IIHF SPORT REGULATIONS 2022/23 - 2023/24 Season

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IIHF SPORT REGULATIONS 2022/23 - 2023/24 Season
2022/23 – 2023/24 Season
      IIHF SPORT
     REGULATIONS

     These Regulations come into effect on 1 June 2022.
IIHF SPORT REGULATIONS 2022/23 - 2023/24 Season
Preface

The IIHF has produced and distributed the Sport Regulations to all IIHF member national
associations to direct and guide the participating countries and the host organiser in the
administrative organisation and operation of an IIHF sanctioned Championship event. The
following Table of Contents will supply readers with the list of items provided and explained in this
IIHF document.

The contents of these IIHF Sport Regulations supersede any and all previous printings of these
regulations.

Therefore, we are pleased to present the current issue to all IIHF member national associations,
providing you with the direction and guidance in order to arrange and participate in the various
sanctioned competitions, operated under the authority of the International Ice Hockey Federation.
We trust that the instructions contained within this document will provide the necessary details and
tools for our member national associations, their teams and their players to compete in a fair and
sporting fashion in IIHF Championship events.

Regulations pertaining to the organisation of the technical components of an IIHF Championship,
for international player transfers, sport, discipline, medical, and the actual playing rules can be
found in the respective rule and regulation documents of the IIHF. Please contact the IIHF Office
directly for any clarification on any of the attached, or for questions on topics not covered in this
publication.

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IIHF SPORT REGULATIONS 2022/23 - 2023/24 Season
Table of Contents
TEAM SEEDING REGULATION .................................................................................................................. 4

IIHF WORLD RANKING SYSTEM................................................................................................................ 6

GAME SCHEDULE REGULATION .............................................................................................................. 9

REGULATIONS FOR PRACTICE SCHEDULES AND DRESSING ROOM ALLOTMENT ...................... 17

THREE POINT SYSTEM FOR IIHF CHAMPIONSHIPS ............................................................................ 18

TIE BREAKING SYSTEM FOR IIHF COMPETITIONS .............................................................................. 19

OVERTIME OPERATIONS ......................................................................................................................... 21

PENALTY-SHOT SHOOTOUT PROCEDURE ........................................................................................... 24

VIDEO GOAL JUDGE SYSTEM OPERATING PROCEDURES ............................................................... 26

COACH’S CHALLENGE ............................................................................................................................. 28

ON-ICE REVIEW OF PENALTIES.............................................................................................................. 29

TELEVISION COMMERCIAL BREAKS ..................................................................................................... 29

GOAL BREAK REGULATION FOR TELEVISED GAMES ....................................................................... 32

TEAM ENTRY AND DEPARTURE FROM ICE SURFACE ....................................................................... 33

PRE-GAME WARM-UP FOLLOWING AN EXTENDED GAME ................................................................ 34

JUMBO SCREEN USAGE POLICY ........................................................................................................... 35

GAME SUPERVISOR RESPONSIBILITIES ............................................................................................... 38

GUIDELINES FOR IIHF TIMEKEEPING AND SCOREBOARD SYSTEM ................................................ 39

PROTECTED AREAS ON JERSEYS ......................................................................................................... 41

GRAPHIC PLACEMENT REGULATION .................................................................................................... 42

JERSEY PATCH APPLICATION REGULATIONS .................................................................................... 42

ICE SURFACE MARKINGS ON NORTH AMERICAN SIZED SURFACES .............................................. 43

ICE SURFACE DIMENSIONS IN IIHF COMPETITIONS ........................................................................... 43

PLAYER ENTRY PROCEDURES AND DEADLINES ............................................................................... 43

PRE-EVENT MEETINGS ............................................................................................................................ 43

OFFICIATING - REFEREES AND LINESPERSONS................................................................................. 45

IIHF FROZEN GAME PUCK GUIDELINES ................................................................................................ 48

PENALTY-SHOT SHOOTOUT DRY SCRAPE PROCEDURE .................................................................. 50

IIHF NATIONAL LEAGUE STATISTICAL SYSTEM REQUIREMENTS ................................................... 51

                                                                        3
IIHF SPORT REGULATIONS 2022/23 - 2023/24 Season
TEAM SEEDING REGULATION

If in the previous championship pool all positions of the participating teams were decided, the teams
will keep their ranking numbers as seeding numbers for the next championship. Only the relegated
team will get the top seeding number in the lower pool, whereas the promoting winner from the
lower pool will get the bottom seeding number in the higher pool.

If in a championship pool, which was played in two or more groups where all teams have not
played each other and all final placing of teams were not decided, then the missing seeding
numbers will be allotted by use of the following criteria in the order presented:

1.   Higher position in the group,
2.   Higher number of points,
3.   Better goal difference,
4.   Higher number of goals scored for,
5.   Better seeding number coming into the Championship

Should the number of teams in the groups be different or in special circumstances, the IIHF
Competition Committee will prepare an appropriate solution for consideration of IIHF Council.

The IIHF Council shall have the option to amend the seeding to accommodate special requirements
of an organizer or for geographical considerations.

If a championship pool consists of two groups to take place in two countries whose teams are
seeded into the same group, the IIHF will be responsible to switch one of the hosting nations with
its counterpart in the opposite group to ensure the least possible sporting effect on the groups.

Examples for Seeding of Teams into Groups for an IIHF Championship Event

The following are examples demonstrating the use of seedings to produce a game schedule using
a regular seeding format and a seeding by draw format.

1. Regular Seeding into 2 Groups:

                        Group A                                   Group B
                           1                                         2
                           4                                         3
                           5                                         6
                           8                                         7

                                                    4
2. Regular Seeding into 3 Groups:

           Group A                                Group B                              Group C
              1                                      2                                    3
              6                                      5                                    4
              7                                      8                                    9
             12                                     11                                   10

3. Regular Seeding into 4 Groups:

           Group A                     Group B                     Group C                   Group D
              1                           2                           3                         4
              8                           7                           6                         5
              9                          10                          11                        12
             16                          15                          14                        13

4. Vertical Seeding into 2 Groups:

                         Group A                                       Group B
                            1                                             5
                            2                                             6
                            3                                             7
                            4                                             8

In each example displayed above, additional participating teams may be added to the groups
following the seeding pattern demonstrated.

5. Seeding by Draw:

Into 2 groups: (1 - 2), (3 - 4), (5 - 6), (7 - 8), (9 - 10), (11 - 12) and more if necessary

Into 3 groups: (1 - 2 - 3), (4 - 5 - 6), (7 - 8 - 9), (10 - 11 - 12) and more if necessary

Into 4 groups: (1 - 2 - 3 - 4), (5 - 6 - 7 - 8), (9 - 10 - 11 - 12), (13 - 14 - 15 - 16)

Teams participating in the World Championship may be allotted by draw from groupings of the
respective World Ranking System numbers. The organiser is entitled to allocate a maximum of two
teams to separate groups

                                                        5
IIHF WORLD RANKING SYSTEM

The IIHF World Ranking System has been introduced for the benefit of our sport. The ranking is
designed to reflect the performance of the national senior men and women’s teams of all IIHF
member national associations who participate in IIHF World Championships and in the Olympic
Winter Games (including Olympic Winter Games qualification tournaments).

These annual rankings are used for both sport and marketing purposes.

The IIHF World Ranking System is based upon the final positions of the senior men’s and women’s
teams at World Championships and the final positions at Olympic Games (including the qualification
tournaments) over a time span of the last four years.

The Point System:

The ranking system is based on awarding points to the teams for their final positions from the four
previous IIHF World Championships and the one previous Olympic Winter Games.

The Gold Medalist in each category is awarded 1,600 points. There is then a 40 point difference
between 1st and 2nd, between 2nd and 3rd, between 4th and 5th and between 8th and 9th positions. The
reason for this is to award teams a bonus reaching the Quarterfinals, the Semi-finals, the Finals and
for winning the Gold Medal. Between all other final ranked positions there is a 20-point difference.

All teams are ranked with the principles of the Team Seeding Regulation. Therefore, there are no tied
positions.

For clarity, the ranking of the Olympic Winter Games qualification tournaments, where there are
two or three groups in each stage, the countries will be ranked as follows:

1. Higher position in the group,
2. Higher number of points,
3. Better goal difference,
4. Higher number of goals scored for,
5. Better seeding number coming into the qualifications

The system allocates points to all final ranking positions in the category. The entire point system is
very flexible and can be applied to any possible changes in a Championship tournament format. In
addition to this, the system can be expanded to include new qualified and eligible Member National
Associations participating in our IIHF Championship Program.

If an MNA does not appear at the allocated IIHF Championship or is disqualified, they will be
granted no World Ranking points. In case of force majeure, the MNA will receive points as per
their seeding number. However, in case an entire tournament is cancelled due to force majeure
in a tournament in 2021 or after, each MNA of that tournament will receive points as per their pre-
championship report position coming into the tournament.

In order to ensure that the ranking accurately reflects the current status of a nation’s playing ability,
the greatest importance is given to results of the most recent year’s competition. In a decreasing
fashion, recognition is also paid to results from previous years. Basically, the points earned in one
year decline linearly over the next 3 years by 25% annually, where in the 5th year the results are
dropped from the calculation altogether.

                                                      6
Each IIHF World Championship and Olympic Winter Games tournament during the four-season
period is included in the world ranking calculation. Points from the World Championship and Olympic
tournaments occurring in the same season are treated equally and are decreased by the same
percentage annually.

Therefore, the value of a Gold Medal decreases over 4 seasons as follows:

       Season 1        100% value             1600 points
       Season 2        75% value              1200 points
       Season 3        50% value              800 points
       Season 4        25% value              400 points
       Season 5        0% value               0 points

By using a 20 and 40 point interval between final ranked positions, there is no need to round up
any numbers whilst the points remain in the ranking system. Thus the 20 (40) point interval
decreases to 15 (30) after season one, 10 (20) after season two and 5 (10) after season three.

The IIHF World Ranking:

The IIHF Men’s World Ranking and the IIHF Women’s World Ranking will be released directly after
the IIHF Men’s World Championship category and the IIHF Women’s World Championship
category are respectively completed.

Considered for this ranking are the overall points of a national team within the ranking system. The
overall points are the summation of the tournament points a team has earned in the previous four
years – hereby the value decline of the points over this time span is considered.

For example, the points included in the calculation for the IIHF World Ranking at the end of the
2020/21 season are comprised of the following:

               2021 IIHF World Ranking

               IIHF World Championship 2021 points                   100% value
       +       IIHF World Championship 2020 points                   75% value
       +       IIHF World Championship 2019 points                   50% value
       +       IIHF World Championship 2018 points                   25% value
       +       Olympic Winter Games 2018 points                      25% value

       =       TOTAL POINTS 2021 IIHF WORLD RANKING

The team with the highest overall points leads the IIHF World Ranking System. The other
competing nations follow by descending figures. In case two or more teams are tied with the
same overall points, the most recent final ranking of teams in a category determines the ranking
order.

                                                    7
The Pre-Championship Report:

Before each World Championship, a pre-championship report will be released in which the values
of the previous seasons are already reduced according to the above-described procedure and
where only the points of the upcoming competition need to be added to get the IIHF World Ranking
for the respective year.

For example, the points included in the calculation for the 2021 Pre-Championship Report will be
comprised of the following:

              2021 Pre-Championship Report

              IIHF World Championship 2021 points
       +      IIHF World Championship 2020 points                 75% value
       +      IIHF World Championship 2019 points                 50% value
       +      IIHF World Championship 2018 points                 25% value
       +      Olympic Winter Games 2018 points                    25% value

       =      TOTAL POINTS 2021 PRE-CHAMPIONSHIP REPORT

                                                  8
GAME SCHEDULE REGULATION

General Rules

The organising national association will propose the dates and places of the tournament to the
IIHF Congress for approval.

The organising member national association will prepare the game schedule for the respective IIHF
Championship in accordance with the IIHF Sport Regulations. This game proposal is to be
approved by the participating national associations. If not agreed, then the IIHF Council will make
the final decision.

No team may be called upon to play more than one game per day or more than two games in three
consecutive days. Exceptionally, three games in a row may be played only if all involved national
associations have agreed. No team shall have more than 2 consecutive days off without playing a
game in an IIHF championship.

The difference between the starting times of two games by the same team must be at least 20
hours for the IIHF Ice Hockey World Championship, the IIHF Ice Hockey World Championship
Division I, the IIHF World Junior Championship, the IIHF Ice Hockey World U18 Men’s
Championship, the IIHF Ice Hockey Women’s World Championship and the IIHF Ice Hockey World
U18 Women’s Championship. All other IIHF tournaments must have at least 17 hours between
starting times of two games by the same team.

In Championships where Playoffs are played, the Semi-Final pairings will be formed based on
the ranking of the preliminary round. The highest ranked team will play the lowest ranked team.
In addition, the highest ranked team shall play the earlier Semi-Final unless the host country is
also playing in the Semi-Finals and has specifically, in the signed game schedule, requested to
play the earlier game. The ranking of the teams shall be done as per the Team Seeding
Regulation, comparing the position in the group, number of points, goal difference, number of
goals scored or better seeding number.

The proposed game schedules for IIHF Championships are to be submitted to the IIHF no later
than the start date of the Semi-Annual Congress, for review as a service to the organiser and
participating national associations and to identify differences and / or potential problems prior to
distribution to the participating national associations for their consideration and approval
procedures.

The wish of the organiser as to the game time and game allocation will be respected if requested
at the time of the game schedule approval.

Partially modified game schedules proposed by the organiser or by the IIHF marketing partner (e.g.
by switch of rounds), taking into account television broadcasts and spectator attendance, must be
reviewed by the IIHF.

The higher ranked teams at the conclusion of the Preliminary Round of any IIHF World
Championship will keep their playing site for the respective Playoff or Final Round. Following the
completion of a Preliminary Round, the higher ranked team in any match-up in the Playoff or Final
Round retains the rights of the home team in the game. In a Relegation Round the higher ranked
team will retain the home team advantage in the 1st and the 3rd game (if necessary) of the round.

The game numbers in a championship follow the dates and times of games. When two games start
at the same time the main arena game will get the smaller number. Where in the game schedules
the game numbers are used to indicate the opposing teams then the changed times and game
                                                 9
numbers shall not change the opponents to play each other.

Sample Game Schedules

1)     Schedule of games for Championship tournaments with 3 or 4 teams to play each other in
       one group

               1. 3 - 1              2-4
               2. 2 - 3              1-4
               4. 1 - 2              4-3

2)     Schedule of games for Championship tournaments with 5 teams to play each other in one
       group:

               1. 5 - 2              3-1
               2. 4 - 5
               3. 2 - 3              1-4
               4. 5 - 1
               5. 3 - 5              2-4
               6. 1 - 2              4-3

3)     Schedule of games for Championship Division I tournaments with 5 or 6 teams to play each
       other in one group:

               1.   5-3              4-2                     6-1
               2.   1-4              2-5                     3-6
               4.   1-5              2-3                     6-4
               5.   3-1              4-5                     2-6
               7.   1-2              3-4                     5-6

4)     Schedule of games for Division II and lower Championship tournaments with 5 or 6 teams
       to play each other in one group:

               1.   3-1              6-4                     2-5
               2.   1-4              5-6                     2-3
               4.   1-5              2-6                     3-4
               5.   5-3              4-2                     6-1
               7.   4-5              3-6                     1-2

5)     Schedule of games for Championship tournaments with 8 teams to play each other as
       seeded in two groups of the Preliminary Round, followed by Final Rounds for positions 1
       to 6 and a best two-out-of-three relegation series of the bottom two teams:

     Preliminary Round:
                                GROUP A                              GROUP B
         Day
          1               1-8              4-5                 2-7                  3-6
          2               4-8              5-1                 3-7                  6-2
          3
          4               8-5              1-4                 7-6                  2-3

                                                 10
Final Round:
         5         2A - 3B             2B - 3A                          4A - 4B
         6
         7     1A - W(2B - 3A)     1B - W(2A - 3B)                L(2A - 3B) - L(2B - 3A)    4B – 4A
         8    L/1A - W(2B - 3A) - L/1B- W(2A - 3B)                 W/1A - W(2B - 3A) - W/1B- W(2A – 3B)
                           4A – 4B (if necessary)

      The game numbers follow the dates and times and may change following the timing of
      games by the organizer. Nevertheless, the order in which the teams, winners and losers,
      play each other shall not be changed.

6)    Schedule of games for tournaments with 8 teams to play each other as seeded vertically in
      two groups of the Preliminary Round, followed by Final Rounds for positions 1 to 6 and a
      best two-out-of-three relegation series of the bottom two teams:

     Preliminary Round:
                               GROUP A                                        GROUP B
       Day
        1            2-3                          1-4                  6-7                  5-8
        2            2-4                          3-1                  6-8                  7-5
        3
        4            4-3                          1-2                  8-7                  5-6

      Final Round:
        5          4A - 1B             3A - 2B                          3B - 4B
        6
        7      1A - W(4A - 1B)     2A - W(3A - 2B)                L(3A - 2B) - L(4A - 1B)    4B - 3B
        8     L/1A - W(4A - 1B) - L/2A - W(3A - 2B)               W/1A - W(4A - 1B) - W/2A - W(3A - 2B)
                         3B - 4B (if necessary)

      The game numbers follow the dates and times and may change following the timing of
      games by the organizer. Nevertheless, the order in which the teams, winners and losers,
      play each other shall not be changed.

7)    Schedule of games for tournaments with 10 teams to play each other as seeded in two
      groups of the Preliminary Round, followed by quarter-final, semi-final and final playoff
      games as well as relegation and placement playoff games:

      Preliminary Round:

                     A                                                    B
      1. 9 - 4                 5-1                           10 - 3               6-2
      2. 8 - 9                                                7 - 10
      3. 4 - 5                 1-8                            3-6                 2-7
      4. 9 - 1                                               10 - 2
      5. 5 - 9                 4-8                            6 - 10              3-7
      6. 1 - 4                 8-5                            2-3                 7-6

                                                        11
Variant:

                      A                                                       B
                     1. 4 - 8            5-1                     3-7                          6-2
                     2. 8 - 1            5-9                     7-2                          6 - 10
                     3. 9 - 4                                   10 - 3
                     4. 8 - 5            1-4                     7-6                          2-3
                     5. 9 - 8                                   10 - 7
                     6. 1 - 9            4-5                     2 - 10                       3-6

      Final Round:

8. 1A - 4B             2A - 3B          2B - 3A           1B - 4A                     5A - 5B
9. L(1A - 4B)    -     L(2B - 3A)       L(1B - 4A)    - L(2A - 3B)                    5B - 5A
   W(1A - 4B)    -     W(2B - 3A)       W(1B - 4A)    - W(2A - 3B)                    5A - 5B day 11
                                                                                        (9. - 10) (i. n.)
11. L/L(1A - 4B) -   L(2B - 3A)/ - L/L(1B - 4A) -    L(2A - 3B)           (7. - 8.)
    W/L(1A - 4B) -   L(2B - 3A)/ - W/L(1B - 4A) -    L(2A - 3B)           (5. - 6.)
    L/W(1A - 4B) -   W(2B - 3A)/ - L/W(1B - 4A) -    W(2A - 3B)           (3. - 4.)
    W/W(1A - 4B) -   W(2B - 3A)/ - W/W(1B - 4A) -    W(2A - 3B)           (1. - 2.)

      The game numbers follow the dates and times and may change following the timing of
      games by the organiser. Nevertheless, the order in which the teams, winners and losers,
      play each other shall not be changed.

8)    Schedule of games for tournaments with 10 teams to play each other as seeded in two
      groups of the Preliminary Round, followed by quarter-final, semi-final and final playoff
      games as well as relegation playoff games:

      Preliminary Round game schedule is the same as under number 7.

      Final Round:

8. 1A - 4B             2A - 3B          2B - 3A           1B - 4A                     5A - 5B
9. W(1A - 4B)    -     W(2B - 3A)       W(1B - 4A)    - W(2A - 3B)                    5B - 5A
                                                                                      5A - 5B day 11
                                                                                       (9. - 10) (i. n.)
11. L/W(1A - 4B) - W(2B - 3A)/ - L/W(1B - 4A) - W(2A - 3B)                            (3. - 4.)
    W/W(1A - 4B) - W(2B - 3A)/ - W/W(1B - 4A) - W(2A - 3B)                            (1. - 2.)

      The game numbers follow the dates and times and may change following the timing of
      games by the organiser. Nevertheless, the order in which the teams, winners and losers,
      play each other shall not be changed.

                                               12
9)     Schedule of games for tournaments with 16 teams to play each other as seeded in 4 groups
       A, B, C, and D of the First Round. The Second Round will consist of Group E; 1A, 2A, 3A,
       1D, 2D, and 3D and Group F; 1B, 2B, 3B, 1C, 2C, and 3C.

       The Second Round is followed by Quarter-finals, Semi-finals and Final games.

       The Relegation Round will consist of the teams 4A, 4B, 4C and 4D.

       First Round:

              A                         B                         C                        D

1    A3-A1         A2-A4                                                         D3-D1          D2-D4
2                              B3-B1        B2-B4        C3-C1        C2-C4
3    A2-A3         A1-A4                                                         D2-D3          D1-D4
4                              B2-B3        B1-B4        C2-C3        C1-C4
5    A1-A2         A4-A3                                                         D1-D2          D4-D3
6                              B1-B2        B4-B3        C1-C2        C4-C3

       Second Round:

                          E                                   F                       Relegation G
                                                                                     13 - 14 - 15 - 16

7     2A-3D         1D-3A       1A-2D
8                                           2B-3C        1C-3B        1B-2C      4C-4A          4B-4D
9     2D-3A         3D-1A       1D-2A                                            4B-4C          4A-4D
10                                          2C-3B        3C-1B        1C-2B
11    3A-3D         2A-2D       1A-1D                                            4A-4B          4D-4C
12                                          3B-3C        2B-2C        1B-1C

       The game results A1-A2, A1-A3, A2-A3, B1-B2, B1-B3, B2-B3, C1-C2, C1-C3, C2-C3,
       D1-D2, D1-D3, D2-D3 from the First Round will count also for the Second Round E and F.

       The standing in the Group G will determine the final ranking from 13 to 16.

       The teams finishing in positions 5E, 6E, 5F and 6F will be ranked from 9 to 12.

       Quarter-Finals:

       14.        1E-4F                 2E-3F                 2F-3E                  1F-4E

       Losers of Quarter-Finals will be ranked from 5 to 8.

       Semi Finals:

       16.        W(1E-4F) - W(2F-3E)           W(1F-4E) - W(2E-3F)

       Bronze Medal Game:

       17.        Semi-Final Losers

       Gold Medal Game:

                                                    13
17.    Semi-Final Winners

21)    Schedule of games for tournaments with 16 teams to play each other as seeded in 4 groups
       A, B, C, and D of the First Round. Due to distance and time between the two hosting sites
       the teams remain in the respective Preliminary Round site to play the Second Round, the
       Relegation playoff and the Quarter Finals. The Semi-Final match-ups are adjusted
       accordingly.

       The Preliminary Round is the same as example number seventeen.

       The Second Round will consist of Group E; 1A, 2A, 3A, 1D, 2D, and 3D and Group F; 1B,
       2B, 3B, 1C, 2C, and 3C.

       The Relegation Playoff will consist of the teams 4A, 4B, 4C and 4D.

       Second Round:

                      E                                       F                    Relegation G
                                                                                  13 - 14 - 15 - 16

7     2A-3D      1D-3A        1A-2D
8                                          2B-3C        1C-3B         1B-2C      4A-4D       4B-4C
9     2D-3A      3D-1A        1D-2A                                              4D-4A       4C-4B
10                                         2C-3B        3C-1B         1C-2B
11    3A-3D      2A-2D        1A-1D                                              4A-4D       4B-4C
                                                                                 (i.n.)      (i.n.)
12                                         3B-3C        2B-2C         1B-1C

       The game results A1-A2, A1-A3, A2-A3, B1-B2, B1-B3, B2-B3, C1-C2, C1-C3, C2-C3,
       D1-D2, D1-D3, D2-D3 from the First Round will count also for the Second Round E and F.

       The standing in the Group G will determine the positions from 13 to 16.

       The teams finishing in positions 5E, 6E, 5F and 6F will be ranked from 9 to 12.

       Quarter-Finals:

       14.    1E-4E                   2E-3E                   2F-3F                1F-4F

       Losers of Quarter-Finals will be ranked from 5 to 8.

       Semi Finals:

       16.    W(1E-4E) - W(2F-3F)             W(1F-4F) - W(2E-3E)

       Bronze Medal Game:

       17.    Semi-Final Losers

       Gold Medal Game:

       17.    Semi-Final Winners

                                                   14
Final Ranking for Teams from 5 to 12:

           The eliminated teams from the Second Round plus the losing teams of the quarter finals will
           be ranked following their positions in the groups preceding the Quarter Final Round. The
           Ranking will follow the procedure as written in the Seeding Regulation.

22)        The format is operated with 16 teams seeded in two groups with 8 teams in each and using
           the IIHF World Ranking for seeding. The format is played as a 28-game round-robin
           Preliminary Round in each group followed by an eight game Final Round. The teams
           finishing first through fourth in each group following completion of the Preliminary Round
           will play in Quarter Final Playoffs, the winners advancing to the Semi-Finals. The two teams
           winning the Semi-Final games will play for the Gold Medal while the losing teams will play for
           the Bronze Medal. The final ranking for teams not advancing to the Semi- Finals will be
           determined by applying the IIHF Seeding Regulation. The bottom ranked team in each group
           following the completion of the Preliminary Round will be relegated.

Preliminary Round:

      Day            A              B             A              B              A              B
                  12:15h         12:15h        16:15h         16:15h         20:15h         20:15h
       1                                        A2-A5          B2-B5          A3-A1         B3-B1
       2          A6-A7          B6-B7          A4-A8          B4-B8          A5-A3         B5-B3
       3          A8-A1          B8-B1          A6-A4          B6-B4          A2-A7         B2-B7
       4                                        A5-A1          B5-B1          A2-A3         B2-B3
       5                                        A8-A6          B8-B6          A4-A7         B4-B7
       6                                        A2-A8          B2-B8          A4-A5         B4-B5
       7                                        A3-A6          B3-B6          A1-A7         B1-B7
       8                                        A3-A8          B3-B8          A7-A5         B7-B5
       9          A6-A2          B6-B2          A1-A4          B1-B4          A8-A5         B8-B5
      10                                        A7-A3          B7-B3          A4-A2         B4-B2
      11                                        A1-A6          B1-B6          A7-A8         B7-B8
      12          A3-A4          B3-B4          A5-A6          B5-B6          A1-A2         B1-B2

      13                                        DAY OFF

                                                        15
Final Round:

Quarter Finals:

    14                        2A-3B              2B-3A              1A-4B                 1B-4A

    15                        DAY OFF                                     TRAVEL

Semi-Finals:

    16                 SF1                                         SF2
                  Pairings will be formed based on the ranking of the preliminary round
Finals:

    17                 Bronze Medal Game                            Gold Medal Game

                                       16
REGULATIONS FOR PRACTICE SCHEDULES AND DRESSING ROOM
                        ALLOTMENT

On the day of the game the practice times will be scheduled with a minimum of 30 minutes duration
and will take place as much as possible in the same arena as the game of the respective team. On
the day of rest the practice time will be scheduled with a maximum of 75 minutes duration.

In principle, the team which plays earlier will also practice earlier with the necessary adaptation
following the timing of games on the preceding day. The home team practices second; the visiting
team may practice at the same time if another arena is available.

If for time reasons two opposing teams must practice at the same time in different arenas in the
preliminary round or in round robin, then the team in higher ranking prior the Championship, which
was used for seeding, will have the choice of practice arena. If two opposing teams must practice
at the same time in different arenas in the tournament phases following the preliminary round, then
the team in better position in the preceding round will have the choice of practice arena.

Practical switches or adjustment of practice times may be agreed between the respective teams
and the organiser at the Directorate meetings.

IIHF Championship Organizers are responsible to provide, at no cost to the teams, practices for
the competing teams on the day before the Championship begins with duration of at least one hour
on the ice surface to be used for Championship games. The schedule is to be designed upon the
arrival schedule of the participating teams

The permanent dressing rooms will be allotted to the teams by the following criteria:

a) Higher number of games and practices of a team to take place in one of the arenas

b) The dressing rooms will be ranked by quality and distance to the ice surface and allotted to the
   teams following their seeding numbers; nevertheless, the hosting country team will have the first
   choice. The same principle will apply for the remaining game dressing rooms.

c) If the teams must change the arenas after the Preliminary or during the Final Round of the
   Championship, then the dressing room in the arena to where a team is moving will again be
   allotted following the team seeding number and the ranking numbers of the available (free) team
   dressing rooms. Teams already in the facility will not be expected nor permitted to move
   dressing rooms. The organiser must work out an exact time schedule for such changes of
   dressing rooms in advance.

                                                  17
THREE POINT SYSTEM FOR IIHF CHAMPIONSHIPS

For all IIHF Championship competitions, points shall be awarded as follows:

   •   3 points for the winning team at the conclusion of regulation time
   •   1 point for both teams at the conclusion of regulation time if the game is tied
   •   An additional point earned for the team winning the game in a 5-minute overtime period, or
       the Penalty-Shot Shootout Procedure if the teams are still tied following conclusion of the
       overtime period
   •   0 points for the team losing the game in regulation time

                                                  18
TIE BREAKING SYSTEM FOR IIHF COMPETITIONS

The tie-breaking system for two teams with the same number of points in a standing will be the
game between the two teams, the winner of the game taking precedence.

Due to the fact that the three-point system does not allow a game to end in a tie, then the following
tie breaking procedure is applicable when three or more teams are tied in points in a Championship
standing.

Should three or more teams be tied on points, then a tie breaking formula will be applied as follows,
creating a sub-group amongst the tied teams. This process will continue until only two or none of
the teams remain tied. In the case of two remaining tied teams, the game between the two would
then be the determining tie-breaker as the game could not end as a tie.

Step 1:
Taking into consideration the games between each of the tied teams, a sub-group is created
applying the points awarded in the direct games amongst the tied teams from which the teams are
then ranked accordingly.

Step 2:
Should three or more teams still remain tied in points then the better goal difference in the direct
games amongst the tied teams will be decisive.

Step 3:
Should three or more teams still remain tied in points and goal difference then the highest number
of goals scored by these teams in their direct games will be decisive

Step 4:
Should three or more teams still remain tied in points, goal difference and goals scored then the
results between each of the three teams and the closest best-ranked team outside the sub-group
will be applied. In this case the tied team with the best result (1. points, 2. goal difference, 3. more
goals scored) against the closest best ranked-team will take precedence

Step 5:
Should the teams still remain tied, then the results between each of the three teams and the next
highest best-ranked team outside the sub-group will be applied.

Step 6:
Should the teams still remain tied after these five steps have been exercised then Sport
considerations will be applied, and the teams will be ranked by their positions coming into the
Championship (i.e. seeding).

                                                     19
The IIHF Tie Breaking System will be used to resolve ties before the end of the Preliminary Round.

In the case where two teams are tied and they have not yet played against each other, and in the
case where three or more teams are tied and not all mutual games have been played within the sub-
group, the following criteria will be used to break the tie:

   1.   Fewest number of games played
   2.   Highest Goal Differential (GF-GA) in all games
   3.   Highest number of Goals For (GF) in all games
   4.   Highest tournament seeding entering the tournament

In the case of three or more tied teams, this process will continue until only two teams remain tied.
The game between the two remaining tied teams would then be the determining tie-breaker. If the
two remaining tied teams have not played each other then the tie break will be determined by re-
starting the process only for these two teams.

                                                   20
OVERTIME OPERATIONS

Overtime – Operations for a Round Robin or for a Preliminary Round Game:

If at the end of the three (3) regular twenty (20) minutes periods in a single Round Robin
championship or the Preliminary Round of a top category championship and the two playing teams
are tied, the teams will then play a ‘sudden death’ overtime period of not more than five (5) minutes
with the team scoring first declared the winner. The overtime period shall be played with each team
at a numerical strength of three (3) skaters and one (1) Goalkeeper.

The overtime period will commence following a three-minute intermission during which time a
shoveling of the ice surface by arena personnel will be performed utilizing the same procedure as
during television time-outs. Once the intermission has been completed, the clock will be reset to
5:00 minutes and the overtime period will begin immediately. Teams will not change ends.

The players will remain at their respective player benches during the 3-minute intermission in which
the shoveling of the ice surface takes place.

Goalkeepers must go to their respective players’ benches during this rest period, however,
penalized players must remain on the penalty bench. Should a penalized player exit the penalty
bench, he shall be returned immediately by the game officials with no additional penalty being
assessed, unless he commits an infraction of any other rule. Teams are not permitted to return to
the dressing room during this time.

Penalties:

When regulation time ends, and the teams are 5 on 3, teams will start the overtime period with 5
on 3. Once player strength reaches 5 on 4 or 5 on 5, at the next stoppage of play, player strength
is adjusted to 4 on 3 or 3 on 3, as appropriate.

When regulation time ends, and teams are 4 on 4 teams will start overtime 3 on 3. Once player
strength reaches 4 on 4, at the next stoppage player strength is adjusted to 3 on 3 as appropriate.

If at the end of regulation time teams are 3 on 3, overtime starts 3 on 3. Once player strength
reaches 4 on 4, 5 on 4 or 5 on 5, at the next stoppage player strength is adjusted to 3 on 3 or 4
on 3 as appropriate.

At no time will a team have less than three players on the ice. This may require a fourth and/or fifth
skater to be added in the event penalties are assessed.

If a team is penalized in overtime, teams play 4 on 3. If both teams are penalized with minor
penalties at the same stoppage of play (with no other penalties in effect), teams will continue to
play 3 on 3.

In overtime, if a team is penalized such that a two-man advantage is called for, then the offending
team will remain at three (3) skaters while the non-offending team will be permitted five (5) skaters.

At the first stoppage of play after the two-man advantage is no longer in effect, the numerical
strength of the teams will revert back to 4 on 3 or 3 on 3, as appropriate.

                                                    21
Overtime – Operations for a Playoff Game or for a Bronze Medal Game:

If at the end of the three (3) regular twenty (20) minutes periods in a Playoff Game, a Relegation
Round Game, a Classification Round Game or in a Bronze Medal Game and the two playing teams
are tied, the teams will then play a ‘sudden death’ overtime period of not more than 10 minutes with
the team scoring first declared the winner. The overtime period shall be played with each team at
a numerical strength of three (3) skaters and one (1) Goalkeeper.

The overtime period will commence following a three-minute intermission during which time a
shoveling of the ice surface will be performed by arena personnel utilizing the same procedure as
during television time-outs. Once the intermission has been completed, the clock will be reset to
10:00 minutes and the overtime period will begin immediately. Teams will not change ends.

The players will remain at their respective player benches during the 3-minute intermission in which
the shoveling of the ice surface takes place.

Goalkeepers must go to their respective players’ benches during this rest period, however,
penalized players must remain on the penalty bench. Should a penalized player exit the penalty
bench, he shall be returned immediately by the game officials with no additional penalty being
assessed, unless he commits an infraction of any other rule. Teams are not permitted to return to
the dressing room during this time.

Penalties:

When regulation time ends, and the teams are 5 on 3, teams will start the overtime period with 5 on
3. Once player strength reaches 5 on 4 or 5 on 5, at the next stoppage of play, player strength is
adjusted to 4 on 3 or 3 on 3, as appropriate.

When regulation time ends, and teams are 4 on 4 teams will start overtime 3 on 3. Once player
strength reaches 4 on 4, at the next stoppage player strength is adjusted to 3 on 3 as appropriate.

If at the end of regulation time teams are 3 on 3, overtime starts 3 on 3. Once player strength reaches
4 on 4, 5 on 4 or 5 on 5, at the next stoppage player strength is adjusted to 3 on 3 or on 3 as
appropriate.

At no time will a team have less than three players on the ice. This may require a fourth and/or fifth
skater to be added in the event penalties are assessed.

If a team is penalized in overtime, teams play 4 on 3. If both teams are penalized with minor penalties
at the same stoppage of play (with no other penalties in effect), teams will continue to play 3 on 3.

In overtime, if a team is penalized such that a two-man advantage is called for, then the offending
team will remain at three (3) skaters while the non-offending team will be permitted five (5) skaters.

At the first stoppage of play after the two-man advantage is no longer in effect, the numerical strength
of the teams will revert back to 4 on 3 or 3 on 3, as appropriate.

                                                     22
Overtime – Operations for the Gold Medal Game:

If at the end of the three (3) regular twenty (20) minutes periods in a Gold Medal Game of a top
category championship and the two playing teams are tied, the teams will then play a ‘sudden
death’ overtime with the team scoring first declared the winner. The overtime period(s) shall be
played with each team at a numerical strength of three (3) skaters and one (1) Goalkeeper.

The overtime period will commence following an ice resurfacing during a 15-minute intermission
where the teams will return to their dressing room before the start of the overtime period. Teams
will not change ends.

If at the end of the first overtime period the two playing teams are still tied, the teams will then
continue to play a second overtime period following an ice resurfacing during a 15-minute
intermission where the teams will return to their dressing room before the start of the 2nd overtime
period. Teams will change ends.

If at the end of the 2nd overtime period the two playing teams are still tied, the teams will then
continue to play a third overtime period following an ice resurfacing during a 15-minute
intermission where the teams will return to their dressing room before the start of the 3rd overtime
period. Teams will change ends.

This procedure will go on until a winner is declared.

Penalties:

When regulation time ends, and the teams are 5 on 3, teams will start the overtime period with 5
on 3. Once player strength reaches 5 on 4 or 5 on 5, at the next stoppage of play, player strength
is adjusted to 4 on 3 or 3 on 3, as appropriate.

When regulation time ends, and teams are 4 on 4 teams will start overtime 3 on 3. Once player
strength reaches 4 on 4, at the next stoppage player strength is adjusted to 3 on 3 as appropriate.

If at the end of regulation time teams are 3 on 3, overtime starts 3 on 3. Once player strength
reaches 4 on 4, 5 on 4 or 5 on 5, at the next stoppage player strength is adjusted to 3 on 3 or on
3 as appropriate.

At no time will a team have less than three players on the ice. This may require a fourth and/or
fifth skater to be added in the event penalties are assessed.

If a team is penalized in overtime, teams play 4 on 3. If both teams are penalized with minor
penalties at the same stoppage of play (with no other penalties in effect), teams will continue to
play 3 on 3.

In overtime, if a team is penalized such that a two-man advantage is called for, then the offending
team will remain at three (3) skaters while the non-offending team will be permitted five (5)
skaters.

At the first stoppage of play after the two-man advantage is no longer in effect, the numerical
strength of the teams will revert back to 4 on 3 or 3 on 3, as appropriate.

                                                   23
PENALTY-SHOT SHOOTOUT PROCEDURE

If following the completion of regulation time in any IIHF Championship game and the score of the
game is tied, the teams will then play an overtime period with a maximum duration and number of
players as specified in the IIHF Sport Regulations with the team scoring first declared the winner.

If no goal is scored in the overtime period, then the IIHF Penalty-Shot Shootout Procedure will
apply. The following procedure will be utilized:

1. Shots will be taken at both ends of the ice surface. The 14-meter wide longitudinal center
   section of the rink, between the Face-Off Spots in the neutral and end zones, will be dry-
   scraped by the ice-resurfacing machine prior to the Penalty-Shot Shootout during the time
   required to organize the program accordingly.

2. The procedure will begin with five (5) different shooters from each team taking alternate shots.
   The players do not need to be named beforehand. Eligible to participate in the Penalty-Shot
   Shootout will be the four Goalkeepers and all players from both teams listed on the official
   game sheet except as specified in article 3 below.

3. Any player whose penalty had not been completed when the overtime period ended is not
   eligible to be one of the players selected to take the shots and must remain in the penalty box
   or in the dressing room. Also, players serving penalties assessed during the Penalty-Shot
   Shootout must remain in the penalty box or in the dressing room until the end of the procedure.

4. The Referee will call the two captains to the Referee Crease and flip a coin to determine which
   team takes the first shot. The winner of the coin toss will have the choice whether his team will
   shoot first or second.

5. The Goalkeepers shall defend the same goal as in the overtime period and may remain at their
   goal creases while the opposing team is taking a shot.

6. The Goalkeepers from each team may be changed after each shot.

7. The shots will be taken in accordance with Rule 84.4 – Penalty Shoot-out Procedure of the IIHF
   Official Rule Book.

8. The players of both teams will take the shots alternately until a decisive goal is scored. The
   remaining shots will not be taken.

9. If the score is still tied after all shots are taken by each team, the procedure shall continue with
   a tiebreak shoot-out, using the same or new players. The team that shot second in the first
   five penalty-shots will start first in the tie-break shots. The game shall be finished as soon as
   a duel of two players brings the decisive result. The same player can be used for each shot by
   a team in the tie-break shoot-out.

10. The Official Scorekeeper will record all shots taken, indicating the players, Goalkeepers and
    goals scored.

11. Only the decisive goal will count in the result of the game. It shall be credited to the team that
    scored the goal and charged against the team that was scored upon.

                                                    24
12. If a team declines to participate in the Penalty-Shot Shootout, the game will be declared as a
    loss for that team and the other team will be awarded 3 points for a win. If a player declines to
    take a shot it will be declared "no score" for his team.

                                                   25
VIDEO GOAL JUDGE SYSTEM OPERATING PROCEDURES

The following is only applicable for the following IIHF events; Men’s World Championship, Men’s
World Championship Division IA, Women’s World Championship, Men’s World Under 20
Championship, Men’s World Under 18 Championship, Olympic Winter Games (incl. Olympic
Qualification Tournaments) and Youth Olympic Games (regular team tournament) tournaments.

The use of the Video Replay of disputed goals is approved by the IIHF and is included in the Rule
Book. All available television pictures must be provided and used by the Video Goal Judge for this
system.

In IIHF competitions where an existing and operational Video Goal Judge System is installed in an
arena being used by an organizer, the system can only be used should all of the following conditions
are fulfilled:

   •   A Video Goal Judge Booth with equipment and technology conforming to IIHF
       specifications (see “IIHF Video Goal Judge System Guidelines”) is available for
       operations during all games of the competition
   •   The Video Goal Judge System must be used in all scheduled games at the expense of the
       Organizer
   •   Technical staff assigned and on site for operations in each and every game at the
       expense of the Organizer
   •   The event has a second IIHF Officiating Coach assigned to operate the system for all
       games
   •   The IIHF is made aware of this system and its operation must be included in the wording
       of the Host Country Contract at the time of signing

Should any of these conditions not be available or provided for all games of the IIHF Championship
in question then the system cannot be used for the competition.

For Further information refer to Rule 24 – Penalty Shot – in the IIHF Official Rule Book.

Video Goal Judge Guidelines for Referees:

For further information refer to Rule 37 - Video Review – in the IIHF Official Rule Book.

                                                   26
COACH’S CHALLENGE

For further information refer to Rule 38 – Coach’s Challenge – in the IIHF Official Rule Book.

Depending on the technical installations and support (number and location of cameras,
communication systems and deployment of personnel) the adequate system will be used.

Refer to Appendix V in the IIHF Official Rule Book about the technical requirements and setups.

According to the listing, the corresponding rules are applied.

Rule 38.2 – Situations Subject to Coach’s Challenge – in the IIHF Official Rule Book:
(I)     “Off-side”-Play Leading to a Goal
(II)    Missed Game Stoppage Event in the Attacking Zone Leading to a Goal
(III)   Scoring Plays Involving Potential “Interference on the Goalkeeper

                                                  27
ON-ICE REVIEW OF PENALTIES

For further information refer to Rules 18.4, 20.6 and 21.5 – On-ice Review of Penalties – in the
IIHF Official Rule Book.

Depending on the technical installations and support (number and location of cameras,
communication systems and deployment of personnel) the adequate system will be used.

Refer to Appendix V in the IIHF Official Rule Book about the technical requirements and setups.

According to the listing, the corresponding rules are applied:

Rule 18.4 – On-ice Review of Double-minor Penalties for “High-sticking”: Confirming or cancelling
the original “on-ice call”.

Rule 20.6 - On-ice Review of Major Penalties (except Fighting – Rule 46): Confirming or adjusting
the original “on-ice-call”.

Rule 20.6 - On-ice Review of Match Penalties (except Fighting – Rule 46): Confirming or adjusting
the original “on-ice-call”.

                                                  28
TELEVISION COMMERCIAL BREAKS
During each regular period of the games in an IIHF Championship there may be three (3)
commercial breaks, each with duration of seventy (70) seconds. This commercial format will be
followed during all televised championship games to ensure consistency for the teams and
broadcasters alike.

Commercial Co-ordination Policy:

Commercials may only be granted when teams are at equal strength when a stoppage in play
occurs (4 on 4, 5 on 5, or 6 on 6). The determination of equal strength is the manpower on the ice
at the time of the whistle. Therefore, if Team A is a man down, and a penalty is called on Team B,
a commercial break is not allowed.

The only exception is when a team is a man short due to a five-minute major penalty; in this case
the commercial break will be administered by the commercial break coordinator in the normal
fashion. However, if a two-minute minor penalty is given to the same team during the five-minute
major penalty (creating a five on three situation), a snow clearing service cannot be taken until the
minor penalty ends.

Commercial breaks will be taken at the first stoppage of play after the following times on the game
clock as it counts down:

                             Break number 1                          14.00
                             Break number 2                          10.00
                             Break number 3                          06.00

The only exception to the commercial break being taken at these stoppages of play are 1) when a
goal is scored, 2) when there is a call for a penalty shot, 3) when an icing infraction is called, except
when a penalty or penalties are assessed at the icing call that affect the on-ice strength of either
team, or 4) when a fight breaks out on ice.

If a commercial break is not taken during the prescribed time slot, because of penalties or the flow
of the game, the missed commercial opportunity will be made up at the first stoppage of play in the
next commercial break time slot. The second commercial break will then be taken after the first
stoppage after 60 seconds of the first commercial break. If there is another incident where the second
commercial is missed, this procedure will continue to repeat itself until all breaks are taken.

                                                      29
Procedures:

The procedure for taking these breaks is as follows:

• A Commercial Co-ordinator will be nominated by the Organiser
• At the whistle, a red signal lamp will be immediately illuminated by the Commercial Co-
  ordinator at the Scorekeepers Bench, signaling that the commercial break is in progress
• Penalty Box Attendants open doors for the duration of the commercial break
• The Commercial Co-ordinator informs the broadcaster that a commercial break is underway
  and immediately starts the timing device
• One Linesperson places the puck on the ice where the next face-off will take place while the
  Referee proceeds quickly to the Scorekeepers Bench. The players proceed to their respective
  benches while the other Linesperson stands between the player benches.
• With twenty-seconds left in the break, the Commercial Co-ordinator cues the Referee to blow
  the whistle to indicate that the players proceed to the face-off spot.
• With five seconds left in the break the back Linesperson gets a cue from the Commercial Co-
  ordinator to blow the whistle to drop the puck.
• The puck should drop at the seventy (70) second mark.

The only permitted exceptions to additional commercials being taken during a time slot are:

• player(s) injury,
• damage and/or repair to the playing surface (glass, boards, net),
• any abnormal delay which may require excessive time to sort out.
Any extra commercial taken during a time slot must follow the commercial procedure described
above and will be eliminated from the last remaining time slot of that period. It will not be used to
create extra commercial inventory for broadcasters. However, in such instances, the Commercial
Co-ordinator will be instructed to turn on the light and signal the truck that an optional commercial
opportunity is being taken.

No commercial breaks will be taken in the final thirty seconds of the first and second periods, and
the final two minutes of the third period. No commercial breaks will be granted in overtime.

Team Considerations:

Teams should be aware of the following during these commercial stoppages:

• Goalkeepers will be allowed to go to their respective players bench
• Teams are allowed to change lines once the referee blows the whistle signaling the teams to
  return to the face-off with 20 seconds remaining in the commercial stoppage
• These line changes will follow the same protocol as a normal line change during a stoppage of
  play
• Teams will be allowed to request their official time-out from the referee once they are called
  back to the ensuing face-off by the referee's whistle with 20 seconds remaining in the
  commercial stoppage

                                                   30
• The referee will immediately advise the Official Scorekeeper of the time-out request and the
  official time-out will follow the normal protocol

                                                 31
GOAL BREAK REGULATION FOR TELEVISED GAMES

During each period of regulation time for any game of an IIHF competition that is televised, Goal
Breaks shall be taken as described in this regulation.

Immediately following the scoring of a goal, the following procedure will be activated, stopping the
game for the time described below and/or for a maximum of 45 seconds for television purposes:
                       0 - 12 seconds:        Celebration of the goal by the players
                       13 - 24 seconds:       Slow motion replay number 1
                       25 - 36 seconds:       Slow motion replay number 2
                       37 - 45 seconds:       Goal scorer close-up with graphics

This format will be followed during all televised IIHF competitions to ensure consistency for the
teams and broadcasters alike.

Procedures:
The procedure for operating and managing Goal Breaks are as follows:

• A Goal Break Co-ordinator must be assigned for each televised game

• After the goal has been scored, a signal lamp will be immediately illuminated by the Goal Break
  Co-ordinator at the Scorekeepers Bench, signaling that a Goal Break is in progress

• The Goal Break Co-ordinator signals the television broadcaster that there is a Goal Break and
  immediately starts his/her timing device

• One Linesperson stands on the centre Ice face-off spot with the puck while the Referee proceeds
  quickly to the Scorekeepers Bench to report the scoring of the goal. The players proceed to their
  respective benches while the second Linesperson stands between the player benches.

• With 20 seconds remaining in the Goal Break, the Goal Break Co-ordinator cues the Referee
  to blow the whistle to indicate that the players proceed to the center ice face-off spot.

• The puck should drop as soon as the Goal Break stoppage has expired.

                                                   32
TEAM ENTRY AND DEPARTURE FROM ICE SURFACE

In game facilities during IIHF Championship events where the participating teams enter and depart
the ice surface using the same common door and hallway system, the following procedure is
proposed to ensure that the teams enter and depart the ice surface in an orderly fashion and without
incident. The game clock will be the only timing device used in the timing of all activities including
the pre-game warm-up, the period intermissions and the actual game itself.

At the conclusion of the first and second periods, upon hearing the buzzer, the teams must follow
these procedures to leave the ice surface. As soon as the buzzer sounds, signaling the end of the
period, the game clock will be immediately re-set with the appropriate intermission time frame.

At the end of the first and the second periods, the visiting team will return to its players’ bench and
remain there until the entire home team has departed the ice surface and entered the common
hallway. Once the last player of the home team has entered the common hallway, then the referee
will motion the visiting team to leave the ice surface.

At the conclusion of the game, the loosing team will depart the ice surface first, with the winning
team waiting on the ice until the loosing team has left the ice surface. Once the last player of the
losing team has entered the common hallway, then the referee will motion the winning team to leave
the ice surface.

The Directorate may agree on an adaptation to this regulation taking the positions of the dressing
rooms of the two competing teams into consideration.

To notify the teams that it is time to return to the ice surface at the beginning of each period, the
official game timekeeper will sound a buzzer in the dressing room area to inform the teams using
the following systems at each ice hall:

3 minutes remaining on the game clock - One blast of the alarm by the official game timekeeper
indicating that in one minute the teams will be called to the ice surface.

2 minutes remaining on the game clock - Two blasts of the alarm by the official game
timekeeper calling for the home team to immediately leave their dressing room and return to the
ice surface. The visiting team immediately follows the last player of the home team to the ice
surface.

The Organiser has the option to propose amendments to this timing to ensure that the players are
on the ice to start the period at the correct time.

                                                    33
PRE-GAME WARM-UP FOLLOWING AN EXTENDED GAME

The game schedule for an IIHF competition has been produced using a set of consistent planning
guidelines and principles. The approved game schedule has been designed to leave sufficient time
at the conclusion of one game for the arena staff to re-surface the ice and allow it to set up for the
next game’s pre-game warm-up.

However, there may come the situation when a delay in the previous game, due to an overtime
period or some other form of delay, will make it necessary to allow the next two teams onto the ice
for their pre-game warm-up with only a ‘scrape’ re-surface and not a ‘flood’ re-surface, allowing the
teams to begin their game at the scheduled time.

The following situations and guidelines are provided to assist the IIHF Game Supervisor, the
respective Directorate member from each of the two teams to play the next game plus the
organiser representative in making the necessary decisions.

1. Should the first game finish fifty-five minutes or more before the scheduled start time of the next
   game then a full ‘flood’ ice re-surfacing will be provided by the arena staff for the pre- game
   warm-up of the next two teams.

2. Should the first game finish with less than fifty-five minutes and more than forty-five minutes
   before the scheduled start time of the next game, then a ‘scrape’ resurfacing will be provided by
   the arena staff the pre-game warm-up of the next two teams.

3. Should the first game finish with less than forty-five minutes before the scheduled start time of
   the next game, then the next two teams will warm-up without any ice-resurfacing or will be
   provided with a 'scrape' resurfacing if both teams agree to a shortened pre-game warm-up.

The IIHF Game Supervisor along with the respective Directorate member from each of the two
teams to play the next game plus the organiser representative will meet to discuss the situation
should it become apparent that the current game will not be finished within fifty-five minutes of the
scheduled start time of the next game. The Game Supervisor will be responsible to call this meeting.
All measures should be taken to ensure that the ice surface is in good condition for the pre-game
warm-up. Once the decision is made to provide a ‘scrape’ resurface or no ice resurface, then the
members listed above will be responsible to advise their people of the situation and have them act
accordingly.

The co-operation of all Directorate members is requested should this situation arise. It will be
necessary that the Game Supervisor, the respective Directorate members and the organiser
representative be in attendance at the area at least seventy minutes before the scheduled start time
of their game.

The above procedure may be avoided if the respective pre-game warm-up may take place in the
adjacent ice arena.

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