The Design of an Online Game "Traveling Around the World in 180 Days"
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Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 The Design of an Online Game “Traveling Around the World in 180 Days” Wernhuar Tarng*, Lu-I Ke, Department of Applied Mathematics, National Hsinchu University of Education wtarng@mail.nhcue.edu.tw Chen-Kai Shiu, Yu-Si Lin and Wen-Shin Tsai Institute of Computer Science, National Hsinchu University of Education Abstract Traveling is a very popular recreational activity. We can see beautiful scenes, experience different cultures and increase our knowledge during traveling. Limited by time, money and foreign language ability, not many people can fulfill the dream of traveling around the world. In this paper, we propose an interesting online game called “Traveling around the world in 180 days” to provide people with virtual tours by traveling on the Internet. Players have to obtain information about places to visit, and book their flights and hotels in advance. They also need to manage their time, money and health to achieve the goal of traveling around the world while accumulating enough knowledge and experiences to become a winner in the contest. The online game is accessible through network, and it can be used as an assistant tool in social science education to enhance the interest and learning effects of students as well. Keyword: online game, self-help tours, web-based learning 1. Introduction fun and freedom [4]. For example, a traveler can decide the routes, daily schedules, foods and places to People like traveling at leisure times, and it is a stay. To plan a self-help tour, one has to know the very good recreational activity for body and mind. major purposes and conditions such as “Where and Travelers can enjoy beautiful scenery, experience when to go?” and “How much time and money do I different cultures, and increase their knowledge [1]. have?” After deciding the destination and time to People used to say that it is better to travel far than to travel, one starts to collect the information for read voluminously. Therefore, the early baronages in making a plan. Tourist information collection and England considered traveling an important activity asking for the advices of experienced people is very for young people. Traveling can exercise their bodies, important for self-help travelers. The more detailed broaden their visions, discipline strong wills, and information, the more fun and less chance of cultivate integrated personality. Moreover, young accidents in the trip. Finally, one can start to book people can learn to take care of themselves. By flights and hotels via travel agencies and apply for a approaching the nature, they will become more visa if necessary [5]. independent and open-minded. Besides, the beautiful There are several requirements to become a scenery gives them precious memories. self-help traveler, for example, comprehensive plans, Since Taiwanese government carried out the sufficient expense, strong body and mind, the ability policy of “two days off weekly”, traveling has of foreign languages and accident handling [6]. Many become a popular activity in recent years [2]. Modern people would think that self-help traveling is just a people are usually very busy, so they would like to dream due to the lack of essential conditions. relax by traveling on vacation. In addition, traveling However, students can raise travel expenses by taking abroad not only help them stay away from boring part-time jobs during summer vacation. In this way, workplace but also improve the relationships between they can also increase their life experiences and parents and children. According to the reports of develop the ability of foreign languages. Without Tourism Bureau, there are more than 8 million being afraid of exploring the outside world, they can Taiwanese people traveling overseas in 2005 [3]. always expand their visions with optimistic attitudes They mostly joined tour groups, and young people and finally become happy self-help travelers. preferred self-help traveling or went on study tours Safety is a major concern during traveling. With for a few months. a huge number of travelers every year, there are There are several ways of traveling to satisfy the always regretful accidents happening occasionally. In purposes of different people. Among them, self-help fact, the accidents could have been avoided if the traveling is more independent and thus can meet the travelers can pay more attentions to their safety [7]. individual requirements of more people. Furthermore, For example, a tourist should make sure if it is safe to designing activities in self-help traveling has more swim in the sea and know how to save himself before * Corresponding author. 51
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 going into the water. Female travelers should be more make profits from the investment. Of course, luck careful while traveling alone in the night. Also, it is will be the dominating factor. If one cannot stop at very important to maintain the best physical the places as wanted, even with the best strategy condition during the trip to prevent from being cannot win this game. exhausted and getting sick. In addition to balance diet The game rules of “Traveling around the world and full rest, drinking enough water and keeping in 180 days” are similar to that of “Monopoly”, by warm are also very important. It’s better to bring making plans to become the winner in the contest. portable medicines just in case you need them. If After registration, each player receives a small one’s physical condition cannot afford traveling, it is amount of money, just enough to finish the first trip. better not to take the risk. The medical expenses can The players need to work part-time or answer be very expensive in some countries, and one may questions to earn money for the next trip. The also have problems to communicate with foreign questions come from the information about the city doctors [8]. and country that they are visiting. They may Although traveling is a fascinating activity, it encounter some accidents or opportunities during the also costs a lot of money. Limited by time, money trip such as robbery, illness or winning lottery, just and foreign language ability, not many people can like the “Fate” and “Chance” in “Monopoly”. To afford to go abroad for traveling frequently. Without enhance the interest of players, we designed several enough preparation and experiences, some people treasures that can be found at different scenic spots. may start the trips with excitement but finally end up Players find out the treasures can increase the value with disappointment. The objective of this study is to of experience, and they can also sell the treasures develop an interesting online game called “Traveling when they need cash. There is a discussion area on around the world in 180 days” using the technologies the website for players to share their experiences in of computer network, database, virtual reality and virtual and real trips. animation. It provides the function of entertainment The online game proposed in this paper can as well as abundant knowledge and experiences for achieve the goal of education through entertainment, traveling. Players can see beautiful scenery in the which has been the ideal for many educators. Besides world and learn about the history, geography and beautiful scenery and attractive animation, it also cultures in different countries. Besides, they can also provides players with knowledge and experiences in improve their foreign language ability. traveling. Therefore, it can be used for the purpose of In the past few years, computer gaming industry edutainment in social science education by increasing has had the highest growth rate among the newly students’ interest and learning effects. Nowadays, a established business in Taiwan. Especially, online lot of young people are obsessed with video games games received high attention from young people and and they are paying less attention to study. This game thus became the mainstream on the market. can induce them to study some materials in social According to the Digital Content Institute, Ministry science and help them manage their lives, so it has of Economic Affair, Taiwan, the population of online positive inspiration for young people. game players was 3 million in 2004. This number had grown to 4.5 million in 2005. Further more, the 2. System Architecture output value in computer gaming industry was 5.8 The development of this online game includes billion in 2002, which rose to 8.4 billion in 2003. It is the following parts: tourist information, database, estimated to exceed 17 billion in 2006 [9]. The main web programming, game rules, virtual scenes, tourist products designed or imported by local gaming maps, animation, billiard board and discuss area companies are: Heaven from Gamania [10], (Figure 1). At first, we spent a lot of time collecting Millenary and Red Moon from Holy Canonry [11], the tourist information. We developed the database Hero from Softstar [12] and Dragon from Acer for players to search for the information when Gamezone [13]. planning their trips or answering questions. We also There are numerous online games on the defined the parameters to record the information and Internet, among which tactics and strategies related statuses of players. After reading tourist information, ones are more popular. The 3D virtual scenes and players have to make comprehensive plan for their attractive animation of video games captivate many trips, book flights and reserve hotels. They can visit young players. Taking the traditional game scenic spots by using tourist maps. The screen will “Monopoly” for example [14], the rules are very display the animation to simulate course in traveling simple and thus it is suitable for players of all ages. at the same time. In order to increase interactivity and Players take turns to throw dices and try to make 3D visual effects, we used virtual reality technology money by investing real estate. Whoever earns most to develop the virtual scenes of scenic spots in this money and makes competitors out of the game will game. Players can see beautiful scenery at different become the winner. To win this game, one should viewing angles, and they can also explore the virtual know the trick and take the chances to invest so as to 52
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 About the Login Time Player’s MySQL Website Location Status PHP .Tourist Information Forum Game Rules Plot Tour Animation .Players’ Status Map Tourist Billiard Information Board .Booking System of Virtual Scenes System Clock Figure 1: The system architecture of online game “Traveling around the world in 180 days” scenes to find out the treasures hidden at different experience. In the 3D virtual scenes, players can also places. look for treasures, for instance, Pharaoh’s mace and The major functions of the website for this the Viscera Coffin of Tutankhamun in the Tomb of online game are listed in the following: Varn, the painting of Mona Lisa in Paris’ Louvre z Login: Enabling players to register a new Museum, diamond of South Africa and Burma ruby. account and login to the system. The major part for the development of this game z About the Website: The purpose and idea for is the database system. We designed four databases, developing this game. i.e., tourist information, player’s data, flight booking z Forum: An area for players to share their and hotel reservation systems. The function of each traveling knowledge and experiences. database is described as followed. z Game Rules: The rules to calculate time, money, z Tourist information: There are a lot of experience, happiness and health values. information about the cities and scenic spots. For z Billiard Board: A scoreboard to show the ranking example, country name, capital, flag, language, results of all players. religion, human race, history, geography, culture, z Tourist Information: Providing the information climate, safety issues, seasons, currency and of scenic spots, cities and countries in the exchange rate, time zone, holidays, store’s open world.There are 204 cities and 326 scenic spots hours, visa, postal service, telephone service and in 64 countries all over the world in this game: voltage. z Asia: China, Japan, Korea, Thailand, Singapore, z Player’s data: Each record contains a player’s Malaysia, Indonesia, Filipino, Vietnam, account, password, traveling time, position, Cambodia, India, Sri Lanka, Nepal, Arab and money, experience, happiness, health conditions, Israel. country visited and treasures found. z America: USA, Canada, Jamaica, Panama, z Flight booking: It provides the user interface for Belize, Mexico, Dominican Republic, Argentina, players to check and book flights online. Brazil, Chile, Costa Rica, Peru, Guatemala, El z Hotel reservation: It provides the user interface Salvador, Nicaragua, Honduras, Colombia and for players to reserve hotels online. Paraguay There are four major areas on the screen area in z Europe: France, Germany, Austria, Switzerland, this game. The player’s nickname and avatar are Poland, the Czech Republic, Hungary, Holland, displayed in the left upper frame, and his personal Belgium, Luxembourg, Greece, Italy, UK, data are displayed in the left middle frame, including: Ireland, Spain, Portugal, Denmark, Norway, current status, time, position, money, experience, Sweden, Finland, Iceland and Russia. happiness, health, country and treasures. The tourist z Oceania: New Zealand, Aussie, Palau and Fiji. map is displayed in the left bottom frame, indicating z Africa: Egypt, Morocco, South Africa and where the player is and directing him to the scenic Tunisia. spots. After arriving at a scenic spot, the screen will We divided all scenic spots into three classes display the virtual scene or animation in the right and each class is displayed by a different technique. frame. We used virtual reality tools to design the Class A contains the most popular scenic spots and scenic spots in class A, and used Flash to design the well- known landmarks, for example, Pyramids of animation for the plots of eating at restaurants, Egypt, the Colosseum in Rome, the Statue of Liberty resting in the hotels and taking taxi to the scenic in New York and Eiffel Tower in Paris. These scenic spots. spots are presented by 3D virtual scenes. Scenic spots The Flash animations we developed in this game in Class B are displayed by videos and animations, are the stories occurred during a trip. For example, and scenic spots in class C are less attractive and thus packing baggage, taking taxi to the airport, flight shown by images only. Visiting scenic spots of check-in, shopping in duty-free stores, eating in the different classes will obtain different values of cabinet, watching a movie, playing video games, 53
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 reading tourist information, arriving at the destination, watching a movie or reading tourist information. asking for tourist information, taking taxi to the hotel, Because the player must achieve the goal of traveling sleeping, eating at the restaurant, shopping at markets, around the world in 180 days, he must accumulate the watching the show, seeing a doctor, answering game time of 180 days, which is equivalent to questions and working part-time. We designed the 180/60=3 days (or 72 hours) in the real world. If a billiard board to show the competition results of all player spends an hour everyday in this game, he players. The scoreboard will show the player’s basic needs more than 2 months to achieve the goal of information and status by clicking at the “user name”. traveling. Therefore, the player should avoid idle The score of a player is calculated based on his time when playing this game and try to visit as many money, experience, health and happiness values. A countries as possible to accumulate more knowledge player can search for other player’s status and and experience value. ranking. For example, by clicking at “country”, we In addition to game time, player’s position is can see the flags of all the countries visited so far. another important state to be defined in this game. We used hierarchical state diagrams (Figure 3) to 3. Developing Method clearly define the player’s current position. There are several nodes and links in the state diagrams. On the The system is developed using the technologies world map, a node indicates a traveling city and a of network, database, virtual reality and animation. link represents the air route between two traveling We designed the engine to calculate the game time cities. On the city map, a node indicates the airport, a and position of a player by using state diagram. We hotel or a scenic spot, and a link represents a bus used game time instead of real time to reduce the route. For example, the player took a flight from scale and player’s time spent in this game, and Taipei to Tokyo. After traveling in Tokyo for several maintained its continuity by state-transition method. days, he took another flight to Honolulu to continue For instance, a player logged in the system at T0, and his trip. logged out at T1. During this time, he registered an account and applied his passport and visa. On the next day, the player logged in the system at T2 and booked his flights and hotels. He also packed his baggage during this time. After that, he logged out at T3. Several days later, he logged in the system again at T4. After taking the flight and visiting the scenic spots, he logged out at T5. The system recorded the player’s login and logout times for the calculation of the player’s accumulated game times. In this example, Figure 3: Defining player’s position by state diagram the player has spent a total of T5-T4+T3–T2+T1-T0 time in this game so far (Figure 2). Using the According the state diagram, a player’s position accumulated game time is more flexible for players to is either in a node or between two nodes (meaning decide when to log in or log out and how much time that the player is in the flight between two cities). he wants to play. When the player is in a flight state, the screen will display the world map and play the animation to simulate the plots in the cabinet. When the player arrives at the destination, the screen will display the city map, showing the airports, hotels, restaurants, and all scenic spots in this city. The system records and displays the player’s position on the map by using state transition method. In addition, the screen will display animation or the virtual scene of a scenic spot depending on current status of the player. Figure 2: The calculation of game time To create the feeling of traveling in the real world, we designed the course and game rules based Based on the time domain of this game, we on the true stories of self-help traveling, including defined a minute of game time as an hour in the real beautiful scenery, surprising discovery, adventure, world to reduce the scale of game time. For example, and accidents. We used 3D modeling and virtual it takes about 12 hours to fly from Taipei to New reality tools to develop the virtual scenes of popular Zealand in the real world, so the virtual flight time scenic spots and well-known landmarks. Players can from Taipei to New Zealand is 12 minutes. During enjoy the beautiful scenery as if seen in the real world. this time, the screen will display the animation of They can also explore freely in the immersive 3D staying in the cabinet, for example, eating, sleeping, space and search for precious treasures. Developing 54
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 the virtual scenes is an important task for online information. game design. Players may feel as if they are situating When the player arrives at the restaurant for in the real world by seeing the beautiful and highly eating, the waiter takes him to a dining table and interactive virtual scenes. To create such effects, we gives him the menu for ordering a meal (figure 6). collected the pictures, videos and models of these scenic spots as reference for the development of 3D models. The design of virtual scenes is divided into three parts according to the distance from viewing position, i.e., long range, middle range, and close range. The long-range objects indicate the sky and mountains; the middle-range objects include forests and small hills; the close-range objects represent the independent and dynamic objects such as buildings, flowers, plants, trees, animals and people. After developing the 3D model, we also need to past texture to the surface of these objects to create better visual effect. Figure 5: The animation of flight check-in Let’s take Hikone at Shiga, Japan as an example. This castle was built by Ii Naokatsu in 1603, so it has If the player prefers western-style foods, he can order more than 400 year’s history. Due to its unique model beefsteak or mutton chop. If the player would like to and style, Hikone receives very high appreciation eat eastern-style foods, he can order Chinese or from architects all over the world. In addition, it has Japanese foods. However, there are different prices been rated as national treasure of Japan. Hence, there for different foods, so the player must choose foods are numerous tourists visiting this place every year. according to his budget. For example, a bowl of In this game, the model of Hikone is developed using seafood noodles costs $5 only. A candlelight dinner 3ds Max by referring to the picture (Figure 4). The with beefsteak, croissant, seafood salad, oxtail soup, images of wood, stones and bricks are used as texture fruit plate, orange and blueberry yoghourt and fruit for pasting to the surfaces of gate, stables and walls. tea, is worth $40. Although the latter is more expansive than the former, it is very helpful in increasing the values of health and happiness. In order to make the players familiar with the foods in different countries, we designed several restaurants with different menus for people to select, for example, Spanish paella, Swiss cheese fondue and Italian pizza. Figure 4: The 3D model of Hikone’s architecture In this game, the players can enjoy beautiful scenery during their trips, and they can also experience the course that could actually happen in a self-help trip, for example, taking the subways, eating foreign foods and staying in 5-star hotels. All these events are simulated by Flash animation, and the interaction between players and the system is achieved by Action Script and PHP. We designed several lovely cartoon characters and interesting conversations for entertaining the players. For Figure 6: The animation of dining in the cabinet example, front desk staff asks the player to show his ticket and passport, and measures the weight of his As described before, we have embedded real baggage for the check-in (Figure 5). After that, the circumstances in self-help traveling into the events player needs to pass through the custom and security and rules of this game. The course of these events is check. He can go to the boarding gate directly, or shown by animation, and the interaction between the spend some time at duty-free store to buy some player and database is achieved by Action Script and souvenirs. After take-off, the player can eat meal, PHP. Taking the event of eating in a restaurant as an watch movies, sleep, play video games or read tourist example, the system has to update the player’s data 55
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 (money, health and happiness) after finishing the value. What’s worse, if the health value is decreased meal and paying the bill. The process for the event to zero, the game is over no matter how much money and updating data is described as followed: and experience value one may have. z The values of money, happiness and health are When taking a flight, the player has to check in retrieved from database by using PHP, and these the flight early enough before the departure time. parameters are passed to .swf file by Java Script. Otherwise, he may miss the plane and his trip will be z Players order meals by filling in the menu. delayed. In that case, he must re-book a flight and z The values of money, happiness and health after there is a penalty of paying extra charge imposed. this meal are calculated by Action Script. Basically, time, money and health are the important z A PHP program called by Action Script is used factors to win the game or to succeed in the real to update the values of money, happiness and world. Hence, the player needs to collect enough health in MySQL database. information, make a comprehensive plan, use game time efficiently to travel more countries and answer 4. Defining Game Rules more questions to obtain a high score. In other words, he needs to manage his time, money and health We designed this game by simulating self-help efficiently to achieve the goal of winning this game. traveling in the real world. The goal is to travel Experience is an important index for the ranking around the world within a fixed period of time while of players in the billiard board. A player will receive obtaining the highest score to win this game. The a flag and 100 points of experience value after money, experience and happiness accumulated during visiting a country. Besides, the player will get extra the trips are the major factors for computing the final experience values by visiting scenic spots. The scenic score. At the beginning, a player needs to register to spots in this game are divided into 3 classes, and their obtain an account, and he will receive $5,000 as experience values as defined as: the class-A spot is traveling expense for the first trip. He can make a worth 100 points, the class-B spot is worth 50 points, plan by searching for the information of destination and the class-C spot is worth 10 points. The treasures on the website. The plan includes departure time and found in scenic spots can also increase experience place, arrival time and destination, the way of values. The player can also sell them for money when traveling, hotels and scenic spots to visit. Before needed. The treasures and their equivalent experience traveling, the player needs to apply for the passport values are listed in Table 1. and visa, book flights and hotels, and pack his baggage. The player takes a taxi to the airport, checks Table 1:Treasures and their experience values in with his baggage, passes through the custom and Treasure Hiding Place point enters the boarding gate. In the cabinet, the player Pharaoh’s mace Pyramids of Egypt 50 can eat meals, sleeps, watch movies, play video painting of Mona Lisa Louvre Museum 50 games or read tourist information during the flight. clay figures of warriors Chin Tomb 50 When arriving at the destination, he has to find his torch Statue of Liberty 40 baggage. After checking in the hotel, the player gold coin Colosseum in Rome 40 begins his trip in this country. diamond South Africa 30 During the trip, the player goes to scenic spots beryl Istanbul 20 by clicking at the city map. He can visit and explore ruby Burma 20 at the scenic spots to increase the values of black pearl Tahiti 10 experience and happiness. The treasures found at scenic spots can also increase experience value, and Visiting scenic spots, reading tourist information the player can also sell it for money. To support the and answering questions are the ways of learning in function of education in this game, we have designed this game. Moreover, the scenic plots and animations the rule that a player must earn money by answering provide a lot of traveling experience for players. To questions, of which the answers comes from the increase the motivation of learning, we designed a lot tourist information. In addition, we have designed of questions related to tourist information. The player some questions about the English conversations can answer them to earn money for the expense. For frequently used in traveling to enhance the language example, “Which country in Asia is called the garden ability of players. city? (Singapore)”, “Which museum in Paris collects To win this game, the player must manage his the painting of Mona Lisa? (Louvre)”, “Which park money, health and happiness well to obtain a higher in New Zealand is the major scene for the movie The score. For example, he needs to pay attention to his Lord of the Ring? (Tongariro National Park)” Players safety and health during the trips. If the player is too can earn $100 and 5 points of experience value if hungry or too tired, the health value will decrease and they answer the questions correctly. he may get sick. In that case, the player has to see a To create the feeling of adventure, there are doctor, which costs him some money and experience several events designed in this game to simulate the 56
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 unexpected situations occurred in the tours, which are in happiness and health values in return. Seeing a similar to the “Fate” and “Chance” in “Monopoly”. doctor, the player has to pay some money, but he can For example, seeing a doctor due to the injury when recover his health value to 60%. The calculations of climbing Columbia Glacier costs $500 and 10% of some parameters in Table 3 are described as health value, winning the first prize when playing followed: bingo in Las Vegas earns $10,000 and increases 10 z Food: The food value is set to 100% after eating points of happiness, and visiting the British Museum a meal. It is decreased by 10% in each hour until in London increases 50 points of experience value. reaching 0. Although it won’t become negative, a We defined some parameters in databases to low food value will affect the health condition. store player’s information and current status (as z Sleep: When sleeping, the sleep value increases shown in Table 2 and Table 3). Some parameters can 10% in each hour until reaching 100%, and it is be used to compute the final scores of the players. decreased by 6% in each hour when awaking. A Others are related to the control of game time and low sleep value can also affect health condition. current position of the player. We used Action Scripts z Health: If the value of food or sleep becomes 0, to control the movement of players on the maps and health value will decrease 2% in each hour. On its synchronization with animation. After logging in, the other hands, health value will increase 2% in the player can make a traveling plan, e.g., booking each hour if the values of food and sleep are both flights, reserving hotels and applying for visa. He can more than 80%. The player will get sick if health continue the tour from last logout time, e.g., taking value is less than 50%. Then, the player will taxi to scenic spots, resting in a hotel, eating in a receive a message warning him that he is sick. restaurant or answering questions. Any change of z Money: The player will receive $5,000 as player’s data will be updated immediately by calling traveling expenses after registration, which can a PHP program to upload and download the data. be used to arrange the first trip. The player must work part-time or answer questions to earn Table 2: Information (storing player’s information) traveling expenses after arriving destinations. Parameter Description z Happiness: All nice events increase the value of name login name (primary key) happiness, for example, seeing beautiful scenery, password password of player’s account enjoying a hearty dinner, staying at 5-star hotels nick name player’s nick name and supporting a busker. mail player’s e-mail address z Experience: Players will receive different values registration registration date and time of experience after visiting a scenic spot or a city. On the other hand, the accidents in the trip may Table 3: Status (storing player’s data) also decrease the experience value. Parameter Description time accumulated game time 5. Conclusions position player’s current position In this paper, we have proposed an interesting hunger degree of hunger online game called “Traveling around the world in sleep degree of sleep 180 days” to provide people with virtual tours by health health condition traveling through network. Players can enjoy happiness degree of happiness beautiful scenery and increase their foreign language money player’s money ability during the trips. Modern people are usually experience experience value very busy, so they may not have time or money to go score total score aboard for traveling. This game enables players to country countries already visited start and stop their trips at any time. They can make a city cities already visited new plan for the next trips or continue the unfinished treasure treasures found at scenic spots trips. They can see popular scenic spots around the world, and experience different cultures, life styles In addition, there are some other tables used in and exciting adventures. They can also learn more this game, for example, the tables for booking flights knowledge and experiences in traveling, and share and reserving hotels, and the table for providing the these experiences with others on the Internet. information of scenic spots. When designing this Education through entertainment has been the game, it is very important to define a set of ideal for many educators. We tried to integrate the reasonable game rules for which can affect the knowledge of history, geography and foreign interest of players about is game. Also, the language with that of traveling such that this game computation of parameters and final score should be can help the learning of young people. In order to reasonable because they will affect the ranking of improve the player’s motivation in learning, we players. For example, having a hearty meal may cost designed the game rule of “answering question to the player more money, but he can earn some points 57
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 earn money”. We also designed the way of [6] Flying Web, To know about self-traveling: competition such that players must manage their time, http://www.flying.com.tw/travel/know/know1.htm money and health carefully in traveling if they want [7] Shi, Z. M., 1996, “The travelers’ manual for to win this game. We believed that players would safe outdoors activities,” Taipei: Tourism realize that these factors are also very important in Bureau. the real life. If one can manage them efficiently, he [8] Bureau of Consular, “The safety guide for can also succeed in his life. traveling abroad”: http://www.boca.gov.tw/ Nowadays, many young people lack experiences [9] Lin, H. T., “The boundary and current status of of life management. They are not capable of dealing digital content industry”: http://www.tdva.org.tw/ with difficulties and frustrations. The materials of this download/tdva_930616_2.pdf game are mainly from real life, and we designed the [10] Gamania Digital Entertainment Ltd.: http://ww game rules to provide positive inspiration for young w.gamania.com/home/index.asp people. It helps players to learn courtesy and decency, [11] Tainan National University of the Art: http:// and teaches them to know that being prepared before dacenter.tnca.edu.tw/business/07.htm action gives them a higher chance to succeed. [12] Softstar Entertainment Inc.:http://www.joypark. Traditional video games often gave people bad com.tw/HOME/Index.asp images and brought negative effects to the society. [13] Acer Game Zone: http://www.acergame.com. As a result, most people do not want to get involved tw/ in this business. This is the major reason for the lack [14] Rich Man: http://rich.joypark.com.tw/ of game designers in Taiwan. In recent years, most popular online games on the market are from Korea Biographies and Japan. Moreover, the online game market grows Wernhuar Tarng is currently rapidly in Mainland China. Since Taiwanese gaming a professor in the Institute of companies have more understanding about this Computer Science, National market, the government should set up strategy and Hsinchu University of direction for developing domestic gaming industry. Education, Hsinchu, Taiwan. The online game proposed in this paper has the He received his B.S. degree functions of both education and entertainment. It can from National Chiaotung help young people to develop correct worldview and University, Hsinchu, Taiwan in teach them the experiences of life management. 1984. He received his M.S. and Playing this game is a lot of fun, especially for those Ph.D. degrees in electrical and computer engineering who like traveling, and it can also be used as an from State University of New York at Buffalo, USA assistant tool in social science education to enhance in 1987 and 1992, respectively. He was a visiting the interest and learning effects of students. scholar of Oxford University, UK in 2003. His research interests include: computer network, Acknowledgement real-time systems, virtual reality and web-based The authors would like to thank for the financial learning. support of Best Wise International Computing Co., Ltd. and the National Science Council of Taiwan Lu-I Ke received her B.S and under the contract NSC 94-2524-S-134 –003. M.S. degrees from National Hsinchu University of References Education, Hsinchu, Taiwan in 2004 and 2007, respectively. [1] Tang, C. H., 1993, “Travelers manual around She was a pre-service teacher at the world,” Taipei: Jin-Xiu Publisher. Min-Fu Elementary School, [2] Luo, C. N., 1999, “Studying the influence of Hsinchu, Taiwan in 2005. Since two-day-off in a week on people’s traveling August 2007, she became an activities,” Taipei: Ministry of Transportation engineer in Vanguard International Semiconductor and Communications. Corporation, Hsinchu, Taiwan. [3] Tourism Bureau, 2005, “The report of a workshop for developing tourism,” Taipei: Ministry of Transportation and Communications. [4] Yu, C. V., 2004, “A travel guide for self-help travelers,” Taipei: Easy Doctor Publisher. [5] Gu, H. R., 2001, “Planning a few steps before self-help traveling,” Taipei: ET News, http://www.ettoday.com/2001/08/08/153-544529.htm 58
Journal of Information Technology and Applications Vol. 2, No. 2, pp. 51-59, 2007 Chen-Kai Shiu is a graduate student of the Institute of Computer Science, National Hsinchu University of Education, Hsinchu, Taiwan. His current research interests include network administration and the application of virtual reality in education. Yu-Si Lin is a graduate student of the Institute of Computer Science, National Hsinchu University of Education, Hsinchu, Taiwan. He also works part-time as an engineer for a L7-network company. He is an instructor of MBT (Mind Building Training) program. His research interests include network administration, web-based education and virtual reality technologies. Wen-Shin Tsai was graduated from the Department of Social Science Education, National Hualien University of Education, Hualien, Taiwan in 2006. She is currently a graduate student of the Institute of Computer Science, National Hsinchu University of Education, Hsinchu, Taiwan. 59
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