullout event in urban roadways (top right), and lead vehicle braking event (bottom). 3.2. Experimental design The results are organized by hazard response (i.e., PRT and collisions), lateral control (SD of steering wheel angle), eye Hazard response data were analyzed using repeated mea- movements (glance frequency, glance duration), and secondary sures ANOVA with secondary task (easy iPod, difficult iPod, task performance (task completion time). Definitions of each of baseline), event type (pedestrian, lead vehicle braking, and pull- these dependent variables precede the results of each analysis. out vehicle), and occurrence of the event (3 per secondary task condition) as within-subjects variables. To reduce expectancy, 3.3. Hazard detection and response each combination of event and secondary task condition were not encountered within each session. Over the six sessions 3.3.1. Perception response time each event and secondary task combination was presented 3 Perception response time (PRT) was calculated in seconds times, occurrence denotes the order across sessions. Overall from the immediate onset of an event to a braking response analyses examined the larger design with all events, secondary (Olson and Farber, 2003). The longest PRT was found while tasks and occurrences included to determine the pattern of drivers were performing the difficult iPod tasks (M = 1.30 s, results. S.E. = .03), than in the easy iPod (M = 1.17 s, S.E. = .03) and Variation in steering wheel angle data was analyzed using baseline (M = 1.12 s, S.E. = .03) conditions, F(2, 37) = 9.76, repeated measures ANOVA with secondary tasks (difficult iPod p < .001, which is illustrated in Fig. 3. Post hoc analyses showed and baseline), and road type (residential, urban, and freeway) as significant differences between the difficult iPod and baseline within-subject factors. Eye movement data was analyzed by sec- conditions, p < .05, and between the difficult iPod and easy iPod ondary task (easy iPod, difficult iPod, baseline), areas of interest conditions, p < .05. (on-road, in-vehicle, off road, and rearview mirror), and road Drivers’ PRT improved significantly over occurrences, with type (residential, urban, and freeway). Multiple comparisons PRT in the 3rd occurrence being significantly faster (M = 1.10 s, were made using the Sidak adjustment (Tabachnick and Fidell, S.E. = .03) than both the 2nd (M = 1.21 s, S.E. = .03) and 1st 2006). (M = 1.29 s, S.E. = .03) occurrences, F(2, 39) = 8.87, p = .001. Table 1 Gender, number of participants in each group, mean participant age (standard deviation, S.D.), average reported kilometers driven per year, number of reported crashes in the last 5 years, moving violations reported in the last 5 years, left and right eye visual acuity, and short distance visual acuity with correction (minimum angle of resolution, MAR) N Mean age (S.D.) Avg. (km/year) Crashes Moving violations Visual acuity left Visual acuity right Short distance VA Male 9 19.33 (0.87) 22,222 (10,663) 0.11 (0.33) 0.44 (0.73) 1.0 (0.18) 0.99 (0.20) 0.81 (0.15) Female 10 19.4 (1.35) 18,040 (12,246) 0.60 (0.70) 0.90 (1.29) 1.13 (0.38) 1.17 (0.50) 0.98 (0.10) Total 19 19.37 (1.12) 20,021 (11,407) 0.37 (0.60) 0.68 (1.06) 1.07 (0.30) 1.08 (0.39) 0.90 (0.15)
708 S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 Secondary task also significantly affected drivers’ PRT to the braking event, F(2, 39) = 3.30, p = .048. The fastest PRT to the lead vehicle braking was observed in the baseline condition (M = 1.24 s, S.E. = .06), followed by the easy iPod condition (M = 1.40 s, S.E. = .06), and finally the difficult iPod condition (M = 1.44 s, S.E. = .06). Only the difference between the baseline and difficult iPod conditions was significant, p < .05. 3.3.1.3. Pullout vehicle event. During the pullout vehicle Fig. 3. Perception response time (PRT) by secondary task and occurrence. event, PRTs were significantly longer in the difficult iPod task (M = 1.36 s, S.E. = .04), than the easy iPod (M = 1.15 s, However, no differences were found between the 1st and 2nd S.E. = .04), and the baseline conditions (M = 1.08 s, S.E. = .04), occurrences in post hoc analyses, p > .05. F(2, 36) = 12.95, p < .001. Significant differences were found Event type also significantly affected perception response between the difficult iPod and baseline, p < .001, and between times to hazards, F(2, 368) = 35.78, p < .001. Lead vehicle brak- the difficult iPod and the easy iPod conditions, p < .001. The ing events had the longest mean PRT (M = 1.36 s, S.E. = .03) two-way interaction between occurrence and secondary task was followed by the pullout vehicle (M = 1.19 s, S.E. = .03), and the significant, F(4, 70) = 4.37, p = .003. pedestrian (M = 1.04 s, S.E. = .03) events. All of which differed As can be seen in Fig. 4, for the pullout event over occur- significantly from each other, p < .001. rences, baseline means remained relatively constant whereas The two-way interactions between occurrence and event type, in the difficult iPod condition, a decrease in PRT was found F(4, 368) = 3.56, p = .007, and between secondary task and event over occurrence. In the 1st occurrence of the pullout event type, F(4, 368) = 2.87, p = .023, were also significant. Both inter- results, as expected, the shortest PRT times occurred in the actions however, were embedded in a significant three-way baseline (M = 1.10 s, S.E. = .05), followed by the easy iPod task interaction among occurrence, secondary task, and event type, (M = 1.14 s, S.E. = .05), and the longest PRT found in the dif- F(7, 368) = 7.45, p < .001. Follow-up analyses examined each ficult iPod condition (M = 1.41 s, S.E. = .05), F(2, 54) = 10.08, event type separately. p < .001. No significant differences were found between the baseline and easy iPod conditions, but both differed signifi- 3.3.1.1. Pedestrian event. Secondary task had a significant cantly from the difficult iPod condition, p < .05. During the 2nd effect on PRT to the pedestrian event, F(2, 36) = 6.27, p = .005. occurrence of the pullout event, the shortest PRT was observed The fastest PRT to the pedestrian event was observed with the during the baseline (M = 0.998 s, S.E. = .07), followed by the easy iPod tasks (M = 0.90 s, S.E. = .05), which was significantly difficult iPod (M = 1.33 s, S.E. = .07), and easy iPod (M = 1.34 s, faster than the difficult iPod task (M = 1.15 s, S.E. = .04), p < .05. S.E. = .07) conditions, F(2, 53) = 7.73, p = .001. Comparisons However, both iPod tasks did not differ significantly from the show that PRT for both iPod tasks were significantly longer baseline condition (M = 1.03 s, S.E. = .04), p > .05. than the baseline, p < .05. In the 3rd occurrence of the pull- The interaction between occurrence and secondary task type out event, PRT was significantly affected by secondary task, was significant, F(3, 53) = 11.75, p < .001. For the 1st occur- F(2, 53) = 4.72, p = .013. However, the easy iPod condition rence of the pedestrian event, there were no differences in resulted in the shortest PRT (M = 0.96 s, S.E. = .07), followed PRT between the baseline condition or difficult iPod task, F(1, by the baseline (M = 1.13 s, S.E. = .07), and the difficult iPod 35) = 2.31, p > .05. In the 2nd occurrence of the pedestrian the condition (M = 1.28 s, S.E. = .08). PRT in the difficult iPod con- fastest PRT was found in the easy iPod condition (M = 0.78 s, dition was significantly longer than the easy iPod condition, S.E. = .07) followed by the baseline (M = 1.05 s, S.E. = .07), and p < .05. the longest PRT times were found in the difficult iPod condition (M = 1.46 s, S.E. = .07), F(2, 54) = 21.07, p < .001. All of which significantly differed from each other, p < .05. By the 3rd occur- rence of the pedestrian event, no significant differences were found between the secondary task conditions, F(2, 54) = 0.58, p > .05. 3.3.1.2. Lead vehicle braking event. Perception response time (PRT) for the braking event indicated steady improvement in performance between the 1st occurrence (M = 1.54 s, S.E. = .06), and decreasing on the 2nd (M = 1.34 s, S.E. = .06), and 3rd occur- rences (M = 1.20 s, S.E. = .06), F(2, 39) = 8.61, p = .001. The difference between the 1st and 3rd occurrence was significant, Fig. 4. Perception response time (PRT) to the pullout vehicle by secondary task p < .05. and occurrence.
S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 709 3.3.2. Collisions of glances into the vehicle made during iPod interactions was A total of 513 event occurrences were included in this anal- examined to determine the average number of glances needed ysis, which represents all the experimental combinations of to complete the required tasks. Obviously the difficult iPod task the independent variables (i.e., pedestrian, lead vehicle brak- required significantly more glances into the vehicle (M = 16.70, ing, and pullout vehicle), for each of the secondary tasks (i.e., S.E. = .42) than the easy iPod interactions (M = 1.98, S.E. = .47), baseline, easy iPod, and difficult iPod). Of the 513 events F(1, 18) = 190.45, p < .001. encountered by participants over the course of the six sessions, The number of glances to the rearview mirror could not be a total of 115 collisions resulted. Secondary task had a sig- compared using parametric statistics because too few partici- nificant effect on collision frequency, χ2 (2) = 11.67, p = .003. pants in the iPod tasks glanced at the rearview mirror. Chi-square Twenty-eight collisions occurred during the baseline drives, analyses revealed that there was a significantly higher frequency 34 during the easy iPod interactions, and 53 in the difficult of glances to the rearview mirror in the baseline condition (76 iPod interactions. Significant differences in collision frequency of the events out of 95 generated a look to the mirror) com- were found between the difficult iPod and baseline condi- pared to the easy iPod condition (where 11 out of 171 events tions, χ2 (1) = 10.35, p = .001, and between the difficult iPod elicited a look to the rearview mirror), χ2 (1) = 150.18, p < .001; and easy iPod conditions, χ2 (1) = 5.60, p = .018. Frequency of and difficult iPod condition (27/171), χ2 (1) = 106.12, p < .001. collisions also decreased significantly from the 1st occurrence (52) to the 2nd occurrence (39) and finally the 3rd occurrence 3.5.2. Mean glance duration (24), χ2 (2) = 8.98, p = .011. Significant differences were found Glance duration was calculated as the time (in seconds) from between the 1st and 3rd occurrences, as well as between the 2nd first looking at an AOI until gaze was moved off that area. and 3rd occurrences, p < .05. The mean duration of each glance in seconds was extracted and categorized into various AOIs (i.e., in-vehicle, on-road, 3.4. Standard deviation of steering wheel angle off-road) for each secondary task (i.e., baseline, easy iPod, hard). The duration of glances significantly differed depend- Steering angle variation was used to determine steering cor- ing on the AOI, F(2, 43) = 22.18, p < .001. Specifically, longer rections made while interacting with the iPod and comparable glances were made into the vehicle (M = 0.78 s, S.E. = .02) than baseline measures on matched roadways. Collected data com- on the road (M = 0.67 s, S.E. = .02), and off the road (M = 0.42 s, menced at the beginning of the iPod task and excluded any event S.E. = .03), all of which significantly differed from one another, response data, curve navigation, or turns. Due to the short time p < .05. needed to complete the easy iPod task, only the difficult iPod Mean glance durations differed by secondary task, F(2, and baseline analyses were performed. 49) = 14.04, p < .001. Significantly longer glance durations were The difficult iPod tasks had larger variation in steering found in the difficult iPod condition (M = 0.73 s, S.E. = .02) wheel adjustments (M = 2.11◦ , S.E. = .05) than during the base- compared to the easy iPod (M = 0.55 s, S.E. = .03) and base- line (M = 1.17◦ , S.E. = .05), F(1, 18) = 62.02, p < .001. Roadway line conditions (M = 0.60 s, S.E. = .02), p < .05. The three-way type showed a significant effect on deviation of steering wheel interaction among AOI, secondary task, and road type was also angle, F(2, 36) = 85.96, p < .001. The significantly larger varia- significant, F(8, 613) = 2.76, p = .005. Follow-up analyses exam- tion occurred on the freeways (M = 2.20◦ , S.E. = .07) compared ined each AOI (i.e., on road, in-vehicle, and off road) separately to the residential (M = 1.38◦ , S.E. = .06), and urban (M = 1.33◦ , to determine the effects of secondary task on glance duration. S.E. = .07) roadways, p < .05. 3.5.2.1. On-road. Glance duration to the roadway differed 3.5. Eye movement variables depending on secondary task, F(2, 43) = 5.37, p = .008. Longer glances to the roadway were found in the baseline condition Eye movements were collected on the even numbered ses- (M = 0.82 s, S.E. = .05) followed by the difficult iPod (M = 0.64 s, sions (sessions 2, 4, and 6) in both the iPod and baseline S.E. = .04) and easy iPod (M = 0.54 s, S.E. = .05) conditions. conditions. Video data analysis of eye movements was analyzed Only the glances to the roadway during the easy iPod task using SimObserver and Data Distillery hardware and software. were significantly shorter than the baseline, p < .05. Signifi- A glance was defined as consecutive fixations to an area of cantly longer glances to the road were also found on the freeway interest (i.e., in the vehicle, on road) not including saccade transi- (M = 0.76 s, S.E. = .04) compared to the residential (M = 0.61 s, tion time and blinking behaviour (International Organization of S.E. = .04) roads, F(2, 176) = 4.18, p = .017. Standards, 2002). In-vehicle, on road, off road (which included Mean glance duration to the roadway significantly differed any signs, buildings, parked cars that are not in the central road- depending on the two-way interaction between secondary task way), and rearview mirror were the areas of interest (AOI) that and road type, F(4, 176) = 4.42, p = .002. On the residential were extracted. roadways, significantly longer glances were made during the baseline condition (M = 0.81 s, S.E. = .08) than the difficult iPod 3.5.1. Mean glance frequency (M = 0.54 s, S.E. = .05), and easy iPod (M = 0.47 s, S.E. = .06) Glance frequency is defined as the number of glances to conditions, F(2, 39) = 5.89, p = .006. No difference was found a target during the task where each glance is separated by at between the iPod conditions, p > .05, but both means differed least one glance to a different target (ISO, 2002). The number significantly from the baseline, p < .05. There was no significant
710 S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 three sessions: session 1 (M = 37.90 s, S.E. = 2.99), ses- sion 2 (M = 45.20 s, S.E. = 2.27), and session 3 (M = 42.50 s, S.E. = 2.19) did not differ significantly, p > .05. As well, TCT in session 4 (M = 30.88 s, S.E. = 2.90), session 5 (M = 27.57 s, S.E. = 2.63), and session 6 (M = 28.67 s, S.E. = 2.11) did not differ significantly from each other, p > .05. However, TCT in sessions 2 and 3 were significantly longer than the last three sessions, p < .05. 3.6.1.2. Easy iPod interactions. Time to complete task dif- fered depending on the session, F(5, 87) = 12.42, p < .001. Essentially, only session 2 (M = 6.80 s, S.E. = .45) had signif- Fig. 5. Mean duration of glances (s) made into the vehicle by secondary task icantly longer TCT times than all other sessions: session 1 and road type. (M = 4.05 s, S.E. = .36), session 3 (M = 3.94 s, S.E. = .45), session 4 (M = 4.38 s, S.E. = .36), session 5 (M = 3.76 s, S.E. = 2.05), and differences between the secondary task conditions on the urban session 6 (M = 3.54 s, S.E. = .43), p < .05. (F(2, 29) = 2.71, p > .05), or freeway (F(2, 37) = 2.09, p > .05) roads (Fig. 5). 4. Discussion and conclusion 3.5.2.2. In-vehicle. The in-vehicle AOI was defined as any This study examined the effects of repeated iPod interactions glances that were made into the vehicle, whether at the iPod on driver performance to determine if performance decrements device, center console, or speedometer. Mean glance durations decreased with practice. A multi-measure approach was used to made into the vehicle, ostensibly at the iPod or speedome- understand the range of driver performance dimensions includ- ter differed depending on secondary task, F(2, 38) = 52.46, ing hazard detection and response, lateral vehicle control, eye p < .001. Longer glances were made in the difficult iPod condi- movements, and secondary task performance. A comprehen- tion (M = 1.15 s, S.E. = .03) compared to the baseline (M = 0.54 s, sive and convergent view of the effects of distraction on driver S.E. = .04) and easy iPod (M = 0.66 s, S.E. = .03) conditions, all performance with practice is evident. of which differed significantly from each other, p < .05. Glances made into the vehicle did not differ significantly depending on 4.1. Hazard detection road type F(2, 220) = 2.20, p > .05. iPod interactions impaired drivers’ ability to respond to 3.5.2.3. Off road. The off-road AOI was defined as any area sur- hazards on the roadway and maintain safe vehicle control. rounding the roadway; including signs, buildings, parked cars, The difficult iPod interactions resulted in decrements to PRT. and grass medians. Task difficulty did not have a significant Over the events and occurrence, PRT increased by 0.18 s or effect mean glance durations made off road, F(2, 61) = 0.96, 16% over the baseline when performing the difficult iPod p > .05. Nor did road type have an effect on off-road glances, task, depending on event type. During the difficult iPod inter- F(2, 148) = 2.58, p > .05. actions, a 0.42 s increase in perception time was found for the first occurrence over that of the baseline for the braking 3.6. Secondary task performance events. Overall, a 16% increase in PRT was found for braking events 3.6.1. Task completion time (TCT) in the present study. However, a 26% increase in PRT during the Time needed to complete each task was analyzed using difficult iPod interactions over the baseline was found for the first SimObserver and Data Distillery and began when participants occurrence of the lead vehicle braking events. iPod interactions made their first movement toward the device to begin the task are both cognitively and visually absorbing, requiring attention until the task was completed. Because various songs were to be directed away from the roadway and to the interface. required for each difficult iPod interaction, they differed in Second, when an event occurs, attention must be disengaged their position in the menu system. Therefore, song position from the iPod back to the roadway. Many argue that prolonged in the menu system was used as a covariate to account for glances away from the road pose increase crash risk (Dingus differences in task time due to distance in the menu system. et al., 1989; Green, 2007; Klauer et al., 2006). Support for this All analyses were performed on each of the secondary tasks argument is provided in this study by the higher frequency of separately. Adjustments for violations of sphericity using the collisions while interacting with the difficult iPod tasks (53) Greenhouse–Geisser correction are indicated with a GG next to than during either the easy iPod (34) or the baseline drives certain results (Tabachnick and Fidell, 2006). (28). During the easy iPod tasks, no consistent detrimental effects 3.6.1.1. Difficult iPod interactions. Task completion time were found. The easy iPod task took very little time to com- (TCT) for the difficult iPod task differed by session, F(5, plete (M = 4.39 s). The average time to complete difficult iPod 270) = 9.94, p < .001. Task completion time in the first tasks was approximately 35 s. This difference in task completion
S.L. Chisholm et al. / Accident Analysis and Prevention 40 (2008) 704–713 711 time had varying effects on driving performance. Specifically, the longer difficult iPod tasks exhibited consistent detrimental distraction effects, whereas the detrimental effects of the easy iPod task were brief and transient. While iPod interactions had a consistent detrimental effect on hazard detection, vehicle control, however, was affected by the difficult iPod task. Previous studies on cell phones (Shinar et al., 2005) and speech-based e-mail (Jamson et al., 2004) found a sig- nificant decrease in steering wheel variation while drivers were engaged in conversations or e-mail, respectively. Participants in this study had greater amounts of steering angle variability in the difficult iPod condition than in the baseline. Cell phone con- versations and speech based e-mail tasks do not require a driver to physically manipulate something, and thus may not affect steering per se. Therefore, the driver is able to focus on the road and control the vehicle. Completion of the difficult iPod task, however, required attention to be directed into the vehicle and physical manipulations to be made. In particular, iPod interac- Fig. 6. Frequency of glances made into the vehicle and task completion time (s) tions required attention to be focused, in a serial fashion, between for the easy iPod and difficult iPod interactions. the iPod and the roadway to accomplish both tasks. On average, it took approximately 17 glances into the vehicle to complete a difficult iPod task. Multiple session studies do provide information with which The largest eye movement effects occurred between the dif- to determine the practical effects of in-vehicle distractions over ficult iPod and baseline conditions. Glance durations toward the time compared to single session designs. For instance, Shinar et roadway during the difficult iPod task were 0.27 s shorter. Fur- al. (2005) found repeated trials of conversation with a cell phone thermore, average duration of glances into the vehicle during lessened the performance decrement on the vehicle control mea- difficult iPod tasks was 1.16 s compared to 0.54 s in the baseline. sures of speed maintenance, lane positioning, and steering wheel This increase in glance duration is similar to previous findings deviations. Shinar et al. (2005) did not measure PRT or eye (Green and Shah, 2004). Normal glances into the vehicle are movements in their study. shorter in duration than glances towards the center of the road, 0.41 s and 0.73 s, respectively (Olson et al., 1989). Attention to 4.3. Distraction metrics in-vehicle tasks caused other sources of driving information to be dropped from scan patterns (i.e. off road objects and rearview Two metrics have been suggested to quantify distraction mirror). A serial sampling between in-vehicle task and immedi- potential of in-vehicle devices. These include number of glances ate forward roadway resulted (cf., Horrey et al., 2006; Wierwille, to the device and task completion time (Blanco et al., 2005; 1993). Green, 1999b). Tasks that require more than nine glances or greater than 15 s to complete statically represent problematic 4.2. Prolonged experience tasks that should not be engaged while the vehicle is in motion. As illustrated in Fig. 6, using the suggested metrics of task com- The purpose of a multiple-session approach was to deter- pletion time and glance frequency, the easy iPod tasks (filled mine if repeated practice of the secondary task while driving circles) conform to the suggested criteria of less than nine in demanding contexts would lessen the detrimental impact of glances and 15 s completion time. However, the difficult iPod the distraction on driver performance. The present study used results (open circles) took, on average, 17 glances and 35 s to an event-based paradigm to examine the impact of a common complete the task. The difficult iPod interactions are clearly not MP3 player on distraction. Although decreases in PRT were appropriate to perform while the vehicle is in motion. found with practice, performance with the difficult iPod task never achieved the same level of performance as in the base- 4.4. Conclusion line condition. Even after additional practice, drivers were still unable to improve their dual-task performance to a safe level. Complex multi-interaction tasks such as the difficult iPod task This study found improvements in performance over the six in the present study impaired perception and response to hazards sessions. However, it did not determine the extent of experience and increased the frequency of collisions. Difficult interactions over which participants might continue to improve. Presumably also require numerous glances to be made into the vehicle and a plateau or “ceiling” would be reached and no additional prac- prolonged interactions to complete. tice would affect performance. Single session or cross-sectional Actual iPod use in-vehicles is likely to produce greater per- studies may not provide an accurate picture of cumulative formance decrements than those recorded in this study. iPods distraction effects. Results are likely to differ with driver are frequently placed in the lap of the driver or in the center practice. cup holder. Interaction with it is accomplished by holding and
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